hz-particles 1.2.0 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,13 +1,4 @@
1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});class _i{constructor(t={}){this.config=t,this._posOut=[0,0,0],this._rotMatrix=null,this._invRotMatrix=null,this._cachedRotX=void 0,this._cachedRotY=void 0,this._cachedRotZ=void 0}_updateRotationMatrix(){const t=this.config.emissionRotationX||0,e=this.config.emissionRotationY||0,i=this.config.emissionRotationZ||0;if(t===this._cachedRotX&&e===this._cachedRotY&&i===this._cachedRotZ)return;this._cachedRotX=t,this._cachedRotY=e,this._cachedRotZ=i;const s=t*Math.PI/180,n=e*Math.PI/180,o=i*Math.PI/180,a=Math.cos(s),c=Math.sin(s),l=Math.cos(n),u=Math.sin(n),f=Math.cos(o),h=Math.sin(o);this._rotMatrix=[l*f,c*u*f-a*h,a*u*f+c*h,l*h,c*u*h+a*f,a*u*h-c*f,-u,c*l,a*l],this._invRotMatrix=[this._rotMatrix[0],this._rotMatrix[3],this._rotMatrix[6],this._rotMatrix[1],this._rotMatrix[4],this._rotMatrix[7],this._rotMatrix[2],this._rotMatrix[5],this._rotMatrix[8]]}emitParticle(t,e,i){const s=this._posOut;if(this.config.emissionShape==="cube"||this.config.emissionShape==="box"?this._emitFromCube(s):this.config.emissionShape==="sphere"?this._emitFromSphere(s):this.config.emissionShape==="square"?this._emitFromSquare(s):this.config.emissionShape==="circle"?this._emitFromCircle(s):this.config.emissionShape==="cylinder"?this._emitFromCylinder(s):this.config.emissionShape==="plain"?this._emitFromPlain(s):this.config.emissionShape==="cone"?this._emitFromCone(s):this.config.emissionShape==="torus"?this._emitFromTorus(s):this.config.emissionShape==="line"?this._emitFromLine(s):this.config.emissionShape==="hemisphere"?this._emitFromHemisphere(s):this.config.emissionShape==="disc"?this._emitFromDisc(s):this.config.emissionShape==="annulus"?this._emitFromAnnulus(s):this.config.emissionShape==="capsule"?this._emitFromCapsule(s):this.config.emissionShape==="arc"?this._emitFromArc(s):this.config.emissionShape==="spiral"?this._emitFromSpiral(s):this.config.emissionShape==="frustum"?this._emitFromFrustum(s):this.config.emissionShape==="cubeSurface"?this._emitFromCubeSurface(s):this.config.emissionShape==="sphereSurface"?this._emitFromSphereSurface(s):this.config.emissionShape==="boxFrame"?this._emitFromBoxFrame(s):this.config.emissionShape==="polygon"?this._emitFromPolygon(s):this.config.emissionShape==="rectangle"?this._emitFromRectangle(s):(s[0]=0,s[1]=0,s[2]=0),this.config.emissionRotationX||this.config.emissionRotationY||this.config.emissionRotationZ){this._updateRotationMatrix();const a=this._rotMatrix,c=s[0],l=s[1],u=s[2];s[0]=a[0]*c+a[1]*l+a[2]*u,s[1]=a[3]*c+a[4]*l+a[5]*u,s[2]=a[6]*c+a[7]*l+a[8]*u}(this.config.emissionPositionX||this.config.emissionPositionY||this.config.emissionPositionZ)&&(s[0]+=this.config.emissionPositionX||0,s[1]+=this.config.emissionPositionY||0,s[2]+=this.config.emissionPositionZ||0);const n=e*8;t[n]=s[0],t[n+1]=s[1],t[n+2]=s[2];const o=e*4;this.calculateVelocity(s[0],s[1],s[2],i,o),this.setParticleColor(t,n),this.setParticleLifetime(t,n)}applyRotation(t,e,i){this._updateRotationMatrix();const s=this._rotMatrix;return[s[0]*t+s[1]*e+s[2]*i,s[3]*t+s[4]*e+s[5]*i,s[6]*t+s[7]*e+s[8]*i]}inverseRotation(t,e,i){this._updateRotationMatrix();const s=this._invRotMatrix;return[s[0]*t+s[1]*e+s[2]*i,s[3]*t+s[4]*e+s[5]*i,s[6]*t+s[7]*e+s[8]*i]}_emitFromCube(t){let e=this.config.innerLength||0,i=this.config.outerLength||this.config.cubeLength;if(e>0){const s=Math.floor(Math.random()*6),n=Math.random()-.5,o=Math.random()-.5;let a,c,l;switch(s){case 0:a=n,c=o,l=.5;break;case 1:a=n,c=o,l=-.5;break;case 2:a=.5,c=n,l=o;break;case 3:a=-.5,c=n,l=o;break;case 4:a=n,c=.5,l=o;break;case 5:a=n,c=-.5,l=o;break}const u=Math.random(),f=e+u*(i-e);t[0]=a*f,t[1]=c*f,t[2]=l*f}else t[0]=(Math.random()-.5)*i,t[1]=(Math.random()-.5)*i,t[2]=(Math.random()-.5)*i}_emitFromSphere(t){const e=Math.random()*2*Math.PI,i=Math.acos(2*Math.random()-1),s=Math.sin(i)*Math.cos(e),n=Math.sin(i)*Math.sin(e),o=Math.cos(i);let a;this.config.innerRadius===0?a=this.config.outerRadius*Math.cbrt(Math.random()):a=this.config.innerRadius+(this.config.outerRadius-this.config.innerRadius)*Math.random(),t[0]=s*a,t[1]=n*a,t[2]=o*a}_emitFromSquare(t){const e=this.config.squareInnerSize||0,i=this.config.squareSize||2;if(e>0){const s=Math.floor(Math.random()*4);let n=e+(i-e)*Math.random();switch(s){case 0:t[0]=(Math.random()*2-1)*n,t[1]=n;break;case 1:t[0]=n,t[1]=(Math.random()*2-1)*n;break;case 2:t[0]=(Math.random()*2-1)*n,t[1]=-n;break;case 3:t[0]=-n,t[1]=(Math.random()*2-1)*n;break}}else t[0]=(Math.random()*2-1)*i,t[1]=(Math.random()*2-1)*i;t[2]=0}_emitFromCircle(t){const e=this.config.circleInnerRadius||0,i=this.config.circleOuterRadius||2,s=Math.random()*Math.PI*2;let n;e>0?n=e+(i-e)*Math.random():n=i*Math.sqrt(Math.random()),t[0]=Math.cos(s)*n,t[1]=Math.sin(s)*n,t[2]=0}_emitFromPlain(t){const e=this.config.planeWidth||2,i=this.config.planeDepth||2;t[0]=(Math.random()-.5)*e,t[1]=0,t[2]=(Math.random()-.5)*i}_emitFromCone(t){const e=this.config.coneInnerRadius||0,i=this.config.coneOuterRadius||2,s=this.config.coneHeight||4,n=Math.random()*Math.PI*2,o=Math.random(),a=o*s,c=i*(1-o);let l;if(e>0){const u=e*(1-o);l=u+(c-u)*Math.random()}else l=c*Math.sqrt(Math.random());t[0]=Math.cos(n)*l,t[1]=a,t[2]=Math.sin(n)*l}_emitFromTorus(t){const e=this.config.torusMajorRadius||2,i=this.config.torusMinorRadius||.5,s=Math.random()*Math.PI*2,n=Math.random()*Math.PI*2,o=i*Math.sqrt(Math.random());t[0]=(e+o*Math.cos(n))*Math.cos(s),t[1]=o*Math.sin(n),t[2]=(e+o*Math.cos(n))*Math.sin(s)}_emitFromLine(t){const e=this.config.lineLength||4,i=Math.random();t[0]=0,t[1]=(i-.5)*e,t[2]=0}_emitFromHemisphere(t){const e=this.config.hemisphereInnerRadius||0,i=this.config.hemisphereOuterRadius||2,s=Math.random()*Math.PI*2,n=Math.acos(Math.random()),o=Math.sin(n)*Math.cos(s),a=Math.cos(n),c=Math.sin(n)*Math.sin(s);let l;e>0?l=e+(i-e)*Math.random():l=i*Math.cbrt(Math.random()),t[0]=o*l,t[1]=a*l,t[2]=c*l}_emitFromDisc(t){const e=this.config.discRadius||2,i=Math.random()*Math.PI*2,s=e*Math.sqrt(Math.random());t[0]=Math.cos(i)*s,t[1]=0,t[2]=Math.sin(i)*s}_emitFromAnnulus(t){const e=this.config.annulusInnerRadius||1,i=this.config.annulusOuterRadius||2,s=Math.random()*Math.PI*2,n=e+(i-e)*Math.random();t[0]=Math.cos(s)*n,t[1]=0,t[2]=Math.sin(s)*n}_emitFromCapsule(t){const e=this.config.capsuleRadius||.5,i=this.config.capsuleHeight||4,s=i*.5,n=Math.PI*e*e*i,o=4/3*Math.PI*e*e*e,a=n/(n+o);if(Math.random()<a){const c=Math.random()*Math.PI*2,l=e*Math.sqrt(Math.random());t[0]=Math.cos(c)*l,t[1]=(Math.random()-.5)*i,t[2]=Math.sin(c)*l}else{const c=Math.random()*Math.PI*2,l=Math.acos(2*Math.random()-1),u=e*Math.cbrt(Math.random());t[0]=u*Math.sin(l)*Math.cos(c),t[1]=u*Math.cos(l),t[2]=u*Math.sin(l)*Math.sin(c),t[1]+=t[1]>=0?s:-s}}_emitFromArc(t){const e=this.config.arcStartAngle||0,i=this.config.arcEndAngle||180,s=this.config.arcInnerRadius||0,n=this.config.arcOuterRadius||2,o=e*Math.PI/180,a=i*Math.PI/180,c=o+Math.random()*(a-o);let l;s>0?l=s+(n-s)*Math.random():l=n*Math.sqrt(Math.random()),t[0]=Math.cos(c)*l,t[1]=Math.sin(c)*l,t[2]=0}_emitFromSpiral(t){const e=this.config.spiralTurns||3,i=this.config.spiralRadiusStart||.5,s=this.config.spiralRadiusEnd||2,n=this.config.spiralHeight||4,o=Math.random(),a=o*e*Math.PI*2,c=i+(s-i)*o;t[0]=Math.cos(a)*c,t[1]=(o-.5)*n,t[2]=Math.sin(a)*c}_emitFromFrustum(t){const e=this.config.frustumRadiusNear||.5,i=this.config.frustumRadiusFar||2,s=this.config.frustumHeight||4,n=Math.random()*Math.PI*2,o=Math.random(),a=o*s,l=(e+(i-e)*o)*Math.sqrt(Math.random());t[0]=Math.cos(n)*l,t[1]=a,t[2]=Math.sin(n)*l}_emitFromCubeSurface(t){const e=this.config.cubeSurfaceSize||2,i=e*.5,s=Math.floor(Math.random()*6),n=(Math.random()-.5)*e,o=(Math.random()-.5)*e;switch(s){case 0:t[0]=n,t[1]=o,t[2]=i;break;case 1:t[0]=n,t[1]=o,t[2]=-i;break;case 2:t[0]=i,t[1]=n,t[2]=o;break;case 3:t[0]=-i,t[1]=n,t[2]=o;break;case 4:t[0]=n,t[1]=i,t[2]=o;break;case 5:t[0]=n,t[1]=-i,t[2]=o;break}}_emitFromSphereSurface(t){const e=this.config.sphereSurfaceRadius||2,i=Math.random()*Math.PI*2,s=Math.acos(2*Math.random()-1);t[0]=e*Math.sin(s)*Math.cos(i),t[1]=e*Math.sin(s)*Math.sin(i),t[2]=e*Math.cos(s)}_emitFromBoxFrame(t){const e=this.config.boxFrameSize||2,i=e*.5,s=Math.floor(Math.random()*12),o=(Math.random()-.5)*e,a=[[-1,-1],[-1,1],[1,-1],[1,1]];if(s<4){const[c,l]=a[s];t[0]=o,t[1]=c*i,t[2]=l*i}else if(s<8){const[c,l]=a[s-4];t[0]=c*i,t[1]=o,t[2]=l*i}else{const[c,l]=a[s-8];t[0]=c*i,t[1]=l*i,t[2]=o}}_emitFromPolygon(t){const e=Math.max(3,Math.floor(this.config.polygonSides||6)),i=this.config.polygonRadius||2,s=Math.floor(Math.random()*e),n=s/e*Math.PI*2,o=(s+1)/e*Math.PI*2;let a=Math.random(),c=Math.random();a+c>1&&(a=1-a,c=1-c);const l=a*Math.cos(n)+c*Math.cos(o),u=a*Math.sin(n)+c*Math.sin(o);t[0]=l*i,t[1]=u*i,t[2]=0}_emitFromRectangle(t){const e=this.config.rectangleWidth||2,i=this.config.rectangleHeight||2;t[0]=(Math.random()-.5)*e,t[1]=(Math.random()-.5)*i,t[2]=0}_emitFromCylinder(t){const e=this.config.cylinderInnerRadius||0,i=this.config.cylinderOuterRadius||2,s=this.config.cylinderHeight||4,n=Math.random()*Math.PI*2;let o;e>0?o=e+(i-e)*Math.random():o=i*Math.sqrt(Math.random()),t[0]=Math.cos(n)*o,t[1]=(Math.random()-.5)*s,t[2]=Math.sin(n)*o}calculateVelocity(t,e,i,s,n){const o=this.config.emissionPositionX||0,a=this.config.emissionPositionY||0,c=this.config.emissionPositionZ||0,l=t-o,u=e-a,f=i-c,h=Math.sqrt(l*l+u*u+f*f);let m,S,R;if(h>1e-4){let C=!1;if(this.config.emissionShape==="circle"&&this.config.circleVelocityDirection==="tangential"){const B=this.inverseRotation(l,u,f),A=Math.sqrt(B[0]*B[0]+B[1]*B[1]);if(A>1e-4){const P=-B[1]/A,_=B[0]/A,T=this.applyRotation(P,_,0);m=T[0],S=T[1],R=T[2],C=!0}}else if(this.config.emissionShape==="cylinder"&&this.config.cylinderVelocityDirection==="tangential"){const B=this.inverseRotation(l,u,f),A=Math.sqrt(B[0]*B[0]+B[2]*B[2]);if(A>1e-4){const P=-B[2]/A,_=B[0]/A,T=this.applyRotation(P,0,_);m=T[0],S=T[1],R=T[2],C=!0}else{const P=Math.random()*Math.PI*2,_=this.applyRotation(Math.cos(P),0,Math.sin(P));m=_[0],S=_[1],R=_[2],C=!0}}C||(m=l/h,S=u/h,R=f/h)}else{const C=Math.random()*Math.PI*2,B=Math.acos(2*Math.random()-1);m=Math.sin(B)*Math.cos(C),S=Math.sin(B)*Math.sin(C),R=Math.cos(B)}let D;this.config.randomSpeed?D=(this.config.minSpeed||0)+Math.random()*((this.config.maxSpeed||1)-(this.config.minSpeed||0)):D=this.config.particleSpeed,s[n]=this.config.overrideXVelocity?this.config.xVelocity:m*D,s[n+1]=this.config.overrideYVelocity?this.config.yVelocity:S*D,s[n+2]=this.config.overrideZVelocity?this.config.zVelocity:R*D,s[n+3]=0}setParticleColor(t,e){if(this.config.randomColorEnabled&&this.config.randomColors.length>0){const i=this.config.randomColors,s=i[Math.floor(Math.random()*i.length)];t[e+3]=s[0],t[e+4]=s[1],t[e+5]=s[2]}else this.config.colorTransitionEnabled?(t[e+3]=this.config.startColor[0],t[e+4]=this.config.startColor[1],t[e+5]=this.config.startColor[2]):(t[e+3]=this.config.particleColor[0],t[e+4]=this.config.particleColor[1],t[e+5]=this.config.particleColor[2])}setParticleLifetime(t,e){const i=this.config.lifetime||5;t[e+6]=0,t[e+7]=i+(Math.random()*.4-.2)*i}}class wi{constructor(t,e=1e4){this.device=t,this.physicsSettings={deltaTime:.016,gravity:0,turbulence:0,attractorStrength:0,attractorPosition:[0,0,0],damping:0,confinementEnabled:!1,confinementShape:"box",confinementMode:"bounce",confinementSpace:"world",confinementBoxHalfSize:[2,2,2],confinementSphereRadius:3,confinementRestitution:.8,confinementFriction:.1,confinementCenter:[0,0,0],softBoundaryEnabled:!1,softBoundaryStrength:5,softBoundaryFalloff:.5},this.fixedDeltaTime=1/60,this.physicsClock=0,this.physicsAccumulator=0,this.minUpdatesPerSecond=30,this.lastUpdateTime=0,this.computeReady=!1,this.computePipeline=null,this.computeBindGroupLayout=null,this._physicsData=new Float32Array(32),this._physicsDataU32View=new Uint32Array(this._physicsData.buffer),this.physicsUniformBuffer=t.createBuffer({size:128,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,label:"physicsUniformBuffer"}),this._maxParticles=e,this._particleDataStagingBuffer=t.createBuffer({size:e*8*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"ParticleDataReadbackBuffer_Pooled"}),this._velocityStagingBuffer=t.createBuffer({size:e*4*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"VelocityReadbackBuffer_Pooled"}),this._stagingInUse=!1,this._renderStagingParticleBuffer=t.createBuffer({size:e*8*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"RenderReadback_ParticleData"}),this._renderStagingVelocityBuffer=t.createBuffer({size:e*4*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"RenderReadback_Velocity"}),this._renderStagingInUse=!1,this._scriptStagingParticleBuffer=t.createBuffer({size:e*8*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"ScriptReadback_ParticleData"}),this._scriptStagingVelocityBuffer=t.createBuffer({size:e*4*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"ScriptReadback_Velocity"}),this._scriptStagingInUse=!1}async initComputePipeline(t,e,i){try{return await this.createComputePipeline(t,e,i),this.computeReady=!0,!0}catch(s){return console.error("Error initializing compute pipeline:",s),!1}}async createComputePipeline(t,e,i){const{particlePhysicsShader:s}=await Promise.resolve().then(()=>Ii);this.computeBindGroupLayout=this.device.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.COMPUTE,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}},{binding:2,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}},{binding:3,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}}]}),this.computePipeline=this.device.createComputePipeline({layout:this.device.createPipelineLayout({bindGroupLayouts:[this.computeBindGroupLayout]}),compute:{module:this.device.createShaderModule({code:s}),entryPoint:"main"}}),this.computeBindGroup=this.device.createBindGroup({layout:this.computeBindGroupLayout,entries:[{binding:0,resource:{buffer:this.physicsUniformBuffer}},{binding:1,resource:{buffer:t}},{binding:2,resource:{buffer:e}},{binding:3,resource:{buffer:i}}]})}updatePhysics(t,e,i,s,n,o){if(e<=0||!this.computeReady)return;const a=this._physicsData,c=this.physicsSettings;a[0]=t,a[1]=i.particleSpeed,a[2]=c.gravity,a[3]=c.turbulence,a[4]=c.attractorStrength,a[5]=c.damping,a[6]=c.attractorPosition[0],a[7]=c.attractorPosition[1],a[8]=c.attractorPosition[2],this._physicsDataU32View[9]=e,a[10]=c.confinementEnabled?1:0,a[11]=c.confinementShape==="sphere"?1:0,a[12]=c.confinementMode==="kill"?1:0,a[13]=c.confinementSpace==="local"?1:0,a[14]=c.confinementBoxHalfSize[0],a[15]=c.confinementBoxHalfSize[1],a[16]=c.confinementBoxHalfSize[2],a[17]=c.confinementSphereRadius,a[18]=c.confinementRestitution,a[19]=c.confinementFriction,a[20]=c.confinementCenter[0],a[21]=c.confinementCenter[1],a[22]=c.confinementCenter[2],a[23]=c.softBoundaryEnabled?1:0,a[24]=c.softBoundaryStrength,a[25]=c.softBoundaryFalloff,a[26]=i.velocityStretchEnabled?1:0,a[27]=i.velocityStretchFactor??1,a[28]=0,a[29]=0,a[30]=0,a[31]=0,this.device.queue.writeBuffer(this.physicsUniformBuffer,0,a);const l=o||this.device.createCommandEncoder({label:"ParticlePhysicsEncoder"}),u=l.beginComputePass({label:"ParticlePhysicsPass"});u.setPipeline(this.computePipeline),u.setBindGroup(0,this.computeBindGroup);const f=Math.max(1,Math.ceil(e/64));u.dispatchWorkgroups(f,1,1),u.end(),o||this.device.queue.submit([l.finish()]),this.lastUpdateTime=performance.now()/1e3}async readbackAndProcessParticles(t,e,i,s,n){if(t<=0)return{activeCount:0,shouldUpdate:!1};if(this._stagingInUse)return{activeCount:t,shouldUpdate:!1};try{this._stagingInUse=!0;const o=this.device.createCommandEncoder({label:"ParticleReadbackEncoder"}),a=t*8*4;o.copyBufferToBuffer(s,0,this._particleDataStagingBuffer,0,a);const c=t*4*4;return o.copyBufferToBuffer(n,0,this._velocityStagingBuffer,0,c),this.device.queue.submit([o.finish()]),await Promise.all([(async()=>{await this._particleDataStagingBuffer.mapAsync(GPUMapMode.READ,0,a);const l=new Float32Array(this._particleDataStagingBuffer.getMappedRange(0,a));e.set(l),this._particleDataStagingBuffer.unmap()})(),(async()=>{await this._velocityStagingBuffer.mapAsync(GPUMapMode.READ,0,c);const l=new Float32Array(this._velocityStagingBuffer.getMappedRange(0,c));i.set(l),this._velocityStagingBuffer.unmap()})()]),this._stagingInUse=!1,{particleData:e,particleVelocities:i,shouldUpdate:!0}}catch(o){return this._stagingInUse=!1,o&&o.name==="AbortError"||console.error("Error reading back particle data:",o),{activeCount:t,shouldUpdate:!1}}}setDamping(t){this.physicsSettings.damping=t}setGravity(t){this.physicsSettings.gravity=t}setAttractor(t,e){this.physicsSettings.attractorStrength=t,this.physicsSettings.attractorPosition=e}setConfinement(t){const e=this.physicsSettings;t.enabled!==void 0&&(e.confinementEnabled=t.enabled),t.shape!==void 0&&(e.confinementShape=t.shape),t.mode!==void 0&&(e.confinementMode=t.mode),t.space!==void 0&&(e.confinementSpace=t.space),t.boxSize!==void 0&&(e.confinementBoxHalfSize=t.boxSize),t.sphereRadius!==void 0&&(e.confinementSphereRadius=t.sphereRadius),t.restitution!==void 0&&(e.confinementRestitution=t.restitution),t.friction!==void 0&&(e.confinementFriction=t.friction),t.center!==void 0&&(e.confinementCenter=t.center)}async readbackForRendering(t,e,i,s,n){if(t<=0)return{shouldUpdate:!1};if(this._renderStagingInUse)return{shouldUpdate:!1};try{this._renderStagingInUse=!0;const o=t*8*4,a=t*4*4,c=this.device.createCommandEncoder({label:"RenderReadbackEncoder"});return c.copyBufferToBuffer(s,0,this._renderStagingParticleBuffer,0,o),c.copyBufferToBuffer(n,0,this._renderStagingVelocityBuffer,0,a),this.device.queue.submit([c.finish()]),await Promise.all([(async()=>{await this._renderStagingParticleBuffer.mapAsync(GPUMapMode.READ,0,o);const l=new Float32Array(this._renderStagingParticleBuffer.getMappedRange(0,o));e.set(l),this._renderStagingParticleBuffer.unmap()})(),(async()=>{await this._renderStagingVelocityBuffer.mapAsync(GPUMapMode.READ,0,a);const l=new Float32Array(this._renderStagingVelocityBuffer.getMappedRange(0,a));i.set(l),this._renderStagingVelocityBuffer.unmap()})()]),this._renderStagingInUse=!1,{particleData:e,particleVelocities:i,shouldUpdate:!0}}catch(o){return this._renderStagingInUse=!1,console.error("Error in rendering readback:",o),{shouldUpdate:!1}}}async readbackForScript(t,e,i,s,n){if(t<=0)return{shouldUpdate:!1};if(this._scriptStagingInUse)return{shouldUpdate:!1};try{this._scriptStagingInUse=!0;const o=t*8*4,a=t*4*4,c=this.device.createCommandEncoder({label:"ScriptReadbackEncoder"});return c.copyBufferToBuffer(s,0,this._scriptStagingParticleBuffer,0,o),c.copyBufferToBuffer(n,0,this._scriptStagingVelocityBuffer,0,a),this.device.queue.submit([c.finish()]),await Promise.all([(async()=>{await this._scriptStagingParticleBuffer.mapAsync(GPUMapMode.READ,0,o);const l=new Float32Array(this._scriptStagingParticleBuffer.getMappedRange(0,o));e.set(l),this._scriptStagingParticleBuffer.unmap()})(),(async()=>{await this._scriptStagingVelocityBuffer.mapAsync(GPUMapMode.READ,0,a);const l=new Float32Array(this._scriptStagingVelocityBuffer.getMappedRange(0,a));i.set(l),this._scriptStagingVelocityBuffer.unmap()})()]),this._scriptStagingInUse=!1,{shouldUpdate:!0}}catch(o){return this._scriptStagingInUse=!1,console.error("Error in script readback:",o),{shouldUpdate:!1}}}destroy(){this.physicsUniformBuffer.destroy(),this._particleDataStagingBuffer.destroy(),this._velocityStagingBuffer.destroy(),this._renderStagingParticleBuffer.destroy(),this._renderStagingVelocityBuffer.destroy(),this._scriptStagingParticleBuffer.destroy(),this._scriptStagingVelocityBuffer.destroy()}setSoftBoundary(t){const e=this.physicsSettings;t.enabled!