ionbase-ui 0.3.0 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/styles/button.css +36 -7
- package/dist/styles/checkbox.css +2 -2
- package/dist/styles/input.css +2 -2
- package/dist/styles/menu.css +1 -1
- package/dist/styles/nav-item.css +2 -2
- package/dist/styles/radio.css +2 -2
- package/dist/styles/scroll-progress.css +11 -9
- package/dist/styles/select.css +2 -2
- package/dist/styles/table.css +1 -1
- package/dist/styles/tabs.css +3 -3
- package/dist/styles/toggle.css +10 -3
- package/dist/styles/tokens/base.css +1 -1
- package/dist/styles/tokens/elevation.css +8 -8
- package/dist/styles/tokens/index.css +1 -0
- package/dist/styles/tokens/motion.css +51 -0
- package/dist/tokens/index.d.ts +1 -1
- package/dist/tokens/index.js +1 -1
- package/package.json +1 -1
package/dist/styles/button.css
CHANGED
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@@ -89,10 +89,34 @@
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border-style: solid;
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border-width: var(--border-width-default);
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border-radius: var(--radius-md);
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+
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/*
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* `base` + `ease-out`, from the shared motion ladder in motion.css.
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*
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* This was `150ms cubic-bezier(0.4, 0, 0.2, 1)`, hardcoded here and in eleven
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* other stylesheets. Both halves were wrong for a state change: 150ms is
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* short enough to read as a jump rather than a change, and that curve is
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* symmetric — its slow tail means a colour appears to arrive late and then
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* snap. `ease-out` leaves immediately and decelerates in, so the same change
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* reads as settling.
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*/
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transition:
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-
background-color
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-
border-color
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-
box-shadow
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+
background-color var(--ion-duration-base) var(--ion-ease-out),
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border-color var(--ion-duration-base) var(--ion-ease-out),
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box-shadow var(--ion-duration-base) var(--ion-ease-out);
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}
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+
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/*
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* Press drops to `fast`.
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*
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* A press must resolve while the pointer is still down or the feedback reads as
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* lag rather than as a press — it is the one interaction the user is actively
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* waiting on. Release still returns at `base`, because the rule only overrides
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* the duration while the pressed state holds.
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*/
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.ion-button:active,
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.ion-button[data-pressed='true'] {
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transition-duration: var(--ion-duration-fast);
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}
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/* Size modifiers — radius, border-width and font-weight are size-invariant. */
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@@ -204,12 +228,12 @@
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@media (hover: hover) {
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.ion-button--primary-neutral:hover {
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-
background-color: var(--surface-inverse);
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background-color: var(--surface-inverse-subtle);
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}
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}
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.ion-button--primary-neutral[data-hovered='true'] {
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background-color: var(--surface-inverse);
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background-color: var(--surface-inverse-subtle);
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}
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.ion-button--primary-neutral:active,
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@@ -229,16 +253,20 @@
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border-color: var(--border-strong);
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}
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/*
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* The border does NOT move on hover — Figma binds `border/strong` on Default,
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* Hover and Focus alike, and only steps to `border/stronger` on Pressed. The
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* hover step was previously reproduced here and is a difference the current
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* design does not draw.
