iflow-engine-base 3.9.205 → 3.9.211
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bim-engine-sdk.es.js +5 -5
- package/dist/bim-engine-sdk.umd.js +818 -818
- package/dist/chunks/{engine-2d-DAiE1uAy.js → engine-2d-DfXdo35a.js} +106 -99
- package/dist/chunks/{engine-3d-CdsLfd0i.js → engine-3d-pR92L_EF.js} +26108 -12822
- package/dist/chunks/{engine-720-K9uF9wMA.js → engine-720-B9i7xmDy.js} +32 -31
- package/dist/chunks/{engine-gaussian-x3jsCp15.js → engine-gaussian-BO2fXRFQ.js} +137 -136
- package/dist/chunks/{engine-gis-BStgPU0Q.js → engine-gis-DNuY4ydw.js} +3 -3
- package/dist/chunks/{sdk-runtime-cY1Wn7o-.js → sdk-runtime-CvEwm_hr.js} +1359 -1262
- package/dist/chunks/{three-vendor-Dbcwwhki.js → three-vendor-BislQYFI.js} +52 -52
- package/dist/index.d.ts +12 -0
- package/dist2d/dwg-preview.es.js +1559 -1456
- package/dist2d/dwg-preview.umd.js +16 -16
- package/distGaussian/gaussian.es.js +368 -271
- package/distGaussian/gaussian.umd.js +1 -1
- package/package.json +1 -1
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import { n as S,
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import { W as w, r as
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import { E as
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class
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import { n as S, an as R, h as A, aA as E, j as x, t as b, E as k, Q as F, p as I, W as D, a as v, T as f, i as P, K as m, V as p, b as y } from "./three-vendor-BislQYFI.js";
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import { C as T, W as w, r as L } from "./sdk-runtime-CvEwm_hr.js";
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import { E as z } from "./engine-2d-DfXdo35a.js";
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class _ {
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scene;
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panoramaSphere = null;
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sphereRadius;
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@@ -33,10 +33,10 @@ class L {
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const i = new A({
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map: null,
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// 纹理后续加载
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side:
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side: E,
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// Render inner surface; geometry is flipped via scale(-1,1,1)
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transparent: !0
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}), o = new
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}), o = new x(n, i);
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return o.name = "panorama-sphere", o;
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}
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/**
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this.scene.clear();
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}
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}
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class
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class V {
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camera;
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minFov;
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maxFov;
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@@ -123,7 +123,7 @@ class z {
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* 创建透视相机
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*/
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createCamera(e) {
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const t = this.container.clientWidth / this.container.clientHeight, n = new
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const t = this.container.clientWidth / this.container.clientHeight, n = new b(e, t, 0.1, 2e3);
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return n.position.set(0, 0, 0), n;
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}
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/**
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* 更新相机旋转(基于当前姿态)
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*/
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updateCameraRotation() {
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const { theta: e, phi: t } = this.currentPose, n = new
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const { theta: e, phi: t } = this.currentPose, n = new k(t, e, 0, "YXZ"), i = new F();
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i.setFromEuler(n), this.camera.quaternion.copy(i);
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}
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/**
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this.camera = null;
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}
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}
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class
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class K {
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renderer;
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container;
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animationId = null;
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isRenderingPaused = !1;
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watermark;
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// FPS 监控
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fpsFrameCount = 0;
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fpsLastTime = performance.now();
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onBeforeRenderCallback;
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onAfterRenderCallback;
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constructor(e, t = !0) {
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this.container = e, this.renderer = this.createRenderer(t), this.init();
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this.container = e, this.renderer = this.createRenderer(t), this.watermark = new T(I), this.init();
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}
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/**
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* 创建 WebGL 渲染器
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*/
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createRenderer(e) {
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const t = new
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const t = new D({
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antialias: e,
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alpha: !0,
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preserveDrawingBuffer: !1
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* 渲染场景
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*/
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render(e, t) {
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this.onBeforeRenderCallback && this.onBeforeRenderCallback(), this.renderer.render(e, t), this.onAfterRenderCallback && this.onAfterRenderCallback(), this.updateFps();
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this.onBeforeRenderCallback && this.onBeforeRenderCallback(), this.renderer.render(e, t), this.watermark.render(this.renderer), this.onAfterRenderCallback && this.onAfterRenderCallback(), this.updateFps();
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}
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/**
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* 启动渲染循环
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* 销毁渲染器
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*/
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dispose() {
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this.pauseRendering(), this.container.contains(this.renderer.domElement) && this.container.removeChild(this.renderer.domElement), this.renderer.dispose(), this.renderer.forceContextLoss(), this.onBeforeRenderCallback = void 0, this.onAfterRenderCallback = void 0;
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this.pauseRendering(), this.container.contains(this.renderer.domElement) && this.container.removeChild(this.renderer.domElement), this.watermark.dispose(), this.renderer.dispose(), this.renderer.forceContextLoss(), this.onBeforeRenderCallback = void 0, this.onAfterRenderCallback = void 0;
