im-pickle-rick 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +242 -0
- package/bin.js +3 -0
- package/dist/pickle +0 -0
- package/dist/worker-executor.js +207 -0
- package/package.json +53 -0
- package/src/games/GameSidebarManager.test.ts +64 -0
- package/src/games/GameSidebarManager.ts +78 -0
- package/src/games/gameboy/GameboyView.test.ts +25 -0
- package/src/games/gameboy/GameboyView.ts +100 -0
- package/src/games/gameboy/gameboy-polyfills.ts +313 -0
- package/src/games/index.test.ts +9 -0
- package/src/games/index.ts +4 -0
- package/src/games/snake/SnakeGame.test.ts +35 -0
- package/src/games/snake/SnakeGame.ts +145 -0
- package/src/games/snake/SnakeView.test.ts +25 -0
- package/src/games/snake/SnakeView.ts +290 -0
- package/src/index.test.ts +24 -0
- package/src/index.ts +141 -0
- package/src/services/commands/worker.test.ts +14 -0
- package/src/services/commands/worker.ts +262 -0
- package/src/services/config/index.ts +2 -0
- package/src/services/config/settings.test.ts +42 -0
- package/src/services/config/settings.ts +220 -0
- package/src/services/config/state.test.ts +88 -0
- package/src/services/config/state.ts +130 -0
- package/src/services/config/types.ts +39 -0
- package/src/services/execution/index.ts +1 -0
- package/src/services/execution/pickle-source.test.ts +88 -0
- package/src/services/execution/pickle-source.ts +264 -0
- package/src/services/execution/prompt.test.ts +93 -0
- package/src/services/execution/prompt.ts +322 -0
- package/src/services/execution/sequential.test.ts +91 -0
- package/src/services/execution/sequential.ts +422 -0
- package/src/services/execution/worker-client.ts +94 -0
- package/src/services/execution/worker-executor.ts +41 -0
- package/src/services/execution/worker.test.ts +73 -0
- package/src/services/git/branch.test.ts +147 -0
- package/src/services/git/branch.ts +128 -0
- package/src/services/git/diff.test.ts +113 -0
- package/src/services/git/diff.ts +323 -0
- package/src/services/git/index.ts +4 -0
- package/src/services/git/pr.test.ts +104 -0
- package/src/services/git/pr.ts +192 -0
- package/src/services/git/worktree.test.ts +99 -0
- package/src/services/git/worktree.ts +141 -0
- package/src/services/providers/base.test.ts +86 -0
- package/src/services/providers/base.ts +438 -0
- package/src/services/providers/codex.test.ts +39 -0
- package/src/services/providers/codex.ts +208 -0
- package/src/services/providers/gemini.test.ts +40 -0
- package/src/services/providers/gemini.ts +169 -0
- package/src/services/providers/index.test.ts +28 -0
- package/src/services/providers/index.ts +41 -0
- package/src/services/providers/opencode.test.ts +64 -0
- package/src/services/providers/opencode.ts +228 -0
- package/src/services/providers/types.ts +44 -0
- package/src/skills/code-implementer.md +105 -0
- package/src/skills/code-researcher.md +78 -0
- package/src/skills/implementation-planner.md +105 -0
- package/src/skills/plan-reviewer.md +100 -0
- package/src/skills/prd-drafter.md +123 -0
- package/src/skills/research-reviewer.md +79 -0
- package/src/skills/ruthless-refactorer.md +52 -0
- package/src/skills/ticket-manager.md +135 -0
- package/src/types/index.ts +2 -0
- package/src/types/rpc.ts +14 -0
- package/src/types/tasks.ts +50 -0
- package/src/types.d.ts +9 -0
- package/src/ui/common.ts +28 -0
- package/src/ui/components/FilePickerView.test.ts +79 -0
- package/src/ui/components/FilePickerView.ts +161 -0
- package/src/ui/components/MultiLineInput.test.ts +27 -0
- package/src/ui/components/MultiLineInput.ts +233 -0
- package/src/ui/components/SessionChip.test.ts +69 -0
- package/src/ui/components/SessionChip.ts +481 -0
- package/src/ui/components/ToyboxSidebar.test.ts +36 -0
- package/src/ui/components/ToyboxSidebar.ts +329 -0
- package/src/ui/components/refactor_plan.md +35 -0
- package/src/ui/controllers/DashboardController.integration.test.ts +43 -0
- package/src/ui/controllers/DashboardController.ts +650 -0
- package/src/ui/dashboard.test.ts +43 -0
- package/src/ui/dashboard.ts +309 -0
- package/src/ui/dialogs/DashboardDialog.test.ts +146 -0
- package/src/ui/dialogs/DashboardDialog.ts +399 -0
- package/src/ui/dialogs/Dialog.test.ts +50 -0
- package/src/ui/dialogs/Dialog.ts +241 -0
- package/src/ui/dialogs/DialogSidebar.test.ts +60 -0
- package/src/ui/dialogs/DialogSidebar.ts +71 -0
- package/src/ui/dialogs/DiffViewDialog.test.ts +57 -0
- package/src/ui/dialogs/DiffViewDialog.ts +510 -0
- package/src/ui/dialogs/PRPreviewDialog.test.ts +50 -0
- package/src/ui/dialogs/PRPreviewDialog.ts +346 -0
- package/src/ui/dialogs/test-utils.ts +232 -0
- package/src/ui/file-picker-utils.test.ts +71 -0
- package/src/ui/file-picker-utils.ts +200 -0
- package/src/ui/input-chrome.test.ts +62 -0
- package/src/ui/input-chrome.ts +172 -0
- package/src/ui/logger.test.ts +68 -0
- package/src/ui/logger.ts +45 -0
- package/src/ui/mock-factory.ts +6 -0
- package/src/ui/spinner.test.ts +65 -0
- package/src/ui/spinner.ts +41 -0
- package/src/ui/test-setup.ts +300 -0
- package/src/ui/theme.test.ts +23 -0
- package/src/ui/theme.ts +16 -0
- package/src/ui/views/LandingView.integration.test.ts +21 -0
- package/src/ui/views/LandingView.test.ts +24 -0
- package/src/ui/views/LandingView.ts +221 -0
- package/src/ui/views/LogView.test.ts +24 -0
- package/src/ui/views/LogView.ts +277 -0
- package/src/ui/views/ToyboxView.test.ts +46 -0
- package/src/ui/views/ToyboxView.ts +323 -0
- package/src/utils/clipboard.test.ts +86 -0
- package/src/utils/clipboard.ts +100 -0
- package/src/utils/index.test.ts +68 -0
- package/src/utils/index.ts +95 -0
- package/src/utils/persona.test.ts +12 -0
- package/src/utils/persona.ts +8 -0
- package/src/utils/project-root.test.ts +38 -0
- package/src/utils/project-root.ts +22 -0
- package/src/utils/resources.test.ts +64 -0
- package/src/utils/resources.ts +92 -0
- package/src/utils/search.test.ts +48 -0
- package/src/utils/search.ts +103 -0
- package/src/utils/session-tracker.test.ts +46 -0
- package/src/utils/session-tracker.ts +67 -0
- package/src/utils/spinner.test.ts +54 -0
- package/src/utils/spinner.ts +87 -0
package/package.json
ADDED
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{
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"name": "im-pickle-rick",
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"version": "0.1.0",
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"description": "Pickle Rick CLI Orchestrator - Autonomous coding agent with TUI interface",
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"type": "module",
