illutions 0.21.8 → 0.22.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +26 -6
- package/README.md +37 -3
- package/dist/main.d.ts +65 -85
- package/dist/main.min.cjs +1 -1
- package/dist/main.min.js +1 -1
- package/package.json +28 -6
package/CHANGELOG.md
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@@ -1,7 +1,27 @@
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# Changelog
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# Changelog
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## 0.22.0
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### Changed
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- Updated the framework to Three.js r185.
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- Changed the default renderer selection to `render.api = 'auto'`.
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- Added `envCtrls.dataType` to configure environment texture data handling.
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- Replaced `SsrWebGpuCfg.opacity` with `SsrWebGpuCfg.intensity`.
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### Fixed
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- Clarified the WebGL/WebGPU renderer switch behavior.
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- Enabled WebGPU renderer loading even when post-processing is disabled.
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##
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### Changed
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## 0.21.9
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### Changed
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- Removed the `CfgCtrl` class and the related `app.cfgCtrl` access point. Runtime parameters are now updated through the responsible feature APIs, such as `app.audio.set(...)`.
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## 0.21.8
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### Changed
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- Added `cfg.audio.enable` to the configuration.
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package/README.md
CHANGED
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illutions is a proprietary Web 3D engine for building interactive browser-based
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3D applications with Three.js, XState, GSAP, Tweakpane and more.
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## Highlights
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**Advanced post-processing**
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Add SSAO, SSR, FXAA and SMAA through configurable pipelines for WebGL and WebGPU.
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**Advanced animation control**
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Coordinate GLTF animation clips, GSAP transitions, camera paths and custom dolly-rig camera workflows.
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**XState-powered application logic**
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Model complex application flows as predictable and inspectable state machines with integrated XState 5 usage.
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**Resource-aware rendering**
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An intelligent, configurable FPS limiter avoids unnecessary frames and helps reduce CPU and GPU load.
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**WebGL and WebGPU rendering**
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Support established and next-generation browser rendering with automatic WebGPU selection and WebGL fallback.
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**Lean initial bundles**
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Optional controls, loaders, inspectors and effects are dynamically imported only when needed.
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**Optimized GLTF/GLB pipeline**
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Load assets with Draco or Meshopt mesh compression and WebP or KTX2 textures.
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**Built-in interaction and audio**
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Use pointer-based raycasting and distance-aware spatial audio.
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**Flexible environments**
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Load HDR, EXR and texture environments with configurable rotation, intensity and background controls.
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**Runtime insights and debugging**
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Inspect runtime properties, FPS, CPU and renderer statistics with detailed state, event and console reporting.
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## Installation
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The recommended starting point is an illutions project template. The template
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illutions is not open source software. It may be used only under the terms granted
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by illutions.
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A
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A valid `license.json` permits commercial and non-commercial use without
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requiring the illutions menu bar or attribution to remain visible.
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For the 2026 introductory period, the official GitHub project templates include
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a free `license.json` valid through December 31, 2026.
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See the included `LICENSE` file for the legal rights and restrictions.
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package/dist/main.d.ts
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import { AnyEventObject } from 'xstate';
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import { AnyStateMachine } from 'xstate';
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import { ao } from 'three/addons/tsl/display/GTAONode.js';
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import { createBrowserInspector } from '@statelyai/inspect';
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import { default as default_2 } from 'three/addons/tsl/display/GTAONode.js';
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import { default as default_3 } from 'three/addons/tsl/display/SSRNode.js';
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import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js';
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import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
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import { EXRLoader } from 'three/addons/loaders/EXRLoader.js';
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import { FXAAShader } from 'three/addons/shaders/FXAAShader.js';
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
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import { HDRLoader } from 'three/addons/loaders/HDRLoader.js';
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import { KTX2Loader } from 'three/addons/loaders/KTX2Loader.js';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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import { OrbitControls as OrbitControls_2 } from 'three/examples/jsm/controls/OrbitControls.js';
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import { OutputPass } from 'three/addons/postprocessing/OutputPass.js';
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import { Pane } from 'tweakpane';
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import { PointerLockControls } from 'three/addons/controls/PointerLockControls.js';
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import { PointerLockControls as PointerLockControls_2 } from 'three/examples/jsm/controls/PointerLockControls.js';
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import { ReflectorForSSRPass } from 'three/addons/objects/ReflectorForSSRPass.js';
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import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
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import { ShaderPass } from 'three/addons/postprocessing/ShaderPass.js';
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import { smaa } from 'three/addons/tsl/display/SMAANode.js';
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import { SMAAPass } from 'three/addons/postprocessing/SMAAPass.js';
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import { SSAOPass } from 'three/addons/postprocessing/SSAOPass.js';
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import { ssr } from 'three/addons/tsl/display/SSRNode.js';
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import { SSRPass } from 'three/addons/postprocessing/SSRPass.js';
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import type * as THREE_TYPE from 'three';
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import type * as THREE_WEBGPU_TYPE from 'three/webgpu';
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import type * as THREE_WEBTSL_TYPE from 'three/tsl';
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import { TierResult } from 'detect-gpu';
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/**
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* Defines the shared anti-aliasing settings.
