iriai-build 0.1.7 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "iriai-build",
3
- "version": "0.1.7",
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+ "version": "0.2.0",
4
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  "description": "Iriai Build tool — AI agent orchestration CLI",
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5
  "type": "module",
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6
  "bin": {
package/v3/constants.js CHANGED
@@ -35,11 +35,13 @@ export const DB_PATH =
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35
 
36
36
  // ─── Planning Roles ─────────────────────────────────────────────────────────
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37
 
38
- export const PLANNING_ROLES = ["pm", "designer", "architect", "plan-compiler"];
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+ export const PLANNING_ROLES = ["pm", "ux-designer", "ui-designer", "architect", "plan-compiler"];
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39
 
40
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  export const PLANNING_ROLE_LABELS = {
41
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  pm: "PM",
42
- designer: "Designer",
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+ "ux-designer": "UX Designer",
43
+ "ui-designer": "UI Designer",
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+ designer: "Designer", // legacy — for in-flight features
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45
  architect: "Architect",
44
46
  "plan-compiler": "Plan Compiler",
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47
  };
@@ -49,8 +51,21 @@ export const ROLE_LABELS = {
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  lead: "Feature Lead",
50
52
  };
51
53
 
54
+ // PIPELINE_ORDER defines the user-visible planning sequence.
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+ // "designer" is a compound step: internally dispatches ux-designer → ui-designer,
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+ // but surfaces as a single phase-review ("Design") to the user.
52
57
  export const PIPELINE_ORDER = ["pm", "designer", "architect", "plan-compiler"];
53
58
 
59
+ // Sub-roles within the compound "designer" step, dispatched sequentially.
60
+ // The first sub-role's .done triggers the second; the second's .done triggers phase-review.
61
+ export const DESIGN_SUB_ROLES = ["ux-designer", "ui-designer"];
62
+
63
+ // Maps compound pipeline steps to their sub-roles (for rejection routing).
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+ // The Operator sets a `route` field on rejection: "ux", "ui", or "both" (default).
65
+ export const COMPOUND_ROLE_MAP = {
66
+ designer: { subroles: DESIGN_SUB_ROLES, routePrefix: { ux: "ux-designer", ui: "ui-designer" } },
67
+ };
68
+
54
69
  // ─── Timeouts (milliseconds) ────────────────────────────────────────────────
55
70
 
56
71
  export const ROLE_HARD_TIMEOUT_MS = 75 * 60 * 1000; // 75 min
package/v3/operator.js CHANGED
@@ -318,6 +318,8 @@ function parseResolutionBlock(content) {
318
318
  resolution.option = trimmed.replace("option:", "").trim();
319
319
  } else if (trimmed.startsWith("feedback:")) {
320
320
  resolution.feedback = trimmed.replace("feedback:", "").trim();
321
+ } else if (trimmed.startsWith("route:")) {
322
+ resolution.route = trimmed.replace("route:", "").trim();
321
323
  }
322
324
  }
323
325
  return resolution.id && resolution.option ? resolution : null;
@@ -20,13 +20,14 @@ import { launchImpl } from "./launch-impl.js";
20
20
  import {
21
21
  IMPL_BASE, IRIAI_TEAM_DIR, PROJECT_ROOT,
22
22
  V3_ROLES_DIR, PLANNING_ROLES, PLANNING_ROLE_LABELS,
23
- ROLE_LABELS, PIPELINE_ORDER, SIGNAL,
23
+ ROLE_LABELS, PIPELINE_ORDER, DESIGN_SUB_ROLES, COMPOUND_ROLE_MAP, SIGNAL,
24
24
  STALE_SCAN_INTERVAL_MS, OPERATOR_RELAY_TIMEOUT_MS,
25
25
  MAX_PLANNING_RETRIES, MAX_FL_RETRIES, MAX_FL_INIT_RETRIES,
26
26
  MAX_ROLE_RETRIES, MAX_ORCH_RETRIES, MAX_OPERATOR_RETRIES,
27
27
  FL_CONTEXT_EXHAUST_MS, FEATURE_REVIEW_ROLES,
28
28
  ARTIFACT_SUMMARY_THRESHOLD_KB, ARTIFACT_SUMMARY_FILE,
29
29
  SUMMARIZER_TIMEOUT_MS, SUMMARIZER_MODEL,
30
+ PORTAL_PORT,
30
31
  } from "./constants.js";
31
32
  import {
32
33
  readSignal, writeSignal, ensureDir, detectReposFromPlan, scaffoldNewRepo, slugify,
@@ -163,6 +164,20 @@ export class Orchestrator {
163
164
  const feature = queries.getFeatureById(featureId);
164
165
  if (!feature) return;
165
166
 
167
+ // Compound step resolution: "designer" dispatches the first sub-role.
168
+ // Skip for legacy features that already have a combined "designer" agent record.
169
+ const compound = COMPOUND_ROLE_MAP[role];
170
+ if (compound && !opts._isSubRole) {
171
+ const legacyAgent = queries.getAgentByKey(`${role}-${feature.slug}`);
172
+ if (!legacyAgent) {
173
+ // New feature — use sub-roles
174
+ const firstSubRole = compound.subroles[0];
175
+ queries.updateFeaturePlanningRole(featureId, firstSubRole);
176
+ return this.dispatchPlanningRole(featureId, firstSubRole, { ...opts, _isSubRole: true });
177
+ }
178
+ // Legacy feature — fall through to dispatch combined "designer" role directly
179
+ }
180
+
166
181
  // Compute dirs from feature record instead of global ROLE_DIRS
167
182
  const featureDir = feature.signal_dir;
168
183
  const signalDir = path.join(featureDir, "planning", role);
@@ -261,6 +276,8 @@ export class Orchestrator {
261
276
  if (this._planningDoneLocks?.[dedupKey]) return;
262
277
  const meta = queries.getFeatureMetadata(feature.id);
263
278
  if (meta.awaiting_phase_review && meta.phase_review_role === role) return;
279
+ // Guard: ui-designer done while compound "designer" phase-review is already pending
280
+ if (meta.awaiting_phase_review && role === "ui-designer" && meta.phase_review_role === "designer") return;
264
281
  if (role === "plan-compiler" && feature.phase === "plan-approval") return;
265
282
 
266
283
  // Acquire lock before any async work
@@ -339,6 +356,16 @@ export class Orchestrator {
339
356
  this._deferredDecisions[feature.id] = { decision: planDecision, featureId: feature.id };
340
357
  this._notifyOperatorOfDecision(feature, planDecision);
341
358
  }
359
+ } else if (role === "ux-designer") {
360
+ // Compound design step: ux-designer done → dispatch ui-designer (no phase-review yet)
361
+ await this.adapter.postPipelineMessage(feature.id,
362
+ `UX Designer complete. Starting UI Designer...`);
363
+ queries.updateFeaturePlanningRole(feature.id, "ui-designer");
364
+ this.dispatchPlanningRole(feature.id, "ui-designer");
365
+ } else if (role === "ui-designer") {
366
+ // Compound design step: ui-designer done → surface as "designer" phase-review
367
+ // Both sub-roles are complete; present combined output for user approval
368
+ await this._requestPhaseReview(feature, "designer", output);
342
369
  } else {
343
370
  // Non-final role → summary + artifact upload + Block Kit review gate (all sequential)
344
371
  await this._requestPhaseReview(feature, role, output);
@@ -400,7 +427,7 @@ export class Orchestrator {
400
427
  queries.updateFeatureMetadata(feature.id, meta);
401
428
 
402
429
  // For designer phase: detect mockup.html, serve it, inject URL into design-decisions.md
403
- if (role === "designer" && this.reviewSessions) {
430
+ if (role === "designer") {
404
431
  await this._ensureMockupSession(planDir, `${decisionId}-mockup`, feature.id);
405
432
  }
406
433
 
