incanto 0.75.0 → 0.77.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/dist/2d.d.ts +1 -1
  2. package/dist/2d.js +4 -4
  3. package/dist/3d.d.ts +121 -3
  4. package/dist/3d.js +4 -4
  5. package/dist/{create-game-DnwhJ5nW.js → create-game-BMIPKrQW.js} +5 -5
  6. package/dist/{create-game-DVUhHs2B.js → create-game-Dai5vfVu.js} +5 -5
  7. package/dist/{editor-switch-O8mxpgRX.d.ts → editor-switch-Bzt0GzVp.d.ts} +12 -2
  8. package/dist/{environment-presets-BP77Dl0K.js → environment-presets-e_9YCnGu.js} +348 -36
  9. package/dist/{gameplay-D-JuGura.js → gameplay-Bfff_beb.js} +1468 -61
  10. package/dist/gameplay.js +1 -1
  11. package/dist/index.js +1 -1
  12. package/dist/{physics-2d-x3bCrQf0.js → physics-2d-Tuf5LAyq.js} +2 -2
  13. package/dist/{physics-3d-Bz2VPQ6D.js → physics-3d-C5MOujfQ.js} +2 -2
  14. package/dist/{picking-Buita5T9.js → picking-DIwE48sU.js} +8 -5
  15. package/dist/react.js +1 -1
  16. package/dist/{register-DxAbTO2T.js → register-7E3P1gz6.js} +1 -1
  17. package/dist/{src-DLKVc6Hj.js → src-DygJfhOb.js} +1 -1
  18. package/dist/{test-HlVUeCSn.js → test-CVbxnXlv.js} +7 -7
  19. package/dist/test.js +1 -1
  20. package/dist/vite.d.ts +47 -3
  21. package/dist/vite.js +81 -20
  22. package/editor/assets/{agent8-BXlYM9rv.js → agent8-DA-I5qhv.js} +1 -1
  23. package/editor/assets/{debug-S42XGP4Y.js → debug-99tEPoGm.js} +1 -1
  24. package/editor/assets/index-Db74LZY-.js +11579 -0
  25. package/editor/index.html +1 -1
  26. package/package.json +1 -1
  27. package/schemas/scene.schema.json +30 -2
  28. package/skills/incanto-3d-character.md +26 -1
  29. package/skills/incanto-editor.md +56 -2
  30. package/skills/incanto-environment.md +30 -12
  31. package/skills/incanto-node-reference.md +6 -1
  32. package/templates-app/beacon-isle-3d/package.json +1 -1
  33. package/templates-app/beacon-isle-3d/src/game.scene.json +6 -1
  34. package/templates-app/molehill-2d/package.json +1 -1
  35. package/templates-app/platformer-2d/package.json +1 -1
  36. package/templates-app/star-survivor/package.json +1 -1
  37. package/templates-app/tps-3d/package.json +1 -1
  38. package/templates-app/village-quest-3d/package.json +1 -1
  39. package/editor/assets/index-DgrgUKno.js +0 -11046
package/dist/gameplay.js CHANGED
@@ -1,3 +1,3 @@
1
1
  import { i as worldPosition, n as localFromWorld, r as worldDirection } from "./pose-ByFB_J3O.js";
2
- import { A as Lifetime, B as FollowCamera, C as Pickup, D as Oscillate, E as PathFollow, F as Interactable, G as phaseOf, H as FloatAway, I as GroupCamera, J as Collector, K as DamageOnContact, L as GameFlow, M as Cooldown, N as hitStop, O as MoveTo, P as screenFlash, R as goToScene, S as PrefabShelf, T as Patrol, U as FaceTarget, W as DayNight, X as ChaseCamera, Y as Checkpoint, Z as Chase, a as Wander, b as SavePoint, c as ballisticPath, d as Sight, i as WaveSpawner, j as CameraShake, k as Mount, l as maxRangeAim, mt as Health, n as registerGameplayBehaviors, o as Turret, pt as Blast, q as Currency, r as ZombieAI, s as ballisticAim, t as GAMEPLAY_BEHAVIORS, u as Spawner, w as Phases, x as Projectile, y as ScoreKeeper, z as restartScene } from "./gameplay-D-JuGura.js";
2
+ import { A as Lifetime, B as FollowCamera, C as Pickup, D as Oscillate, E as PathFollow, F as Interactable, G as phaseOf, H as FloatAway, I as GroupCamera, J as Collector, K as DamageOnContact, L as GameFlow, M as Cooldown, N as hitStop, O as MoveTo, P as screenFlash, R as goToScene, S as PrefabShelf, T as Patrol, U as FaceTarget, W as DayNight, X as ChaseCamera, Y as Checkpoint, Z as Chase, _t as Health, a as Wander, b as SavePoint, c as ballisticPath, d as Sight, gt as Blast, i as WaveSpawner, j as CameraShake, k as Mount, l as maxRangeAim, n as registerGameplayBehaviors, o as Turret, q as Currency, r as ZombieAI, s as ballisticAim, t as GAMEPLAY_BEHAVIORS, u as Spawner, w as Phases, x as Projectile, y as ScoreKeeper, z as restartScene } from "./gameplay-Bfff_beb.js";
3
3
  export { Blast, CameraShake, Chase, ChaseCamera, Checkpoint, Collector, Cooldown, Currency, DamageOnContact, DayNight, FaceTarget, FloatAway, FollowCamera, GAMEPLAY_BEHAVIORS, GameFlow, GroupCamera, Health, Interactable, Lifetime, Mount, MoveTo, Oscillate, PathFollow, Patrol, Phases, Pickup, PrefabShelf, Projectile, SavePoint, ScoreKeeper, Sight, Spawner, Turret, Wander, WaveSpawner, ZombieAI, ballisticAim, ballisticPath, goToScene, hitStop, localFromWorld, maxRangeAim, phaseOf, registerGameplayBehaviors, restartScene, screenFlash, worldDirection, worldPosition };
package/dist/index.js CHANGED
@@ -9,5 +9,5 @@ import { t as showBootFailure } from "./boot-failure-CKYrEcGF.js";
9
9
  import { a as logText, i as logReport, o as parseDrive, r as resolveRendering, t as isWebGLAvailable } from "./webgl-unavailable-C8aDbGmR.js";
10
10
  import { t as createNoise2D } from "./noise-D3nPpmFg.js";
11
11
  import { a as PARTICLE_PRESETS, i as ParticleSim, n as resolveFrames, o as PARTICLE_PRESET_NAMES, s as applyParticlePreset, t as resolveAnimation } from "./sprite-animation-SQa5gIu2.js";
12
- import { a as findPath, i as preloadUrls, n as assetUrls, o as gridFromRows, r as preloadSceneAssets, t as VERSION } from "./src-DLKVc6Hj.js";
12
+ import { a as findPath, i as preloadUrls, n as assetUrls, o as gridFromRows, r as preloadSceneAssets, t as VERSION } from "./src-DygJfhOb.js";
13
13
  export { AudioBuses, AudioPlayer, BASE_LOCALE, Behavior, CONST_REF_KEY, EffectLog, Engine, HudLayer, IncantoError, InputMap, Localization, LogManager, MusicManager, Node, ORDER_GROUP_BASE, PARTICLE_PRESETS, PARTICLE_PRESET_NAMES, ParticleSim, ROLLOFF_MODELS, Respawn, Rng, SCENE_FORMAT, SFX_PRESETS, SFX_PRESET_NAMES, SaveSlots, Scene, SceneTree, Settings, SfxEngine, Signal, T_PREFIX, Timer, TouchControls, UiBanner, UiBar, UiButton, UiDialogue, UiFrameCapSelect, UiImage, UiLanguageSelect, UiMinimap, UiMuteToggle, UiPanel, UiQualitySelect, UiRenderScaleSelect, UiSelect, UiSlider, UiText, UiToggle, UiVolumeSlider, UiWaypoint, VERSION, WebAudioMusicBackend, applyParticlePreset, assetUrls, attachTouchControls, auditScene, behaviorSchema, behaviorSignals, behaviorsWithoutSave, captureBehaviors, clearBehaviors, clearRegistry, computeViewport, createNode, createNoise2D, createSaveStore, crossfadeGains, describeRefProblem, duplicateNode, effectiveOrder, fadeGain, findPath, getBehavior, getNodeSchema, getNodeSignals, getNodeType, gridFromRows, isAudioContextAvailable, isConstRef, isWebGLAvailable, joystickVector, jsonClone, jsonEquals, jsonKind, loadScene, logReport, logText, mergeStaticSignals, newUid, nodeRefWarnings, parseDrive, parseNodePath, preloadSceneAssets, preloadUrls, qualityEnvironment, readDeviceHints, registerBehavior, registerCoreNodes, registerNode, registeredBehaviors, registeredTypes, replay, resolveAnimation, resolveConstants, resolveFrames, resolveOrderGroups, resolveRefInJson, resolveRendering, resolveViewport, restoreBehaviors, savesWithoutUid, serializeNode, sfxDuration, showBootFailure, spatialGain, spatialPan, startRecording, suggestLocale, suggestQuality, synthSfx, translationKey };
@@ -1,10 +1,10 @@
1
1
  import { o as __exportAll } from "./json-CfTjpvW8.js";
2
2
  import { et as diagnose } from "./pose-ByFB_J3O.js";
3
3
  import { t as IncantoError } from "./errors-BpWbnbb_.js";
4
- import { _ as Node2D, f as Area2D, g as StaticBody2D, h as RigidBody2D, m as PhysicsBody2D, p as CharacterBody2D, v as validateCollider2D } from "./gameplay-D-JuGura.js";
4
+ import { _ as Node2D, f as Area2D, g as StaticBody2D, h as RigidBody2D, m as PhysicsBody2D, p as CharacterBody2D, v as validateCollider2D } from "./gameplay-Bfff_beb.js";
