image-js 0.35.1 → 0.35.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +97 -26
- package/lib/image/operator/paintLabels.js +6 -6
- package/lib/image/operator/paintPolygon.js +1 -1
- package/lib/image/operator/paintPolygons.js +2 -2
- package/lib/image/operator/paintPolylines.js +1 -1
- package/package.json +2 -2
- package/src/image/operator/paintLabels.js +6 -6
- package/src/image/operator/paintPolygon.js +1 -1
- package/src/image/operator/paintPolygons.js +2 -2
- package/src/image/operator/paintPolylines.js +1 -1
package/index.d.ts
CHANGED
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@@ -124,7 +124,12 @@ export declare class Image {
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blackHat(options?: MorphologicalOptions): Image;
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morphologicalGradient(options?: MorphologicalOptions): Image;
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-
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warpingFourPoints(
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pts: Array<Array<number>>,
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options?: {
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calculateRatio?: boolean;
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},
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): Image;
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crop(options?: CropOptions): Image;
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cropAlpha(options?: { threshold?: number }): Image;
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resize(options?: ResizeOptions): Image;
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@@ -154,7 +159,7 @@ export declare class Image {
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getMatrix(options?: { channel?: number }): Matrix;
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setMatrix(matrix: Matrix, options?: { channel?: number });
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getPixelsArray(): Array<Array<number>>;
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-
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getIntersection(mask2: Image): object;
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getClosestCommonParent(mask: Image): Image;
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getThreshold(options?: { algorithm?: ThresholdAlgorithm }): number;
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@@ -191,9 +196,23 @@ export declare class Image {
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// cannyEdge
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convolution(kernel: Kernel, options?: ConvolutionOptions): Image;
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-
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extract(
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mask: Image,
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options?: {
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position?: Array<number>;
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},
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): this;
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// floodFill
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-
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paintLabels(
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labels: Array<string>,
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positions: Array<Array<number>>,
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options?: {
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color?: Array<number> | string;
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colors?: Array<Array<number>> | Array<string>;
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font?: string | Array<string>;
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rotate?: number | Array<number>;
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},
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): this;
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paintMasks(
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masks: Image | Array<Image>,
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options?: {
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@@ -207,35 +226,87 @@ export declare class Image {
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labelColor?: string;
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labelFont?: string;
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},
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):
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-
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-
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): this;
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paintPoints(
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points: Array<Array<number>>,
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options?: {
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color?: Array<number> | string;
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colors?: Array<Array<number>> | Array<string>;
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randomColors?: boolean;
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distinctColors?: boolean;
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shape?: object;
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},
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): this;
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paintPolyline(
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points: Array<Array<number>>,
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options?: {
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color?: Array<number>;
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closed?: boolean;
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},
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): this;
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paintPolylines(
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polylines: Array<Array<Array<number>>>,
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options?: {
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color?: Array<number> | string;
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colors?: Array<Array<number>> | Array<string>;
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randomColors?: boolean;
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distinctColors?: boolean;
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shape?: object;
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},
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): this;
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paintPolygon(
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points: Array<Array<number>>,
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options?: {
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color?: Array<number>;
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filled?: boolean;
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},
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):
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): this;
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paintPolygons(
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points: Array<Array<Array<number>>>,
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options?: {
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color?: Array<number> | string;
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colors?: Array<Array<number>> | Array<string>;
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randomColors?: boolean;
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distinctColors?: boolean;
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shape?: object;
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},
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): this;
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-
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-
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-
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-
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-
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countAlphaPixels(options?: { alpha?: number }): number;
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monotoneChainConvexHull(): Array<Array<number>>;
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minimalBoundingRectangle(options?: {
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originalPoints?: Array<Array<number>>;
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}): Array<Array<number>>;
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getHistogram(options?: {
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maxSlots?: number;
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channel?: number;
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useAlpha?: boolean;
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}): Array<number>;
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getHistograms(options?: { maxSlots?: number }): Array<Array<number>>;
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getColorHistogram(options?: {
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useAlpha?: boolean;
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nbSlots?: number;
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}): Array<number>;
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getMin(): Array<number>;
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getMax(): Array<number>;
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getSum(): Array<number>;
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getMoment(xPower: number, yPower: number): number;
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getLocalMaxima(options?: {
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mask?: Image;
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region?: number;
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removeClosePoints?: number;
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invert?: boolean;
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maxEquals?: number;
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}): Array<number>;
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getMedian(): Array<number>;
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getMean(): Array<number>;
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getPoints(): Array<Array<number>>;
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getRelativePosition(
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targetImage: Image,
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options?: {
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defaultFurther?: boolean;
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},
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): Array<number> | boolean;
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}
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export declare class Stack extends Array<Image> {
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@@ -10,15 +10,15 @@ var _color = require("../../util/color");
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var _model = require("../model/model");
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/**
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* Paint a
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* Paint a label or labels on the current image.
