iflow-engine-base 4.0.16 → 4.0.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (142) hide show
  1. package/dist/bim-engine-sdk.es.js +29 -40
  2. package/dist/bim-engine-sdk.umd.js +2754 -2392
  3. package/dist/chunks/{EngineKernel-BLJsCrxR.js → EngineKernel-BucDRg23.js} +2658 -2396
  4. package/dist/chunks/{engine-2d-DneQvSOi.js → engine-2d-BjtuYZUi.js} +5 -5
  5. package/dist/chunks/{engine-3d-B0D38zLu.js → engine-3d-DnlK2vTK.js} +7215 -6460
  6. package/dist/chunks/{engine-720-OdgX2p-d.js → engine-720-DJsweyG9.js} +8 -8
  7. package/dist/chunks/{engine-gaussian-CQdrGBYh.js → engine-gaussian-DklK6vdJ.js} +227 -227
  8. package/dist/chunks/gis-tiles-vendor-DIbUOKJM.js +11781 -0
  9. package/dist/chunks/index-BtsyaVm2.js +2640 -0
  10. package/dist/chunks/{sdk-assets-Dh7PGW73.js → sdk-assets-DtcFvuth.js} +2 -2
  11. package/dist/chunks/{sdk-runtime-KslKRuwI.js → sdk-runtime-CFM9OAcx.js} +761 -762
  12. package/dist/chunks/{sdk-vendor-CVc1LiJj.js → sdk-vendor-6wYtfmXR.js} +31044 -31044
  13. package/dist/chunks/{three-vendor-Ds9cgGKb.js → three-vendor-CGmeNMm5.js} +7963 -7954
  14. package/dist/gis-fixtures/terrain/0/0/0.terrain +0 -0
  15. package/dist/gis-fixtures/terrain/0/1/0.terrain +0 -0
  16. package/dist/gis-fixtures/terrain/1/2/0.terrain +0 -0
  17. package/dist/gis-fixtures/terrain/1/2/1.terrain +0 -0
  18. package/dist/gis-fixtures/terrain/1/3/0.terrain +0 -0
  19. package/dist/gis-fixtures/terrain/1/3/1.terrain +0 -0
  20. package/dist/gis-fixtures/terrain/10/1694/650.terrain +0 -0
  21. package/dist/gis-fixtures/terrain/10/1694/651.terrain +0 -0
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  27. package/dist/gis-fixtures/terrain/10/1696/651.terrain +0 -0
  28. package/dist/gis-fixtures/terrain/10/1696/652.terrain +0 -0
  29. package/dist/gis-fixtures/terrain/11/3390/1301.terrain +0 -0
  30. package/dist/gis-fixtures/terrain/11/3390/1302.terrain +0 -0
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  32. package/dist/gis-fixtures/terrain/11/3391/1301.terrain +0 -0
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  35. package/dist/gis-fixtures/terrain/11/3392/1301.terrain +0 -0
  36. package/dist/gis-fixtures/terrain/11/3392/1302.terrain +0 -0
  37. package/dist/gis-fixtures/terrain/11/3392/1303.terrain +0 -0
  38. package/dist/gis-fixtures/terrain/12/6782/2604.terrain +0 -0
  39. package/dist/gis-fixtures/terrain/12/6782/2605.terrain +0 -0
  40. package/dist/gis-fixtures/terrain/12/6782/2606.terrain +0 -0
  41. package/dist/gis-fixtures/terrain/12/6783/2604.terrain +0 -0
  42. package/dist/gis-fixtures/terrain/12/6783/2605.terrain +0 -0
  43. package/dist/gis-fixtures/terrain/12/6783/2606.terrain +0 -0
  44. package/dist/gis-fixtures/terrain/12/6784/2604.terrain +0 -0
  45. package/dist/gis-fixtures/terrain/12/6784/2605.terrain +0 -0
  46. package/dist/gis-fixtures/terrain/12/6784/2606.terrain +0 -0
  47. package/dist/gis-fixtures/terrain/13/13565/5209.terrain +0 -0
  48. package/dist/gis-fixtures/terrain/13/13565/5210.terrain +0 -0
  49. package/dist/gis-fixtures/terrain/13/13565/5211.terrain +0 -0
  50. package/dist/gis-fixtures/terrain/13/13566/5209.terrain +0 -0
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  53. package/dist/gis-fixtures/terrain/13/13567/5209.terrain +0 -0
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  55. package/dist/gis-fixtures/terrain/13/13567/5211.terrain +0 -0
  56. package/dist/gis-fixtures/terrain/14/27131/10419.terrain +0 -0
  57. package/dist/gis-fixtures/terrain/14/27131/10420.terrain +0 -0
  58. package/dist/gis-fixtures/terrain/14/27131/10421.terrain +0 -0
  59. package/dist/gis-fixtures/terrain/14/27132/10419.terrain +0 -0
  60. package/dist/gis-fixtures/terrain/14/27132/10420.terrain +0 -0
  61. package/dist/gis-fixtures/terrain/14/27132/10421.terrain +0 -0
  62. package/dist/gis-fixtures/terrain/14/27133/10419.terrain +0 -0
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  65. package/dist/gis-fixtures/terrain/2/5/1.terrain +0 -0
  66. package/dist/gis-fixtures/terrain/2/5/2.terrain +0 -0
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  68. package/dist/gis-fixtures/terrain/2/6/1.terrain +0 -0
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  71. package/dist/gis-fixtures/terrain/2/7/1.terrain +0 -0
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  74. package/dist/gis-fixtures/terrain/3/12/4.terrain +0 -0
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  76. package/dist/gis-fixtures/terrain/3/12/6.terrain +0 -0
  77. package/dist/gis-fixtures/terrain/3/13/4.terrain +0 -0
  78. package/dist/gis-fixtures/terrain/3/13/5.terrain +0 -0
  79. package/dist/gis-fixtures/terrain/3/13/6.terrain +0 -0
  80. package/dist/gis-fixtures/terrain/3/14/4.terrain +0 -0
  81. package/dist/gis-fixtures/terrain/3/14/5.terrain +0 -0
  82. package/dist/gis-fixtures/terrain/3/14/6.terrain +0 -0
  83. package/dist/gis-fixtures/terrain/4/25/10.terrain +0 -0
  84. package/dist/gis-fixtures/terrain/4/25/11.terrain +0 -0
  85. package/dist/gis-fixtures/terrain/4/25/9.terrain +0 -0
  86. package/dist/gis-fixtures/terrain/4/26/10.terrain +0 -0
  87. package/dist/gis-fixtures/terrain/4/26/11.terrain +0 -0
  88. package/dist/gis-fixtures/terrain/4/26/9.terrain +0 -0
  89. package/dist/gis-fixtures/terrain/4/27/10.terrain +0 -0
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  91. package/dist/gis-fixtures/terrain/4/27/9.terrain +0 -0
  92. package/dist/gis-fixtures/terrain/5/51/19.terrain +0 -0
  93. package/dist/gis-fixtures/terrain/5/51/20.terrain +0 -0
  94. package/dist/gis-fixtures/terrain/5/51/21.terrain +0 -0
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  101. package/dist/gis-fixtures/terrain/6/104/39.terrain +0 -0
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  110. package/dist/gis-fixtures/terrain/7/210/80.terrain +0 -0
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  119. package/dist/gis-fixtures/terrain/8/422/161.terrain +0 -0
  120. package/dist/gis-fixtures/terrain/8/422/162.terrain +0 -0
  121. package/dist/gis-fixtures/terrain/8/422/163.terrain +0 -0
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  136. package/dist/gis-fixtures/terrain/9/848/326.terrain +0 -0
  137. package/dist/gis-fixtures/terrain/layer.json +141 -0
  138. package/dist/iflow-engine-base.css +1 -1
  139. package/dist/index.d.ts +915 -1706
  140. package/package.json +8 -21
  141. package/dist/chunks/gis-tiles-vendor-Dr7piDQM.js +0 -11386
  142. package/dist/chunks/index-DjNAYhvI.js +0 -5252
@@ -1,5 +1,5 @@
1
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- import { C as Un, c as zn, E as _n, r as Qn } from "./sdk-runtime-KslKRuwI.js";
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+ import { i as Js, C as st, P as Zs, a as B, V as N, j as $s, W as en, b as J, Q as ge, k as tn, w as qt, M as be, a4 as sn, ae as ft, u as it, b4 as ze, bd as Pt, bt as at, z as vt, bb as ms, aT as yn, H as xn, bu as In, bv as Tn, y as wn, bw as En, bx as vn, aE as lt, by as As, bz as gs, bl as Bn, am as Cs, bA as Fn, O as Je, as as Ss, e as Kt, af as bn, d as ys, E as Dn, r as We, bB as qe, aC as xs, ay as Mn, bC as Rn, a8 as Pn, bD as On, bE as nn, aL as Is, aY as kn, ad as Ln, b0 as Ne, bF as mt, m as Hn } from "./three-vendor-CGmeNMm5.js";
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+ import { C as Un, c as zn, E as _n, r as Qn } from "./sdk-runtime-CFM9OAcx.js";
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  listeners = /* @__PURE__ */ new Map();
@@ -163,8 +163,8 @@ const Ot = (function() {
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  break;
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  p += x.length;
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- let y, v;
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- C !== void 0 && (y = p / C * 100, v = `${y.toFixed(2)}%`), s && g.push(x), l(y, v, x, C);
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+ let y, E;
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+ C !== void 0 && (y = p / C * 100, E = `${y.toFixed(2)}%`), s && g.push(x), l(y, E, x, C);
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  } catch (x) {
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  d(x);
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  return;
@@ -515,7 +515,7 @@ class I {
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  d = d || 0, u = u || A - 1, h === void 0 && (h = d);
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  const C = (g, x) => Xn(g, x, f);
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  for (let g = d; g <= u; g++) {
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- const x = this.globalSplatIndexToSectionMap[g], w = this.sections[x], y = g - w.splatCountOffset, v = w.bytesPerSplat * y + I.CompressionLevels[this.compressionLevel].ScaleOffsetBytes, S = (g - d + h) * I.ScaleComponentCount, E = (g - d + h) * I.RotationComponentCount, F = new DataView(this.bufferData, w.dataBase + v), D = p && p.x !== void 0 ? p.x : K(F, 0, this.compressionLevel), b = p && p.y !== void 0 ? p.y : K(F, 1, this.compressionLevel), R = p && p.z !== void 0 ? p.z : K(F, 2, this.compressionLevel), k = K(F, 3, this.compressionLevel), M = K(F, 4, this.compressionLevel), O = K(F, 5, this.compressionLevel), L = K(F, 6, this.compressionLevel);
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+ const x = this.globalSplatIndexToSectionMap[g], w = this.sections[x], y = g - w.splatCountOffset, E = w.bytesPerSplat * y + I.CompressionLevels[this.compressionLevel].ScaleOffsetBytes, S = (g - d + h) * I.ScaleComponentCount, v = (g - d + h) * I.RotationComponentCount, F = new DataView(this.bufferData, w.dataBase + E), D = p && p.x !== void 0 ? p.x : K(F, 0, this.compressionLevel), b = p && p.y !== void 0 ? p.y : K(F, 1, this.compressionLevel), R = p && p.z !== void 0 ? p.z : K(F, 2, this.compressionLevel), k = K(F, 3, this.compressionLevel), M = K(F, 4, this.compressionLevel), O = K(F, 5, this.compressionLevel), L = K(F, 6, this.compressionLevel);
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  n.set(
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  re(D, this.compressionLevel),
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  re(b, this.compressionLevel),
@@ -525,7 +525,7 @@ class I {
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  re(O, this.compressionLevel),
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  re(L, this.compressionLevel),
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  re(k, this.compressionLevel)
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- ).normalize(), c && (i.set(0, 0, 0), e.makeScale(n.x, n.y, n.z), s.makeRotationFromQuaternion(r), t.identity().premultiply(e).premultiply(s), t.premultiply(c), t.decompose(i, r, n), r.normalize()), o(r), a && (a[S] = C(n.x, 0), a[S + 1] = C(n.y, 0), a[S + 2] = C(n.z, 0)), l && (l[E] = C(r.x, 0), l[E + 1] = C(r.y, 0), l[E + 2] = C(r.z, 0), l[E + 3] = C(r.w, 0));
