iflow-engine-base 4.0.18 → 4.0.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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  import { J as pe, S as fe } from "./sdk-vendor-6wYtfmXR.js";
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  import { a as y, s as ye, Q as ve, b as I, k as P, a4 as D, at as T, V as x, bo as we, aN as F, a6 as j, $ as xe, bp as be, C as k, bq as Me, w as Ee, br as Ce, f as ke, ai as Y, au as S, ae as V, e as W, S as Le, M as G, am as ne, G as R, aE as Se, i as Te, bs as Pe, aj as Ie, j as Ae, m as De, W as Ne, E as Re, u as H, ay as ze, I as Ve, R as We } from "./three-vendor-CGmeNMm5.js";
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- import { c as Be, b as _e, F as O, C as je, W as oe, a as Ge, E as He, r as Ue } from "./sdk-runtime-CFM9OAcx.js";
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+ import { c as Be, b as _e, F as O, C as je, W as oe, a as Ge, E as He, r as Ue } from "./sdk-runtime-DN15bwdD.js";
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  import { r as A } from "./sdk-assets-DtcFvuth.js";
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- import "./engine-3d-DnlK2vTK.js";
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+ import "./engine-3d-BsWcD-bl.js";
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  class Oe {
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  panel = null;
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  listEl = null;
@@ -1,8 +1,8 @@
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  import { G as me, M as N, I as G, b as O, O as st, c as Lt, T as _e, C as xe, d as Ao, B as Qi, e as oe, f as ot, S as We, N as Zi, g as xt, h as Po, H as To, i as Ji, P as vt, j as ze, k as H, a as d, l as nt, m as ws, n as Io, W as en, o as _o, p as tn, q as Do, r as ut, V as K, Q as Pe, E as bs, R as de, s as $e, t as Cs, u as B, v as nn, A as Es, w as Mi, x as xi, y as sn, z as Ss, L as oi, J as Lo, K as ko, U as Ro, X as yn, Y as Mn, Z as zo, _ as Bo, $ as As, a0 as Ps, a1 as on, a2 as Oo, a3 as Ts, a4 as re, a5 as Fo, a6 as ri, a7 as No, a8 as Ho, a9 as Is, aa as Vo, ab as Qe, ac as ai, ad as Q, ae as se, af as kt, ag as Uo, ah as Ni, ai as Ge, aj as Ht, ak as Wo, al as Go, am as Hi, an as qo, ao as Mt, ap as Ko, aq as jo, ar as _s, as as li, at as Rt, au as ci, av as Yo, aw as xn, ax as zt, ay as Bt, az as Xo, aA as $o, aB as vn, aC as Qo, aD as Zo, aE as Jo, aF as er, aG as tr, aH as ir, aI as nr, aJ as sr, aK as or, aL as rr, aM as Ds, aN as ar, aO as lr, aP as cr, aQ as hr, aR as dr, aS as ur, aT as pr, aU as mr, aV as gr } from "./three-vendor-CGmeNMm5.js";
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- import { W as Me, C as fr, L as At, B as wn, g as Ne, a as yr, E as Mr, r as xr } from "./sdk-runtime-CFM9OAcx.js";
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+ import { W as Me, C as fr, L as At, B as wn, g as Ne, a as yr, E as Mr, r as xr } from "./sdk-runtime-DN15bwdD.js";
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  import { r as J, g as vr } from "./sdk-assets-DtcFvuth.js";
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  import { a as hi, J as Vi, h as wr, d as br, B as vi, $ as Cr, F as Er, c as bn, M as Cn, S as Sr } from "./sdk-vendor-6wYtfmXR.js";
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- import { L as Ar } from "./engine-2d-BjtuYZUi.js";
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+ import { L as Ar } from "./engine-2d-CA5-uNuf.js";
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  var ie = /* @__PURE__ */ ((a) => (a.ModelLoadStart = "model-load-start", a.ModelLoadProgress = "model-load-progress", a.ModelLoaded = "model-loaded", a.ModelError = "model-error", a.SelectionChanged = "selection-changed", a.HoverChanged = "hover-changed", a.Click = "click", a.MouseMove = "mouse-move", a.ModelPlaceSelected = "model-place-selected", a.ModelCalibrationChanged = "model-calibration-changed", a.CameraChanged = "camera-changed", a.CameraIdle = "camera-idle", a.ViewportResize = "viewport-resize", a.EngineFree = "engine-free", a.EngineBusy = "engine-busy", a.MeasureChanged = "measure-changed", a.SectionMove = "section-move", a.LoadingCompleted = "loading_completed", a))(ie || {});
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  class wi extends Error {
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  constructor() {
@@ -1,5 +1,5 @@
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  import { i as S, as as R, ae as E, d as x, M as A, P as b, s as k, Q as F, m as I, W as y, k as v, f, S as P, L as m, a as p, V as D } from "./three-vendor-CGmeNMm5.js";
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- import { C as L, W as w, E as T, c as z, r as _ } from "./sdk-runtime-CFM9OAcx.js";
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+ import { C as L, W as w, E as T, c as z, r as _ } from "./sdk-runtime-DN15bwdD.js";
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  class V {
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  scene;
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  panoramaSphere = null;
@@ -1,5 +1,5 @@
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  import { i as Js, C as st, P as Zs, a as B, V as N, j as $s, W as en, b as J, Q as ge, k as tn, w as qt, M as be, a4 as sn, ae as ft, u as it, b4 as ze, bd as Pt, bt as at, z as vt, bb as ms, aT as yn, H as xn, bu as In, bv as Tn, y as wn, bw as En, bx as vn, aE as lt, by as As, bz as gs, bl as Bn, am as Cs, bA as Fn, O as Je, as as Ss, e as Kt, af as bn, d as ys, E as Dn, r as We, bB as qe, aC as xs, ay as Mn, bC as Rn, a8 as Pn, bD as On, bE as nn, aL as Is, aY as kn, ad as Ln, b0 as Ne, bF as mt, m as Hn } from "./three-vendor-CGmeNMm5.js";
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- import { C as Un, c as zn, E as _n, r as Qn } from "./sdk-runtime-CFM9OAcx.js";
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+ import { C as Un, c as zn, E as _n, r as Qn } from "./sdk-runtime-DN15bwdD.js";
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  var De = /* @__PURE__ */ ((m) => (m.LoadStart = "gaussian-load-start", m.LoadProgress = "gaussian-load-progress", m.Loaded = "gaussian-loaded", m.LoadError = "gaussian-load-error", m.SceneRemoved = "gaussian-scene-removed", m.FpsUpdated = "gaussian-fps-updated", m.ViewChanged = "gaussian-view-changed", m))(De || {});
