ic10r-node 1.0.0

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package/CHANGELOG.md ADDED
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+ # Change Log
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+
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+ ## 2026/08/12
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+
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+ - [1.0.0]: publish version 1.0.0
package/README.md ADDED
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+ # ic10r-node
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+
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+ [![npm version](https://badge.fury.io/js/ic10r_node.svg)](https://badge.fury.io/js/ic10r_node)
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+ [![Node.js](https://img.shields.io/badge/node-%3E%3D16.0.0-brightgreen)](https://nodejs.org/)
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+ [![C++23](https://img.shields.io/badge/C%2B%2B-23-blue)](https://isocpp.org/)
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+ [![License: CC BY-NC-SA](https://img.shields.io/badge/License-CC%20BY--NC--SA%204.0-lightgrey)](https://creativecommons.org/licenses/by-nc-sa/4.0/)
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+
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+ [中文](./README.zh.md)
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+
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+ ## Overview
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+
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+ `ic10r-node` is the Node.js native binding module for the **IC10 Runtime**, providing a complete execution engine for IC10 programs.
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+
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+ IC10 is an assembly-style programming language used in the game [Stationeers](https://store.steampowered.com/app/544550/Stationeers/) to control computers and devices in the game. This module takes the compiled AST and symbol table (produced by [`ic10c-node`](https://www.npmjs.com/package/ic10c-node)) and executes the program tick-by-tick, simulating the IC10 processor's behavior.
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+
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+ ## Features
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+
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+ - **Execution Engine** – runs IC10 programs tick-by-tick (`runTick`) or to completion (`runFull`)
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+ - **Register File & Stack** – full 16-register file (`r0`–`r15`) and stack memory (`push`/`pop`/`peek`/`poke`)
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+ - **Device Manager** – register external devices and the chip device, query by type/name hash
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+ - **Device I/O** – read/write logic properties, device stacks, slots, and reagent modes
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+ - **Execution Control** – `halt`/`sleep` support, instruction limit, tick duration configuration
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+ - **Cross‑Platform** – builds on Linux (GCC/Clang) and Windows (MSVC)
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+
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+ ## Installation
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+
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+ ### Prerequisites
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+
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+ - Node.js >= 16.0.0 (Node.js 26.x recommended)
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+ - C++ compiler (GCC 13+ / Clang 16+ / MSVC 2022)
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+ - CMake >= 3.28.1
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+ - [`ic10c-node`](https://www.npmjs.com/package/ic10c-node) (peer dependency for compilation)
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+
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+ ### Install from npm
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+
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+ ```bash
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+ npm install ic10r-node ic10c-node
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+ ```
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+
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+ ### Build from Source
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+
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+ ```bash
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+ # Clone repository
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+ git clone https://github.com/edoCsItahW/Stationeers.git
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+ cd Stationeers/code/IC10/backend/runtime
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+
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+ # Install dependencies
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+ npm install
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+
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+ # Download Node.js headers
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+ npx node-gyp install
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+
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+ # Build native module
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+ npm run build
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+ ```
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+
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+ ## Quick Start
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+
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+ ### Basic Usage
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+
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+ ```typescript
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+ import * as ic10c from 'ic10c-node';
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+ import * as ic10r from 'ic10r-node';
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+
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+ // IC10 source code
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+ const source = `
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+ main:
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+ move r0 42
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+ add r1 r0 10
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+ hcf
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+ `;
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+
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+ // 1. Compile (using ic10c-node)
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+ const tokens = ic10c.Lexer.tokenize(source);
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+ const program = new ic10c.Parser(tokens).parse();
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+ const analyser = new ic10c.Analyser();
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+ await analyser.visit(program);
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+
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+ // 2. Create engine (using ic10r-node)
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+ const engine = new ic10r.Engine(program, analyser.symbolTable);
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+
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+ // 3. Execute
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+ engine.runFull();
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+
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+ // 4. Inspect results
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+ const r0 = engine.context.memory.getReg('r0'); // 42
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+ const r1 = engine.context.memory.getReg('r1'); // 52
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+ console.log(`r0 = ${r0}, r1 = ${r1}`);
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+ ```
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+
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+ ### Tick-by-Tick Execution
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+
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+ ```typescript
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+ import * as ic10c from 'ic10c-node';
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+ import * as ic10r from 'ic10r-node';
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+
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+ const source = `
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+ loop:
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+ move r0 1
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+ yield
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+ jal loop
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+ `;
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+
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+ const tokens = ic10c.Lexer.tokenize(source);
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+ const program = new ic10c.Parser(tokens).parse();
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+ const analyser = new ic10c.Analyser();
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+ await analyser.visit(program);
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+
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+ const engine = new ic10r.Engine(program, analyser.symbolTable);
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+
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+ // Run one tick at a time
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+ engine.runTick(); // executes one tick
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+ engine.runTick(); // executes next tick
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+ ```
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+
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+ ### Device Interaction
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+
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+ ```typescript
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+ import * as ic10c from 'ic10c-node';
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+ import * as ic10r from 'ic10r-node';
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+
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+ const source = `
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+ alias led d0
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+ main:
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+ s led Setting 1
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+ hcf
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+ `;
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+
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+ const tokens = ic10c.Lexer.tokenize(source);
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+ const program = new ic10c.Parser(tokens).parse();
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+ const analyser = new ic10c.Analyser();
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+ await analyser.visit(program);
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+
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+ const engine = new ic10r.Engine(program, analyser.symbolTable);
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+
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+ // Register an external device
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+ const device = engine.context.manager.getDevice('d0');
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+ engine.context.manager.setExternalDevice('d0', device);
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+
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+ engine.runFull();
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+
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+ // Read device logic after execution