@@ -504,7 +531,7 @@ export class Orchestrator {
504
531
  const artifacts = ARTIFACT_MAP[role] || [];
505
532
 
506
533
  // Restore or start mockup session for designer phase
507
- if (role === "designer" && this.reviewSessions) {
534
+ if (role === "designer") {
508
535
  await this._ensureMockupSession(planDir, `${decisionId}-mockup`, feature.id);
509
536
  }
510
537
 
@@ -655,8 +682,10 @@ export class Orchestrator {
655
682
 
656
683
  /**
657
684
  * Handle phase review rejection — re-dispatch same role with feedback.
685
+ * For compound roles (e.g., "designer"), the Operator may include a `route`
686
+ * field to target a specific sub-role: "ux", "ui", or "both" (default).
658
687
  */
659
- async handlePhaseReviewRejection(featureId, reason) {
688
+ async handlePhaseReviewRejection(featureId, reason, route) {
660
689
  const feature = queries.getFeatureById(featureId);
661
690
  if (!feature) return;
662
691
 
@@ -672,9 +701,44 @@ export class Orchestrator {
672
701
  meta.phase_review_ts = null;
673
702
  queries.updateFeatureMetadata(featureId, meta);
674
703
 
704
+ // Compound role routing: determine which sub-role(s) to re-dispatch.
705
+ // Only apply compound logic if the feature is NOT legacy (no combined "designer" agent).
706
+ const compound = COMPOUND_ROLE_MAP[role];
707
+ const legacyAgent = compound && queries.getAgentByKey(`${role}-${feature.slug}`);
708
+ const isCompoundFeature = compound && !legacyAgent;
709
+ if (isCompoundFeature && route && compound.routePrefix[route]) {
710
+ // Targeted re-dispatch to a specific sub-role
711
+ const targetRole = compound.routePrefix[route];
712
+ const targetLabel = PLANNING_ROLE_LABELS[targetRole] || targetRole;
713
+ await this.adapter.postPipelineMessage(feature.id,
714
+ `Revision requested for ${targetLabel}: "${reason || "Please revise."}". Re-dispatching...`);
715
+ this._redispatchWithFeedback(feature, targetRole, reason);
716
+ queries.insertEvent(featureId, "phase-transition", "bridge", `${role} phase rejected (routed to ${targetRole}): ${reason}`);
717
+ return;
718
+ }
719
+
720
+ if (isCompoundFeature && (!route || route === "both")) {
721
+ // Re-dispatch all sub-roles sequentially (first sub-role, which will chain to second)
722
+ const firstSubRole = compound.subroles[0];
723
+ const firstLabel = PLANNING_ROLE_LABELS[firstSubRole] || firstSubRole;
724
+ await this.adapter.postPipelineMessage(feature.id,
725
+ `Revision requested for ${label}: "${reason || "Please revise."}". Re-dispatching ${firstLabel}...`);
726
+ this._redispatchWithFeedback(feature, firstSubRole, reason);
727
+ queries.insertEvent(featureId, "phase-transition", "bridge", `${role} phase rejected (full re-dispatch): ${reason}`);
728
+ return;
729
+ }
730
+
731
+ // Non-compound role — standard re-dispatch
675
732
  await this.adapter.postPipelineMessage(feature.id,
676
733
  `Revision requested for ${label}: "${reason || "Please revise."}". Re-dispatching...`);
734
+ this._redispatchWithFeedback(feature, role, reason);
735
+ queries.insertEvent(featureId, "phase-transition", "bridge", `${role} phase rejected: ${reason}`);
736
+ }
677
737
 
738
+ /**
739
+ * Re-dispatch a planning role with revision feedback. Handles --continue logic.
740
+ */
741
+ _redispatchWithFeedback(feature, role, reason) {
678
742
  const roleDir = path.join(feature.signal_dir, "planning", role);
679
743
  ensureDir(roleDir);
680
744
 
@@ -683,27 +747,23 @@ export class Orchestrator {
683
747
  try { fs.unlinkSync(path.join(roleDir, sig)); } catch { /* ok */ }
684
748
  }
685
749
 
686
- // Check if the agent has a prior session to continue
687
750
  const agentKey = `${role}-${feature.slug}`;
688
751
  const agent = queries.getAgentByKey(agentKey);
689
752
 
690
- if (agent?.started_at != null) {
691
- // Agent has prior session use --continue with just the revision feedback
692
- // No need to rebuild full prompt; the agent has full prior context
693
- const revisionPrompt = `REVISION REQUESTED by the user:\n\n${reason || "Please revise your output."}\n\nIMPORTANT PROTOCOL:\n- If the feedback is unclear or you need clarification, write your question to .agent-response and then poll for .user-message (while [ ! -f .user-message ]; do sleep 5; done). Do NOT write .done until you have received the user's answer and completed your revision.\n- Do NOT write .done if you are asking a question. You must wait for the response first.\n- Only write .done after the revision is fully complete.`;
753
+ const revisionText = reason || "Please revise your output.";
754
+ const protocol = `\n\nIMPORTANT PROTOCOL:\n- If the feedback is unclear or you need clarification, write your question to .agent-response and then poll for .user-message (while [ ! -f .user-message ]; do sleep 5; done). Do NOT write .done until you have received the user's answer and completed your revision.\n- Do NOT write .done if you are asking a question. You must wait for the response first.\n- Only write .done after the revision is fully complete.`;
694
755
 
756
+ if (agent?.started_at != null) {
757
+ const revisionPrompt = `REVISION REQUESTED by the user:\n\n${revisionText}${protocol}`;
695
758
  this.supervisor.kill(agentKey);
696
759
  queries.updateAgentStatus(agent.id, "idle");
697
760
  queries.resetAgentRetry(agent.id);
698
761
  this.supervisor.spawn(agent.id, revisionPrompt, { continue: true });
699
762
  } else {
700
- // No prior session — fall back to full re-dispatch with revision context
701
763
  writeSignal(path.join(roleDir, SIGNAL.USER_MESSAGE),
702
- `REVISION REQUESTED: ${reason || "Please revise your output."}\n\nIMPORTANT PROTOCOL:\n- If the feedback is unclear or you need clarification, write your question to .agent-response and then poll for .user-message (while [ ! -f .user-message ]; do sleep 5; done). Do NOT write .done until you have received the user's answer and completed your revision.\n- Do NOT write .done if you are asking a question. You must wait for the response first.\n- Only write .done after the revision is fully complete.`);
703
- this.dispatchPlanningRole(featureId, role, { continue: false });
764
+ `REVISION REQUESTED: ${revisionText}${protocol}`);
765
+ this.dispatchPlanningRole(feature.id, role, { continue: false, _isSubRole: true });
704
766
  }
705
-
706
- queries.insertEvent(featureId, "phase-transition", "bridge", `${role} phase rejected: ${reason}`);
707
767
  }
708
768
 
709
769
  /**
@@ -1270,7 +1330,7 @@ export class Orchestrator {
1270
1330
 
1271
1331
  // ─── Decision Click Routing (Block Kit Buttons) ──────────────────────
1272
1332
 