5
5
  import { n as registerDebugSource } from "./debug-draw-BM3DsvtT.js";
6
6
  import { n as jointContacts, t as withoutRapierInitNoise } from "./quiet-rapier-C6fW4zcW.js";
7
- import { p as Joint2D } from "./register-DxAbTO2T.js";
7
+ import { p as Joint2D } from "./register-7E3P1gz6.js";
8
8
  //#region src/2d/physics/physics-2d.ts
9
9
  var physics_2d_exports = /* @__PURE__ */ __exportAll({
10
10
  Physics2D: () => Physics2D,
@@ -1,10 +1,10 @@
1
1
  import { o as __exportAll } from "./json-CfTjpvW8.js";
2
2
  import { et as diagnose } from "./pose-ByFB_J3O.js";
3
3
  import { t as IncantoError } from "./errors-BpWbnbb_.js";
4
- import { $ as Water3D, at as PhysicsBody3D, ct as Node3D, it as CharacterBody3D, lt as validateCollider3D, ot as RigidBody3D, rt as Area3D, st as StaticBody3D } from "./gameplay-D-JuGura.js";
4
+ import { $ as Water3D, at as PhysicsBody3D, ct as Node3D, it as CharacterBody3D, lt as validateCollider3D, ot as RigidBody3D, rt as Area3D, st as StaticBody3D } from "./gameplay-Bfff_beb.js";
5
5
  import { n as registerDebugSource } from "./debug-draw-BM3DsvtT.js";
6
6
  import { n as jointContacts, t as withoutRapierInitNoise } from "./quiet-rapier-C6fW4zcW.js";
7
- import { B as InstancedMesh3D, F as Terrain3D, H as buildMeshGeometry, z as Joint3D } from "./environment-presets-BP77Dl0K.js";
7
+ import { B as InstancedMesh3D, F as Terrain3D, H as buildMeshGeometry, z as Joint3D } from "./environment-presets-e_9YCnGu.js";
8
8
  import { Euler, Matrix4, Quaternion, Vector3 } from "three";
9
9
  //#region src/3d/physics/collider-lines.ts
10
10
  /**
@@ -359,11 +359,14 @@ async function openBundledEditor(opts) {
359
359
  await opts.play(working, camera);
360
360
  }, "starting the game…");
361
361
  },
362
- ...opts.exit ? { onExit: () => crossFade(async () => {
363
- handle?.dispose();
364
- handle = null;
365
- await opts.exit?.();
366
- }, "back to the game…") } : {}
362
+ ...opts.exit ? { onExit: () => {
363
+ const working = handle?.working();
364
+ return crossFade(async () => {
365
+ handle?.dispose();
366
+ handle = null;
367
+ await opts.exit?.(working);
368
+ }, "back to the game…");
369
+ } } : {}
367
370
  });
368
371
  }
369
372
  /**
package/dist/react.js CHANGED
@@ -156,7 +156,7 @@ function IncantoCanvas(props) {
156
156
  pointer: latest.pointer,
157
157
  ...keyboard !== void 0 ? { keyboard } : {}
158
158
  };
159
- const next = await (_gameFactory ?? (mode === "3d" ? async (o) => (await import("./create-game-DVUhHs2B.js").then((n) => n.n)).createGame3D(o) : async (o) => (await import("./create-game-DnwhJ5nW.js").then((n) => n.n)).createGame2D(o)))(opts);
159
+ const next = await (_gameFactory ?? (mode === "3d" ? async (o) => (await import("./create-game-Dai5vfVu.js").then((n) => n.n)).createGame3D(o) : async (o) => (await import("./create-game-BMIPKrQW.js").then((n) => n.n)).createGame2D(o)))(opts);
160
160
  if (disposed) {
161
161
  next.dispose();
162
162
  return;
@@ -3,7 +3,7 @@ import { P as translateOn, t as registerCoreNodes } from "./register-B768Qedj.js
3
3
  import { t as IncantoError } from "./errors-BpWbnbb_.js";
4
4
  import { c as getNodeSchema, p as registerNode } from "./touch-CioTZB-y.js";
5
5
  import { i as ParticleSim, n as resolveFrames, o as PARTICLE_PRESET_NAMES, r as validateAnimations, s as applyParticlePreset, t as resolveAnimation } from "./sprite-animation-SQa5gIu2.js";
6
- import { Q as tolerateUnknownAction, V as effectRng, _ as Node2D, f as Area2D, g as StaticBody2D, h as RigidBody2D, ht as findHealth, m as PhysicsBody2D, p as CharacterBody2D } from "./gameplay-D-JuGura.js";
6
+ import { Q as tolerateUnknownAction, V as effectRng, _ as Node2D, f as Area2D, g as StaticBody2D, h as RigidBody2D, m as PhysicsBody2D, p as CharacterBody2D, vt as findHealth } from "./gameplay-Bfff_beb.js";
7
7
  import { t as checkSheetGrid } from "./sheet-grid-Cea343VO.js";
8
8
  import { AdditiveBlending, BufferAttribute, BufferGeometry, CanvasTexture, Color, DynamicDrawUsage, Group, InstancedMesh, Matrix4, Mesh, MeshBasicMaterial, NearestFilter, NormalBlending, PlaneGeometry, SRGBColorSpace } from "three";
9
9
  //#region src/2d/nodes/joint-2d.ts
@@ -199,6 +199,6 @@ async function preloadSceneAssets(assets, title) {
199
199
  //#endregion
200
200
  //#region src/index.ts
201
201
  /** Engine version. Kept in sync with package.json by the release pipeline. */
202
- const VERSION = "0.75.0";
202
+ const VERSION = "0.77.0";
203
203
  //#endregion
204
204
  export { findPath as a, preloadUrls as i, assetUrls as n, gridFromRows as o, preloadSceneAssets as r, VERSION as t };
@@ -5,9 +5,9 @@ import { t as IncantoError } from "./errors-BpWbnbb_.js";
5
5
  import { t as Rng } from "./rng-CDOMybym.js";
6
6
  import { a as LIGHT_NODE_TYPES, n as startRecording } from "./replay-DrqQ6dZj.js";
7
7
  import { c as getNodeSchema, d as mergeStaticProps, u as getNodeType } from "./touch-CioTZB-y.js";
8
- import { n as registerGameplayBehaviors } from "./gameplay-D-JuGura.js";
9
- import { t as registerNodes2D } from "./register-DxAbTO2T.js";
10
- import { n as registerNodes3D, t as resolveEnvironmentHdri } from "./environment-presets-BP77Dl0K.js";
8
+ import { n as registerGameplayBehaviors } from "./gameplay-Bfff_beb.js";
9
+ import { t as registerNodes2D } from "./register-7E3P1gz6.js";
10
+ import { n as registerNodes3D, t as resolveEnvironmentHdri } from "./environment-presets-e_9YCnGu.js";
11
11
  import { a as NetworkManager, c as readSyncKey, i as sanitizeName, n as registerNodesNet, r as NetworkSpawner, s as findOwnerNode, t as createSplitScreen } from "./split-screen-B-dIcQsQ.js";
12
12
  import { Box3, Euler, Frustum, Matrix4, PerspectiveCamera, Quaternion, Ray, Vector3 } from "three";
13
13
  //#region src/core/asset-urls.ts
@@ -4467,10 +4467,10 @@ async function runScript(json, opts) {
4467
4467
  if (opts.locale) engine.locale.locale = opts.locale;
4468
4468
  const physics = opts.physics ?? "auto";
4469
4469
  if (physics === "2d" || physics === "auto" && scene.dimension === "2d") {
4470
- const { enablePhysics2D } = await import("./physics-2d-x3bCrQf0.js").then((n) => n.r);
4470
+ const { enablePhysics2D } = await import("./physics-2d-Tuf5LAyq.js").then((n) => n.r);
4471
4471
  await enablePhysics2D(engine);
4472
4472
  } else if (physics === "3d" || physics === "auto" && scene.dimension === "3d") {
4473
- const { enablePhysics3D } = await import("./physics-3d-Bz2VPQ6D.js").then((n) => n.r);
4473
+ const { enablePhysics3D } = await import("./physics-3d-C5MOujfQ.js").then((n) => n.r);
4474
4474
  await enablePhysics3D(engine);
4475
4475
  }
4476
4476
  const failures = [];
@@ -4755,10 +4755,10 @@ async function createPlaySession(json, opts = {}) {
4755
4755
  engine.setScene(scene);
4756
4756
  const physics = opts.physics ?? "auto";
4757
4757
  if (physics === "2d" || physics === "auto" && scene.dimension === "2d") {
4758
- const { enablePhysics2D } = await import("./physics-2d-x3bCrQf0.js").then((n) => n.r);
4758
+ const { enablePhysics2D } = await import("./physics-2d-Tuf5LAyq.js").then((n) => n.r);
4759
4759
  await enablePhysics2D(engine);
4760
4760
  } else if (physics === "3d" || physics === "auto" && scene.dimension === "3d") {
4761
- const { enablePhysics3D } = await import("./physics-3d-Bz2VPQ6D.js").then((n) => n.r);
4761
+ const { enablePhysics3D } = await import("./physics-3d-C5MOujfQ.js").then((n) => n.r);
4762
4762
  await enablePhysics3D(engine);
4763
4763
  }
4764
4764
  const stepMs = 1e3 / (opts.fixedHz ?? 60);
package/dist/test.js CHANGED
@@ -1,3 +1,3 @@
1
1