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+ ).normalize(), c && (i.set(0, 0, 0), e.makeScale(n.x, n.y, n.z), s.makeRotationFromQuaternion(r), t.identity().premultiply(e).premultiply(s), t.premultiply(c), t.decompose(i, r, n), r.normalize()), o(r), a && (a[S] = C(n.x, 0), a[S + 1] = C(n.y, 0), a[S + 2] = C(n.z, 0)), l && (l[v] = C(r.x, 0), l[v + 1] = C(r.y, 0), l[v + 2] = C(r.z, 0), l[v + 3] = C(r.w, 0));
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  }
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  };
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  })();
@@ -562,7 +562,7 @@ class I {
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  }
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  }
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  fillSphericalHarmonicsArray = (function() {
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- const e = new Ne(), s = new J(), t = new B(), n = new B(), r = new ge(), i = [], o = [], a = [], l = [], c = [], d = [], u = [], h = [], f = [], p = [], A = [], C = [], g = [], x = [], w = [], y = [], v = [], S = [], E = (M) => M, F = (M, O, L, U) => {
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+ const e = new Ne(), s = new J(), t = new B(), n = new B(), r = new ge(), i = [], o = [], a = [], l = [], c = [], d = [], u = [], h = [], f = [], p = [], A = [], C = [], g = [], x = [], w = [], y = [], E = [], S = [], v = (M) => M, F = (M, O, L, U) => {
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  M[0] = O, M[1] = L, M[2] = U;
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  }, D = (M, O, L, U, _) => {
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  M[0] = K(O, U, _, !0), M[1] = K(O, U + L, _, !0), M[2] = K(O, U + L + L, _, !0);
@@ -579,7 +579,7 @@ class I {
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  const Z = this.globalSplatIndexToSectionMap[se], G = this.sections[Z];
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  O = Math.min(O, G.sphericalHarmonicsDegree);
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  const X = $e(O), ce = se - G.splatCountOffset, de = G.bytesPerSplat * ce + I.CompressionLevels[this.compressionLevel].SphericalHarmonicsOffsetBytes, ie = new DataView(this.bufferData, G.dataBase + de), Se = (se - U + H) * X;
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- let pe = L ? 0 : this.compressionLevel, ne = E;
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+ let pe = L ? 0 : this.compressionLevel, ne = v;
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  pe !== Q && (pe === 1 ? Q === 0 ? ne = Xt : Q == 2 && (ne = le) : pe === 0 && (Q === 1 ? ne = Ae : Q == 2 && (ne = V)));
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  const fe = this.minSphericalHarmonicsCoeff, $ = this.maxSphericalHarmonicsCoeff;
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  O >= 1 && (D(f, ie, 3, 0, this.compressionLevel), D(p, ie, 3, 1, this.compressionLevel), D(A, ie, 3, 2, this.compressionLevel), L ? (k(f, f, this.compressionLevel, fe, $), k(p, p, this.compressionLevel, fe, $), k(A, A, this.compressionLevel, fe, $), I.rotateSphericalHarmonics3(f, p, A, i, o, a, x, w, y)) : (b(f, x), b(p, w), b(A, y)), R(x, M, Se, ne), R(w, M, Se + 3, ne), R(y, M, Se + 6, ne), O >= 2 && (D(f, ie, 5, 9, this.compressionLevel), D(p, ie, 5, 10, this.compressionLevel), D(A, ie, 5, 11, this.compressionLevel), D(C, ie, 5, 12, this.compressionLevel), D(g, ie, 5, 13, this.compressionLevel), L ? (k(f, f, this.compressionLevel, fe, $), k(p, p, this.compressionLevel, fe, $), k(A, A, this.compressionLevel, fe, $), k(C, C, this.compressionLevel, fe, $), k(g, g, this.compressionLevel, fe, $), I.rotateSphericalHarmonics5(
@@ -599,9 +599,9 @@ class I {
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  x,
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  w,
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  y,
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- v,
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+ E,
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  S
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- )) : (b(f, x), b(p, w), b(A, y), b(C, v), b(g, S)), R(x, M, Se + 9, ne), R(w, M, Se + 12, ne), R(y, M, Se + 15, ne), R(v, M, Se + 18, ne), R(S, M, Se + 21, ne)));
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+ )) : (b(f, x), b(p, w), b(A, y), b(C, E), b(g, S)), R(x, M, Se + 9, ne), R(w, M, Se + 12, ne), R(y, M, Se + 15, ne), R(E, M, Se + 18, ne), R(S, M, Se + 21, ne)));
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  }
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  };
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  })();
@@ -622,8 +622,8 @@ class I {
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  I.dot3(e, s, t, n, o), I.dot3(e, s, t, r, a), I.dot3(e, s, t, i, l);
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  };
624
624
  static rotateSphericalHarmonics5 = (e, s, t, n, r, i, o, a, l, c, d, u, h, f, p, A, C, g) => {
625
- const x = Math.sqrt(0.25), w = Math.sqrt(3 / 4), y = Math.sqrt(1 / 3), v = Math.sqrt(4 / 3), S = Math.sqrt(1 / 12);
626
- l[0] = x * (a[2] * i[0] + a[0] * i[2] + (i[2] * a[0] + i[0] * a[2])), l[1] = a[1] * i[0] + i[1] * a[0], l[2] = w * (a[1] * i[1] + i[1] * a[1]), l[3] = a[1] * i[2] + i[1] * a[2], l[4] = x * (a[2] * i[2] - a[0] * i[0] + (i[2] * a[2] - i[0] * a[0])), I.dot5(e, s, t, n, r, l, f), c[0] = x * (o[2] * i[0] + o[0] * i[2] + (i[2] * o[0] + i[0] * o[2])), c[1] = o[1] * i[0] + i[1] * o[0], c[2] = w * (o[1] * i[1] + i[1] * o[1]), c[3] = o[1] * i[2] + i[1] * o[2], c[4] = x * (o[2] * i[2] - o[0] * i[0] + (i[2] * o[2] - i[0] * o[0])), I.dot5(e, s, t, n, r, c, p), d[0] = y * (o[2] * o[0] + o[0] * o[2]) + -S * (a[2] * a[0] + a[0] * a[2] + (i[2] * i[0] + i[0] * i[2])), d[1] = v * o[1] * o[0] + -y * (a[1] * a[0] + i[1] * i[0]), d[2] = o[1] * o[1] + -x * (a[1] * a[1] + i[1] * i[1]), d[3] = v * o[1] * o[2] + -y * (a[1] * a[2] + i[1] * i[2]), d[4] = y * (o[2] * o[2] - o[0] * o[0]) + -S * (a[2] * a[2] - a[0] * a[0] + (i[2] * i[2] - i[0] * i[0])), I.dot5(e, s, t, n, r, d, A), u[0] = x * (o[2] * a[0] + o[0] * a[2] + (a[2] * o[0] + a[0] * o[2])), u[1] = o[1] * a[0] + a[1] * o[0], u[2] = w * (o[1] * a[1] + a[1] * o[1]), u[3] = o[1] * a[2] + a[1] * o[2], u[4] = x * (o[2] * a[2] - o[0] * a[0] + (a[2] * o[2] - a[0] * o[0])), I.dot5(e, s, t, n, r, u, C), h[0] = x * (a[2] * a[0] + a[0] * a[2] - (i[2] * i[0] + i[0] * i[2])), h[1] = a[1] * a[0] - i[1] * i[0], h[2] = w * (a[1] * a[1] - i[1] * i[1]), h[3] = a[1] * a[2] - i[1] * i[2], h[4] = x * (a[2] * a[2] - a[0] * a[0] - (i[2] * i[2] - i[0] * i[0])), I.dot5(e, s, t, n, r, h, g);
625
+ const x = Math.sqrt(0.25), w = Math.sqrt(3 / 4), y = Math.sqrt(1 / 3), E = Math.sqrt(4 / 3), S = Math.sqrt(1 / 12);
626
+ l[0] = x * (a[2] * i[0] + a[0] * i[2] + (i[2] * a[0] + i[0] * a[2])), l[1] = a[1] * i[0] + i[1] * a[0], l[2] = w * (a[1] * i[1] + i[1] * a[1]), l[3] = a[1] * i[2] + i[1] * a[2], l[4] = x * (a[2] * i[2] - a[0] * i[0] + (i[2] * a[2] - i[0] * a[0])), I.dot5(e, s, t, n, r, l, f), c[0] = x * (o[2] * i[0] + o[0] * i[2] + (i[2] * o[0] + i[0] * o[2])), c[1] = o[1] * i[0] + i[1] * o[0], c[2] = w * (o[1] * i[1] + i[1] * o[1]), c[3] = o[1] * i[2] + i[1] * o[2], c[4] = x * (o[2] * i[2] - o[0] * i[0] + (i[2] * o[2] - i[0] * o[0])), I.dot5(e, s, t, n, r, c, p), d[0] = y * (o[2] * o[0] + o[0] * o[2]) + -S * (a[2] * a[0] + a[0] * a[2] + (i[2] * i[0] + i[0] * i[2])), d[1] = E * o[1] * o[0] + -y * (a[1] * a[0] + i[1] * i[0]), d[2] = o[1] * o[1] + -x * (a[1] * a[1] + i[1] * i[1]), d[3] = E * o[1] * o[2] + -y * (a[1] * a[2] + i[1] * i[2]), d[4] = y * (o[2] * o[2] - o[0] * o[0]) + -S * (a[2] * a[2] - a[0] * a[0] + (i[2] * i[2] - i[0] * i[0])), I.dot5(e, s, t, n, r, d, A), u[0] = x * (o[2] * a[0] + o[0] * a[2] + (a[2] * o[0] + a[0] * o[2])), u[1] = o[1] * a[0] + a[1] * o[0], u[2] = w * (o[1] * a[1] + a[1] * o[1]), u[3] = o[1] * a[2] + a[1] * o[2], u[4] = x * (o[2] * a[2] - o[0] * a[0] + (a[2] * o[2] - a[0] * o[0])), I.dot5(e, s, t, n, r, u, C), h[0] = x * (a[2] * a[0] + a[0] * a[2] - (i[2] * i[0] + i[0] * i[2])), h[1] = a[1] * a[0] - i[1] * i[0], h[2] = w * (a[1] * a[1] - i[1] * i[1]), h[3] = a[1] * a[2] - i[1] * i[2], h[4] = x * (a[2] * a[2] - a[0] * a[0] - (i[2] * i[2] - i[0] * i[0])), I.dot5(e, s, t, n, r, h, g);
627
627
  };
628
628
  static parseHeader(e) {
629
629
  const s = new Uint8Array(e, 0, I.HeaderSizeBytes), t = new Uint16Array(e, 0, I.HeaderSizeBytes / 2), n = new Uint32Array(e, 0, I.HeaderSizeBytes / 4), r = new Float32Array(e, 0, I.HeaderSizeBytes / 4), i = s[0], o = s[1], a = n[1], l = n[2], c = n[3], d = n[4], u = t[10], h = new B(r[6], r[7], r[8]), f = r[9] || -_e, p = r[10] || _e;
@@ -652,7 +652,7 @@ class I {
652
652
  const r = e.compressionLevel, i = e.maxSectionCount, o = new Uint16Array(s, t, i * I.SectionHeaderSizeBytes / 2), a = new Uint32Array(s, t, i * I.SectionHeaderSizeBytes / 4), l = new Float32Array(s, t, i * I.SectionHeaderSizeBytes / 4), c = [];
653
653
  let d = 0, u = d / 2, h = d / 4, f = I.HeaderSizeBytes + e.maxSectionCount * I.SectionHeaderSizeBytes, p = 0;
654
654
  for (let A = 0; A < i; A++) {
655
- const C = a[h + 1], g = a[h + 2], x = a[h + 3], w = l[h + 4], y = w / 2, v = o[u + 10], S = a[h + 6] || I.CompressionLevels[r].ScaleRange, E = a[h + 8], F = a[h + 9], D = F * 4, b = v * x + D, R = o[u + 20], { bytesPerSplat: k } = I.calculateComponentStorage(r, R), M = k * C, O = M + b, L = {
655
+ const C = a[h + 1], g = a[h + 2], x = a[h + 3], w = l[h + 4], y = w / 2, E = o[u + 10], S = a[h + 6] || I.CompressionLevels[r].ScaleRange, v = a[h + 8], F = a[h + 9], D = F * 4, b = E * x + D, R = o[u + 20], { bytesPerSplat: k } = I.calculateComponentStorage(r, R), M = k * C, O = M + b, L = {
656
656
  bytesPerSplat: k,
657
657
  splatCountOffset: p,
658
658
  splatCount: n ? C : 0,
@@ -661,7 +661,7 @@ class I {
661
661
  bucketCount: x,
662
662
  bucketBlockSize: w,
663
663
  halfBucketBlockSize: y,
664
- bucketStorageSizeBytes: v,
664
+ bucketStorageSizeBytes: E,
665
665
  bucketsStorageSizeBytes: b,
666
666
  splatDataStorageSizeBytes: M,
667
667
  storageSizeBytes: O,
@@ -670,7 +670,7 @@ class I {
670
670
  base: f,
671
671
  bucketsBase: f + D,
672
672
  dataBase: f + b,
673
- fullBucketCount: E,
673
+ fullBucketCount: v,
674
674
  partiallyFilledBucketCount: F,
675
675
  sphericalHarmonicsDegree: R
676
676
  };
@@ -750,9 +750,9 @@ class I {
750
750
  FDC0: x,
751
751
  FDC1: w,
752
752
  FDC2: y,
753
- OPACITY: v,
753
+ OPACITY: E,
754
754
  FRC0: S,
755
- FRC9: E
755
+ FRC9: v
756
756
  } = P.OFFSET, F = (D, b, R) => {
757
757
  const k = R * 2 + 1;
758
758
  return D = Math.round(D * b) + R, oe(D, 0, k);
@@ -770,7 +770,7 @@ class I {
770
770
  if (M >= 1) {
771
771
  for (let $ = 0; $ < 9; $++) fe[$] = D[S + $] || 0;
772
772
  if (M >= 2)
773
- for (let $ = 0; $ < 15; $++) fe[$ + 9] = D[E + $] || 0;
773
+ for (let $ = 0; $ < 15; $++) fe[$ + 9] = D[v + $] || 0;
