incyclist-services 1.3.20 → 1.3.21

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@@ -430,7 +430,7 @@ let ActivityRideService = (() => {
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  }
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  const logs = ai.details.logs;
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  const totalDistance = ai.summary.distance;
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- if (current.distance > totalDistance)
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+ if (!(current === null || current === void 0 ? void 0 : current.distance) || current.distance > totalDistance)
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  return null;
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  let prev = undefined;
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  let res = (0, clone_1.default)(logs.find((log, idx) => {
@@ -443,6 +443,9 @@ let ActivityRideService = (() => {
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  }));
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  if (!res) {
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  res = (0, clone_1.default)(logs[logs.length - 1]);
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+ if (!res) {
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+ return null;
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+ }
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  }
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  else {
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  if (Math.abs(res.time - current.time) > 0.1) {
@@ -471,6 +474,8 @@ let ActivityRideService = (() => {
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  }
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  return false;
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  }));
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+ if (!res)
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+ return null;
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  const s = res.distance - current.distance;
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  const v = res.speed / 3.6;
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  const t = v === 0 ? Infinity : s / v;
@@ -0,0 +1,110 @@
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+ export default class MapAreaService {
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+ static consts: {
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+ DEFAULT_RADIUS: number;
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+ DEFAULT_MIN_WAYS: number;
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+ DEFAULT_MAX_WAYS: number;
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+ MAX_DISTANCE_FROM_PATH: number;
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+ GET_WAYS_IN_AREA: string;
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+ };
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+ static _instances: {};
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+ static getInstance(id?: string): any;
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+ constructor(props?: any);
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+ init(props: any): void;
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+ isInitialized(): boolean;
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+ load(callback: any): Promise<void>;
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+ setData(openmapData: any, callback: any): void;
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+ _collectRoundabout(way: any): any[];
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+ static _generateID(ways: any): any;
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+ _replaceWayID(way: any, newId: any, replaceLookup?: boolean): any;
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+ _checkRoundabouts(): void;
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+ setLocation(location: any, reload: any, onLoaded: any): void;
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+ _buildQuery(template: any): any;
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+ getNearestPath(point: any): {
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+ path: any;
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+ distance: any;
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+ way: any;
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+ };
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+ static _getNearestPath(point: any, ways: any): {
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+ path: any;
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+ distance: any;
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+ way: any;
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+ };
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+ static _isWithinRange(distance: any): boolean;
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+ static _isOnPath(point: any, way: any): boolean;
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+ static _isBetween(point: any, p1: any, p2: any): {
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+ between: boolean;
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+ offset: any;
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+ };
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+ static _distanceToPath(point: any, way: any): any;
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+ static addNode(node: any, nodesLookup: any, id: any, path: any): void;
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+ static addWay(w: any, ways: any, waysLookup: any): void;
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+ static updateTypeStats(types: any, type: any): void;
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+ static _parse(str: any, filter: any): {
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+ ways: any[];
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+ nodesLookup: any[];
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+ waysLookup: any[];
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+ typeStats: any[];
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+ };
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+ splitAtFirstBranch(way: any): {
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+ way: {
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+ id: any;
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+ path: any[];
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+ };
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+ branches: any[];
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+ };
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+ getWay(props: any): any;
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+ getNode(props: any): any;
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+ copyWay(wayFrom: any, id: any): {
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+ w: any;
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+ roundabout: boolean;
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+ };
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+ checkOptionsOnCurrentWay(location: any, way: any, options: any): void;
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+ splitWayAtPoint(w: any, location: any): {
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+ id: any;
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+ path: any[];
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+ }[];
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+ checkOptionsOnDifferentWay(location: any, w: any, options: any): any;
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+ removeDuplicates(options: any): any;
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+ _getNextOptions(loc: any, way: any, way1: any, status: any): any[];
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+ getNextOptions(way: any, way1: any, reload: boolean, props: any): Promise<unknown>;
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+ static _isCrossing(way1: any, way2: any, exact?: boolean): any[];
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+ static _crossing(A: any, B: any, C: any, D: any, exact?: boolean): any;
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+ static _getBoundary(location: any, radius: any): {
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+ northeast: {};
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+ southwest: {};
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+ };
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+ isWithinBoundary(location: any): boolean;
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+ static _generateQuery(location: any, radius: any): string;
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+ static _boundaryToString(boundary: any): string;
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+ }
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+ export declare function splitAtPointInfo(way: any, pointInfo: any): any[][];
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+ export declare function getUntilFirstBranch(w: any, props: any): any;
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+ export declare function isRoundabout(w: any, strictCheck?: boolean): boolean;
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+ export declare function splitAtIndex(way: any, idxSplit: any): any[][];
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+ export declare function splitAtPoint(way: any, point: any): {
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+ id: any;
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+ path: any[];
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+ }[];
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+ export declare function pointEquals(p1: any, p2: any): boolean;
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+ export declare function isWay(p: any): boolean;
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+ export declare function isNode(p: any): boolean;
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+ export declare function isAllowed(way: any, from: any, to: any): boolean;
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+ export declare function isOneWay(way: any): boolean;
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+ export declare function getFirstBranch(way: any, ignore: any): any;
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+ export declare function findAdditional(a1: any, a2: any, id3: any, fn: any): any[];
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+ export declare function _getPointOnLine(point: any, p1: any, p2: any): any;
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+ export declare function getPointCrossingPath(point: any, path: any, closest?: boolean): any;
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+ export declare function getCrossingInfo(way1: any, way2: any): any;
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+ export declare function getVector(p1: any, p2: any): any;
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+ export declare function getBounds(lat: any, lng: any, offset: any): {
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+ northeast: {};
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+ southwest: {};
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+ };
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+ export declare function isWithinBoundary(location: any, boundary: any): boolean;
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+ export declare function initialBearingTo(p1: any, p2: any): any;
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+ export declare function alongTrackDistanceTo(point: any, pathStart: any, pathEnd: any, radius?: number): number;
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+ export declare function destinationPoint(start: any, distance: any, bearing: any, radius?: number): {
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+ lat: any;
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+ lng: any;
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+ };
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+ export declare const useMapArea: (id: any) => any;