illutions 0.24.1 → 0.26.0

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package/CHANGELOG.md CHANGED
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  # Changelog
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- ## 0.24.1
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- ### Added
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- - Added the `PROGRESSBAR_HIDDEN` event.
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- ### Changed
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- - Renamed the `aaCfg` interface to `AaCfg`.
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- ### Fixed
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- - Fixed an incorrect `objTarget.position` when enabling orbit or FPV controls after setting it in `Cam3D.onReady()`.
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+ ## 0.26.0
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+ ### Added
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+ - Added TRAA as a WebGPU anti-aliasing mode through `cfg.post.aa.mode = 'traa'`.
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+ - Added the `raycast.occlInterval` configuration to distribute pending marker occlusion checks evenly over a configurable time interval.
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+ - Added the `raycast.occlMoveFactor` configuration to trigger new occlusion checks only after the object or camera exceeds a distance-relative movement threshold.
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+ - Added `Raycast.setOccluders()` and `Raycast.resetOccluders()` to optionally restrict occlusion checks to selected scene objects.
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+ - Added `Comp.trackOverlap()` and `Comp.untrackOverlap()` to manage component overlaps in screen space through the internal `CompCtrls`.
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+ - Added `cfg.light.rectArea` to lazily load and initialize renderer-specific LTC data for `RectAreaLight` support.
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+ ### Changed
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+ - Moved the shared SSR settings `maxDistance`, `thickness`, and `resolutionScale` from `cfg.post.webgl.ssr` and `cfg.post.webgpu.ssr` to `cfg.post.ssr`.
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+ - Renamed the public `Raycast.trackSelectables()` and `Raycast.untrackSelectable()` methods to `Raycast.trackPickables()` and `Raycast.untrackPickables()`.
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+ ### Fixed
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+ - Fixed the Inspector showing TRAA or an empty anti-aliasing mode for WebGL by falling back to FXAA when `cfg.post.aa.mode` is set to `'traa'`.
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+ ## 0.25.0
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+ ### Added
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+ - Added `CanvasPointerLeave` handling to the `OBJ3D_POINTER_LEAVE` event.
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+ - Added `ActionCtrls` for centralized animation action lifecycle, layer grouping, and interruptible fades.
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+ - Extended `ClipEvent` with `CLIP_CANCEL`, `CLIP_FADE_START`, `CLIP_FADE_COMPLETE`, `CLIP_SPEED_START`, and `CLIP_SPEED_COMPLETE` events.
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+ ### Fixed
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+ - Fixed `OBJ3D_POINTER_LEAVE` being emitted during pointer movement with a pressed mouse button and ensured touch pointers emit it after `OBJ3D_POINTER_UP` when contact ends.
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+ ## 0.24.1
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+ ### Added
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+ - Added the `PROGRESSBAR_HIDDEN` event.
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+ ### Changed
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+ - Renamed the `aaCfg` interface to `AaCfg`.
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+ ### Fixed
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+ - Fixed an incorrect `objTarget.position` when enabling orbit or FPV controls after setting it in `Cam3D.onReady()`.
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  ## 0.24.0
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  ### Added