==void 0&&(e.softBoundaryEnabled=t.enabled),t.strength!==void 0&&(e.softBoundaryStrength=t.strength),t.falloff!==void 0&&(e.softBoundaryFalloff=t.falloff)}}class Bi{constructor(t){this.device=t,this.defaultTexture=null,this.createDefaultTexture()}createDefaultTexture(){const t=new Uint8Array([255,255,255,255]);this.defaultTexture=this.device.createTexture({size:[1,1],format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST,label:"defaultParticleTexture"}),this.device.queue.writeTexture({texture:this.defaultTexture},t,{bytesPerRow:4},[1,1])}async loadTexture(t){const e=this.device.createTexture({size:[t.width,t.height],format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT,label:"particleTexture"});return this.device.queue.copyExternalImageToTexture({source:t},{texture:e},[t.width,t.height]),e}getDefaultTexture(){return this.defaultTexture}destroyTexture(t){t&&t.label!=="defaultParticleTexture"&&t.destroy()}}const Ri=Object.freeze({sin:Math.sin,cos:Math.cos,abs:Math.abs,floor:Math.floor,ceil:Math.ceil,round:Math.round,min:Math.min,max:Math.max,sqrt:Math.sqrt,pow:Math.pow,random:Math.random,PI:Math.PI,TAU:Math.PI*2,clamp(r,t,e){return r<t?t:r>e?e:r},lerp(r,t,e){return r+(t-r)*e},smoothstep(r,t,e){const i=Ri.clamp((e-r)/(t-r),0,1);return i*i*(3-2*i)}}),Ze=new Set(["particleSize","particleSpeed","particleColor","startColor","endColor","opacity","emissionRate","gravityStrength","dampingStrength","attractorStrength","attractorPosition","pulseAmplitude","pulseFrequency","bloomIntensity"]);class Ms{constructor(t){this._collection=t,this._pd=null,this._vd=null,this._pi=0,this._vi=0}_bind(t,e,i){return this._pd=t,this._vd=e,this._pi=i*8,this._vi=i*4,this}get x(){return this._pd[this._pi]}set x(t){this._pd[this._pi]=t,this._collection._dirty=!0}get y(){return this._pd[this._pi+1]}set y(t){this._pd[this._pi+1]=t,this._collection._dirty=!0}get z(){return this._pd[this._pi+2]}set z(t){this._pd[this._pi+2]=t,this._collection._dirty=!0}get r(){return this._pd[this._pi+3]}set r(t){this._pd[this._pi+3]=t,this._collection._dirty=!0}get g(){return this._pd[this._pi+4]}set g(t){this._pd[this._pi+4]=t,this._collection._dirty=!0}get b(){return this._pd[this._pi+5]}set b(t){this._pd[this._pi+5]=t,this._collection._dirty=!0}get age(){return this._pd[this._pi+6]}set age(t){this._pd[this._pi+6]=t,this._collection._dirty=!0}get lifetime(){return this._pd[this._pi+7]}set lifetime(t){this._pd[this._pi+7]=t,this._collection._dirty=!0}get vx(){return this._vd[this._vi]}set vx(t){this._vd[this._vi]=t,this._collection._dirty=!0}get vy(){return this._vd[this._vi+1]}set vy(t){this._vd[this._vi+1]=t,this._collection._dirty=!0}get vz(){return this._vd[this._vi+2]}set vz(t){this._vd[this._vi+2]=t,this._collection._dirty=!0}}class Ts{constructor(){this._proxy=new Ms(this),this._pd=null,this._vd=null,this.count=0,this._dirty=!1}_bind(t,e,i){this._pd=t,this._vd=e,this.count=i,this._dirty=!1}get(t){return t<0||t>=this.count?null:this._proxy._bind(this._pd,this._vd,t)}}const Es=1e6;function Cs(r){let t=0;return r.replace(/\b(for|while)\s*\([^)]*\)\s*\{/g,e=>{const i=`__lc${t++}`;return`${e} if(++${i}>${Es})throw new Error("Loop limit exceeded");`}).replace(/\b(for|while)\s*\([^)]*\)\s*\{/g,e=>e).replace(/^/,()=>{let e="";for(let i=0;i<t;i++)e+=`let __lc${i}=0;`;return e})}const vt=new Map;for(const r of Ze)vt.set(r.toLowerCase(),r);function As(r){const t={value:!1},e=new Set;return new Proxy(r,{get(s,n){if(n==="__dirty")return t.value;if(n==="__resetDirty")return()=>{t.value=!1};if(typeof n!="string")return;if(Ze.has(n))return s[n];const o=vt.get(n.toLowerCase());if(o)return e.has(n)||(e.add(n),console.warn(`[ParticleScript] config.${n} → did you mean config.${o}?`)),s[o]},set(s,n,o){if(typeof n!="string")return!0;let a=n;if(!Ze.has(a)){const c=vt.get(a.toLowerCase());if(c)e.has(n)||(e.add(n),console.warn(`[ParticleScript] config.${n} → did you mean config.${c}?`)),a=c;else return!0}return s[a]=o,t.value=!0,!0}})}class Pt{constructor(t,e,i){this._particles=new Ts,this._configProxy=As(e),this._configSnapshot=null,this._fn=null,this._error=!1,this.compile(t)}compile(t){if(this._fn=null,this._error=!1,!(!t||typeof t!="string"))try{const i=`
2
- return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles, __config, __math) {
3
- var window = void 0, document = void 0, globalThis = void 0;
4
- var Function = void 0, eval = void 0, fetch = void 0;
5
- var importScripts = void 0, XMLHttpRequest = void 0, WebSocket = void 0;
6
- var deltaTime = __deltaTime, time = __time;
7
- var currentFrame = __currentFrame, totalFrames = __totalFrames;
8
- var particles = __particles, config = __config, math = __math;
9
- ${Cs(t)}
10
- };`,s=new Function(i);this._fn=s()}catch(e){console.warn("[ParticleScript] Compilation error:",e.message),this._fn=null,this._error=!0}}execute(t,e,i,s,n,o,a){if(!this._fn||this._error)return{configDirty:!1,particlesDirty:!1};this._particles._bind(n,o,a),this._configProxy.__resetDirty();try{this._fn(t,e,i,s,this._particles,this._configProxy,Ri)}catch(c){console.warn("[ParticleScript] Runtime error:",c.message)}return{configDirty:this._configProxy.__dirty,particlesDirty:this._particles._dirty}}snapshotConfig(t){const e={};for(const i of Ze){const s=t[i];s!==void 0&&(e[i]=Array.isArray(s)?[...s]:s)}this._configSnapshot=e}restoreConfig(t){if(this._configSnapshot){for(const e of Ze)if(e in this._configSnapshot){const i=this._configSnapshot[e];t[e]=Array.isArray(i)?[...i]:i}}}destroy(){this._fn=null,this._particles=null,this._configProxy=null,this._configSnapshot=null}}async function Bt(r){const t=new DataView(r);if(t.getUint32(0,!0)!==1179937895)throw new Error("Invalid GLB file: incorrect magic number");const i=t.getUint32(4,!0);if(i!==2)throw new Error(`Unsupported GLB version: ${i} (only version 2 is supported)`);const s=t.getUint32(8,!0);let n=12,o=null,a=null;for(;n<s;){const P=t.getUint32(n,!0),_=t.getUint32(n+4,!0),T=r.slice(n+8,n+8+P);if(_===1313821514){const N=new TextDecoder("utf-8").decode(T);o=JSON.parse(N)}else _===5130562&&(a=T);n+=8+P}if(!o)throw new Error("GLB file missing JSON chunk");if(!o.meshes||o.meshes.length===0)throw new Error("GLB file contains no meshes");const l=o.meshes[0].primitives[0];if(!l)throw new Error("First mesh has no primitives");const u=l.attributes.POSITION;if(u===void 0)throw new Error("Mesh primitive missing POSITION attribute");const f=St(o,a,u,3,5126);let h;if(l.attributes.NORMAL!==void 0)h=St(o,a,l.attributes.NORMAL,3,5126);else{const P=l.indices;if(P===void 0)throw new Error("Cannot generate normals without indices");const _=pi(o,a,P);h=Us(f,_)}const m=l.indices;if(m===void 0)throw new Error("Mesh primitive missing indices");const S=pi(o,a,m),R=f.length/3,D=S.length;let C=null;l.attributes.TEXCOORD_0!==void 0&&(C=St(o,a,l.attributes.TEXCOORD_0,2,5126));let B=!1;if(o.materials&&o.materials.length>0){const P=o.materials[0];P.pbrMetallicRoughness&&P.pbrMetallicRoughness.baseColorTexture!==void 0&&(B=!0)}let A=null;if(o.skins&&o.skins.length>0)try{A=Fs(o,a,l),console.log("Animation data extracted:",A)}catch(P){console.warn("Failed to extract animation data:",P)}return{positions:f,normals:h,indices:S,texCoords:C,vertexCount:R,indexCount:D,animationData:A,hasBaseColorTexture:B}}function St(r,t,e,i,s){const n=r.accessors[e],a={SCALAR:1,VEC2:2,VEC3:3,VEC4:4}[n.type];if(a!==i)throw new Error(`Attribute accessor type mismatch: expected ${i} components, got ${a}`);if(n.componentType!==s)throw new Error(`Attribute component type mismatch: expected ${s}, got ${n.componentType}`);const l=(r.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),u=n.count,f=new DataView(t,l,u*i*4),h=new Float32Array(u*i);for(let m=0;m<u*i;m++)h[m]=f.getFloat32(m*4,!0);return h}function pi(r,t,e){const i=r.accessors[e];if(i.type!=="SCALAR")throw new Error(`Indices accessor must be SCALAR, got ${i.type}`);const n=(r.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),o=i.count;if(i.componentType===5123){const a=new DataView(t,n,o*2),c=new Uint16Array(o);for(let l=0;l<o;l++)c[l]=a.getUint16(l*2,!0);return c}else if(i.componentType===5125){const a=new DataView(t,n,o*4),c=new Uint32Array(o);for(let l=0;l<o;l++)c[l]=a.getUint32(l*4,!0);return c}else throw new Error(`Unsupported index component type: ${i.componentType}`)}function Us(r,t){const e=new Float32Array(r.length);for(let i=0;i<t.length;i+=3){const s=t[i]*3,n=t[i+1]*3,o=t[i+2]*3,a=[r[s],r[s+1],r[s+2]],c=[r[n],r[n+1],r[n+2]],l=[r[o],r[o+1],r[o+2]],u=[c[0]-a[0],c[1]-a[1],c[2]-a[2]],f=[l[0]-a[0],l[1]-a[1],l[2]-a[2]],h=[u[1]*f[2]-u[2]*f[1],u[2]*f[0]-u[0]*f[2],u[0]*f[1]-u[1]*f[0]],m=Math.sqrt(h[0]*h[0]+h[1]*h[1]+h[2]*h[2]);m>0&&(h[0]/=m,h[1]/=m,h[2]/=m),e[s]=e[n]=e[o]=h[0],e[s+1]=e[n+1]=e[o+1]=h[1],e[s+2]=e[n+2]=e[o+2]=h[2]}return e}function Is(r,t,e){const i=r.accessors[e];if(i.type!=="VEC4")throw new Error(`JOINTS_0 must be VEC4, got ${i.type}`);const n=(r.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),o=i.count;if(i.componentType===5121){const a=new DataView(t,n,o*4),c=new Uint8Array(o*4);for(let l=0;l<o*4;l++)c[l]=a.getUint8(l);return c}else if(i.componentType===5123){const a=new DataView(t,n,o*8),c=new Uint8Array(o*4);for(let l=0;l<o*4;l++)c[l]=a.getUint16(l*2,!0);return c}else throw new Error(`Unsupported JOINTS_0 component type: ${i.componentType}`)}function Gs(r,t,e){const i=r.accessors[e];if(i.type!=="VEC4")throw new Error(`WEIGHTS_0 must be VEC4, got ${i.type}`);const n=(r.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),o=i.count;if(i.componentType===5126){const a=new DataView(t,n,o*16),c=new Float32Array(o*4);for(let l=0;l<o*4;l++)c[l]=a.getFloat32(l*4,!0);return c}else if(i.componentType===5121){const a=new DataView(t,n,o*4),c=new Float32Array(o*4);for(let l=0;l<o*4;l++)c[l]=a.getUint8(l)/255;return c}else throw new Error(`Unsupported WEIGHTS_0 component type: ${i.componentType}`)}function Ds(r,t,e){const i=r.accessors[e];if(i.type!=="MAT4")throw new Error(`Expected MAT4, got ${i.type}`);if(i.componentType!==5126)throw new Error(`Expected FLOAT component type for MAT4, got ${i.componentType}`);const n=(r.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),o=i.count,a=new DataView(t,n,o*64),c=new Float32Array(o*16);for(let l=0;l<o*16;l++)c[l]=a.getFloat32(l*4,!0);return c}function zs(r,t,e){const i=r.accessors[e];if(i.type!=="SCALAR")throw new Error(`Expected SCALAR, got ${i.type}`);if(i.componentType!==5126)throw new Error(`Expected FLOAT component type for SCALAR, got ${i.componentType}`);const n=(r.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),o=i.count,a=new DataView(t,n,o*4),c=new Float32Array(o);for(let l=0;l<o;l++)c[l]=a.getFloat32(l*4,!0);return c}function Vs(r,t,e){const i=r.accessors[e],n={VEC3:3,VEC4:4}[i.type];if(!n)throw new Error(`Expected VEC3 or VEC4, got ${i.type}`);if(i.componentType!==5126)throw new Error(`Expected FLOAT component type, got ${i.componentType}`);const a=(r.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),c=i.count,l=new DataView(t,a,c*n*4),u=new Float32Array(c*n);for(let f=0;f<c*n;f++)u[f]=l.getFloat32(f*4,!0);return u}function Fs(r,t,e){const i=r.skins[0],s=i.joints,n=Ds(r,t,i.inverseBindMatrices),o=e.attributes.JOINTS_0!==void 0?Is(r,t,e.attributes.JOINTS_0):null,a=e.attributes.WEIGHTS_0!==void 0?Gs(r,t,e.attributes.WEIGHTS_0):null;if(!o||!a)throw new Error("Mesh missing JOINTS_0 or WEIGHTS_0 attributes");const c=r.nodes.map(u=>({translation:u.translation||[0,0,0],rotation:u.rotation||[0,0,0,1],scale:u.scale||[1,1,1],children:u.children||[],name:u.name||""})),l=[];if(r.animations&&r.animations.length>0)for(const u of r.animations){const f=[];let h=0;for(const m of u.channels){const S=u.samplers[m.sampler],R=zs(r,t,S.input),D=Vs(r,t,S.output),C=R[R.length-1];C>h&&(h=C),f.push({targetNode:m.target.node,targetPath:m.target.path,interpolation:S.interpolation||"LINEAR",timestamps:R,values:D})}l.push({name:u.name||`Animation ${l.length}`,duration:h,channels:f})}return{joints:s,inverseBindMatrices:n,jointIndices:o,jointWeights:a,nodes:c,animations:l}}async function Mi(r){const t=new DataView(r);if(t.getUint32(0,!0)!==1179937895)throw new Error("Invalid GLB file: incorrect magic number");const i=t.getUint32(4,!0);if(i!==2)throw new Error(`Unsupported GLB version: ${i}`);const s=t.getUint32(8,!0);let n=12,o=null,a=null;for(;n<s;){const A=t.getUint32(n,!0),P=t.getUint32(n+4,!0),_=r.slice(n+8,n+8+A);if(P===1313821514){const L=new TextDecoder("utf-8").decode(_);o=JSON.parse(L)}else P===5130562&&(a=_);n+=8+A}if(!o)throw new Error("GLB file missing JSON chunk");if(!o.materials||o.materials.length===0)return null;const c=o.materials[0];if(!c.pbrMetallicRoughness||c.pbrMetallicRoughness.baseColorTexture===void 0)return null;const l=c.pbrMetallicRoughness.baseColorTexture.index;if(!o.textures||!o.textures[l])return null;const f=o.textures[l].source;if(f===void 0||!o.images||!o.images[f])return null;const h=o.images[f],m=h.mimeType||"image/png";if(h.bufferView===void 0)return null;if(!a)throw new Error("GLB file missing BIN chunk (required for embedded textures)");const S=o.bufferViews[h.bufferView],R=S.byteOffset||0,D=S.byteLength,C=a.slice(R,R+D);return{imageBlob:new Blob([C],{type:m}),mimeType:m}}const hi=Object.freeze(Object.defineProperty({__proto__:null,extractGLBTexture:Mi,parseGLB:Bt},Symbol.toStringTag,{value:"Module"}));function mi(r,t,e){return[r[0]+(t[0]-r[0])*e,r[1]+(t[1]-r[1])*e,r[2]+(t[2]-r[2])*e]}function yi(r,t,e){let i=r[0]*t[0]+r[1]*t[1]+r[2]*t[2]+r[3]*t[3],s=t;if(i<0&&(i=-i,s=[-t[0],-t[1],-t[2],-t[3]]),i>.9995){const l=[r[0]+(s[0]-r[0])*e,r[1]+(s[1]-r[1])*e,r[2]+(s[2]-r[2])*e,r[3]+(s[3]-r[3])*e];return Os(l)}const n=Math.acos(i),o=Math.sin(n),a=Math.sin((1-e)*n)/o,c=Math.sin(e*n)/o;return[r[0]*a+s[0]*c,r[1]*a+s[1]*c,r[2]*a+s[2]*c,r[3]*a+s[3]*c]}function Os(r){const t=Math.sqrt(r[0]*r[0]+r[1]*r[1]+r[2]*r[2]+r[3]*r[3]);return t>1e-4?[r[0]/t,r[1]/t,r[2]/t,r[3]/t]:[0,0,0,1]}function Ls(r){const t=r[0],e=r[1],i=r[2],s=r[3],n=t+t,o=e+e,a=i+i,c=t*n,l=t*o,u=t*a,f=e*o,h=e*a,m=i*a,S=s*n,R=s*o,D=s*a;return new Float32Array([1-(f+m),l+D,u-R,0,l-D,1-(c+m),h+S,0,u+R,h-S,1-(c+f),0,0,0,0,1])}function Ns(r,t,e){const i=Ls(t);return new Float32Array([i[0]*e[0],i[1]*e[0],i[2]*e[0],0,i[4]*e[1],i[5]*e[1],i[6]*e[1],0,i[8]*e[2],i[9]*e[2],i[10]*e[2],0,r[0],r[1],r[2],1])}function gi(r,t){const e=new Float32Array(16);for(let i=0;i<4;i++)for(let s=0;s<4;s++)e[i*4+s]=r[0+s]*t[i*4+0]+r[4+s]*t[i*4+1]+r[8+s]*t[i*4+2]+r[12+s]*t[i*4+3];return e}class Ti{constructor(t){this.joints=t.joints,this.inverseBindMatrices=t.inverseBindMatrices,this.jointWeights=t.jointWeights,this.jointIndices=t.jointIndices,this.nodes=t.nodes,this.animations=t.animations,this.restPositions=null,this.restNormals=null,this.currentAnimIndex=0,this.currentTime=0,this.playing=!0,this.speed=1,this.loop=!0,this.jointLocalTransforms=new Array(this.nodes.length),this.jointGlobalTransforms=new Array(this.nodes.length),this.jointFinalMatrices=new Array(this.joints.length);for(let e=0;e<this.nodes.length;e++)this.jointLocalTransforms[e]=new Float32Array(16),this.jointGlobalTransforms[e]=new Float32Array(16);for(let e=0;e<this.joints.length;e++)this.jointFinalMatrices[e]=new Float32Array(16);this.skinnedPositions=null,this.skinnedNormals=null,this._gpuSkinningReady=!1,this._buildTopologicalOrder(),console.log(`GLBAnimator initialized: ${this.joints.length} joints, ${this.animations.length} animations`)}setRestPose(t,e){this.restPositions=new Float32Array(t),this.restNormals=new Float32Array(e),this.skinnedPositions=new Float32Array(t.length),this.skinnedNormals=new Float32Array(e.length)}async initGPUSkinning(t,e,i){try{this._gpuDevice=t,this._gpuOutputBuffer=e;const s=this.restPositions.length/3,n=new Float32Array(s*8);for(let l=0;l<s;l++){const u=l*8,f=l*3,h=l*2;n[u]=this.restPositions[f],n[u+1]=this.restPositions[f+1],n[u+2]=this.restPositions[f+2],n[u+3]=this.restNormals[f],n[u+4]=this.restNormals[f+1],n[u+5]=this.restNormals[f+2],n[u+6]=i?i[h]:0,n[u+7]=i?i[h+1]:0}this._gpuRestDataBuffer=t.createBuffer({size:n.byteLength,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_restData"}),t.queue.writeBuffer(this._gpuRestDataBuffer,0,n),this._gpuJointWeightsBuffer=t.createBuffer({size:this.jointWeights.byteLength,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_jointWeights"}),t.queue.writeBuffer(this._gpuJointWeightsBuffer,0,this.jointWeights);const o=new Uint32Array(this.jointIndices.length);for(let l=0;l<this.jointIndices.length;l++)o[l]=this.jointIndices[l];this._gpuJointIndicesBuffer=t.createBuffer({size:o.byteLength,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_jointIndices"}),t.queue.writeBuffer(this._gpuJointIndicesBuffer,0,o),this._gpuJointMatricesBuffer=t.createBuffer({size:this.joints.length*16*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_jointMatrices"}),this._gpuJointMatricesData=new Float32Array(this.joints.length*16);const{skinningComputeShader:a}=await Promise.resolve().then(()=>Ii),c=t.