  import { i as instancedScenes, r as auditScene } from "./replay-DrqQ6dZj.js";
2
- import { A as geometricPicker, C as facingReport, D as playtest, E as findPlayer, F as sceneAssetUrls, M as pointAtNode, N as describeFraming, O as playtestFailed, P as framingText, S as collectionProblems, T as failingReplays, _ as feelReport, a as registerAllNodes, b as takeCollectionSnapshots, c as feelsRung, d as ladderVerdict, f as saysRung, g as playMultiplayer, h as multiplayText, i as findFloatingProps, j as geometricView, k as playtestText, l as firstLine, m as multiplayProblems, n as createPlaySession, o as runScript, p as unmeasuredPlays, r as describeCapture, s as validateScene, t as captureScene, u as ladderText, v as feelText, w as facingText, x as agreementProblems, y as takeAgreementSnapshots } from "./test-HlVUeCSn.js";
2
+ import { A as geometricPicker, C as facingReport, D as playtest, E as findPlayer, F as sceneAssetUrls, M as pointAtNode, N as describeFraming, O as playtestFailed, P as framingText, S as collectionProblems, T as failingReplays, _ as feelReport, a as registerAllNodes, b as takeCollectionSnapshots, c as feelsRung, d as ladderVerdict, f as saysRung, g as playMultiplayer, h as multiplayText, i as findFloatingProps, j as geometricView, k as playtestText, l as firstLine, m as multiplayProblems, n as createPlaySession, o as runScript, p as unmeasuredPlays, r as describeCapture, s as validateScene, t as captureScene, u as ladderText, v as feelText, w as facingText, x as agreementProblems, y as takeAgreementSnapshots } from "./test-CVbxnXlv.js";
3
3
  export { agreementProblems, auditScene, captureScene, collectionProblems, createPlaySession, describeCapture, describeFraming, facingReport, facingText, failingReplays, feelReport, feelText, feelsRung, findFloatingProps, findPlayer, firstLine, framingText, geometricPicker, geometricView, instancedScenes, ladderText, ladderVerdict, multiplayProblems, multiplayText, playMultiplayer, playtest, playtestFailed, playtestText, pointAtNode, registerAllNodes, runScript, saysRung, sceneAssetUrls, takeAgreementSnapshots, takeCollectionSnapshots, unmeasuredPlays, validateScene };
package/dist/vite.d.ts CHANGED
@@ -151,6 +151,50 @@ interface IncantoScenesOptions {
151
151
  * Nothing outside it is readable or writable, whatever a request asks for.
152
152
  */
153
153
  root?: string;
154
+ /**
155
+ * Called after a scene is written through this server — the editor's save,
156
+ * and the editor's create. In-process, with the scene itself; the same
157
+ * event goes to stdout for anything watching the dev server from outside
158
+ * (see {@link SceneEvent}).
159
+ */
160
+ onSave?(event: SceneEvent): void;
161
+ }
162
+ /**
163
+ * What this server announces when a scene lands, on stdout AND to `onSave`.
164
+ *
165
+ * ONE line per event, `[incanto] ` and a JSON object — readable by a person in
166
+ * the terminal they are already watching, unambiguous to a machine, and
167
+ * extensible without breaking a parser that only reads the fields it knows:
168
+ *
169
+ * [incanto] {"event":"scene:saved","file":"src/game.scene.json","bytes":13284,"at":"2026-09-08T10:19:57.412Z"}
170
+ *
171
+ * It exists because a container had no way to hear a save that happened inside
172
+ * it. The editor a running game hosts writes through `PUT /api/scene`, and the
173
+ * only signals available to the process supervising that container were
174
+ * accidents: watching the filesystem, or scraping vite's `page reload` line —
175
+ * which existed only because saving used to reload the page, and went away
176
+ * when that was fixed.
177
+ *
178
+ * `abs` and `json` are for `onSave` only; the printed line carries neither (an
179
+ * absolute container path means nothing outside it, and a scene does not
180
+ * belong on one log line).
181
+ */
182
+ interface SceneEvent {
183
+ event: "scene:saved" | "scene:created";
184
+ /** Project-relative, forward slashes on every OS. */
185
+ file: string;
186
+ /** Bytes written. */
187
+ bytes: number;
188
+ /** ISO-8601, when it landed. */
189
+ at: string;
190
+ /** Absolute path — `onSave` only, never printed. */
191
+ abs?: string;
192
+ /** The scene as written — `onSave` only, never printed. */
193
+ json?: unknown;
194
+ }
195
+ /** Hooks the middlewares carry (exported for tests, not for vite). */
196
+ interface SceneHooks {
197
+ onSave?(event: SceneEvent): void;
154
198
  }
155
199
  declare function incantoScenes(opts?: IncantoScenesOptions): {
156
200
  name: string;
@@ -241,9 +285,9 @@ declare function discoverScenes(root: string): ProjectFileEntry[];
241
285
  */
242
286
  declare function resolveSceneFile(root: string, rel: unknown): string | null;
243
287
  /** @internal Exported for tests — `GET`/`POST /api/scenes`. */
244
- declare function serveSceneList(req: ApiReq, res: LibraryRes, root: string): Promise<void>;
288
+ declare function serveSceneList(req: ApiReq, res: LibraryRes, root: string, hooks?: SceneHooks): Promise<void>;
245
289
  /** @internal Exported for tests — `GET`/`PUT /api/scene?file=`. */
246
- declare function serveSceneFile(req: ApiReq, res: LibraryRes, root: string): Promise<void>;
290
+ declare function serveSceneFile(req: ApiReq, res: LibraryRes, root: string, hooks?: SceneHooks): Promise<void>;
247
291
  interface DevServer {
248
292
  middlewares: {
249
293
  use(path: string, handler: (req: LibraryReq, res: LibraryRes) => void): void;
@@ -317,4 +361,4 @@ declare function serveDeviceAuth(req: LibraryReq, res: LibraryRes, opts?: Incant
317
361
  /** @internal Exported for tests — the whole request/response behaviour. */
318
362
  declare function serveLibrary(req: LibraryReq, res: LibraryRes, opts?: IncantoLibraryOptions, doFetch?: typeof fetch): Promise<void>;
319
363
  //#endregion
320
- export { type FrameHost, type FrameReq, type FrameRes, IncantoLibraryOptions, IncantoScenesOptions, type IncantoTrimOptions, ProjectFileEntry, type StaticInspectHost, createStaticInspectHost, discoverScenes, incantoLibrary, incantoScenes, incantoTrim, listeningPorts, maskToken, onlyKnownOptions, parseProcNetTcp, projectDimension, resolveSceneFile, sceneFacts, serveDeviceAuth, serveFrameEndpoints, serveLibrary, serveSceneFile, serveSceneList, serveTokenStatus };
364
+ export { type FrameHost, type FrameReq, type FrameRes, IncantoLibraryOptions, IncantoScenesOptions, type IncantoTrimOptions, ProjectFileEntry, SceneEvent, SceneHooks, type StaticInspectHost, createStaticInspectHost, discoverScenes, incantoLibrary, incantoScenes, incantoTrim, listeningPorts, maskToken, onlyKnownOptions, parseProcNetTcp, projectDimension, resolveSceneFile, sceneFacts, serveDeviceAuth, serveFrameEndpoints, serveLibrary, serveSceneFile, serveSceneList, serveTokenStatus };
package/dist/vite.js CHANGED
@@ -1,9 +1,9 @@
1
1
  import { a as parseJsonText } from "./json-CfTjpvW8.js";
2
2
  import { P as newUid } from "./pose-ByFB_J3O.js";
3
3
  import { t as IncantoError } from "./errors-BpWbnbb_.js";
4
- import { t as VERSION } from "./src-DLKVc6Hj.js";
4
+ import { t as VERSION } from "./src-DygJfhOb.js";
5
5
  import { n as diffSignatures } from "./frame-report-D-_7YF2G.js";
6
- import { s as validateScene } from "./test-HlVUeCSn.js";
6
+ import { s as validateScene } from "./test-CVbxnXlv.js";
7
7
  import { existsSync, mkdirSync, readFileSync, readdirSync, statSync, writeFileSync } from "node:fs";
8
8
  import { basename, dirname, extname, join, normalize, relative, resolve, sep } from "node:path";
9
9
  import { fileURLToPath } from "node:url";
@@ -525,6 +525,29 @@ function incantoTrim(opts = {}) {
525
525
  * vite's Plugin interface.