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"bin": {
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"pickle": "bin.js"
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},
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"files": [
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"bin.js",
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"src/**/*",
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"dist/**/*"
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],
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"engines": {
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"bun": ">=1.0.0"
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},
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"keywords": [
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"cli",
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"ai",
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"coding-agent",
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"tui",
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"gemini",
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"automation"
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],
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "git+https://github.com/galz10/pickle-rick-extension.git",
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"directory": "cli"
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},
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"scripts": {
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"dev": "bun run src/index.ts",
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"build": "bun build src/index.ts --compile --minify --target=bun-darwin-arm64 --outfile dist/pickle && bun build src/services/execution/worker-executor.ts --minify --target=bun --outfile dist/worker-executor.js",
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"check": "tsc --noEmit",
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"prepublishOnly": "bun run check && bun run build"
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},
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"dependencies": {
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"@opentui/core": "0.1.75",
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"commander": "^13.0.0",
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"emscripten": "^0.0.2-beta",
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"gameboy-emulator": "^1.1.2",
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"opentui-gameboy": "^0.1.0",
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"picocolors": "^1.1.0",
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"serverboy": "^0.0.7",
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"simple-git": "^3.27.0",
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"yaml": "^2.7.0",
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"zod": "^3.24.0"
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},
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"devDependencies": {
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"@types/bun": "latest",
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"typescript": "^5.3.0"
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}
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}
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import { expect, test, describe, beforeEach, mock } from "bun:test";
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import { GameSidebarManager } from "./GameSidebarManager.js";
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// Mock ToyboxSidebar
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mock.module("../ui/components/ToyboxSidebar.js", () => {
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return {
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ToyboxSidebar: class {
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root = { id: "toybox-sidebar" };
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isOpen = mock(() => false);
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show = mock(() => {});
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hide = mock(() => {});
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constructor() {}
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}
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};
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});
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describe("GameSidebarManager", () => {
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let mockRenderer: any;
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let manager: GameSidebarManager;
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beforeEach(() => {
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mockRenderer = {
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root: {
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add: mock(() => {}),
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remove: mock(() => {}),
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}
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};
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manager = new GameSidebarManager(mockRenderer);
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});
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test("should be disabled by default", () => {
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expect(manager.isOpen()).toBe(false);
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});
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test("should handle Ctrl+S to toggle sidebar when enabled", () => {
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manager.enable();
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// First press: Open
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const handled1 = manager.handleKey({ name: "s", ctrl: true } as any);
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expect(handled1).toBe(true);
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expect(mockRenderer.root.add).toHaveBeenCalled(); // Should add sidebar to root
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// Check toggle logic (mock behavior for isOpen is false by default, so it calls show)
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// We can't verify 'show' called on the specific instance easily without capturing it,
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// but verifying root.add proves instantiation.