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:2,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:3,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:4,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}}]});this._gpuSkinningPipeline=t.createComputePipeline({layout:t.createPipelineLayout({bindGroupLayouts:[c]}),compute:{module:t.createShaderModule({code:a}),entryPoint:"main"}}),this._gpuSkinningBindGroup=t.createBindGroup({layout:c,entries:[{binding:0,resource:{buffer:this._gpuRestDataBuffer}},{binding:1,resource:{buffer:this._gpuJointWeightsBuffer}},{binding:2,resource:{buffer:this._gpuJointIndicesBuffer}},{binding:3,resource:{buffer:this._gpuJointMatricesBuffer}},{binding:4,resource:{buffer:this._gpuOutputBuffer}}]}),this._gpuVertexCount=s,this._gpuSkinningReady=!0,console.log(`GPU skinning initialized: ${s} vertices, ${this.joints.length} joints`)}catch(s){console.warn("GPU skinning init failed, using CPU fallback:",s),this._gpuSkinningReady=!1}}_applySkinningGPU(){for(let i=0;i<this.joints.length;i++)this._gpuJointMatricesData.set(this.jointFinalMatrices[i],i*16);this._gpuDevice.queue.writeBuffer(this._gpuJointMatricesBuffer,0,this._gpuJointMatricesData);const t=this._gpuDevice.createCommandEncoder({label:"SkinningComputeEncoder"}),e=t.beginComputePass({label:"SkinningComputePass"});e.setPipeline(this._gpuSkinningPipeline),e.setBindGroup(0,this._gpuSkinningBindGroup),e.dispatchWorkgroups(Math.ceil(this._gpuVertexCount/64),1,1),e.end(),this._gpuDevice.queue.submit([t.finish()])}update(t){if(!this.playing||this.animations.length===0)return{positions:this.skinnedPositions,normals:this.skinnedNormals,changed:!1};this.currentTime+=t*this.speed;const e=this.animations[this.currentAnimIndex];return this.loop?this.currentTime=this.currentTime%e.duration:this.currentTime>e.duration&&(this.currentTime=e.duration,this.playing=!1),this._computeLocalTransforms(this.currentTime),this._computeGlobalTransforms(),this._computeFinalMatrices(),this._gpuSkinningReady?(this._applySkinningGPU(),{gpuSkinned:!0,changed:!0}):(this._applySkinning(),{positions:this.skinnedPositions,normals:this.skinnedNormals,changed:!0})}getCurrentAnimation(){return this.animations[this.currentAnimIndex]}setAnimation(t){t>=0&&t<this.animations.length&&(this.currentAnimIndex=t,this.currentTime=0)}getAnimationNames(){return this.animations.map(t=>t.name)}_buildTopologicalOrder(){const t=new Set,e=[],i=n=>{if(t.has(n))return;t.add(n);const o=this.nodes[n];for(const a of o.children)i(a);e.push(n)},s=new Set;for(const n of this.nodes)for(const o of n.children)s.add(o);for(let n=0;n<this.nodes.length;n++)s.has(n)||i(n);this.topologicalOrder=e.reverse()}_sampleChannel(t,e){const{timestamps:i,values:s,interpolation:n,targetPath:o}=t;if(e<=i[0])return this._extractValue(s,0,o);if(e>=i[i.length-1])return this._extractValue(s,i.length-1,o);let a=0,c=i.length-1;for(;c-a>1;){const S=Math.floor((a+c)/2);i[S]<=e?a=S:c=S}const l=i[a],u=i[c],f=(e-l)/(u-l),h=this._extractValue(s,a,o),m=this._extractValue(s,c,o);return n==="STEP"?h:o==="rotation"?yi(h,m,f):mi(h,m,f)}_extractValue(t,e,i){if(i==="rotation"){const s=e*4;return[t[s],t[s+1],t[s+2],t[s+3]]}else{const s=e*3;return[t[s],t[s+1],t[s+2]]}}_computeLocalTransforms(t){const e=this.animations[this.currentAnimIndex];for(let i=0;i<this.nodes.length;i++){const s=this.nodes[i];let n=s.translation,o=s.rotation,a=s.scale;for(const c of e.channels)if(c.targetNode===i){const l=this._sampleChannel(c,t);c.targetPath==="translation"?n=l:c.targetPath==="rotation"?o=l:c.targetPath==="scale"&&(a=l)}this.jointLocalTransforms[i]=Ns(n,o,a)}}_computeGlobalTransforms(){const t=new Array(this.nodes.length).fill(-1);for(let e=0;e<this.nodes.length;e++){const i=this.nodes[e];for(const s of i.children)t[s]=e}for(const e of this.topologicalOrder){const i=t[e];i===-1?this.jointGlobalTransforms[e]=this.jointLocalTransforms[e]:this.jointGlobalTransforms[e]=gi(this.jointGlobalTransforms[i],this.jointLocalTransforms[e])}}_computeFinalMatrices(){for(let t=0;t<this.joints.length;t++){const e=this.joints[t],i=this.jointGlobalTransforms[e],s=t*16,n=this.inverseBindMatrices.slice(s,s+16);this.jointFinalMatrices[t]=gi(i,n)}}_applySkinning(){const t=this.restPositions.length/3,e=this.restPositions,i=this.restNormals,s=this.skinnedPositions,n=this.skinnedNormals,o=this.jointWeights,a=this.jointIndices,c=this.jointFinalMatrices;for(let l=0;l<t;l++){const u=l*3,f=l*4,h=e[u],m=e[u+1],S=e[u+2],R=i[u],D=i[u+1],C=i[u+2];let B=0,A=0,P=0,_=0,T=0,L=0;for(let k=0;k<4;k++){const X=o[f+k];if(X===0)continue;const z=c[a[f+k]];B+=(z[0]*h+z[4]*m+z[8]*S+z[12])*X,A+=(z[1]*h+z[5]*m+z[9]*S+z[13])*X,P+=(z[2]*h+z[6]*m+z[10]*S+z[14])*X,_+=(z[0]*R+z[4]*D+z[8]*C)*X,T+=(z[1]*R+z[5]*D+z[9]*C)*X,L+=(z[2]*R+z[6]*D+z[10]*C)*X}const N=Math.sqrt(_*_+T*T+L*L);N>1e-4&&(n[u]=_/N,n[u+1]=T/N,n[u+2]=L/N),s[u]=B,s[u+1]=A,s[u+2]=P}}}function bi(r){const t=atob(r),e=new Uint8Array(t.length);for(let i=0;i<t.length;i++)e[i]=t.charCodeAt(i);return e.buffer}class at{constructor(t,e){this.device=t,this.config=e,this.MAX_PARTICLES=e.maxParticles||1e4,this.particleCount=e.particleCount||100,this.activeParticles=0,this.emitting=!1,this.currentEmissionTime=0,this.destroyed=!1,this.particleData=new Float32Array(this.MAX_PARTICLES*8),this.particleVelocities=new Float32Array(this.MAX_PARTICLES*4),this.instanceBuffer=t.createBuffer({size:this.MAX_PARTICLES*8*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST|GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_SRC,label:"particleInstanceBuffer"}),this.velocityBuffer=t.createBuffer({size:this.MAX_PARTICLES*4*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST|GPUBufferUsage.COPY_SRC,label:"particleVelocityBuffer"}),this.trailBuffer=t.createBuffer({size:this.MAX_PARTICLES*4*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST|GPUBufferUsage.COPY_SRC,label:"particleTrailBuffer"}),this._trailResetData=new Float32Array(this.MAX_PARTICLES*4),this.appearanceUniformBuffer=t.createBuffer({size:208,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,label:"appearanceUniformBuffer"}),this.bloomIntensityBuffer=t.createBuffer({size:64,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,label:"systemBloomIntensityBuffer"}),e.overrideXVelocity===void 0&&(e.overrideXVelocity=!1),e.overrideYVelocity===void 0&&(e.overrideYVelocity=!1),e.overrideZVelocity===void 0&&(e.overrideZVelocity=!1),e.xVelocity===void 0&&(e.xVelocity=0),e.yVelocity===void 0&&(e.yVelocity=0),e.zVelocity===void 0&&(e.zVelocity=0),e.textureEnabled===void 0&&(e.textureEnabled=!1),e.glbModelEnabled===void 0&&(e.glbModelEnabled=!1),e.textureType===void 0&&(e.textureType="image"),e.glbFileName===void 0&&(e.glbFileName=null),e.animationIndex===void 0&&(e.animationIndex=0),e.animationSpeed===void 0&&(e.animationSpeed=1),e.animationLoop===void 0&&(e.animationLoop=!0),e.useGlbTexture===void 0&&(e.useGlbTexture=!1),e.glbHasTexture===void 0&&(e.glbHasTexture=!1),e.particleShape===void 0&&(e.particleShape="square"),e.particleShapeRotation!==void 0&&(e.rotation=(e.rotation||0)+e.particleShapeRotation,delete e.particleShapeRotation),e.particleShapeRotationX===void 0&&(e.particleShapeRotationX=0),e.particleShapeRotationY===void 0&&(e.particleShapeRotationY=0),e.particleShapeRotationZ===void 0&&(e.particleShapeRotationZ=0),e.particleColor===void 0&&(e.particleColor=[1,1,1]),e.startColor===void 0&&(e.startColor=[1,0,0]),e.endColor===void 0&&(e.endColor=[0,0,1]),e.fadeEnabled===void 0&&(e.fadeEnabled=!0),e.colorTransitionEnabled===void 0&&(e.colorTransitionEnabled=!1),e.randomColorEnabled===void 0&&(e.randomColorEnabled=!1),e.randomColors===void 0&&(e.randomColors=[]),e.particleSize===void 0&&(e.particleSize=.1),e.particleSpeed===void 0&&(e.particleSpeed=1),e.opacity===void 0&&(e.opacity=1),e.aspectRatio===void 0&&(e.aspectRatio=1),e.rotation===void 0&&(e.rotation=0),e.rotationMode===void 0&&(e.rotationMode="fixed"),e.minRotation===void 0&&(e.minRotation=0),e.maxRotation===void 0&&(e.maxRotation=90),e.randomSize===void 0&&(e.randomSize=!1),e.minSize===void 0&&(e.minSize=.05),e.maxSize===void 0&&(e.maxSize=.15),e.randomSpeed===void 0&&(e.randomSpeed=!1),e.minSpeed===void 0&&(e.minSpeed=.1),e.maxSpeed===void 0&&(e.maxSpeed=1),e.fadeSizeEnabled===void 0&&(e.fadeSizeEnabled=!1),e.increaseSizeEnabled===void 0&&(e.increaseSizeEnabled=!1),e.sizeLifetimeSpeed===void 0&&(e.sizeLifetimeSpeed=1),e.bloomEnabled===void 0&&(e.bloomEnabled=!0),e.bloomIntensity===void 0&&(e.bloomIntensity=1),e.bloomColor===void 0&&(e.bloomColor=[1,1,1]),e.gravityEnabled===void 0&&(e.gravityEnabled=!1),e.gravityStrength===void 0&&(e.gravityStrength=2),e.dampingEnabled===void 0&&(e.dampingEnabled=!1),e.dampingStrength===void 0&&(e.dampingStrength=1),e.attractorEnabled===void 0&&(e.attractorEnabled=!1),e.attractorStrength===void 0&&(e.attractorStrength=1),e.attractorPosition===void 0&&(e.attractorPosition=[0,0,0]),e.burstMode===void 0&&(e.burstMode=!1),e.emissionShape===void 0&&(e.emissionShape="cube"),e.lifetime===void 0&&(e.lifetime=5),e.emissionRate===void 0&&(e.emissionRate=10),e.emissionDuration===void 0&&(e.emissionDuration=10),e.emissionDurationInfinite===void 0&&(e.emissionDurationInfinite=!1),e.emissionDuration>300&&(e.emissionDurationInfinite=!0,e.emissionDuration=10),e.outerLength===void 0&&(e.outerLength=e.cubeLength??2),e.innerLength===void 0&&(e.innerLength=0),e.outerRadius===void 0&&(e.outerRadius=2),e.innerRadius===void 0&&(e.innerRadius=0),e.squareSize===void 0&&(e.squareSize=2),e.squareInnerSize===void 0&&(e.squareInnerSize=0),e.circleInnerRadius===void 0&&(e.circleInnerRadius=0),e.circleOuterRadius===void 0&&(e.circleOuterRadius=2),e.circleVelocityDirection===void 0&&(e.circleVelocityDirection="outward"),e.cylinderInnerRadius===void 0&&(e.cylinderInnerRadius=0),e.cylinderOuterRadius===void 0&&(e.cylinderOuterRadius=2),e.cylinderHeight===void 0&&(e.cylinderHeight=4),e.cylinderVelocityDirection===void 0&&(e.cylinderVelocityDirection="outward"),e.planeWidth===void 0&&(e.planeWidth=2),e.planeDepth===void 0&&(e.planeDepth=2),e.coneOuterRadius===void 0&&(e.coneOuterRadius=2),e.coneInnerRadius===void 0&&(e.coneInnerRadius=0),e.coneHeight===void 0&&(e.coneHeight=4),e.torusMajorRadius===void 0&&(e.torusMajorRadius=2),e.torusMinorRadius===void 0&&(e.torusMinorRadius=.5),e.lineLength===void 0&&(e.lineLength=4),e.hemisphereOuterRadius===void 0&&(e.hemisphereOuterRadius=2),e.hemisphereInnerRadius===void 0&&(e.hemisphereInnerRadius=0),e.discRadius===void 0&&(e.discRadius=2),e.annulusInnerRadius===void 0&&(e.annulusInnerRadius=1),e.annulusOuterRadius===void 0&&(e.annulusOuterRadius=2),e.capsuleRadius===void 0&&(e.capsuleRadius=.5),e.capsuleHeight===void 0&&(e.capsuleHeight=4),e.arcStartAngle===void 0&&(e.arcStartAngle=0),e.arcEndAngle===void 0&&(e.arcEndAngle=180),e.arcInnerRadius===void 0&&(e.arcInnerRadius=0),e.arcOuterRadius===void 0&&(e.arcOuterRadius=2),e.spiralTurns===void 0&&(e.spiralTurns=3),e.spiralRadiusStart===void 0&&(e.spiralRadiusStart=.5),e.spiralRadiusEnd===void 0&&(e.spiralRadiusEnd=2),e.spiralHeight===void 0&&(e.spiralHeight=4),e.frustumRadiusNear===void 0&&(e.frustumRadiusNear=.5),e.frustumRadiusFar===void 0&&(e.frustumRadiusFar=2),e.frustumHeight===void 0&&(e.frustumHeight=4),e.cubeSurfaceSize===void 0&&(e.cubeSurfaceSize=2),e.sphereSurfaceRadius===void 0&&(e.sphereSurfaceRadius=2),e.boxFrameSize===void 0&&(e.boxFrameSize=2),e.polygonSides===void 0&&(e.polygonSides=6),e.polygonRadius===void 0&&(e.polygonRadius=2),e.emissionRotationX===void 0&&(e.emissionRotationX=0),e.emissionRotationY===void 0&&(e.emissionRotationY=0),e.emissionRotationZ===void 0&&(e.emissionRotationZ=0),e.emissionPositionX===void 0&&(e.emissionPositionX=e.emissionTranslationX??0),e.emissionPositionY===void 0&&(e.emissionPositionY=e.emissionTranslationY??0),e.emissionPositionZ===void 0&&(e.emissionPositionZ=e.emissionTranslationZ??0),e.pulseEnabled===void 0&&(e.pulseEnabled=!1),e.pulseAmplitude===void 0&&(e.pulseAmplitude=.5),e.pulseFrequency===void 0&&(e.pulseFrequency=1),e.pulsePhaseRandom===void 0&&(e.pulsePhaseRandom=0),e.pulseOpacity===void 0&&(e.pulseOpacity=!1),e.confinementEnabled===void 0&&(e.confinementEnabled=!1),e.confinementShape===void 0&&(e.confinementShape="box"),e.confinementMode===void 0&&(e.confinementMode="bounce"),e.confinementSpace===void 0&&(e.confinementSpace="world"),e.confinementBoxHalfSize===void 0&&(e.confinementBoxHalfSize=[2,2,2]),e.confinementSphereRadius===void 0&&(e.confinementSphereRadius=3),e.confinementRestitution===void 0&&(e.confinementRestitution=.8),e.confinementFriction===void 0&&(e.confinementFriction=.1),e.softBoundaryEnabled===void 0&&(e.softBoundaryEnabled=!1),e.softBoundaryStrength===void 0&&(e.softBoundaryStrength=5),e.softBoundaryFalloff===void 0&&(e.softBoundaryFalloff=.5),e.depthWriteEnabled===void 0&&(e.depthWriteEnabled=!1),e.velocityStretchEnabled===void 0&&(e.velocityStretchEnabled=!1),e.velocityStretchFactor===void 0&&(e.velocityStretchFactor=1),e.blendMode===void 0&&(e.blendMode="normal"),e.noiseDistortEnabled===void 0&&(e.noiseDistortEnabled=!1),e.noiseTilingX===void 0&&(e.noiseTilingX=3),e.noiseTilingY===void 0&&(e.noiseTilingY=3),e.noiseSpeed===void 0&&(e.noiseSpeed=-1.5),e.noiseAmplitude===void 0&&(e.noiseAmplitude=.08),e.emissionTrailEnabled===void 0&&(e.emissionTrailEnabled=!1),e.emissionTrailDuration===void 0&&(e.emissionTrailDuration=1),e.emissionTrailWidth===void 0&&(e.emissionTrailWidth=.3),e.emissionTrailMinDistance===void 0&&(e.emissionTrailMinDistance=.05),e.emissionTrailMaxPoints===void 0&&(e.emissionTrailMaxPoints=256),e.emissionTrailSegments===void 0&&(e.emissionTrailSegments=8),e.emissionTrailMode===void 0&&(e.emissionTrailMode="ribbon"),e.emissionTrailShape===void 0&&(e.emissionTrailShape="straight"),e.emissionTrailShapeAmplitude===void 0&&(e.emissionTrailShapeAmplitude=.1),e.emissionTrailShapeFrequency===void 0&&(e.emissionTrailShapeFrequency=4),e.emissionTrailShapeSpeed===void 0&&(e.emissionTrailShapeSpeed=0),e.shapeDisplay===void 0&&(e.shapeDisplay=!0),e.followSystemTranslation===void 0&&(e.followSystemTranslation=!0),e.followSystemId===void 0&&(e.followSystemId=null),this._newEmissions=[],this._emptyEmissions=[],this._pendingFollowEmissions=this._emptyEmissions,this.glbVertexBuffer=null,this.glbIndexBuffer=null,this.glbIndexCount=0,this.glbIndexFormat="uint16",this.glbMeshData=null,this.glbRawArrayBuffer=null,this.glbAnimator=null,this.glbAnimated=!1,this._glbInterleavedData=null,this._appearanceData=new Float32Array(52),this._bloomIntensityData=new Float32Array(16),this._simPosition=[0,0,0],this._simVelocity=[0,0,0],this._simRotMatrix=null,this._simRotX=0,this._simRotZ=0,this._emitSimRotY=0,this.emitter=new _i(e),this.physics=new wi(t,this.MAX_PARTICLES),this.textureManager=new Bi(t),e.gravityEnabled&&this.setGravity(e.gravityStrength||0),e.dampingEnabled&&this.physics.setDamping(e.dampingStrength||0),e.attractorEnabled&&e.attractorPosition&&this.setAttractor(e.attractorStrength||0,e.attractorPosition),e.confinementEnabled&&this.setConfinement({enabled:!0,shape:e.confinementShape,mode:e.confinementMode,space:e.confinementSpace,boxSize:e.confinementBoxHalfSize,sphereRadius:e.confinementSphereRadius,restitution:e.confinementRestitution,friction:e.confinementFriction}),e.softBoundaryEnabled&&this.setSoftBoundary({enabled:!0,strength:e.softBoundaryStrength,falloff:e.softBoundaryFalloff}),this.particleTexture=this.textureManager.getDefaultTexture(),this.updateBloomIntensity(),this.updateAppearanceUniform(),this.frameCount=0,this.shouldReset=!1,this._scriptParticleData=new Float32Array(this.MAX_PARTICLES*8),this._scriptVelocityData=new Float32Array(this.MAX_PARTICLES*4),this._scriptReadbackPending=!1,this._scriptReadbackReady=!1,this._scriptFrame=0,this._scriptTime=0,this._scriptConfigRestored=!1,this._particleScript=null,e.script&&(this._particleScript=new Pt(e.script,e,this.MAX_PARTICLES)),this.initComputePipeline(t)}async initComputePipeline(t){this.computeReady=await this.physics.initComputePipeline(this.instanceBuffer,this.velocityBuffer,this.trailBuffer)}setScript(t){this._particleScript&&(this._particleScript.destroy(),this._particleScript=null),this._scriptReadbackPending=!1,this._scriptReadbackReady=!1,this._scriptFrame=0,this._scriptTime=0,this._scriptConfigRestored=!1,t?(this.config.script=t,this._particleScript=new Pt(t,this.config,this.MAX_PARTICLES),this._particleScript.snapshotConfig(this.config)):delete this.config.script}async setTexture(t){this.destroyed||(this.textureManager.destroyTexture(this.particleTexture),this.particleTexture=await this.textureManager.loadTexture(t),this.config.textureEnabled=!0,this.updateAppearanceUniform(),this.updateBuffers())}resetTexture(){this.destroyed||(this.textureManager.destroyTexture(this.particleTexture),this.particleTexture=this.textureManager.getDefaultTexture(),this.config.textureEnabled=!1,this.updateAppearanceUniform(),this.updateBuffers())}async setGLBModel(t){try{this.glbRawArrayBuffer=t;const e=await Bt(t);this.glbMeshData=e,this.config.glbHasTexture=e.hasBaseColorTexture||!1;const i=new Float32Array(e.vertexCount*8);for(let s=0;s<e.vertexCount;s++){const n=s*8,o=s*3,a=s*2;i[n+0]=e.positions[o+0],i[n+1]=e.positions[o+1],i[n+2]=e.positions[o+2],i[n+3]=e.normals[o+0],i[n+4]=e.normals[o+1],i[n+5]=e.normals[o+2],e.texCoords?(i[n+6]=e.texCoords[a+0],i[n+7]=e.texCoords[a+1]):(i[n+6]=0,i[n+7]=0)}if(this.glbVertexBuffer&&this.glbVertexBuffer.destroy(),this.glbIndexBuffer&&this.glbIndexBuffer.destroy(),this.glbVertexBuffer=this.device.createBuffer({size:i.byteLength,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST|GPUBufferUsage.STORAGE,label:"glbVertexBuffer"}),this.device.queue.writeBuffer(this.glbVertexBuffer,0,i),this.glbIndexBuffer=this.device.createBuffer({size:e.indices.byteLength,usage:GPUBufferUsage.INDEX|GPUBufferUsage.COPY_DST,label:"glbIndexBuffer"}),this.device.queue.writeBuffer(this.glbIndexBuffer,0,e.indices),this.glbIndexCount=e.indexCount,this.glbIndexFormat=e.indices instanceof Uint32Array?"uint32":"uint16",this.config.glbModelEnabled=!0,this.config.textureType="glb",e.animationData){this.glbAnimator=new Ti(e.animationData),this.glbAnimator.setRestPose(e.positions,e.normals),this.glbAnimated=!0,this.config.glbAnimated=!0,this.glbAnimator.loop=this.config.animationLoop,this._glbInterleavedData=new Float32Array(e.vertexCount*8);try{await this.glbAnimator.initGPUSkinning(this.device,this.glbVertexBuffer,e.texCoords)}catch(s){console.warn("GPU skinning init failed, using CPU fallback:",s)}console.log(`GLB animated model loaded: ${e.animationData.animations.length} animations`)}else this.glbAnimator=null,this.glbAnimated=!1,this.config.glbAnimated=!1,this._glbInterleavedData=null;console.log(`GLB model loaded: ${e.vertexCount} vertices, ${e.indexCount} indices`)}catch(e){throw console.error("Failed to load GLB model:",e),e}}resetGLBModel(){this.glbVertexBuffer&&(this.glbVertexBuffer.destroy(),this.glbVertexBuffer=null),this.glbIndexBuffer&&(this.glbIndexBuffer.destroy(),this.glbIndexBuffer=null),this.glbIndexCount=0,this.glbIndexFormat="uint16",this.glbMeshData=null,this.glbRawArrayBuffer=null,this.glbAnimator=null,this.glbAnimated=!1,this.config.glbAnimated=!1,this._glbInterleavedData=null,this.config.glbFileName=null,this.config.glbHasTexture=!1,this.config.useGlbTexture=!1,this.config.glbModelEnabled=!1,this.config.textureType="image"}setSimulationTransform(t){if(t.position&&(this._simPosition[0]=t.position[0],this._simPosition[1]=t.position[1],this._simPosition[2]=t.position[2]),t.rotation){this._simRotX=t.rotation[0]||0,this._simRotZ=t.rotation[1]||0,this._simRotY=t.rotation[2]||0;const e=Math.cos(this._simRotX),i=Math.sin(this._simRotX),s=Math.cos(this._simRotZ),n=Math.sin(this._simRotZ),o=Math.cos(this._simRotY),a=Math.sin(this._simRotY);this._simRotMatrix=[o*s,-o*n*e+a*i,o*n*i+a*e,n,s*e,-s*i,-a*s,a*n*e+o*i,-a*n*i+o*e]}else this._simRotMatrix=null,this._simRotX=0,this._simRotZ=0,this._simRotY=0;t.velocity&&(this._simVelocity[0]=t.velocity[0],this._simVelocity[1]=t.velocity[1],this._simVelocity[2]=t.velocity[2])}clearSimulationTransform(){this._simPosition[0]=this._simPosition[1]=this._simPosition[2]=0,this._simVelocity[0]=this._simVelocity[1]=this._simVelocity[2]=0,this._simRotMatrix=null,this._simRotX=0,this._simRotZ=0}updateAnimatedGLBBuffer(){if(!this.glbAnimator||!this.glbAnimator.playing)return!1;if(this.glbAnimator._gpuSkinningReady)return!0;const t=this.glbAnimator.skinnedPositions,e=this.glbAnimator.skinnedNormals,i=this.glbMeshData.texCoords;for(let s=0;s<this.glbMeshData.vertexCount;s++){const n=s*8,o=s*3,a=s*2;this._glbInterleavedData[n]=t[o],this._glbInterleavedData[n+1]=t[o+1],this._glbInterleavedData[n+2]=t[o+2],this._glbInterleavedData[n+3]=e[o],this._glbInterleavedData[n+4]=e[o+1],this._glbInterleavedData[n+5]=e[o+2],i?