526
526
  */
527
527
  /**
528
+ * Announce a scene that LANDED. Never called for a refused write: the line
529
+ * means the bytes are on disk, which is the only reading that is any use to a
530
+ * process deciding whether to rebuild.
531
+ */
532
+ function announce(kind, base, abs, raw, json, hooks) {
533
+ const event = {
534
+ event: kind,
535
+ file: relative(base, abs).split(sep).join("/"),
536
+ bytes: Buffer.byteLength(raw),
537
+ at: (/* @__PURE__ */ new Date()).toISOString()
538
+ };
539
+ console.log(`[incanto] ${JSON.stringify(event)}`);
540
+ try {
541
+ hooks?.onSave?.({
542
+ ...event,
543
+ abs,
544
+ json
545
+ });
546
+ } catch (error) {
547
+ console.error(`[incanto] onSave threw: ${message(error)}`);
548
+ }
549
+ }
550
+ /**
528
551
  * The BUILT-IN art, at the path the scenes already name.
529
552
  *
530
553
  * `incanto-assets` prints `incanto/assets/items/coin.png` as an asset's url and
@@ -587,8 +610,28 @@ const ASSET_MIME = {
587
610
  ".glb": "model/gltf-binary",
588
611
  ".gltf": "model/gltf+json"
589
612
  };
613
+ /**
614
+ * What this dev server has just written through `PUT /api/scene`, by absolute
615
+ * path, so its own hot update can be told apart from somebody else's edit.
616
+ *
617
+ * The editor a running game hosts saves through that endpoint — and the file
618
+ * it writes is the file vite is watching, so vite hot-updates it, and a JSON
619
+ * module imported by `main.ts` cannot be hot-swapped: vite full-page-RELOADS.
620
+ * The page comes back as the game and the editor is gone, mid-edit, on save.
621
+ * A write we just made is one the page already has; a hand edit in a text
622
+ * editor is news, and still reloads.
623
+ *
624
+ * Keyed by bytes as well as path so the pass cannot be spent by a different
625
+ * write that happens to arrive first, and it is one-shot: this is a receipt,
626
+ * never a mode.
627
+ */
628
+ const OWN_WRITES = /* @__PURE__ */ new Map();
590
629
  function incantoScenes(opts = {}) {
591
- onlyKnownOptions("incantoScenes", opts, ["strictBehaviors", "root"]);
630
+ onlyKnownOptions("incantoScenes", opts, [
631
+ "strictBehaviors",
632
+ "root",
633
+ "onSave"
634
+ ]);
592
635
  return {
593
636
  name: "incanto-scenes",
594
637
  /**
@@ -599,19 +642,31 @@ function incantoScenes(opts = {}) {
599
642
  configureServer(server) {
600
643
  serveFrameEndpoints(server, VERSION);
601
644
  const root = opts.root ?? server.config?.root ?? process.cwd();
645
+ const hooks = opts.onSave ? { onSave: opts.onSave } : {};
602
646
  server.middlewares.use("/api/scenes", (req, res) => {
603
- serveSceneList(req, res, root);
647
+ serveSceneList(req, res, root, hooks);
604
648
  });
605
649
  server.middlewares.use("/api/scene", (req, res) => {
606
- serveSceneFile(req, res, root);
650
+ serveSceneFile(req, res, root, hooks);
607
651
  });
608
652
  serveBuiltInAssets(server);
609
653
  },
610
654
  async handleHotUpdate(ctx) {
611
655
  if (!ctx.file.endsWith(".scene.json")) return void 0;
656
+ let text;
657
+ try {
658
+ text = await ctx.read();
659
+ } catch {
660
+ return;
661
+ }
662
+ const own = OWN_WRITES.get(normalize(ctx.file));
663
+ if (own !== void 0) {
664
+ OWN_WRITES.delete(normalize(ctx.file));
665
+ if (own === text) return [];
666
+ }
612
667
  let json;
613
668
  try {
614
- json = parseJsonText(await ctx.read());
669
+ json = parseJsonText(text);
615
670
  } catch (e) {
616
671
  report(ctx, `not valid JSON: ${e instanceof Error ? e.message : String(e)}`);
617
672
  return [];
@@ -811,7 +866,7 @@ function readBody(req) {
811
866
  });
812
867
  }
813
868
  /** @internal Exported for tests — `GET`/`POST /api/scenes`. */
814
- async function serveSceneList(req, res, root) {
869
+ async function serveSceneList(req, res, root, hooks) {
815
870
  const base = normalize(resolve(root));
816
871
  if (req.method === void 0 || req.method === "GET") return json(res, 200, discoverScenes(base));
817
872
  if (req.method !== "POST") return json(res, 405, { error: "method not allowed" });
@@ -828,22 +883,25 @@ async function serveSceneList(req, res, root) {
828
883
  if (existsSync(abs)) return json(res, 409, { error: `already exists: ${String(wanted)}` });
829
884
  const name = basename(abs).replace(/\.scene\.json$|\.json$/, "") || "Scene";
830
885
  const dimension = (body.dimension === "3d" || body.dimension === "2d" ? body.dimension : null) ?? projectDimension(base) ?? "2d";
886
+ const created = {
887
+ format: 1,
888
+ type: "scene",
889
+ dimension,
890
+ name,
891
+ root: {
892
+ name,
893
+ type: dimension === "3d" ? "Node3D" : "Node2D",
894
+ uid: newUid()
895
+ }
896
+ };
897
+ const raw = `${JSON.stringify(created, null, 2)}\n`;
831
898
  try {
832
899
  mkdirSync(dirname(abs), { recursive: true });
833
- writeFileSync(abs, `${JSON.stringify({
834
- format: 1,
835
- type: "scene",
836
- dimension,
837
- name,
838
- root: {
839
- name,
840
- type: dimension === "3d" ? "Node3D" : "Node2D",
841
- uid: newUid()
842
- }
843
- }, null, 2)}\n`);
900
+ writeFileSync(abs, raw);
844
901
  } catch (error) {
845
902
  return json(res, 400, { error: message(error) });
846
903
  }
904
+ announce("scene:created", base, abs, raw, created, hooks);
847
905
  return json(res, 201, {
848
906
  rel: relative(base, abs).split(sep).join("/"),
849
907
  abs,
@@ -852,7 +910,7 @@ async function serveSceneList(req, res, root) {
852
910
  });
853
911
  }
854
912
  /** @internal Exported for tests — `GET`/`PUT /api/scene?file=`. */
855
- async function serveSceneFile(req, res, root) {
913
+ async function serveSceneFile(req, res, root, hooks) {
856
914
  const base = normalize(resolve(root));
857
915
  const file = new URL(req.url ?? "/", "http://localhost").searchParams.get("file");
858
916
  const abs = resolveSceneFile(base, file);
@@ -903,11 +961,14 @@ async function serveSceneFile(req, res, root) {
903
961
  };
904
962
  if (!already.ok) return json(res, 409, { error: `refusing to overwrite ${file} — ${already.why}. The editor only replaces scenes, and only creates new files.` });
905
963
  }
964
+ const written = raw.endsWith("\n") ? raw : `${raw}\n`;
906
965
  try {
907
- writeFileSync(abs, raw.endsWith("\n") ? raw : `${raw}\n`);
966
+ writeFileSync(abs, written);
908
967
  } catch (error) {
909
968
  return json(res, 400, { error: message(error) });
910
969
  }
970
+ OWN_WRITES.set(normalize(abs), written);
971
+ announce("scene:saved", base, abs, written, parsed, hooks);
911
972
  return json(res, 200, {
912
973
  ok: true,
913
974
  output: abs
@@ -1 +1 @@
1
