isaacscript-common 1.0.475 → 1.0.476
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@@ -39,15 +39,23 @@ function postPlayerUpdateReordered(self, player)
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if v.run.dyingPlayerIndex == nil then
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return
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end
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+
local character = player:GetPlayerType()
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local playerIndex = getPlayerIndex(nil, player)
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if playerIndex ~= v.run.dyingPlayerIndex then
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return
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end
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-
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local playerToCheckHoldingItem = player
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if character == PlayerType.PLAYER_THESOUL_B then
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local forgottenBody = player:GetOtherTwin()
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if forgottenBody ~= nil then
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playerToCheckHoldingItem = forgottenBody
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end
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end
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if not playerToCheckHoldingItem:IsHoldingItem() then
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return
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end
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if v.run.revivalType ~= nil then
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-
postCustomRevive:fire(
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+
postCustomRevive:fire(playerToCheckHoldingItem, v.run.revivalType)
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end
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v.run.state = CustomReviveState.DISABLED
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v.run.revivalType = nil
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