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+ console.log(device.readLogic('Setting')); // 1
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+ ```
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+
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+ ## API Reference
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+
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+ ### Classes
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+
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+ | Class | Description |
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+ |:------|:------------|
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+ | `Engine` | IC10 program execution engine |
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+ | `Context` | Execution context (PC, memory, manager) |
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+ | `Memory` | Register file and stack memory |
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+ | `Manager` | Device manager |
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+ | `Device` | Device I/O interface (logic, slots, reagents) |
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+
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+ ### Config
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+
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+ ```typescript
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+ import type { Config } from 'ic10r-node';
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+
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+ const config: Config = {
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+ tickDuration: 0.5, // seconds per tick
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+ maxInstructions: 128, // max instructions per tick
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+ maxStackSize: 512 // max stack size
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+ };
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+ ```
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+
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+ ### Engine
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+
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+ ```typescript
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+ import { Engine } from 'ic10r-node';
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+ import type { Program, SymbolTable } from 'ic10c-node';
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+
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+ // Create engine with optional config
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+ const engine = new Engine(program, symbolTable, {
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+ tickDuration: 0.5,
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+ maxInstructions: 128
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+ });
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+
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+ // Execute
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+ engine.runTick(); // one tick
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+ engine.runFull(); // until halt
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+
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+ // Access context
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+ const ctx = engine.context;
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+ console.log(ctx.pc); // program counter
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+ console.log(ctx.halted); // halted flag
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+ ```
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+
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+ ### Context
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+
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+ ```typescript
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+ const ctx = engine.context;
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+
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+ // Program counter
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+ ctx.pc = 0;
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+
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+ // Memory access
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+ const memory = ctx.memory;
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+
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+ // Device manager
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+ const manager = ctx.manager;
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+
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+ // Execution control
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+ ctx.halt(); // halt execution
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+ ctx.sleep(1.0); // sleep for 1 second
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+ console.log(ctx.isSleeping);
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+ ```
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+
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+ ### Memory
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+
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+ ```typescript
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+ const mem = engine.context.memory;
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+
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+ // Register access
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+ mem.setReg('r0', 42);
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+ const r0 = mem.getReg('r0'); // 42
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+
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+ // Stack operations
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+ mem.push(100);
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+ mem.push(200);
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+ const top = mem.peek(); // 200
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+ const val = mem.pop(); // 200
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+
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+ // Direct stack access
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+ mem.setStack(0, 999);
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+ const s0 = mem.getStack(0); // 999
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+
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+ // Serialize
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+ const json = mem.toJSON();
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+ ```
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+
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+ ### Manager
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+
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+ ```typescript
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+ const mgr = engine.context.manager;
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+
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+ // Device registration
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+ mgr.setExternalDevice('d0', device);
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+ mgr.setChipDevice(chipDevice);
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+
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+ // Device lookup
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+ const dev = mgr.getDevice('d0');
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+ const found = mgr.findDeviceByType(typeHash);
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+ const all = mgr.findDevicesByType(typeHash);
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+ ```
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+
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+ ### Device
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+
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+ ```typescript
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+ const dev = mgr.getDevice('d0');
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+
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+ // Logic properties
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+ dev.writeLogic('Setting', 1);
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+ const val = dev.readLogic('Setting');
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+
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+ // Device stack
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+ dev.writeStack(0, 42);
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+ const s0 = dev.readStack(0);
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+
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+ // Slots
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+ dev.writeSlot(0, 'Occupied', 1);
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+ const occ = dev.readSlot(0, 'Occupied');
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+
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+ // Reagents
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+ const mode = dev.readReagent(0);
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+ const amount = dev.queryReagentAmount(reagentHash);
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+
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+ // Metadata
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+ const typeHash = dev.getTypeHash();
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+ const nameHash = dev.getNameHash();
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+
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+ // Lifecycle
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+ dev.tick();
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+ dev.clearStack();
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+ ```
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+
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+ ## IC10 Instruction Examples
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+
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+ ### Arithmetic
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+
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+ ```ic10
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+ move r0 10
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+ move r1 20
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+ add r2 r0 r1 # r2 = 30
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+ sub r3 r2 5 # r3 = 25
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+ mul r4 r3 2 # r4 = 50
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+ div r5 r4 5 # r5 = 10
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+ ```
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+
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+ ### Control Flow
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+
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+ ```ic10
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+ loop:
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+ move r0 1
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+ yield
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+ jal loop
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+ ```
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+
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+ ### Device I/O
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+
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+ ```ic10
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+ alias led d0
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+ s led Setting 1
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+ r r0 led Setting
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+ ```
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+
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+ ## TypeScript
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+
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+ This module includes complete TypeScript type definitions.