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}
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}
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class
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class H {
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camera;
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domElement;
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cameraModule;
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this.domElement.removeEventListener("mousedown", this._onMouseDown), this.domElement.removeEventListener("mousemove", this._onMouseMove), this.domElement.removeEventListener("mouseup", this._onMouseUp), this.domElement.removeEventListener("mouseleave", this._onMouseUp), this.domElement.removeEventListener("wheel", this._onWheel), this.domElement.removeEventListener("touchstart", this._onTouchStart), this.domElement.removeEventListener("touchmove", this._onTouchMove), this.domElement.removeEventListener("touchend", this._onTouchEnd), this.onViewAngleChange = void 0;
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}
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}
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class
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class O {
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controls;
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domElement;
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cameraModule;
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constructor(e, t) {
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this.cameraModule = e, this.domElement = t, this.controls = new
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this.cameraModule = e, this.domElement = t, this.controls = new H(e, t);
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}
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/**
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* 初始化控制模块
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this.controls.dispose();
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}
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}
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class
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class X {
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cache = /* @__PURE__ */ new Map();
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loadingPromises = /* @__PURE__ */ new Map();
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/**
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this.clear();
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}
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}
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class
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class Z {
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textureCache;
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currentUrl = null;
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loadProgress = 0;
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onProgressCallback;
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constructor() {
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this.textureCache = new
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this.textureCache = new X();
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}
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/**
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* 加载全景图纹理
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}
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}
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var d = /* @__PURE__ */ ((a) => (a.ICON = "icon", a.TEXT = "text", a.LINK = "link", a))(d || {});
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class
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class W {
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annotations = /* @__PURE__ */ new Map();
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container;
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annotationContainer;
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return `annotation-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`;
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}
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}
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class Y {
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listeners = /* @__PURE__ */ new Map();
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/**
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* 订阅事件
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}
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}
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var r = /* @__PURE__ */ ((a) => (a.PanoramaLoadStart = "panorama-load-start", a.PanoramaLoadProgress = "panorama-load-progress", a.PanoramaLoaded = "panorama-loaded", a.PanoramaLoadError = "panorama-load-error", a.AnnotationClick = "annotation-click", a.AnnotationHover = "annotation-hover", a.AnnotationAdd = "annotation-add", a.AnnotationRemove = "annotation-remove", a.ViewAngleChanged = "view-angle-changed", a))(r || {});
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class N {
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options;
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// 核心模块(使用 definite assignment assertions)
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sceneModule;
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worldToScreen;
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// 内部状态
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isInitialized = !1;
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version =
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version = z;
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constructor(e) {
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this.options = e, this.initialize(e);
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if (!n)
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throw new Error(`Container with id "${t.containerId}" not found`);
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try {
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this.eventModule = new
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this.eventModule = new Y(), this.sceneModule = new _(t.sphereRadius), this.cameraModule = new V(
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n,
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), this.renderModule = new
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), this.renderModule = new K(n, !0), this.controlModule = new O(
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const i = this.controlModule.getControls();
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i.enableZoom = t.enableZoom, i.enableRotate = t.enableRotate, i.setRotateSpeed(t.rotateSpeed), i.setZoomSpeed(t.zoomSpeed), i.setEnableDamping(t.enableDamping), i.setDampingFactor(t.dampingFactor), i.setZoomLimits(t.minFov, t.maxFov), i.setOnViewAngleChange((o, s) => {
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this.eventModule.trigger(r.ViewAngleChanged, { theta: o, phi: s });
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}), this.panoramaLoader = new Z(), this.worldToScreen = new w(
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), this.annotationManager = new
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), this.annotationManager = new W(
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* 通过 viewToken 解析全景资源地址,再复用现有全景加载逻辑。
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async loadPanoramaByViewToken(e) {
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const t = await L(
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"720"
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const h = new y(
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), l = this.cameraModule.getCamera(), c = new p(h.x, h.y, 0.5);
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export {
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N as EngineKernel720
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};
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