illutions 0.21.6 → 0.21.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/main.d.ts CHANGED
@@ -23,7 +23,8 @@ import type * as THREE_TYPE from 'three';
23
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  import type * as THREE_WEBGPU_TYPE from 'three/webgpu';
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  import type * as THREE_WEBTSL_TYPE from 'three/tsl';
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- /** Defines the shared anti-aliasing settings.
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+ /**
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+ * Defines the shared anti-aliasing settings.
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  * @category Cfg
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  */
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  export declare interface aaCfg {
@@ -39,7 +40,8 @@ export declare interface aaCfg {
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  mode: 'none' | 'fxaa' | 'smaa';
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  }
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- /** Defines the ambient light settings controlling global scene illumination.
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+ /**
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+ * Defines the ambient light settings controlling global scene illumination.
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  * @category Cfg
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  */
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  export declare interface AmbientlightCfg {
@@ -90,7 +92,7 @@ export declare interface AnimFadeEvent {
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  * @category Core
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  */
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  export declare class App<TClasses extends Classes = {}> {
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- readonly audio: Audio_2;
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+ readonly audio: Audio_2 | null;
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  readonly cfgCtrl: CfgCtrl;
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  readonly engine: Engine;
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  readonly envCtrls: EnvCtrls;
@@ -100,7 +102,7 @@ export declare class App<TClasses extends Classes = {}> {
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  readonly raycast: Raycast;
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  readonly stateMachine: StateMachine;
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  private cam3D;
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- private readonly gui;
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+ private readonly inspector;
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  readonly comps: CompInsts<NonNullable<TClasses['comps']>>;
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  readonly objs3D: Obj3DInsts<NonNullable<TClasses['objs3D']>>;
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  /* Excluded from this release type: __constructor */
@@ -210,10 +212,16 @@ declare class Audio_2 {
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  }
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  export { Audio_2 as Audio }
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- /** Defines the audio settings used for playback timing and distance-based spatial attenuation.
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+ /**
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+ * Defines the audio settings used for playback timing and distance-based spatial attenuation.
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  * @category Cfg
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  */
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  export declare interface AudioCfg {
220
+ /**
221
+ * Whether audio support is initialized when the application starts.
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+ * @default false
223
+ */
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+ enable: boolean;
217
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  /**
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  * Whether the GUI audio dropdown is open.
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  * @default false
@@ -294,7 +302,8 @@ export declare class Cam3D extends Obj3D {
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  /* Excluded from this release type: updateCanvasResize */
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  }
296
304
 
297
- /** Defines the shared camera settings used to position, orient and clip the scene view.
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+ /**
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+ * Defines the shared camera settings used to position, orient and clip the scene view.
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  * @category Cfg
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  */
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  export declare interface CamBaseCfg {
@@ -330,7 +339,8 @@ export declare interface CamBaseCfg {
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331
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  export declare type CamCfg = CamPerspectiveCfg | CamOrthographicCfg;
332
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333
- /** Defines the orthographic camera settings used to render the scene without perspective distortion.
342
+ /**
343
+ * Defines the orthographic camera settings used to render the scene without perspective distortion.
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  * @category Cfg
335
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  */
336
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  export declare interface CamOrthographicCfg extends CamBaseCfg {
@@ -365,7 +375,8 @@ export declare interface CamOrthographicCfg extends CamBaseCfg {
365
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  aspect?: never;
366
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  }
367
377
 
368
- /** Defines the perspective camera settings used to render the scene with depth perception.
378
+ /**
379
+ * Defines the perspective camera settings used to render the scene with depth perception.
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  * @category Cfg
370
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  */
371
382
  export declare interface CamPerspectiveCfg extends CamBaseCfg {
@@ -405,7 +416,8 @@ export declare interface CanvasPointerEvent {
405
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  event: PointerEvent;
406
417
  }
407
418
 