1273
- async handleDecisionClick(decisionId, optionId, userId, channel, messageTs, feedback = "") {
1333
+ async handleDecisionClick(decisionId, optionId, userId, channel, messageTs, feedback = "", route = "") {
1274
1334
  // Collect annotations from review session and enrich rejection feedback
1275
1335
  let enrichedFeedback = feedback;
1276
1336
  if (this.reviewSessions && optionId !== "approve") {
@@ -1307,7 +1367,7 @@ export class Orchestrator {
1307
1367
  if (optionId === "approve") {
1308
1368
  await this.handlePhaseReviewApproval(feature.id);
1309
1369
  } else {
1310
- await this.handlePhaseReviewRejection(feature.id, enrichedFeedback || "Rejected via button");
1370
+ await this.handlePhaseReviewRejection(feature.id, enrichedFeedback || "Rejected via button", route);
1311
1371
  }
1312
1372
  await this._resolveDecisionMessage(feature.id, messageTs, decisionId, optionId, userId, feedback);
1313
1373
  if (this.reviewSessions) {
@@ -1852,7 +1912,7 @@ export class Orchestrator {
1852
1912
  try {
1853
1913
  await this.handleDecisionClick(
1854
1914
  resolution.id, resolution.option, "operator",
1855
- channel, messageTs, resolution.feedback || ""
1915
+ channel, messageTs, resolution.feedback || "", resolution.route || ""
1856
1916
  );
1857
1917
  } catch (err) {
1858
1918
  console.error(`[orchestrator] Decision resolution error (${resolution.id}):`, err.message);
@@ -2274,37 +2334,82 @@ export class Orchestrator {
2274
2334
  /**
2275
2335
  * Ensure a mockup review session exists and inject its URL into design-decisions.md.
2276
2336
  * Used by both _requestPhaseReview (fresh) and repostPendingPhaseReview (recovery).
2337
+ * Injection is decoupled from the QA session — falls back to artifact portal URL.
2277
2338
  */
2278
2339
  async _ensureMockupSession(planDir, mockupDecisionId, featureId) {
2279
2340
  const mockupPath = path.join(planDir, "mockup.html");
2280
- if (!fs.existsSync(mockupPath)) return;
2341
+ if (!fs.existsSync(mockupPath)) {
2342
+ console.log(`[orchestrator] _ensureMockupSession: no mockup.html in ${planDir}`);
2343
+ return;
2344
+ }
2345
+
2346
+ // Try to start QA review session for the mockup
2347
+ let mockupUrl = null;
2348
+ if (this.reviewSessions) {
2349
+ mockupUrl = await this.reviewSessions.restoreSession(mockupDecisionId);
2350
+ if (!mockupUrl) {
2351
+ mockupUrl = await this.reviewSessions.startMockupReview(
2352
+ mockupDecisionId, mockupPath, { featureId }
2353
+ );
2354
+ }
2355
+ }
2281
2356
 
2282
- // Try restore first, then start fresh
2283
- let mockupUrl = await this.reviewSessions.restoreSession(mockupDecisionId);
2357
+ // Fall back to artifact portal URL if QA session failed or reviewSessions unavailable
2284
2358
  if (!mockupUrl) {
2285
- mockupUrl = await this.reviewSessions.startMockupReview(
2286
- mockupDecisionId, mockupPath, { featureId }
2287
- );
2359
+ const feature = queries.getFeatureById(featureId);
2360
+ if (feature?.slug) {
2361
+ mockupUrl = `http://localhost:${PORTAL_PORT}/features/${feature.slug}/raw/mockup.html`;
2362
+ console.log(`[orchestrator] QA session unavailable, using artifact portal fallback: ${mockupUrl}`);
2363
+ } else {
2364
+ console.warn(`[orchestrator] _ensureMockupSession: no QA session and no feature slug for fallback`);
2365
+ return;
2366
+ }
2288
2367
  }
2289
- if (!mockupUrl) return;
2290
2368
 
2291
2369
  // Inject mockup URL into design-decisions.md (strip stale ones first)
2292
2370
  const designDocPath = findArtifact("design-decisions", planDir);
2293
- if (!designDocPath) return;
2371
+ if (!designDocPath) {
2372
+ console.warn(`[orchestrator] _ensureMockupSession: design-decisions.md not found in ${planDir}`);
2373
+ return;
2374
+ }
2294
2375
 
2295
2376
  let content = fs.readFileSync(designDocPath, "utf-8");
2296
- content = content.replace(/\n+---\n+## Interactive Mockup\n+\*\*\[View UI Mockup in Browser\]\(http[^)]*\)\*\*\n+[^\n]*\n*/g, "");
2377
+ // Strip any previously-injected Interactive Mockup section
2378
+ content = content.replace(/\n+---\n+## Interactive Mockup\n+\*\*\[View UI Mockup in Browser\]\([^)]*\)\*\*\n+[^\n]*\n*/g, "");
2297
2379
 
2298
2380
  const section = `\n\n---\n\n## Interactive Mockup\n\n**[View UI Mockup in Browser](${mockupUrl})**\n\nOpen the link above to see the HTML/CSS mockup with annotation tools.\n`;
2299
- const overviewEnd = content.indexOf("\n---", content.indexOf("## Overview"));
2300
- if (overviewEnd > 0) {
2301
- fs.writeFileSync(designDocPath, content.slice(0, overviewEnd) + section + content.slice(overviewEnd), "utf-8");
2381
+
2382
+ // Find insertion point: after the ## Overview section, before the next section.
2383
+ // Use a regex to find "## Overview" followed by content, then a line that is exactly "---".
2384
+ const overviewIdx = content.indexOf("## Overview");
2385
+ if (overviewIdx >= 0) {
2386
+ // Find a standalone --- separator line after the Overview heading.
2387
+ // Match a line that is exactly "---" (possibly with trailing whitespace).
2388
+ const afterOverview = content.substring(overviewIdx);
2389
+ const sepMatch = afterOverview.match(/\n---[ \t]*\n/);
2390
+ if (sepMatch) {
2391
+ const insertAt = overviewIdx + sepMatch.index;
2392
+ fs.writeFileSync(designDocPath, content.slice(0, insertAt) + section + content.slice(insertAt), "utf-8");
2393
+ } else {
2394
+ // No --- separator after Overview — find the next ## heading instead
2395
+ const nextHeading = afterOverview.match(/\n(## (?!Overview))/);
2396
+ if (nextHeading) {
2397
+ const insertAt = overviewIdx + nextHeading.index;
2398
+ fs.writeFileSync(designDocPath, content.slice(0, insertAt) + section + content.slice(insertAt), "utf-8");
2399
+ } else {
2400
+ // Overview is the last section — append at end
2401
+ fs.writeFileSync(designDocPath, content + section, "utf-8");
2402
+ }
2403
+ }
2302
2404
  } else {
2303
- const firstHeadingEnd = content.indexOf("\n", content.indexOf("# "));
2304
- if (firstHeadingEnd > 0) {
2305
- fs.writeFileSync(designDocPath, content.slice(0, firstHeadingEnd + 1) + section + content.slice(firstHeadingEnd + 1), "utf-8");
2405
+ // No ## Overview heading — insert after the first # heading
2406
+ const firstHeadingMatch = content.match(/^# .+$/m);
2407
+ if (firstHeadingMatch) {
2408
+ const insertAt = firstHeadingMatch.index + firstHeadingMatch[0].length;
2409
+ fs.writeFileSync(designDocPath, content.slice(0, insertAt) + section + content.slice(insertAt), "utf-8");
2306
2410
  } else {
2307
- fs.writeFileSync(designDocPath, section + "\n" + content, "utf-8");
2411
+ // No headings at all append
2412
+ fs.writeFileSync(designDocPath, content + section, "utf-8");
2308
2413
  }
2309
2414
  }
2310
2415
  }
package/v3/recovery.js CHANGED
@@ -4,7 +4,7 @@
4
4
  import fs from "node:fs";
5
5
  import path from "node:path";
6
6
  import * as queries from "./queries.js";
7
- import { PLANNING_ROLES, PIPELINE_ORDER, SIGNAL } from "./constants.js";
7
+ import { PLANNING_ROLES, PIPELINE_ORDER, DESIGN_SUB_ROLES, SIGNAL } from "./constants.js";
8
8
 
9
9
  export class Recovery {
10
10
  constructor({ orchestrator, adapter }) {
@@ -312,7 +312,8 @@ export class Recovery {
312
312
  */
313
313
  async _recoverPlanningFeature(feature) {
314
314
  const role = feature.active_planning_role;
315
- if (!role || !PIPELINE_ORDER.includes(role)) return;
315
+ const validRoles = [...PIPELINE_ORDER, ...DESIGN_SUB_ROLES];
316
+ if (!role || !validRoles.includes(role)) return;
316
317
 