(this._glbInterleavedData[n+6]=i[a],this._glbInterleavedData[n+7]=i[a+1]):(this._glbInterleavedData[n+6]=0,this._glbInterleavedData[n+7]=0)}return this.device.queue.writeBuffer(this.glbVertexBuffer,0,this._glbInterleavedData),!0}updateAppearanceUniform(){if(this.destroyed)return;let t=0;this.config.rotationMode==="random"?t=1:this.config.rotationMode==="velocity"&&(t=2);const i={square:0,circle:1,triangle:2,diamond:3,star:4,hexagon:5,ring:6,heart:7,cross:8,spark:9,leaf:10,capsule:11,crescent:12,line:13,"curved-line":14}[this.config.particleShape]??0,s=this._appearanceData;s[0]=this.config.fadeEnabled?1:0,s[1]=this.config.randomColorEnabled?2:this.config.colorTransitionEnabled?1:0,s[2]=this.config.particleSize,s[3]=this.config.textureEnabled?1:0,s[4]=this.config.particleColor[0],s[5]=this.config.particleColor[1],s[6]=this.config.particleColor[2],s[7]=this.config.rotation||0,s[8]=this.config.startColor[0],s[9]=this.config.startColor[1],s[10]=this.config.startColor[2],s[11]=t,s[12]=this.config.endColor[0],s[13]=this.config.endColor[1],s[14]=this.config.endColor[2],s[15]=this.config.minRotation||0,s[16]=this.config.maxRotation||90,s[17]=this.config.aspectRatio||1,s[18]=this.config.randomSize?1:0,s[19]=this.config.minSize||.1,s[20]=this.config.maxSize||.5,s[21]=this.config.fadeSizeEnabled?1:0,s[22]=this.config.opacity!==void 0?this.config.opacity:1,s[23]=this.config.increaseSizeEnabled?1:0,s[24]=this.config.sizeLifetimeSpeed??1,s[25]=i,s[26]=0,s[27]=this.config.pulseEnabled?1:0,s[28]=this.config.pulseAmplitude??.5,s[29]=this.config.pulseFrequency??1,s[30]=this.config.pulsePhaseRandom??0,s[31]=this.config.pulseOpacity?1:0,s[32]=this.config.particleShapeRotationX||0,s[33]=this.config.particleShapeRotationY||0,s[34]=this.config.particleShapeRotationZ||0,s[35]=0,(s[32]!==0||s[33]!==0||s[34]!==0)&&console.log(`[updateAppearanceUniform] ${this.config.name}: d[32-34] = ${s[32]}, ${s[33]}, ${s[34]}`);const n=this.config.followSystemTranslation??!0;s[36]=n?this._simPosition[0]:0,s[37]=n?this._simPosition[1]:0,s[38]=n?this._simPosition[2]:0,s[39]=0,s[40]=this._simRotX,s[41]=this._simRotZ,s[42]=this.config.velocityStretchEnabled?1:0,s[43]=this.config.velocityStretchFactor??1,s[44]=this.config.noiseDistortEnabled?1:0,s[45]=this.config.noiseTilingX??3,s[46]=this.config.noiseTilingY??3,s[47]=this.config.noiseSpeed??-1.5,s[48]=this.config.noiseAmplitude??.08,s[49]=n?this._simVelocity[0]:0,s[50]=n?this._simVelocity[1]:0,s[51]=n?this._simVelocity[2]:0,this.device.queue.writeBuffer(this.appearanceUniformBuffer,0,s)}updateBloomIntensity(){const t=this._bloomIntensityData;t[0]=this.config.bloomIntensity||1;const e=this.config.bloomColor||[1,1,1];t[4]=e[0],t[5]=e[1],t[6]=e[2],this.device.queue.writeBuffer(this.bloomIntensityBuffer,0,t)}spawnParticles(){if(this.activeParticles=0,this.currentEmissionTime=0,this._newEmissions.length=0,this._pendingFollowEmissions=this._emptyEmissions,this._scriptFrame=0,this._scriptTime=0,this._scriptReadbackPending=!1,this._scriptReadbackReady=!1,this._scriptConfigRestored=!1,this._particleScript&&(this._particleScript._configSnapshot?(this._particleScript.restoreConfig(this.config),this.config.gravityEnabled&&this.setGravity(this.config.gravityStrength),this.config.dampingEnabled&&this.physics.setDamping(this.config.dampingStrength),this.config.attractorEnabled&&this.setAttractor(this.config.attractorStrength,this.config.attractorPosition),this.updateAppearanceUniform(),this.updateBloomIntensity()):this._particleScript.snapshotConfig(this.config)),this.device.queue.writeBuffer(this.trailBuffer,0,this._trailResetData,0,this.MAX_PARTICLES*4),this.glbAnimator&&(this.glbAnimator.currentTime=0,this.glbAnimator.playing=!0),this.config.followSystemId){this.emitting=!0,this.particleCount=this.MAX_PARTICLES;return}if(this.config.burstMode){const t=this.config.particleCount;this.particleCount=t;let e=0;const i=500;for(let s=0;s<t;s++)if(this.emitParticle(),e++,e>=i||s===t-1){const n=s-e+1,o=n*8,a=n*4;this.device.queue.writeBuffer(this.instanceBuffer,o*4,this.particleData,o,e*8),this.device.queue.writeBuffer(this.velocityBuffer,a*4,this.particleVelocities,a,e*4),e=0}this.emitting=!1}else{this.emitting=!0;const t=this.config.lifetime||5,e=this.config.emissionDurationInfinite?t:Math.min(this.config.emissionDuration||10,t);this.particleCount=Math.min(Math.ceil((this.config.emissionRate||10)*e),this.MAX_PARTICLES)}}get effectiveEmissionDuration(){return this.config.emissionDurationInfinite?1/0:this.config.emissionDuration??10}_applySimTransformToParticle(t){this._emitSimRotY=this._simRotY||0;const e=t*8,i=t*4;if(this._simRotMatrix){const s=this._simRotMatrix,n=this.particleData[e],o=this.particleData[e+1],a=this.particleData[e+2],c=this.particleVelocities[i],l=this.particleVelocities[i+1],u=this.particleVelocities[i+2];this.particleData[e]=s[0]*n+s[1]*o+s[2]*a,this.particleData[e+1]=s[3]*n+s[4]*o+s[5]*a,this.particleData[e+2]=s[6]*n+s[7]*o+s[8]*a,this.particleVelocities[i]=s[0]*c+s[1]*l+s[2]*u,this.particleVelocities[i+1]=s[3]*c+s[4]*l+s[5]*u,this.particleVelocities[i+2]=s[6]*c+s[7]*l+s[8]*u}(this.config.followSystemTranslation??!0)||(this.particleData[e]+=this._simPosition[0],this.particleData[e+1]+=this._simPosition[1],this.particleData[e+2]+=this._simPosition[2])}emitParticle(){if(this.activeParticles>=this.particleCount)return!1;this.emitter.emitParticle(this.particleData,this.activeParticles,this.particleVelocities);const t=this.activeParticles*8,e=this.activeParticles*4;return this._applySimTransformToParticle(this.activeParticles),this._newEmissions.push(this.particleData[t],this.particleData[t+1],this.particleData[t+2],this.particleVelocities[e],this.particleVelocities[e+1],this.particleVelocities[e+2]),this.activeParticles++,!0}emitFollowerParticle(t,e,i){if(this.activeParticles>=this.particleCount)return!1;const s=this.activeParticles*8,n=t+(this.config.emissionPositionX||0),o=e+(this.config.emissionPositionY||0),a=i+(this.config.emissionPositionZ||0);this.particleData[s]=n,this.particleData[s+1]=o,this.particleData[s+2]=a;const c=this.activeParticles*4;return this.emitter.calculateVelocity(n,o,a,this.particleVelocities,c),this.emitter.setParticleColor(this.particleData,s),this.emitter.setParticleLifetime(this.particleData,s),this.activeParticles++,!0}updateParticles(t,e){if(this._particleScript&&this._scriptReadbackReady){this._scriptReadbackReady=!1,this._scriptTime+=t,this._scriptFrame++;const a=this.config.emissionDurationInfinite?1/0:(this.config.emissionDuration||0)+(this.config.lifetime||0);if(a>0&&this._scriptTime>=a&&!this._scriptConfigRestored)this._scriptConfigRestored=!0,this._particleScript._configSnapshot&&(this._particleScript.restoreConfig(this.config),this.updateAppearanceUniform(),this.updateBloomIntensity(),this.config.gravityEnabled&&this.setGravity(this.config.gravityStrength),this.config.dampingEnabled&&this.physics.setDamping(this.config.dampingStrength),this.config.attractorEnabled&&this.setAttractor(this.config.attractorStrength,this.config.attractorPosition));else if(!this._scriptConfigRestored){const c=a>0?Math.ceil(a/.016666666666666666):0,{configDirty:l,particlesDirty:u}=this._particleScript.execute(t,this._scriptTime,this._scriptFrame,c,this._scriptParticleData,this._scriptVelocityData,this.activeParticles);u&&this.activeParticles>0&&(this.device.queue.writeBuffer(this.instanceBuffer,0,this._scriptParticleData,0,this.activeParticles*8),this.device.queue.writeBuffer(this.velocityBuffer,0,this._scriptVelocityData,0,this.activeParticles*4)),l&&(this.updateAppearanceUniform(),this.updateBloomIntensity(),this.config.gravityEnabled&&this.setGravity(this.config.gravityStrength),this.config.dampingEnabled&&this.physics.setDamping(this.config.dampingStrength),this.config.attractorEnabled&&this.setAttractor(this.config.attractorStrength,this.config.attractorPosition))}}this.physics.physicsAccumulator+=t;const i=performance.now()/1e3,n=i-this.physics.lastUpdateTime>1/this.physics.minUpdatesPerSecond,o=this.activeParticles;if(!this.emitting&&!this.config.burstMode&&!this.config.followSystemId&&this.currentEmissionTime<this.effectiveEmissionDuration&&(this.emitting=!0),this.emitting)if(this.currentEmissionTime+=t,this.currentEmissionTime<this.effectiveEmissionDuration){const a=this.activeParticles;let c=!1;if(this.config.followSystemId){if(this._pendingFollowEmissions.length>0){const l=this._pendingFollowEmissions.length/6;for(let u=0;u<l;u++){const f=u*6;if(this.emitFollowerParticle(this._pendingFollowEmissions[f],this._pendingFollowEmissions[f+1],this._pendingFollowEmissions[f+2]))c=!0;else break}}}else{let l=0;if(this.config.emissionRate>=1){l=Math.floor(this.config.emissionRate*t);const u=this.config.emissionRate*t-l;Math.random()<u&&(l+=1)}else{const u=this.config.emissionRate*t;Math.random()<u&&(l=1)}l===0&&n&&this.config.emissionRate>0&&this.activeParticles<this.particleCount&&(l=1);for(let u=0;u<l&&this.emitParticle();u++)c=!0}if(c){const l=this.activeParticles-a,u=a*8,f=a*4;this.device.queue.writeBuffer(this.instanceBuffer,u*4,this.particleData,u,l*8),this.device.queue.writeBuffer(this.velocityBuffer,f*4,this.particleVelocities,f,l*4)}}else this.emitting=!1,this.currentEmissionTime=this.config.emissionDuration;for(;this.physics.physicsAccumulator>=this.physics.fixedDeltaTime;)this.physics.updatePhysics(this.physics.fixedDeltaTime,o,this.config,this.instanceBuffer,this.velocityBuffer,e),this.physics.physicsAccumulator-=this.physics.fixedDeltaTime,this.physics.physicsClock+=this.physics.fixedDeltaTime;n&&o>0&&(this.physics.updatePhysics(this.physics.fixedDeltaTime,o,this.config,this.instanceBuffer,this.velocityBuffer,e),this.physics.lastUpdateTime=i),this.frameCount++,(this.activeParticles>=this.particleCount||this.frameCount%300===0)&&this.readbackAndProcessParticles(),this._particleScript&&this.activeParticles>0&&!this._scriptReadbackPending&&(this._scriptReadbackPending=!0,this.physics.readbackForScript(this.activeParticles,this._scriptParticleData,this._scriptVelocityData,this.instanceBuffer,this.velocityBuffer).then(a=>{this._scriptReadbackPending=!1,a.shouldUpdate&&(this._scriptReadbackReady=!0)}).catch(()=>{this._scriptReadbackPending=!1}))}async readbackAndProcessParticles(){if(!(this.activeParticles<=0))try{if(!(await this.physics.readbackAndProcessParticles(this.activeParticles,this.particleData,this.particleVelocities,this.instanceBuffer,this.velocityBuffer)).shouldUpdate)return;let e=0,i=!1;for(let s=0;s<this.activeParticles;s++){const n=this.particleData[s*8+6],o=this.particleData[s*8+7];if(n>=o){if(this.emitting&&this.currentEmissionTime<this.effectiveEmissionDuration&&e<this.particleCount){this.respawnParticle(s,e),e++,i=!0;continue}continue}if(e!==s){const a=s*8,c=e*8;this.particleData.copyWithin(c,a,a+8);const l=s*4,u=e*4;this.particleVelocities.copyWithin(u,l,l+4),i=!0}e++}(e!==this.activeParticles||i)&&(this.activeParticles=e,this.device.queue.writeBuffer(this.instanceBuffer,0,this.particleData,0,this.activeParticles*8),this.device.queue.writeBuffer(this.velocityBuffer,0,this.particleVelocities,0,this.activeParticles*4))}catch(t){t&&t.name==="AbortError"||console.error("Error reading back particle data:",t)}}respawnParticle(t,e){!this.emitting||this.currentEmissionTime>=this.effectiveEmissionDuration||this.config.followSystemId||(this.emitter.emitParticle(this.particleData,e,this.particleVelocities),this._applySimTransformToParticle(e))}updateBuffers(){this.destroyed||!this.particleData||this.activeParticles>0&&this.device.queue.writeBuffer(this.instanceBuffer,0,this.particleData,0,this.activeParticles*8)}updateParticleColors(){if(!(this.destroyed||!this.particleData)){for(let t=0;t<this.activeParticles;t++){const e=t*8;if(this.config.randomColorEnabled&&this.config.randomColors.length>0){const i=this.config.randomColors,s=i[Math.floor(Math.random()*i.length)];this.particleData[e+3]=s[0],this.particleData[e+4]=s[1],this.particleData[e+5]=s[2]}else this.config.colorTransitionEnabled?(this.particleData[e+3]=this.config.startColor[0],this.particleData[e+4]=this.config.startColor[1],this.particleData[e+5]=this.config.startColor[2]):(this.particleData[e+3]=this.config.particleColor[0],this.particleData[e+4]=this.config.particleColor[1],this.particleData[e+5]=this.config.particleColor[2])}this.activeParticles>0&&this.device.queue.writeBuffer(this.instanceBuffer,0,this.particleData,0,this.activeParticles*8)}}updateParticleVelocities(){for(let t=0;t<this.activeParticles;t++){const e=t*8,i=t*4,s=this.particleData[e],n=this.particleData[e+1],o=this.particleData[e+2],a=this.particleVelocities[i],c=this.particleVelocities[i+1],l=this.particleVelocities[i+2],u=Math.sqrt(a*a+c*c+l*l);if(u>.001){const f=this.config.particleSpeed*2;this.particleVelocities[i]=a/u*f,this.particleVelocities[i+1]=c/u*f,this.particleVelocities[i+2]=l/u*f}else{const f=Math.sqrt(s*s+n*n+o*o);if(f>.001){const h=this.config.particleSpeed*2;this.particleVelocities[i]=s/f*h,this.particleVelocities[i+1]=n/f*h,this.particleVelocities[i+2]=o/f*h}else this.particleVelocities[i]=0,this.particleVelocities[i+1]=this.config.particleSpeed*2,this.particleVelocities[i+2]=0}}this.activeParticles>0&&this.device.queue.writeBuffer(this.velocityBuffer,0,this.particleVelocities,0,this.activeParticles*4)}async readbackForRendering(t,e){return this.physics.readbackForRendering(this.activeParticles,t,e,this.instanceBuffer,this.velocityBuffer)}destroy(){this.destroyed=!0,this.instanceBuffer.destroy(),this.velocityBuffer.destroy(),this.trailBuffer.destroy(),this.appearanceUniformBuffer.destroy(),this.bloomIntensityBuffer.destroy(),this.physics.destroy(),this.glbVertexBuffer&&(this.glbVertexBuffer.destroy(),this.glbVertexBuffer=null),this.glbIndexBuffer&&(this.glbIndexBuffer.destroy(),this.glbIndexBuffer=null),this.textureManager.destroyTexture(this.particleTexture),this._particleScript&&(this._particleScript.destroy(),this._particleScript=null),this.glbAnimator=null,this.glbMeshData=null,this.glbRawArrayBuffer=null,this.particleData=null,this.particleVelocities=null,this._scriptParticleData=null,this._scriptVelocityData=null}setGravity(t){this.physics.setGravity(t)}setAttractor(t,e){this.physics.setAttractor(t,e)}setConfinement(t){const e=t.center||this.config.confinementCenter||[0,0,0],i=t.space==="local"?[this.config.emissionPositionX||0,this.config.emissionPositionY||0,this.config.emissionPositionZ||0]:[0,0,0],s=[i[0]+(e[0]||0),i[1]+(e[1]||0),i[2]+(e[2]||0)];this.physics.setConfinement({...t,center:s})}setSoftBoundary(t){this.physics.setSoftBoundary(t)}}class Ei{constructor(t){this.device=t,this.particleSystems=[],this.activeSystemIndex=0,this.systemCounter=1,this.onSystemCreated=null,this.loop=void 0,this.ready=!0}createParticleSystem(t={}){const e=this.systemCounter++,i=t.name||`System ${e+1}`,s={...t,name:i,id:e},n=new at(this.device,s);return this.particleSystems.push({system:n,config:s}),this.particleSystems.length===1&&(this.activeSystemIndex=0),this.onSystemCreated&&typeof this.onSystemCreated=="function"&&this.onSystemCreated(e,s),e}getActiveSystem(){return this.particleSystems.length===0?null:this.particleSystems[this.activeSystemIndex].system}getActiveConfig(){return this.particleSystems.length===0?null:this.particleSystems[this.activeSystemIndex].config}setActiveSystem(t){return t>=0&&t<this.particleSystems.length?(this.activeSystemIndex=t,!0):!1}getSystemById(t){return this.particleSystems.find(({config:e})=>e.id===t)||null}destroy(){for(const{system:t}of this.particleSystems)t.destroy();this.particleSystems=[],this.activeSystemIndex=0}removeSystem(t){if(t>=0&&t<this.particleSystems.length){const e=this.particleSystems[t].config;this.particleSystems[t].system.destroy(),this.particleSystems.splice(t,1);const i=e.id;for(const{config:s}of this.particleSystems)s.followSystemId===i&&(s.followSystemId=null);return this.particleSystems.length===0?this.activeSystemIndex=0:t<=this.activeSystemIndex&&(this.activeSystemIndex=Math.max(0,this.activeSystemIndex-1)),!0}return!1}respawnAllSystems(){for(const{system:t}of this.particleSystems)t.spawnParticles()}updateAllSystems(t){const e=this.device.createCommandEncoder({label:"BatchedPhysicsEncoder"});let i=!1;for(const{system:s,config:n}of this.particleSystems){if(n.hidden||n.followSystemId)continue;const o=s.activeParticles>0;s.updateParticles(t,e),(o||s.activeParticles>0)&&(i=!0)}for(const{system:s,config:n}of this.particleSystems){if(n.hidden||!n.followSystemId)continue;const o=this.getSystemById(n.followSystemId);o&&(s._pendingFollowEmissions=o.system._newEmissions);const a=s.activeParticles>0;s.updateParticles(t,e),(a||s.activeParticles>0)&&(i=!0)}i&&this.device.queue.submit([e.finish()]);for(const{system:s}of this.particleSystems)s._newEmissions.length=0,s._pendingFollowEmissions=s._emptyEmissions}getSystemsList(){return this.particleSystems.map(({config:t},e)=>({name:t.name,id:t.id,index:e,isActive:e===this.activeSystemIndex,hidden:t.hidden||!1}))}duplicateActiveSystem(){if(this.particleSystems.length===0)return-1;const t=this.getActiveConfig(),e=JSON.parse(JSON.stringify(t));return e.name=`${t.name} (Copy)`,e.onAppearanceChange=null,e.onColorChange=null,e.onSizeChange=null,e.onSpeedChange=null,e.onPhysicsChange=null,e.onBloomIntensityChange=null,e.onRespawn=null,e.getActiveSystem=null,delete e.id,this.createParticleSystem(e)}async replaceSystems(t){var e;if(!t||!t.systems||!Array.isArray(t.systems))return console.error("Invalid scene data provided"),!1;this.ready=!1;try{this.particleSystems=[],this.systemCounter=1;for(const s of t.systems){const n=this.systemCounter++,o={...s,id:n},a=new at(this.device,o);this.particleSystems.push({system:a,config:o})}const i={};t.systems.forEach((s,n)=>{i[s.id]=this.particleSystems[n].config.id});for(const{config:s}of this.particleSystems)s.followSystemId&&i[s.followSystemId]!