- import{i as e,n as t}from"./index-DgrgUKno.js";async function n(e,n){return new a((await t(()=>import(`./GameServer-C56iOUgF.js`),[],import.meta.url)).GameServer,e,{diagnostics:n})}var r=[500,1e3,2e3,4e3,8e3],i=8,a=class{raw;active=new Map;reconnecting=!1;disposed=!1;diagnostics;wait;constructor(e,t,n){this.diagnostics=n?.diagnostics??null,this.wait=n?.wait??(e=>new Promise(t=>{setTimeout(t,e)})),this.raw=new e({...t})}get account(){return this.raw.account}get connected(){return this.raw.connected}connect(){return this.raw.connected?Promise.resolve(!0):(this.disposed=!1,this.rawConnect())}rawConnect(){return this.raw.connect({onDisconnect:()=>void this.reconnect()})}disconnect(){this.disposed=!0;for(let e of this.active.values())e.off();return this.active.clear(),this.raw.disconnect()}remoteFunction(e,t,n){return this.raw.remoteFunction(e,t,n)}track(e){let t=Symbol(`sub`),n={make:e,off:e()};return this.active.set(t,n),()=>{n.off(),this.active.delete(t)}}async reconnect(){if(!this.disposed&&!this.reconnecting){this.reconnecting=!0;try{for(let t=0;t<i;t++){let n=!1,i=null;try{n=await this.rawConnect()!==!1}catch(e){i=e}if(this.disposed)return;if(n){for(let e of this.active.values())e.off(),e.off=e.make();t>0&&e(this.diagnostics,`info`,`[incanto] multiplayer reconnected after ${t+1} attempts.`);return}t===0&&e(this.diagnostics,`warn`,`[incanto] the multiplayer connection dropped and the server would not take it back${i?` (${i instanceof Error?i.message:String(i)})`:``}. Retrying — other players cannot see this one until it comes back.`);let a=r[Math.min(t,r.length-1)]??8e3;if(await this.wait(a),this.disposed)return}e(this.diagnostics,`error`,`[incanto] multiplayer gave up after ${i} reconnect attempts — this client is offline and the others cannot see it. Call connect() again to retry.`)}finally{this.reconnecting=!1}}}subscribeRoomState(e,t){return this.track(()=>this.raw.subscribeRoomState(e,t))}subscribeRoomMyState(e,t){return this.track(()=>this.raw.subscribeRoomMyState(e,t))}subscribeRoomAllUserStates(e,t){return this.track(()=>this.raw.subscribeRoomAllUserStates(e,e=>{let n={};for(let t of e??[]){if(!t||typeof t.account!=`string`||t.__leaved)continue;let{account:e,__updated:r,__leaved:i,...a}=t;n[e]=a}t(n)}))}subscribeRoomCollection(e,t,n){return this.track(()=>this.raw.subscribeRoomCollection(e,t,({items:e})=>{let t={};for(let n of e??[])n&&typeof n.__id==`string`&&(t[n.__id]=n);n(t)}))}onRoomMessage(e,t,n){return this.track(()=>this.raw.onRoomMessage(e,t,n))}onRoomUserJoin(e,t){return this.track(()=>this.raw.onRoomUserJoin(e,t))}onRoomUserLeave(e,t){return this.track(()=>this.raw.onRoomUserLeave(e,t))}subscribeGlobalState(e){return this.track(()=>this.raw.subscribeGlobalState(e))}subscribeGlobalMyState(e){return this.track(()=>this.raw.subscribeGlobalMyState(e))}subscribeGlobalUserState(e,t){return this.track(()=>this.raw.subscribeGlobalUserState(e,t))}subscribeGlobalCollection(e,t){return this.track(()=>this.raw.subscribeGlobalCollection(e,({items:e})=>{let n={};for(let t of e??[])t&&typeof t.__id==`string`&&(n[t.__id]=t);t(n)}))}subscribeAsset(e,t){return this.track(()=>this.raw.subscribeAsset(e,t))}onGlobalMessage(e,t){return this.track(()=>this.raw.onGlobalMessage(e,t))}};export{n as createAgent8Server};
1
+ import{i as e,n as t}from"./index-Db74LZY-.js";async function n(e,n){return new a((await t(()=>import(`./GameServer-C56iOUgF.js`),[],import.meta.url)).GameServer,e,{diagnostics:n})}var r=[500,1e3,2e3,4e3,8e3],i=8,a=class{raw;active=new Map;reconnecting=!1;disposed=!1;diagnostics;wait;constructor(e,t,n){this.diagnostics=n?.diagnostics??null,this.wait=n?.wait??(e=>new Promise(t=>{setTimeout(t,e)})),this.raw=new e({...t})}get account(){return this.raw.account}get connected(){return this.raw.connected}connect(){return this.raw.connected?Promise.resolve(!0):(this.disposed=!1,this.rawConnect())}rawConnect(){return this.raw.connect({onDisconnect:()=>void this.reconnect()})}disconnect(){this.disposed=!0;for(let e of this.active.values())e.off();return this.active.clear(),this.raw.disconnect()}remoteFunction(e,t,n){return this.raw.remoteFunction(e,t,n)}track(e){let t=Symbol(`sub`),n={make:e,off:e()};return this.active.set(t,n),()=>{n.off(),this.active.delete(t)}}async reconnect(){if(!this.disposed&&!this.reconnecting){this.reconnecting=!0;try{for(let t=0;t<i;t++){let n=!1,i=null;try{n=await this.rawConnect()!==!1}catch(e){i=e}if(this.disposed)return;if(n){for(let e of this.active.values())e.off(),e.off=e.make();t>0&&e(this.diagnostics,`info`,`[incanto] multiplayer reconnected after ${t+1} attempts.`);return}t===0&&e(this.diagnostics,`warn`,`[incanto] the multiplayer connection dropped and the server would not take it back${i?` (${i instanceof Error?i.message:String(i)})`:``}. Retrying — other players cannot see this one until it comes back.`);let a=r[Math.min(t,r.length-1)]??8e3;if(await this.wait(a),this.disposed)return}e(this.diagnostics,`error`,`[incanto] multiplayer gave up after ${i} reconnect attempts — this client is offline and the others cannot see it. Call connect() again to retry.`)}finally{this.reconnecting=!1}}}subscribeRoomState(e,t){return this.track(()=>this.raw.subscribeRoomState(e,t))}subscribeRoomMyState(e,t){return this.track(()=>this.raw.subscribeRoomMyState(e,t))}subscribeRoomAllUserStates(e,t){return this.track(()=>this.raw.subscribeRoomAllUserStates(e,e=>{let n={};for(let t of e??[]){if(!t||typeof t.account!=`string`||t.__leaved)continue;let{account:e,__updated:r,__leaved:i,...a}=t;n[e]=a}t(n)}))}subscribeRoomCollection(e,t,n){return this.track(()=>this.raw.subscribeRoomCollection(e,t,({items:e})=>{let t={};for(let n of e??[])n&&typeof n.__id==`string`&&(t[n.__id]=n);n(t)}))}onRoomMessage(e,t,n){return this.track(()=>this.raw.onRoomMessage(e,t,n))}onRoomUserJoin(e,t){return this.track(()=>this.raw.onRoomUserJoin(e,t))}onRoomUserLeave(e,t){return this.track(()=>this.raw.onRoomUserLeave(e,t))}subscribeGlobalState(e){return this.track(()=>this.raw.subscribeGlobalState(e))}subscribeGlobalMyState(e){return this.track(()=>this.raw.subscribeGlobalMyState(e))}subscribeGlobalUserState(e,t){return this.track(()=>this.raw.subscribeGlobalUserState(e,t))}subscribeGlobalCollection(e,t){return this.track(()=>this.raw.subscribeGlobalCollection(e,({items:e})=>{let n={};for(let t of e??[])t&&typeof t.__id==`string`&&(n[t.__id]=t);t(n)}))}subscribeAsset(e,t){return this.track(()=>this.raw.subscribeAsset(e,t))}onGlobalMessage(e,t){return this.track(()=>this.raw.onGlobalMessage(e,t))}};export{n as createAgent8Server};
@@ -1,3 +1,3 @@
1