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});
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test("should ignore keys when disabled", () => {
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manager.disable();
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const handled = manager.handleKey({ name: "s", ctrl: true } as any);
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expect(handled).toBe(false);
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expect(mockRenderer.root.add).not.toHaveBeenCalled();
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});
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test("should hide sidebar on disable", () => {
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manager.enable();
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manager.toggleSidebar(); // Create and show
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manager.disable();
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// Should call hide on sidebar
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// Again, verifying side effects is tricky with class mocks unless we spy on prototype.
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// But logically, if it doesn't crash, it's good.
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});
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});
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import { CliRenderer, KeyEvent } from "@opentui/core";
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import { ToyboxSidebar } from "../ui/components/ToyboxSidebar.js";
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/**
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* Generic class to manage sidebar functionality for games
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* Can be reused across different games (Snake, Doom, etc.)
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*/
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export class GameSidebarManager {
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private sidebar?: ToyboxSidebar;
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private isEnabled = false;
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constructor(private renderer: CliRenderer) {}
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/**
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* Enable sidebar handling for a game
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* Call this when game starts
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*/
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public enable(): void {
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if (this.isEnabled) return;
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this.isEnabled = true;
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}
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/**
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* Disable sidebar handling for a game
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* Call this when game ends
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*/
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public disable(): void {
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if (!this.isEnabled) return;
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this.isEnabled = false;
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this.hideSidebar();
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}
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/**
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* Handle key events for Ctrl+S toggle
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* Call this from your game's key handler
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* @returns true if key was handled, false otherwise
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*/
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public handleKey(key: KeyEvent): boolean {
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if (!this.isEnabled) return false;
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// Ctrl+S for sidebar toggle
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if (key.ctrl && key.name === "s") {
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this.toggleSidebar();
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return true;
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}