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*/
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@media (hover: hover) {
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.ion-button--secondary:hover {
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background-color: var(--surface-page);
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-
border-color: var(--border-stronger);
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}
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}
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.ion-button--secondary[data-hovered='true'] {
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background-color: var(--surface-page);
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border-color: var(--border-stronger);
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}
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.ion-button--secondary:active,
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@@ -246,6 +274,7 @@
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--ion-button-elevation: var(--ion-button-pressed);
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background-color: var(--surface-muted);
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border-color: var(--border-stronger);
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}
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/* Tertiary Variant — intentionally flat; a ghost button has no surface to raise. */
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package/dist/styles/checkbox.css
CHANGED
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@@ -124,8 +124,8 @@
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(var(--ion-checkbox-line-height) - var(--ion-checkbox-size)) / 2
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);
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transition:
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-
background-color
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-
border-color
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+
background-color var(--ion-duration-base) var(--ion-ease-out),
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border-color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-checkbox__mark {
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package/dist/styles/input.css
CHANGED
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@@ -63,8 +63,8 @@
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font-size: var(--ion-input-font-size);
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line-height: var(--ion-input-line-height);
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transition:
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-
border-color
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background-color
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border-color var(--ion-duration-base) var(--ion-ease-out),
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background-color var(--ion-duration-base) var(--ion-ease-out);
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}
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/*
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package/dist/styles/menu.css
CHANGED
package/dist/styles/nav-item.css
CHANGED
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@@ -37,7 +37,7 @@
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text-decoration: none;
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cursor: pointer;
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user-select: none;
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transition: color
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transition: color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-nav-item__icon,
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@@ -47,7 +47,7 @@
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justify-content: center;
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flex-shrink: 0;
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color: var(--icon-tertiary);
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transition: color
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transition: color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-nav-item__icon svg,
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package/dist/styles/radio.css
CHANGED
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@@ -96,8 +96,8 @@
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/* Centred on the label's first line — see checkbox.css. */
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margin-top: calc((var(--ion-radio-line-height) - var(--ion-radio-size)) / 2);
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transition:
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background-color
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border-color
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background-color var(--ion-duration-base) var(--ion-ease-out),
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border-color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-radio__dot {
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@@ -29,8 +29,10 @@
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*
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* REVEAL TRANSITION IS DELIBERATELY PLAIN
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*
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* Opacity and an 8px slide
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* every hover state in the system
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* Opacity and an 8px slide on the shared motion ladder — `--ion-duration-base`
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* and `--ion-ease-out`, the same language every hover state in the system
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* already uses. It reads as a reveal rather than travel, so it stays on `base`
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* rather than taking the `slow` rung. The deeper choreography this
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* component could eventually justify — a staggered reveal per row, easing
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* that matches the rail's own scale — is future work, tracked in
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* docs/motion-system.md, not invented here ahead of that decision.
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@@ -62,7 +64,7 @@
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font-family: var(--font-family-sans);
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font-size: var(--type-body-sm);
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line-height: var(--type-body-sm-line-height);
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transition: color
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transition: color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-scroll-progress__rail {
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@@ -76,7 +78,7 @@
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width: var(--spacing-32);
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height: var(--border-width-thick);
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background-color: var(--border-strong);
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transition: background-color
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transition: background-color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-scroll-progress__tick--active {
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@@ -118,9 +120,9 @@
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pointer-events: none;
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transform: translateY(-50%) translateX(-4px);
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transition:
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opacity
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transform
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visibility
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opacity var(--ion-duration-base) var(--ion-ease-out),
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transform var(--ion-duration-base) var(--ion-ease-out),
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visibility var(--ion-duration-base);
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}
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.ion-scroll-progress__panel[data-open='true'] {
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@@ -145,8 +147,8 @@
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text-align: left;
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cursor: pointer;
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transition:
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background-color
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border-color
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background-color var(--ion-duration-base) var(--ion-ease-out),
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border-color var(--ion-duration-base) var(--ion-ease-out);
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}
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@media (hover: hover) {
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package/dist/styles/select.css
CHANGED
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font-size: var(--ion-select-font-size);
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line-height: var(--ion-select-line-height);
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transition:
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border-color
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background-color
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border-color var(--ion-duration-base) var(--ion-ease-out),
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background-color var(--ion-duration-base) var(--ion-ease-out);
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}
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/* Small shares Medium's padding — see input.css. */
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package/dist/styles/table.css
CHANGED
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.ion-table tr {
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background-color: var(--surface-default);
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transition: background-color
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transition: background-color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-table tbody tr {
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package/dist/styles/tabs.css
CHANGED
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@@ -80,9 +80,9 @@
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cursor: pointer;
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user-select: none;
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transition:
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color
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background-color
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border-color
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color var(--ion-duration-base) var(--ion-ease-out),
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background-color var(--ion-duration-base) var(--ion-ease-out),
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border-color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-tabs__item--sm {
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package/dist/styles/toggle.css
CHANGED
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@@ -115,8 +115,8 @@
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(var(--ion-toggle-line-height) - var(--ion-toggle-track-h)) / 2
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);
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transition:
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background-color
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border-color
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background-color var(--ion-duration-base) var(--ion-ease-out),
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border-color var(--ion-duration-base) var(--ion-ease-out);
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}
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.ion-toggle__thumb {
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/* Cast, not bevelled — and the same in both states, so it is unconditional. */
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box-shadow: var(--ion-shadow-shadow-xs);
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/*
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* `ease-in-out`, not the `ease-out` every colour change uses. The knob is the
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* one thing in the system that travels the same path in both directions, so
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* a symmetric curve is what makes on and off feel like the same gesture
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* reversed. Everything else enters a state and stays there.