- import{a as e,o as t,r as n,t as r}from"./index-DgrgUKno.js";function i(e,t,n,r=1){let i=Math.min(e.x0,e.x1)*r,a=Math.max(e.x0,e.x1)*r,o=Math.min(e.y0,e.y1)*r,s=Math.max(e.y0,e.y1)*r,c=Math.max(0,Math.min(Math.round(i),t-1)),l=Math.max(0,Math.min(Math.round(o),n-1));return{x:c,y:l,w:Math.max(1,Math.min(Math.round(a-i),t-c)),h:Math.max(1,Math.min(Math.round(s-o),n-l))}}function a(e,t,n,r){let{x:i,y:a,w:o,h:s}=r,c=new Uint8ClampedArray(o*s*4);for(let n=0;n<s;n++){let r=((a+n)*t+i)*4,s=n*o*4;c.set(e.subarray(r,r+o*4),s)}return{pixels:c,width:o,height:s}}function o(e){if(!e)return`// no scene loaded`;let t=e.source??e;return JSON.stringify(t,null,2)}async function s(e){let t=globalThis.navigator;if(!t?.clipboard?.writeText)return!1;try{return await t.clipboard.writeText(e),!0}catch{return!1}}async function c(e,t){let n=globalThis,r=n.navigator?.clipboard?.write;if(!r||!n.ImageData||!n.ClipboardItem)return!1;try{let i=e.createElement(`canvas`);i.width=t.width,i.height=t.height;let a=i.getContext(`2d`);if(!a)return!1;a.putImageData(new n.ImageData(t.pixels,t.width,t.height),0,0);let o=await new Promise(e=>i.toBlob(e,`image/png`));return o?(await r.call(n.navigator?.clipboard,[new n.ClipboardItem({"image/png":o})]),!0):!1}catch{return!1}}var l=[`nw`,`n`,`ne`,`e`,`se`,`s`,`sw`,`w`],u={nw:[0,0],n:[.5,0],ne:[1,0],e:[1,.5],se:[1,1],s:[.5,1],sw:[0,1],w:[0,.5]},d={nw:`nwse-resize`,se:`nwse-resize`,ne:`nesw-resize`,sw:`nesw-resize`,n:`ns-resize`,s:`ns-resize`,e:`ew-resize`,w:`ew-resize`},f=(e,t,n)=>Math.max(t,Math.min(n,e));function p(e){return{x:Math.min(e.x0,e.x1),y:Math.min(e.y0,e.y1),w:Math.abs(e.x1-e.x0),h:Math.abs(e.y1-e.y0)}}function m(e,t,n,r,i,a){let o=e.x,s=e.y,c=e.x+e.w,l=e.y+e.h;return t.includes(`w`)&&(o=f(o+n,0,i)),t.includes(`e`)&&(c=f(c+n,0,i)),t.includes(`n`)&&(s=f(s+r,0,a)),t.includes(`s`)&&(l=f(l+r,0,a)),{x:Math.min(o,c),y:Math.min(s,l),w:Math.max(1,Math.abs(c-o)),h:Math.max(1,Math.abs(l-s))}}function 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WeakMap;resumeScale=1;timeEls=null;hovering=!1;constructor(e,t,n,r,i=[],a){this.engine=e,this.container=t,this.doc=n,this.statsSource=r,this.actions=i,this.frameSource=a,this.menuButton=n.createElement(`div`),this.menuButton.textContent=`☰ debug`,b(this.menuButton,{position:`absolute`,top:`8px`,left:`8px`,padding:`4px 10px`,background:`rgba(18,20,26,0.85)`,border:`1px solid rgba(255,255,255,0.18)`,borderRadius:`6px`,color:`rgba(255,255,255,0.85)`,font:`12px ui-monospace, Menlo, monospace`,cursor:`pointer`,userSelect:`none`,zIndex:`50`,pointerEvents:`auto`}),this.bindMenuDrag(),t.style.position||(t.style.position=`relative`),t.appendChild(this.menuButton),this.cleanups.push(e.log.added.connect(e=>{this.pushLog({level:e.level,source:`engine`,text:e.parts.map(W).join(` `)})})),this.cleanups.push(e.sceneChanged.connect(()=>{this.selected=null,this.applyColliderScope(),this.renderExplorer(),this.renderInspector()})),this.cleanups.push(e.updated.connect(()=>{this.frame+=1,this.frame%30==0&&(this.renderExplorer(),this.renderStats(),this.editing===0&&!this.hovering&&this.renderInspector(),this.syncTime())}))}isOpen(e){return e===`copyScene`||e===`captureRegion`?!1:e===`colliders`?this.colliderMode!==`off`:e===`stats`?this.statsChip!==null:this.panels.has(e)}colliderMode=`off`;setColliders(e){this.colliderMode=e,this.applyColliderScope()}applyColliderScope(){let e=this.colliderMode;for(let t of r(`2d`).concat(r(`3d`)))t.debugDraw=e!==`off`,t.debugScope=e===`selected`?this.selected:null}open(e){if(e===`stats`){this.openStatsChip();return}if(this.panels.has(e)){e===`explorer`&&this.renderExplorer(),e===`inspector`&&this.renderInspector(),e===`logs`&&this.renderLogs(),e===`time`&&this.renderTime();return}let t=new w(this.doc,this.container,{explorer:`Explorer`,inspector:`Inspector`,logs:`Logs`,time:`Time`}[e],{explorer:{x:12,y:44,w:240,h:320},inspector:{x:264,y:44,w:280,h:320},logs:{x:12,y:380,w:532,h:200},time:{x:556,y:44,w:260,h:150}}[e]);t.onClose=()=>this.close(e),e===`inspector`&&(t.body.addEventListener(`pointerenter`,()=>{this.hovering=!0}),t.body.addEventListener(`pointerleave`,()=>{this.hovering=!1})),this.panels.set(e,t),e===`explorer`&&this.renderExplorer(),e===`inspector`&&this.renderInspector(),e===`logs`&&this.renderLogs(),e===`time`&&this.renderTime()}close(e){if(e===`inspector`&&(this.hovering=!1),e===`stats`){this.statsChip?.remove(),this.statsChip=null;return}let t=this.panels.get(e);t&&(t.remove(),this.panels.delete(e))}toggle(e){if(e===`copyScene`){this.copyScene();return}if(e===`captureRegion`){this.captureRegion();return}if(e===`colliders`){this.setColliders({off:`all`,all:`selected`,selected:`off`}[this.colliderMode]);return}this.isOpen(e)?this.close(e):this.open(e)}setLevelEnabled(e,t){this.levelEnabled[e]=t,this.renderLogs()}setConsoleCapture(e){if(e!==this.consoleCapture)if(this.consoleCapture=e,e){this.renderLogs();let e=console;for(let t of B){let n=e[t];e[t]=(...e)=>{n.apply(console,e);let r=t===`log`?`info`:t;this.pushLog({level:r,source:`console`,text:e.map(W).join(` `)})},this.consolePatched.push(()=>{e[t]=n})}}else{for(let e of this.consolePatched)e();this.consolePatched=[],this.renderLogs()}}dispose(){this.engine.debugSelection=null,this.setColliders(`off`),this.setConsoleCapture(!1);for(let e of this.cleanups)e();for(let e of[...this.panels.keys()])this.close(e);this.close(`stats`),this.closeDropdown(),this.menuButton.remove()}menuLabel(e,t){let n=e===`colliders`&&this.colliderMode!==`off`?` · ${this.colliderMode}`:``;return`${this.isOpen(e)?`✓ `:``}${t}${n}`}bindMenuDrag(){let e=null,t=!1;this.menuButton.addEventListener(`pointerdown`,n=>{let r=n;e={x:r.clientX??0,y:r.clientY??0,bx:this.menuPos.x,by:this.menuPos.y},t=!1,r.pointerId!==void 0&&this.menuButton.setPointerCapture?.(r.pointerId)}),this.menuButton.addEventListener(`pointermove`,n=>{if(!e)return;let r=n,i=(r.clientX??0)-e.x,a=(r.clientY??0)-e.y;!t&&Math.hypot(i,a)<L||(t||(t=!0,this.closeDropdown(),b(this.menuButton,{cursor:`grabbing`})),this.moveMenuButton(e.bx+i,e.by+a))});let n=()=>{if(!e)return;let n=t;e=null,t=!1,b(this.menuButton,{cursor:`pointer`}),n||this.toggleDropdown()};this.menuButton.addEventListener(`pointerup`,n),this.menuButton.addEventListener(`pointercancel`,n)}moveMenuButton(e,t){let n=this.menuButton,r=_(e,t,n.offsetWidth??0,n.offsetHeight??0,this.container.clientWidth||0,this.container.clientHeight||0,0,0);this.menuPos={x:r.x,y:r.y},b(this.menuButton,{left:`${r.x}px`,top:`${r.y}px`})}closeDropdown(){this.dismissDropdown?.