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+
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+ ```typescript
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+ import { Engine, Context, Memory, Manager, Device } from 'ic10r-node';
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+ import type { Config } from 'ic10r-node';
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+
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+ const config: Config = {
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+ tickDuration: 0.5,
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+ maxInstructions: 128,
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+ maxStackSize: 512
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+ };
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+ ```
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+
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+ ## Build Instructions
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+
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+ ### Requirements
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+
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+ - **Node.js**: 16.0.0+
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+ - **CMake**: 3.28.1+
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+ - **C++ Compiler**:
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+ - Linux: GCC 13+ or Clang 16+
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+ - Windows: MSVC 2022
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+
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+ ### Build Steps
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+
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+ ```bash
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+ # 1. Install Node.js dependencies
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+ npm install
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+
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+ # 2. Download Node.js headers
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+ npx node-gyp install
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+
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+ # 3. Configure CMake
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+ cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
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+
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+ # 4. Build
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+ cmake --build build --parallel 4
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+
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+ # 5. Copy generated .node file
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+ cp build/ic10r-node.node src/
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+ ```
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+
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+ ## Project Structure
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+
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+ ```
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+ ic10r-node/
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+ ├── src/
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+ │ └── ic10r-node.node # Native module (built)
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+ ├── types/
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+ │ ├── index.d.ts # TypeScript type definitions (entry)
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+ │ ├── config.d.ts # Config interface
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+ │ ├── context.d.ts # Context class
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+ │ ├── device.d.ts # Device class
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+ │ ├── engine.d.ts # Engine class
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+ │ ├── manager.d.ts # Manager class
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+ │ └── memory.d.ts # Memory class
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+ ├── tsconfig.json
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+ ├── package.json
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+ └── README.md
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+ ```
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+
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+ ## License
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+
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+ This project is licensed under **CC BY-NC-SA 4.0** (Creative Commons Attribution-NonCommercial-ShareAlike 4.0).
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+
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+ [![License: CC BY-NC-SA](https://i.creativecommons.org/l/by-nc-sa/4.0/88x31.png)](https://creativecommons.org/licenses/by-nc-sa/4.0/)
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+
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+ ## Contributing
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+
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+ Contributions are welcome! Please feel free to submit a Pull Request.
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+
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+ 1. Fork the repository
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+ 2. Create your feature branch (`git checkout -b feature/amazing-feature`)
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+ 3. Commit your changes (`git commit -m 'Add amazing feature'`)
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+ 4. Push to the branch (`git push origin feature/amazing-feature`)
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+ 5. Open a Pull Request
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+
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+ ## Contact
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+
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+ - **Author**: edocsitahw
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+ - **Email**: edocsitahw@qq.com
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+ - **Repository**: [https://github.com/edoCsItahW/Stationeers](https://github.com/edoCsItahW/Stationeers)
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+
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+ ## Related Links
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+
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+ - [ic10c-node – IC10 Compiler Node.js Bindings](https://www.npmjs.com/package/ic10c-node)
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+ - [Stationeers Official Website](https://store.steampowered.com/app/544550/Stationeers/)