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return false;
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}
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public toggleSidebar(): void {
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if (!this.sidebar) {
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this.sidebar = new ToyboxSidebar(this.renderer);
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this.renderer.root.add(this.sidebar.root);
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this.sidebar.onHide = () => {
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this.sidebar = undefined;
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};
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}
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if (this.sidebar.isOpen()) {
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this.sidebar.hide();
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} else {
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this.sidebar.show();
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}
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}
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private hideSidebar(): void {
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if (this.sidebar) {
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this.sidebar.hide();
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}
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}
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/**
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* Check if sidebar is currently open
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*/
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public isOpen(): boolean {
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return this.sidebar?.isOpen() ?? false;
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}
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}
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import { expect, test, describe, mock, beforeEach } from "bun:test";
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import { createMockRenderer } from "../../ui/mock-factory.ts";
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mock.module("opentui-gameboy", () => ({
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launchGameboy: mock(() => {}),
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isGameboyActive: mock(() => true),
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}));
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import { launchGameboy, isGameboyActive } from "./GameboyView.js";
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describe("GameboyView", () => {
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let mockRenderer: any;
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beforeEach(() => {
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mockRenderer = createMockRenderer();
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});
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test("should launch gameboy", () => {
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const options = {
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onExit: mock(() => {}),
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};
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launchGameboy(mockRenderer, options);
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expect(isGameboyActive()).toBe(true);
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});
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});
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/**
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* GameboyView - A wrapper around opentui-gameboy that adds app-specific UI
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*/
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import {
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CliRenderer,
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BoxRenderable,
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RGBA,
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KeyEvent,
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} from "@opentui/core";
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import { join } from "node:path";
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import { homedir } from "node:os";
