isaacscript-common 1.0.455 → 1.0.456
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package/dist/functions/log.d.ts
CHANGED
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@@ -38,6 +38,7 @@ export declare function logKColor(this: void, kColor: KColor): void;
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export declare function logMap(this: void, map: Map<AnyNotNil, unknown>): void;
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export declare function logTable(this: void, table: unknown): void;
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export declare function logSet(this: void, set: Set<AnyNotNil>): void;
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+
export declare function logVector(this: void, vector: Vector): void;
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/**
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* Converts every `isaacscript-common` function that begins with "log" to a global function.
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* This is useful for printing out variables from the in-game debug console.
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package/dist/functions/log.lua
CHANGED
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@@ -128,6 +128,11 @@ function ____exports.logSet(set)
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"The size of the set was: " .. tostring(set.size)
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)
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end
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function ____exports.logVector(vector)
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____exports.log(
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((("Vector: (" .. tostring(vector.X)) .. ", ") .. tostring(vector.Y)) .. ")"
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)
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end
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function ____exports.setLogFunctionsGlobal(self)
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local globals = _G
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globals.log = ____exports.log
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@@ -144,6 +149,7 @@ function ____exports.setLogFunctionsGlobal(self)
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globals.logMap = ____exports.logMap
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globals.logTable = ____exports.logTable
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globals.logSet = ____exports.logSet
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+
globals.logVector = ____exports.logVector
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end
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function ____exports.traceback(self)
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if debug ~= nil then
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