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+ - [Node.js N-API Documentation](https://nodejs.org/api/n-api.html)
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+ - [node-addon-api Documentation](https://github.com/nodejs/node-addon-api)
package/README.zh.md ADDED
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+ # ic10r_node
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+
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+ [![npm 版本](https://badge.fury.io/js/ic10r-node.svg)](https://badge.fury.io/js/ic10r_node)
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+ [![Node.js](https://img.shields.io/badge/node-%3E%3D16.0.0-brightgreen)](https://nodejs.org/)
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+ [![C++23](https://img.shields.io/badge/C%2B%2B-23-blue)](https://isocpp.org/)
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+ [![许可证: CC BY-NC-SA](https://img.shields.io/badge/License-CC%20BY--NC--SA%204.0-lightgrey)](https://creativecommons.org/licenses/by-nc-sa/4.0/)
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+
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+ [English](README.md)
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+
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+ ## 简介
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+
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+ `ic10r-node` 是 **IC10 运行时** 的 Node.js 原生绑定模块,提供了完整的 IC10 程序执行引擎。
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+
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+ IC10 是一种用于 [Stationeers](https://store.steampowered.com/app/544550/Stationeers/) 游戏的汇编式编程语言,用于控制游戏中的计算机和设备。本模块接收编译后的 AST 和符号表(由 [`ic10c-node`](https://www.npmjs.com/package/ic10c-node) 生成),逐 tick 执行程序,模拟 IC10 处理器的行为。
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+
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+ ## 特性
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+
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+ - **执行引擎 (Engine)** - 逐 tick 执行(`runTick`)或一次性执行到结束(`runFull`)
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+ - **寄存器文件和栈** - 完整的 16 寄存器文件(`r0`–`r15`)和栈内存(`push`/`pop`/`peek`/`poke`)
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+ - **设备管理器 (Manager)** - 注册外部设备和芯片设备,按类型/名称哈希查询
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+ - **设备 I/O** - 读写逻辑属性、设备栈、插槽和试剂模式
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+ - **执行控制** - 支持 `halt`/`sleep`,可配置指令上限和 tick 时长
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+ - **跨平台** - 支持 Linux (GCC/Clang) 和 Windows (MSVC)
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+
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+ ## 安装
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+
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+ ### 前提条件
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+
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+ - Node.js >= 16.0.0(推荐 Node.js 26.x)
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+ - C++ 编译器 (GCC 13+ / Clang 16+ / MSVC 2022)
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+ - CMake >= 3.28.1
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+ - [`ic10c-node`](https://www.npmjs.com/package/ic10c-node)(编译阶段的依赖)
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+
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+ ### 从 npm 安装
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+
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+ ```bash
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+ npm install ic10r-node ic10c-node
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+ ```
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+
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+ ### 从源码构建
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+
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+ ```bash
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+ # 克隆仓库
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+ git clone https://github.com/edoCsItahW/Stationeers.git
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+ cd Stationeers/code/IC10/backend/runtime
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+
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+ # 安装依赖
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+ npm install
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+
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+ # 下载 Node.js 头文件
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+ npx node-gyp install
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+
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+ # 构建原生模块
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+ npm run build
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+ ```
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+
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+ ## 快速开始
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+
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+ ### 基本用法
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+
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+ ```typescript
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+ import * as ic10c from 'ic10c-node';
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+ import * as ic10r from 'ic10r-node';
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+
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+ // IC10 源代码
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+ const source = `
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+ main:
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+ move r0 42
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+ add r1 r0 10
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+ hcf
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+ `;
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+
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+ // 1. 编译(使用 ic10c-node)
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+ const tokens = ic10c.Lexer.tokenize(source);
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+ const program = new ic10c.Parser(tokens).parse();
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+ const analyser = new ic10c.Analyser();
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+ await analyser.visit(program);
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+
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+ // 2. 创建引擎(使用 ic10r-node)
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+ const engine = new ic10r.Engine(program, analyser.symbolTable);
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+
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+ // 3. 执行
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+ engine.runFull();