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*/
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transition: margin var(--ion-duration-base) var(--ion-ease-in-out);
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}
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.ion-toggle__label {
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--surface-raised: #ffffff;
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--surface-overlay: #ffffff;
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--surface-scrim: rgba(0, 0, 0, 0.4);
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--surface-inverse: #
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--surface-inverse: #1d2735;
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--surface-inverse-subtle: #384252;
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--surface-disabled: #f0f2f4;
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--surface-placeholder: #dde0e4;
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0px 8px 8px -4px rgb(0 0 0 / 4%);
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--ion-shadow-raised-lifted-xs:
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inset 0px -2px 1px 0px rgb(0 0 0 /
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inset 0px -2px 1px 0px rgb(0 0 0 / 25%),
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inset 0px 2px 1px 0px rgb(255 255 255 / 20%),
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0px 1px 1px 0px rgb(7 10 13 / 6%),
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0px 1px 2px 0px rgb(7 10 13 / 4%);
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--ion-shadow-raised-lifted-sm:
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inset 0px -3px 1px 0px rgb(0 0 0 /
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inset 0px -3px 1px 0px rgb(0 0 0 / 25%),
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inset 0px 3px 1px 0px rgb(255 255 255 / 20%),
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0px 1px 2px 0px rgb(7 10 13 / 8%),
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0px 2px 4px 0px rgb(7 10 13 / 5%);
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--ion-shadow-raised-lifted-lg:
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inset 0px -4px 2px 0px rgb(0 0 0 /
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inset 0px -4px 2px 0px rgb(0 0 0 / 25%),
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inset 0px 4px 2px 0px rgb(255 255 255 / 20%),
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0px 1px 1px 0px rgb(7 10 13 / 32%),
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0px 1px 2px 0px rgb(7 10 13 / 16%);
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--ion-shadow-raised-lifted-xl:
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inset 0px -6px 2px 0px rgb(0 0 0 /
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inset 0px -6px 2px 0px rgb(0 0 0 / 25%),
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inset 0px 6px 2px 0px rgb(255 255 255 / 20%),
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0px 1px 2px 0px rgb(7 10 13 / 30%),
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0px 2px 4px 0px rgb(7 10 13 / 14%);
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@@ -74,19 +74,19 @@
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0px 2px 6px 0px rgb(7 10 13 / 20%);
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--ion-shadow-raised-flush-xs:
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inset 0px -2px 1px 0px rgb(0 0 0 /
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inset 0px -2px 1px 0px rgb(0 0 0 / 25%),
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inset 0px 2px 1px 0px rgb(255 255 255 / 20%);
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80
|
--ion-shadow-raised-flush-sm:
|
|
81
|
-
inset 0px -3px 1px 0px rgb(0 0 0 /
|
|
81
|
+
inset 0px -3px 1px 0px rgb(0 0 0 / 25%),
|
|
82
82
|
inset 0px 3px 1px 0px rgb(255 255 255 / 20%);
|
|
83
83
|
|
|
84
84
|
--ion-shadow-raised-flush-lg:
|
|
85
|
-
inset 0px -4px 2px 0px rgb(0 0 0 /
|
|
85
|
+
inset 0px -4px 2px 0px rgb(0 0 0 / 25%),
|
|
86
86
|
inset 0px 4px 2px 0px rgb(255 255 255 / 20%);
|
|
87
87
|
|
|
88
88
|
--ion-shadow-raised-flush-xl:
|
|
89
|
-
inset 0px -6px 2px 0px rgb(0 0 0 /
|
|
89
|
+
inset 0px -6px 2px 0px rgb(0 0 0 / 25%),
|
|
90
90
|
inset 0px 6px 2px 0px rgb(255 255 255 / 20%);
|
|
91
91
|
|
|
92
92
|
--ion-shadow-inset-lifted-xs:
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Generated from motion.json. Do not edit.
