isaacscript-common 1.0.315 → 1.0.316
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -3,10 +3,13 @@ local ____exports = {}
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local postGameStartedReordered = require("callbacks.subscriptions.postGameStartedReordered")
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local postNewLevelReordered = require("callbacks.subscriptions.postNewLevelReordered")
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local postNewRoomReordered = require("callbacks.subscriptions.postNewRoomReordered")
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-
local currentStage, currentStageType, forceNewLevel, forceNewRoom, hasSubscriptions, postGameStartedVanilla, postNewLevelVanilla, postNewRoomVanilla, recordCurrentStage
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+
local currentStage, currentStageType, usedGlowingHourGlass, forceNewLevel, forceNewRoom, hasSubscriptions, useItemGlowingHourGlass, postGameStartedVanilla, postNewLevelVanilla, postNewRoomVanilla, recordCurrentStage
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function hasSubscriptions(self)
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return (postGameStartedReordered:hasSubscriptions() or postNewLevelReordered:hasSubscriptions()) or postNewRoomReordered:hasSubscriptions()
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end
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+
function useItemGlowingHourGlass(self)
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usedGlowingHourGlass = true
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end
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function postGameStartedVanilla(self, isContinued)
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if not hasSubscriptions(nil) then
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return
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@@ -39,6 +42,11 @@ function postNewRoomVanilla(self)
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local level = game:GetLevel()
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local stage = level:GetStage()
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local stageType = level:GetStageType()
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if usedGlowingHourGlass and ((currentStage ~= stage) or (currentStageType ~= stageType)) then
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recordCurrentStage(nil)
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postNewLevelReordered:fire()
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postNewRoomReordered:fire()
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end
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if (((gameFrameCount == 0) or (currentStage ~= stage)) or (currentStageType ~= stageType)) and (not forceNewRoom) then
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return
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end
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@@ -53,11 +61,13 @@ function recordCurrentStage(self)
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currentStage = stage
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currentStageType = stageType
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end
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-
currentStage =
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-
currentStageType =
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currentStage = nil
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currentStageType = nil
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usedGlowingHourGlass = false
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forceNewLevel = false
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forceNewRoom = false
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function ____exports.init(self, mod)
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mod:AddCallback(ModCallbacks.MC_USE_ITEM, useItemGlowingHourGlass, CollectibleType.COLLECTIBLE_GLOWING_HOUR_GLASS)
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mod:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, postGameStartedVanilla)
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mod:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, postNewLevelVanilla)
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mod:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, postNewRoomVanilla)
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