==void 0&&(s.followSystemId=i[s.followSystemId]);t.activeSystemIndex!==void 0&&t.activeSystemIndex>=0&&t.activeSystemIndex<this.particleSystems.length?this.activeSystemIndex=t.activeSystemIndex:this.activeSystemIndex=0,this.loop=t.loop;for(const{system:s,config:n}of this.particleSystems)if(n.glbModelEnabled)try{let o=null;if(n.glbModelData)o=bi(n.glbModelData);else if(n.glbFileName){const a=await fetch(`/${n.glbFileName}`);a.ok?o=await a.arrayBuffer():console.warn(`GLB file not found: ${n.glbFileName}`)}if(o){if(await s.setGLBModel(o),n.animationIndex!==void 0&&s.glbAnimator&&s.glbAnimator.setAnimation(n.animationIndex),n.animationSpeed!==void 0&&s.glbAnimator&&(s.glbAnimator.speed=n.animationSpeed),n.animationLoop!==void 0&&s.glbAnimator&&(s.glbAnimator.loop=n.animationLoop),n.useGlbTexture&&(n.textureEnabled=!0),n.useGlbTexture&&((e=s.glbMeshData)!=null&&e.hasBaseColorTexture))try{const{extractGLBTexture:a}=await Promise.resolve().then(()=>hi),c=await a(o);if(c){const l=await createImageBitmap(c.imageBlob);await s.setTexture(l),console.log(`GLB embedded texture restored for ${n.name}`)}}catch(a){console.warn(`Failed to restore GLB texture for ${n.name}:`,a),n.useGlbTexture=!1}}else n.glbModelEnabled=!1}catch(o){console.warn(`Failed to load GLB for ${n.name}:`,o),n.glbModelEnabled=!1}for(const{system:s,config:n}of this.particleSystems)if(n.textureEnabled&&!n.glbModelEnabled&&n.textureImageData)try{const o=new Image;await new Promise((c,l)=>{o.onload=c,o.onerror=l,o.src=n.textureImageData});const a=await createImageBitmap(o);await s.setTexture(a)}catch(o){console.warn(`Failed to restore texture for ${n.name}:`,o),n.textureEnabled=!1}for(const{system:s,config:n}of this.particleSystems)s.updateAppearanceUniform(),(n.particleShapeRotationX||n.particleShapeRotationY||n.particleShapeRotationZ)&&console.log(`[replaceSystems] ${n.name}: glbRotation XYZ = ${n.particleShapeRotationX}, ${n.particleShapeRotationY}, ${n.particleShapeRotationZ} | glbModelEnabled=${n.glbModelEnabled} | glbMeshData=${!!s.glbMeshData}`);return this.respawnAllSystems(),!0}catch(i){return console.error("Error replacing systems:",i),!1}finally{this.ready=!0}}async addSystems(t,e=[0,0,0]){var s;if(!t||!t.systems||!Array.isArray(t.systems))return console.error("Invalid scene data provided"),!1;this.ready=!1;const i=[];try{for(const a of t.systems){const c=this.systemCounter++;i.push(c);const l={...a,id:c,emissionPositionX:(a.emissionPositionX||0)+e[0],emissionPositionY:(a.emissionPositionY||0)+e[1],emissionPositionZ:(a.emissionPositionZ||0)+e[2]};a.attractorEnabled&&a.attractorPosition&&(l.attractorPosition=[a.attractorPosition[0]+e[0],a.attractorPosition[1]+e[1],a.attractorPosition[2]+e[2]]);const u=new at(this.device,l);this.particleSystems.push({system:u,config:l}),this.onSystemCreated&&typeof this.onSystemCreated=="function"&&this.onSystemCreated(c,l)}const n=this.particleSystems.length-t.systems.length,o={};t.systems.forEach((a,c)=>{o[a.id]=this.particleSystems[n+c].config.id});for(let a=n;a<this.particleSystems.length;a++){const{config:c}=this.particleSystems[a];c.followSystemId&&o[c.followSystemId]!==void 0&&(c.followSystemId=o[c.followSystemId])}for(const{system:a,config:c}of this.particleSystems)if(c.glbModelEnabled&&!a.glbMeshData)try{let l=null;if(c.glbModelData)l=bi(c.glbModelData);else if(c.glbFileName){const u=await fetch(`/${c.glbFileName}`);u.ok?l=await u.arrayBuffer():console.warn(`GLB file not found: ${c.glbFileName}`)}if(l){if(await a.setGLBModel(l),c.animationIndex!==void 0&&a.glbAnimator&&a.glbAnimator.setAnimation(c.animationIndex),c.animationSpeed!==void 0&&a.glbAnimator&&(a.glbAnimator.speed=c.animationSpeed),c.animationLoop!==void 0&&a.glbAnimator&&(a.glbAnimator.loop=c.animationLoop),c.useGlbTexture&&(c.textureEnabled=!0),c.useGlbTexture&&((s=a.glbMeshData)!=null&&s.hasBaseColorTexture))try{const{extractGLBTexture:u}=await Promise.resolve().then(()=>hi),f=await u(l);if(f){const h=await createImageBitmap(f.imageBlob);await a.setTexture(h),console.log(`GLB embedded texture restored for ${c.name}`)}}catch(u){console.warn(`Failed to restore GLB texture for ${c.name}:`,u),c.useGlbTexture=!1}}else c.glbModelEnabled=!1}catch(l){console.warn(`Failed to load GLB for ${c.name}:`,l),c.glbModelEnabled=!1}for(const{system:a,config:c}of this.particleSystems)if(c.textureEnabled&&!c.glbModelEnabled&&c.textureImageData&&!a._textureRestored)try{const l=new Image;await new Promise((f,h)=>{l.onload=f,l.onerror=h,l.src=c.textureImageData});const u=await createImageBitmap(l);await a.setTexture(u),a._textureRestored=!0}catch(l){console.warn(`Failed to restore texture for ${c.name}:`,l),c.textureEnabled=!1}return i}catch(n){return console.error("Error adding systems:",n),!1}finally{this.ready=!0}}}async function Ci(r){if(!r)throw new Error("canvas is required for initWebGPU()");if(!navigator.gpu)throw new Error("WebGPU not supported on this browser.");const t=r.getContext("webgpu"),i=await(await navigator.gpu.requestAdapter()).requestDevice(),s=navigator.gpu.getPreferredCanvasFormat();return t.configure({device:i,format:s,alphaMode:"premultiplied"}),{device:i,context:t,format:s,canvas:r}}const le="rgba16float";function _t(r,t,e,i){const s=r.createTexture({size:[e,i],format:le,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING,mipLevelCount:1,sampleCount:1}),n=r.createTexture({size:[e,i],format:le,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING,mipLevelCount:1,sampleCount:1}),o=r.createTexture({size:[e,i],format:le,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING,mipLevelCount:1,sampleCount:1});return{sceneTexture:s,bloomTexA:n,bloomTexB:o}}function wt(r,t,e){return r.createTexture({size:[t,e],format:"depth24plus",usage:GPUTextureUsage.RENDER_ATTACHMENT})}function Ce(r,t,e){const i=r.createBuffer({size:t.byteLength,usage:e,mappedAtCreation:!0});return new t.constructor(i.getMappedRange()).set(t),i.unmap(),i}const Rt=`
1
+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});class xi{constructor(t={}){this.config=t,this._posOut=[0,0,0],this._rotMatrix=null,this._invRotMatrix=null,this._cachedRotX=void 0,this._cachedRotY=void 0,this._cachedRotZ=void 0}_updateRotationMatrix(){const t=this.config.emissionRotationX||0,e=this.config.emissionRotationY||0,i=this.config.emissionRotationZ||0;if(t===this._cachedRotX&&e===this._cachedRotY&&i===this._cachedRotZ)return;this._cachedRotX=t,this._cachedRotY=e,this._cachedRotZ=i;const r=t*Math.PI/180,n=e*Math.PI/180,a=i*Math.PI/180,o=Math.cos(r),c=Math.sin(r),l=Math.cos(n),u=Math.sin(n),m=Math.cos(a),p=Math.sin(a);this._rotMatrix=[l*m,c*u*m-o*p,o*u*m+c*p,l*p,c*u*p+o*m,o*u*p-c*m,-u,c*l,o*l],this._invRotMatrix=[this._rotMatrix[0],this._rotMatrix[3],this._rotMatrix[6],this._rotMatrix[1],this._rotMatrix[4],this._rotMatrix[7],this._rotMatrix[2],this._rotMatrix[5],this._rotMatrix[8]]}emitParticle(t,e,i){const r=this._posOut;if(this.config.emissionShape==="cube"||this.config.emissionShape==="box"?this._emitFromCube(r):this.config.emissionShape==="sphere"?this._emitFromSphere(r):this.config.emissionShape==="square"?this._emitFromSquare(r):this.config.emissionShape==="circle"?this._emitFromCircle(r):this.config.emissionShape==="cylinder"?this._emitFromCylinder(r):this.config.emissionShape==="plain"?this._emitFromPlain(r):this.config.emissionShape==="cone"?this._emitFromCone(r):this.config.emissionShape==="torus"?this._emitFromTorus(r):this.config.emissionShape==="line"?this._emitFromLine(r):this.config.emissionShape==="hemisphere"?this._emitFromHemisphere(r):this.config.emissionShape==="disc"?this._emitFromDisc(r):this.config.emissionShape==="annulus"?this._emitFromAnnulus(r):this.config.emissionShape==="capsule"?this._emitFromCapsule(r):this.config.emissionShape==="arc"?this._emitFromArc(r):this.config.emissionShape==="spiral"?this._emitFromSpiral(r):this.config.emissionShape==="frustum"?this._emitFromFrustum(r):this.config.emissionShape==="cubeSurface"?this._emitFromCubeSurface(r):this.config.emissionShape==="sphereSurface"?this._emitFromSphereSurface(r):this.config.emissionShape==="boxFrame"?this._emitFromBoxFrame(r):this.config.emissionShape==="polygon"?this._emitFromPolygon(r):this.config.emissionShape==="rectangle"?this._emitFromRectangle(r):(r[0]=0,r[1]=0,r[2]=0),this.config.emissionRotationX||this.config.emissionRotationY||this.config.emissionRotationZ){this._updateRotationMatrix();const o=this._rotMatrix,c=r[0],l=r[1],u=r[2];r[0]=o[0]*c+o[1]*l+o[2]*u,r[1]=o[3]*c+o[4]*l+o[5]*u,r[2]=o[6]*c+o[7]*l+o[8]*u}(this.config.emissionPositionX||this.config.emissionPositionY||this.config.emissionPositionZ)&&(r[0]+=this.config.emissionPositionX||0,r[1]+=this.config.emissionPositionY||0,r[2]+=this.config.emissionPositionZ||0);const n=e*8;t[n]=r[0],t[n+1]=r[1],t[n+2]=r[2];const a=e*4;this.calculateVelocity(r[0],r[1],r[2],i,a),this.setParticleColor(t,n),this.setParticleLifetime(t,n)}applyRotation(t,e,i){this._updateRotationMatrix();const r=this._rotMatrix;return[r[0]*t+r[1]*e+r[2]*i,r[3]*t+r[4]*e+r[5]*i,r[6]*t+r[7]*e+r[8]*i]}inverseRotation(t,e,i){this._updateRotationMatrix();const r=this._invRotMatrix;return[r[0]*t+r[1]*e+r[2]*i,r[3]*t+r[4]*e+r[5]*i,r[6]*t+r[7]*e+r[8]*i]}_emitFromCube(t){let e=this.config.innerLength||0,i=this.config.outerLength||this.config.cubeLength;if(e>0){const r=Math.floor(Math.random()*6),n=Math.random()-.5,a=Math.random()-.5;let o,c,l;switch(r){case 0:o=n,c=a,l=.5;break;case 1:o=n,c=a,l=-.5;break;case 2:o=.5,c=n,l=a;break;case 3:o=-.5,c=n,l=a;break;case 4:o=n,c=.5,l=a;break;case 5:o=n,c=-.5,l=a;break}const u=Math.random(),m=e+u*(i-e);t[0]=o*m,t[1]=c*m,t[2]=l*m}else t[0]=(Math.random()-.5)*i,t[1]=(Math.random()-.5)*i,t[2]=(Math.random()-.5)*i}_emitFromSphere(t){const e=Math.random()*2*Math.PI,i=Math.acos(2*Math.random()-1),r=Math.sin(i)*Math.cos(e),n=Math.sin(i)*Math.sin(e),a=Math.cos(i);let o;this.config.innerRadius===0?o=this.config.outerRadius*Math.cbrt(Math.random()):o=this.config.innerRadius+(this.config.outerRadius-this.config.innerRadius)*Math.random(),t[0]=r*o,t[1]=n*o,t[2]=a*o}_emitFromSquare(t){const e=this.config.squareInnerSize||0,i=this.config.squareSize||2;if(e>0){const r=Math.floor(Math.random()*4);let n=e+(i-e)*Math.random();switch(r){case 0:t[0]=(Math.random()*2-1)*n,t[1]=n;break;case 1:t[0]=n,t[1]=(Math.random()*2-1)*n;break;case 2:t[0]=(Math.random()*2-1)*n,t[1]=-n;break;case 3:t[0]=-n,t[1]=(Math.random()*2-1)*n;break}}else t[0]=(Math.random()*2-1)*i,t[1]=(Math.random()*2-1)*i;t[2]=0}_emitFromCircle(t){const e=this.config.circleInnerRadius||0,i=this.config.circleOuterRadius||2,r=Math.random()*Math.PI*2;let n;e>0?n=e+(i-e)*Math.random():n=i*Math.sqrt(Math.random()),t[0]=Math.cos(r)*n,t[1]=Math.sin(r)*n,t[2]=0}_emitFromPlain(t){const e=this.config.planeWidth||2,i=this.config.planeDepth||2;t[0]=(Math.random()-.5)*e,t[1]=0,t[2]=(Math.random()-.5)*i}_emitFromCone(t){const e=this.config.coneInnerRadius||0,i=this.config.coneOuterRadius||2,r=this.config.coneHeight||4,n=Math.random()*Math.PI*2,a=Math.random(),o=a*r,c=i*(1-a);let l;if(e>0){const u=e*(1-a);l=u+(c-u)*Math.random()}else l=c*Math.sqrt(Math.random());t[0]=Math.cos(n)*l,t[1]=o,t[2]=Math.sin(n)*l}_emitFromTorus(t){const e=this.config.torusMajorRadius||2,i=this.config.torusMinorRadius||.5,r=Math.random()*Math.PI*2,n=Math.random()*Math.PI*2,a=i*Math.sqrt(Math.random());t[0]=(e+a*Math.cos(n))*Math.cos(r),t[1]=a*Math.sin(n),t[2]=(e+a*Math.cos(n))*Math.sin(r)}_emitFromLine(t){const e=this.config.lineLength||4,i=Math.random();t[0]=0,t[1]=(i-.5)*e,t[2]=0}_emitFromHemisphere(t){const e=this.config.hemisphereInnerRadius||0,i=this.config.hemisphereOuterRadius||2,r=Math.random()*Math.PI*2,n=Math.acos(Math.random()),a=Math.sin(n)*Math.cos(r),o=Math.cos(n),c=Math.sin(n)*Math.sin(r);let l;e>0?l=e+(i-e)*Math.random():l=i*Math.cbrt(Math.random()),t[0]=a*l,t[1]=o*l,t[2]=c*l}_emitFromDisc(t){const e=this.config.discRadius||2,i=Math.random()*Math.PI*2,r=e*Math.sqrt(Math.random());t[0]=Math.cos(i)*r,t[1]=0,t[2]=Math.sin(i)*r}_emitFromAnnulus(t){const e=this.config.annulusInnerRadius||1,i=this.config.annulusOuterRadius||2,r=Math.random()*Math.PI*2,n=e+(i-e)*Math.random();t[0]=Math.cos(r)*n,t[1]=0,t[2]=Math.sin(r)*n}_emitFromCapsule(t){const e=this.config.capsuleRadius||.5,i=this.config.capsuleHeight||4,r=i*.5,n=Math.PI*e*e*i,a=4/3*Math.PI*e*e*e,o=n/(n+a);if(Math.random()<o){const c=Math.random()*Math.PI*2,l=e*Math.sqrt(Math.random());t[0]=Math.cos(c)*l,t[1]=(Math.random()-.5)*i,t[2]=Math.sin(c)*l}else{const c=Math.random()*Math.PI*2,l=Math.acos(2*Math.random()-1),u=e*Math.cbrt(Math.random());t[0]=u*Math.sin(l)*Math.cos(c),t[1]=u*Math.cos(l),t[2]=u*Math.sin(l)*Math.sin(c),t[1]+=t[1]>=0?r:-r}}_emitFromArc(t){const e=this.config.arcStartAngle||0,i=this.config.arcEndAngle||180,r=this.config.arcInnerRadius||0,n=this.config.arcOuterRadius||2,a=e*Math.PI/180,o=i*Math.PI/180,c=a+Math.random()*(o-a);let l;r>0?l=r+(n-r)*Math.random():l=n*Math.sqrt(Math.random()),t[0]=Math.cos(c)*l,t[1]=Math.sin(c)*l,t[2]=0}_emitFromSpiral(t){const e=this.config.spiralTurns||3,i=this.config.spiralRadiusStart||.5,r=this.config.spiralRadiusEnd||2,n=this.config.spiralHeight||4,a=Math.random(),o=a*e*Math.PI*2,c=i+(r-i)*a;t[0]=Math.cos(o)*c,t[1]=(a-.5)*n,t[2]=Math.sin(o)*c}_emitFromFrustum(t){const e=this.config.frustumRadiusNear||.5,i=this.config.frustumRadiusFar||2,r=this.config.frustumHeight||4,n=Math.random()*Math.PI*2,a=Math.random(),o=a*r,l=(e+(i-e)*a)*Math.sqrt(Math.random());t[0]=Math.cos(n)*l,t[1]=o,t[2]=Math.sin(n)*l}_emitFromCubeSurface(t){const e=this.config.cubeSurfaceSize||2,i=e*.5,r=Math.floor(Math.random()*6),n=(Math.random()-.5)*e,a=(Math.random()-.5)*e;switch(r){case 0:t[0]=n,t[1]=a,t[2]=i;break;case 1:t[0]=n,t[1]=a,t[2]=-i;break;case 2:t[0]=i,t[1]=n,t[2]=a;break;case 3:t[0]=-i,t[1]=n,t[2]=a;break;case 4:t[0]=n,t[1]=i,t[2]=a;break;case 5:t[0]=n,t[1]=-i,t[2]=a;break}}_emitFromSphereSurface(t){const e=this.config.sphereSurfaceRadius||2,i=Math.random()*Math.PI*2,r=Math.acos(2*Math.random()-1);t[0]=e*Math.sin(r)*Math.cos(i),t[1]=e*Math.sin(r)*Math.sin(i),t[2]=e*Math.cos(r)}_emitFromBoxFrame(t){const e=this.config.boxFrameSize||2,i=e*.5,r=Math.floor(Math.random()*12),a=(Math.random()-.5)*e,o=[[-1,-1],[-1,1],[1,-1],[1,1]];if(r<4){const[c,l]=o[r];t[0]=a,t[1]=c*i,t[2]=l*i}else if(r<8){const[c,l]=o[r-4];t[0]=c*i,t[1]=a,t[2]=l*i}else{const[c,l]=o[r-8];t[0]=c*i,t[1]=l*i,t[2]=a}}_emitFromPolygon(t){const e=Math.max(3,Math.floor(this.config.polygonSides||6)),i=this.config.polygonRadius||2,r=Math.floor(Math.random()*e),n=r/e*Math.PI*2,a=(r+1)/e*Math.PI*2;let o=Math.random(),c=Math.random();o+c>1&&(o=1-o,c=1-c);const l=o*Math.cos(n)+c*Math.cos(a),u=o*Math.sin(n)+c*Math.sin(a);t[0]=l*i,t[1]=u*i,t[2]=0}_emitFromRectangle(t){const e=this.config.rectangleWidth||2,i=this.config.rectangleHeight||2;t[0]=(Math.random()-.5)*e,t[1]=(Math.random()-.5)*i,t[2]=0}_emitFromCylinder(t){const e=this.config.cylinderInnerRadius||0,i=this.config.cylinderOuterRadius||2,r=this.config.cylinderHeight||4,n=Math.random()*Math.PI*2;let a;e>0?a=e+(i-e)*Math.random():a=i*Math.sqrt(Math.random()),t[0]=Math.cos(n)*a,t[1]=(Math.random()-.5)*r,t[2]=Math.sin(n)*a}calculateVelocity(t,e,i,r,n){const a=this.config.emissionPositionX||0,o=this.config.emissionPositionY||0,c=this.config.emissionPositionZ||0,l=t-a,u=e-o,m=i-c,p=Math.sqrt(l*l+u*u+m*m);let d,b,R;if(p>1e-4){let C=!1;if(this.config.emissionShape==="circle"&&this.config.circleVelocityDirection==="tangential"){const _=this.inverseRotation(l,u,m),L=Math.sqrt(_[0]*_[0]+_[1]*_[1]);if(L>1e-4){const v=-_[1]/L,w=_[0]/L,M=this.applyRotation(v,w,0);d=M[0],b=M[1],R=M[2],C=!0}}else if(this.config.emissionShape==="cylinder"&&this.config.cylinderVelocityDirection==="tangential"){const _=this.inverseRotation(l,u,m),L=Math.sqrt(_[0]*_[0]+_[2]*_[2]);if(L>1e-4){const v=-_[2]/L,w=_[0]/L,M=this.applyRotation(v,0,w);d=M[0],b=M[1],R=M[2],C=!0}else{const v=Math.random()*Math.PI*2,w=this.applyRotation(Math.cos(v),0,Math.sin(v));d=w[0],b=w[1],R=w[2],C=!0}}C||(d=l/p,b=u/p,R=m/p)}else{const C=Math.random()*Math.PI*2,_=Math.acos(2*Math.random()-1);d=Math.sin(_)*Math.cos(C),b=Math.sin(_)*Math.sin(C),R=Math.cos(_)}let T;this.config.randomSpeed?T=(this.config.minSpeed||0)+Math.random()*((this.config.maxSpeed||1)-(this.config.minSpeed||0)):T=this.config.particleSpeed,r[n]=this.config.overrideXVelocity?this.config.xVelocity:d*T,r[n+1]=this.config.overrideYVelocity?this.config.yVelocity:b*T,r[n+2]=this.config.overrideZVelocity?this.config.zVelocity:R*T,r[n+3]=0}setParticleColor(t,e){if(this.config.randomColorEnabled&&this.config.randomColors.length>0){const i=this.config.randomColors,r=i[Math.floor(Math.random()*i.length)];t[e+3]=r[0],t[e+4]=r[1],t[e+5]=r[2]}else this.config.colorTransitionEnabled?(t[e+3]=this.config.startColor[0],t[e+4]=this.config.startColor[1],t[e+5]=this.config.startColor[2]):(t[e+3]=this.config.particleColor[0],t[e+4]=this.config.particleColor[1],t[e+5]=this.config.particleColor[2])}setParticleLifetime(t,e){const i=this.config.lifetime||5;t[e+6]=0,t[e+7]=i+(Math.random()*.4-.2)*i}}const vi=`
11
2
  struct Uniforms {
12
3
  transform: mat4x4<f32>,
13
4
  cameraPosition: vec3<f32>,
@@ -387,7 +378,7 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
387
378
  return vec4<f32>(input.color, alpha);
388
379
  }
389
380
  }
390
- `,Mt=`
381
+ `,Pi=`
391
382
  struct BloomUniforms {
392
383
  direction: vec2<f32>,
393
384
  resolution: vec2<f32>,
@@ -447,7 +438,7 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
447
438
 
448
439
  return result / totalWeight * 1.1;
449
440
  }
450
- `,Tt=`
441
+ `,_i=`
451
442
  struct BloomIntensityUniforms {
452
443
  intensity: f32,
453
444
  color: vec3<f32>,
@@ -493,7 +484,7 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
493
484
 
494
485
  return vec4<f32>(originalColor.rgb + (mappedBloom * bloomUniforms.intensity), originalColor.a);
495
486
  }
496
- `,Et=`
487
+ `,Bi=`
497
488
  struct BloomIntensityUniforms {
498
489
  intensity: f32,
499
490
  color: vec3<f32>,
@@ -534,7 +525,7 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
534
525
  fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
535
526
  return textureSample(originalTexture, texSampler, input.texCoord);
536
527
  }
537
- `,Ai=`
528
+ `,Gs=`
538
529
  @binding(0) @group(0) var texSampler: sampler;
539
530
  @binding(1) @group(0) var originalTexture: texture_2d<f32>;
540
531