|
|
3
|
+
* Regenerate with `pnpm --filter @ionbase-ui/tokens build`.
|
|
4
|
+
*
|
|
5
|
+
* Source: motion.json (repo-owned — NOT a Figma export)
|
|
6
|
+
*
|
|
7
|
+
* These are NOT tokens. Figma expresses motion as prototype reactions rather
|
|
8
|
+
* than variables, so there is nothing for them to alias; the values are
|
|
9
|
+
* committed and generated instead. The `--ion-` prefix marks that, the same
|
|
10
|
+
* way it does for `--ion-shadow-*`.
|
|
11
|
+
*
|
|
12
|
+
* A LADDER, NOT RECIPES. Pick a rung per component. There is deliberately no
|
|
13
|
+
* `--ion-duration-hover`: that is indexed by usage, so it needs a new name
|
|
14
|
+
* per usage pattern.
|
|
15
|
+
*
|
|
16
|
+
* Reduced motion is handled globally in the package's index.css, not here —
|
|
17
|
+
* one block covering every `ion-*` rule, rather than a media query per value.
|
|
18
|
+
*/
|
|
19
|
+
|
|
20
|
+
:root {
|
|
21
|
+
/* Press and release. Must resolve before the finger leaves the button, or */
|
|
22
|
+
/* the feedback reads as lag rather than as a press. */
|
|
23
|
+
--ion-duration-fast: 120ms;
|
|
24
|
+
|
|
25
|
+
/* The default for any state colour change — hover, focus, selection, */
|
|
26
|
+
/* validation. Replaces a hardcoded 150ms that read as abrupt. */
|
|
27
|
+
--ion-duration-base: 200ms;
|
|
28
|
+
|
|
29
|
+
/* Anything that travels or changes size: panels, overlays, disclosure. */
|
|
30
|
+
/* Distance needs time; a colour does not. */
|
|
31
|
+
--ion-duration-slow: 320ms;
|
|
32
|
+
|
|
33
|
+
/* The default. Leaves immediately and decelerates into the end state, so */
|
|
34
|
+
/* the change reads as settling. Correct for anything entering a state and */
|
|
35
|
+
/* staying there. */
|
|
36
|
+
--ion-ease-out: cubic-bezier(0.2, 0, 0, 1);
|
|
37
|
+
|
|
38
|
+
/* Accelerates and arrives at full velocity. Only for things leaving — */
|
|
39
|
+
/* dismissing an overlay, collapsing a panel. On a state a user is entering */
|
|
40
|
+
/* it reads as a snap. */
|
|
41
|
+
--ion-ease-in: cubic-bezier(0.4, 0, 1, 1);
|
|
42
|
+
|
|
43
|
+
/* Symmetric, for two-way travel where the same element moves back and */
|
|
44
|
+
/* forth — the Toggle knob. This is the curve every stylesheet used for */
|
|
45
|
+
/* everything, which is why state changes felt jerky. */
|
|
46
|
+
--ion-ease-in-out: cubic-bezier(0.4, 0, 0.2, 1);
|
|
47
|
+
|
|
48
|
+
/* Continuous progress only, where easing would misreport position. Never */
|
|
49
|
+
/* for interaction. */
|
|
50
|
+
--ion-ease-linear: linear;
|
|
51
|
+
}
|
package/dist/tokens/index.d.ts
CHANGED
|
@@ -1093,7 +1093,7 @@ export declare const tokenValues: {
|
|
|
1093
1093
|
readonly Dark: "{alpha.black-60}";
|
|
1094
1094
|
};
|
|
1095
1095
|
readonly "surface/inverse": {
|
|
1096
|
-
readonly Light: "{neutral.
|
|
1096
|
+
readonly Light: "{neutral.800}";
|
|
1097
1097
|
readonly Dark: "{base.white}";
|
|
1098
1098
|
};
|
|
1099
1099
|
readonly "surface/inverse-subtle": {
|
package/dist/tokens/index.js
CHANGED