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  class Nn {
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  listeners = /* @__PURE__ */ new Map();
@@ -1,7 +1,7 @@
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  import { r as te, s as F, a as re, b as ie } from "./sdk-assets-DtcFvuth.js";
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- import "./engine-3d-DnlK2vTK.js";
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+ import "./engine-3d-BsWcD-bl.js";
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  import { u as z, R as de, a as f, bG as ge, G as O, b as y, aX as G, k as S, bH as me, S as pe, a_ as fe, a4 as H, at as J, aU as ye, aZ as Me, au as be, ai as we, bI as ve, C as Ee } from "./three-vendor-CGmeNMm5.js";
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- import { W as Se, a as Ce, r as Ie } from "./sdk-runtime-CFM9OAcx.js";
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+ import { W as Se, a as Ce, r as Ie } from "./sdk-runtime-DN15bwdD.js";
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  class xe {
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  constructor(e) {
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  this.engine = e;
@@ -2060,7 +2060,7 @@ async function Qe(n) {
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  }
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  async function mt(n, e = {}) {
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  await Qe(n);
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- const t = n.engineVersion === "v2" ? new (await import("./engine-3d-DnlK2vTK.js").then((i) => i.e)).EngineKernelV2(n) : new (await import("./EngineKernel-BucDRg23.js")).EngineKernelV3(n), r = new Ze(t, e);
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+ const t = n.engineVersion === "v2" ? new (await import("./engine-3d-BsWcD-bl.js").then((i) => i.e)).EngineKernelV2(n) : new (await import("./EngineKernel-CZX0Omjs.js")).EngineKernelV3(n), r = new Ze(t, e);
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  try {
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  return "ready" in t && await t.ready, await r.initialize();
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  } catch (i) {
@@ -2580,25 +2580,25 @@ async function j(n) {
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  }
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  async function bt(n, e) {
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  if (await j(n), (e ?? (typeof navigator < "u" && "gpu" in navigator ? "webgpu" : "webgl")) === "webgpu") {
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- const { EngineKernelV3: i } = await import("./EngineKernel-BucDRg23.js"), s = new i(n);
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+ const { EngineKernelV3: i } = await import("./EngineKernel-CZX0Omjs.js"), s = new i(n);
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  return await s.ready, s;
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  }
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- const { EngineKernelV2: r } = await import("./engine-3d-DnlK2vTK.js").then((i) => i.e);
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+ const { EngineKernelV2: r } = await import("./engine-3d-BsWcD-bl.js").then((i) => i.e);
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  return new r(n);
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  }
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  async function wt(n) {
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  await j(n);
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- const { EngineKernel2d: e } = await import("./engine-2d-BjtuYZUi.js").then((t) => t.E);
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+ const { EngineKernel2d: e } = await import("./engine-2d-CA5-uNuf.js").then((t) => t.E);
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  return new e(n);
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  }
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  async function vt(n) {
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  await j(n);
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- const { EngineKernel720: e } = await import("./engine-720-DJsweyG9.js");
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+ const { EngineKernel720: e } = await import("./engine-720-DiTJEtdN.js");
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  return new e(n);
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  }
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  async function Et(n) {
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  await j(n);
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- const { EngineKernelGaussian: e } = await import("./engine-gaussian-DklK6vdJ.js");
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+ const { EngineKernelGaussian: e } = await import("./engine-gaussian-BHUGuaw_.js");
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  return new e(n);
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  }
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  export {
@@ -314,7 +314,7 @@ class Bt {
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  this.scene = e;
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  }
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  }
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- const Pe = "4.0.18", Ue = {
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+ const Pe = "4.0.19", Ue = {
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  version: Pe
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  }, N = Ue.version;
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  function se() {
package/dist/index.d.ts CHANGED
@@ -4035,7 +4035,7 @@ export declare interface EngineKernelV3Options {
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  modelDepthBias?: boolean;
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  postProcessing?: WebGPUPostProcessingOptions;
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  /** 初始手动渲染等级,范围 1 至 12,默认 8。 */