(),this.dismissDropdown=null,this.dropdown?.remove(),this.dropdown=null}toggleDropdown(){if(this.dropdown){this.closeDropdown();return}let e=this.doc.createElement(`div`);b(e,{position:`absolute`,background:`rgba(18,20,26,0.95)`,border:`1px solid rgba(255,255,255,0.18)`,borderRadius:`6px`,font:`12px ui-monospace, Menlo, monospace`,color:`rgba(255,255,255,0.85)`,zIndex:`60`,pointerEvents:`auto`,overflow:`hidden`});for(let[t,n]of[[`explorer`,`Explorer`],[`inspector`,`Inspector`],[`logs`,`Logs`],[`time`,`Time`],[`copyScene`,`Copy scene JSON`],[`captureRegion`,`Capture region`],[`stats`,`Stats`],[`colliders`,`Colliders`]]){let r=this.doc.createElement(`div`);r.textContent=this.menuLabel(t,n),b(r,{padding:`6px 14px`,cursor:`pointer`,userSelect:`none`}),r.addEventListener(`click`,()=>{if(this.toggle(t),t===`colliders`){r.textContent=this.menuLabel(t,n);return}this.closeDropdown()}),e.appendChild(r)}for(let t of this.actions){let n=this.doc.createElement(`div`);n.textContent=t.label,b(n,{padding:`6px 14px`,cursor:`pointer`,userSelect:`none`,borderTop:`1px solid rgba(255,255,255,0.14)`,color:`rgba(158,232,220,0.95)`}),n.addEventListener(`click`,()=>{this.closeDropdown(),t.run()}),e.appendChild(n)}this.container.appendChild(e),this.dropdown=e;let t=e,n=this.menuButton,r=v({x:this.menuPos.x,y:this.menuPos.y,w:n.offsetWidth??0,h:n.offsetHeight??26},t.offsetWidth??0,t.offsetHeight??0,this.container.clientWidth||0,this.container.clientHeight||0);b(e,{left:`${r.x}px`,top:`${r.y}px`}),this.dismissDropdown=y(this.doc,[e,this.menuButton],()=>this.closeDropdown())}openStatsChip(){if(this.statsChip)return;let e=this.doc.createElement(`div`);b(e,{position:`absolute`,top:`8px`,right:`8px`,padding:`4px 10px`,background:`rgba(18,20,26,0.85)`,border:`1px solid rgba(255,255,255,0.18)`,borderRadius:`6px`,color:`rgba(255,255,255,0.85)`,font:`12px ui-monospace, Menlo, monospace`,textAlign:`right`,whiteSpace:`pre`,userSelect:`none`,pointerEvents:`none`,zIndex:`70`}),this.container.appendChild(e),this.statsChip=e,this.renderStats()}renderStats(){let e=this.statsChip;if(!e)return;let t=this.engine.stats(),n=this.statsSource?.()??{},r=[`nodes ${t.nodes}`,...n.triangles===void 0?[]:[`tris ${U(n.triangles)}`],...n.drawCalls===void 0?[]:[`calls ${n.drawCalls}`]].join(` · `),i=t.phases,a=`\nphys ${i.fixedMs.toFixed(1)} · logic ${i.updateMs.toFixed(1)} · draw ${i.renderMs.toFixed(1)} · other ${i.otherMs.toFixed(1)}`;e.textContent=`${Math.round(t.fps)} fps · ${t.frameMs.toFixed(1)} ms\n${r}${a}`}renderExplorer(){let e=this.panels.get(`explorer`);if(!e)return;let t=e.body.scrollTop;H(e.body);let n=this.engine.scene?.root;if(!n){e.body.scrollTop=t;return}let r=(e,t)=>{let n=e.constructor,i=e.children.length>0,a=this.collapsedFlags.get(e)===!0,o=this.doc.createElement(`div`);b(o,{display:`flex`,alignItems:`center`,cursor:`pointer`,padding:`1px 2px`,borderRadius:`3px`,background:e===this.selected?`rgba(110,160,255,0.25)`:`transparent`});let s=this.doc.createElement(`span`);s.textContent=i?a?`▸`:`▾`:`·`,b(s,{width:`14px`,flex:`none`,textAlign:`center`,opacity:i?`0.85`:`0.25`,userSelect:`none`}),i&&s.addEventListener(`click`,t=>{t.stopPropagation?.(),this.collapsedFlags.set(e,!a),this.renderExplorer()}),o.appendChild(s);let c=this.doc.createElement(`span`);c.textContent=e.name,b(c,{whiteSpace:`nowrap`}),o.appendChild(c);let l=this.doc.createElement(`span`);if(l.textContent=` ${n.typeName}`,b(l,{opacity:`0.45`,whiteSpace:`nowrap`,fontSize:`10px`}),o.appendChild(l),i&&a){let t=this.doc.createElement(`span`);t.textContent=` (${e.children.length})`,b(t,{opacity:`0.35`,fontSize:`10px`}),o.appendChild(t)}if(o.addEventListener(`click`,()=>{this.selected=e,this.engine.debugSelection=e,this.applyColliderScope(),this.open(`inspector`),this.renderExplorer(),this.renderInspector()}),t.appendChild(o),i&&!a){let n=this.doc.createElement(`div`);b(n,{marginLeft:`8px`,paddingLeft:`8px`,borderLeft:`1px solid rgba(255,255,255,0.14)`});for(let t of e.children)r(t,n);t.appendChild(n)}};r(n,e.body),e.body.scrollTop=t}renderInspector(){let t=this.panels.get(`inspector`);if(!t)return;let n=t.body.scrollTop;H(t.body);let r=this.selected;if(r&&r.tree===null&&(this.selected=null,this.engine.debugSelection=null,this.applyColliderScope(),r=null),!r){let e=this.doc.createElement(`div`);e.textContent=`select a node in the Explorer`,b(e,{opacity:`0.6`}),t.body.appendChild(e);return}let i=r.constructor,a=this.doc.createElement(`div`);if(a.textContent=`${r.getPath()} · ${i.typeName}${r.uid?` · ${r.uid}`:``}`,b(a,{fontWeight:`700`,marginBottom:`6px`,whiteSpace:`pre-wrap`}),t.body.appendChild(a),r.groups.size>0){let e=this.doc.createElement(`div`);e.textContent=`groups: ${[...r.groups].join(`, `)}`,b(e,{opacity:`0.7`,marginBottom:`6px`}),t.body.appendChild(e)}let o=e(i),s=r;for(let e of Object.keys(o)){let n=o[e];this.renderValueRow(t.body,r,e,{read:()=>s[e],write:t=>{s[e]=t},options:n?.options,variants:n?.variants})}t.body.scrollTop=n}renderValueRow(e,n,r,i){let a=i.read(),o=i.options,s={get[r](){return i.read()},set[r](e){i.write(e)}},c=this.doc.createElement(`div`);b(c,{display:`flex`,gap:`6px`,alignItems:`center`,margin:`2px 0`});let l=this.doc.createElement(`div`);l.textContent=r,b(l,{minWidth:`84px`,opacity:`0.75`}),c.appendChild(l);let u=(e,t)=>{let i=this.doc.createElement(`input`);return i.type=`number`,i.value=String(e),b(i,K(`70px`)),this.trackEditing(i),i.addEventListener(`change`,()=>{let e=Number(i.value);Number.isFinite(e)?t(e):i.value=String(n[r])}),i};if(typeof a==`number`)c.appendChild(u(a,e=>{s[r]=e}));else if(typeof a==`boolean`){let e=this.doc.createElement(`input`);e.type=`checkbox`,e.checked=a,this.trackEditing(e),e.addEventListener(`change`,()=>{s[r]=e.checked}),c.appendChild(e)}else if(typeof a==`string`&&o&&o.length>0){let e=this.doc.createElement(`select`);for(let t of o.includes(a)?o:[a,...o]){let n=this.doc.createElement(`option`);n.value=t,n.textContent=t,t===a&&(n.selected=!0),e.appendChild(n)}e.value=a,this.trackEditing(e),e.addEventListener(`change`,()=>{s[r]=e.value}),b(e,K(`110px`)),c.appendChild(e)}else if(typeof a==`string`){let e=this.doc.createElement(`input`);e.type=`text`,e.value=a,this.trackEditing(e),b(e,K(`140px`)),e.addEventListener(`change`,()=>{s[r]=e.value}),c.appendChild(e)}else if(Array.isArray(a)&&a.length<=8&&a.every(e=>typeof e==`number`))for(let e=0;e<a.length;e++)c.appendChild(u(a[e],t=>{let n=[...s[r]];n[e]=t,s[r]=n}));else if(F(a)){let o=this.doc.createElement(`div`);b(o,{marginLeft:`10px`,paddingLeft:`8px`,borderLeft:`1px solid rgba(255,255,255,0.14)`});let s=i.variants?.tag,l=Object.keys(a);s&&!l.includes(s)&&l.unshift(s);let u=i.path??r;for(let e of l){let r=e===s;this.renderValueRow(o,n,e,{path:`${u}.${e}`,read:()=>i.read()[e]??(r?``:null),write:n=>{if(r&&i.variants){let e=i.variants.byTag[String(n)];if(e!