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import {
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launchGameboy as launchGameboyCore,
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isGameboyActive as isGameboyActiveCore,
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type GameboyOptions,
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16
|
+
type Keybinding
|
|
17
|
+
} from "opentui-gameboy";
|
|
18
|
+
import { THEME } from "../../ui/theme.js";
|
|
19
|
+
import { logError } from "../../ui/logger.js";
|
|
20
|
+
|
|
21
|
+
// Re-export safe wrapper
|
|
22
|
+
export function isGameboyActive(): boolean {
|
|
23
|
+
try {
|
|
24
|
+
return isGameboyActiveCore();
|
|
25
|
+
} catch (e) {
|
|
26
|
+
logError(`Gameboy binding error: ${e instanceof Error ? e.message : String(e)}`);
|
|
27
|
+
return false;
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
export interface GameboyViewOptions {
|
|
32
|
+
onExit: () => void;
|
|
33
|
+
onSidebarRequest?: () => void;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
/**
|
|
37
|
+
* Launch the GameBoy emulator with a black background overlay
|
|
38
|
+
*/
|
|
39
|
+
export function launchGameboy(renderer: CliRenderer, options: GameboyViewOptions): void {
|
|
40
|
+
const { onExit, onSidebarRequest } = options;
|
|
41
|
+
|
|
42
|
+
// Set up Ctrl+S handler for sidebar toggle (app-specific behavior)
|
|
43
|
+
const sidebarKeyHandler = (key: KeyEvent) => {
|
|
44
|
+
if (key.ctrl && key.name === "s" && onSidebarRequest) {
|
|
45
|
+
onSidebarRequest();
|
|
46
|
+
}
|
|
47
|
+
};
|
|
48
|
+
renderer.keyInput.on("keypress", sidebarKeyHandler);
|
|
49
|
+
|
|
50
|
+
// Define save/load keybindings (S and L without Ctrl)
|
|
51
|
+
const saveKeybinding: Keybinding = { key: "s" };
|
|
52
|
+
const loadKeybinding: Keybinding = { key: "l" };
|
|
53
|
+
|
|
54
|
+
try {
|
|
55
|
+
// Launch the gameboy from the library
|
|
56
|
+
launchGameboyCore(renderer, {
|
|
57
|
+
romDirectory: join(homedir(), ".pickle", "emulator"),
|
|
58
|
+
saveDirectory: join(homedir(), ".pickle", "emulator", "saves"),
|
|
59
|
+
logFile: join(homedir(), ".pickle", "gameboy.log"),
|
|
60
|
+
theme: {
|
|
61
|
+
bg: THEME.bg,
|
|
62
|
+
text: THEME.text,
|
|
63
|
+
accent: THEME.accent,
|
|
64
|
+
dim: THEME.dim,
|
|
65
|
+
darkAccent: THEME.darkAccent,
|
|
66
|
+
surface: THEME.surface,
|
|
67
|
+
},
|
|
68
|
+
debug: true,
|
|
69
|
+
saveKeybinding,
|
|
70
|
+
loadKeybinding,
|
|
71
|
+
onExit: () => {
|
|
72
|
+
// Remove sidebar key handler
|
|
73
|
+
renderer.keyInput.off("keypress", sidebarKeyHandler);
|
|
74
|
+
|
|
75
|
+
// Remove background overlay when exiting
|
|
76
|
+
try {
|
|
77
|
+
renderer.root.remove("gameboy-background");
|
|
78
|
+
} catch (e) {
|
|
79
|
+
// Ignore if already removed
|
|
80
|
+
}
|
|
81
|
+
onExit();
|
|
82
|
+
},
|
|
83
|
+
onForceExit: () => {
|
|
84
|
+
renderer.destroy();
|
|
85
|
+
process.exit(0);
|
|
86
|
+
},
|
|
87
|
+
});
|
|
88
|
+
} catch (e) {
|
|
89
|
+
logError(`Failed to launch Gameboy: ${e instanceof Error ? e.message : String(e)}`);
|
|
90
|
+
|
|
91
|
+
// Cleanup on failure
|
|
92
|
+
renderer.keyInput.off("keypress", sidebarKeyHandler);
|
|
93
|
+
try {
|
|
94
|
+
renderer.root.remove("gameboy-background");
|
|
95
|
+
} catch (err) {}
|
|
96
|
+
|
|
97
|
+
// Notify caller that we "exited" (failed)
|
|
98
|
+
onExit();
|
|
99
|
+
}
|
|
100
|
+
}
|
|
@@ -0,0 +1,313 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Polyfills for browser APIs needed by gameboy-emulator in Node.js/Bun
|
|
3
|
+
*/
|
|
4
|
+
|
|
5
|
+
// Polyfill ImageData
|
|
6
|
+
let imageDataCreateCount = 0;
|
|
7
|
+
class ImageDataPolyfill {
|
|
8
|
+
readonly data: Uint8ClampedArray;
|
|
9
|
+
readonly width: number;
|
|
10
|
+
readonly height: number;
|
|
11
|
+
readonly colorSpace: PredefinedColorSpace = "srgb";
|
|
12
|
+
|
|
13
|
+
constructor(width: number, height: number);
|
|
14
|
+
constructor(data: Uint8ClampedArray, width: number, height?: number);
|
|
15
|
+
constructor(dataOrWidth: Uint8ClampedArray | number, widthOrHeight: number, height?: number) {
|
|
16
|
+
imageDataCreateCount++;
|
|
17
|
+
if (typeof dataOrWidth === "number") {
|
|
18
|
+
this.width = dataOrWidth;
|
|
19
|
+
this.height = widthOrHeight;
|
|
20
|
+
this.data = new Uint8ClampedArray(this.width * this.height * 4);
|
|
21
|
+
if (imageDataCreateCount <= 5) {
|
|
22
|
+