774
774
  }
775
775
  }
776
776
  } else {
@@ -785,7 +785,7 @@ class I {
785
785
  const Me = 9 * $;
786
786
  if (je(Fe.buffer, 0, b, de, Me), M >= 2) {
787
787
  for (let Ce = 0; Ce < 15; Ce++) {
788
- const we = D[E + Ce] || 0;
788
+ const we = D[v + Ce] || 0;
789
789
  Fe[Ce + 9] = k === 1 ? Ae(we) : ct(we, _, H);
790
790
  }
791
791
  je(
@@ -801,34 +801,34 @@ class I {
801
801
  je(Se.buffer, 0, b, Z, 6), je(ne.buffer, 0, b, G, 6), je(pe.buffer, 0, b, X, 8);
802
802
  }
803
803
  const ie = new Uint8ClampedArray(n, 0, 4);
804
- ie.set([D[x] || 0, D[w] || 0, D[y] || 0]), ie[3] = D[v] || 0, je(ie.buffer, 0, b, ce, 4);
804
+ ie.set([D[x] || 0, D[w] || 0, D[y] || 0]), ie[3] = D[E] || 0, je(ie.buffer, 0, b, ce, 4);
805
805
  };
806
806
  })();
807
807
  static generateFromUncompressedSplatArrays(e, s, t, n, r, i, o = []) {
808
808
  let a = 0;
809
809
  for (let y = 0; y < e.length; y++) {
810
- const v = e[y];
811
- a = Math.max(v.sphericalHarmonicsDegree, a);
810
+ const E = e[y];
811
+ a = Math.max(E.sphericalHarmonicsDegree, a);
812
812
  }
813
813
  let l, c;
814
814
  for (let y = 0; y < e.length; y++) {
815
- const v = e[y];
816
- for (let S = 0; S < v.splats.length; S++) {
817
- const E = v.splats[S];
818
- for (let F = P.OFFSET.FRC0; F < P.OFFSET.FRC23 && F < E.length; F++)
819
- (!l || E[F] < l) && (l = E[F]), (!c || E[F] > c) && (c = E[F]);
815
+ const E = e[y];
816
+ for (let S = 0; S < E.splats.length; S++) {
817
+ const v = E.splats[S];
818
+ for (let F = P.OFFSET.FRC0; F < P.OFFSET.FRC23 && F < v.length; F++)
819
+ (!l || v[F] < l) && (l = v[F]), (!c || v[F] > c) && (c = v[F]);
820
820
  }
821
821
  }
822
822
  l = l || -_e, c = c || _e;
823
823
  const { bytesPerSplat: d } = I.calculateComponentStorage(t, a), u = I.CompressionLevels[t].ScaleRange, h = [], f = [];
824
824
  let p = 0;
825
825
  for (let y = 0; y < e.length; y++) {
826
- const v = e[y], S = new P(a);
827
- for (let Z = 0; Z < v.splatCount; Z++) {
828
- const G = v.splats[Z];
826
+ const E = e[y], S = new P(a);
827
+ for (let Z = 0; Z < E.splatCount; Z++) {
828
+ const G = E.splats[Z];
829
829
  (G[P.OFFSET.OPACITY] || 0) >= s && S.addSplat(G);
830
830
  }
831
- const E = o[y] || {}, F = (E.blockSizeFactor || 1) * (r || I.BucketBlockSize), D = Math.ceil((E.bucketSizeFactor || 1) * (i || I.BucketSize)), b = I.computeBucketsForUncompressedSplatArray(S, F, D), R = b.fullBuckets.length, k = b.partiallyFullBuckets.map((Z) => Z.splats.length), M = k.length, O = [...b.fullBuckets, ...b.partiallyFullBuckets], L = S.splats.length * d, U = M * 4, _ = t >= 1 ? O.length * I.BucketStorageSizeBytes + U : 0, H = L + _, Q = new ArrayBuffer(H), ee = u / (F * 0.5), le = new B();
831
+ const v = o[y] || {}, F = (v.blockSizeFactor || 1) * (r || I.BucketBlockSize), D = Math.ceil((v.bucketSizeFactor || 1) * (i || I.BucketSize)), b = I.computeBucketsForUncompressedSplatArray(S, F, D), R = b.fullBuckets.length, k = b.partiallyFullBuckets.map((Z) => Z.splats.length), M = k.length, O = [...b.fullBuckets, ...b.partiallyFullBuckets], L = S.splats.length * d, U = M * 4, _ = t >= 1 ? O.length * I.BucketStorageSizeBytes + U : 0, H = L + _, Q = new ArrayBuffer(H), ee = u / (F * 0.5), le = new B();
832
832
  let V = 0;
833
833
  for (let Z = 0; Z < O.length; Z++) {
834
834
  const G = O[Z];
@@ -921,11 +921,11 @@ class I {
921
921
  ], g = Math.floor((C[0] - i.x) / s), x = Math.floor((C[1] - i.y) / s), w = Math.floor((C[2] - i.z) / s);
922
922
  d.x = g * s + i.x + r, d.y = x * s + i.y + r, d.z = w * s + i.z + r;
923
923
  const y = g * (l * c) + x * c + w;
924
- let v = h[y];
925
- v || (h[y] = v = {
924
+ let E = h[y];
925
+ E || (h[y] = E = {
926
926
  splats: [],
927
927
  center: d.toArray()
928
- }), v.splats.push(p), v.splats.length >= t && (u.push(v), h[y] = null);
928
+ }), E.splats.push(p), E.splats.length >= t && (u.push(E), h[y] = null);
929
929
  }
930
930
  const f = [];
931
931
  for (let p in h)
@@ -978,7 +978,7 @@ const Ts = new Uint8Array([112, 108, 121, 10]), ws = new Uint8Array([10, 101, 11
978
978
  ]), Re = (m, e) => {
979
979
  const s = (1 << e) - 1;
980
980
  return (m & s) / s;
981
- }, vs = (m, e) => {
981
+ }, Es = (m, e) => {
982
982
  m.x = Re(e >>> 21, 11), m.y = Re(e >>> 11, 10), m.z = Re(e, 11);
983
983
  }, Jn = (m, e) => {
984
984
  m.x = Re(e >>> 24, 8), m.y = Re(e >>> 16, 8), m.z = Re(e >>> 8, 8), m.w = Re(e, 8);
@@ -1158,7 +1158,7 @@ class W {
1158
1158
  static getElementStorageArrays(e, s, t) {
1159
1159
  const n = {};
1160
1160
  if (s) {
1161
- const r = ae(e, "min_r"), i = ae(e, "min_g"), o = ae(e, "min_b"), a = ae(e, "max_r"), l = ae(e, "max_g"), c = ae(e, "max_b"), d = ae(e, "min_x"), u = ae(e, "min_y"), h = ae(e, "min_z"), f = ae(e, "max_x"), p = ae(e, "max_y"), A = ae(e, "max_z"), C = ae(e, "min_scale_x"), g = ae(e, "min_scale_y"), x = ae(e, "min_scale_z"), w = ae(e, "max_scale_x"), y = ae(e, "max_scale_y"), v = ae(e, "max_scale_z"), S = ae(s, "packed_position"), E = ae(s, "packed_rotation"), F = ae(s, "packed_scale"), D = ae(s, "packed_color");
1161
+ const r = ae(e, "min_r"), i = ae(e, "min_g"), o = ae(e, "min_b"), a = ae(e, "max_r"), l = ae(e, "max_g"), c = ae(e, "max_b"), d = ae(e, "min_x"), u = ae(e, "min_y"), h = ae(e, "min_z"), f = ae(e, "max_x"), p = ae(e, "max_y"), A = ae(e, "max_z"), C = ae(e, "min_scale_x"), g = ae(e, "min_scale_y"), x = ae(e, "min_scale_z"), w = ae(e, "max_scale_x"), y = ae(e, "max_scale_y"), E = ae(e, "max_scale_z"), S = ae(s, "packed_position"), v = ae(s, "packed_rotation"), F = ae(s, "packed_scale"), D = ae(s, "packed_color");
1162
1162
  n.colorExtremes = {
1163
1163
  minR: r,
1164
1164
  maxR: a,
@@ -1179,8 +1179,8 @@ class W {
1179
1179
  minScaleY: g,
1180
1180
  maxScaleY: y,
1181
1181
  minScaleZ: x,
1182
- maxScaleZ: v
1183
- }, n.position = S, n.rotation = E, n.scale = F, n.color = D;
1182
+ maxScaleZ: E
1183
+ }, n.position = S, n.rotation = v, n.scale = F, n.color = D;
1184
1184
  }
1185
1185
  if (t) {
1186
1186
  const r = {};
@@ -1200,7 +1200,7 @@ class W {
1200
1200
  return function(i, o, a, l, c, d, u, h, f, p) {
1201
1201
  p = p || P.createSplat();
1202
1202
  const A = Math.floor((o + i) / 256);
1203
- return vs(e, a[i]), Zn(s, u[i]), vs(t, c[i]), Jn(n, f[i]), p[r.X] = ke(l.minX[A], l.maxX[A], e.x), p[r.Y] = ke(l.minY[A], l.maxY[A], e.y), p[r.Z] = ke(l.minZ[A], l.maxZ[A], e.z), p[r.ROTATION0] = s.x, p[r.ROTATION1] = s.y, p[r.ROTATION2] = s.z, p[r.ROTATION3] = s.w, p[r.SCALE0] = Math.exp(ke(d.minScaleX[A], d.maxScaleX[A], t.x)), p[r.SCALE1] = Math.exp(ke(d.minScaleY[A], d.maxScaleY[A], t.y)), p[r.SCALE2] = Math.exp(ke(d.minScaleZ[A], d.maxScaleZ[A], t.z)), h.minR && h.maxR ? p[r.FDC0] = oe(Math.round(ke(h.minR[A], h.maxR[A], n.x) * 255), 0, 255) : p[r.FDC0] = oe(Math.floor(n.x * 255), 0, 255), h.minG && h.maxG ? p[r.FDC1] = oe(Math.round(ke(h.minG[A], h.maxG[A], n.y) * 255), 0, 255) : p[r.FDC1] = oe(Math.floor(n.y * 255), 0, 255), h.minB && h.maxB ? p[r.FDC2] = oe(Math.round(ke(h.minB[A], h.maxB[A], n.z) * 255), 0, 255) : p[r.FDC2] = oe(Math.floor(n.z * 255), 0, 255), p[r.OPACITY] = oe(Math.floor(n.w * 255), 0, 255), p;
1203
+ return Es(e, a[i]), Zn(s, u[i]), Es(t, c[i]), Jn(n, f[i]), p[r.X] = ke(l.minX[A], l.maxX[A], e.x), p[r.Y] = ke(l.minY[A], l.maxY[A], e.y), p[r.Z] = ke(l.minZ[A], l.maxZ[A], e.z), p[r.ROTATION0] = s.x, p[r.ROTATION1] = s.y, p[r.ROTATION2] = s.z, p[r.ROTATION3] = s.w, p[r.SCALE0] = Math.exp(ke(d.minScaleX[A], d.maxScaleX[A], t.x)), p[r.SCALE1] = Math.exp(ke(d.minScaleY[A], d.maxScaleY[A], t.y)), p[r.SCALE2] = Math.exp(ke(d.minScaleZ[A], d.maxScaleZ[A], t.z)), h.minR && h.maxR ? p[r.FDC0] = oe(Math.round(ke(h.minR[A], h.maxR[A], n.x) * 255), 0, 255) : p[r.FDC0] = oe(Math.floor(n.x * 255), 0, 255), h.minG && h.maxG ? p[r.FDC1] = oe(Math.round(ke(h.minG[A], h.maxG[A], n.y) * 255), 0, 255) : p[r.FDC1] = oe(Math.floor(n.y * 255), 0, 255), h.minB && h.maxB ? p[r.FDC2] = oe(Math.round(ke(h.minB[A], h.maxB[A], n.z) * 255), 0, 255) : p[r.FDC2] = oe(Math.floor(n.z * 255), 0, 255), p[r.OPACITY] = oe(Math.floor(n.w * 255), 0, 255), p;
1204
1204
  };
1205
1205
  })();
1206
1206
  static decompressSphericalHarmonics = /* @__PURE__ */ (function() {
@@ -1396,7 +1396,7 @@ const Ie = {
1396
1396
  ts,
1397
1397
  ss,
1398
1398
  ns
1399
- ] = [0, 1, 2, 3, 4, 5, 6], Es = {
1399
+ ] = [0, 1, 2, 3, 4, 5, 6], vs = {
1400
1400
  double: ln,
1401
1401
  int: Zt,
1402
1402
  uint: $t,
@@ -1430,8 +1430,8 @@ class q {
1430
1430
  const x = g.split(" ");
1431
1431
  let w = 0;
1432
1432
  for (let y of x) {
1433
- const v = y.trim();
1434
- v.length > 0 && (w++, w === 2 ? l = v : w === 3 && (o = parseInt(v)));
1433
+ const E = y.trim();
1434
+ E.length > 0 && (w++, w === 2 ? l = E : w === 3 && (o = parseInt(E)));
1435
1435
  }
1436
1436
  }
1437
1437
  else if (g.startsWith("property")) {
@@ -1439,10 +1439,10 @@ class q {
1439
1439
  if (x) {
1440
1440
  const w = x[2], y = x[3];
1441
1441
  u.push(y);
1442
- const v = s[y];
1442
+ const E = s[y];
1443
1443
  h[y] = w;
1444
- const S = Es[w];
1445
- v !== void 0 && (c.push(v), d[v] = S);
1444
+ const S = vs[w];
1445
+ E !== void 0 && (c.push(E), d[E] = S);
1446
1446
  }
1447
1447
  }
1448
1448
  if (g === q.HeaderEndToken) {
@@ -1459,7 +1459,7 @@ class q {
1459
1459
  const x = s[C];
1460
1460
  x !== void 0 && (f[x] = p);
1461
1461
  }
1462
- p += $n[Es[g]];
1462
+ p += $n[vs[g]];
1463
1463
  }
1464
1464
  const A = q.decodeSphericalHarmonicsFromSectionHeader(u, s);
1465
1465
  return {
@@ -1710,19 +1710,19 @@ class xe {
1710
1710
  const s = new ge(), t = P.OFFSET.X, n = P.OFFSET.Y, r = P.OFFSET.Z, i = P.OFFSET.SCALE0, o = P.OFFSET.SCALE1, a = P.OFFSET.SCALE2, l = P.OFFSET.ROTATION0, c = P.OFFSET.ROTATION1, d = P.OFFSET.ROTATION2, u = P.OFFSET.ROTATION3, h = P.OFFSET.FDC0, f = P.OFFSET.FDC1, p = P.OFFSET.FDC2, A = P.OFFSET.OPACITY, C = [];
1711
1711
  for (let g = 0; g < 45; g++)
1712
1712
  C[g] = P.OFFSET.FRC0 + g;
1713
- return function(g, x, w, y = 0, v = 0) {
1714
- v = Math.min(v, w.sphericalHarmonicsDegree), xe.readSplat(g, w, x, y, e);
1715
- const S = P.createSplat(v);
1713
+ return function(g, x, w, y = 0, E = 0) {
1714
+ E = Math.min(E, w.sphericalHarmonicsDegree), xe.readSplat(g, w, x, y, e);
1715
+ const S = P.createSplat(E);
1716
1716
  if (e[Bs] !== void 0 ? (S[i] = Math.exp(e[Bs]), S[o] = Math.exp(e[tr]), S[a] = Math.exp(e[sr])) : (S[i] = 0.01, S[o] = 0.01, S[a] = 0.01), e[Fs] !== void 0) {
1717
- const E = 0.28209479177387814;
1718
- S[h] = (0.5 + E * e[Fs]) * 255, S[f] = (0.5 + E * e[dr]) * 255, S[p] = (0.5 + E * e[hr]) * 255;
1717
+ const v = 0.28209479177387814;
1718
+ S[h] = (0.5 + v * e[Fs]) * 255, S[f] = (0.5 + v * e[dr]) * 255, S[p] = (0.5 + v * e[hr]) * 255;
1719
1719
  } else e[Ds] !== void 0 ? (S[h] = e[Ds] * 255, S[f] = e[ur] * 255, S[p] = e[pr] * 255) : (S[h] = 0, S[f] = 0, S[p] = 0);
1720