408
- /** Defines the full configuration structure used to initialize the application.
419
+ /**
420
+ * Defines the full configuration structure used to initialize the application.
409
421
  * @category Cfg
410
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  */
411
423
  export declare interface Cfg {
@@ -417,10 +429,10 @@ export declare interface Cfg {
417
429
  debug: DebugCfg;
418
430
  /** Environment controls settings. */
419
431
  envCtrls: EnvCtrlsCfg;
432
+ /** Default GUI settings. */
433
+ gui: GuiCfg;
420
434
  /** Light and shadow settings. */
421
435
  light: LightCfg;
422
- /** Menu bar settings. */
423
- menuBar: MenuBarCfg;
424
436
  /** Default mesh settings. */
425
437
  mesh: MeshCfg;
426
438
  /** GLTF/GLB model settings. */
@@ -439,8 +451,6 @@ export declare interface Cfg {
439
451
  scene: SceneCfg;
440
452
  /** State machine settings. */
441
453
  stateMachine: StateMachineCfg;
442
- /** Runtime statistics settings. */
443
- stats: StatsCfg;
444
454
  }
445
455
 
446
456
  /** Defines the static configuration that is applied at compile-time. For runtime updates use {@link CfgCtrl}. */
@@ -465,7 +475,7 @@ export declare class CfgCtrl {
465
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  * @param params.coneOuterAngle - {@link AudioCfg.coneOuterAngle}.
466
476
  * @param params.coneOuterGain - {@link AudioCfg.coneOuterGain}.
467
477
  */
468
- setAudio(params: Partial<AudioCfg>): void;
478
+ setAudio(params: Partial<Omit<AudioCfg, 'enable'>>): void;
469
479
  /**
470
480
  * Applies runtime updates to `RenderCfg`.
471
481
  *
@@ -546,7 +556,7 @@ export declare class Comp extends HTMLElement {
546
556
  * @public
547
557
  *
548
558
  * **Example**
549
- * {@includeCode ../../examples/comp-onready.ts}
559
+ * {@includeCode ../../examples/ilu-onready.ts}
550
560
  */
551
561
  protected onReady(): void;
552
562
  /**
@@ -570,7 +580,8 @@ export declare type CompInsts<T extends Record<string, CompClass>> = {
570
580
  [K in keyof T]: InstanceType<T[K]>[];
571
581
  };
572
582
 
573
- /** Defines the debugging settings that can be toggled during development.
583
+ /**
584
+ * Defines the debugging settings that can be toggled during development.
574
585
  * @category Cfg
575
586
  */
576
587
  export declare interface DebugCfg {
@@ -599,7 +610,7 @@ export declare class Engine {
599
610
  private readonly comps;
600
611
  private readonly objs3D;
601
612
  private readonly cfg;
602
- private readonly stats;
613
+ private readonly infoBox;
603
614
  private actionObserver;
604
615
  private gltf;
605
616
  private mixer;
@@ -624,7 +635,7 @@ export declare class Engine {
624
635
  private ambientLight;
625
636
  private hemisphereLight;
626
637
  private powerMode;
627
- private postAuto;
638
+ private postNoise;
628
639
  private dTs;
629
640
  private dT;
630
641
  private dTFrameMax;
@@ -637,7 +648,6 @@ export declare class Engine {
637
648
  /* Excluded from this release type: __constructor */
638
649
  /* Excluded from this release type: init */
639
650
  private initWebGpuRenderer;
640
- private isPostEnabled;
641
651
  /**
642
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  * Registers a callback that is executed on every requestAnimationFrame update.
643
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  * @param {(deltaTime: number) => void} cb - Callback executed once per frame with `deltaTime`.
@@ -756,7 +766,9 @@ export declare class Engine {
756
766
  * @param enable - Whether SSR should be enabled.
757
767
  */
758
768
  enableSsr(enable: boolean): Promise<void>;
759
- private getPostAuto;
769
+ private isPostCfg;
770
+ /* Excluded from this release type: isPostEnabled */
771
+ private isPostGpu;
760
772
  private loadModel;
761
773
  private pauseObjActions;
762
774
  /**
@@ -997,7 +1009,8 @@ export declare class EnvCtrls {
997
1009
  private update;
998
1010
  }
999
1011
 
1000
- /** Defines the environment controls settings for `THREE.Scene.environment` and `THREE.Scene.background`.
1012
+ /**
1013
+ * Defines the environment controls settings for `THREE.Scene.environment` and `THREE.Scene.background`.
1001
1014
  * @category Cfg
1002
1015
  */
1003
1016
  export declare interface EnvCtrlsCfg {
@@ -1079,7 +1092,8 @@ export declare class Events {
1079
1092
  /* Excluded from this release type: windowResize */
1080
1093
  }
1081
1094
 