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+
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+ // 4. 查看结果
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+ const r0 = engine.context.memory.getReg('r0'); // 42
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+ const r1 = engine.context.memory.getReg('r1'); // 52
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+ console.log(`r0 = ${r0}, r1 = ${r1}`);
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+ ```
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+
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+ ### 逐 Tick 执行
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+
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+ ```typescript
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+ import * as ic10c from 'ic10c-node';
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+ import * as ic10r from 'ic10r-node';
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+
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+ const source = `
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+ loop:
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+ move r0 1
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+ yield
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+ jal loop
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+ `;
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+
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+ const tokens = ic10c.Lexer.tokenize(source);
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+ const program = new ic10c.Parser(tokens).parse();
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+ const analyser = new ic10c.Analyser();
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+ await analyser.visit(program);
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+
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+ const engine = new ic10r.Engine(program, analyser.symbolTable);
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+
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+ // 逐 tick 执行
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+ engine.runTick(); // 执行一个 tick
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+ engine.runTick(); // 执行下一个 tick
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+ ```
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+
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+ ### 设备交互
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+
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+ ```typescript
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+ import * as ic10c from 'ic10c-node';
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+ import * as ic10r from 'ic10r-node';
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+
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+ const source = `
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+ alias led d0
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+ main:
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+ s led Setting 1
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+ hcf
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+ `;
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+
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+ const tokens = ic10c.Lexer.tokenize(source);
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+ const program = new ic10c.Parser(tokens).parse();
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+ const analyser = new ic10c.Analyser();
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+ await analyser.visit(program);
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+
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+ const engine = new ic10r.Engine(program, analyser.symbolTable);
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+
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+ // 注册外部设备
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+ const device = engine.context.manager.getDevice('d0');
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+ engine.context.manager.setExternalDevice('d0', device);
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+
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+ engine.runFull();
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+
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+ // 执行后读取设备逻辑
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+ console.log(device.readLogic('Setting')); // 1
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+ ```
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+
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+ ## API 文档
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+
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+ ### 类
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+
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+ | 类 | 说明 |
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+ |:---|:---|
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+ | `Engine` | IC10 程序执行引擎 |
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+ | `Context` | 执行上下文(PC、内存、管理器) |
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+ | `Memory` | 寄存器文件和栈内存 |
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+ | `Manager` | 设备管理器 |
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+ | `Device` | 设备 I/O 接口(逻辑、插槽、试剂) |
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+
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+ ### Config
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+
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+ ```typescript
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+ import type { Config } from 'ic10r-node';
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+
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+ const config: Config = {
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+ tickDuration: 0.5, // 每 tick 秒数
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+ maxInstructions: 128, // 每 tick 最大指令数
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+ maxStackSize: 512 // 最大栈大小
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+ };
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+ ```
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+
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+ ### Engine
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+
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+ ```typescript
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+ import { Engine } from 'ic10r-node';
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+ import type { Program, SymbolTable } from 'ic10c-node';
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+
176
+ // 创建引擎,可选配置
177
+ const engine = new Engine(program, symbolTable, {