- if (e[bs] !== void 0 && (S[A] = 1 / (1 + Math.exp(-e[bs])) * 255), S[h] = oe(Math.floor(S[h]), 0, 255), S[f] = oe(Math.floor(S[f]), 0, 255), S[p] = oe(Math.floor(S[p]), 0, 255), S[A] = oe(Math.floor(S[A]), 0, 255), v >= 1 && e[fr] !== void 0) {
1721
- for (let E = 0; E < 9; E++)
1722
- S[C[E]] = e[w.sphericalHarmonicsDegree1Fields[E]];
1723
- if (v >= 2)
1724
- for (let E = 0; E < 15; E++)
1725
- S[C[9 + E]] = e[w.sphericalHarmonicsDegree2Fields[E]];
1720
+ if (e[bs] !== void 0 && (S[A] = 1 / (1 + Math.exp(-e[bs])) * 255), S[h] = oe(Math.floor(S[h]), 0, 255), S[f] = oe(Math.floor(S[f]), 0, 255), S[p] = oe(Math.floor(S[p]), 0, 255), S[A] = oe(Math.floor(S[A]), 0, 255), E >= 1 && e[fr] !== void 0) {
1721
+ for (let v = 0; v < 9; v++)
1722
+ S[C[v]] = e[w.sphericalHarmonicsDegree1Fields[v]];
1723
+ if (E >= 2)
1724
+ for (let v = 0; v < 15; v++)
1725
+ S[C[9 + v]] = e[w.sphericalHarmonicsDegree2Fields[v]];
1726
1726
  }
1727
1727
  return s.set(e[nr], e[rr], e[or], e[ir]), s.normalize(), S[l] = s.x, S[c] = s.y, S[d] = s.z, S[u] = s.w, S[t] = e[ar], S[n] = e[lr], S[r] = e[cr], S;
1728
1728
  };
@@ -1849,8 +1849,8 @@ const dn = [
1849
1849
  Ir,
1850
1850
  Tr,
1851
1851
  wr,
1852
- vr,
1853
1852
  Er,
1853
+ vr,
1854
1854
  Wt,
1855
1855
  un,
1856
1856
  pn,
@@ -1859,7 +1859,7 @@ const dn = [
1859
1859
  const e = (31744 & m) >> 10, s = 1023 & m;
1860
1860
  return (m >> 15 ? -1 : 1) * (e ? e === 31 ? s ? NaN : 1 / 0 : Math.pow(2, e - 15) * (1 + s / 1024) : s / 1024 * 6103515625e-14);
1861
1861
  };
1862
- class Ee {
1862
+ class ve {
1863
1863
  static decodeSectionHeadersFromHeaderLines(e) {
1864
1864
  const s = Gt.reduce((c, d) => (c[hn[d]] = d, c), {}), t = St.reduce((c, d) => (c[dn[d]] = d, c), {}), n = q.getHeaderSectionNames(e);
1865
1865
  let r;
@@ -1876,7 +1876,7 @@ class Ee {
1876
1876
  }
1877
1877
  static decodeSectionHeadersFromHeaderText(e) {
1878
1878
  const s = q.convertHeaderTextToLines(e);
1879
- return Ee.decodeSectionHeadersFromHeaderLines(s);
1879
+ return ve.decodeSectionHeadersFromHeaderLines(s);
1880
1880
  }
1881
1881
  static getSplatCountFromSectionHeaders(e) {
1882
1882
  let s = 0;
@@ -1885,7 +1885,7 @@ class Ee {
1885
1885
  return s;
1886
1886
  }
1887
1887
  static decodeHeaderFromHeaderText(e) {
1888
- const s = e.indexOf(q.HeaderEndToken) + q.HeaderEndToken.length + 1, t = Ee.decodeSectionHeadersFromHeaderText(e), n = Ee.getSplatCountFromSectionHeaders(t);
1888
+ const s = e.indexOf(q.HeaderEndToken) + q.HeaderEndToken.length + 1, t = ve.decodeSectionHeadersFromHeaderText(e), n = ve.getSplatCountFromSectionHeaders(t);
1889
1889
  return {
1890
1890
  headerSizeBytes: s,
1891
1891
  sectionHeaders: t,
@@ -1894,7 +1894,7 @@ class Ee {
1894
1894
  }
1895
1895
  static decodeHeaderFromBuffer(e) {
1896
1896
  const s = q.readHeaderFromBuffer(e);
1897
- return Ee.decodeHeaderFromHeaderText(s);
1897
+ return ve.decodeHeaderFromHeaderText(s);
1898
1898
  }
1899
1899
  static findVertexData(e, s, t) {
1900
1900
  let n = s.headerSizeBytes;
@@ -1927,7 +1927,7 @@ class Ee {
1927
1927
  r = Math.min(r, t.sphericalHarmonicsDegree);
1928
1928
  const i = new P(r);
1929
1929
  for (let o = 0; o < s; o++) {
1930
- const a = Ee.parseToUncompressedSplat(
1930
+ const a = ve.parseToUncompressedSplat(
1931
1931
  e,
1932
1932
  o,
1933
1933
  t,
@@ -1944,41 +1944,41 @@ class Ee {
1944
1944
  const s = new ge(), t = P.OFFSET.X, n = P.OFFSET.Y, r = P.OFFSET.Z, i = P.OFFSET.SCALE0, o = P.OFFSET.SCALE1, a = P.OFFSET.SCALE2, l = P.OFFSET.ROTATION0, c = P.OFFSET.ROTATION1, d = P.OFFSET.ROTATION2, u = P.OFFSET.ROTATION3, h = P.OFFSET.FDC0, f = P.OFFSET.FDC1, p = P.OFFSET.FDC2, A = P.OFFSET.OPACITY, C = [];
1945
1945
  for (let g = 0; g < 45; g++)
1946
1946
  C[g] = P.OFFSET.FRC0 + g;
1947
- return function(g, x, w, y, v = 0, S = 0) {
1948
- S = Math.min(S, w.sphericalHarmonicsDegree), Ee.readSplat(g, w, x, v, e);
1949
- const E = P.createSplat(S);
1950
- if (e[Ps] !== void 0 ? (E[i] = y[xt][e[Ps]], E[o] = y[xt][e[Cr]], E[a] = y[xt][e[Sr]]) : (E[i] = 0.01, E[o] = 0.01, E[a] = 0.01), e[Wt] !== void 0 ? (E[h] = y[yt][e[Wt]], E[f] = y[yt][e[un]], E[p] = y[yt][e[pn]]) : e[ks] !== void 0 ? (E[h] = e[ks] * 255, E[f] = e[Br] * 255, E[p] = e[Fr] * 255) : (E[h] = 0, E[f] = 0, E[p] = 0), e[Os] !== void 0 && (E[A] = y[Rs][e[Os]]), E[h] = oe(Math.floor(E[h]), 0, 255), E[f] = oe(Math.floor(E[f]), 0, 255), E[p] = oe(Math.floor(E[p]), 0, 255), E[A] = oe(Math.floor(E[A]), 0, 255), S >= 1 && w.sphericalHarmonicsDegree >= 1) {
1947
+ return function(g, x, w, y, E = 0, S = 0) {
1948
+ S = Math.min(S, w.sphericalHarmonicsDegree), ve.readSplat(g, w, x, E, e);
1949
+ const v = P.createSplat(S);
1950
+ if (e[Ps] !== void 0 ? (v[i] = y[xt][e[Ps]], v[o] = y[xt][e[Cr]], v[a] = y[xt][e[Sr]]) : (v[i] = 0.01, v[o] = 0.01, v[a] = 0.01), e[Wt] !== void 0 ? (v[h] = y[yt][e[Wt]], v[f] = y[yt][e[un]], v[p] = y[yt][e[pn]]) : e[ks] !== void 0 ? (v[h] = e[ks] * 255, v[f] = e[Br] * 255, v[p] = e[Fr] * 255) : (v[h] = 0, v[f] = 0, v[p] = 0), e[Os] !== void 0 && (v[A] = y[Rs][e[Os]]), v[h] = oe(Math.floor(v[h]), 0, 255), v[f] = oe(Math.floor(v[f]), 0, 255), v[p] = oe(Math.floor(v[p]), 0, 255), v[A] = oe(Math.floor(v[A]), 0, 255), S >= 1 && w.sphericalHarmonicsDegree >= 1) {
1951
1951
  for (let k = 0; k < 9; k++) {
1952
1952
  const M = y[mr + k % 3];
1953
- E[C[k]] = M[e[w.sphericalHarmonicsDegree1Fields[k]]];
1953
+ v[C[k]] = M[e[w.sphericalHarmonicsDegree1Fields[k]]];
1954
1954
  }
1955
1955
  if (S >= 2 && w.sphericalHarmonicsDegree >= 2)
1956
1956
  for (let k = 0; k < 15; k++) {
1957
1957
  const M = y[Ar + k % 5];
1958
- E[C[9 + k]] = M[e[w.sphericalHarmonicsDegree2Fields[k]]];
1958
+ v[C[9 + k]] = M[e[w.sphericalHarmonicsDegree2Fields[k]]];
1959
1959
  }
1960
1960
  }
1961
1961
  const F = y[gr][e[yr]], D = y[Ut][e[xr]], b = y[Ut][e[Ir]], R = y[Ut][e[Tr]];
1962
- return s.set(F, D, b, R), s.normalize(), E[l] = s.x, E[c] = s.y, E[d] = s.z, E[u] = s.w, E[t] = It(e[wr]), E[n] = It(e[vr]), E[r] = It(e[Er]), E;
1962
+ return s.set(F, D, b, R), s.normalize(), v[l] = s.x, v[c] = s.y, v[d] = s.z, v[u] = s.w, v[t] = It(e[wr]), v[n] = It(e[Er]), v[r] = It(e[vr]), v;
1963
1963
  };
1964
1964
  })();
1965
1965
  static readSplat(e, s, t, n, r) {
1966
1966
  return q.readVertex(e, s, t, n, Gt, r, !1);
1967
1967
  }
1968
1968
  static parseToUncompressedSplatArray(e, s = 0) {
1969
- const t = [], n = Ee.decodeHeaderFromBuffer(e, s);
1969
+ const t = [], n = ve.decodeHeaderFromBuffer(e, s);
1970
1970
  let r;
1971
1971
  for (let o = 0; o < n.sectionHeaders.length; o++) {
1972
1972
  const a = n.sectionHeaders[o];
1973
1973
  if (a.sectionName === "codebook_centers") {
1974
- const l = Ee.findVertexData(e, n, o);
1975
- r = Ee.decodeCodeBook(l, a);
1974
+ const l = ve.findVertexData(e, n, o);
1975
+ r = ve.decodeCodeBook(l, a);
1976
1976
  }
1977
1977
  }
1978
1978
  for (let o = 0; o < n.sectionHeaders.length; o++) {
1979
1979
  const a = n.sectionHeaders[o];
1980
1980
  if (a.sectionName !== "codebook_centers") {
1981
- const l = a.vertexCount, c = Ee.findVertexData(e, n, o), d = Ee.decodeSectionSplatData(
1981
+ const l = a.vertexCount, c = ve.findVertexData(e, n, o), d = ve.decodeSectionSplatData(
1982
1982
  c,
1983
1983
  l,
1984
1984
  a,
@@ -2003,7 +2003,7 @@ class Ls {
2003
2003
  if (t === Ie.INRIAV1)
2004
2004
  return xe.parseToUncompressedSplatArray(e, s);
2005
2005
  if (t === Ie.INRIAV2)
2006
- return Ee.parseToUncompressedSplatArray(e, s);
2006
+ return ve.parseToUncompressedSplatArray(e, s);
2007
2007
  }
2008
2008
  static parseToUncompressedSplatBuffer(e, s = 0) {
2009
2009
  const t = q.determineHeaderFormatFromPlyBuffer(e);
@@ -2139,7 +2139,7 @@ class os {
2139
2139
  let f;
2140
2140
  !t && !o ? f = te.DownloadBeforeProcessing : o ? f = te.ProgressiveToSplatArray : f = te.ProgressiveToSplatBuffer;
2141
2141
  const p = Y.ProgressiveLoadSectionSize, A = I.HeaderSizeBytes + I.SectionHeaderSizeBytes, C = 1;
2142
- let g, x, w, y, v, S = 0, E = 0, F = 0, D = !1, b = !1, R = !1;
2142
+ let g, x, w, y, E, S = 0, v = 0, F = 0, D = !1, b = !1, R = !1;
2143
2143
  const k = jt();
2144
2144
  let M = 0, O = 0, L = 0, U = 0, _ = "", H = null, Q = [], ee;
2145
2145
  const le = new TextDecoder(), V = (se, Z, G) => {
@@ -2155,9 +2155,9 @@ class os {
2155
2155
  if (D) {
2156
2156
  if (g === Ie.PlayCanvasCompressed && !b) {
2157
2157
  const ce = H.headerSizeBytes + H.chunkElement.storageSizeBytes;
2158
- v = Hs(Q, v), v.byteLength >= ce && (W.readElementData(
2158
+ E = Hs(Q, E), E.byteLength >= ce && (W.readElementData(
2159
2159
  H.chunkElement,
2160
- v,
2160
+ E,
2161
2161
  H.headerSizeBytes
2162
2162
  ), M = ce, O = ce, b = !0);
2163
2163
  }
@@ -2210,13 +2210,13 @@ class os {
2210
2210
  ), F += pe);
2211
2211
  else {
2212
2212
  if (f === te.ProgressiveToSplatBuffer) {
2213
- const Me = I.CompressionLevels[0].SphericalHarmonicsDegrees[a], Ce = E * Me.BytesPerSplat + A;
2213
+ const Me = I.CompressionLevels[0].SphericalHarmonicsDegrees[a], Ce = v * Me.BytesPerSplat + A;
2214
2214
  g === Ie.PlayCanvasCompressed ? W.parseToUncompressedSplatBufferSection(
2215
2215
  H.chunkElement,
2216
2216
  H.vertexElement,
2217
2217
  0,
2218
2218
  pe - 1,
2219
- E,
2219
+ v,
2220
2220
  Fe,
2221
2221
  w,
2222
2222
  Ce
@@ -2236,7 +2236,7 @@ class os {
2236
2236
  H.vertexElement,
2237
2237
  0,
2238
2238
  pe - 1,
2239
- E,
2239
+ v,
2240
2240
  Fe,
2241
2241
  ee
2242
2242
  ) : xe.parseToUncompressedSplatArraySection(
@@ -2248,9 +2248,9 @@ class os {
2248
2248
  ee,
2249
2249
  a
2250
2250
  );
2251
- E += pe, f === te.ProgressiveToSplatBuffer && (y || (I.writeSectionHeaderToBuffer({
2251
+ v += pe, f === te.ProgressiveToSplatBuffer && (y || (I.writeSectionHeaderToBuffer({
2252
2252
  maxSplatCount: S,
2253
- splatCount: E,
2253
+ splatCount: v,
2254
2254
  bucketSize: 0,
2255
2255
  bucketCount: 0,
2256
2256
  bucketBlockSize: 0,
@@ -2259,7 +2259,7 @@ class os {
2259
2259
  fullBucketCount: 0,
2260
2260
  partiallyFilledBucketCount: 0,
2261
2261
  sphericalHarmonicsDegree: a
2262
- }, 0, w, I.HeaderSizeBytes), y = new I(w, !1)), y.updateLoadedCounts(1, E)), L >= U && (R = !0);
2262
+ }, 0, w, I.HeaderSizeBytes), y = new I(w, !1)), y.updateLoadedCounts(1, v)), L >= U && (R = !0);
2263
2263
  }
2264
2264
  if (fe === 0)
2265
2265
  Q = [];
@@ -2409,11 +2409,11 @@ const Hr = (function() {
2409
2409
  w = Math.min(x, w);
2410
2410
  const y = P.createSplat(w);
2411
2411
  g.scale[0] !== void 0 ? (y[r] = g.scale[0], y[i] = g.scale[1], y[o] = g.scale[2]) : (y[r] = 0.01, y[i] = 0.01, y[o] = 0.01), g.color[0] !== void 0 ? (y[u] = g.color[0], y[h] = g.color[1], y[f] = g.color[2]) : m[RED] !== void 0 ? (y[u] = m[RED] * 255, y[h] = m[GREEN] * 255, y[f] = m[BLUE] * 255) : (y[u] = 0, y[h] = 0, y[f] = 0), g.alpha !== void 0 && (y[p] = g.alpha), y[u] = oe(Math.floor(y[u]), 0, 255), y[h] = oe(Math.floor(y[h]), 0, 255), y[f] = oe(Math.floor(y[f]), 0, 255), y[p] = oe(Math.floor(y[p]), 0, 255);
2412
- let v = A[w], S = A[x];
2413
- for (let E = 0; E < 3; ++E)
2412
+ let E = A[w], S = A[x];