1082
- /** Defines the fog settings controlling scene depth-based color attenuation.
1095
+ /**
1096
+ * Defines the fog settings controlling scene depth-based color attenuation.
1083
1097
  * @category Cfg
1084
1098
  */
1085
1099
  export declare interface FogCfg {
@@ -1186,7 +1200,8 @@ export declare class FpvCtrls {
1186
1200
  use(extension: (fpvctrls: FpvCtrls) => void): void;
1187
1201
  }
1188
1202
 
1189
- /** Defines the First Person View Controls settings used to move and rotate the camera inside a scene.
1203
+ /**
1204
+ * Defines the First Person View Controls settings used to move and rotate the camera inside a scene.
1190
1205
  * @category Cfg
1191
1206
  */
1192
1207
  export declare interface FpvCtrlsCfg {
@@ -1253,7 +1268,8 @@ export declare interface FpvCtrlsEvent {
1253
1268
  type: 'FPVCTRLS_DISABLED' | 'FPVCTRLS_ENABLED' | 'FPVCTRLS_LOCK' | 'FPVCTRLS_UNLOCK' | 'FPVCTRLS_DISABLED';
1254
1269
  }
1255
1270
 
1256
- /** Defines the FXAA anti-aliasing settings used to smooth jagged edges in the rendered image.
1271
+ /**
1272
+ * Defines the FXAA anti-aliasing settings used to smooth jagged edges in the rendered image.
1257
1273
  * @category Cfg
1258
1274
  */
1259
1275
  export declare interface FxaaCfg {
@@ -1264,7 +1280,27 @@ export declare interface FxaaCfg {
1264
1280
  sharpness: number;
1265
1281
  }
1266
1282
 
1267
- /** Defines the hemisphere light settings controlling ambient sky and ground illumination.
1283
+ /**
1284
+ * Defines the GUI elements for runtime information, controls and inspection.
1285
+ * @category Cfg
1286
+ */
1287
+ export declare interface GuiCfg {
1288
+ /** The infobox for runtime statistics and renderer information. */
1289
+ infoBox: InfoBoxCfg;
1290
+ /** The inspector for runtime properties. */
1291
+ inspector: {
1292
+ /**
1293
+ * Activates the inspector for runtime property control via lazy loading.
1294
+ * @default true
1295
+ */
1296
+ enable: boolean;
1297
+ };
1298
+ /** The menubar at the bottom. */
1299
+ menuBar: MenuBarCfg;
1300
+ }
1301
+
1302
+ /**
1303
+ * Defines the hemisphere light settings controlling ambient sky and ground illumination.
1268
1304
  * @category Cfg
1269
1305
  */
1270
1306
  export declare interface HemisphereCfg {
@@ -1290,6 +1326,73 @@ export declare interface HemisphereCfg {
1290
1326
  intensity: number;
1291
1327
  }
1292
1328
 
1329
+ /**
1330
+ * Defines the built-in engine infobox settings used to display FPS, CPU/frame timing and renderer.info values.
1331
+ * @category Cfg
1332
+ */
1333
+ export declare interface InfoBoxCfg {
1334
+ /**
1335
+ * Enables or disables infobox data collection.
1336
+ * @default true
1337
+ */
1338
+ enabled: boolean;
1339
+ /**
1340
+ * Shows the FPS value.
1341
+ * @default true
1342
+ */
1343
+ fps: boolean;
1344
+ /**
1345
+ * Shows the measured CPU/update time in milliseconds.
1346
+ * @default true
1347
+ */
1348
+ cpu: boolean;
1349
+ /**
1350
+ * Shows the frame time in milliseconds.
1351
+ * @default true
1352
+ */
1353
+ frame: boolean;
1354
+ /**
1355
+ * Shows renderer.info.render.calls.
1356
+ * @default true
1357
+ */
1358
+ calls: boolean;
1359
+ /**
1360
+ * Shows renderer.info.render.triangles.
1361
+ * @default true
1362
+ */
1363
+ triangles: boolean;
1364
+ /**
1365
+ * Shows renderer.info.render.lines.
1366
+ * @default true
1367
+ */
1368
+ lines: boolean;
1369
+ /**
1370
+ * Shows renderer.info.render.points.
1371
+ * @default true
1372
+ */
1373
+ points: boolean;
1374
+ /**
1375
+ * Shows renderer.info.memory.geometries.
1376
+ * @default true
1377
+ */
1378
+ geometries: boolean;
1379
+ /**
1380
+ * Shows renderer.info.memory.textures.
1381
+ * @default true
1382
+ */
1383
+ textures: boolean;
1384
+ /**
1385
+ * Shows the number of compiled WebGL programs from renderer.info.programs.
1386
+ * @default true
1387
+ */
1388
+ programs: boolean;
1389
+ /**
1390
+ * Refresh rate of the displayed values.
1391
+ * @default 10
1392
+ */
1393
+ logsPerSecond: number;
1394
+ }
1395
+
1293
1396
  /**
1294
1397
  * The `Light3D` class represents a managed light source.
1295
1398
  * @category 3D Objects
@@ -1315,7 +1418,8 @@ export declare class Light3D extends Obj3D {
1315
1418
  /* Excluded from this release type: traverse */
1316
1419
  }
1317
1420
 