178
+ tickDuration: 0.5,
179
+ maxInstructions: 128
180
+ });
181
+
182
+ // 执行
183
+ engine.runTick(); // 一个 tick
184
+ engine.runFull(); // 执行到 halt
185
+
186
+ // 访问上下文
187
+ const ctx = engine.context;
188
+ console.log(ctx.pc); // 程序计数器
189
+ console.log(ctx.halted); // 停机标志
190
+ ```
191
+
192
+ ### Context
193
+
194
+ ```typescript
195
+ const ctx = engine.context;
196
+
197
+ // 程序计数器
198
+ ctx.pc = 0;
199
+
200
+ // 内存访问
201
+ const memory = ctx.memory;
202
+
203
+ // 设备管理器
204
+ const manager = ctx.manager;
205
+
206
+ // 执行控制
207
+ ctx.halt(); // 停止执行
208
+ ctx.sleep(1.0); // 休眠 1 秒
209
+ console.log(ctx.isSleeping);
210
+ ```
211
+
212
+ ### Memory
213
+
214
+ ```typescript
215
+ const mem = engine.context.memory;
216
+
217
+ // 寄存器访问
218
+ mem.setReg('r0', 42);
219
+ const r0 = mem.getReg('r0'); // 42
220
+
221
+ // 栈操作
222
+ mem.push(100);
223
+ mem.push(200);
224
+ const top = mem.peek(); // 200
225
+ const val = mem.pop(); // 200
226
+
227
+ // 直接栈访问
228
+ mem.setStack(0, 999);
229
+ const s0 = mem.getStack(0); // 999
230
+
231
+ // 序列化
232
+ const json = mem.toJSON();
233
+ ```
234
+
235
+ ### Manager
236
+
237
+ ```typescript
238
+ const mgr = engine.context.manager;
239
+
240
+ // 设备注册
241
+ mgr.setExternalDevice('d0', device);
242
+ mgr.setChipDevice(chipDevice);
243
+
244
+ // 设备查找
245
+ const dev = mgr.getDevice('d0');
246
+ const found = mgr.findDeviceByType(typeHash);
247
+ const all = mgr.findDevicesByType(typeHash);
248
+ ```
249
+
250
+ ### Device
251
+
252
+ ```typescript
253
+ const dev = mgr.getDevice('d0');
254
+
255
+ // 逻辑属性
256
+ dev.writeLogic('Setting', 1);
257
+ const val = dev.readLogic('Setting');
258
+
259
+ // 设备栈
260
+ dev.writeStack(0, 42);
261
+ const s0 = dev.readStack(0);
262
+
263
+ // 插槽
264
+ dev.writeSlot(0, 'Occupied', 1);
265
+ const occ = dev.readSlot(0, 'Occupied');
266
+
267
+ // 试剂
268
+ const mode = dev.readReagent(0);
269
+ const amount = dev.queryReagentAmount(reagentHash);
270
+
271
+ // 元数据
272
+ const typeHash = dev.getTypeHash();
273
+ const nameHash = dev.getNameHash();
274
+
275
+ // 生命周期
276
+ dev.tick();
277
+ dev.clearStack();
278
+ ```
279
+
280
+ ## IC10 指令示例
281
+
282
+ ### 算术运算
283
+
284
+ ```ic10
285
+ move r0 10
286
+ move r1 20
287
+ add r2 r0 r1 # r2 = 30
288
+ sub r3 r2 5 # r3 = 25
289
+ mul r4 r3 2 # r4 = 50
290
+ div r5 r4 5 # r5 = 10
291
+ ```
292
+
293
+ ### 控制流
294
+
295
+ ```ic10
296
+ loop:
297
+ move r0 1
298
+ yield
299
+ jal loop
300
+ ```
301
+
302
+ ### 设备 I/O
303
+
304
+ ```ic10
305
+ alias led d0
306
+ s led Setting 1
307
+ r r0 led Setting
308
+ ```
309
+
310
+ ## TypeScript
311
+
312
+ 本模块附带完整的 TypeScript 类型定义,无需额外安装 `@types` 包。
313
+
314
+ ```typescript
315
+ import { Engine, Context, Memory, Manager, Device } from 'ic10r-node';
316
+ import type { Config } from 'ic10r-node';
317
+
318
+ const config: Config = {
319
+ tickDuration: 0.5,
320
+ maxInstructions: 128,
321
+ maxStackSize: 512
322
+ };
323
+ ```
324
+
325
+ ## 构建说明
326
+
327
+ ### 环境要求
328
+
329
+ - **Node.js**: 16.0.0+
330
+ - **CMake**: 3.28.1+
331
+ - **C++ 编译器**:
332
+ - Linux: GCC 13+ 或 Clang 16+
333
+ - Windows: MSVC 2022
334
+
335
+ ### 构建步骤
336
+
337
+ ```bash
338
+ # 1. 安装 Node.js 依赖
339
+ npm install
340
+
341
+ # 2. 下载 Node.js 头文件
342
+ npx node-gyp install
343
+
344
+ # 3. 配置 CMake
345
+ cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
346
+
347
+ # 4. 编译
348
+ cmake --build build --parallel 4
349
+
350
+ # 5. 复制生成的 .node 文件
351
+ cp build/ic10r-node.node src/
352
+ ```
353
+
354
+ ## 项目结构
355
+
356
+ ```
357
+ ic10r-node/
358
+ ├── src/
359
+ │ └── ic10r-node.node # 原生模块(编译生成)
360
+ ├── types/
361
+ │ ├── index.d.ts # TypeScript 类型定义(入口)
362
+ │ ├── config.d.ts # Config 接口
363
+ │ ├── context.d.ts # Context 类
364
+ │ ├── device.d.ts # Device 类
365
+ │ ├── engine.d.ts # Engine 类
366
+ │ ├── manager.d.ts # Manager 类
367
+ │ └── memory.d.ts # Memory 类
368
+ ├── tsconfig.json
369
+ ├── package.json
370
+ └── README.md
371
+ ```
372
+
373
+ ## 许可证
374
+
375
+ 本项目采用 **CC BY-NC-SA 4.0** (Creative Commons Attribution-NonCommercial-ShareAlike 4.0) 许可证。
376
+
377
+ [![License: CC BY-NC-SA](https://i.creativecommons.org/l/by-nc-sa/4.0/88x31.png)](https://creativecommons.org/licenses/by-nc-sa/4.0/)
378
+
379
+ ## 贡献
380
+
381
+ 欢迎提交 Issue 和 Pull Request!
382
+
383
+ 1. Fork 本仓库
384
+ 2. 创建特性分支 (`git checkout -b feature/amazing-feature`)
385
+ 3. 提交更改 (`git commit -m 'Add amazing feature'`)
386
+ 4. 推送到分支 (`git push origin feature/amazing-feature`)
387
+ 5. 创建 Pull Request
388
+
389
+ ## 联系方式
390
+
391
+ - **作者**: edocsitahw
392
+ - **邮箱**: edocsitahw@qq.com
393
+ - **仓库**: [https://github.com/edoCsItahW/Stationeers](https://github.com/edoCsItahW/Stationeers)
394
+
395
+ ## 相关链接
396
+
397
+ - [ic10c-node – IC10 编译器 Node.js 绑定](https://www.npmjs.com/package/ic10c-node)
398
+ - [Stationeers 官方网站](https://store.steampowered.com/app/544550/Stationeers/)
399
+ - [Node.js N-API 文档](https://nodejs.org/api/n-api.html)
400
+ - [node-addon-api 文档](https://github.com/nodejs/node-addon-api)
package/package.json ADDED
@@ -0,0 +1,47 @@
1
+ {
2
+ "name": "ic10r-node",
3
+ "version": "1.0.0",
4
+ "description": "IC10 Runtime Node.js Native Bindings - IC10 program execution engine | IC10 运行时 Node.js 原生绑定 - IC10 程序执行引擎",
5
+ "main": "src/ic10r-node.node",
6
+ "types": "types/index.d.ts",
7
+ "files": [
8
+ "src/",
9
+ "types/",
10
+ "tsconfig.json",
11
+ "CHANGELOG.md"
12
+ ],
13
+ "engines": {
14
+ "node": ">=16.0.0"
15
+ },
16
+ "scripts": {
17
+ "test": "echo \"Error: no test specified\" && exit 1"
18
+ },
19
+ "keywords": [
20
+ "ic10",
21
+ "stationeers",
22
+ "runtime",
23
+ "engine",
24
+ "executor",
25
+ "native-addon",
26
+ "node-addon-api",
27
+ "n-api"
28
+ ],
29
+ "author": "edocsitahw <edocsitahw@qq.com>",
30
+ "contributors": [
31
+ "edocsitahw"
32
+ ],
33
+ "license": "CC BY-NC-SA",
34
+ "repository": {
35
+ "type": "git",
36
+ "url": "git+https://github.com/edoCsItahW/Stationeers.git",
37
+ "directory": "code/IC10/backend/runtime/publish/node"
38
+ },
39
+ "homepage": "https://github.com/edoCsItahW/Stationeers/blob/main/README.md",
40
+ "bugs": {
41
+ "url": "https://github.com/edoCsItahW/Stationeers/issues",
42
+ "email": "2257699870@qq.com"
43
+ },
44
+ "devDependencies": {
45
+ "@types/node": "^26.1.1"
46
+ }
47
+ }
Binary file
package/tsconfig.json ADDED
@@ -0,0 +1,16 @@
1
+ {
2
+ "compilerOptions": {
3
+ "target": "es2020",
4
+ "lib": ["es2020"],
5
+ "module": "nodenext",
6
+ "moduleResolution": "nodenext",
7
+ "sourceMap": true,
8
+ "strict": true,
9
+ "outDir": "out",
10
+ "rootDir": "src",
11
+ "esModuleInterop": true,
12
+ "skipLibCheck": true
13
+ },
14
+ "include": ["src"],
15
+ "exclude": ["node_modules", ".vscode-test"]
16
+ }
@@ -0,0 +1,20 @@
1
+ // Copyright (c) 2026. All rights reserved.