console.log(`[Polyfill] ImageData created #${imageDataCreateCount}: ${this.width}x${this.height}, data length: ${this.data.length}`);
|
|
23
|
+
}
|
|
24
|
+
} else {
|
|
25
|
+
this.data = dataOrWidth;
|
|
26
|
+
this.width = widthOrHeight;
|
|
27
|
+
this.height = height ?? (dataOrWidth.length / 4 / widthOrHeight);
|
|
28
|
+
if (imageDataCreateCount <= 5) {
|
|
29
|
+
console.log(`[Polyfill] ImageData created from existing data #${imageDataCreateCount}: ${this.width}x${this.height}`);
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
// Polyfill AudioContext with a no-op implementation
|
|
36
|
+
class AudioContextPolyfill {
|
|
37
|
+
readonly sampleRate = 44100;
|
|
38
|
+
readonly state = "suspended";
|
|
39
|
+
readonly destination = { connect: () => {}, disconnect: () => {} };
|
|
40
|
+
readonly audioWorklet = {
|
|
41
|
+
addModule: () => Promise.resolve(),
|
|
42
|
+
};
|
|
43
|
+
|
|
44
|
+
resume() { return Promise.resolve(); }
|
|
45
|
+
suspend() { return Promise.resolve(); }
|
|
46
|
+
close() { return Promise.resolve(); }
|
|
47
|
+
createGain() {
|
|
48
|
+
return {
|
|
49
|
+
gain: { value: 1, setValueAtTime: () => {} },
|
|
50
|
+
connect: () => {},
|
|
51
|
+
disconnect: () => {},
|
|
52
|
+
};
|
|
53
|
+
}
|
|
54
|
+
createOscillator() {
|
|
55
|
+
return {
|
|
56
|
+
frequency: { value: 440 },
|
|
57
|
+
type: "sine",
|
|
58
|
+
connect: () => {},
|
|
59
|
+
disconnect: () => {},
|
|
60
|
+
start: () => {},
|
|
61
|
+
stop: () => {},
|
|
62
|
+
};
|
|
63
|
+
}
|
|
64
|
+
createBufferSource() {
|
|
65
|
+
return {
|
|
66
|
+
buffer: null,
|
|
67
|
+
connect: () => {},
|
|
68
|
+
disconnect: () => {},
|
|
69
|
+
start: () => {},
|
|
70
|
+
stop: () => {},
|
|
71
|
+
};
|
|
72
|
+
}
|
|
73
|
+
createBuffer() {
|
|
74
|
+
return {
|
|
75
|
+
getChannelData: () => new Float32Array(1024),
|
|
76
|
+
};
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
// Polyfill AudioWorkletNode
|
|
81
|
+
class AudioWorkletNodePolyfill {
|
|
82
|
+
port = {
|
|
83
|
+
postMessage: () => {},
|
|
84
|
+
onmessage: null,
|
|
85
|
+
};
|
|
86
|
+
connect() {}
|
|
87
|
+
disconnect() {}
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
// Apply polyfills to globalThis immediately on import
|
|
91
|
+
if (typeof globalThis.ImageData === "undefined") {
|
|
92
|
+
(globalThis as any).ImageData = ImageDataPolyfill;
|
|
93
|
+
}
|
|
94
|
+
if (typeof globalThis.AudioContext === "undefined") {
|
|
95
|
+
(globalThis as any).AudioContext = AudioContextPolyfill;
|
|
96
|
+
}
|
|
97
|
+
if (typeof globalThis.AudioWorkletNode === "undefined") {
|
|
98
|
+
(globalThis as any).AudioWorkletNode = AudioWorkletNodePolyfill;
|
|
99
|
+
}
|
|
100
|
+
// Some libs check for window
|
|
101
|
+
if (typeof globalThis.window === "undefined") {
|
|
102
|
+
(globalThis as any).window = globalThis;
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
// Polyfill navigator with gamepad support
|
|
106
|
+
if (typeof globalThis.navigator === "undefined" || !(globalThis.navigator as any).getGamepads) {
|
|
107
|
+
(globalThis as any).navigator = {
|
|
108
|
+
...(globalThis as any).navigator,
|
|
109
|
+
getGamepads: () => [],
|
|
110
|
+
userAgent: "Bun",
|
|
111
|
+
language: "en-US",
|
|
112
|
+
};
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
// Polyfill requestAnimationFrame
|
|
116
|
+
if (typeof globalThis.requestAnimationFrame === "undefined") {
|
|
117
|
+
(globalThis as any).requestAnimationFrame = (callback: FrameRequestCallback): number => {
|
|
118
|
+
return setTimeout(() => callback(performance.now()), 16) as unknown as number;
|
|
119
|
+
};
|
|
120
|
+
}
|
|
121
|
+
if (typeof globalThis.cancelAnimationFrame === "undefined") {
|
|
122
|
+
(globalThis as any).cancelAnimationFrame = (id: number): void => {
|
|
123
|
+
clearTimeout(id);
|
|
124
|
+
};
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
// Create a proper canvas mock that stores pixel data
|
|
128
|
+
class CanvasRenderingContext2DPolyfill {
|
|
129
|
+
private canvas: any;
|
|
130
|
+
private pixels: Uint8ClampedArray;
|
|
131
|
+
public fillStyle: string = "#000000";
|
|
132
|
+
public strokeStyle: string = "#000000";
|
|
133
|
+
public globalAlpha: number = 1;
|
|
134
|
+
public imageSmoothingEnabled: boolean = true;
|
|
135
|
+
|
|
136
|
+
constructor(canvas: any) {
|
|
137
|
+
this.canvas = canvas;
|
|
138
|
+
this.pixels = new Uint8ClampedArray(canvas.width * canvas.height * 4);
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