1318
- /** Defines the light shadow settings used to configure shadow map resolution and shadow camera limits.
1421
+ /**
1422
+ * Defines the light shadow settings used to configure shadow map resolution and shadow camera limits.
1319
1423
  * @category Cfg
1320
1424
  */
1321
1425
  export declare interface LightCfg {
@@ -1351,7 +1455,8 @@ export declare interface LightCfg {
1351
1455
  far: number;
1352
1456
  }
1353
1457
 
1354
- /** Defines the menu bar settings used to display licensed UI controls and branding.
1458
+ /**
1459
+ * Defines the menu bar settings used to display licensed UI controls and branding.
1355
1460
  * @category Cfg
1356
1461
  */
1357
1462
  export declare interface MenuBarCfg {
@@ -1400,7 +1505,8 @@ export declare class Mesh3D extends Obj3D {
1400
1505
  /* Excluded from this release type: traverse */
1401
1506
  }
1402
1507
 
1403
- /** Defines the mesh-specific rendering settings used to control shadows and frustum culling.
1508
+ /**
1509
+ * Defines the mesh-specific rendering settings used to control shadows and frustum culling.
1404
1510
  * @category Cfg
1405
1511
  */
1406
1512
  export declare interface MeshCfg {
@@ -1421,7 +1527,8 @@ export declare interface MeshCfg {
1421
1527
  frustumCulled: boolean;
1422
1528
  }
1423
1529
 
1424
- /** Defines the GLTF/GLB model loading settings used to fetch models and configure optional Draco decoding.
1530
+ /**
1531
+ * Defines the GLTF/GLB model loading settings used to fetch models and configure optional Draco decoding.
1425
1532
  * @category Cfg
1426
1533
  */
1427
1534
  export declare interface ModelCfg {
@@ -1762,7 +1869,8 @@ export declare class OrbitCtrls {
1762
1869
  private updatePointersStart;
1763
1870
  }
1764
1871
 
1765
- /** Defines the Orbit Controls settings used to rotate, pan, zoom and constrain the camera around a target.
1872
+ /**
1873
+ * Defines the Orbit Controls settings used to rotate, pan, zoom and constrain the camera around a target.
1766
1874
  * @category Cfg
1767
1875
  */
1768
1876
  export declare interface OrbitCtrlsCfg {
@@ -1863,15 +1971,11 @@ export declare interface OrbitCtrlsEvent {
1863
1971
  */
1864
1972
  export declare type PauseObjectActions = 'all' | 'finished' | 'last' | 'none';
1865
1973
 
1866
- /** Defines the post-processing settings used by the rendering pipeline.
1974
+ /**
1975
+ * Defines the post-processing settings used by the rendering pipeline.
1867
1976
  * @category Cfg
1868
1977
  */
1869
1978
  export declare interface PostCfg {
1870
- /**
1871
- * Enables GPU-based auto activation for post-processing.
1872
- * @default true
1873
- */
1874
- auto: boolean;
1875
1979
  /**
1876
1980
  * Whether the GUI post-processing dropdown is open.
1877
1981
  * @default false
@@ -1982,7 +2086,8 @@ export declare class Raycast {
1982
2086
  private updatePointer;
1983
2087
  }
1984
2088
 