2413
+ for (let v = 0; v < 3; ++v)
2414
2414
  for (let F = 0; F < 15; ++F) {
2415
- const D = C[E * 15 + F];
2416
- F < v && F < S && (y[P.OFFSET.FRC0 + D] = g.sh[E * S + F]);
2415
+ const D = C[v * 15 + F];
2416
+ F < E && F < S && (y[P.OFFSET.FRC0 + D] = g.sh[v * S + F]);
2417
2417
  }
2418
2418
  return e.set(g.rotation[3], g.rotation[0], g.rotation[1], g.rotation[2]), e.normalize(), y[a] = e.x, y[l] = e.y, y[c] = e.z, y[d] = e.w, y[s] = g.position[0], y[t] = g.position[1], y[n] = g.position[2], y;
2419
2419
  };
@@ -2574,8 +2574,8 @@ class j {
2574
2574
  (A[0] - 128) / 128
2575
2575
  );
2576
2576
  C.normalize();
2577
- const g = d * c + i, x = new Float32Array(r, g, 3), w = new Float32Array(r, g + o, 3), y = new Float32Array(r, g + o + a, 4), v = new Uint8Array(r, g + o + a + l, 4);
2578
- x[0] = h[0], x[1] = h[1], x[2] = h[2], w[0] = f[0], w[1] = f[1], w[2] = f[2], y[0] = C.w, y[1] = C.x, y[2] = C.y, y[3] = C.z, v[0] = p[0], v[1] = p[1], v[2] = p[2], v[3] = p[3];
2577
+ const g = d * c + i, x = new Float32Array(r, g, 3), w = new Float32Array(r, g + o, 3), y = new Float32Array(r, g + o + a, 4), E = new Uint8Array(r, g + o + a + l, 4);
2578
+ x[0] = h[0], x[1] = h[1], x[2] = h[2], w[0] = f[0], w[1] = f[1], w[2] = f[2], y[0] = C.w, y[1] = C.x, y[2] = C.y, y[3] = C.z, E[0] = p[0], E[1] = p[1], E[2] = p[2], E[3] = p[3];
2579
2579
  }
2580
2580
  }
2581
2581
  static parseToUncompressedSplatArraySection(e, s, t, n, r) {
@@ -2648,9 +2648,9 @@ class as {
2648
2648
  let h = t ? te.ProgressiveToSplatBuffer : te.ProgressiveToSplatArray;
2649
2649
  o && (h = te.ProgressiveToSplatArray);
2650
2650
  const f = I.HeaderSizeBytes + I.SectionHeaderSizeBytes, p = Y.ProgressiveLoadSectionSize, A = 1;
2651
- let C, g, x, w = 0, y = 0, v;
2651
+ let C, g, x, w = 0, y = 0, E;
2652
2652
  const S = jt();
2653
- let E = 0, F = 0, D = [];
2653
+ let v = 0, F = 0, D = [];
2654
2654
  const b = (R, k, M, O) => {
2655
2655
  const L = R >= 100;
2656
2656
  if (M && D.push(M), h === te.DownloadBeforeProcessing) {
@@ -2675,11 +2675,11 @@ class as {
2675
2675
  splatCount: y,
2676
2676
  compressionLevel: 0,
2677
2677
  sceneCenter: new B()
2678
- }, g)) : v = new P(0);
2678
+ }, g)) : E = new P(0);
2679
2679
  }
2680
2680
  if (M) {
2681
2681
  new Uint8Array(C, F, M.byteLength).set(new Uint8Array(M)), F += M.byteLength;
2682
- const U = F - E;
2682
+ const U = F - v;
2683
2683
  if (U > p || L) {
2684
2684
  const H = (L ? U : p) / j.RowSizeBytes, Q = y + H;
2685
2685
  h === te.ProgressiveToSplatBuffer ? j.parseToUncompressedSplatBufferSection(
@@ -2694,7 +2694,7 @@ class as {
2694
2694
  Q - 1,
2695
2695
  C,
2696
2696
  0,
2697
- v
2697
+ E
2698
2698
  ), y = Q, h === te.ProgressiveToSplatBuffer && (x || (I.writeSectionHeaderToBuffer({
2699
2699
  maxSplatCount: w,
2700
2700
  splatCount: y,
@@ -2705,10 +2705,10 @@ class as {
2705
2705
  storageSizeBytes: 0,
2706
2706
  fullBucketCount: 0,
2707
2707
  partiallyFilledBucketCount: 0
2708
- }, 0, g, I.HeaderSizeBytes), x = new I(g, !1)), x.updateLoadedCounts(1, y), n && n(x, L)), E += p;
2708
+ }, 0, g, I.HeaderSizeBytes), x = new I(g, !1)), x.updateLoadedCounts(1, y), n && n(x, L)), v += p;
2709
2709
  }
2710
2710
  }
2711
- L && (h === te.ProgressiveToSplatBuffer ? S.resolve(x) : S.resolve(v)), s && s(R, k, ue.Downloading);
2711
+ L && (h === te.ProgressiveToSplatBuffer ? S.resolve(x) : S.resolve(E)), s && s(R, k, ue.Downloading);
2712
2712
  };
2713
2713
  return s && s(0, "0%", ue.Downloading), Dt(e, b, !1, a).then(() => (s && s(0, "0%", ue.Processing), S.promise.then((R) => (s && s(100, "100%", ue.Done), h === te.DownloadBeforeProcessing ? new Blob(D).arrayBuffer().then((k) => as.loadFromFileData(
2714
2714
  k,
@@ -2754,9 +2754,9 @@ class dt {
2754
2754
  throw new Error(`KSplat version not supported: v${n.versionMajor}.${n.versionMinor}. Minimum required: v${s}.${t}`);
2755
2755
  }
2756
2756
  static loadFromURL(e, s, t, n, r) {
2757
- let i, o, a, l, c = !1, d = !1, u, h = [], f = !1, p = !1, A = 0, C = 0, g = 0, x = !1, w = !1, y = !1, v = [];
2758
- const S = jt(), E = () => {
2759
- !c && !d && A >= I.HeaderSizeBytes && (d = !0, new Blob(v).arrayBuffer().then((O) => {
2757
+ let i, o, a, l, c = !1, d = !1, u, h = [], f = !1, p = !1, A = 0, C = 0, g = 0, x = !1, w = !1, y = !1, E = [];
2758
+ const S = jt(), v = () => {
2759
+ !c && !d && A >= I.HeaderSizeBytes && (d = !0, new Blob(E).arrayBuffer().then((O) => {
2760
2760
  a = new ArrayBuffer(I.HeaderSizeBytes), new Uint8Array(a).set(new Uint8Array(O, 0, I.HeaderSizeBytes)), dt.checkVersion(a), d = !1, c = !0, l = I.parseHeader(a), window.setTimeout(() => {
2761
2761
  b();
2762
2762
  }, 1);
@@ -2769,7 +2769,7 @@ class dt {
2769
2769
  }, 1));
2770
2770
  }, b = () => {
2771
2771
  const M = () => {
2772
- p = !0, new Blob(v).arrayBuffer().then((L) => {
2772
+ p = !0, new Blob(E).arrayBuffer().then((L) => {
2773
2773
  p = !1, f = !0, u = new ArrayBuffer(l.maxSectionCount * I.SectionHeaderSizeBytes), new Uint8Array(u).set(new Uint8Array(
2774
2774
  L,
2775
2775
  I.HeaderSizeBytes,
@@ -2782,8 +2782,8 @@ class dt {
2782
2782
  if (!i) {
2783
2783
  i = new ArrayBuffer(_);
2784
2784
  let H = 0;
2785
- for (let Q = 0; Q < v.length; Q++) {
2786
- const ee = v[Q];
2785
+ for (let Q = 0; Q < E.length; Q++) {
2786
+ const ee = E[Q];
2787
2787
  new Uint8Array(i, H, ee.byteLength).set(new Uint8Array(ee)), H += ee.byteLength;
2788
2788
  }
2789
2789
  }
@@ -2824,7 +2824,7 @@ class dt {
2824
2824
  window.setTimeout(M, Y.ProgressiveLoadSectionDelayDuration);
2825
2825
  };
2826
2826
  return Dt(e, (M, O, L) => {
2827
- L && (v.push(L), i && new Uint8Array(i, A, L.byteLength).set(new Uint8Array(L)), A += L.byteLength), t ? (E(), b(), R()) : s && s(M, O, ue.Downloading);
2827
+ L && (E.push(L), i && new Uint8Array(i, A, L.byteLength).set(new Uint8Array(L)), A += L.byteLength), t ? (v(), b(), R()) : s && s(M, O, ue.Downloading);
2828
2828
  }, !t, r).then((M) => (s && s(0, "0%", ue.Processing), (t ? S.promise : dt.loadFromFileData(M)).then((L) => (s && s(100, "100%", ue.Done), L))));
2829
2829
  }
2830
2830
  static loadFromFileData(e) {
@@ -2867,15 +2867,15 @@ class wt extends Dn {
2867
2867
  }, this.clearDampedPan = function() {
2868
2868
  c.set(0, 0, 0);
2869
2869
  }, this.update = (function() {
2870
- const T = new B(), z = new ge().setFromUnitVectors(e.up, new B(0, 1, 0)), he = z.clone().invert(), me = new B(), ve = new ge(), Ge = new B(), Ue = 2 * Math.PI;
2870
+ const T = new B(), z = new ge().setFromUnitVectors(e.up, new B(0, 1, 0)), he = z.clone().invert(), me = new B(), Ee = new ge(), Ge = new B(), Ue = 2 * Math.PI;
2871
2871
  return function() {
2872
2872
  z.setFromUnitVectors(e.up, new B(0, 1, 0)), he.copy(z).invert();
2873
2873
  const fs = t.object.position;
2874
2874
  T.copy(fs).sub(t.target), T.applyQuaternion(z), o.setFromVector3(T), t.autoRotate && r === n.NONE && b(F()), t.enableDamping ? (o.theta += a.theta * t.dampingFactor, o.phi += a.phi * t.dampingFactor) : (o.theta += a.theta, o.phi += a.phi);
2875
2875
  let Pe = t.minAzimuthAngle, Oe = t.maxAzimuthAngle;
2876
- isFinite(Pe) && isFinite(Oe) && (Pe < -Math.PI ? Pe += Ue : Pe > Math.PI && (Pe -= Ue), Oe < -Math.PI ? Oe += Ue : Oe > Math.PI && (Oe -= Ue), Pe <= Oe ? o.theta = Math.max(Pe, Math.min(Oe, o.theta)) : o.theta = o.theta > (Pe + Oe) / 2 ? Math.max(Pe, o.theta) : Math.min(Oe, o.theta)), o.phi = Math.max(t.minPolarAngle, Math.min(t.maxPolarAngle, o.phi)), o.makeSafe(), t.enableDamping === !0 ? t.target.addScaledVector(c, t.dampingFactor) : t.target.add(c), t.zoomToCursor && v || t.object.isOrthographicCamera ? o.radius = H(o.radius) : o.radius = H(o.radius * l), T.setFromSpherical(o), T.applyQuaternion(he), fs.copy(t.target).add(T), t.object.lookAt(t.target), t.enableDamping === !0 ? (a.theta *= 1 - t.dampingFactor, a.phi *= 1 - t.dampingFactor, c.multiplyScalar(1 - t.dampingFactor)) : (a.set(0, 0, 0), c.set(0, 0, 0));
2876
+ isFinite(Pe) && isFinite(Oe) && (Pe < -Math.PI ? Pe += Ue : Pe > Math.PI && (Pe -= Ue), Oe < -Math.PI ? Oe += Ue : Oe > Math.PI && (Oe -= Ue), Pe <= Oe ? o.theta = Math.max(Pe, Math.min(Oe, o.theta)) : o.theta = o.theta > (Pe + Oe) / 2 ? Math.max(Pe, o.theta) : Math.min(Oe, o.theta)), o.phi = Math.max(t.minPolarAngle, Math.min(t.maxPolarAngle, o.phi)), o.makeSafe(), t.enableDamping === !0 ? t.target.addScaledVector(c, t.dampingFactor) : t.target.add(c), t.zoomToCursor && E || t.object.isOrthographicCamera ? o.radius = H(o.radius) : o.radius = H(o.radius * l), T.setFromSpherical(o), T.applyQuaternion(he), fs.copy(t.target).add(T), t.object.lookAt(t.target), t.enableDamping === !0 ? (a.theta *= 1 - t.dampingFactor, a.phi *= 1 - t.dampingFactor, c.multiplyScalar(1 - t.dampingFactor)) : (a.set(0, 0, 0), c.set(0, 0, 0));
2877
2877
  let gt = !1;
2878
- if (t.zoomToCursor && v) {
2878
+ if (t.zoomToCursor && E) {
2879
2879
  let rt = null;
2880
2880
  if (t.object.isPerspectiveCamera) {
2881
2881
  const ot = T.length();
@@ -2891,7 +2891,7 @@ class wt extends Dn {
2891
2891
  console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), t.zoomToCursor = !1;
2892
2892
  rt !== null && (this.screenSpacePanning ? t.target.set(0, 0, -1).transformDirection(t.object.matrix).multiplyScalar(rt).add(t.object.position) : (Tt.origin.copy(t.object.position), Tt.direction.set(0, 0, -1).transformDirection(t.object.matrix), Math.abs(t.object.up.dot(Tt.direction)) < Vr ? e.lookAt(t.target) : (Gs.setFromNormalAndCoplanarPoint(t.object.up, t.target), Tt.intersectPlane(Gs, t.target))));
2893
2893
  } else t.object.isOrthographicCamera && (t.object.zoom = Math.max(t.minZoom, Math.min(t.maxZoom, t.object.zoom / l)), t.object.updateProjectionMatrix(), gt = !0);
2894
- return l = 1, v = !1, gt || me.distanceToSquared(t.object.position) > i || 8 * (1 - ve.dot(t.object.quaternion)) > i || Ge.distanceToSquared(t.target) > 0 ? (t.dispatchEvent(Ns), me.copy(t.object.position), ve.copy(t.object.quaternion), Ge.copy(t.target), gt = !1, !0) : !1;
2894
+ return l = 1, E = !1, gt || me.distanceToSquared(t.object.position) > i || 8 * (1 - Ee.dot(t.object.quaternion)) > i || Ge.distanceToSquared(t.target) > 0 ? (t.dispatchEvent(Ns), me.copy(t.object.position), Ee.copy(t.object.quaternion), Ge.copy(t.target), gt = !1, !0) : !1;
2895
2895
  };
2896
2896
  })(), this.dispose = function() {
2897
2897
  t.domElement.removeEventListener("contextmenu", us), t.domElement.removeEventListener("pointerdown", Ce), t.domElement.removeEventListener("pointercancel", He), t.domElement.removeEventListener("wheel", hs), t.domElement.removeEventListener("pointermove", we), t.domElement.removeEventListener("pointerup", He), t._domElementKeyEvents !== null && (t._domElementKeyEvents.removeEventListener("keydown", Mt), t._domElementKeyEvents = null);
@@ -2910,8 +2910,8 @@ class wt extends Dn {
2910
2910
  const i = 1e-6, o = new xs(), a = new xs();
2911
2911
  let l = 1;
2912
2912