2
+ // This source code is licensed under the CC BY-NC-SA
3
+ // (Creative Commons Attribution-NonCommercial-NoDerivatives) License, By Xiao Songtao.
4
+ // This software is protected by copyright law. Reproduction, distribution, or use for commercial
5
+ // purposes is prohibited without the author's permission. If you have any questions or require
6
+ // permission, please contact the author: edocsitahw@qq.com
7
+
8
+ /**
9
+ * @file config.d.ts
10
+ * @author edocsitahw
11
+ * @version 1.1
12
+ * @date 2026/08/12 14:02
13
+ * @desc
14
+ * @copyright CC BY-NC-SA 2026. All rights reserved.
15
+ * */
16
+ export interface Config {
17
+ tickDuration: number;
18
+ maxInstructions: number;
19
+ maxStackSize: number;
20
+ }
@@ -0,0 +1,39 @@
1
+ // Copyright (c) 2026. All rights reserved.
2
+ // This source code is licensed under the CC BY-NC-SA
3
+ // (Creative Commons Attribution-NonCommercial-NoDerivatives) License, By Xiao Songtao.
4
+ // This software is protected by copyright law. Reproduction, distribution, or use for commercial
5
+ // purposes is prohibited without the author's permission. If you have any questions or require
6
+ // permission, please contact the author: edocsitahw@qq.com
7
+
8
+ /**
9
+ * @file context.d.ts
10
+ * @author edocsitahw
11
+ * @version 1.1
12
+ * @date 2026/08/12 14:49
13
+ * @desc
14
+ * @copyright CC BY-NC-SA 2026. All rights reserved.
15
+ * */
16
+ import { Manager } from "./manager";
17
+ import { Config } from "./config";
18
+ import { Memory } from "./memory";
19
+
20
+
21
+ export class Context {
22
+
23
+ constructor(program: Program, symbols: SymbolTable, public config: Config);
24
+
25
+ pc: number;
26
+
27
+ get memory(): Memory;
28
+
29
+ get manager(): Manager;
30
+
31
+ halt(): void;
32
+
33
+ get halted(): boolean;
34
+
35
+ sleep(seconds: number): void;
36
+
37
+ get isSleeping(): boolean;
38
+
39
+ }
@@ -0,0 +1,44 @@
1
+ // Copyright (c) 2026. All rights reserved.
2
+ // This source code is licensed under the CC BY-NC-SA
3
+ // (Creative Commons Attribution-NonCommercial-NoDerivatives) License, By Xiao Songtao.
4
+ // This software is protected by copyright law. Reproduction, distribution, or use for commercial
5
+ // purposes is prohibited without the author's permission. If you have any questions or require
6
+ // permission, please contact the author: edocsitahw@qq.com
7
+
8
+ /**
9
+ * @file device.d.ts
10
+ * @author edocsitahw
11
+ * @version 1.1
12
+ * @date 2026/08/12 14:06
13
+ * @desc
14
+ * @copyright CC BY-NC-SA 2026. All rights reserved.
15
+ * */
16
+ export class Device{
17
+ readLogic(prop: string): number;
18
+
19
+ writeLogic(prop: string, value: number): void;
20
+
21
+ canReadLogic(prop: string): boolean;
22
+
23
+ canWriteLogic(prop: string): boolean;
24
+
25
+ readStack(index: number): number;
26
+
27
+ writeStack(index: number, value: number): void;
28
+
29
+ readSlot(index: number, slot: string): number;
30
+
31
+ writeSlot(index: number, slot: string, value: number): void;
32
+
33
+ readReagent(mode: number): number;
34
+
35
+ queryReagentAmount(reagentHash: number): number;
36
+
37
+ getTypeHash(): number;
38
+
39
+ getNameHash(): number;
40
+
41
+ clearStack(): void;
42
+
43
+ tick(): void;
44
+ }
@@ -0,0 +1,30 @@
1
+ // Copyright (c) 2026. All rights reserved.
2
+ // This source code is licensed under the CC BY-NC-SA
3
+ // (Creative Commons Attribution-NonCommercial-NoDerivatives) License, By Xiao Songtao.