1985
- /** Defines the raycasting settings used to detect selectable objects around the pointer.
2089
+ /**
2090
+ * Defines the raycasting settings used to detect selectable objects around the pointer.
1986
2091
  * @category Cfg
1987
2092
  */
1988
2093
  export declare interface RaycastCfg {
@@ -2003,7 +2108,8 @@ export declare interface RaycastCfg {
2003
2108
  countClosestObjs: number;
2004
2109
  }
2005
2110
 
2006
- /** Defines the renderer settings used to control frame timing, resolution, shadows, tone mapping and output color space.
2111
+ /**
2112
+ * Defines the renderer settings used to control frame timing, resolution, shadows, tone mapping and output color space.
2007
2113
  * @category Cfg
2008
2114
  */
2009
2115
  export declare interface RenderCfg {
@@ -2042,11 +2148,6 @@ export declare interface RenderCfg {
2042
2148
  * @default 10
2043
2149
  */
2044
2150
  deltaTimesMax: number;
2045
- /**
2046
- * Activates the GUI module via lazy loading.
2047
- * @default false
2048
- */
2049
- gui: boolean;
2050
2151
  /**
2051
2152
  * Output color space.
2052
2153
  * @default THREE.SRGBColorSpace
@@ -2083,7 +2184,6 @@ export declare interface RenderCfg {
2083
2184
  webgl: {
2084
2185
  /**
2085
2186
  * Parameters passed to `THREE.WebGLRenderer`.
2086
- * @default antialias: true, alpha: false, powerPreference: 'low-power'
2087
2187
  */
2088
2188
  parameters: THREE_TYPE.WebGLRendererParameters;
2089
2189
  };
@@ -2093,7 +2193,6 @@ export declare interface RenderCfg {
2093
2193
  webgpu: {
2094
2194
  /**
2095
2195
  * Parameters passed to `THREE.WebGPURenderer`.
2096
- * @default antialias: true, alpha: false
2097
2196
  */
2098
2197
  parameters: WebGpuRendererParameters;
2099
2198
  };
@@ -2102,13 +2201,14 @@ export declare interface RenderCfg {
2102
2201
  /** Defines the available renderer backends. */
2103
2202
  export declare type Renderer = 'webgl' | 'webgpu' | 'auto';
2104
2203
 
2105
- /** Defines the scene settings used to configure background, environment, model, fog and lights.
2204
+ /**
2205
+ * Defines the scene settings used to configure background, environment, model, fog and lights.
2106
2206
  * @category Cfg
2107
2207
  */
2108
2208
  export declare interface SceneCfg {
2109
2209
  /**
2110
2210
  * Custom element tag in which the canvas is rendered.
2111
- * @default 'comp-canvas'
2211
+ * @default 'ilu-canvas'
2112
2212
  */
2113
2213
  canvas: string;
2114
2214
  /**
@@ -2136,7 +2236,8 @@ export declare interface SceneRenderedEvent {
2136
2236
  type: 'SCENE_RENDERED';
2137
2237
  }
2138
2238
 
2139
- /** Defines the SMAA anti-aliasing pass settings used to smooth jagged edges in the rendered image.
2239
+ /**
2240
+ * Defines the SMAA anti-aliasing pass settings used to smooth jagged edges in the rendered image.
2140
2241
  * @category Cfg
2141
2242
  */
2142
2243
  export declare interface SmaaCfg {
@@ -2152,7 +2253,8 @@ export declare interface SmaaCfg {
2152
2253
  guiOpened: boolean;
2153
2254
  }
2154
2255
 
2155
- /** Defines the screen-space ambient occlusion settings used to enhance depth and shading.
2256
+ /**
2257
+ * Defines the screen-space ambient occlusion settings used to enhance depth and shading.
2156
2258
  * @category Cfg
2157
2259
  */
2158
2260
  export declare interface SsaoCfg {
@@ -2168,7 +2270,8 @@ export declare interface SsaoCfg {
2168
2270
  guiOpened: boolean;
2169
2271
  }
2170
2272
 
2171
- /** Defines the WebGL screen-space ambient occlusion settings.
2273
+ /**
2274
+ * Defines the WebGL screen-space ambient occlusion settings.
2172
2275
  * @category Cfg
2173
2276
  */
2174
2277
  export declare interface SsaoWebGlCfg {
@@ -2189,7 +2292,8 @@ export declare interface SsaoWebGlCfg {
2189
2292
  maxDistance: number;
2190
2293
  }
2191
2294
 