  const c = new B(), d = new N(), u = new N(), h = new N(), f = new N(), p = new N(), A = new N(), C = new N(), g = new N(), x = new N(), w = new B(), y = new N();
2913
- let v = !1;
2914
- const S = [], E = {};
2913
+ let E = !1;
2914
+ const S = [], v = {};
2915
2915
  function F() {
2916
2916
  return 2 * Math.PI / 60 / 60 * t.autoRotateSpeed;
2917
2917
  }
@@ -2937,13 +2937,13 @@ class wt extends Dn {
2937
2937
  })(), O = (function() {
2938
2938
  const T = new B();
2939
2939
  return function(he, me) {
2940
- const ve = t.domElement;
2940
+ const Ee = t.domElement;
2941
2941
  if (t.object.isPerspectiveCamera) {
2942
2942
  const Ge = t.object.position;
2943
2943
  T.copy(Ge).sub(t.target);
2944
2944
  let Ue = T.length();
2945
- Ue *= Math.tan(t.object.fov / 2 * Math.PI / 180), k(2 * he * Ue / ve.clientHeight, t.object.matrix), M(2 * me * Ue / ve.clientHeight, t.object.matrix);
2946
- } else t.object.isOrthographicCamera ? (k(he * (t.object.right - t.object.left) / t.object.zoom / ve.clientWidth, t.object.matrix), M(me * (t.object.top - t.object.bottom) / t.object.zoom / ve.clientHeight, t.object.matrix)) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."), t.enablePan = !1);
2945
+ Ue *= Math.tan(t.object.fov / 2 * Math.PI / 180), k(2 * he * Ue / Ee.clientHeight, t.object.matrix), M(2 * me * Ue / Ee.clientHeight, t.object.matrix);
2946
+ } else t.object.isOrthographicCamera ? (k(he * (t.object.right - t.object.left) / t.object.zoom / Ee.clientWidth, t.object.matrix), M(me * (t.object.top - t.object.bottom) / t.object.zoom / Ee.clientHeight, t.object.matrix)) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."), t.enablePan = !1);
2947
2947
  };
2948
2948
  })();
2949
2949
  function L(T) {
@@ -2955,9 +2955,9 @@ class wt extends Dn {
2955
2955
  function _(T) {
2956
2956
  if (!t.zoomToCursor)
2957
2957
  return;
2958
- v = !0;
2959
- const z = t.domElement.getBoundingClientRect(), he = T.clientX - z.left, me = T.clientY - z.top, ve = z.width, Ge = z.height;
2960
- y.x = he / ve * 2 - 1, y.y = -(me / Ge) * 2 + 1, w.set(y.x, y.y, 1).unproject(e).sub(e.position).normalize();
2958
+ E = !0;
2959
+ const z = t.domElement.getBoundingClientRect(), he = T.clientX - z.left, me = T.clientY - z.top, Ee = z.width, Ge = z.height;
2960
+ y.x = he / Ee * 2 - 1, y.y = -(me / Ge) * 2 + 1, w.set(y.x, y.y, 1).unproject(e).sub(e.position).normalize();
2961
2961
  }
2962
2962
  function H(T) {
2963
2963
  return Math.max(t.minDistance, Math.min(t.maxDistance, T));
@@ -3033,8 +3033,8 @@ class wt extends Dn {
3033
3033
  if (S.length == 1)
3034
3034
  u.set(T.pageX, T.pageY);
3035
3035
  else {
3036
- const he = Rt(T), me = 0.5 * (T.pageX + he.x), ve = 0.5 * (T.pageY + he.y);
3037
- u.set(me, ve);
3036
+ const he = Rt(T), me = 0.5 * (T.pageX + he.x), Ee = 0.5 * (T.pageY + he.y);
3037
+ u.set(me, Ee);
3038
3038
  }
3039
3039
  h.subVectors(u, d).multiplyScalar(t.rotateSpeed);
3040
3040
  const z = t.domElement;
@@ -3050,8 +3050,8 @@ class wt extends Dn {
3050
3050
  A.subVectors(p, f).multiplyScalar(t.panSpeed), O(A.x, A.y), f.copy(p);
3051
3051
  }
3052
3052
  function $(T) {
3053
- const z = Rt(T), he = T.pageX - z.x, me = T.pageY - z.y, ve = Math.sqrt(he * he + me * me);
3054
- g.set(0, ve), x.set(0, Math.pow(g.y / C.y, t.zoomSpeed)), L(x.y), C.copy(g);
3053
+ const z = Rt(T), he = T.pageX - z.x, me = T.pageY - z.y, Ee = Math.sqrt(he * he + me * me);
3054
+ g.set(0, Ee), x.set(0, Math.pow(g.y / C.y, t.zoomSpeed)), L(x.y), C.copy(g);
3055
3055
  }
3056
3056
  function Fe(T) {
3057
3057
  t.enableZoom && $(T), t.enablePan && fe(T);
@@ -3197,7 +3197,7 @@ class wt extends Dn {
3197
3197
  S.push(T);
3198
3198
  }
3199
3199
  function Sn(T) {
3200
- delete E[T.pointerId];
3200
+ delete v[T.pointerId];
3201
3201
  for (let z = 0; z < S.length; z++)
3202
3202
  if (S[z].pointerId == T.pointerId) {
3203
3203
  S.splice(z, 1);
@@ -3205,12 +3205,12 @@ class wt extends Dn {
3205
3205
  }
3206
3206
  }
3207
3207
  function ps(T) {
3208
- let z = E[T.pointerId];
3209
- z === void 0 && (z = new N(), E[T.pointerId] = z), z.set(T.pageX, T.pageY);
3208
+ let z = v[T.pointerId];
3209
+ z === void 0 && (z = new N(), v[T.pointerId] = z), z.set(T.pageX, T.pageY);
3210
3210
  }
3211
3211
  function Rt(T) {
3212
3212
  const z = T.pointerId === S[0].pointerId ? S[1] : S[0];
3213
- return E[z.pointerId];
3213
+ return v[z.pointerId];
3214
3214
  }
3215
3215
  t.domElement.addEventListener("contextmenu", us), t.domElement.addEventListener("pointerdown", Ce), t.domElement.addEventListener("pointercancel", He), t.domElement.addEventListener("wheel", hs, { passive: !1 }), this.update();
3216
3216
  }
@@ -3578,10 +3578,10 @@ class ht {
3578
3578
  }
3579
3579
  updateSplatRenderTargetForRenderDimensions(e, s) {
3580
3580
  this.destroySplatRendertarget(), this.splatRenderTarget = new wn(e, s, {
3581
- format: Et,
3581
+ format: vt,
3582
3582
  stencilBuffer: !1,
3583
3583
  depthBuffer: !0
3584
- }), this.splatRenderTarget.depthTexture = new vn(e, s), this.splatRenderTarget.depthTexture.format = En, this.splatRenderTarget.depthTexture.type = at;
3584
+ }), this.splatRenderTarget.depthTexture = new En(e, s), this.splatRenderTarget.depthTexture.format = vn, this.splatRenderTarget.depthTexture.type = at;
3585
3585
  }
3586
3586
  destroySplatRendertarget() {
3587
3587
  this.splatRenderTarget && (this.splatRenderTarget = null);
@@ -3969,16 +3969,16 @@ class Zr {
3969
3969
  if (p.splatMesh.getScene(w).visible && (p.splatMesh.getSplatColor(x, e), p.splatMesh.getSplatCenter(x, s), p.splatMesh.getSplatScaleAndRotation(x, t, n), !(t.x <= i || t.y <= i || p.splatMesh.splatRenderMode === Le.ThreeD && t.z <= i)))
3970
3970
  if (this.raycastAgainstTrueSplatEllipsoid) {
3971
3971
  l.makeScale(t.x, t.y, t.z), c.makeRotationFromQuaternion(n);
3972
- const v = Math.log10(e.w) * 2;
3973
- if (a.makeScale(v, v, v), u.copy(a).multiply(c).multiply(l), d.copy(u).invert(), h.origin.copy(f.origin).sub(s).applyMatrix4(d), h.direction.copy(f.origin).add(f.direction).sub(s), h.direction.applyMatrix4(d).sub(h.origin).normalize(), h.intersectSphere(o, 1, r)) {
3972
+ const E = Math.log10(e.w) * 2;
3973
+ if (a.makeScale(E, E, E), u.copy(a).multiply(c).multiply(l), d.copy(u).invert(), h.origin.copy(f.origin).sub(s).applyMatrix4(d), h.direction.copy(f.origin).add(f.direction).sub(s), h.direction.applyMatrix4(d).sub(h.origin).normalize(), h.intersectSphere(o, 1, r)) {
3974
3974
  const S = r.clone();
3975
3975
  S.splatIndex = x, S.origin.applyMatrix4(u).add(s), C.push(S);
3976
3976
  }
3977
3977
  } else {
3978
- let v = t.x + t.y, S = 2;
3979
- if (p.splatMesh.splatRenderMode === Le.ThreeD && (v += t.z, S = 3), v = v / S, f.intersectSphere(s, v, r)) {
3980
- const E = r.clone();
3981
- E.splatIndex = x, C.push(E);
3978
+ let E = t.x + t.y, S = 2;
3979
+ if (p.splatMesh.splatRenderMode === Le.ThreeD && (E += t.z, S = 3), E = E / S, f.intersectSphere(s, E, r)) {
3980
+ const v = r.clone();
3981
+ v.splatIndex = x, C.push(v);
3982
3982
  }
3983
3983
  }
3984
3984
  }
@@ -5232,7 +5232,7 @@ function io(m, e, s) {
5232
5232
  let o = s.precision !== void 0 ? s.precision : "highp";
5233
5233
  const a = r(o);
5234
5234
  a !== o && (console.warn("THREE.WebGLRenderer:", o, "not supported, using", a, "instead."), o = a);
5235
- const l = i || e.has("WEBGL_draw_buffers"), c = s.logarithmicDepthBuffer === !0, d = m.getParameter(m.MAX_TEXTURE_IMAGE_UNITS), u = m.getParameter(m.MAX_VERTEX_TEXTURE_IMAGE_UNITS), h = m.getParameter(m.MAX_TEXTURE_SIZE), f = m.getParameter(m.MAX_CUBE_MAP_TEXTURE_SIZE), p = m.getParameter(m.MAX_VERTEX_ATTRIBS), A = m.getParameter(m.MAX_VERTEX_UNIFORM_VECTORS), C = m.getParameter(m.MAX_VARYING_VECTORS), g = m.getParameter(m.MAX_FRAGMENT_UNIFORM_VECTORS), x = u > 0, w = i || e.has("OES_texture_float"), y = x && w, v = i ? m.getParameter(m.MAX_SAMPLES) : 0;
5235
+ const l = i || e.has("WEBGL_draw_buffers"), c = s.logarithmicDepthBuffer === !0, d = m.getParameter(m.MAX_TEXTURE_IMAGE_UNITS), u = m.getParameter(m.MAX_VERTEX_TEXTURE_IMAGE_UNITS), h = m.getParameter(m.MAX_TEXTURE_SIZE), f = m.getParameter(m.MAX_CUBE_MAP_TEXTURE_SIZE), p = m.getParameter(m.MAX_VERTEX_ATTRIBS), A = m.getParameter(m.MAX_VERTEX_UNIFORM_VECTORS), C = m.getParameter(m.MAX_VARYING_VECTORS), g = m.getParameter(m.MAX_FRAGMENT_UNIFORM_VECTORS), x = u > 0, w = i || e.has("OES_texture_float"), y = x && w, E = i ? m.getParameter(m.MAX_SAMPLES) : 0;
5236
5236
  return {
5237
5237
  isWebGL2: i,
5238
5238
  drawBuffers: l,
@@ -5251,7 +5251,7 @@ function io(m, e, s) {
5251
5251
  vertexTextures: x,
5252
5252
  floatFragmentTextures: w,
5253
5253
  floatVertexTextures: y,
5254
- maxSamples: v
5254
+ maxSamples: E
5255
5255
  };
5256
5256
  }
5257
5257
  const pt = {
@@ -5260,7 +5260,7 @@ const pt = {
5260
5260
  }, tt = {
5261
5261
  None: 0,
5262
5262
  Info: 3
5263
- }, qs = new sn(), ao = new ft(), vt = 6, lo = 4, co = 4, ho = 4, uo = 6, po = 8, Qt = 4, Nt = 4, Ks = 1, fo = 0.012, mo = 3e-3, js = 1, Ys = 16777216;
5263
+ }, qs = new sn(), ao = new ft(), Et = 6, lo = 4, co = 4, ho = 4, uo = 6, po = 8, Qt = 4, Nt = 4, Ks = 1, fo = 0.012, mo = 3e-3, js = 1, Ys = 16777216;
5264
5264
  class ye extends be {
5265
5265
  constructor(e = Le.ThreeD, s = !1, t = !1, n = !1, r = 1, i = !0, o = !1, a = !1, l = 1024, c = tt.None, d = 0, u = 1, h = 0.3) {
5266
5266
  super(qs, ao), this.renderer = void 0, this.splatRenderMode = e, this.dynamicMode = s, this.enableOptionalEffects = t, this.halfPrecisionCovariancesOnGPU = n, this.devicePixelRatio = r, this.enableDistancesComputationOnGPU = i, this.integerBasedDistancesComputation = o, this.antialiased = a, this.kernel2DSize = h, this.maxScreenSpaceSplatSize = l, this.logLevel = c, this.sphericalHarmonicsDegree = d, this.minSphericalHarmonicsDegree = 0, this.sceneFadeInRateMultiplier = u, this.scenes = [], this.splatTree = null, this.baseSplatTree = null, this.splatDataTextures = {}, this.distancesTransformFeedback = {
@@ -5557,20 +5557,20 @@ class ye extends be {
5557
5557
  setupDataTextures() {
5558
5558
  const e = this.getMaxSplatCount(), s = this.getSplatCount(!0);
5559
5559
  this.disposeTextures();
5560
- const t = (S, E) => {
5560
+ const t = (S, v) => {
5561
5561
  const F = new N(4096, 1024);
5562
- for (; F.x * F.y * S < e * E; ) F.y *= 2;
5562
+ for (; F.x * F.y * S < e * v; ) F.y *= 2;
5563
5563
  return F;
5564
5564
  }, n = (S) => S >= 1 ? uo : co, r = (S) => {
5565
- const E = n(S), F = t(E, 6);
5566
- return { elementsPerTexelStored: E, texSize: F };
5565
+ const v = n(S), F = t(v, 6);
5566
+ return { elementsPerTexelStored: v, texSize: F };
5567
5567
  };
5568
5568
  let i = this.getTargetCovarianceCompressionLevel();
5569
5569
  const o = 0, a = this.getTargetSphericalHarmonicsCompressionLevel();
5570
5570
  let l, c, d;
5571
5571
  if (this.splatRenderMode === Le.ThreeD) {
5572
5572
  const S = r(i);
5573
- S.texSize.x * S.texSize.y > Ys && i === 0 && (i = 1), l = new Float32Array(e * vt);