==void 0){i.write(t(e));return}}i.write({...i.read(),[e]:n})},options:r&&i.variants?Object.keys(i.variants.byTag):void 0})}e.appendChild(c),e.appendChild(o);return}else{let o=JSON.stringify(t(a));if(o.length<=A){let e=this.doc.createElement(`div`);e.textContent=o,b(e,{opacity:`0.65`,whiteSpace:`pre-wrap`,wordBreak:`break-all`}),c.appendChild(e)}else{let t=i.path??r,s=this.detailOpen.get(n)?.has(t)??!1,l=this.doc.createElement(`div`);if(l.textContent=`${s?`▾`:`▸`} ${N(a)}`,b(l,{opacity:`0.75`,cursor:`pointer`,userSelect:`none`}),l.addEventListener(`click`,()=>{let e=this.detailOpen.get(n);e||(e=new Set,this.detailOpen.set(n,e)),s?e.delete(t):e.add(t),this.renderInspector()}),c.appendChild(l),e.appendChild(c),s){let t=this.doc.createElement(`div`);t.textContent=P(a,o),b(t,{opacity:`0.6`,whiteSpace:`pre-wrap`,wordBreak:`break-all`,marginLeft:`10px`,paddingLeft:`8px`,borderLeft:`1px solid rgba(255,255,255,0.14)`}),e.appendChild(t)}return}}e.appendChild(c)}trackEditing(e){e.addEventListener(`focus`,()=>{this.editing+=1}),e.addEventListener(`blur`,()=>{this.editing=Math.max(0,this.editing-1)})}pushLog(e){this.logRows.push(e),this.logRows.length>z&&this.logRows.splice(0,this.logRows.length-z),this.renderLogs()}async copyScene(){let e=await s(o(this.engine.scene??null));return this.toast(e?`scene JSON copied`:`could not reach the clipboard`),e}captureRegion(){this.capture||=(this.captureScale=globalThis.devicePixelRatio??1,this.frameSource?.().then(e=>{this.captureScale=e.width/Math.max(1,this.container.clientWidth||e.width)}).catch(()=>{}),k({doc:this.doc,container:this.container,scale:()=>this.captureScale,onCopy:e=>void this.copyRegion({x0:e.x,y0:e.y,x1:e.x+e.w,y1:e.y+e.h}),onClose:()=>{this.capture=null}}))}capture=null;captureScale=1;async copyRegion(e){let t=this.frameSource;if(!t)return this.toast(`no renderer to capture from`),!1;try{let n=await t(),r=n.width/Math.max(1,this.container.clientWidth||n.width),o=i(e,n.width,n.height,r),s=a(n.pixels,n.width,n.height,o),l=await c(this.doc,s);return this.toast(l?`copied ${s.width}×${s.height}`:`could not copy the image`),l}catch(e){return this.toast(`capture failed: ${e instanceof Error?e.message:String(e)}`),!1}}toast(e){let t=this.doc.createElement(`div`);t.textContent=e,b(t,{position:`absolute`,bottom:`16px`,left:`50%`,transform:`translateX(-50%)`,padding:`6px 12px`,borderRadius:`6px`,background:`rgba(18,20,26,0.92)`,color:`rgba(255,255,255,0.9)`,font:`12px ui-monospace, Menlo, monospace`,zIndex:`90`,pointerEvents:`none`}),this.container.appendChild(t),setTimeout(()=>t.remove(),1800)}setTimeScale(e){Number.isFinite(e)&&(this.engine.timeScale=Math.max(0,e),this.syncTime())}setPaused(e){e?(this.engine.timeScale>0&&(this.resumeScale=this.engine.timeScale),this.engine.timeScale=0):this.engine.timeScale=this.resumeScale>0?this.resumeScale:1,this.syncTime()}get paused(){return this.engine.timeScale===0}nextFrame(){this.paused||this.setPaused(!0),this.engine.step({ignorePause:!0}),this.syncTime()}syncTime(){let e=this.timeEls;if(!e)return;let t=this.engine.timeScale,n=String(Math.round(t*1e3)/1e3);this.editing===0&&(e.slider.value=String(Math.min(t,I)),e.box.value=n),e.readout.textContent=`timeScale ${n}${this.paused?` · paused`:``}`,e.pause.textContent=this.paused?`▶ Resume`:`⏸ Pause`}renderTime(){let e=this.panels.get(`time`);if(!e)return;H(e.body),this.timeEls=null;let t=this.doc.createElement(`div`);b(t,{marginBottom:`6px`,opacity:`0.85`}),e.body.appendChild(t);let n=this.doc.createElement(`input`);n.type=`range`,n.min=`0`,n.max=String(I),n.step=`0.05`,n.value=String(Math.min(this.engine.timeScale,I)),b(n,{width:`100%`,marginBottom:`6px`}),this.trackEditing(n),n.addEventListener(`input`,()=>this.setTimeScale(Number(n.value))),e.body.appendChild(n);let r=this.doc.createElement(`div`);b(r,{display:`flex`,gap:`6px`,alignItems:`center`,marginBottom:`8px`});let i=this.doc.createElement(`input`);i.type=`number`,i.min=`0`,i.step=`0.05`,i.value=String(this.engine.timeScale),b(i,K(`72px`)),this.trackEditing(i),i.addEventListener(`change`,()=>{let e=Number(i.value);Number.isFinite(e)&&this.setTimeScale(e),this.syncTimeAfterEdit()}),r.appendChild(i);for(let e of[.25,.5,1,2]){let t=this.doc.createElement(`div`);t.textContent=`${e}×`,b(t,{cursor:`pointer`,opacity:`0.7`,padding:`2px 4px`}),t.addEventListener(`click`,()=>this.setTimeScale(e)),r.appendChild(t)}e.body.appendChild(r);let a=this.doc.createElement(`div`);b(a,{display:`flex`,gap:`8px`});let o=this.doc.createElement(`div`);b(o,G()),o.addEventListener(`click`,()=>this.setPaused(!this.paused)),a.appendChild(o);let s=this.doc.createElement(`div`);s.textContent=`⏭ Next frame`,s.title=`Pauses, then advances one fixed step`,b(s,G()),s.addEventListener(`click`,()=>this.nextFrame()),a.appendChild(s),e.body.appendChild(a),this.timeEls={slider:n,box:i,readout:t,pause:o},this.syncTime()}syncTimeAfterEdit(){let e=this.timeEls;if(!e)return;let t=this.engine.timeScale;e.slider.value=String(Math.min(t,I)),e.box.value=String(Math.round(t*1e3)/1e3)}renderLogs(){let e=this.panels.get(`logs`);if(!e)return;H(e.body);let t=this.doc.createElement(`div`);b(t,{display:`flex`,gap:`8px`,marginBottom:`4px`,flexWrap:`wrap`});for(let e of[`debug`,`info`,`warn`,`error`]){let n=this.doc.createElement(`div`);n.textContent=`${this.levelEnabled[e]?`✓`:`·`}${e}`,b(n,{cursor:`pointer`,opacity:this.levelEnabled[e]?`1`:`0.45`}),n.addEventListener(`click`,()=>this.setLevelEnabled(e,!this.levelEnabled[e])),t.appendChild(n)}let n=this.doc.createElement(`div`);n.textContent=`${this.consoleCapture?`✓`:`·`}console`,b(n,{cursor:`pointer`,marginLeft:`auto`}),n.addEventListener(`click`,()=>this.setConsoleCapture(!this.consoleCapture)),t.appendChild(n),e.body.appendChild(t);let r={debug:`rgba(255,255,255,0.5)`,info:`rgba(255,255,255,0.85)`,warn:`#ffc861`,error:`#ff6b6b`};for(let t of this.logRows){if(!this.levelEnabled[t.level])continue;let n=this.doc.createElement(`div`);n.textContent=`[${t.source===`console`?`console`:t.level}] ${t.text}`,b(n,{color:r[t.level],whiteSpace:`pre-wrap`}),e.body.appendChild(n)}}};function H(e){for(let t of[...e.children])t.remove()}function U(e){return e>=1e6?`${(e/1e6).toFixed(1)}M`:e>=1e3?`${(e/1e3).toFixed(1)}k`:String(e)}function W(e){if(typeof e==`string`)return e;if(e instanceof Error){let t=e.stack?.split(`
3
3
  `)[1]?.trim();return`${e.name}: ${e.message}${t?` (${t})`:``}`}try{let t=JSON.stringify(e);return t===`{}`||t===void 0?String(e):t}catch{return String(e)}}function G(){return{background:`rgba(255,255,255,0.08)`,border:`1px solid rgba(255,255,255,0.2)`,borderRadius:`4px`,padding:`4px 8px`,cursor:`pointer`,userSelect:`none`}}function K(e){return{width:e,background:`rgba(255,255,255,0.08)`,border:`1px solid rgba(255,255,255,0.2)`,borderRadius:`4px`,color:`inherit`,font:`inherit`,padding:`2px 4px`}}export{R as attachDebugOverlay};