2192
- /** Defines the WebGPU screen-space ambient occlusion settings.
2295
+ /**
2296
+ * Defines the WebGPU screen-space ambient occlusion settings.
2193
2297
  * @category Cfg
2194
2298
  */
2195
2299
  export declare interface SsaoWebGpuCfg {
@@ -2230,7 +2334,8 @@ export declare interface SsaoWebGpuCfg {
2230
2334
  resolutionScale: number;
2231
2335
  }
2232
2336
 
2233
- /** Defines the shared screen-space reflection settings.
2337
+ /**
2338
+ * Defines the shared screen-space reflection settings.
2234
2339
  * @category Cfg
2235
2340
  */
2236
2341
  export declare interface SsrCfg {
@@ -2246,7 +2351,8 @@ export declare interface SsrCfg {
2246
2351
  guiOpened: boolean;
2247
2352
  }
2248
2353
 
2249
- /** Defines the WebGL screen-space reflection settings.
2354
+ /**
2355
+ * Defines the WebGL screen-space reflection settings.
2250
2356
  * @category Cfg
2251
2357
  */
2252
2358
  export declare interface SsrWebGlCfg {
@@ -2317,7 +2423,8 @@ export declare interface SsrWebGlCfg {
2317
2423
  maxRoughness: number;
2318
2424
  }
2319
2425
 
2320
- /** Defines the WebGPU screen-space reflection settings.
2426
+ /**
2427
+ * Defines the WebGPU screen-space reflection settings.
2321
2428
  * @category Cfg
2322
2429
  */
2323
2430
  export declare interface SsrWebGpuCfg {
@@ -2388,7 +2495,8 @@ export declare class StateMachine {
2388
2495
  start(stateMachine: AnyStateMachine): void;
2389
2496
  }
2390
2497
 
2391
- /** Defines the application state machine settings used to control inspector-related state.
2498
+ /**
2499
+ * Defines the application state machine settings used to control inspector-related state.
2392
2500
  * @category Cfg
2393
2501
  */
2394
2502
  export declare interface StateMachineCfg {
@@ -2399,72 +2507,6 @@ export declare interface StateMachineCfg {
2399
2507
  inspector: boolean;
2400
2508
  }
2401
2509
 
2402
- /** Defines the built-in engine stats panel settings used to display FPS, CPU/frame timing and renderer.info values.
2403
- * @category Cfg
2404
- */
2405
- export declare interface StatsCfg {
2406
- /**
2407
- * Enables or disables stats data collection.
2408
- * @default true
2409
- */
2410
- enabled: boolean;
2411
- /**
2412
- * Shows the FPS value.
2413
- * @default true
2414
- */
2415
- fps: boolean;
2416
- /**
2417
- * Shows the measured CPU/update time in milliseconds.
2418
- * @default true
2419
- */
2420
- cpu: boolean;
2421
- /**
2422
- * Shows the frame time in milliseconds.
2423
- * @default true
2424
- */
2425
- frame: boolean;
2426
- /**
2427
- * Shows renderer.info.render.calls.
2428
- * @default true
2429
- */
2430
- calls: boolean;
2431
- /**
2432
- * Shows renderer.info.render.triangles.
2433
- * @default true
2434
- */
2435
- triangles: boolean;
2436
- /**
2437
- * Shows renderer.info.render.lines.
2438
- * @default true
2439
- */
2440
- lines: boolean;
2441
- /**
2442
- * Shows renderer.info.render.points.
2443
- * @default true
2444
- */
2445
- points: boolean;
2446
- /**
2447
- * Shows renderer.info.memory.geometries.
2448
- * @default true
2449
- */
2450
- geometries: boolean;
2451
- /**
2452
- * Shows renderer.info.memory.textures.
2453
- * @default true
2454
- */
2455
- textures: boolean;
2456
- /**
2457
- * Shows the number of compiled WebGL programs from renderer.info.programs.
2458
- * @default true
2459
- */
2460
- programs: boolean;
2461
- /**
2462
- * Refresh rate of the displayed values.
2463
- * @default 10
2464
- */
2465
- logsPerSecond: number;
2466
- }
2467
-
2468
2510
  /** Function returned by an event subscription. Calling it removes the associated listener. */
2469
2511
  export declare type Unsubscribe = () => void;
2470
2512