  @binding(2) @group(0) var blurredTexture: texture_2d<f32>;
@@ -566,7 +557,7 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
566
557
  let c = textureSample(originalTexture, texSampler, input.texCoord);
567
558
  return vec4<f32>(aces(c.rgb), c.a);
568
559
  }
569
- `,Ui=`
560
+ `,wi=`
570
561
  struct PhysicsUniforms {
571
562
  deltaTime: f32,
572
563
  particleSpeed: f32,
@@ -776,7 +767,7 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
776
767
  particleBuffer[baseIndex + 1u] = newPos.y;
777
768
  particleBuffer[baseIndex + 2u] = newPos.z;
778
769
  }
779
- `,Xs=`
770
+ `,Ds=`
780
771
  @group(0) @binding(0) var<storage, read> restData: array<f32>;
781
772
  @group(0) @binding(1) var<storage, read> jointWeightsData: array<f32>;
782
773
  @group(0) @binding(2) var<storage, read> jointIndicesData: array<u32>;
@@ -832,7 +823,16 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
832
823
  outputData[outBase + 6u] = uv_u;
833
824
  outputData[outBase + 7u] = uv_v;
834
825
  }
835
- `,Ii=Object.freeze(Object.defineProperty({__proto__:null,blurShader:Mt,compositeShader:Tt,directRenderShader:Et,finalCompositeShader:Ai,particlePhysicsShader:Ui,particleShader:Rt,skinningComputeShader:Xs},Symbol.toStringTag,{value:"Module"})),Gi=`
826
+ `;class Mi{constructor(t,e=1e4){this.device=t,this.physicsSettings={deltaTime:.016,gravity:0,turbulence:0,attractorStrength:0,attractorPosition:[0,0,0],damping:0,confinementEnabled:!1,confinementShape:"box",confinementMode:"bounce",confinementSpace:"world",confinementBoxHalfSize:[2,2,2],confinementSphereRadius:3,confinementRestitution:.8,confinementFriction:.1,confinementCenter:[0,0,0],softBoundaryEnabled:!1,softBoundaryStrength:5,softBoundaryFalloff:.5},this.fixedDeltaTime=1/60,this.physicsClock=0,this.physicsAccumulator=0,this.minUpdatesPerSecond=30,this.lastUpdateTime=0,this.computeReady=!1,this.computePipeline=null,this.computeBindGroupLayout=null,this._physicsData=new Float32Array(32),this._physicsDataU32View=new Uint32Array(this._physicsData.buffer),this.physicsUniformBuffer=t.createBuffer({size:128,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,label:"physicsUniformBuffer"}),this._maxParticles=e,this._particleDataStagingBuffer=t.createBuffer({size:e*8*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"ParticleDataReadbackBuffer_Pooled"}),this._velocityStagingBuffer=t.createBuffer({size:e*4*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"VelocityReadbackBuffer_Pooled"}),this._stagingInUse=!1,this._renderStagingParticleBuffer=t.createBuffer({size:e*8*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"RenderReadback_ParticleData"}),this._renderStagingVelocityBuffer=t.createBuffer({size:e*4*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"RenderReadback_Velocity"}),this._renderStagingInUse=!1,this._scriptStagingParticleBuffer=t.createBuffer({size:e*8*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"ScriptReadback_ParticleData"}),this._scriptStagingVelocityBuffer=t.createBuffer({size:e*4*4,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ,label:"ScriptReadback_Velocity"}),this._scriptStagingInUse=!1}async initComputePipeline(t,e,i){try{return await this.createComputePipeline(t,e,i),this.computeReady=!0,!0}catch(r){return console.error("Error initializing compute pipeline:",r),!1}}async createComputePipeline(t,e,i){this.computeBindGroupLayout=this.device.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.COMPUTE,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}},{binding:2,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}},{binding:3,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}}]}),this.computePipeline=this.device.createComputePipeline({layout:this.device.createPipelineLayout({bindGroupLayouts:[this.computeBindGroupLayout]}),compute:{module:this.device.createShaderModule({code:wi}),entryPoint:"main"}}),this.computeBindGroup=this.device.createBindGroup({layout:this.computeBindGroupLayout,entries:[{binding:0,resource:{buffer:this.physicsUniformBuffer}},{binding:1,resource:{buffer:t}},{binding:2,resource:{buffer:e}},{binding:3,resource:{buffer:i}}]})}updatePhysics(t,e,i,r,n,a){if(e<=0||!this.computeReady)return;const o=this._physicsData,c=this.physicsSettings;o[0]=t,o[1]=i.particleSpeed,o[2]=c.gravity,o[3]=c.turbulence,o[4]=c.attractorStrength,o[5]=c.damping,o[6]=c.attractorPosition[0],o[7]=c.attractorPosition[1],o[8]=c.attractorPosition[2],this._physicsDataU32View[9]=e,o[10]=c.confinementEnabled?1:0,o[11]=c.confinementShape==="sphere"?1:0,o[12]=c.confinementMode==="kill"?1:0,o[13]=c.confinementSpace==="local"?1:0,o[14]=c.confinementBoxHalfSize[0],o[15]=c.confinementBoxHalfSize[1],o[16]=c.confinementBoxHalfSize[2],o[17]=c.confinementSphereRadius,o[18]=c.confinementRestitution,o[19]=c.confinementFriction,o[20]=c.confinementCenter[0],o[21]=c.confinementCenter[1],o[22]=c.confinementCenter[2],o[23]=c.softBoundaryEnabled?1:0,o[24]=c.softBoundaryStrength,o[25]=c.softBoundaryFalloff,o[26]=i.velocityStretchEnabled?1:0,o[27]=i.velocityStretchFactor??1,o[28]=0,o[29]=0,o[30]=0,o[31]=0,this.device.queue.writeBuffer(this.physicsUniformBuffer,0,o);const l=a||this.device.createCommandEncoder({label:"ParticlePhysicsEncoder"}),u=l.beginComputePass({label:"ParticlePhysicsPass"});u.setPipeline(this.computePipeline),u.setBindGroup(0,this.computeBindGroup);const m=Math.max(1,Math.ceil(e/64));u.dispatchWorkgroups(m,1,1),u.end(),a||this.device.queue.submit([l.finish()]),this.lastUpdateTime=performance.now()/1e3}async readbackAndProcessParticles(t,e,i,r,n){if(t<=0)return{activeCount:0,shouldUpdate:!1};if(this._stagingInUse)return{activeCount:t,shouldUpdate:!1};try{this._stagingInUse=!0;const a=this.device.createCommandEncoder({label:"ParticleReadbackEncoder"}),o=t*8*4;a.copyBufferToBuffer(r,0,this._particleDataStagingBuffer,0,o);const c=t*4*4;return a.copyBufferToBuffer(n,0,this._velocityStagingBuffer,0,c),this.device.queue.submit([a.finish()]),await Promise.all([(async()=>{await this._particleDataStagingBuffer.mapAsync(GPUMapMode.READ,0,o);const l=new Float32Array(this._particleDataStagingBuffer.getMappedRange(0,o));e.set(l),this._particleDataStagingBuffer.unmap()})(),(async()=>{await this._velocityStagingBuffer.mapAsync(GPUMapMode.READ,0,c);const l=new Float32Array(this._velocityStagingBuffer.getMappedRange(0,c));i.set(l),this._velocityStagingBuffer.unmap()})()]),this._stagingInUse=!1,{particleData:e,particleVelocities:i,shouldUpdate:!0}}catch(a){return this._stagingInUse=!1,a&&a.name==="AbortError"||console.error("Error reading back particle data:",a),{activeCount:t,shouldUpdate:!1}}}setDamping(t){this.physicsSettings.damping=t}setGravity(t){this.physicsSettings.gravity=t}setAttractor(t,e){this.physicsSettings.attractorStrength=t,this.physicsSettings.attractorPosition=e}setConfinement(t){const e=this.physicsSettings;t.enabled!==void 0&&(e.confinementEnabled=t.enabled),t.shape!==void 0&&(e.confinementShape=t.shape),t.mode!==void 0&&(e.confinementMode=t.mode),t.space!==void 0&&(e.confinementSpace=t.space),t.boxSize!==void 0&&(e.confinementBoxHalfSize=t.boxSize),t.sphereRadius!==void 0&&(e.confinementSphereRadius=t.sphereRadius),t.restitution!==void 0&&(e.confinementRestitution=t.restitution),t.friction!==void 0&&(e.confinementFriction=t.friction),t.center!==void 0&&(e.confinementCenter=t.center)}async readbackForRendering(t,e,i,r,n){if(t<=0)return{shouldUpdate:!1};if(this._renderStagingInUse)return{shouldUpdate:!1};try{this._renderStagingInUse=!0;const a=t*8*4,o=t*4*4,c=this.device.createCommandEncoder({label:"RenderReadbackEncoder"});return c.copyBufferToBuffer(r,0,this._renderStagingParticleBuffer,0,a),c.copyBufferToBuffer(n,0,this._renderStagingVelocityBuffer,0,o),this.device.queue.submit([c.finish()]),await Promise.all([(async()=>{await this._renderStagingParticleBuffer.mapAsync(GPUMapMode.READ,0,a);const l=new Float32Array(this._renderStagingParticleBuffer.getMappedRange(0,a));e.set(l),this._renderStagingParticleBuffer.unmap()})(),(async()=>{await this._renderStagingVelocityBuffer.mapAsync(GPUMapMode.READ,0,o);const l=new Float32Array(this._renderStagingVelocityBuffer.getMappedRange(0,o));i.set(l),this._renderStagingVelocityBuffer.unmap()})()]),this._renderStagingInUse=!1,{particleData:e,particleVelocities:i,shouldUpdate:!0}}catch(a){return this._renderStagingInUse=!1,console.error("Error in rendering readback:",a),{shouldUpdate:!1}}}async readbackForScript(t,e,i,r,n){if(t<=0)return{shouldUpdate:!1};if(this._scriptStagingInUse)return{shouldUpdate:!1};try{this._scriptStagingInUse=!0;const a=t*8*4,o=t*4*4,c=this.device.createCommandEncoder({label:"ScriptReadbackEncoder"});return c.copyBufferToBuffer(r,0,this._scriptStagingParticleBuffer,0,a),c.copyBufferToBuffer(n,0,this._scriptStagingVelocityBuffer,0,o),this.device.queue.submit([c.finish()]),await Promise.all([(async()=>{await this._scriptStagingParticleBuffer.mapAsync(GPUMapMode.READ,0,a);const l=new Float32Array(this._scriptStagingParticleBuffer.getMappedRange(0,a));e.set(l),this._scriptStagingParticleBuffer.unmap()})(),(async()=>{await this._scriptStagingVelocityBuffer.mapAsync(GPUMapMode.READ,0,o);const l=new Float32Array(this._scriptStagingVelocityBuffer.getMappedRange(0,o));i.set(l),this._scriptStagingVelocityBuffer.unmap()})()]),this._scriptStagingInUse=!1,{shouldUpdate:!0}}catch(a){return this._scriptStagingInUse=!1,console.error("Error in script readback:",a),{shouldUpdate:!1}}}destroy(){this.physicsUniformBuffer.destroy(),this._particleDataStagingBuffer.destroy(),this._velocityStagingBuffer.destroy(),this._renderStagingParticleBuffer.destroy(),this._renderStagingVelocityBuffer.destroy(),this._scriptStagingParticleBuffer.destroy(),this._scriptStagingVelocityBuffer.destroy()}setSoftBoundary(t){const e=this.physicsSettings;t.enabled!==void 0&&(e.softBoundaryEnabled=t.enabled),t.strength!==void 0&&(e.softBoundaryStrength=t.strength),t.falloff!==void 0&&(e.softBoundaryFalloff=t.falloff)}}class Ri{constructor(t){this.device=t,this.defaultTexture=null,this.createDefaultTexture()}createDefaultTexture(){const t=new Uint8Array([255,255,255,255]);this.defaultTexture=this.device.createTexture({size:[1,1],format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST,label:"defaultParticleTexture"}),this.device.queue.writeTexture({texture:this.defaultTexture},t,{bytesPerRow:4},[1,1])}async loadTexture(t){const e=this.device.createTexture({size:[t.width,t.height],format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT,label:"particleTexture"});return this.device.queue.copyExternalImageToTexture({source:t},{texture:e},[t.width,t.height]),e}getDefaultTexture(){return this.defaultTexture}destroyTexture(t){t&&t.label!=="defaultParticleTexture"&&t.destroy()}}const Ti=Object.freeze({sin:Math.sin,cos:Math.cos,abs:Math.abs,floor:Math.floor,ceil:Math.ceil,round:Math.round,min:Math.min,max:Math.max,sqrt:Math.sqrt,pow:Math.pow,random:Math.random,PI:Math.PI,TAU:Math.PI*2,clamp(s,t,e){return s<t?t:s>e?e:s},lerp(s,t,e){return s+(t-s)*e},smoothstep(s,t,e){const i=Ti.clamp((e-s)/(t-s),0,1);return i*i*(3-2*i)}}),Ze=new Set(["particleSize","particleSpeed","particleColor","startColor","endColor","opacity","emissionRate","gravityStrength","dampingStrength","attractorStrength","attractorPosition","pulseAmplitude","pulseFrequency","bloomIntensity"]);class zs{constructor(t){this._collection=t,this._pd=null,this._vd=null,this._pi=0,this._vi=0}_bind(t,e,i){return this._pd=t,this._vd=e,this._pi=i*8,this._vi=i*4,this}get x(){return this._pd[this._pi]}set x(t){this._pd[this._pi]=t,this._collection._dirty=!0}get y(){return this._pd[this._pi+1]}set y(t){this._pd[this._pi+1]=t,this._collection._dirty=!0}get z(){return this._pd[this._pi+2]}set z(t){this._pd[this._pi+2]=t,this._collection._dirty=!0}get r(){return this._pd[this._pi+3]}set r(t){this._pd[this._pi+3]=t,this._collection._dirty=!0}get g(){return this._pd[this._pi+4]}set g(t){this._pd[this._pi+4]=t,this._collection._dirty=!0}get b(){return this._pd[this._pi+5]}set b(t){this._pd[this._pi+5]=t,this._collection._dirty=!0}get age(){return this._pd[this._pi+6]}set age(t){this._pd[this._pi+6]=t,this._collection._dirty=!0}get lifetime(){return this._pd[this._pi+7]}set lifetime(t){this._pd[this._pi+7]=t,this._collection._dirty=!0}get vx(){return this._vd[this._vi]}set vx(t){this._vd[this._vi]=t,this._collection._dirty=!0}get vy(){return this._vd[this._vi+1]}set vy(t){this._vd[this._vi+1]=t,this._collection._dirty=!0}get vz(){return this._vd[this._vi+2]}set vz(t){this._vd[this._vi+2]=t,this._collection._dirty=!0}}class Fs{constructor(){this._proxy=new zs(this),this._pd=null,this._vd=null,this.count=0,this._dirty=!1}_bind(t,e,i){this._pd=t,this._vd=e,this.count=i,this._dirty=!1}get(t){return t<0||t>=this.count?null:this._proxy._bind(this._pd,this._vd,t)}}const Vs=1e6;function Os(s){let t=0;return s.replace(/\b(for|while)\s*\([^)]*\)\s*\{/g,e=>{const i=`__lc${t++}`;return`${e} if(++${i}>${Vs})throw new Error("Loop limit exceeded");`}).replace(/\b(for|while)\s*\([^)]*\)\s*\{/g,e=>e).replace(/^/,()=>{let e="";for(let i=0;i<t;i++)e+=`let __lc${i}=0;`;return e})}const vt=new Map;for(const s of Ze)vt.set(s.toLowerCase(),s);function Ls(s){const t={value:!1},e=new Set;return new Proxy(s,{get(r,n){if(n==="__dirty")return t.value;if(n==="__resetDirty")return()=>{t.value=!1};if(typeof n!="string")return;if(Ze.has(n))return r[n];const a=vt.get(n.toLowerCase());if(a)return e.has(n)||(e.add(n),console.warn(`[ParticleScript] config.${n} → did you mean config.${a}?`)),r[a]},set(r,n,a){if(typeof n!="string")return!0;let o=n;if(!Ze.has(o)){const c=vt.get(o.toLowerCase());if(c)e.has(n)||(e.add(n),console.warn(`[ParticleScript] config.${n} → did you mean config.${c}?`)),o=c;else return!0}return r[o]=a,t.value=!0,!0}})}class Pt{constructor(t,e,i){this._particles=new Fs,this._configProxy=Ls(e),this._configSnapshot=null,this._fn=null,this._error=!1,this.compile(t)}compile(t){if(this._fn=null,this._error=!1,!(!t||typeof t!="string"))try{const i=`
827
+ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles, __config, __math) {
828
+ var window = void 0, document = void 0, globalThis = void 0;
829
+ var Function = void 0, eval = void 0, fetch = void 0;
830
+ var importScripts = void 0, XMLHttpRequest = void 0, WebSocket = void 0;
831
+ var deltaTime = __deltaTime, time = __time;
832
+ var currentFrame = __currentFrame, totalFrames = __totalFrames;
833
+ var particles = __particles, config = __config, math = __math;
834
+ ${Os(t)}
835
+ };`,r=new Function(i);this._fn=r()}catch(e){console.warn("[ParticleScript] Compilation error:",e.message),this._fn=null,this._error=!0}}execute(t,e,i,r,n,a,o){if(!this._fn||this._error)return{configDirty:!1,particlesDirty:!1};this._particles._bind(n,a,o),this._configProxy.__resetDirty();try{this._fn(t,e,i,r,this._particles,this._configProxy,Ti)}catch(c){console.warn("[ParticleScript] Runtime error:",c.message)}return{configDirty:this._configProxy.__dirty,particlesDirty:this._particles._dirty}}snapshotConfig(t){const e={};for(const i of Ze){const r=t[i];r!==void 0&&(e[i]=Array.isArray(r)?[...r]:r)}this._configSnapshot=e}restoreConfig(t){if(this._configSnapshot){for(const e of Ze)if(e in this._configSnapshot){const i=this._configSnapshot[e];t[e]=Array.isArray(i)?[...i]:i}}}destroy(){this._fn=null,this._particles=null,this._configProxy=null,this._configSnapshot=null}}async function Ei(s){const t=new DataView(s);if(t.getUint32(0,!0)!==1179937895)throw new Error("Invalid GLB file: incorrect magic number");const i=t.getUint32(4,!0);if(i!==2)throw new Error(`Unsupported GLB version: ${i} (only version 2 is supported)`);const r=t.getUint32(8,!0);let n=12,a=null,o=null;for(;n<r;){const v=t.getUint32(n,!0),w=t.getUint32(n+4,!0),M=s.slice(n+8,n+8+v);if(w===1313821514){const k=new TextDecoder("utf-8").decode(M);a=JSON.parse(k)}else w===5130562&&(o=M);n+=8+v}if(!a)throw new Error("GLB file missing JSON chunk");if(!a.meshes||a.meshes.length===0)throw new Error("GLB file contains no meshes");const l=a.meshes[0].primitives[0];if(!l)throw new Error("First mesh has no primitives");const u=l.attributes.POSITION;if(u===void 0)throw new Error("Mesh primitive missing POSITION attribute");const m=St(a,o,u,3,5126);let p;if(l.attributes.NORMAL!==void 0)p=St(a,o,l.attributes.NORMAL,3,5126);else{const v=l.indices;if(v===void 0)throw new Error("Cannot generate normals without indices");const w=ui(a,o,v);p=Ns(m,w)}const d=l.indices;if(d===void 0)throw new Error("Mesh primitive missing indices");const b=ui(a,o,d),R=m.length/3,T=b.length;let C=null;l.attributes.TEXCOORD_0!==void 0&&(C=St(a,o,l.attributes.TEXCOORD_0,2,5126));let _=!1;if(a.materials&&a.materials.length>0){const v=a.materials[0];v.pbrMetallicRoughness&&v.pbrMetallicRoughness.baseColorTexture!==void 0&&(_=!0)}let L=null;if(a.skins&&a.skins.length>0)try{L=qs(a,o,l),console.log("Animation data extracted:",L)}catch(v){console.warn("Failed to extract animation data:",v)}return{positions:m,normals:p,indices:b,texCoords:C,vertexCount:R,indexCount:T,animationData:L,hasBaseColorTexture:_}}function St(s,t,e,i,r){const n=s.accessors[e],o={SCALAR:1,VEC2:2,VEC3:3,VEC4:4}[n.type];if(o!==i)throw new Error(`Attribute accessor type mismatch: expected ${i} components, got ${o}`);if(n.componentType!==r)throw new Error(`Attribute component type mismatch: expected ${r}, got ${n.componentType}`);const l=(s.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),u=n.count,m=new DataView(t,l,u*i*4),p=new Float32Array(u*i);for(let d=0;d<u*i;d++)p[d]=m.getFloat32(d*4,!0);return p}function ui(s,t,e){const i=s.accessors[e];if(i.type!=="SCALAR")throw new Error(`Indices accessor must be SCALAR, got ${i.type}`);const n=(s.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),a=i.count;if(i.componentType===5123){const o=new DataView(t,n,a*2),c=new Uint16Array(a);for(let l=0;l<a;l++)c[l]=o.getUint16(l*2,!0);return c}else if(i.componentType===5125){const o=new DataView(t,n,a*4),c=new Uint32Array(a);for(let l=0;l<a;l++)c[l]=o.getUint32(l*4,!0);return c}else throw new Error(`Unsupported index component type: ${i.componentType}`)}function Ns(s,t){const e=new Float32Array(s.length);for(let i=0;i<t.length;i+=3){const r=t[i]*3,n=t[i+1]*3,a=t[i+2]*3,o=[s[r],s[r+1],s[r+2]],c=[s[n],s[n+1],s[n+2]],l=[s[a],s[a+1],s[a+2]],u=[c[0]-o[0],c[1]-o[1],c[2]-o[2]],m=[l[0]-o[0],l[1]-o[1],l[2]-o[2]],p=[u[1]*m[2]-u[2]*m[1],u[2]*m[0]-u[0]*m[2],u[0]*m[1]-u[1]*m[0]],d=Math.sqrt(p[0]*p[0]+p[1]*p[1]+p[2]*p[2]);d>0&&(p[0]/=d,p[1]/=d,p[2]/=d),e[r]=e[n]=e[a]=p[0],e[r+1]=e[n+1]=e[a+1]=p[1],e[r+2]=e[n+2]=e[a+2]=p[2]}return e}function ks(s,t,e){const i=s.accessors[e];if(i.type!=="VEC4")throw new Error(`JOINTS_0 must be VEC4, got ${i.type}`);const n=(s.