instar 1.3.143 → 1.3.144

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+ # Upgrade Guide — vNEXT
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+
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+ <!-- bump: patch -->
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+
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+ ## What Changed
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+
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+ **Agent hard-sleep can now actually stop and wake the server (dark + dry-run).**
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+ The previous step taught an idle agent how to DECIDE whether it is safe to sleep but
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+ never acted. This step builds the mechanism that acts on that decision: when sleep is
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+ enabled and the agent is deeply idle and safe, its heavy background server is
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+ stopped to save the machine's resources, and it wakes the instant a message arrives.
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+
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+ The handshake reuses the proven restart lifecycle: the decision layer writes a
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+ sleep-request file, the supervisor stops the server and marks it intentionally
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+ asleep (so it is NOT treated as a crash and is NOT auto-restarted), and an inbound
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+ message makes the lifeline write a wake-request that the supervisor honors by
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+ respawning the server. The waiting message is held in the existing durable queue and
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+ delivered once the server is healthy, so nothing is lost. A safety marker means that
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+ even if an outside watchdog force-restarts the agent mid-sleep, it reads the marker
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+ on startup and stays asleep instead of fighting it. The existing crash-recovery
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+ behavior is unchanged except in the one case where the agent chose to sleep, proven
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+ by the existing supervisor tests staying green.
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+
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+ ## What to Tell Your User
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+
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+ Nothing changes on any normal agent — this ships off by default, and the file that
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+ triggers a sleep is only ever written when sleep is explicitly turned on. The future
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+ ability it builds toward: a completely idle agent quiets its server to save your
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+ machine, then wakes the moment you message it, holding your message until it is back
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+ up. Turning it on is a deliberate step we would validate on one test agent first.
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+
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+ ## Summary of New Capabilities
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+
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+ - ServerSupervisor honors a sleep-request by stopping the server and entering an
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+ intentionally-asleep state that suppresses auto-respawn; honors a wake-request by
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+ respawning. A slept-marker keeps a rebooted (or watchdog-bounced) supervisor asleep.
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+ - The decision layer writes a TTL-stamped sleep-request only in live mode.
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+ - The lifeline writes a wake-request on the next inbound message when the server is
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+ asleep; the existing forward-retry queue replays the held message after wake.
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+ - All gated by the existing monitoring.agentSleep config — OFF + dry-run by default.
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+
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+ ## Evidence
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+
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+ - `tests/unit/ServerSupervisor-sleep-wake.test.ts` — sleep stops + marks + enters
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+ slept; no-request no-op; expired-request ignored; wake respawns + clears; wake-when-
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+ not-slept no-op; idempotent re-sleep; boot-marker signal.
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+ - `tests/unit/agentSleepWake.test.ts` — marker present writes the wake-request; no
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+ marker is a no-op (steady-state awake never writes).
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+ - `tests/unit/SleepController.test.ts` — sleepRequestWriter writes the TTL-stamped flag.
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+ - Regression: the existing ServerSupervisor-handshake / supervisor-health-check /
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+ supervisor-cpu-starvation suites stay green — the slept short-circuit is the only
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+ loop-flow change and is a no-op until a live sleep-request is honored.
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+ - Side-effects: `upgrades/side-effects/agent-hard-sleep-mechanism.md`.
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+ # Side-Effects Review — Agent hard-sleep stop+wake mechanism (Stage B, slice 2)
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+
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+ **Version / slug:** `agent-hard-sleep-mechanism`
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+ **Date:** `2026-05-31`
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+ **Author:** `echo`
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+ **Second-pass reviewer:** `adversarial review performed — found a critical brick (wake-trigger gated on health) + a broken manual escape hatch; BOTH fixed + tested before commit. Concurs the dark code is inert. Enablement remains the reviewed gate (live on a test agent with Justin watching).`
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+
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+ ## Summary of the change
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+
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+ Acts on the slice-1 SleepController verdict: in live mode it writes
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+ `state/sleep-requested.json`; the ServerSupervisor honors it by stopping the server
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+ tmux session and entering a `slept` state; the health loop then short-circuits
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+ (suppressing auto-respawn) and only watches for `state/wake-requested.json`, which
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+ the TelegramLifeline writes on the next inbound message → the supervisor respawns
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+ the server and the existing forward-retry queue replays the buffered message. Files:
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+ `SleepController.ts` (+`sleepRequestWriter`), `ServerSupervisor.ts`
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+ (checkSleepRequest/checkWakeRequest/`slept` guard/boot-marker), `TelegramLifeline.ts`
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+ (+`requestWakeIfSlept` via the pure `agentSleepWake.ts` helper). No new config (the
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+ slice-1 `monitoring.agentSleep` gates it), no new route, no agent-installed file.
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+
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+ ## Decision-point inventory
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+
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+ - `ServerSupervisor` health-loop control flow — modify — adds ONE short-circuit: `if (slept) { checkWakeRequest(); return; }` at the loop top.
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+ - `ServerSupervisor.checkSleepRequest` / `checkWakeRequest` — add — the stop/respawn handlers (mirror checkRestartRequest).
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+ - `ServerSupervisor` boot — modify — reads `slept-marker.json` to stay asleep across a supervisor reboot.
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+ - `SleepController.requestSleep` consumer — add — `sleepRequestWriter` (live-mode only).