5573
+ S.texSize.x * S.texSize.y > Ys && i === 0 && (i = 1), l = new Float32Array(e * Et);
5574
5574
  } else
5575
5575
  c = new Float32Array(e * 3), d = new Float32Array(e * 4);
5576
5576
  const u = new Float32Array(e * 3), h = new Uint8Array(e * 4);
@@ -5600,7 +5600,7 @@ class ye extends be {
5600
5600
  size: C
5601
5601
  }
5602
5602
  }, this.splatRenderMode === Le.ThreeD) {
5603
- const S = r(i), E = S.elementsPerTexelStored, F = S.texSize;
5603
+ const S = r(i), v = S.elementsPerTexelStored, F = S.texSize;
5604
5604
  let D = i >= 1 ? Uint32Array : Float32Array;
5605
5605
  const b = i >= 1 ? po : ho, R = new D(F.x * F.y * b);
5606
5606
  i === 0 ? R.set(l) : ye.updatePaddedCompressedCovariancesTextureData(l, R, 0, 0, l.length);
@@ -5614,7 +5614,7 @@ class ye extends be {
5614
5614
  at
5615
5615
  ), k.internalFormat = "RGBA32UI", this.material.uniforms.covariancesTextureHalfFloat.value = k;
5616
5616
  else {
5617
- k = new ze(R, F.x, F.y, Et, ms), this.material.uniforms.covariancesTexture.value = k;
5617
+ k = new ze(R, F.x, F.y, vt, ms), this.material.uniforms.covariancesTexture.value = k;
5618
5618
  const M = new ze(new Uint32Array(32), 2, 2, Pt, at);
5619
5619
  M.internalFormat = "RGBA32UI", this.material.uniforms.covariancesTextureHalfFloat.value = M, M.needsUpdate = !0;
5620
5620
  }
@@ -5623,45 +5623,45 @@ class ye extends be {
5623
5623
  texture: k,
5624
5624
  size: F,
5625
5625
  compressionLevel: i,
5626
- elementsPerTexelStored: E,
5626
+ elementsPerTexelStored: v,
5627
5627
  elementsPerTexelAllocated: b
5628
5628
  };
5629
5629
  } else {
5630
- const E = t(Qt, 6);
5630
+ const v = t(Qt, 6);
5631
5631
  let F = Float32Array, D = ms;
5632
- const b = new F(E.x * E.y * Qt);
5632
+ const b = new F(v.x * v.y * Qt);
5633
5633
  ye.updateScaleRotationsPaddedData(0, s - 1, c, d, b);
5634
5634
  const R = new ze(
5635
5635
  b,
5636
- E.x,
5637
- E.y,
5638
- Et,
5636
+ v.x,
5637
+ v.y,
5638
+ vt,
5639
5639
  D
5640
5640
  );
5641
- R.needsUpdate = !0, this.material.uniforms.scaleRotationsTexture.value = R, this.material.uniforms.scaleRotationsTextureSize.value.copy(E), this.splatDataTextures.scaleRotations = {
5641
+ R.needsUpdate = !0, this.material.uniforms.scaleRotationsTexture.value = R, this.material.uniforms.scaleRotationsTextureSize.value.copy(v), this.splatDataTextures.scaleRotations = {
5642
5642
  data: b,
5643
5643
  texture: R,
5644
- size: E,
5644
+ size: v,
5645
5645
  compressionLevel: o
5646
5646
  };
5647
5647
  }
5648
5648
  if (A) {
5649
5649
  const S = a === 2 ? yn : xn;
5650
- let E = p;
5651
- E % 2 !== 0 && E++;
5652
- const F = 4, D = Et;
5653
- let b = t(F, E);
5650
+ let v = p;
5651
+ v % 2 !== 0 && v++;
5652
+ const F = 4, D = vt;
5653
+ let b = t(F, v);
5654
5654
  if (b.x * b.y <= Ys) {
5655
5655
  const R = b.x * b.y * F, k = new f(R);
5656
5656
  for (let O = 0; O < s; O++) {
5657
- const L = p * O, U = E * O;
5657
+ const L = p * O, U = v * O;
5658
5658
  for (let _ = 0; _ < p; _++)
5659
5659
  k[U + _] = A[L + _];
5660
5660
  }
5661
5661
  const M = new ze(k, b.x, b.y, D, S);
5662
5662
  M.needsUpdate = !0, this.material.uniforms.sphericalHarmonicsTexture.value = M, this.splatDataTextures.sphericalHarmonics = {
5663
5663
  componentCount: p,
5664
- paddedComponentCount: E,
5664
+ paddedComponentCount: v,
5665
5665
  data: k,
5666
5666
  textureCount: 1,
5667
5667
  texture: M,
@@ -5671,7 +5671,7 @@ class ye extends be {
5671
5671
  };
5672
5672
  } else {
5673
5673
  const R = p / 3;
5674
- E = R, E % 2 !== 0 && E++, b = t(F, E);
5674
+ v = R, v % 2 !== 0 && v++, b = t(F, v);
5675
5675
  const k = b.x * b.y * F, M = [
5676
5676
  this.material.uniforms.sphericalHarmonicsTextureR,
5677
5677
  this.material.uniforms.sphericalHarmonicsTextureG,
@@ -5681,7 +5681,7 @@ class ye extends be {
5681
5681
  const _ = new f(k);
5682
5682
  O.push(_);
5683
5683
  for (let Q = 0; Q < s; Q++) {
5684
- const ee = p * Q, le = E * Q;
5684
+ const ee = p * Q, le = v * Q;
5685
5685
  if (R >= 3) {
5686
5686
  for (let V = 0; V < 3; V++) _[le + V] = A[ee + U * 3 + V];
5687
5687
  if (R >= 8)
@@ -5694,7 +5694,7 @@ class ye extends be {
5694
5694
  this.material.uniforms.sphericalHarmonicsMultiTextureMode.value = 1, this.splatDataTextures.sphericalHarmonics = {
5695
5695
  componentCount: p,
5696
5696
  componentCountPerChannel: R,
5697
- paddedComponentCount: E,
5697
+ paddedComponentCount: v,
5698
5698
  data: O,
5699
5699
  textureCount: 3,
5700
5700
  textures: L,
@@ -5712,16 +5712,16 @@ class ye extends be {
5712
5712
  }
5713
5713
  const w = t(Ks, 4), y = new Uint32Array(w.x * w.y * Ks);
5714
5714
  for (let S = 0; S < s; S++) y[S] = this.globalSplatIndexToSceneIndexMap[S];
5715
- const v = new ze(
5715
+ const E = new ze(
5716
5716
  y,
5717
5717
  w.x,
5718
5718
  w.y,
5719
5719
  In,
5720
5720
  at
5721
5721
  );
5722
- v.internalFormat = "R32UI", v.needsUpdate = !0, this.material.uniforms.sceneIndexesTexture.value = v, this.material.uniforms.sceneIndexesTextureSize.value.copy(w), this.material.uniformsNeedUpdate = !0, this.splatDataTextures.sceneIndexes = {
5722
+ E.internalFormat = "R32UI", E.needsUpdate = !0, this.material.uniforms.sceneIndexesTexture.value = E, this.material.uniforms.sceneIndexesTextureSize.value.copy(w), this.material.uniformsNeedUpdate = !0, this.splatDataTextures.sceneIndexes = {
5723
5723
  data: y,
5724
- texture: v,
5724
+ texture: E,
5725
5725
  size: w
5726
5726
  }, this.material.uniforms.sceneCount.value = this.scenes.length;
5727
5727
  }
@@ -5764,11 +5764,11 @@ class ye extends be {
5764
5764
  e,
5765
5765
  s
5766
5766
  ), t) {
5767
- const g = t.texture, x = e * vt, w = s * vt;
5767
+ const g = t.texture, x = e * Et, w = s * Et;
5768
5768
  if (n === 0)
5769
- for (let v = x; v <= w; v++) {
5770
- const S = this.splatDataTextures.baseData.covariances[v];
5771
- t.data[v] = S;
5769
+ for (let E = x; E <= w; E++) {
5770
+ const S = this.splatDataTextures.baseData.covariances[E];
5771
+ t.data[E] = S;
5772
5772
  }
5773
5773
  else
5774
5774
  ye.updatePaddedCompressedCovariancesTextureData(
@@ -5785,7 +5785,7 @@ class ye extends be {
5785
5785
  t.size,
5786
5786
  y,
5787
5787
  t.elementsPerTexelStored,
5788
- vt,
5788
+ Et,
5789
5789
  4,
5790
5790
  e,
5791
5791
  s
@@ -5810,12 +5810,12 @@ class ye extends be {
5810
5810
  this.splatDataTextures.baseData.rotations,
5811
5811
  g
5812
5812
  );
5813
- const v = this.renderer ? this.renderer.properties.get(x) : null;
5814
- !v || !v.__webglTexture ? x.needsUpdate = !0 : this.updateDataTexture(
5813
+ const E = this.renderer ? this.renderer.properties.get(x) : null;
5814
+ !E || !E.__webglTexture ? x.needsUpdate = !0 : this.updateDataTexture(
5815
5815
  g,
5816
5816
  r.texture,
5817
5817
  r.size,
5818
- v,
5818
+ E,
5819
5819
  Qt,
5820
5820
  w,
5821
5821
  y,
@@ -5827,14 +5827,14 @@ class ye extends be {
5827
5827
  if (h) {
5828
5828
  let g = 4;
5829
5829
  a === 1 ? g = 2 : a === 2 && (g = 1);
5830
- const x = (v, S, E, F, D) => {
5831
- const b = this.renderer ? this.renderer.properties.get(v) : null;
5832
- !b || !b.__webglTexture ? v.needsUpdate = !0 : this.updateDataTexture(
5830
+ const x = (E, S, v, F, D) => {
5831
+ const b = this.renderer ? this.renderer.properties.get(E) : null;
5832
+ !b || !b.__webglTexture ? E.needsUpdate = !0 : this.updateDataTexture(
5833
5833
  F,
5834
- v,
5834
+ E,
5835
5835
  S,
5836
5836
  b,
5837
- E,
5837
+ v,
5838
5838
  D,
5839
5839
  g,
5840
5840
  e,
@@ -5842,36 +5842,36 @@ class ye extends be {
5842
5842
  );
5843
5843
  }, w = o.componentCount, y = o.paddedComponentCount;
5844
5844
  if (o.textureCount === 1) {
5845
- const v = o.data;
5845
+ const E = o.data;
5846
5846
  for (let S = e; S <= s; S++) {
5847
- const E = w * S, F = y * S;
5847
+ const v = w * S, F = y * S;
5848
5848
  for (let D = 0; D < w; D++)
5849
- v[F + D] = h[E + D];
5849
+ E[F + D] = h[v + D];
5850
5850
  }
5851
5851
  x(
5852
5852
  o.texture,
5853
5853
  o.size,
5854
5854
  o.elementsPerTexel,
5855
- v,
5855
+ E,
5856
5856
  y
5857
5857
  );
5858
5858
  } else {
5859
- const v = o.componentCountPerChannel;
5859
+ const E = o.componentCountPerChannel;
5860
5860
  for (let S = 0; S < 3; S++) {
5861
- const E = o.data[S];
5861
+ const v = o.data[S];
5862
5862
  for (let F = e; F <= s; F++) {
5863
5863
  const D = w * F, b = y * F;
5864
- if (v >= 3) {
5865
- for (let R = 0; R < 3; R++) E[b + R] = h[D + S * 3 + R];
5866
- if (v >= 8)
5867
- for (let R = 0; R < 5; R++) E[b + 3 + R] = h[D + 9 + S * 5 + R];
5864
+ if (E >= 3) {
5865
+ for (let R = 0; R < 3; R++) v[b + R] = h[D + S * 3 + R];
5866
+ if (E >= 8)
5867
+ for (let R = 0; R < 5; R++) v[b + 3 + R] = h[D + 9 + S * 5 + R];
5868
5868
  }
5869
5869
  }
5870
5870
  x(
5871
5871
  o.textures[S],
5872
5872
  o.size,
5873
5873
  o.elementsPerTexel,
5874
- E,
5874
+ v,
5875
5875
  y
5876
5876
  );
5877
5877
  }
@@ -6315,14 +6315,14 @@ class ye extends be {
6315
6315
  for (let x = C; x <= g; x++) {
6316
6316
  o == null && (o = !this.dynamicMode);
6317
6317
  const w = this.getScene(x), y = w.splatBuffer;
6318
- let v;
6319
- if (o && (this.getSceneTransform(x, A), v = A), e && y.fillSplatCovarianceArray(e, v, d, u, h, a), s || t) {
6318
+ let E;
6319
+ if (o && (this.getSceneTransform(x, A), E = A), e && y.fillSplatCovarianceArray(e, E, d, u, h, a), s || t) {
6320
6320
  if (!s || !t)
6321
6321
  throw new Error('SplatMesh::fillSplatDataArrays() -> "scales" and "rotations" must both be valid.');
6322
6322
  y.fillSplatScaleRotationArray(
6323
6323
  s,
6324
6324
  t,
6325
- v,
6325
+ E,
6326
6326
  d,
6327
6327
  u,
6328
6328
  h,
@@ -6330,10 +6330,10 @@ class ye extends be {
6330
6330
  p
6331
6331
  );
6332
6332
  }
6333
- n && y.fillSplatCenterArray(n, v, d, u, h), r && y.fillSplatColorArray(r, w.minimumAlpha, d, u, h), i && y.fillSphericalHarmonicsArray(
6333
+ n && y.fillSplatCenterArray(n, E, d, u, h), r && y.fillSplatColorArray(r, w.minimumAlpha, d, u, h), i && y.fillSphericalHarmonicsArray(
6334
6334
  i,
6335
6335
  this.minSphericalHarmonicsDegree,
6336
- v,
6336
+ E,
6337
6337
  d,
6338
6338
  u,
6339
6339
  h,
@@ -6501,7 +6501,7 @@ class ye extends be {
6501
6501
  var Ao = 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Xs = "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", go = "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", Co = "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";
6502
6502
  function So(m) {
6503
6503
  let e, s, t, n, r, i, o, a, l, c, d, u, h, f, p, A, C, g, x, w;
6504
- function y(v, S, E, F, D, b, R) {
6504
+ function y(E, S, v, F, D, b, R) {
6505
6505
  const k = performance.now();
6506
6506
  if (!t && (new Uint32Array(s, o, D.byteLength / w.BytesPerInt).set(D), new Float32Array(s, c, R.byteLength / w.BytesPerFloat).set(R), F)) {
6507
6507
  let _;
@@ -6515,7 +6515,7 @@ function So(m) {
6515
6515
  b.byteLength / w.BytesPerFloat
6516
6516
  ), _.set(b);