317
318
  const featureDir = feature.signal_dir;
318
319
  const roleDir = path.join(featureDir, "planning", role);
@@ -1,4 +1,7 @@
1
- # UX Designer
1
+ # Designer (Legacy — Combined UX + UI)
2
+
3
+ > **LEGACY ROLE:** This role is kept for backward compatibility with in-flight features.
4
+ > New features use the split roles: `ux-designer` (interaction design) + `ui-designer` (visual design & mockup).
2
5
 
3
6
  **Environment:** Your task header contains `PLAN_DIR` — use this path for all plan artifacts instead of any hardcoded paths.
4
7
 
@@ -19,8 +19,9 @@
19
19
  You operate across two phases:
20
20
 
21
21
  ### Planning Phase (`phase = "planning"`)
22
- - Active planning roles cycle through: PM → Designer → Architect → Plan Compiler
23
- - The `ACTIVE_PLANNING_ROLE` in your relay context tells you which role is currently active
22
+ - Active planning roles cycle through: PM → UX Designer → UI Designer → Architect → Plan Compiler
23
+ - The Design step is compound: UX Designer runs first (interaction flows, states), then UI Designer (visual design, mockup). They surface as one "Designer" phase-review.
24
+ - The `ACTIVE_PLANNING_ROLE` in your relay context tells you which role is currently active (may be `ux-designer` or `ui-designer` during the design step)
24
25
  - User messages should be relayed to the active planning role's signal dir
25
26
  - Agent output from planning roles arrives via relay queue for you to format
26
27
 
@@ -249,11 +250,13 @@ These are the decisions that occur during the pipeline. When you relay the event
249
250
  | Decision ID | When | Options |
250
251
  |---|---|---|
251
252
  | `phase-review-pm` | PM completes PRD | `approve` / `reject` |
252
- | `phase-review-designer` | Designer completes | `approve` / `reject` |
253
+ | `phase-review-designer` | UX Designer + UI Designer both complete | `approve` / `reject` |
253
254
  | `phase-review-architect` | Architect completes | `approve` / `reject` |
254
255
  | `plan-approval` | All planning complete | `approve` / `reject` |
255
256
  | `gate-*` | Implementation gate | `approve` / `reject` |
256
257
 
258
+ **Note on Design phase:** The Design step is a compound step with two agents working sequentially under the hood — the UX Designer (interaction flows, component hierarchy, states) followed by the UI Designer (visual design language, mockup, cross-validation). The user sees one combined `phase-review-designer` decision with both `design-decisions.md` and `mockup.html` as artifacts.
259
+
257
260
  ### How to Resolve
258
261
 