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* @category Core
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*/
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export declare class App<TClasses extends Classes = {}> {
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readonly audio: Audio_2
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readonly cfgCtrl: CfgCtrl;
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readonly audio: Audio_2;
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readonly engine: Engine;
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readonly envCtrls: EnvCtrls;
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readonly events: Events;
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* @category Core
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*/
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declare class Audio_2 {
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private readonly cfg;
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private readonly ctx;
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private readonly loader;
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private readonly engine;
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private readonly sounds;
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private
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private callback;
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private readonly params;
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private listener;
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/* Excluded from this release type: __constructor */
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private attachSoundTo;
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/**
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* Returns the audio parameters currently used at runtime.
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* @returns A snapshot of the mutable audio settings.
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*/
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get(): Partial<AudioCfg>;
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/**
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* Checks whether an audio source with the given name is loaded.
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* @param params - Parameter object.
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}): void;
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private setAllPositionalSoundsCfg;
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private setPositionalSoundCfg;
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/**
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* Updates one or more audio parameters at runtime.
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* @param params - Audio parameters to update.
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*/
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set(params: Partial<AudioCfg>): void;
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* Stops the playback of an audio with a smooth fade-out.
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* @param params - Parameter object.
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* @remarks This method is intended for advanced custom integrations where developers need direct access to the engine instance. The extension is executed once immediately when `use()` is called.
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*/
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use(extension: (audio: Audio_2) => void): void;
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}
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export { Audio_2 as Audio }
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stateMachine: StateMachineCfg;
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}
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/** Defines the
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/** Defines the initial configuration that is applied when the application starts. */
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export declare const cfg: Cfg;
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* Controls configuration options at runtime.
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* @category Core
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*/
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export declare class CfgCtrl {
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private cfg;
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* Applies runtime updates to `AudioCfg`.
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*
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* @param params - Partial audio settings to apply.
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* @param params.refDistance - {@link AudioCfg.refDistance}.
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* @param params.rolloffFactor - {@link AudioCfg.rolloffFactor}.
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* @param params.maxDistance - {@link AudioCfg.maxDistance}.
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* @param params.distanceModel - {@link AudioCfg.distanceModel}.
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* @param params.coneInnerAngle - {@link AudioCfg.coneInnerAngle}.
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* @param params.coneOuterAngle - {@link AudioCfg.coneOuterAngle}.
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* @param params.coneOuterGain - {@link AudioCfg.coneOuterGain}.
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*/
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setAudio(params: Partial<Omit<AudioCfg, 'enable'>>): void;
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/**
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* Applies runtime updates to `RenderCfg`.
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*
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* @param params - Partial render settings to apply.
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* @param params.fpsLimiter - {@link RenderCfg.fpsLimiter}.
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* @param params.deltaTimesMax - {@link RenderCfg.deltaTimesMax}.
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*/
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setRender(params: Partial<RenderCfg>): void;
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}
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/**
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* Groups optional class registries for `Obj3D` and `Comp`.
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*
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action?: THREE_TYPE.AnimationAction;
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}
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declare type ColorNode = THREE_WEBGPU_TYPE.Node<'vec4'>;
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/**
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* Represents a reusable web-component logic unit bound to a custom element that participates in the scene lifecycle.
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* @category Components
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/** The root HTML element that hosts the visual container for the engine. */
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canvas: Readonly<HTMLElement>;
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cfg: Cfg;
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cfgCtrl: Readonly<CfgCtrl>;
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comps: Map<string, Comp[]> | null;
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events: Readonly<Events>;
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objs3D: Map<string, Obj3D>;
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*/
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backgroundIntensity: number;
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/**
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* Specifies the texture data type used by EXR and HDR loaders.