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),a=i.count;if(i.componentType===5121){const o=new DataView(t,n,a*4),c=new Uint8Array(a*4);for(let l=0;l<a*4;l++)c[l]=o.getUint8(l);return c}else if(i.componentType===5123){const o=new DataView(t,n,a*8),c=new Uint8Array(a*4);for(let l=0;l<a*4;l++)c[l]=o.getUint16(l*2,!0);return c}else throw new Error(`Unsupported JOINTS_0 component type: ${i.componentType}`)}function Xs(s,t,e){const i=s.accessors[e];if(i.type!=="VEC4")throw new Error(`WEIGHTS_0 must be VEC4, got ${i.type}`);const n=(s.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),a=i.count;if(i.componentType===5126){const o=new DataView(t,n,a*16),c=new Float32Array(a*4);for(let l=0;l<a*4;l++)c[l]=o.getFloat32(l*4,!0);return c}else if(i.componentType===5121){const o=new DataView(t,n,a*4),c=new Float32Array(a*4);for(let l=0;l<a*4;l++)c[l]=o.getUint8(l)/255;return c}else throw new Error(`Unsupported WEIGHTS_0 component type: ${i.componentType}`)}function js(s,t,e){const i=s.accessors[e];if(i.type!=="MAT4")throw new Error(`Expected MAT4, got ${i.type}`);if(i.componentType!==5126)throw new Error(`Expected FLOAT component type for MAT4, got ${i.componentType}`);const n=(s.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),a=i.count,o=new DataView(t,n,a*64),c=new Float32Array(a*16);for(let l=0;l<a*16;l++)c[l]=o.getFloat32(l*4,!0);return c}function Ys(s,t,e){const i=s.accessors[e];if(i.type!=="SCALAR")throw new Error(`Expected SCALAR, got ${i.type}`);if(i.componentType!==5126)throw new Error(`Expected FLOAT component type for SCALAR, got ${i.componentType}`);const n=(s.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),a=i.count,o=new DataView(t,n,a*4),c=new Float32Array(a);for(let l=0;l<a;l++)c[l]=o.getFloat32(l*4,!0);return c}function Hs(s,t,e){const i=s.accessors[e],n={VEC3:3,VEC4:4}[i.type];if(!n)throw new Error(`Expected VEC3 or VEC4, got ${i.type}`);if(i.componentType!==5126)throw new Error(`Expected FLOAT component type, got ${i.componentType}`);const o=(s.bufferViews[i.bufferView].byteOffset||0)+(i.byteOffset||0),c=i.count,l=new DataView(t,o,c*n*4),u=new Float32Array(c*n);for(let m=0;m<c*n;m++)u[m]=l.getFloat32(m*4,!0);return u}function qs(s,t,e){const i=s.skins[0],r=i.joints,n=js(s,t,i.inverseBindMatrices),a=e.attributes.JOINTS_0!==void 0?ks(s,t,e.attributes.JOINTS_0):null,o=e.attributes.WEIGHTS_0!==void 0?Xs(s,t,e.attributes.WEIGHTS_0):null;if(!a||!o)throw new Error("Mesh missing JOINTS_0 or WEIGHTS_0 attributes");const c=s.nodes.map(u=>({translation:u.translation||[0,0,0],rotation:u.rotation||[0,0,0,1],scale:u.scale||[1,1,1],children:u.children||[],name:u.name||""})),l=[];if(s.animations&&s.animations.length>0)for(const u of s.animations){const m=[];let p=0;for(const d of u.channels){const b=u.samplers[d.sampler],R=Ys(s,t,b.input),T=Hs(s,t,b.output),C=R[R.length-1];C>p&&(p=C),m.push({targetNode:d.target.node,targetPath:d.target.path,interpolation:b.interpolation||"LINEAR",timestamps:R,values:T})}l.push({name:u.name||`Animation ${l.length}`,duration:p,channels:m})}return{joints:r,inverseBindMatrices:n,jointIndices:a,jointWeights:o,nodes:c,animations:l}}async function _t(s){const t=new DataView(s);if(t.getUint32(0,!0)!==1179937895)throw new Error("Invalid GLB file: incorrect magic number");const i=t.getUint32(4,!0);if(i!==2)throw new Error(`Unsupported GLB version: ${i}`);const r=t.getUint32(8,!0);let n=12,a=null,o=null;for(;n<r;){const L=t.getUint32(n,!0),v=t.getUint32(n+4,!0),w=s.slice(n+8,n+8+L);if(v===1313821514){const F=new TextDecoder("utf-8").decode(w);a=JSON.parse(F)}else v===5130562&&(o=w);n+=8+L}if(!a)throw new Error("GLB file missing JSON chunk");if(!a.materials||a.materials.length===0)return null;const c=a.materials[0];if(!c.pbrMetallicRoughness||c.pbrMetallicRoughness.baseColorTexture===void 0)return null;const l=c.pbrMetallicRoughness.baseColorTexture.index;if(!a.textures||!a.textures[l])return null;const m=a.textures[l].source;if(m===void 0||!a.images||!a.images[m])return null;const p=a.images[m],d=p.mimeType||"image/png";if(p.bufferView===void 0)return null;if(!o)throw new Error("GLB file missing BIN chunk (required for embedded textures)");const b=a.bufferViews[p.bufferView],R=b.byteOffset||0,T=b.byteLength,C=o.slice(R,R+T);return{imageBlob:new Blob([C],{type:d}),mimeType:d}}function di(s,t,e){return[s[0]+(t[0]-s[0])*e,s[1]+(t[1]-s[1])*e,s[2]+(t[2]-s[2])*e]}function fi(s,t,e){let i=s[0]*t[0]+s[1]*t[1]+s[2]*t[2]+s[3]*t[3],r=t;if(i<0&&(i=-i,r=[-t[0],-t[1],-t[2],-t[3]]),i>.9995){const l=[s[0]+(r[0]-s[0])*e,s[1]+(r[1]-s[1])*e,s[2]+(r[2]-s[2])*e,s[3]+(r[3]-s[3])*e];return Zs(l)}const n=Math.acos(i),a=Math.sin(n),o=Math.sin((1-e)*n)/a,c=Math.sin(e*n)/a;return[s[0]*o+r[0]*c,s[1]*o+r[1]*c,s[2]*o+r[2]*c,s[3]*o+r[3]*c]}function Zs(s){const t=Math.sqrt(s[0]*s[0]+s[1]*s[1]+s[2]*s[2]+s[3]*s[3]);return t>1e-4?[s[0]/t,s[1]/t,s[2]/t,s[3]/t]:[0,0,0,1]}function $s(s){const t=s[0],e=s[1],i=s[2],r=s[3],n=t+t,a=e+e,o=i+i,c=t*n,l=t*a,u=t*o,m=e*a,p=e*o,d=i*o,b=r*n,R=r*a,T=r*o;return new Float32Array([1-(m+d),l+T,u-R,0,l-T,1-(c+d),p+b,0,u+R,p-b,1-(c+m),0,0,0,0,1])}function Ws(s,t,e){const i=$s(t);return new Float32Array([i[0]*e[0],i[1]*e[0],i[2]*e[0],0,i[4]*e[1],i[5]*e[1],i[6]*e[1],0,i[8]*e[2],i[9]*e[2],i[10]*e[2],0,s[0],s[1],s[2],1])}function pi(s,t){const e=new Float32Array(16);for(let i=0;i<4;i++)for(let r=0;r<4;r++)e[i*4+r]=s[0+r]*t[i*4+0]+s[4+r]*t[i*4+1]+s[8+r]*t[i*4+2]+s[12+r]*t[i*4+3];return e}class Ci{constructor(t){this.joints=t.joints,this.inverseBindMatrices=t.inverseBindMatrices,this.jointWeights=t.jointWeights,this.jointIndices=t.jointIndices,this.nodes=t.nodes,this.animations=t.animations,this.restPositions=null,this.restNormals=null,this.currentAnimIndex=0,this.currentTime=0,this.playing=!0,this.speed=1,this.loop=!0,this.jointLocalTransforms=new Array(this.nodes.length),this.jointGlobalTransforms=new Array(this.nodes.length),this.jointFinalMatrices=new Array(this.joints.length);for(let e=0;e<this.nodes.length;e++)this.jointLocalTransforms[e]=new Float32Array(16),this.jointGlobalTransforms[e]=new Float32Array(16);for(let e=0;e<this.joints.length;e++)this.jointFinalMatrices[e]=new Float32Array(16);this.skinnedPositions=null,this.skinnedNormals=null,this._gpuSkinningReady=!1,this._buildTopologicalOrder(),console.log(`GLBAnimator initialized: ${this.joints.length} joints, ${this.animations.length} animations`)}setRestPose(t,e){this.restPositions=new Float32Array(t),this.restNormals=new Float32Array(e),this.skinnedPositions=new Float32Array(t.length),this.skinnedNormals=new Float32Array(e.length)}async initGPUSkinning(t,e,i){try{this._gpuDevice=t,this._gpuOutputBuffer=e;const r=this.restPositions.length/3,n=new Float32Array(r*8);for(let c=0;c<r;c++){const l=c*8,u=c*3,m=c*2;n[l]=this.restPositions[u],n[l+1]=this.restPositions[u+1],n[l+2]=this.restPositions[u+2],n[l+3]=this.restNormals[u],n[l+4]=this.restNormals[u+1],n[l+5]=this.restNormals[u+2],n[l+6]=i?i[m]:0,n[l+7]=i?i[m+1]:0}this._gpuRestDataBuffer=t.createBuffer({size:n.byteLength,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_restData"}),t.queue.writeBuffer(this._gpuRestDataBuffer,0,n),this._gpuJointWeightsBuffer=t.createBuffer({size:this.jointWeights.byteLength,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_jointWeights"}),t.queue.writeBuffer(this._gpuJointWeightsBuffer,0,this.jointWeights);const a=new Uint32Array(this.jointIndices.length);for(let c=0;c<this.jointIndices.length;c++)a[c]=this.jointIndices[c];this._gpuJointIndicesBuffer=t.createBuffer({size:a.byteLength,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_jointIndices"}),t.queue.writeBuffer(this._gpuJointIndicesBuffer,0,a),this._gpuJointMatricesBuffer=t.createBuffer({size:this.joints.length*16*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,label:"skinning_jointMatrices"}),this._gpuJointMatricesData=new Float32Array(this.joints.length*16);const o=t.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:2,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:3,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}},{binding:4,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}}]});this._gpuSkinningPipeline=t.createComputePipeline({layout:t.createPipelineLayout({bindGroupLayouts:[o]}),compute:{module:t.createShaderModule({code:Ds}),entryPoint:"main"}}),this._gpuSkinningBindGroup=t.createBindGroup({layout:o,entries:[{binding:0,resource:{buffer:this._gpuRestDataBuffer}},{binding:1,resource:{buffer:this._gpuJointWeightsBuffer}},{binding:2,resource:{buffer:this._gpuJointIndicesBuffer}},{binding:3,resource:{buffer:this._gpuJointMatricesBuffer}},{binding:4,resource:{buffer:this._gpuOutputBuffer}}]}),this._gpuVertexCount=r,this._gpuSkinningReady=!0,console.log(`GPU skinning initialized: ${r} vertices, ${this.joints.length} joints`)}catch(r){console.warn("GPU skinning init failed, using CPU fallback:",r),this._gpuSkinningReady=!1}}_applySkinningGPU(){for(let i=0;i<this.joints.length;i++)this._gpuJointMatricesData.set(this.jointFinalMatrices[i],i*16);this._gpuDevice.queue.writeBuffer(this._gpuJointMatricesBuffer,0,this._gpuJointMatricesData);const t=this._gpuDevice.createCommandEncoder({label:"SkinningComputeEncoder"}),e=t.beginComputePass({label:"SkinningComputePass"});e.setPipeline(this._gpuSkinningPipeline),e.setBindGroup(0,this._gpuSkinningBindGroup),e.dispatchWorkgroups(Math.ceil(this._gpuVertexCount/64),1,1),e.end(),this._gpuDevice.queue.submit([t.finish()])}update(t){if(!this.playing||this.animations.length===0)return{positions:this.skinnedPositions,normals:this.skinnedNormals,changed:!1};this.currentTime+=t*this.speed;const e=this.animations[this.currentAnimIndex];return this.loop?this.currentTime=this.currentTime%e.duration:this.currentTime>e.duration&&(this.currentTime=e.duration,this.playing=!1),this._computeLocalTransforms(this.currentTime),this._computeGlobalTransforms(),this._computeFinalMatrices(),this._gpuSkinningReady?(this._applySkinningGPU(),{gpuSkinned:!0,changed:!0}):(this._applySkinning(),{positions:this.skinnedPositions,normals:this.skinnedNormals,changed:!0})}getCurrentAnimation(){return this.animations[this.currentAnimIndex]}setAnimation(t){t>=0&&t<this.animations.length&&(this.currentAnimIndex=t,this.currentTime=0)}getAnimationNames(){return this.animations.map(t=>t.name)}_buildTopologicalOrder(){const t=new Set,e=[],i=n=>{if(t.has(n))return;t.add(n);const a=this.nodes[n];for(const o of a.children)i(o);e.push(n)},r=new Set;for(const n of this.nodes)for(const a of n.children)r.add(a);for(let n=0;n<this.nodes.length;n++)r.has(n)||i(n);this.topologicalOrder=e.reverse()}_sampleChannel(t,e){const{timestamps:i,values:r,interpolation:n,targetPath:a}=t;if(e<=i[0])return this._extractValue(r,0,a);if(e>=i[i.length-1])return this._extractValue(r,i.length-1,a);let o=0,c=i.length-1;for(;c-o>1;){const b=Math.floor((o+c)/2);i[b]<=e?o=b:c=b}const l=i[o],u=i[c],m=(e-l)/(u-l),p=this._extractValue(r,o,a),d=this._extractValue(r,c,a);return n==="STEP"?p:a==="rotation"?fi(p,d,m):di(p,d,m)}_extractValue(t,e,i){if(i==="rotation"){const r=e*4;return[t[r],t[r+1],t[r+2],t[r+3]]}else{const r=e*3;return[t[r],t[r+1],t[r+2]]}}_computeLocalTransforms(t){const e=this.animations[this.currentAnimIndex];for(let i=0;i<this.nodes.length;i++){const r=this.nodes[i];let n=r.translation,a=r.rotation,o=r.scale;for(const c of e.channels)if(c.targetNode===i){const l=this._sampleChannel(c,t);c.targetPath==="translation"?n=l:c.targetPath==="rotation"?a=l:c.targetPath==="scale"&&(o=l)}this.jointLocalTransforms[i]=Ws(n,a,o)}}_computeGlobalTransforms(){const t=new Array(this.nodes.length).fill(-1);for(let e=0;e<this.nodes.length;e++){const i=this.nodes[e];for(const r of i.children)t[r]=e}for(const e of this.topologicalOrder){const i=t[e];i===-1?this.jointGlobalTransforms[e]=this.jointLocalTransforms[e]:this.jointGlobalTransforms[e]=pi(this.jointGlobalTransforms[i],this.jointLocalTransforms[e])}}_computeFinalMatrices(){for(let t=0;t<this.joints.length;t++){const e=this.joints[t],i=this.jointGlobalTransforms[e],r=t*16,n=this.inverseBindMatrices.slice(r,r+16);this.jointFinalMatrices[t]=pi(i,n)}}_applySkinning(){const t=this.restPositions.length/3,e=this.restPositions,i=this.restNormals,r=this.skinnedPositions,n=this.skinnedNormals,a=this.jointWeights,o=this.jointIndices,c=this.jointFinalMatrices;for(let l=0;l<t;l++){const u=l*3,m=l*4,p=e[u],d=e[u+1],b=e[u+2],R=i[u],T=i[u+1],C=i[u+2];let _=0,L=0,v=0,w=0,M=0,F=0;for(let j=0;j<4;j++){const X=a[m+j];if(X===0)continue;const D=c[o[m+j]];_+=(D[0]*p+D[4]*d+D[8]*b+D[12])*X,L+=(D[1]*p+D[5]*d+D[9]*b+D[13])*X,v+=(D[2]*p+D[6]*d+D[10]*b+D[14])*X,w+=(D[0]*R+D[4]*T+D[8]*C)*X,M+=(D[1]*R+D[5]*T+D[9]*C)*X,F+=(D[2]*R+D[6]*T+D[10]*C)*X}const k=Math.sqrt(w*w+M*M+F*F);k>1e-4&&(n[u]=w/k,n[u+1]=M/k,n[u+2]=F/k),r[u]=_,r[u+1]=L,r[u+2]=v}}}class Ai{constructor({duration:t=0,loop:e=!1,playbackRate:i=1}={}){this.currentTime=0,this.duration=t,this.loop=e,this.playbackRate=i,this.paused=!1,this._justLooped=!1}tick(t){if(this.paused)return 0;const e=t*this.playbackRate;return this.currentTime+=e,this._justLooped=!1,this.loop&&this.duration>0&&isFinite(this.duration)&&this.currentTime>=this.duration&&(this.currentTime=0,this._justLooped=!0),e}get justLooped(){return this._justLooped}reset(){this.currentTime=0,this._justLooped=!1}seek(t){this.currentTime=Math.max(0,t||0),this._justLooped=!1}}const hi={linear:s=>s,easeInQuad:s=>s*s,easeOutQuad:s=>1-(1-s)*(1-s),easeInOutQuad:s=>s<.5?2*s*s:1-Math.pow(-2*s+2,2)/2,easeInCubic:s=>s*s*s,easeOutCubic:s=>1-Math.pow(1-s,3),easeInOutCubic:s=>s<.5?4*s*s*s:1-Math.pow(-2*s+2,3)/2,easeInQuart:s=>s*s*s*s,easeOutQuart:s=>1-Math.pow(1-s,4),easeInOutQuart:s=>s<.5?8*s*s*s*s:1-Math.pow(-2*s+2,4)/2,easeOutBack:s=>1+2.70158*Math.pow(s-1,3)+1.70158*Math.pow(s-1,2),easeOutElastic:s=>{if(s===0||s===1)return s;const t=2*Math.PI/3;return Math.pow(2,-10*s)*Math.sin((s*10-.75)*t)+1}};function Js(s,t,e,i){const r=3*s,n=3*(e-s)-r,a=1-r-n,o=3*t,c=3*(i-t)-o,l=1-o-c,u=d=>((a*d+n)*d+r)*d,m=d=>((l*d+c)*d+o)*d,p=d=>(3*a*d+2*n)*d+r;return d=>{if(d<=0)return 0;if(d>=1)return 1;let b=d;for(let R=0;R<8;R++){const T=u(b)-d;if(Math.abs(T)<1e-5)break;const C=p(b);if(Math.abs(C)<1e-6)break;b-=T/C}return m(b)}}function Ui(s,t){return typeof s=="function"?s(t):Array.isArray(s)&&s.length===4?Js(s[0],s[1],s[2],s[3])(t):(hi[s]||hi.linear)(t)}function Qs(s,t){if(!Array.isArray(s)||s.length===0)return;if(s.length===1||t<=s[0].t)return s[0].v;const e=s[s.length-1];if(t>=e.t)return e.v;for(let i=0;i<s.length-1;i++){const r=s[i],n=s[i+1];if(t>=r.t&&t<=n.t){const a=n.t-r.t,o=a>0?(t-r.t)/a:0;return r.v+(n.v-r.v)*Ui(r.ease,o)}}return e.v}function Ks(s,t){if(!Array.isArray(s)||s.length===0)return;const e=(r,n,a)=>[r[0]+(n[0]-r[0])*a,r[1]+(n[1]-r[1])*a,r[2]+(n[2]-r[2])*a];if(s.length===1||t<=s[0].t)return s[0].v.slice();const i=s[s.length-1];if(t>=i.t)return i.v.slice();for(let r=0;r<s.length-1;r++){const n=s[r],a=s[r+1];if(t>=n.t&&t<=a.t){const o=a.t-n.t,c=o>0?(t-n.t)/o:0;return e(n.v,a.v,Ui(n.ease,c))}}return i.v.slice()}const er=["gravityStrength","emissionRate","damping","particleSize","particleSpeed"],tr={square:0,circle:1,triangle:2,diamond:3,star:4,hexagon:5,ring:6,heart:7,cross:8,spark:9,leaf:10,capsule:11,crescent:12,line:13,"curved-line":14};function mi(s){const t=atob(s),e=new Uint8Array(t.length);for(let i=0;i<t.length;i++)e[i]=t.charCodeAt(i);return e.buffer}class at{constructor(t,e){this.device=t,this.config=e,this.MAX_PARTICLES=e.maxParticles||1e4,this.particleCount=e.particleCount||100,this.activeParticles=0,this.emitting=!1,this.currentEmissionTime=0,this.destroyed=!1,this.particleData=new Float32Array(this.MAX_PARTICLES*8),this.particleVelocities=new Float32Array(this.MAX_PARTICLES*4),this.instanceBuffer=t.createBuffer({size:this.MAX_PARTICLES*8*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST|GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_SRC,label:"particleInstanceBuffer"}),this.velocityBuffer=t.createBuffer({size:this.MAX_PARTICLES*4*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST|GPUBufferUsage.COPY_SRC,label:"particleVelocityBuffer"}),this.trailBuffer=t.createBuffer({size:this.MAX_PARTICLES*4*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST|GPUBufferUsage.COPY_SRC,label:"particleTrailBuffer"}),this._trailResetData=new Float32Array(this.MAX_PARTICLES*4),this.appearanceUniformBuffer=t.createBuffer({size:208,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,label:"appearanceUniformBuffer"}),this.bloomIntensityBuffer=t.createBuffer({size:64,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,label:"systemBloomIntensityBuffer"}),e.overrideXVelocity===void 0&&(e.overrideXVelocity=!1),e.overrideYVelocity===void 0&&(e.overrideYVelocity=!1),e.overrideZVelocity===void 0&&(e.overrideZVelocity=!1),e.xVelocity===void 0&&(e.xVelocity=0),e.yVelocity===void 0&&(e.yVelocity=0),e.zVelocity===void 0&&(e.zVelocity=0),e.textureEnabled===void 0&&(e.textureEnabled=!1),e.glbModelEnabled===void 0&&(e.glbModelEnabled=!1),e.textureType===void 0&&(e.textureType="image"),e.glbFileName===void 0&&(e.glbFileName=null),e.animationIndex===void 0&&(e.animationIndex=0),e.animationSpeed===void 0&&(e.animationSpeed=1),e.animationLoop===void 0&&(e.animationLoop=!0),e.useGlbTexture===void 0&&(e.useGlbTexture=!1),e.glbHasTexture===void 0&&(e.glbHasTexture=!1),e.particleShape===void 0&&(e.particleShape="square"),e.particleShapeRotation!