isaacscript-common 1.0.480 → 1.0.481

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@@ -35,6 +35,11 @@ export declare const GRID_ENTITY_XML_MAP: Map<GridEntityXMLType, [GridEntityType
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  export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
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  export declare const GAME_FRAMES_PER_SECOND = 30;
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  export declare const ISAAC_FRAMES_PER_SECOND = 60;
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+ /**
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+ * This is the set of characters that look like The Lost and play the "LostDeath" animation when
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+ * they die.
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+ */
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+ export declare const LOST_STYLE_PLAYER_TYPES: Set<PlayerType>;
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  /** In a 2x2 room, there can be 8 doors. */
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  export declare const MAX_NUM_DOORS = 8;
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  /**
@@ -17,6 +17,7 @@ ____exports.GRID_ENTITY_XML_MAP = __TS__New(Map, {{1000, {GridEntityType.GRID_RO
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  ____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
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  ____exports.GAME_FRAMES_PER_SECOND = 30
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  ____exports.ISAAC_FRAMES_PER_SECOND = 60
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+ ____exports.LOST_STYLE_PLAYER_TYPES = __TS__New(Set, {PlayerType.PLAYER_THELOST, PlayerType.PLAYER_THESOUL, PlayerType.PLAYER_THELOST_B, PlayerType.PLAYER_JACOB2_B, PlayerType.PLAYER_THESOUL_B})
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  ____exports.MAX_NUM_DOORS = 8
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  ____exports.MAX_NUM_FAMILIARS = 64
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  ____exports.MAX_NUM_INPUTS = 4
@@ -2,6 +2,8 @@
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  require("lualib_bundle");
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  local ____exports = {}
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  local EXCLUDED_CHARACTERS
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+ local ____constants = require("constants")
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+ local LOST_STYLE_PLAYER_TYPES = ____constants.LOST_STYLE_PLAYER_TYPES
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  local ____HealthType = require("types.HealthType")
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  local HealthType = ____HealthType.HealthType
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  local ____PocketItemType = require("types.PocketItemType")
@@ -135,7 +137,7 @@ function ____exports.getClosestPlayer(self, position)
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  end
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  function ____exports.getDeathAnimationName(self, player)
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  local character = player:GetPlayerType()
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- if (((character == PlayerType.PLAYER_THELOST) or (character == PlayerType.PLAYER_THELOST_B)) or (character == PlayerType.PLAYER_THESOUL)) or (character == PlayerType.PLAYER_THESOUL_B) then
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+ if LOST_STYLE_PLAYER_TYPES:has(character) then
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  return "LostDeath"
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  end
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  if character == PlayerType.PLAYER_THEFORGOTTEN_B then
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.0.480",
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+ "version": "1.0.481",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",