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* @default 'halfFloat'
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*/
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dataType: 'halfFloat' | 'float';
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/**
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export declare class FpvCtrls {
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private readonly cam3D;
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private readonly canvas;
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private readonly engine;
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private readonly events;
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private readonly modules;
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/* Excluded from this release type: pointerLockCtrls */
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private maxPolarAngle;
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private pointerSpeed;
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private keyMoveForward;
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private keyMoveLeft;
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private keyMoveBackward;
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private keyMoveRight;
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private keyMoveUp;
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private keyMoveDown;
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private readonly params;
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private isMoveForward;
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private isMoveLeft;
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private isMoveBackward;
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enable(): void;
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/** Disposes three.js `PointerLockControls` and cleans up their runtime resources. */
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dispose(): void;
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/**
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* Returns the parameters currently used by three.js `PointerLockControls`.
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* @returns A snapshot of the mutable first-person control settings.
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*/
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get(): Partial<FpvCtrlsCfg>;
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/** Returns whether three.js `PointerLockControls` are enabled. */
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isEnabled(): boolean;
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declare type FXAAPostNode = (input: ColorNode) => ColorNode;
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* @category Cfg
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declare class Modules {
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gpuTier:
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fxaaNode:
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fxaaShader:
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smaaPassClass:
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smaaNode:
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ssaoPassClass:
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gtaoNodeClass:
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ssrNode:
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ssrPassClass:
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paneClass:
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createBrowserInspector:
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gpuTier: TierResult | null;
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fxaaNode: FXAAPostNode | null;
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fxaaShader: typeof FXAAShader | null;
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smaaPassClass: typeof SMAAPass | null;
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+
smaaNode: typeof smaa | null;
|
|
1572
|
+
ssaoPassClass: typeof SSAOPass | null;
|
|
1573
|
+
gtaoNodeClass: typeof ao | null;
|
|
1574
|
+
ssrNode: typeof ssr | null;
|
|
1575
|
+
ssrPassClass: typeof SSRPass | null;
|
|
1576
|
+
paneClass: typeof Pane | null;
|
|
1577
|
+
createBrowserInspector: typeof createBrowserInspector | null;
|
|
1592
1578
|
effectComposerClass: typeof EffectComposer | null;
|
|
1593
1579
|
envLoader: EXRLoader | HDRLoader | null;
|
|
1594
1580
|
dracoLoader: DRACOLoader | null;
|
|
@@ -1613,8 +1599,8 @@ declare class Modules {
|
|
|
1613
1599
|
tslVec3: typeof THREE_WEBTSL_TYPE.vec3 | null;
|
|
1614
1600
|
tslVec4: typeof THREE_WEBTSL_TYPE.vec4 | null;
|
