iflow-engine-base 3.4.6 → 3.4.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -31242,7 +31242,7 @@ function cE(s, e, t) {
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31242
31242
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return f.distanceTo(d);
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31243
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}
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31244
31244
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async function hE(s, e, t, n) {
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31245
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-
t.maxSize < 1e6 && (!(cE(s, s.camera, t) >= 20) || t.status === !0) || (await lE(s, e, t, n), t.loadSuccess === !0 && await aE(s, e, t, n));
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31245
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+
t.maxSize < 1e6 && t.path != "/lod0" && (!(cE(s, s.camera, t) >= 20) || t.status === !0) || (await lE(s, e, t, n), t.loadSuccess === !0 && await aE(s, e, t, n));
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31246
31246
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}
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function uE(s, e, t) {
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31248
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if (hm(e.loadStatus.modelMep))
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@@ -31280,7 +31280,7 @@ function dE(s, e, t, n) {
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31280
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max: new b.Vector3(o.baseInfo.max.X * 0.3048, o.baseInfo.max.Z * 0.3048, -o.baseInfo.max.Y * 0.3048)
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31281
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}
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31282
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}), s.models.length == n && (s.viewCube.CameraGoHome(1), setTimeout(() => {
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31283
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-
um(s,
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31283
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+
um(s, null, !1);
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31284
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}, 100));
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31285
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}).catch((r) => {
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console.error("[loadLightModel] failed to load model info", { url: e, error: r });
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@@ -31423,7 +31423,7 @@ class _E {
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31423
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e.shadow.camera.left = -t, e.shadow.camera.right = t, e.shadow.camera.top = t, e.shadow.camera.bottom = -t, e.shadow.radius = 2;
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31424
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const n = new b.DirectionalLight(16777215, 2);
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31425
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this.engine.scene.add(e), this.engine.scene.add(n), this.engine.scene.dirLight = n;
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31426
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-
const i = new b.AmbientLight(16777215,
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31426
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+
const i = new b.AmbientLight(16777215, 2);
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this.engine.scene.add(i);
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}
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}
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@@ -32125,13 +32125,13 @@ class SE {
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32125
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applyMode(e) {
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32126
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switch (e) {
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32127
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case "simple":
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32128
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-
this.setShadows(!1), this.setGTAO(!1), this.setSSAO(!1), this.setSaturation(!1), this.setOutputPass(!1), this.setFXAA(!
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32128
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this.setShadows(!1), this.setGTAO(!1), this.setSSAO(!1), this.setSaturation(!1), this.setOutputPass(!1), this.setFXAA(!0);
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break;
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case "balance":
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32131
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this.setShadows(!0), this.setGTAO(!1), this.setSSAO(!1), this.setSaturation(!1), this.setOutputPass(!1), this.setFXAA(!0);
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32132
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break;
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32133
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case "advanced":
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32134
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-
this.setShadows(!0), this.setSSAO(!1), this.setGTAO(!0), this.setSaturation(!
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32134
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this.setShadows(!0), this.setSSAO(!1), this.setGTAO(!0), this.setSaturation(!1), this.setOutputPass(!1), this.setFXAA(!0);
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32135
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break;
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32136
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default:
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32137
32137
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console.warn(`[EngineModelModule] Unknown mode: ${e}`);
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@@ -43478,7 +43478,7 @@ class UA {
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// 业务数据
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models = [];
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reactBoundingClientRect = { left: 0, top: 0 };
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43481
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-
version = "3.4.
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43481
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version = "3.4.7";
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43482
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versionEl = null;
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43483
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// 引擎容器
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43484
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container;
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