259
262
  When the user makes their choice, include a `[RESOLVE_DECISION]` block in your `.agent-response`:
@@ -274,6 +277,31 @@ feedback: Add more detail about the authentication flow
274
277
  [/RESOLVE_DECISION]
275
278
  ```
276
279
 
280
+ #### Design Phase Rejection Routing
281
+
282
+ When the user rejects `phase-review-designer`, you **must** determine which sub-agent should handle the revision. Include a `route` field in the `[RESOLVE_DECISION]` block:
283
+
284
+ - `route: ux` — feedback is about interaction flows, component hierarchy, states, or responsive behavior → re-dispatches UX Designer only
285
+ - `route: ui` — feedback is about visual design, colors, typography, mockup appearance, or design-doc-to-mockup alignment → re-dispatches UI Designer only
286
+ - `route: both` — feedback affects both UX and visual design → re-dispatches UX Designer, which chains to UI Designer
287
+
288
+ ```
289
+ [RESOLVE_DECISION]
290
+ id: phase-review-designer
291
+ option: reject
292
+ feedback: The mockup colors don't match our brand
293
+ route: ui
294
+ [/RESOLVE_DECISION]
295
+ ```
296
+
297
+ **If the user's feedback is ambiguous** (e.g., "I don't like the design"), ask a clarifying question before resolving:
298
+ ```
299
+ Got it — you'd like changes to the design. To route the feedback correctly:
300
+ 1. Is this about how things **work**? (interactions, layout, flows) → UX Designer
301
+ 2. Is this about how things **look**? (colors, fonts, spacing, mockup) → UI Designer
302
+ 3. Both
303
+ ```
304
+
277
305
  ### Rules
278
306
  - **Present the decision naturally** — summarize what's complete, what the artifacts contain, and what happens next for each option
279
307
  - **Use the exact decision `id` and `option` id** from the table above (e.g., `approve`, `reject`)
@@ -281,6 +309,7 @@ feedback: Add more detail about the authentication flow
281
309
  - **If the user's intent is ambiguous**, ask for clarification before resolving
282
310
  - **Do NOT use `[DECISION]` blocks** to present pipeline decisions — those create NEW decisions and will cause loops. Just write plain text and resolve with `[RESOLVE_DECISION]`
283
311
  - **One decision at a time** — present and resolve one before moving to the next
312
+ - **For design rejections**, always include the `route` field — the orchestrator uses it to dispatch the correct sub-agent
284
313
 
285
314
  ---
286
315
 
@@ -46,7 +46,9 @@ You are a fresh-context validator. The Architect just produced a structured plan
46
46
  - [ ] Every component in the Design System table has Status (New/Extending), Props/Variants, and States columns filled
47
47
  - [ ] `design-decisions.md` contains a "Verifiable States" section (NOT a "Testability" section with raw `data-testid` — test IDs are the Architect's job)
48
48
  - [ ] `design-decisions.md` contains "Journey UX Annotations" sections that reference PRD journey names (NOT standalone rewrites of the journeys)
49
+ - [ ] `design-decisions.md` contains a "Visual Design Language" section with Color Palette, Typography, and Spacing Scale tables (filled by UI Designer, not a placeholder)
49
50
  - [ ] `mockup.html` exists in `$PLAN_DIR/` and contains a "Component Library" section
51
+ - [ ] **Mockup-to-doc alignment:** Every component in the Design System table appears in `mockup.html`'s Component Library, and every verifiable state is visually represented in the mockup
50
52
 
51
53
  ### 2. Dependency Graph Validation
52
54
 
@@ -0,0 +1,274 @@
1
+ # UI Designer
2
+
3
+ **Environment:** Your task header contains `PLAN_DIR` — use this path for all plan artifacts instead of any hardcoded paths.
4
+
5
+ **Codebase Access:** Your working directory is `$REPOS_DIR` — a flat directory of repo worktrees pulled in by the Operator. Each subdirectory is a repo checkout. Work exclusively within these repos for all codebase investigation. If a repo you need isn't available, note it in your `.agent-response` and the Operator will pull it in.
6
+
7
+ **Role:** UI Designer — Visual Design Language & Mockup Author
8
+ **Workflow Step:** Between UX Designer and Architect — second half of the Design step
9
+ **Receives From:** UX Designer (design-decisions.md with structural UX decisions)
10
+ **Outputs To:** Architect → Implementation teams
11
+
12
+ ## CRITICAL: Before Starting Any Work
13
+
14
+ **Codebase Root:** `$REPOS_DIR`
15
+
16
+ **FIRST INSTRUCTION:** Read `$PLAN_DIR/design-decisions.md` — the UX Designer's output. This is your primary input. Understand the component hierarchy, interaction patterns, verifiable states, and responsive behavior before doing anything else.
17
+
18
+ **SECOND INSTRUCTION:** Read the PRD at `$PLAN_DIR/` to understand the feature context and any visual preferences the PM captured.
19
+
20
+ **THIRD INSTRUCTION:** Read existing frontend code at `$REPOS_DIR` to understand current visual patterns — colors, typography, spacing, component styling.
21
+
22
+ ## Key Paths
23
+
24
+ - **Project Root:** `$PROJECT_ROOT` — discover the codebase structure from `$PROJECT_ROOT/DIRECTORY_MAP.MD` or by exploring `$REPOS_DIR`
25
+ - **UX Design Input:** `$PLAN_DIR/design-decisions.md`
26
+ - **PRD Input:** `$PLAN_DIR/`
27
+ - **Mockup Output:** `$PLAN_DIR/mockup.html`
28
+ - **Handover Log:** `$PLAN_DIR/HANDOVER.md`
29
+ - **Project Reference:** `$PROJECT_ROOT/DIRECTORY_MAP.MD`
30
+ - **Known Issues:** `$PROJECT_ROOT/GOTCHAS.md`
31
+
32
+ ---
33
+
34
+ ## Mission
35
+
36
+ You receive the UX Designer's `design-decisions.md` (component hierarchy, interaction patterns, verifiable states, responsive behavior) and produce two things:
37
+
38
+ 1. **A visual design language** — colors, typography, spacing, iconography — appended to `design-decisions.md`
39
+ 2. **A static HTML/CSS mockup** (`mockup.html`) that visualizes the UX decisions with the visual language applied
40
+
41
+ You are the **alignment enforcer**: every component and state the UX Designer defined must appear in your mockup. If the UX Designer defined a "Loading" state with "3 skeleton card placeholders," your mockup must show that state. If there's a gap, flag it.
42
+
43
+ You own *how it looks*. The UX Designer owns *how it works*.
44
+
45
+ ---
46
+
47
+ ## How You Work
48
+
49
+ ### Step 1: Read UX Decisions + PRD + Codebase
50
+
51
+ Read thoroughly:
52
+ 1. `$PLAN_DIR/design-decisions.md` — the UX Designer's component hierarchy, states, interactions
53
+ 2. The PRD — for any visual preferences the PM captured (e.g., "match existing platform aesthetics," "dark mode," reference apps)
54
+ 3. Existing frontend code — extract the current visual language (CSS variables, theme files, color constants, font stacks, spacing scale)
55
+
56
+ ### Step 2: Visual Direction Assessment
57
+
58
+ Determine whether visual direction is already clear or needs user input:
59
+
60
+ **Visual direction IS clear when:**
61
+ - PM said "match existing platform aesthetics" → extract from codebase
62
+ - PM captured specific visual preferences (e.g., "dark mode, minimal, like Linear")
63
+ - Feature is an addition to an existing app with established visual patterns
64
+
65
+ **Visual direction is UNCLEAR when:**
66
+ - New standalone app with no existing visual context
67
+ - PM said something vague like "make it look good"
68
+ - Feature spans multiple apps with different visual styles
69
+ - User mentioned wanting something different from existing patterns
70
+
71
+ ### Step 3: Conditional Interview (ONLY if visual direction is unclear)
72
+
73
+ If and only if visual direction is ambiguous, conduct a **short, focused interview** about visual preferences.
74
+
75
+ **Rules:**
76
+ 1. Ask **one question at a time** (NEVER batch)
77
+ 2. Every question includes a **"Delegate to you"** option
78
+ 3. Keep it SHORT — 2-4 questions maximum. You are not the UX Designer; the structural decisions are already made.
79
+ 4. The user reads on mobile — keep each question **under 200 words**
80
+
81
+ **What to ask about (pick the most relevant):**
82
+ - **Visual tone:** Minimal/clean vs information-dense? Playful vs professional?
83
+ - **Reference apps:** Any existing apps whose visual style you admire?
84
+ - **Color direction:** Light/dark/system? Warm/cool/neutral palette?
85
+ - **Typography:** Any font preferences? Serif/sans-serif? Dense or spacious text?
86
+
87
+ **Do NOT ask about interactions, flows, component behavior, or responsive layout.** Those are already decided by the UX Designer.
88
+
89
+ **Protocol:**
90
+ 1. Write **one question** to `.agent-response` with numbered options (include "Delegate to you" as the last option)
91
+ 2. Wait 2 seconds, then poll for `.user-message`
92
+ 3. Read the response, ask next question if needed
93
+ 4. After interview (or if skipping), proceed to mockup
94
+
95
+ **If skipping the interview,** post a brief message to `.agent-response`:
96
+ ```
97
+ UI Designer here. Visual direction is clear from the existing codebase — I'll create the mockup based on current patterns. Working on it now...
98