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* @memberof Image
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* @instance
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*
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* @param {Array<string>}
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* @param {Array<Array
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* @param {object}
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* @param {number
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each
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* @param {Array<string>} [labels] - Array of labels to display.
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* @param {Array<Array<number>>} [positions] - Array of points [x,y] where the labels should be displayed.
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* @param {object} [options]
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* @param {Array<number>|string} [options.color='red'] - Array of 3 elements (R, G, B) or a valid css color.
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each label.
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* @param {string|Array<string>} [options.font='12px Helvetica'] - Paint the labels in a different CSS style
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* @param {number|Array<number>} [options.rotate=0] - Rotate each label of a define angle
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* @return {this} The original painted image
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@@ -12,7 +12,7 @@ exports.default = paintPolygon;
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* @param {Array<Array<number>>} points - Array of [x,y] points
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* @param {object} [options]
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* @param {Array<number>} [options.color=[max,0,0]] - Array of 3 elements (R, G, B), default is red.
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* @param {
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* @param {boolean} [options.filled=false] - If you want the polygon to be filled or not.
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* @return {this} The original painted image
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*/
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function paintPolygon(points, options = {}) {
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@@ -8,10 +8,10 @@ exports.default = paintPolygons;
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var _color = require("../../util/color");
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/**
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* Paint an array of
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* Paint an array of polygons on the current image.
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* @memberof Image
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* @instance
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* @param {Array<Array<number
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* @param {Array<Array<Array<number>>>} polygons - Array of array of [x,y] points
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* @param {object} [options]
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* @param {Array<number>|string} [options.color] - Array of 3 elements (R, G, B) or a valid css color.
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each mask
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* Paint polylines on the current image.
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* @memberof Image
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* @instance
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* @param {Array<Array<number
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* @param {Array<Array<Array<number>>>} polylines - Array of array of [x,y] points
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* @param {Array<number>|string} [options.color] - Array of 3 elements (R, G, B) or a valid css color.
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each mask
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "image-js",
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"version": "0.35.
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"version": "0.35.2",
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"description": "Image processing and manipulation in JavaScript",
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"keywords": [
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"image",
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@@ -81,7 +81,7 @@
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"@swiftcarrot/color-fns": "^3.2.0",
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"blob-util": "^2.0.2",
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"canny-edge-detector": "^1.0.0",
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"fast-bmp": "^
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"fast-bmp": "^2.0.1",
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"fast-jpeg": "^1.0.1",
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"fast-list": "^1.0.3",
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"fast-png": "^6.1.0",
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@@ -2,15 +2,15 @@ import { css2array } from '../../util/color';
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/**
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* Paint a
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* Paint a label or labels on the current image.
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* @instance
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* @param {number
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each
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* @param {Array<string>} [labels] - Array of labels to display.
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* @param {Array<Array<number>>} [positions] - Array of points [x,y] where the labels should be displayed.
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* @param {object} [options]
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* @param {Array<number>|string} [options.color='red'] - Array of 3 elements (R, G, B) or a valid css color.
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each label.
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* @param {string|Array<string>} [options.font='12px Helvetica'] - Paint the labels in a different CSS style
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* @param {number|Array<number>} [options.rotate=0] - Rotate each label of a define angle
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* @return {this} The original painted image
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* @param {Array<number>} [options.color=[max,0,0]] - Array of 3 elements (R, G, B), default is red.
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export default function paintPolygon(points, options = {}) {
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/**
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* @param {Array<number>|string} [options.color] - Array of 3 elements (R, G, B) or a valid css color.
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each mask
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* @param {Array<number>|string} [options.color] - Array of 3 elements (R, G, B) or a valid css color.
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* @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each mask
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