|
1615
1601
|
tslFloat: typeof THREE_WEBTSL_TYPE.float | null;
|
|
1616
|
-
|
|
1617
|
-
|
|
1602
|
+
packNormalToRGB: typeof THREE_WEBTSL_TYPE.packNormalToRGB | null;
|
|
1603
|
+
unpackRGBToNormal: typeof THREE_WEBTSL_TYPE.unpackRGBToNormal | null;
|
|
1618
1604
|
private cfg;
|
|
1619
1605
|
constructor(cfg: Cfg);
|
|
1620
1606
|
private consoleLog;
|
|
@@ -1651,8 +1637,6 @@ export declare class Obj3D {
|
|
|
1651
1637
|
/** @public */
|
|
1652
1638
|
protected canvas: HTMLElement;
|
|
1653
1639
|
protected cfg: Cfg;
|
|
1654
|
-
/** @public */
|
|
1655
|
-
protected readonly cfgCtrl: Readonly<CfgCtrl>;
|
|
1656
1640
|
/* Excluded from this release type: events */
|
|
1657
1641
|
protected name: string;
|
|
1658
1642
|
/** The managed `THREE.Object3D` instance for this object. It is `null` until a scene object is assigned. */
|
|
@@ -1743,7 +1727,7 @@ export declare class Obj3D {
|
|
|
1743
1727
|
}
|
|
1744
1728
|
|
|
1745
1729
|
/** Constructor type for `Obj3D` classes. */
|
|
1746
|
-
export declare type Obj3DClass = new (canvas: HTMLElement, cfg: Cfg,
|
|
1730
|
+
export declare type Obj3DClass = new (canvas: HTMLElement, cfg: Cfg, name: string) => Objs3D;
|
|
1747
1731
|
|
|
1748
1732
|
/** Defines all event types supported by `Obj3D.addEventListener`. */
|
|
1749
1733
|
export declare type Obj3DEvent = Obj3DPosWorldEvent | Obj3DPosScreenEvent | Obj3DVisibleEvent | Obj3DPointerEvent;
|
|
@@ -1810,25 +1794,11 @@ export declare type Objs3D = Cam3D | Light3D | Mesh3D | Obj3D;
|
|
|
1810
1794
|
export declare class OrbitCtrls {
|
|
1811
1795
|
private readonly cam3D;
|
|
1812
1796
|
private readonly canvas;
|
|
1813
|
-
private readonly cfg;
|
|
1814
1797
|
private readonly engine;
|
|
1815
1798
|
private readonly events;
|
|
1816
1799
|
private readonly modules;
|
|
1817
1800
|
orbitControls: OrbitControls_2 | null;
|
|
1818
|
-
private
|
|
1819
|
-
private dampingFactor;
|
|
1820
|
-
private minDistance;
|
|
1821
|
-
private maxDistance;
|
|
1822
|
-
private enableZoom;
|
|
1823
|
-
private zoomSpeed;
|
|
1824
|
-
private enableRotate;
|
|
1825
|
-
private rotateSpeed;
|
|
1826
|
-
private enablePan;
|
|
1827
|
-
private panSpeed;
|
|
1828
|
-
private autoRotate;
|
|
1829
|
-
private autoRotateSpeed;
|
|
1830
|
-
private minPolarAngle;
|
|
1831
|
-
private maxPolarAngle;
|
|
1801
|
+
private readonly params;
|
|
1832
1802
|
private orbitCtrlsFirstChange;
|
|
1833
1803
|
private callback;
|
|
1834
1804
|
private listenerPointersStart;
|
|
@@ -1843,6 +1813,11 @@ export declare class OrbitCtrls {
|
|
|
1843
1813
|
enable(): void;
|
|
1844
1814
|
/** Disposes three.js `OrbitControls` and removes them from the render loop. */
|
|
1845
1815
|
dispose(): void;
|
|
1816
|
+
/**
|
|
1817
|
+
* Returns the parameters currently used by three.js `OrbitControls`.
|
|
1818
|
+
* @returns A snapshot of the mutable orbit control settings.
|
|
1819
|
+
*/
|
|
1820
|
+
get(): Partial<OrbitCtrlsCfg>;
|
|
1846
1821
|
/**
|
|
1847
1822
|
* Returns whether three.js `OrbitControls` are currently enabled.
|
|
1848
1823
|
* @returns `true` if `OrbitControls` are currently enabled; otherwise, `false`.
|
|
@@ -1853,8 +1828,6 @@ export declare class OrbitCtrls {
|
|
|
1853
1828
|
* @param params - Object containing any subset of orbit control parameters.
|
|
1854
1829
|
*/
|
|
1855
1830
|
set(params: Partial<OrbitCtrlsCfg>): void;
|
|
1856
|
-
/** Returns the current three.js `OrbitControls` configuration. */
|
|
1857
|
-
get(): Partial<OrbitCtrlsCfg>;
|
|
1858
1831
|
/**
|
|
1859
1832
|
* Registers and executes a low-level extension function with access to the public `OrbitCtrls` API.
|
|
1860
1833
|
*
|
|
@@ -2120,7 +2093,7 @@ export declare interface RenderCfg {
|
|
|
2120
2093
|
* - `webgpu`: use `THREE.WebGPURenderer`
|
|
2121
2094
|
* - `auto`: use WebGPU if supported, otherwise fall back to WebGL
|
|
2122
2095
|
*
|
|
2123
|
-
* @default '
|
|
2096
|
+
* @default 'webgl'
|
|
2124
2097
|
*/
|
|
2125
2098
|
api: Renderer;
|
|
2126
2099
|
/**
|
|
@@ -2444,10 +2417,10 @@ export declare interface SsrWebGpuCfg {
|
|
|
2444
2417
|
*/
|
|
2445
2418
|
maxDistance: number;
|
|
2446
2419
|
/**
|
|
2447
|
-
* Reflection
|
|
2420
|
+
* Reflection intensity value.
|
|
2448
2421
|
* @default 0.5
|
|
2449
2422
|
*/
|
|
2450
|
-
|
|
2423
|
+
intensity: number;
|
|
2451
2424
|
/**
|
|
2452
2425
|
* Ray thickness used for SSR intersection tests.
|
|
2453
2426
|
* @default 0.018
|
|
@@ -2519,3 +2492,10 @@ export declare interface WindowResizeEvent {
|
|
|
2519
2492
|
}
|
|
2520
2493
|
|
|
2521
2494
|
export { }
|
|
2495
|
+
|
|
2496
|
+
|
|
2497
|
+
declare module 'three/addons/postprocessing/SSRPass.js' {
|
|
2498
|
+
interface SSRPassParams {
|
|
2499
|
+
bouncing?: boolean;
|
|
2500
|
+
}
|
|
2501
|
+
}
|