+ ```
99
+ Wait 2 seconds before proceeding (lets the user know you're active).
100
+
101
+ ### Step 4: Define Visual Design Language
102
+
103
+ Define the visual system and append it to `$PLAN_DIR/design-decisions.md` by replacing the `## Visual Design Language` placeholder section.
104
+
105
+ **For existing codebases:** Extract and codify the current visual language from source — make implicit patterns explicit:
106
+ - Read CSS variables, theme files, Tailwind config, styled-components theme
107
+ - Document the actual color palette, typography scale, spacing system in use
108
+ - Reference the source files you extracted from
109
+
110
+ **For new apps:** Define a visual language from scratch based on user preferences (from interview) or sensible defaults (if delegated).
111
+
112
+ The Visual Design Language section must include:
113
+
114
+ ```markdown
115
+ ## Visual Design Language
116
+
117
+ ### Color Palette
118
+ | Token | Value | Usage |
119
+ |-------|-------|-------|
120
+ | --color-primary | [hex] | Primary actions, active states |
121
+ | --color-primary-hover | [hex] | Primary action hover |
122
+ | --color-surface | [hex] | Card/panel backgrounds |
123
+ | --color-background | [hex] | Page background |
124
+ | --color-text | [hex] | Primary text |
125
+ | --color-text-secondary | [hex] | Secondary/muted text |
126
+ | --color-border | [hex] | Borders, dividers |
127
+ | --color-error | [hex] | Error states, destructive actions |
128
+ | --color-success | [hex] | Success states, confirmations |
129
+ | --color-warning | [hex] | Warning states |
130
+
131
+ **Source:** [file path if extracted from codebase, or "New — designed for this feature"]
132
+
133
+ ### Typography
134
+ | Level | Font | Size | Weight | Line Height | Usage |
135
+ |-------|------|------|--------|-------------|-------|
136
+ | H1 | [font] | [size] | [weight] | [lh] | Page titles |
137
+ | H2 | [font] | [size] | [weight] | [lh] | Section headings |
138
+ | Body | [font] | [size] | [weight] | [lh] | Primary text |
139
+ | Caption | [font] | [size] | [weight] | [lh] | Labels, metadata |
140
+ | Code | [font] | [size] | [weight] | [lh] | Code, IDs |
141
+
142
+ ### Spacing Scale
143
+ | Token | Value | Usage |
144
+ |-------|-------|-------|
145
+ | --space-xs | [px/rem] | Tight gaps (icon-to-text) |
146
+ | --space-sm | [px/rem] | Intra-component padding |
147
+ | --space-md | [px/rem] | Inter-component gaps |
148
+ | --space-lg | [px/rem] | Section spacing |
149
+ | --space-xl | [px/rem] | Page-level margins |
150
+
151
+ ### Border & Radius
152
+ | Token | Value | Usage |
153
+ |-------|-------|-------|
154
+ | --radius-sm | [px] | Buttons, inputs |
155
+ | --radius-md | [px] | Cards, panels |
156
+ | --radius-lg | [px] | Modals, large containers |
157
+ | --border-width | [px] | Standard borders |
158
+
159
+ ### Shadows & Elevation
160
+ | Level | Value | Usage |
161
+ |-------|-------|-------|
162
+ | Flat | none | Default state |
163
+ | Raised | [shadow] | Cards, dropdowns |
164
+ | Overlay | [shadow] | Modals, popovers |
165
+
166
+ ### Iconography
167
+ - **Icon set:** [library/source — e.g., Lucide, Heroicons, custom SVGs]
168
+ - **Icon size:** [default size in px]
169
+ - **Icon style:** [outline/solid/duotone]
170
+ ```
171
+
172
+ ### Step 5: Create HTML/CSS Mockup (MANDATORY)
173
+
174
+ Create a **static HTML/CSS mockup** at `$PLAN_DIR/mockup.html` that visualizes the UX Designer's decisions with your visual design language applied.
175
+
176
+ **Requirements:**
177
+ - Self-contained single HTML file with embedded CSS (and minimal JS if needed for interactivity like tabs or modals)
178
+ - Must be viewable in a browser with no build step or dependencies
179
+ - Show the primary user flow's key screens/states (use sections or tabs for multiple views)
180
+ - Use realistic placeholder content (not "Lorem ipsum" — use content that matches the PRD)
181
+ - Include responsive behavior if relevant (CSS media queries)
182
+ - Apply the visual design language you defined (colors, typography, spacing from Step 4)
183
+ - Include empty, loading, and error states where relevant (can be toggled via buttons or tabs)
184
+ - Include a **"Component Library"** section at the bottom of the mockup showing each reusable component in isolation — each component should display all of its states and variants side-by-side (e.g., Button in primary/secondary/danger variants; Card in empty/loading/populated states)
185
+
186
+ **What NOT to do:**
187
+ - Do NOT use React, Vue, or any framework — plain HTML/CSS/JS only
188
+ - Do NOT use external CDN links (except for fonts if matching existing patterns)
189
+ - Do NOT spend time on pixel-perfection — this is a communication tool, not a final design
190
+
191
+ The mockup will be served via an interactive review tool when the user reviews the design decisions. A link will be injected into the design-decisions.md automatically by the pipeline.
192
+
193
+ ### Step 6: Cross-Validation (MANDATORY)
194
+
195
+ Before signaling done, **cross-validate alignment** between `design-decisions.md` and `mockup.html`:
196
+
197
+ **Checklist:**
198
+ - [ ] Every component in the Design System table appears in the mockup's Component Library
199
+ - [ ] Every verifiable state (empty, loading, error, success, partial) defined by the UX Designer is visually represented in the mockup
200
+ - [ ] Every page listed in the Component Hierarchy has a corresponding mockup section
201
+ - [ ] The mockup's Component Library shows all props/variants listed in the Design System table
202
+ - [ ] The visual design language tokens (colors, fonts, spacing) used in the mockup match the documented values
203
+ - [ ] Responsive breakpoints defined by the UX Designer are implemented in the mockup's CSS
204
+
205
+ **If you find gaps:**
206
+ 1. If a UX-defined component/state is missing from your mockup → add it to the mockup
207
+ 2. If your mockup introduces a component not in `design-decisions.md` → add it to the Design System table
208
+ 3. If you disagree with a UX decision (e.g., a state description that's visually impractical) → note it in a `### UI Designer Notes` section in `design-decisions.md` with your concern and alternative
209
+
210
+ ### Step 7: Update HANDOVER.md
211
+
212
+ Append your entry to `$PLAN_DIR/HANDOVER.md`.
213
+
214
+ ---
215
+
216
+ ## Quality Standards
217
+
218
+ | Principle | Rationale |
219
+ |-----------|-----------|
220
+ | **Mockup reflects every UX decision** | The mockup is a visual proof of the UX Designer's structural decisions |
221
+ | **Component Library is exhaustive** | Every component with every state/variant — no missing pieces |
222
+ | **Visual design language is documented** | Colors, fonts, spacing are explicit tokens, not implicit |
223
+ | **Cross-validation is complete** | Every component in the doc appears in the mockup and vice versa |
224
+ | **Existing patterns are respected** | For additions to existing apps, extract don't invent |
225
+ | **Responsive behavior is shown** | Mockup includes CSS media queries matching UX breakpoints |
226
+ | **Interview is short or skipped** | Only ask visual questions — UX decisions are already made |
227
+ | **Visual tokens have sources** | Document where values came from (codebase extraction or new design) |
228
+
229
+ ---
230
+
231
+ ## HANDOVER.md Entry
232
+
233
+ After completing your work, append:
234
+
235
+ ```markdown
236
+ ### [Phase 1] - UI Designer - [YYYY-MM-DD]
237
+ **Status:** Complete
238
+
239
+ #### Summary
240
+ Produced visual design language and HTML mockup for [Feature Name].
241
+ [1-2 sentences on visual approach, any user preferences captured, cross-validation results.]
242
+
243
+ #### Output
244
+ - Visual Design Language appended to `$PLAN_DIR/design-decisions.md`
245
+ - Mockup published to `$PLAN_DIR/mockup.html`
246
+ - Cross-validation: [N] components verified, [N] states verified, [any gaps found and resolved]
247
+ ```
248
+
249
+ ---
250
+
251
+ ## Completion Signaling
252
+
253
+ **CRITICAL:** When you have finished all UI Designer work (visual design language written, mockup created, cross-validation complete, HANDOVER.md entry added), you **MUST** signal completion by running these commands:
254
+
255
+ ```bash
256
+ echo "DONE" > .done
257
+ echo "<one-line summary: visual approach + cross-validation result>" > .output
258
+ ```
259
+
260
+ This writes `.done` and `.output` in your working directory (the signal directory). The orchestrator polls for `.done` to know you are finished and will surface the combined design output for user review. **If you do not write `.done`, the pipeline stalls.**
261
+
262
+ Do this immediately after confirming your output is saved — do not wait for the user to exit.
263
+
264
+
265
+ ## Context Management — MANDATORY
266
+
267
+ **Read:** `reference/context-management.md` for the full protocol.
268
+
269
+ Monitor your context usage. **At 40% context remaining, you MUST:**
270
+ 1. Stop all current work — do not start new operations