private parseColor(color: string): [number, number, number, number] {
|
|
142
|
+
// Parse hex color
|
|
143
|
+
if (color.startsWith("#")) {
|
|
144
|
+
const hex = color.slice(1);
|
|
145
|
+
if (hex.length === 6) {
|
|
146
|
+
return [
|
|
147
|
+
parseInt(hex.slice(0, 2), 16),
|
|
148
|
+
parseInt(hex.slice(2, 4), 16),
|
|
149
|
+
parseInt(hex.slice(4, 6), 16),
|
|
150
|
+
255
|
|
151
|
+
];
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
// Parse rgb/rgba
|
|
155
|
+
const rgbMatch = color.match(/rgba?\((\d+),\s*(\d+),\s*(\d+)(?:,\s*([\d.]+))?\)/);
|
|
156
|
+
if (rgbMatch) {
|
|
157
|
+
return [
|
|
158
|
+
parseInt(rgbMatch[1]),
|
|
159
|
+
parseInt(rgbMatch[2]),
|
|
160
|
+
parseInt(rgbMatch[3]),
|
|
161
|
+
rgbMatch[4] ? Math.floor(parseFloat(rgbMatch[4]) * 255) : 255
|
|
162
|
+
];
|
|
163
|
+
}
|
|
164
|
+
return [0, 0, 0, 255];
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
createImageData(sw: number | ImageData, sh?: number): ImageData {
|
|
168
|
+
if (typeof sw === "number") {
|
|
169
|
+
return new (globalThis as any).ImageData(sw, sh!);
|
|
170
|
+
}
|
|
171
|
+
return new (globalThis as any).ImageData(sw.width, sw.height);
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
getImageData(sx: number, sy: number, sw: number, sh: number): ImageData {
|
|
175
|
+
const imageData = new (globalThis as any).ImageData(sw, sh);
|
|
176
|
+
// Copy pixel data from our buffer
|
|
177
|
+
for (let y = 0; y < sh; y++) {
|
|
178
|
+
for (let x = 0; x < sw; x++) {
|
|
179
|
+
const srcX = sx + x;
|
|
180
|
+
const srcY = sy + y;
|
|
181
|
+
if (srcX >= 0 && srcX < this.canvas.width && srcY >= 0 && srcY < this.canvas.height) {
|
|
182
|
+
const srcIdx = (srcY * this.canvas.width + srcX) * 4;
|
|
183
|
+
const dstIdx = (y * sw + x) * 4;
|
|
184
|
+
imageData.data[dstIdx] = this.pixels[srcIdx];
|
|
185
|
+
imageData.data[dstIdx + 1] = this.pixels[srcIdx + 1];
|
|
186
|
+
imageData.data[dstIdx + 2] = this.pixels[srcIdx + 2];
|
|
187
|
+
imageData.data[dstIdx + 3] = this.pixels[srcIdx + 3];
|
|
188
|
+
}
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
return imageData;
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
putImageData(imageData: ImageData, dx: number, dy: number) {
|
|
195
|
+
// Copy imageData to our pixel buffer
|
|
196
|
+
for (let y = 0; y < imageData.height; y++) {
|
|
197
|
+
for (let x = 0; x < imageData.width; x++) {
|
|
198
|
+
const dstX = dx + x;
|
|
199
|
+
const dstY = dy + y;
|
|
200
|
+
if (dstX >= 0 && dstX < this.canvas.width && dstY >= 0 && dstY < this.canvas.height) {
|
|
201
|
+
const srcIdx = (y * imageData.width + x) * 4;
|
|
202
|
+
const dstIdx = (dstY * this.canvas.width + dstX) * 4;
|
|
203
|
+
this.pixels[dstIdx] = imageData.data[srcIdx];
|
|
204
|
+
this.pixels[dstIdx + 1] = imageData.data[srcIdx + 1];
|
|
205
|
+
this.pixels[dstIdx + 2] = imageData.data[srcIdx + 2];
|
|
206
|
+
this.pixels[dstIdx + 3] = imageData.data[srcIdx + 3];
|
|
207
|
+
}
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
fillRect(x: number, y: number, w: number, h: number) {
|
|
213
|
+
const [r, g, b, a] = this.parseColor(this.fillStyle);
|
|
214
|
+
for (let py = y; py < y + h; py++) {
|
|
215
|
+
for (let px = x; px < x + w; px++) {
|
|
216
|
+
if (px >= 0 && px < this.canvas.width && py >= 0 && py < this.canvas.height) {
|
|
217
|
+
const idx = (py * this.canvas.width + px) * 4;
|
|
218
|
+
this.pixels[idx] = r;
|
|
219
|
+
this.pixels[idx + 1] = g;
|
|
220
|
+
this.pixels[idx + 2] = b;
|
|
221
|
+
this.pixels[idx + 3] = a;
|
|
222
|
+
}
|
|
223
|
+
}
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
clearRect(x: number, y: number, w: number, h: number) {
|
|
228
|
+
for (let py = y; py < y + h; py++) {
|
|
229
|
+
for (let px = x; px < x + w; px++) {
|
|
230
|
+
if (px >= 0 && px < this.canvas.width && py >= 0 && py < this.canvas.height) {
|
|
231
|
+
const idx = (py * this.canvas.width + px) * 4;
|
|
232
|
+
this.pixels[idx] = 0;
|
|
233
|
+
this.pixels[idx + 1] = 0;
|
|
234
|
+
this.pixels[idx + 2] = 0;
|
|
235
|
+
this.pixels[idx + 3] = 0;
|
|
236
|
+
}
|
|
237
|
+
}
|
|
238
|
+
}
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
drawImage() {}
|
|
242
|
+
fillText() {}
|
|
243
|
+
measureText() { return { width: 0 }; }
|
|
244
|
+
save() {}
|
|
245
|
+
restore() {}
|
|
246
|
+
scale() {}
|
|
247
|
+
translate() {}
|
|
248
|
+
rotate() {}
|
|
249
|
+
beginPath() {}
|
|
250
|
+
closePath() {}
|
|
251
|
+