4
+ // This software is protected by copyright law. Reproduction, distribution, or use for commercial
5
+ // purposes is prohibited without the author's permission. If you have any questions or require
6
+ // permission, please contact the author: edocsitahw@qq.com
7
+
8
+ /**
9
+ * @file engine.d.ts
10
+ * @author edocsitahw
11
+ * @version 1.1
12
+ * @date 2026/08/12 14:46
13
+ * @desc
14
+ * @copyright CC BY-NC-SA 2026. All rights reserved.
15
+ * */
16
+ import { Context } from "./context";
17
+ import { Config } from "./config";
18
+
19
+
20
+ export class Engine {
21
+
22
+ constructor(program: Program, symbols: SymbolTable, config?: Partial<Config>);
23
+
24
+ runTick(): void;
25
+
26
+ runFull(): void;
27
+
28
+ get context(): Context;
29
+
30
+ }
@@ -0,0 +1,21 @@
1
+ // Copyright (c) 2026. All rights reserved.
2
+ // This source code is licensed under the CC BY-NC-SA
3
+ // (Creative Commons Attribution-NonCommercial-NoDerivatives) License, By Xiao Songtao.
4
+ // This software is protected by copyright law. Reproduction, distribution, or use for commercial
5
+ // purposes is prohibited without the author's permission. If you have any questions or require
6
+ // permission, please contact the author: edocsitahw@qq.com
7
+
8
+ /**
9
+ * @file index.d.ts
10
+ * @author edocsitahw
11
+ * @version 1.1
12
+ * @date 2026/08/12 14:46
13
+ * @desc
14
+ * @copyright CC BY-NC-SA 2026. All rights reserved.
15
+ * */
16
+ export * from "./config";
17
+ export * from "./context";
18
+ export * from "./device";
19
+ export * from "./engine";
20
+ export * from "./manager";
21
+ export * from "./memory";
@@ -0,0 +1,36 @@
1
+ // Copyright (c) 2026. All rights reserved.
2
+ // This source code is licensed under the CC BY-NC-SA
3
+ // (Creative Commons Attribution-NonCommercial-NoDerivatives) License, By Xiao Songtao.
4
+ // This software is protected by copyright law. Reproduction, distribution, or use for commercial
5
+ // purposes is prohibited without the author's permission. If you have any questions or require
6
+ // permission, please contact the author: edocsitahw@qq.com
7
+
8
+ /**
9
+ * @file manager.d.ts
10
+ * @author edocsitahw
11
+ * @version 1.1
12
+ * @date 2026/08/12 14:40
13
+ * @desc
14
+ * @copyright CC BY-NC-SA 2026. All rights reserved.
15
+ * */
16
+ import { Device } from "./device";
17
+
18
+ export class Manager {
19
+
20
+ getDevice(name: string): Device;
21
+
22
+ setExternalDevice(name: string, device: Device): void;
23
+
24
+ setChipDevice(device: Device): void;
25
+
26
+ findDeviceByType(typeHash: number): Device;
27
+
28
+ findDeviceByTypeAndName(typeHash: number, nameHash: number): Device;
29
+
30
+ findDevicesByType(typeHash: number): Device[];
31
+
32
+ findDevicesByTypeAndName(typeHash: number, nameHash: number): Device[];
33
+
34
+ tick(): void;
35
+
36
+ }
@@ -0,0 +1,49 @@
1
+ // Copyright (c) 2026. All rights reserved.
2
+ // This source code is licensed under the CC BY-NC-SA
3
+ // (Creative Commons Attribution-NonCommercial-NoDerivatives) License, By Xiao Songtao.
4
+ // This software is protected by copyright law. Reproduction, distribution, or use for commercial
5
+ // purposes is prohibited without the author's permission. If you have any questions or require
6
+ // permission, please contact the author: edocsitahw@qq.com
7
+
8
+ /**
9
+ * @file memory.d.ts
10
+ * @author edocsitahw
11
+ * @version 1.1
12
+ * @date 2026/08/12 14:51
13
+ * @desc
14
+ * @copyright CC BY-NC-SA 2026. All rights reserved.
15
+ * */
16
+ import { Config } from "./config";
17
+
18
+
19
+ export class Memory {
20
+
21
+ public sp: number;
22
+
23
+ constructor(public config: Config);
24
+
25
+ toJSON(): string;
26
+
27
+ getReg(name: string): number;
28
+
29
+ setReg(name: string, value: number): void;
30
+
31
+ getStack(index: number): number;
32
+
33
+ setStack(index: number, value: number): void;
34
+
35
+ push(value: number): void;
36
+
37
+ pop(): number;
38
+
39
+ peek(): number;
40
+
41
+ poke(index: number, value: number): number;
42
+
43
+ }
44
+
45
+ export interface MemoryInfo {
46
+ registers: { [K in `r${0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15}`]: number; };
47
+ stack: number[];
48
+ sp: number;
49
+ }