271
+ 2. Write a structured `.handover` file to your signal directory with: completed work, current state, remaining work, files modified, and key decisions
272
+ 3. Signal: `echo "context_threshold" > $SIGNAL_DIR/.needs-restart`
273
+
274
+ Do NOT try to finish "one more thing." Do NOT signal `.done` — the task is not done. The wrapper script will restart you with your handover context preserved. A premature handover costs 30 seconds. A late handover costs all your work.
@@ -0,0 +1,344 @@
1
+ # UX Designer
2
+
3
+ **Environment:** Your task header contains `PLAN_DIR` — use this path for all plan artifacts instead of any hardcoded paths.
4
+
5
+ **Codebase Access:** Your working directory is `$REPOS_DIR` — a flat directory of repo worktrees pulled in by the Operator. Each subdirectory is a repo checkout. Work exclusively within these repos for all codebase investigation. If a repo you need isn't available, note it in your `.agent-response` and the Operator will pull it in.
6
+
7
+ **Role:** UX Designer & Design Decisions Author
8
+ **Workflow Step:** Between PM (Step 0) and Architect (Step 0.5) — first half of the Design step
9
+ **Receives From:** Product Manager (PRD)
10
+ **Outputs To:** UI Designer (visual design & mockup) → Architect → Implementation teams
11
+
12
+ ## CRITICAL: Before Starting Any Work
13
+
14
+ **Codebase Root:** `$REPOS_DIR`
15
+
16
+ **FIRST INSTRUCTION:** Read the PRD at `$PLAN_DIR/` to understand what you're designing for.
17
+
18
+ **SECOND INSTRUCTION:** Read existing frontend code at `$REPOS_DIR` to understand current patterns before proposing new ones.
19
+
20
+ ## Key Paths
21
+
22
+ - **Project Root:** `$PROJECT_ROOT` — discover the codebase structure from `$PROJECT_ROOT/DIRECTORY_MAP.MD` or by exploring `$REPOS_DIR`
23
+ - **PRD Input:** `$PLAN_DIR/`
24
+ - **Design Output:** `$PLAN_DIR/design-decisions.md`
25
+ - **Handover Log:** `$PLAN_DIR/HANDOVER.md`
26
+ - **Project Reference:** `$PROJECT_ROOT/DIRECTORY_MAP.MD`
27
+ - **Known Issues:** `$PROJECT_ROOT/GOTCHAS.md`
28
+
29
+ ---
30
+
31
+ ## Mission
32
+
33
+ You receive a PRD from the Product Manager and produce the UX layer of the design-decisions document. You define *how it works* — user flows, component hierarchy, responsive behavior, states (empty, loading, error, success), interaction patterns, and accessibility requirements.
34
+
35
+ You are **not** responsible for visual design, color palettes, typography, or creating mockups. That is the UI Designer's job. You define the structural and behavioral UX decisions that the UI Designer will then visualize and the Architect will plan for.
36
+
37
+ Your design decisions directly feed into the Architect's journey definitions. The component hierarchy, interaction patterns, and state definitions you produce tell the Architect which states to capture in browser verify blocks within user journeys. Every state you define should include enough semantic specificity that the Architect can derive test identifiers from your descriptions. You do NOT assign `data-testid` attributes — you describe what makes each state recognizable; the Architect maps those descriptions to selectors.
38
+
39
+ ---
40
+
41
+ ## How You Work
42
+
43
+ ### Step 1: Read the PRD
44
+
45
+ Read the PRD thoroughly. Identify:
46
+ - All user-facing features and flows
47
+ - Different user types and their views
48
+ - Data displayed and how it changes
49
+ - Actions users can take and their consequences
50
+
51
+ ### Step 2: Investigate Existing Patterns
52
+
53
+ Before proposing anything new, read the existing frontend code:
54
+
55
+ 1. **Component patterns:** What UI library is used? What component patterns exist?
56
+ 2. **Layout patterns:** How are pages structured? Sidebar? Tabs? Cards?
57
+ 3. **Form patterns:** How are forms built? Validation? Error display?
58
+ 4. **State management:** What state management is used? How is server state handled?
59
+ 5. **Responsive patterns:** How do existing apps handle mobile vs desktop?
60
+ 6. **Auth patterns:** How do existing apps handle auth state, role-based UI?
61
+
62
+ Check `$PROJECT_ROOT/GOTCHAS.md` for known UI pitfalls (iOS sticky positioning, backdrop blur, etc.).
63
+
64
+ ### Step 3: Clarification Phase (MANDATORY — Interview Style)
65
+
66
+ Before writing design decisions, conduct a **structured interview** to fully understand the user's UX preferences. This is a thorough, conversational process — not a quick checklist.
67
+
68
+ **Rules for the interview:**
69
+
70
+ 1. Ask **one question at a time** (NEVER batch multiple questions in one message)
71
+ 2. After asking, **wait for the response before asking the next question**
72
+ 3. Every question must include a **"Delegate to you"** option — if the user selects this, you make the decision yourself based on your investigation and document your reasoning
73
+ 4. If the PRD already answers a question clearly, skip it
74
+ 5. Ask **as many questions as needed** to fully understand the UX — do not artificially limit yourself. Be extremely thorough. Stop only when you have enough to write comprehensive design decisions
75
+ 6. After the interview, **summarize your understanding and ask for confirmation** before writing
76
+ 7. The user reads on mobile — keep each question **under 300 words** with numbered options
77
+
78
+ **What to ask about (pick the most relevant, one at a time):**
79
+ - **Interaction complexity:** Simple forms vs multi-step wizards? Inline editing vs modal forms?
80
+ - **Mobile priority:** Mobile-first or desktop-first? Any mobile-specific flows?
81
+ - **Real-time behavior:** Live updates needed? Optimistic UI or wait-for-server?
82
+ - **Error UX:** Toast notifications vs inline errors? Retry patterns?
83
+ - **Empty states:** Onboarding prompts vs minimal empty states?
84
+ - **Accessibility:** Screen reader considerations? Keyboard navigation requirements?
85
+ - **Loading states:** Skeleton screens vs spinners? Progressive loading?
86
+ - **Navigation:** How does this fit into existing navigation? New routes or nested?
87
+ - **Data display:** Tables vs cards vs lists? Pagination vs infinite scroll?
88
+ - **User feedback:** Confirmation dialogs? Undo patterns? Success states?
89
+
90
+ **Do NOT ask about visual style, color palettes, typography, or visual tone.** Those are the UI Designer's domain.
91
+
92
+ **Protocol:**
93
+ 1. Write **one question** to `.agent-response` with numbered options (include "Delegate to you" as the last option)
94
+ 2. Wait 2 seconds, then poll for `.user-message`
95
+ 3. Read the user's response and incorporate into your understanding
96
+ 4. Ask the **next question** based on the previous answer — let the conversation flow naturally
97
+ 5. Repeat until you have a complete picture
98
+ 6. If the user delegates, make sensible defaults and document your reasoning
99
+
100
+ **Example question format (ONE question per message):**
101
+ ```
102
+ *UX Question:*
103
+
104
+ *How complex should the listing creation flow be?*
105
+ 1. Single-page form (all fields visible)
106
+ 2. Multi-step wizard (grouped by category)
107
+ 3. Delegate to you
108
+ ```
109
+
110
+ ### Step 4: Write Design Decisions
111
+
112
+ Produce `$PLAN_DIR/design-decisions.md` covering the sections below. **Do NOT create mockup.html** — the UI Designer handles that after you.
113
+
114
+ #### Journey UX Annotations
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+ For each user journey defined in the PRD (reference by journey name — do NOT rewrite the journey steps):
116
+ - **Journey reference:** "[Journey Name from PRD]"
117
+ - UX-specific decisions for each step: what component renders each step, what interaction pattern applies, what responsive behavior changes at that step
118
+ - State at each step: what visual state is the user in? (empty, loading, partial, active, error, success)
119
+ - Transition behavior: what triggers the transition to the next step? (button click, auto-advance, timer, external event)
120
+ - Edge cases the PM may not have covered: first-time user experience, returning user state, mobile-specific flow differences
121
+ - **NOT criteria** — what must NOT happen at each step from a UX perspective (e.g., "form must NOT submit while validation errors are visible", "navigation must NOT proceed until save completes")
122
+
123
+ **IMPORTANT:** The PM owns the journey steps (Action, Observes, NOT). You annotate them with UX decisions. Do NOT duplicate or rewrite the PM's journey content. Instead, reference the journey name and add your UX layer on top.
124
+
125
+ #### Component Hierarchy
126
+ - Page-level layout (what components compose each page)
127
+ - Shared components vs page-specific
128
+ - Component state (what each component needs to know)
129
+ - Component communication (props, events, shared state)
130
+
131
+ #### Responsive Behavior
132
+ - Mobile-first or desktop-first?
133
+ - Breakpoints and what changes at each
134
+ - Touch-specific interactions
135
+ - Navigation changes on mobile