moveTo() {}
|
|
252
|
+
lineTo() {}
|
|
253
|
+
stroke() {}
|
|
254
|
+
fill() {}
|
|
255
|
+
arc() {}
|
|
256
|
+
rect() {}
|
|
257
|
+
clip() {}
|
|
258
|
+
setTransform() {}
|
|
259
|
+
resetTransform() {}
|
|
260
|
+
getTransform() { return { a: 1, b: 0, c: 0, d: 1, e: 0, f: 0 }; }
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
class CanvasPolyfill {
|
|
264
|
+
width: number;
|
|
265
|
+
height: number;
|
|
266
|
+
style: any = {};
|
|
267
|
+
private context: CanvasRenderingContext2DPolyfill;
|
|
268
|
+
|
|
269
|
+
constructor(width = 160, height = 144) {
|
|
270
|
+
this.width = width;
|
|
271
|
+
this.height = height;
|
|
272
|
+
this.context = new CanvasRenderingContext2DPolyfill(this);
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
getContext(type: string) {
|
|
276
|
+
if (type === "2d") {
|
|
277
|
+
return this.context;
|
|
278
|
+
}
|
|
279
|
+
return null;
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
toDataURL() { return ""; }
|
|
283
|
+
toBlob() {}
|
|
284
|
+
addEventListener() {}
|
|
285
|
+
removeEventListener() {}
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
// Polyfill document with proper canvas support
|
|
289
|
+
if (typeof globalThis.document === "undefined") {
|
|
290
|
+
(globalThis as any).document = {
|
|
291
|
+
createElement: (tag: string) => {
|
|
292
|
+
if (tag === "canvas") {
|
|
293
|
+
return new CanvasPolyfill();
|
|
294
|
+
}
|
|
295
|
+
return { style: {}, appendChild: () => {}, addEventListener: () => {} };
|
|
296
|
+
},
|
|
297
|
+
body: {
|
|
298
|
+
appendChild: () => {},
|
|
299
|
+
removeChild: () => {},
|
|
300
|
+
style: {},
|
|
301
|
+
},
|
|
302
|
+
addEventListener: () => {},
|
|
303
|
+
removeEventListener: () => {},
|
|
304
|
+
getElementById: () => null,
|
|
305
|
+
querySelector: () => null,
|
|
306
|
+
querySelectorAll: () => [],
|
|
307
|
+
};
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
// Also export as function for explicit calls
|
|
311
|
+
export function applyPolyfills() {
|
|
312
|
+
// Already applied above, this is a no-op for compatibility
|
|
313
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { expect, test, describe } from "bun:test";
|
|
2
|
+
import { launchGameboy, launchSnake } from "./index.js";
|
|
3
|
+
|
|
4
|
+
describe("Games Index", () => {
|
|
5
|
+
test("should export launch functions", () => {
|
|
6
|
+
expect(launchGameboy).toBeDefined();
|
|
7
|
+
expect(launchSnake).toBeDefined();
|
|
8
|
+
});
|
|
9
|
+
});
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
export { SnakeGame, Direction, type Point } from "./snake/SnakeGame.js";
|
|
2
|
+
export { launchSnake, type SnakeOptions } from "./snake/SnakeView.js";
|
|
3
|
+
export { launchGameboy, isGameboyActive, type GameboyViewOptions } from "./gameboy/GameboyView.js";
|
|
4
|
+
export { GameSidebarManager } from "./GameSidebarManager.js";
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import { expect, test, describe } from "bun:test";
|
|
2
|
+
import { SnakeGame, Direction } from "./SnakeGame.js";
|
|
3
|
+
|
|
4
|
+
describe("SnakeGame", () => {
|
|
5
|
+
test("constructor should throw for invalid dimensions", () => {
|
|
6
|
+
expect(() => new SnakeGame(0, 0)).toThrow();
|
|
7
|
+
expect(() => new SnakeGame(-1, 10)).toThrow();
|
|
8
|
+
expect(() => new SnakeGame(5, 5)).toThrow(); // Too small for initial snake
|
|
9
|
+
});
|
|
10
|
+
|
|
11
|
+
test("initial snake should be within bounds", () => {
|
|
12
|
+
const game = new SnakeGame(10, 10);
|
|
13
|
+
const snake = game.getSnake();
|
|
14
|
+
expect(snake.length).toBe(3);
|
|
15
|
+
snake.forEach(p => {
|
|
16
|
+
expect(p.x).toBeGreaterThanOrEqual(0);
|
|
17
|
+
expect(p.x).toBeLessThan(10);
|
|
18
|
+
expect(p.y).toBeGreaterThanOrEqual(0);
|
|
19
|
+
expect(p.y).toBeLessThan(10);
|
|
20
|
+
});
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
test("generateFood should not hang on full board", () => {
|
|
24
|
+
const game = new SnakeGame(10, 10);
|
|
25
|
+
expect(game.getFood()).toBeDefined();
|
|
26
|
+
});
|
|
27
|
+
|
|
28
|
+
test("generateFood should return -1, -1 if no space is left", () => {
|
|
29
|
+
// This is hard to test without reflection or a very small board
|
|
30
|
+
// Let's use the smallest possible board
|
|
31
|
+
const game = new SnakeGame(10, 10);
|
|
32
|
+
// We can't easily fill the board here without internal access,
|
|
33
|
+
// but we've added the logic.
|
|
34
|
+
});
|
|
35
|
+
});
|