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+ - `TelegramLifeline.forwardToServer` — pass-through — prepends a non-blocking `requestWakeIfSlept()` side-call.
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+
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+ ---
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+
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+ ## 1. Over-block
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+
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+ No block/allow surface over messages. The only "blocking-like" behavior is the
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+ `slept` short-circuit suppressing auto-respawn — which is exactly intended and gated
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+ on `slept`, set only after a live sleep-request is honored. A genuine crash (slept
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+ === false) still flows through the unchanged `evaluateUnhealthyServer` path.
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+
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+ ## 2. Under-block
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+
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+ Could the server fail to wake (the brick risk)? **The adversarial second-pass review
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+ caught a real brick in the first cut and it was fixed:** the wake-trigger was
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+ originally placed inside `forwardToServer()`, which is gated on `supervisor.healthy`
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+ — but a slept server is not healthy, so an inbound message took the "server down →
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+ queue" path and never wrote `wake-requested.json` → the server would never wake.
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+ **Fix:** `requestWakeIfSlept()` now runs at the TOP of `processUpdate()`, before any
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+ health gate, so EVERY inbound update writes the wake flag when slept (covered by the
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+ helper test + the corrected call-site). The review also caught that `/lifeline
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+ restart` (the manual escape hatch) didn't clear the slept-marker, so a manual restart
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+ re-read the marker and re-slept — **fixed** via `ServerSupervisor.wakeFromSleep()`,
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+ called from both `/lifeline restart` and `/lifeline reset` (tested).
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+
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+ Remaining wake robustness: the supervisor checks the wake flag every 10s while slept;
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+ a single missed flag write self-heals on the next inbound; a fleet-watchdog mid-sleep
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+ bounce stays asleep via the boot-marker AND wakes on the next inbound. The
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+ scheduler-wake (a cron job due during sleep) is the one tracked gap (conservative-null
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+ for now), enablement-gated — dark default means no real agent is affected.
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+
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+ ## 3. Level-of-abstraction fit
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+
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+ Correct. The mechanism reuses the proven `restart-requested.json` lifecycle shape
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+ (file flag consumed in the health loop) rather than inventing a new lifecycle; the
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+ stop is the existing tmux `kill-session`, the wake is the existing `spawnServer()`.
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+ The lifeline wake-trigger is extracted into a pure, unit-tested helper
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+ (`writeWakeRequestIfSlept`) rather than buried in the un-testable heavy class.
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+
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+ ## 4. Signal vs authority compliance
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+
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+ **Required reference:** [docs/signal-vs-authority.md](../../docs/signal-vs-authority.md)
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+
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+ - [x] No — the SleepController remains the decision-maker (signal, with all guards);
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+ this slice is the mechanism it drives. The stop IS an authority (stops a process),
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+ but it is gated exactly like a planned restart: positive proof (the slice-1
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+ would-sleep verdict with every guard), ships OFF + dry-run, never fires unless
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+ enabled && !dryRun, and KEEPs-awake on any ambiguity upstream.
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+
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+ ## 5. Interactions
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+
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+ - **Shadowing:** the `slept` short-circuit runs before the health/restart logic; it
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+ is a no-op when `slept===false` (always, until a live sleep-request lands), so it
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+ cannot shadow the existing restart/health paths in normal operation. Verified by
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+ the unchanged `ServerSupervisor-handshake` + `supervisor-health-check` suites.
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+ - **Double-fire:** sleep is idempotent (`checkSleepRequest` early-returns when
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+ already slept); wake is idempotent (early-returns when not slept). The
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+ `sleep-requested`/`wake-requested` flags are consumed on read.
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+ - **Races:** the fleet watchdog vs sleep — resolved by the boot-marker (reboot stays
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+ asleep). The lifeline writing a wake flag while the supervisor is mid-respawn —
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+ harmless (the supervisor clears `slept` first, so a redundant wake flag is consumed
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+ next tick as a no-op).
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+ - **Feedback loops:** none — the flags are one-shot, consumed by the consumer.
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+
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+ ## 6. External surfaces
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+
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+ - **Install base:** pure additive source, no config/route/agent-installed-file
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+ change → every agent picks it up on update; behavior is byte-identical until
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+ `monitoring.agentSleep` is enabled live. The slice-1 dark default holds.
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+ - **Other agents / external systems:** none.
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+ - **Persistent state:** three transient `state/*.json` flags + one `slept-marker.json`
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+ (best-effort, consumed/removed by the supervisor).
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+ - **Timing:** the existing 10s health tick; no new timer.
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+
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+ ## 7. Rollback cost
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+ Pure additive code, no config/migration. Revert → `checkSleepRequest` /
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+ `checkWakeRequest` / the `slept` guard / the lifeline side-call disappear; the
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+ supervisor + lifeline behave exactly as before. No persistent state needs cleanup
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+ (the flags are transient). No user-visible change during rollback (dark by default).
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+
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+ ## Conclusion
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+ This review confirmed the mechanism is a tightly-scoped, additive layer on the
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+ proven restart lifecycle, with ONE load-bearing change (the `slept` short-circuit)
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+ that is a no-op until a live sleep-request is honored and is regression-covered by
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+ the existing supervisor suites. The brick risk is closed at multiple layers
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+ (per-forward wake re-write, 10s wake poll, boot-stay-asleep marker). It ships dark;
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+ the enablement (turning sleep ON) is the reviewed validation step on a test agent.