isaacscript-common 1.0.458 → 1.0.459

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@@ -79,10 +79,18 @@ export declare function getRoomVisitedCount(): int;
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  * equal to `Vector(80, 160)`.
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  */
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  export declare function gridToPos(x: int, y: int): Vector;
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+ /**
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+ * Helper function to see if the current room shape is equal to `RoomShape.ROOMSHAPE_1x2` or
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+ * `RoomShape.ROOMSHAPE_2x1`.
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+ */
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  export declare function in2x1Room(): boolean;
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  export declare function inAngelShop(): boolean;
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  export declare function inBeastRoom(): boolean;
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- export declare function inBlueBabyRoom(): boolean;
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+ /**
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+ * Helper function to check if the current room is a boss room for a particular boss. This will only
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+ * work for bosses that have dedicated boss rooms in the "00.special rooms.stb" file.
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+ */
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+ export declare function inBossRoomOf(bossID: BossID): boolean;
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  /**
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  * Helper function for determining whether the current room is a crawlspace. Use this function over
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  * comparing to `GridRooms.ROOM_DUNGEON_IDX` directly since there is a special case of the player
@@ -95,8 +103,7 @@ export declare function inCrawlspace(): boolean;
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  */
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  export declare function inDeathCertificateArea(): boolean;
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  export declare function inDimension(dimension: Dimension): boolean;
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+ /** Helper function to see if the current room shape is one of the four L room shapes. */
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  export declare function inLRoom(): boolean;
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- export declare function inLambRoom(): boolean;
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  export declare function inGenesisRoom(): boolean;
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- export declare function inItLivesRoom(): boolean;
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  export declare function inStartingRoom(): boolean;
@@ -17,9 +17,6 @@ function ____exports.getRoomIndex(self)
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  local roomDesc = level:GetCurrentRoomDesc()
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  return roomDesc.SafeGridIndex
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  end
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- local IT_LIVES_ROOM_VARIANTS = {1090, 1091, 1092, 1093, 1094}
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- local BLUE_BABY_ROOM_VARIANTS = {3390, 3391, 3392, 3393}
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- local LAMB_ROOM_VARIANTS = {5130}
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  function ____exports.changeRoom(self, roomIndex)
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  local game = Game()
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  local level = game:GetLevel()
@@ -145,10 +142,13 @@ function ____exports.inBeastRoom(self)
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  local roomSubType = ____exports.getRoomSubType(nil)
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  return (roomIndex == GridRooms.ROOM_DUNGEON_IDX) and (roomSubType == 4)
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  end
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- function ____exports.inBlueBabyRoom(self)
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+ function ____exports.inBossRoomOf(self, bossID)
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+ local game = Game()
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+ local room = game:GetRoom()
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+ local roomType = room:GetType()
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  local roomStageID = ____exports.getRoomStageID(nil)
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- local roomVariant = ____exports.getRoomVariant(nil)
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- return (roomStageID == 0) and __TS__ArrayIncludes(BLUE_BABY_ROOM_VARIANTS, roomVariant)
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+ local roomSubType = ____exports.getRoomSubType(nil)
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+ return ((roomType == RoomType.ROOM_BOSS) and (roomStageID == 0)) and (roomSubType == bossID)
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  end
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  function ____exports.inCrawlspace(self)
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  local roomIndex = ____exports.getRoomIndex(nil)
@@ -169,11 +169,6 @@ function ____exports.inLRoom(self)
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  local roomShape = room:GetRoomShape()
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  return (((roomShape == RoomShape.ROOMSHAPE_LTL) or (roomShape == RoomShape.ROOMSHAPE_LTR)) or (roomShape == RoomShape.ROOMSHAPE_LBL)) or (roomShape == RoomShape.ROOMSHAPE_LBR)
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  end
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- function ____exports.inLambRoom(self)
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- local roomStageID = ____exports.getRoomStageID(nil)
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- local roomVariant = ____exports.getRoomVariant(nil)
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- return (roomStageID == 0) and __TS__ArrayIncludes(LAMB_ROOM_VARIANTS, roomVariant)
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- end
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  function ____exports.inGenesisRoom(self)
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  local game = Game()
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  local room = game:GetRoom()
@@ -182,11 +177,6 @@ function ____exports.inGenesisRoom(self)
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  local roomSubType = ____exports.getRoomSubType(nil)
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  return ((roomType == RoomType.ROOM_ISAACS) and (roomVariant == GENESIS_ROOM_VARIANT)) and (roomSubType == GENESIS_ROOM_SUBTYPE)
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  end
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- function ____exports.inItLivesRoom(self)
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- local roomStageID = ____exports.getRoomStageID(nil)
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- local roomVariant = ____exports.getRoomVariant(nil)
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- return (roomStageID == 0) and __TS__ArrayIncludes(IT_LIVES_ROOM_VARIANTS, roomVariant)
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- end
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  function ____exports.inStartingRoom(self)
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  local game = Game()
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  local level = game:GetLevel()
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.0.458",
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+ "version": "1.0.459",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",
@@ -25,7 +25,7 @@
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  "dist/**/*.d.ts"
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  ],
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  "devDependencies": {
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- "isaac-typescript-definitions": "^1.0.276",
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+ "isaac-typescript-definitions": "^1.0.278",
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  "isaacscript-lint": "^1.0.67",
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  "typedoc": "^0.22.9",
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  "typescript": "4.4.4",