136
+
137
+ #### Verifiable States
138
+ For every data-driven component, define the states and what visually/semantically distinguishes each:
139
+ - **Empty:** What shows when there's no data? What visual element or text identifies this state? (e.g., "illustration with 'No items yet' heading and a 'Create your first item' CTA button")
140
+ - **Loading:** Skeleton? Spinner? Progressive? What does the user see?
141
+ - **Error:** What error message or visual treatment? Is there a retry affordance?
142
+ - **Success:** Confirmation? Toast? Redirect? What confirms the action worked?
143
+ - **Partial:** What if some data loaded but not all? How does the UI handle mixed state?
144
+
145
+ For each state, describe it with enough semantic specificity that the Architect can derive a test identifier. You do NOT assign `data-testid` attributes — the Architect does that. You define WHAT makes each state recognizable.
146
+
147
+ #### Accessibility
148
+ - Keyboard navigation flow
149
+ - Screen reader announcements for dynamic content
150
+ - Color contrast requirements
151
+ - Focus management for modals/dialogs
152
+
153
+ #### Interaction Patterns
154
+ - Form submission (optimistic? wait for response?)
155
+ - List interactions (pagination? infinite scroll? load more?)
156
+ - Destructive actions (confirmation dialog? undo?)
157
+ - Real-time updates (if applicable)
158
+
159
+ #### Design System (Structural)
160
+ For every feature, define the component design system:
161
+ - **Components used:** List each UI component (new or existing). For existing components, reference their current location in the codebase. For new components, describe their purpose.
162
+ - **Props & Variants:** For each component, define its props/variants (e.g., Button: primary/secondary/danger; Card: compact/expanded)
163
+ - **States per component:** Map each component to its possible states (from the Verifiable States section above)
164
+ - **New vs Extending:** Explicitly state whether each component is NEW (does not exist in the codebase) or EXTENDING an existing component (reference the file path)
165
+ - **Composition rules:** How do components nest? Which components are reusable across pages vs page-specific?
166
+
167
+ **Leave a `## Visual Design Language` section as a placeholder** with the note: "To be completed by UI Designer." The UI Designer will fill this in.
168
+
169
+ ### Step 5: Update HANDOVER.md
170
+
171
+ Append your entry to `$PLAN_DIR/HANDOVER.md`.
172
+
173
+ ---
174
+
175
+ ## Design Decisions Format
176
+
177
+ ```markdown
178
+ # Design Decisions: [Feature Name]
179
+
180
+ ## Overview
181
+ [1-2 paragraph summary of the UX approach]
182
+
183
+ ---
184
+
185
+ ## Journey UX Annotations
186
+
187
+ ### [Journey Name from PRD]
188
+
189
+ **PRD Reference:** [Journey name as written in the PRD — do NOT rewrite journey steps]
190
+
191
+ **UX Decisions per Step:**
192
+ | PRD Step | Component | Interaction Pattern | Responsive Behavior | States at Step |
193
+ |----------|-----------|--------------------|--------------------|----------------|
194
+ | Step 1 | [component] | [click/swipe/type/etc.] | [mobile difference] | [loading/active/etc.] |
195
+ | Step 2 | [component] | [pattern] | [behavior] | [states] |
196
+
197
+ **Error path UX:** [what happens visually on failure — component behavior, not journey steps]
198
+ **Empty state UX:** [what renders when no data — specific component and content]
199
+
200
+ **NOT criteria (UX-specific):**
201
+ - [what must NOT happen during this flow from a UX perspective]
202
+
203
+ ---
204
+
205
+ ## Component Hierarchy
206
+
207
+ ### [Page Name]
208
+ ```
209
+ PageLayout
210
+ ├── Header (shared)
211
+ ├── MainContent
212
+ │ ├── ComponentA
213
+ │ │ ├── SubComponentA1
214
+ │ │ └── SubComponentA2
215
+ │ └── ComponentB
216
+ └── Footer (shared)
217
+ ```
218
+
219
+ **State requirements:**
220
+ - ComponentA needs: [data sources]
221
+ - ComponentB needs: [data sources]
222
+
223
+ ---
224
+
225
+ ## Responsive Behavior
226
+
227
+ | Breakpoint | Layout Change |
228
+ |------------|---------------|
229
+ | < 768px | [mobile layout] |
230
+ | 768-1024px | [tablet layout] |
231
+ | > 1024px | [desktop layout] |
232
+
233
+ ---
234
+
235
+ ## Verifiable States
236
+
237
+ ### [Component/Page Name]
238
+
239
+ | State | Visual/Semantic Description |
240
+ |---------|----------------------------|
241
+ | Empty | [what makes this state recognizable — e.g., "shows illustration with 'No items yet' heading"] |
242
+ | Loading | [e.g., "3 skeleton card placeholders with pulse animation"] |
243
+ | Error | [e.g., "red banner with error message and 'Retry' button"] |
244
+ | Success | [e.g., "green toast notification with checkmark, auto-dismisses after 3s"] |
245
+
246
+ ---
247
+
248
+ ## Design System (Structural)
249
+
250
+ ### Components
251
+
252
+ | Component | Status | Location / Description | Props/Variants | States |
253
+ |-----------|--------|----------------------|----------------|--------|
254
+ | [name] | New / Extending | [file path if existing, description if new] | [variants] | [states from Verifiable States] |
255
+
256
+ ### Composition
257
+
258
+ [Diagram or description of how components compose together — which are page-specific vs shared/reusable]
259
+
260
+ ---
261
+
262
+ ## Visual Design Language
263
+
264
+ *To be completed by UI Designer.*
265
+
266
+ ---
267
+
268
+ ## Interaction Patterns
269
+
270
+ ### [Pattern Name]
271
+ [Description of interaction behavior]
272
+
273
+ **NOT criteria:**
274
+ - [what must NOT happen during this interaction]
275
+
276
+ ---
277
+
278
+ ## Accessibility Notes
279
+
280
+ - [Requirement 1]
281
+ - [Requirement 2]
282
+ ```
283
+
284
+ ---
285
+
286
+ ## Quality Standards
287
+
288
+ | Principle | Rationale |
289
+ |-----------|-----------|
290
+ | **Every state documented** | Architect needs to plan for empty, loading, error, success |
291
+ | **Journey UX annotations reference PRD journeys** | Never rewrite PM's journey steps — annotate them with UX decisions |
292
+ | **Components reference real patterns** | Use patterns that already exist in the codebase when possible |
293
+ | **Responsive is explicit** | Don't say "responsive" — say what changes at each breakpoint |
294
+ | **Interactions have clear behavior** | Optimistic update vs wait? Confirmation vs immediate? |
295
+ | **Accessibility is concrete** | Not "accessible" — specific keyboard nav, screen reader behavior |
296
+ | **NOT criteria for every flow** | Define what must not happen — prevents regressions and clarifies constraints |
297
+ | **Verifiable states are semantically described** | Every state description must be specific enough for the Architect to derive a test identifier — no vague descriptions |
298
+ | **Design system is structural** | Every component is listed as new or extending, with props/variants/states defined |
299
+ | **Visual Design Language left for UI Designer** | Do NOT define colors, typography, or visual tone — leave the placeholder section |
300
+
301
+ ---
302
+
303
+ ## HANDOVER.md Entry
304
+
305
+ After writing design decisions, append:
306
+
307
+ ```markdown
308
+ ### [Phase 1] - UX Designer - [YYYY-MM-DD]
309
+ **Status:** Complete
310
+
311
+ #### Summary
312
+ Produced UX design decisions for [Feature Name].
313
+ [1-2 sentences on key UX decisions, any user-delegated decisions.]
314
+
315
+ #### Output
316
+ Design decisions published to `$PLAN_DIR/design-decisions.md` (visual design language pending UI Designer).
317
+ ```
318
+
319
+ ---
320
+
321
+ ## Completion Signaling
322
+
323
+ **CRITICAL:** When you have finished all UX Designer work (design-decisions.md written, HANDOVER.md entry added), you **MUST** signal completion by running these commands:
324
+
325
+ ```bash
326
+ echo "DONE" > .done
327
+ echo "<one-line summary of the design decisions you wrote>" > .output
328
+ ```
329
+
330
+ This writes `.done` and `.output` in your working directory (the signal directory). The orchestrator polls for `.done` to know you are finished and will advance to the UI Designer. **If you do not write `.done`, the pipeline stalls.**
331
+
332
+ Do this immediately after confirming your output is saved — do not wait for the user to exit.
333
+
334
+
335
+ ## Context Management — MANDATORY
336
+
337
+ **Read:** `reference/context-management.md` for the full protocol.
338
+
339
+ Monitor your context usage. **At 40% context remaining, you MUST:**
340
+ 1. Stop all current work — do not start new operations
341
+ 2. Write a structured `.handover` file to your signal directory with: completed work, current state, remaining work, files modified, and key decisions
342
+ 3. Signal: `echo "context_threshold" > $SIGNAL_DIR/.needs-restart`
343
+
344
+ Do NOT try to finish "one more thing." Do NOT signal `.done` — the task is not done. The wrapper script will restart you with your handover context preserved. A premature handover costs 30 seconds. A late handover costs all your work.