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- renderQualityLevel?: RenderQualityLevel;
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+ renderQualityLevel?: RenderQualityInput;
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  /** 是否显示 EngineModelModule 维护的渲染设置面板,默认显示。 */
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  renderQualityUI?: boolean;
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  /** v3 自动曝光;传入 false 可关闭,传入参数对象可覆盖默认值。默认开启。 */
@@ -4172,10 +4172,12 @@ declare class EngineModelModule_2 {
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  constructor(engine: any);
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  /** 初始化默认手动等级和设置面板。 */
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  init(): void;
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- /** 手动切换 1 至 12 级渲染质量。 */
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- setQualityLevel(level: number): void;
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+ /** 手动切换 1 至 12 级渲染质量,同时接受 v2 三档模式名称。 */
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+ setQualityLevel(level: RenderQualityInput): void;
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  /** 返回当前数字渲染等级。 */
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  getQualityLevel(): RenderQualityLevel;
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+ /** 兼容 v2 的三档模式 API,并映射到 v3 的 1、5、8 级。 */
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+ switchModel(mode: LegacyRenderMode): void;
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  /** 返回指定等级的深拷贝,调用方可以安全地编辑草稿。 */
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  getQualityPreset(level: number): RenderQualityPreset;
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  /** 保存指定等级的完整参数,并按需立即应用。 */
@@ -7164,6 +7166,9 @@ declare interface LayoutViewport2d {
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  boundaryEntity?: any;
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  }
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+ /** v2 对外暴露的三档渲染模式名称。 */
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+ declare type LegacyRenderMode = 'simple' | 'balance' | 'advanced';
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+
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  declare class Level {
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  private engine;
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  private isVisible;
@@ -12137,7 +12142,7 @@ declare type RenderKind2d = 'line' | 'text' | 'hatch' | 'image';
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  declare type RenderMode = 'simple' | 'balance' | 'advanced';
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- declare type RenderMode_2 = RenderQualityLevel;
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+ declare type RenderMode_2 = RenderQualityInput;
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  declare class RenderModule {
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  private engine;
@@ -12383,6 +12388,9 @@ declare class RenderModuleGaussian {
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  declare type RenderQualityEffectState = Record<QualityEffect, boolean>;
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+ /** v3 原生数字等级与 v2 三档模式共用的输入类型。 */
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+ declare type RenderQualityInput = RenderQualityLevel | LegacyRenderMode;
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+
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  export declare type RenderQualityLevel = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12;
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  declare type RenderQualityParameters = {
@@ -13221,7 +13229,7 @@ declare class Setting_2 {
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  setSettings(data: Partial<EngineSettings_2>): Promise<void>;
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  /** 閲嶇疆鎵€鏈夎缃负榛樿鍊?*/
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  resetToDefault(): Promise<void>;
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- /** 设置 1 至 12 的手动渲染等级。 */
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+ /** 设置 1 至 12 的手动等级,或使用 v2 的 simple、balance、advanced 三档模式。 */
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  setRenderMode(mode: RenderMode_2): void;
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  /** 璁剧疆瀵规瘮搴︼紙0~100锛?*/
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  setContrast(value: number): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "iflow-engine-base",
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- "version": "4.0.18",
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+ "version": "4.0.19",
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  "description": "BIM Engine SDK for Vue2, Vue3, React and HTML",
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  "main": "./dist/bim-engine-sdk.umd.js",
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  "module": "./dist/bim-engine-sdk.es.js",
@@ -43,6 +43,8 @@
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  "test:v3-ordinary-mesh": "node --experimental-strip-types --test scripts/check-v3-ordinary-mesh-optimization.mjs",
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  "test:v3-sky": "node --experimental-strip-types --test scripts/check-v3-sky-manager.mjs",
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  "test:v3-orbit-selection-reference": "node --test scripts/check-v3-orbit-selection-reference.mjs",
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+ "test:v3-manual-light-intensity": "node --test scripts/check-v3-manual-light-intensity.mjs",
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+ "test:v3-render-mode-compatibility": "node --test scripts/check-v3-render-mode-compatibility.mjs",
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  "test:v3-gis-m6": "node --test scripts/check-v3-gis-m6.mjs",
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  "test:v3-gis": "npm run test:v3-gis-m6",
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  "test:v2-mobile-memory": "node --experimental-strip-types --test scripts/check-v2-mobile-memory-profile.mjs",