6517
6517
  }
6518
- A || (A = new Uint32Array(g)), new Float32Array(s, p, 16).set(E), new Uint32Array(s, h, g).set(A), e.exports.sortIndexes(
6518
+ A || (A = new Uint32Array(g)), new Float32Array(s, p, 16).set(v), new Uint32Array(s, h, g).set(A), e.exports.sortIndexes(
6519
6519
  o,
6520
6520
  f,
6521
6521
  d,
@@ -6526,7 +6526,7 @@ function So(m) {
6526
6526
  l,
6527
6527
  c,
6528
6528
  g,
6529
- v,
6529
+ E,
6530
6530
  S,
6531
6531
  i,
6532
6532
  F,
@@ -6535,7 +6535,7 @@ function So(m) {
6535
6535
  );
6536
6536
  const M = {
6537
6537
  sortDone: !0,
6538
- splatSortCount: v,
6538
+ splatSortCount: E,
6539
6539
  splatRenderCount: S,
6540
6540
  sortTime: 0
6541
6541
  };
@@ -6546,36 +6546,36 @@ function So(m) {
6546
6546
  const O = performance.now();
6547
6547
  M.sortTime = O - k, m.postMessage(M);
6548
6548
  }
6549
- m.onmessage = (v) => {
6550
- if (v.data.centers)
6551
- centers = v.data.centers, sceneIndexes = v.data.sceneIndexes, n ? new Int32Array(
6549
+ m.onmessage = (E) => {
6550
+ if (E.data.centers)
6551
+ centers = E.data.centers, sceneIndexes = E.data.sceneIndexes, n ? new Int32Array(
6552
6552
  s,
6553
- f + v.data.range.from * w.BytesPerInt * 4,
6554
- v.data.range.count * 4
6553
+ f + E.data.range.from * w.BytesPerInt * 4,
6554
+ E.data.range.count * 4
6555
6555
  ).set(new Int32Array(centers)) : new Float32Array(
6556
6556
  s,
6557
- f + v.data.range.from * w.BytesPerFloat * 4,
6558
- v.data.range.count * 4
6557
+ f + E.data.range.from * w.BytesPerFloat * 4,
6558
+ E.data.range.count * 4
6559
6559
  ).set(new Float32Array(centers)), r && new Uint32Array(
6560
6560
  s,
6561
- l + v.data.range.from * 4,
6562
- v.data.range.count
6563
- ).set(new Uint32Array(sceneIndexes)), x = v.data.range.from + v.data.range.count;
6564
- else if (v.data.sort) {
6565
- const S = Math.min(v.data.sort.splatRenderCount || 0, x), E = Math.min(v.data.sort.splatSortCount || 0, x), F = v.data.sort.usePrecomputedDistances;
6561
+ l + E.data.range.from * 4,
6562
+ E.data.range.count
6563
+ ).set(new Uint32Array(sceneIndexes)), x = E.data.range.from + E.data.range.count;
6564
+ else if (E.data.sort) {
6565
+ const S = Math.min(E.data.sort.splatRenderCount || 0, x), v = Math.min(E.data.sort.splatSortCount || 0, x), F = E.data.sort.usePrecomputedDistances;
6566
6566
  let D, b, R;
6567
- t || (D = v.data.sort.indexesToSort, R = v.data.sort.transforms, F && (b = v.data.sort.precomputedDistances)), y(
6568
- E,
6567
+ t || (D = E.data.sort.indexesToSort, R = E.data.sort.transforms, F && (b = E.data.sort.precomputedDistances)), y(
6568
+ v,
6569
6569
  S,
6570
- v.data.sort.modelViewProj,
6570
+ E.data.sort.modelViewProj,
6571
6571
  F,
6572
6572
  D,
6573
6573
  b,
6574
6574
  R
6575
6575
  );
6576
- } else if (v.data.init) {
6577
- w = v.data.init.Constants, i = v.data.init.splatCount, t = v.data.init.useSharedMemory, n = v.data.init.integerBasedSort, r = v.data.init.dynamicMode, g = v.data.init.distanceMapRange, x = 0;
6578
- const S = n ? w.BytesPerInt * 4 : w.BytesPerFloat * 4, E = new Uint8Array(v.data.init.sorterWasmBytes), F = 16 * w.BytesPerFloat, D = i * w.BytesPerInt, b = i * S, R = F, k = n ? i * w.BytesPerInt : i * w.BytesPerFloat, M = i * w.BytesPerInt, O = i * w.BytesPerInt, L = n ? g * w.BytesPerInt * 2 : g * w.BytesPerFloat * 2, U = r ? i * w.BytesPerInt : 0, _ = r ? w.MaxScenes * F : 0, H = w.MemoryPageSize * 32, Q = D + b + R + k + M + L + O + U + _ + H, ee = Math.floor(Q / w.MemoryPageSize) + 1, le = {
6576
+ } else if (E.data.init) {
6577
+ w = E.data.init.Constants, i = E.data.init.splatCount, t = E.data.init.useSharedMemory, n = E.data.init.integerBasedSort, r = E.data.init.dynamicMode, g = E.data.init.distanceMapRange, x = 0;
6578
+ const S = n ? w.BytesPerInt * 4 : w.BytesPerFloat * 4, v = new Uint8Array(E.data.init.sorterWasmBytes), F = 16 * w.BytesPerFloat, D = i * w.BytesPerInt, b = i * S, R = F, k = n ? i * w.BytesPerInt : i * w.BytesPerFloat, M = i * w.BytesPerInt, O = i * w.BytesPerInt, L = n ? g * w.BytesPerInt * 2 : g * w.BytesPerFloat * 2, U = r ? i * w.BytesPerInt : 0, _ = r ? w.MaxScenes * F : 0, H = w.MemoryPageSize * 32, Q = D + b + R + k + M + L + O + U + _ + H, ee = Math.floor(Q / w.MemoryPageSize) + 1, le = {
6579
6579
  module: {},
6580
6580
  env: {
6581
6581
  memory: new WebAssembly.Memory({
@@ -6585,7 +6585,7 @@ function So(m) {
6585
6585
  })
6586
6586
  }
6587
6587
  };
6588
- WebAssembly.compile(E).then((V) => WebAssembly.instantiate(V, le)).then((V) => {
6588
+ WebAssembly.compile(v).then((V) => WebAssembly.instantiate(V, le)).then((V) => {
6589
6589
  e = V, o = 0, f = o + D, p = f + b, d = p + R, u = d + k, h = u + M, a = h + L, l = a + O, c = l + U, s = le.env.memory.buffer, t ? m.postMessage({
6590
6590
  sortSetupPhase1Complete: !0,
6591
6591
  indexesToSortBuffer: s,
@@ -6763,7 +6763,7 @@ class xo {
6763
6763
  const Vt = {
6764
6764
  Always: 0,
6765
6765
  Never: 2
6766
- }, Io = 50, To = 0.75, wo = 15e5, vo = 10, Eo = 2.5, Bo = 60;
6766
+ }, Io = 50, To = 0.75, wo = 15e5, Eo = 10, vo = 2.5, Bo = 60;
6767
6767
  class Ze {
6768
6768
  constructor(e = {}) {
6769
6769
  if (e.cameraUp || (e.cameraUp = [0, 1, 0]), this.cameraUp = new B().fromArray(e.cameraUp), e.initialCameraPosition || (e.initialCameraPosition = [0, 10, 15]), this.initialCameraPosition = new B().fromArray(e.initialCameraPosition), e.initialCameraLookAt || (e.initialCameraLookAt = [0, 0, 0]), this.initialCameraLookAt = new B().fromArray(e.initialCameraLookAt), this.dropInMode = e.dropInMode || !1, (e.selfDrivenMode === void 0 || e.selfDrivenMode === null) && (e.selfDrivenMode = !0), this.selfDrivenMode = e.selfDrivenMode && !this.dropInMode, this.selfDrivenUpdateFunc = this.selfDrivenUpdate.bind(this), e.useBuiltInControls === void 0 && (e.useBuiltInControls = !0), this.useBuiltInControls = e.useBuiltInControls, this.rootElement = e.rootElement, this.ignoreDevicePixelRatio = e.ignoreDevicePixelRatio || !1, this.devicePixelRatio = this.ignoreDevicePixelRatio ? 1 : window.devicePixelRatio || 1, this.halfPrecisionCovariancesOnGPU = e.halfPrecisionCovariancesOnGPU || !1, this.threeScene = e.threeScene, this.renderer = e.renderer, this.camera = e.camera, this.gpuAcceleratedSort = e.gpuAcceleratedSort || !1, (e.integerBasedSort === void 0 || e.integerBasedSort === null) && (e.integerBasedSort = !0), this.integerBasedSort = e.integerBasedSort, (e.sharedMemoryForWorkers === void 0 || e.sharedMemoryForWorkers === null) && (e.sharedMemoryForWorkers = !0), this.sharedMemoryForWorkers = e.sharedMemoryForWorkers, this.dynamicScene = !!e.dynamicScene, this.antialiased = e.antialiased || !1, this.kernel2DSize = e.kernel2DSize === void 0 ? 0.3 : e.kernel2DSize, this.webXRMode = e.webXRMode || Ye.None, this.webXRMode !== Ye.None && (this.gpuAcceleratedSort = !1), this.webXRActive = !1, this.webXRSessionInit = e.webXRSessionInit || {}, this.renderMode = e.renderMode || Vt.Always, this.sceneRevealMode = e.sceneRevealMode || pt.Default, this.focalAdjustment = e.focalAdjustment || 1, this.maxScreenSpaceSplatSize = e.maxScreenSpaceSplatSize || 1024, this.logLevel = e.logLevel || tt.None, this.sphericalHarmonicsDegree = e.sphericalHarmonicsDegree || 0, this.enableOptionalEffects = e.enableOptionalEffects || !1, (e.enableSIMDInSort === void 0 || e.enableSIMDInSort === null) && (e.enableSIMDInSort = !0), this.enableSIMDInSort = e.enableSIMDInSort, (e.inMemoryCompressionLevel === void 0 || e.inMemoryCompressionLevel === null) && (e.inMemoryCompressionLevel = 0), this.inMemoryCompressionLevel = e.inMemoryCompressionLevel, (e.optimizeSplatData === void 0 || e.optimizeSplatData === null) && (e.optimizeSplatData = !0), this.optimizeSplatData = e.optimizeSplatData, (e.freeIntermediateSplatData === void 0 || e.freeIntermediateSplatData === null) && (e.freeIntermediateSplatData = !1), this.freeIntermediateSplatData = e.freeIntermediateSplatData, Yt()) {
@@ -7582,13 +7582,13 @@ class Ze {
7582
7582
  if (this.getRenderDimensions(e), this.transitioningCameraTarget) {
7583
7583
  this.sceneHelper.setFocusMarkerVisibility(!0);
7584
7584
  const n = Math.max(this.sceneHelper.getFocusMarkerOpacity(), 0);
7585
- let r = Math.min(n + vo * t, 1);
7585
+ let r = Math.min(n + Eo * t, 1);
7586
7586
  this.sceneHelper.setFocusMarkerOpacity(r), this.sceneHelper.updateFocusMarker(this.nextCameraTarget, this.camera, e), s = !0, this.forceRenderNextFrame();
7587
7587
  } else {
7588
7588
  let n;
7589
7589
  if (s ? n = 1 : n = Math.min(this.sceneHelper.getFocusMarkerOpacity(), 1), n > 0) {
7590
7590
  this.sceneHelper.updateFocusMarker(this.nextCameraTarget, this.camera, e);
7591
- let r = Math.max(n - Eo * t, 0);
7591
+ let r = Math.max(n - vo * t, 0);
7592
7592
  this.sceneHelper.setFocusMarkerOpacity(r), r === 0 && this.sceneHelper.setFocusMarkerVisibility(!1);
7593
7593
  }
7594
7594
  n > 0 && this.forceRenderNextFrame(), s = !1;
@@ -7665,8 +7665,8 @@ class Ze {
7665
7665
  else {
7666
7666
  for (let y of a)
7667
7667
  if (d < y.angleThreshold) {
7668
- for (let v of y.sortFractions)
7669
- o.push(Math.floor(this.splatRenderCount * v));
7668
+ for (let E of y.sortFractions)
7669
+ o.push(Math.floor(this.splatRenderCount * E));
7670
7670
  break;
7671
7671
  }
7672
7672
  o.push(this.splatRenderCount);
@@ -7704,11 +7704,11 @@ class Ze {
7704
7704
  o.copy(this.camera.matrixWorld).invert(), this.splatMesh.dynamicMode || o.multiply(this.splatMesh.matrixWorld);
7705
7705
  let w = 0, y = 0;
7706
7706
  for (let S = 0; S < x.subTrees.length; S++) {
7707
- const E = x.subTrees[S];
7707
+ const v = x.subTrees[S];
7708
7708
  i.copy(o), this.splatMesh.dynamicMode && (this.splatMesh.getSceneTransform(S, a), i.multiply(a));
7709
- const F = E.nodesWithIndexes.length;
7709
+ const F = v.nodesWithIndexes.length;
7710
7710
  for (let D = 0; D < F; D++) {
7711
- const b = E.nodesWithIndexes[D];
7711
+ const b = v.nodesWithIndexes[D];
7712
7712
  if (!b.data || !b.data.indexes || b.data.indexes.length === 0) continue;
7713
7713
  r.copy(b.center).applyMatrix4(i);
7714
7714
  const R = r.length();
@@ -7717,15 +7717,15 @@ class Ze {
7717
7717
  !h && (U || L) && R > O || (y += b.data.indexes.length, e[w] = b, b.data.distanceToNode = R, w++);
7718
7718
  }
7719
7719
  }
7720
- e.length = w, e.sort((S, E) => S.data.distanceToNode < E.data.distanceToNode ? -1 : 1);
7721
- let v = y * Y.BytesPerInt;
7720
+ e.length = w, e.sort((S, v) => S.data.distanceToNode < v.data.distanceToNode ? -1 : 1);
7721
+ let E = y * Y.BytesPerInt;
7722
7722
  for (let S = 0; S < w; S++) {
7723
- const E = e[S], F = E.data.indexes.length, D = F * Y.BytesPerInt;
7723
+ const v = e[S], F = v.data.indexes.length, D = F * Y.BytesPerInt;
7724
7724
  new Uint32Array(
7725
7725
  this.sortWorkerIndexesToSort.buffer,
7726
- v - D,
7726
+ E - D,
7727
7727
  F
7728
- ).set(E.data.indexes), v -= D;
7728
+ ).set(v.data.indexes), E -= D;
7729
7729
  }
7730
7730
  return {
7731
7731
  splatRenderCount: y,