==void 0&&(e.rotation=(e.rotation||0)+e.particleShapeRotation,delete e.particleShapeRotation),e.particleShapeRotationX===void 0&&(e.particleShapeRotationX=0),e.particleShapeRotationY===void 0&&(e.particleShapeRotationY=0),e.particleShapeRotationZ===void 0&&(e.particleShapeRotationZ=0),e.particleColor===void 0&&(e.particleColor=[1,1,1]),e.startColor===void 0&&(e.startColor=[1,0,0]),e.endColor===void 0&&(e.endColor=[0,0,1]),e.fadeEnabled===void 0&&(e.fadeEnabled=!0),e.colorTransitionEnabled===void 0&&(e.colorTransitionEnabled=!1),e.randomColorEnabled===void 0&&(e.randomColorEnabled=!1),e.randomColors===void 0&&(e.randomColors=[]),e.particleSize===void 0&&(e.particleSize=.1),e.particleSpeed===void 0&&(e.particleSpeed=1),e.opacity===void 0&&(e.opacity=1),e.aspectRatio===void 0&&(e.aspectRatio=1),e.rotation===void 0&&(e.rotation=0),e.rotationMode===void 0&&(e.rotationMode="fixed"),e.minRotation===void 0&&(e.minRotation=0),e.maxRotation===void 0&&(e.maxRotation=90),e.randomSize===void 0&&(e.randomSize=!1),e.minSize===void 0&&(e.minSize=.05),e.maxSize===void 0&&(e.maxSize=.15),e.randomSpeed===void 0&&(e.randomSpeed=!1),e.minSpeed===void 0&&(e.minSpeed=.1),e.maxSpeed===void 0&&(e.maxSpeed=1),e.fadeSizeEnabled===void 0&&(e.fadeSizeEnabled=!1),e.increaseSizeEnabled===void 0&&(e.increaseSizeEnabled=!1),e.sizeLifetimeSpeed===void 0&&(e.sizeLifetimeSpeed=1),e.bloomEnabled===void 0&&(e.bloomEnabled=!0),e.bloomIntensity===void 0&&(e.bloomIntensity=1),e.bloomColor===void 0&&(e.bloomColor=[1,1,1]),e.gravityEnabled===void 0&&(e.gravityEnabled=!1),e.gravityStrength===void 0&&(e.gravityStrength=2),e.dampingEnabled===void 0&&(e.dampingEnabled=!1),e.dampingStrength===void 0&&(e.dampingStrength=1),e.attractorEnabled===void 0&&(e.attractorEnabled=!1),e.attractorStrength===void 0&&(e.attractorStrength=1),e.attractorPosition===void 0&&(e.attractorPosition=[0,0,0]),e.burstMode===void 0&&(e.burstMode=!1),e.emissionShape===void 0&&(e.emissionShape="cube"),e.lifetime===void 0&&(e.lifetime=5),e.emissionRate===void 0&&(e.emissionRate=10),e.startAt===void 0&&(e.startAt=0),e.emissionDuration===void 0&&(e.emissionDuration=10),e.emissionDurationInfinite===void 0&&(e.emissionDurationInfinite=!1),e.emissionDuration>300&&(e.emissionDurationInfinite=!0,e.emissionDuration=10),e.outerLength===void 0&&(e.outerLength=e.cubeLength??2),e.innerLength===void 0&&(e.innerLength=0),e.outerRadius===void 0&&(e.outerRadius=2),e.innerRadius===void 0&&(e.innerRadius=0),e.squareSize===void 0&&(e.squareSize=2),e.squareInnerSize===void 0&&(e.squareInnerSize=0),e.circleInnerRadius===void 0&&(e.circleInnerRadius=0),e.circleOuterRadius===void 0&&(e.circleOuterRadius=2),e.circleVelocityDirection===void 0&&(e.circleVelocityDirection="outward"),e.cylinderInnerRadius===void 0&&(e.cylinderInnerRadius=0),e.cylinderOuterRadius===void 0&&(e.cylinderOuterRadius=2),e.cylinderHeight===void 0&&(e.cylinderHeight=4),e.cylinderVelocityDirection===void 0&&(e.cylinderVelocityDirection="outward"),e.planeWidth===void 0&&(e.planeWidth=2),e.planeDepth===void 0&&(e.planeDepth=2),e.coneOuterRadius===void 0&&(e.coneOuterRadius=2),e.coneInnerRadius===void 0&&(e.coneInnerRadius=0),e.coneHeight===void 0&&(e.coneHeight=4),e.torusMajorRadius===void 0&&(e.torusMajorRadius=2),e.torusMinorRadius===void 0&&(e.torusMinorRadius=.5),e.lineLength===void 0&&(e.lineLength=4),e.hemisphereOuterRadius===void 0&&(e.hemisphereOuterRadius=2),e.hemisphereInnerRadius===void 0&&(e.hemisphereInnerRadius=0),e.discRadius===void 0&&(e.discRadius=2),e.annulusInnerRadius===void 0&&(e.annulusInnerRadius=1),e.annulusOuterRadius===void 0&&(e.annulusOuterRadius=2),e.capsuleRadius===void 0&&(e.capsuleRadius=.5),e.capsuleHeight===void 0&&(e.capsuleHeight=4),e.arcStartAngle===void 0&&(e.arcStartAngle=0),e.arcEndAngle===void 0&&(e.arcEndAngle=180),e.arcInnerRadius===void 0&&(e.arcInnerRadius=0),e.arcOuterRadius===void 0&&(e.arcOuterRadius=2),e.spiralTurns===void 0&&(e.spiralTurns=3),e.spiralRadiusStart===void 0&&(e.spiralRadiusStart=.5),e.spiralRadiusEnd===void 0&&(e.spiralRadiusEnd=2),e.spiralHeight===void 0&&(e.spiralHeight=4),e.frustumRadiusNear===void 0&&(e.frustumRadiusNear=.5),e.frustumRadiusFar===void 0&&(e.frustumRadiusFar=2),e.frustumHeight===void 0&&(e.frustumHeight=4),e.cubeSurfaceSize===void 0&&(e.cubeSurfaceSize=2),e.sphereSurfaceRadius===void 0&&(e.sphereSurfaceRadius=2),e.boxFrameSize===void 0&&(e.boxFrameSize=2),e.polygonSides===void 0&&(e.polygonSides=6),e.polygonRadius===void 0&&(e.polygonRadius=2),e.emissionRotationX===void 0&&(e.emissionRotationX=0),e.emissionRotationY===void 0&&(e.emissionRotationY=0),e.emissionRotationZ===void 0&&(e.emissionRotationZ=0),e.emissionPositionX===void 0&&(e.emissionPositionX=e.emissionTranslationX??0),e.emissionPositionY===void 0&&(e.emissionPositionY=e.emissionTranslationY??0),e.emissionPositionZ===void 0&&(e.emissionPositionZ=e.emissionTranslationZ??0),e.pulseEnabled===void 0&&(e.pulseEnabled=!1),e.pulseAmplitude===void 0&&(e.pulseAmplitude=.5),e.pulseFrequency===void 0&&(e.pulseFrequency=1),e.pulsePhaseRandom===void 0&&(e.pulsePhaseRandom=0),e.pulseOpacity===void 0&&(e.pulseOpacity=!1),e.confinementEnabled===void 0&&(e.confinementEnabled=!1),e.confinementShape===void 0&&(e.confinementShape="box"),e.confinementMode===void 0&&(e.confinementMode="bounce"),e.confinementSpace===void 0&&(e.confinementSpace="world"),e.confinementBoxHalfSize===void 0&&(e.confinementBoxHalfSize=[2,2,2]),e.confinementSphereRadius===void 0&&(e.confinementSphereRadius=3),e.confinementRestitution===void 0&&(e.confinementRestitution=.8),e.confinementFriction===void 0&&(e.confinementFriction=.1),e.softBoundaryEnabled===void 0&&(e.softBoundaryEnabled=!1),e.softBoundaryStrength===void 0&&(e.softBoundaryStrength=5),e.softBoundaryFalloff===void 0&&(e.softBoundaryFalloff=.5),e.depthWriteEnabled===void 0&&(e.depthWriteEnabled=!1),e.velocityStretchEnabled===void 0&&(e.velocityStretchEnabled=!1),e.velocityStretchFactor===void 0&&(e.velocityStretchFactor=1),e.blendMode===void 0&&(e.blendMode="normal"),e.noiseDistortEnabled===void 0&&(e.noiseDistortEnabled=!1),e.noiseTilingX===void 0&&(e.noiseTilingX=3),e.noiseTilingY===void 0&&(e.noiseTilingY=3),e.noiseSpeed===void 0&&(e.noiseSpeed=-1.5),e.noiseAmplitude===void 0&&(e.noiseAmplitude=.08),e.emissionTrailEnabled===void 0&&(e.emissionTrailEnabled=!1),e.emissionTrailDuration===void 0&&(e.emissionTrailDuration=1),e.emissionTrailWidth===void 0&&(e.emissionTrailWidth=.3),e.emissionTrailMinDistance===void 0&&(e.emissionTrailMinDistance=.05),e.emissionTrailMaxPoints===void 0&&(e.emissionTrailMaxPoints=256),e.emissionTrailSegments===void 0&&(e.emissionTrailSegments=8),e.emissionTrailMode===void 0&&(e.emissionTrailMode="ribbon"),e.emissionTrailShape===void 0&&(e.emissionTrailShape="straight"),e.emissionTrailShapeAmplitude===void 0&&(e.emissionTrailShapeAmplitude=.1),e.emissionTrailShapeFrequency===void 0&&(e.emissionTrailShapeFrequency=4),e.emissionTrailShapeSpeed===void 0&&(e.emissionTrailShapeSpeed=0),e.shapeDisplay===void 0&&(e.shapeDisplay=!0),e.followSystemTranslation===void 0&&(e.followSystemTranslation=!0),e.followSystemId===void 0&&(e.followSystemId=null),this._newEmissions=[],this._emptyEmissions=[],this._pendingFollowEmissions=this._emptyEmissions,this.glbVertexBuffer=null,this.glbIndexBuffer=null,this.glbIndexCount=0,this.glbIndexFormat="uint16",this.glbMeshData=null,this.glbRawArrayBuffer=null,this.glbAnimator=null,this.glbAnimated=!1,this._glbInterleavedData=null,this._appearanceData=new Float32Array(52),this._bloomIntensityData=new Float32Array(16),this._simPosition=[0,0,0],this._simVelocity=[0,0,0],this._simRotMatrix=null,this._simRotX=0,this._simRotZ=0,this._emitSimRotY=0,this.emitter=new xi(e),this.physics=new Mi(t,this.MAX_PARTICLES),this.textureManager=new Ri(t),e.gravityEnabled&&this.setGravity(e.gravityStrength||0),e.dampingEnabled&&this.physics.setDamping(e.dampingStrength||0),e.attractorEnabled&&e.attractorPosition&&this.setAttractor(e.attractorStrength||0,e.attractorPosition),e.confinementEnabled&&this.setConfinement({enabled:!0,shape:e.confinementShape,mode:e.confinementMode,space:e.confinementSpace,boxSize:e.confinementBoxHalfSize,sphereRadius:e.confinementSphereRadius,restitution:e.confinementRestitution,friction:e.confinementFriction}),e.softBoundaryEnabled&&this.setSoftBoundary({enabled:!0,strength:e.softBoundaryStrength,falloff:e.softBoundaryFalloff}),this.particleTexture=this.textureManager.getDefaultTexture(),this.updateBloomIntensity(),this.updateAppearanceUniform(),this.frameCount=0,this.shouldReset=!1,this._scriptParticleData=new Float32Array(this.MAX_PARTICLES*8),this._scriptVelocityData=new Float32Array(this.MAX_PARTICLES*4),this._scriptReadbackPending=!1,this._scriptReadbackReady=!1,this._scriptFrame=0,this._scriptTime=0,this._scriptConfigRestored=!1,this._particleScript=null,e.script&&(this._particleScript=new Pt(e.script,e,this.MAX_PARTICLES)),this.initComputePipeline(t)}async initComputePipeline(t){this.computeReady=await this.physics.initComputePipeline(this.instanceBuffer,this.velocityBuffer,this.trailBuffer)}setScript(t){this._particleScript&&(this._particleScript.destroy(),this._particleScript=null),this._scriptReadbackPending=!1,this._scriptReadbackReady=!1,this._scriptFrame=0,this._scriptTime=0,this._scriptConfigRestored=!1,t?(this.config.script=t,this._particleScript=new Pt(t,this.config,this.MAX_PARTICLES),this._particleScript.snapshotConfig(this.config)):delete this.config.script}async setTexture(t){this.destroyed||(this.textureManager.destroyTexture(this.particleTexture),this.particleTexture=await this.textureManager.loadTexture(t),this.config.textureEnabled=!0,this.updateAppearanceUniform(),this.updateBuffers())}resetTexture(){this.destroyed||(this.textureManager.destroyTexture(this.particleTexture),this.particleTexture=this.textureManager.getDefaultTexture(),this.config.textureEnabled=!1,this.updateAppearanceUniform(),this.updateBuffers())}async setGLBModel(t){try{this.glbRawArrayBuffer=t;const e=await Ei(t);this.glbMeshData=e,this.config.glbHasTexture=e.hasBaseColorTexture||!1;const i=new Float32Array(e.vertexCount*8);for(let r=0;r<e.vertexCount;r++){const n=r*8,a=r*3,o=r*2;i[n+0]=e.positions[a+0],i[n+1]=e.positions[a+1],i[n+2]=e.positions[a+2],i[n+3]=e.normals[a+0],i[n+4]=e.normals[a+1],i[n+5]=e.normals[a+2],e.texCoords?(i[n+6]=e.texCoords[o+0],i[n+7]=e.texCoords[o+1]):(i[n+6]=0,i[n+7]=0)}if(this.glbVertexBuffer&&this.glbVertexBuffer.destroy(),this.glbIndexBuffer&&this.glbIndexBuffer.destroy(),this.glbVertexBuffer=this.device.createBuffer({size:i.byteLength,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST|GPUBufferUsage.STORAGE,label:"glbVertexBuffer"}),this.device.queue.writeBuffer(this.glbVertexBuffer,0,i),this.glbIndexBuffer=this.device.createBuffer({size:e.indices.byteLength,usage:GPUBufferUsage.INDEX|GPUBufferUsage.COPY_DST,label:"glbIndexBuffer"}),this.device.queue.writeBuffer(this.glbIndexBuffer,0,e.indices),this.glbIndexCount=e.indexCount,this.glbIndexFormat=e.indices instanceof Uint32Array?"uint32":"uint16",this.config.glbModelEnabled=!0,this.config.textureType="glb",e.animationData){this.glbAnimator=new Ci(e.animationData),this.glbAnimator.setRestPose(e.positions,e.normals),this.glbAnimated=!0,this.config.glbAnimated=!0,this.glbAnimator.loop=this.config.animationLoop,this._glbInterleavedData=new Float32Array(e.vertexCount*8);try{await this.glbAnimator.initGPUSkinning(this.device,this.glbVertexBuffer,e.texCoords)}catch(r){console.warn("GPU skinning init failed, using CPU fallback:",r)}console.log(`GLB animated model loaded: ${e.animationData.animations.length} animations`)}else this.glbAnimator=null,this.glbAnimated=!1,this.config.glbAnimated=!1,this._glbInterleavedData=null;console.log(`GLB model loaded: ${e.vertexCount} vertices, ${e.indexCount} indices`)}catch(e){throw console.error("Failed to load GLB model:",e),e}}resetGLBModel(){this.glbVertexBuffer&&(this.glbVertexBuffer.destroy(),this.glbVertexBuffer=null),this.glbIndexBuffer&&(this.glbIndexBuffer.destroy(),this.glbIndexBuffer=null),this.glbIndexCount=0,this.glbIndexFormat="uint16",this.glbMeshData=null,this.glbRawArrayBuffer=null,this.glbAnimator=null,this.glbAnimated=!1,this.config.glbAnimated=!1,this._glbInterleavedData=null,this.config.glbFileName=null,this.config.glbHasTexture=!1,this.config.useGlbTexture=!1,this.config.glbModelEnabled=!1,this.config.textureType="image"}setSimulationTransform(t){if(t.position&&(this._simPosition[0]=t.position[0],this._simPosition[1]=t.position[1],this._simPosition[2]=t.position[2]),t.rotation){this._simRotX=t.rotation[0]||0,this._simRotZ=t.rotation[1]||0,this._simRotY=t.rotation[2]||0;const e=Math.cos(this._simRotX),i=Math.sin(this._simRotX),r=Math.cos(this._simRotZ),n=Math.sin(this._simRotZ),a=Math.cos(this._simRotY),o=Math.sin(this._simRotY);this._simRotMatrix=[a*r,-a*n*e+o*i,a*n*i+o*e,n,r*e,-r*i,-o*r,o*n*e+a*i,-o*n*i+a*e]}else this._simRotMatrix=null,this._simRotX=0,this._simRotZ=0,this._simRotY=0;t.velocity&&(this._simVelocity[0]=t.velocity[0],this._simVelocity[1]=t.velocity[1],this._simVelocity[2]=t.velocity[2])}clearSimulationTransform(){this._simPosition[0]=this._simPosition[1]=this._simPosition[2]=0,this._simVelocity[0]=this._simVelocity[1]=this._simVelocity[2]=0,this._simRotMatrix=null,this._simRotX=0,this._simRotZ=0}updateAnimatedGLBBuffer(){if(!this.glbAnimator||!this.glbAnimator.playing)return!1;if(this.glbAnimator._gpuSkinningReady)return!0;const t=this.glbAnimator.skinnedPositions,e=this.glbAnimator.skinnedNormals,i=this.glbMeshData.texCoords;for(let r=0;r<this.glbMeshData.vertexCount;r++){const n=r*8,a=r*3,o=r*2;this._glbInterleavedData[n]=t[a],this._glbInterleavedData[n+1]=t[a+1],this._glbInterleavedData[n+2]=t[a+2],this._glbInterleavedData[n+3]=e[a],this._glbInterleavedData[n+4]=e[a+1],this._glbInterleavedData[n+5]=e[a+2],i?(this._glbInterleavedData[n+6]=i[o],this._glbInterleavedData[n+7]=i[o+1]):(this._glbInterleavedData[n+6]=0,this._glbInterleavedData[n+7]=0)}return this.device.queue.writeBuffer(this.glbVertexBuffer,0,this._glbInterleavedData),!0}updateAppearanceUniform(){if(this.destroyed)return;let t=0;this.config.rotationMode==="random"?t=1:this.config.rotationMode==="velocity"&&(t=2);const e=tr[this.config.particleShape]??0,i=this._appearanceData;i[0]=this.config.fadeEnabled?1:0,i[1]=this.config.randomColorEnabled?2:this.config.colorTransitionEnabled?1:0,i[2]=this.config.particleSize,i[3]=this.config.textureEnabled?1:0,i[4]=this.config.particleColor[0],i[5]=this.config.particleColor[1],i[6]=this.config.particleColor[2],i[7]=this.config.rotation||0,i[8]=this.config.startColor[0],i[9]=this.config.startColor[1],i[10]=this.config.startColor[2],i[11]=t,i[12]=this.config.endColor[0],i[13]=this.config.endColor[1],i[14]=this.config.endColor[2],i[15]=this.config.minRotation||0,i[16]=this.config.maxRotation||90,i[17]=this.config.aspectRatio||1,i[18]=this.config.randomSize?1:0,i[19]=this.config.minSize||.1,i[20]=this.config.maxSize||.5,i[21]=this.config.fadeSizeEnabled?1:0,i[22]=this.config.opacity!==void 0?this.config.opacity:1,i[23]=this.config.increaseSizeEnabled?1:0,i[24]=this.config.sizeLifetimeSpeed??1,i[25]=e,i[26]=0,i[27]=this.config.pulseEnabled?1:0,i[28]=this.config.pulseAmplitude??.5,i[29]=this.config.pulseFrequency??1,i[30]=this.config.pulsePhaseRandom??0,i[31]=this.config.pulseOpacity?1:0,i[32]=this.config.particleShapeRotationX||0,i[33]=this.config.particleShapeRotationY||0,i[34]=this.config.particleShapeRotationZ||0,i[35]=0;const r=this.config.followSystemTranslation??!0;i[36]=r?this._simPosition[0]:0,i[37]=r?this._simPosition[1]:0,i[38]=r?this._simPosition[2]:0,i[39]=0,i[40]=this._simRotX,i[41]=this._simRotZ,i[42]=this.config.velocityStretchEnabled?1:0,i[43]=this.config.velocityStretchFactor??1,i[44]=this.config.noiseDistortEnabled?1:0,i[45]=this.config.noiseTilingX??3,i[46]=this.config.noiseTilingY??3,i[47]=this.config.noiseSpeed??-1.5,i[48]=this.config.noiseAmplitude??.08,i[49]=r?this._simVelocity[0]:0,i[50]=r?this._simVelocity[1]:0,i[51]=r?this._simVelocity[2]:0,this.device.queue.writeBuffer(this.appearanceUniformBuffer,0,i)}updateBloomIntensity(){const t=this._bloomIntensityData;t[0]=this.config.bloomIntensity||1;const e=this.config.bloomColor||[1,1,1];t[4]=e[0],t[5]=e[1],t[6]=e[2],this.device.queue.writeBuffer(this.bloomIntensityBuffer,0,t)}spawnParticles(){if(this.activeParticles=0,this.currentEmissionTime=0,this._newEmissions.length=0,this._pendingFollowEmissions=this._emptyEmissions,this._scriptFrame=0,this._scriptTime=0,this._scriptReadbackPending=!1,this._scriptReadbackReady=!1,this._scriptConfigRestored=!1,this._particleScript&&(this._particleScript._configSnapshot?(this._particleScript.restoreConfig(this.config),this.config.gravityEnabled&&this.setGravity(this.config.gravityStrength),this.config.dampingEnabled&&this.physics.setDamping(this.config.dampingStrength),this.config.attractorEnabled&&this.setAttractor(this.config.attractorStrength,this.config.attractorPosition),this.updateAppearanceUniform(),this.updateBloomIntensity()):this._particleScript.snapshotConfig(this.config)),this.device.queue.writeBuffer(this.trailBuffer,0,this._trailResetData,0,this.MAX_PARTICLES*4),this.glbAnimator&&(this.glbAnimator.currentTime=0,this.glbAnimator.playing=!0),this.config.followSystemId){this.emitting=!0,this.particleCount=this.MAX_PARTICLES;return}if(this.config.burstMode){const t=this.config.particleCount;this.particleCount=t;let e=0;const i=500;for(let r=0;r<t;r++)if(this.emitParticle(),e++,e>=i||r===t-1){const n=r-e+1,a=n*8,o=n*4;this.device.queue.writeBuffer(this.instanceBuffer,a*4,this.particleData,a,e*8),this.device.queue.writeBuffer(this.velocityBuffer,o*4,this.particleVelocities,o,e*4),e=0}this.emitting=!1}else{this.emitting=!0;const t=this.config.lifetime||5,e=this.config.emissionDurationInfinite?t:Math.min(this.config.emissionDuration||10,t);this.particleCount=Math.min(Math.ceil((this.config.emissionRate||10)*e),this.MAX_PARTICLES)}}get effectiveEmissionDuration(){return this.config.emissionDurationInfinite?1/0:this.config.emissionDuration??10}_applySimTransformToParticle(t){this._emitSimRotY=this._simRotY||0;const e=t*8,i=t*4;if(this._simRotMatrix){const r=this._simRotMatrix,n=this.particleData[e],a=this.particleData[e+1],o=this.particleData[e+2],c=this.particleVelocities[i],l=this.particleVelocities[i+1],u=this.particleVelocities[i+2];this.particleData[e]=r[0]*n+r[1]*a+r[2]*o,this.particleData[e+1]=r[3]*n+r[4]*a+r[5]*o,this.particleData[e+2]=r[6]*n+r[7]*a+r[8]*o,this.particleVelocities[i]=r[0]*c+r[1]*l+r[2]*u,this.particleVelocities[i+1]=r[3]*c+r[4]*l+r[5]*u,this.particleVelocities[i+2]=r[6]*c+r[7]*l+r[8]*u}(this.config.followSystemTranslation??!0)||(this.particleData[e]+=this._simPosition[0],this.particleData[e+1]+=this._simPosition[1],this.particleData[e+2]+=this._simPosition[2])}emitParticle(){if(this.activeParticles>=this.particleCount)return!1;this.emitter.emitParticle(this.particleData,this.activeParticles,this.particleVelocities);const t=this.activeParticles*8,e=this.activeParticles*4;return this._applySimTransformToParticle(this.activeParticles),this._newEmissions.push(this.particleData[t],this.particleData[t+1],this.particleData[t+2],this.particleVelocities[e],this.particleVelocities[e+1],this.particleVelocities[e+2]),this.activeParticles++,!0}emitFollowerParticle(t,e,i){if(this.activeParticles>=this.particleCount)return!1;const r=this.activeParticles*8,n=t+(this.config.emissionPositionX||0),a=e+(this.config.emissionPositionY||0),o=i+(this.config.emissionPositionZ||0);this.particleData[r]=n,this.particleData[r+1]=a,this.particleData[r+2]=o;const c=this.activeParticles*4;return this.emitter.calculateVelocity(n,a,o,this.particleVelocities,c),this.emitter.setParticleColor(this.particleData,r),this.emitter.setParticleLifetime(this.particleData,r),this.activeParticles++,!0}updateParticles(t,e,i=0){const r=this.config.startAt||0,n=r>0&&i<r;if(this._particleScript&&this._scriptReadbackReady){this._scriptReadbackReady=!1,this._scriptTime+=t,this._scriptFrame++;const u=this.config.emissionDurationInfinite?1/0:(this.config.emissionDuration||0)+(this.config.lifetime||0);if(u>0&&this._scriptTime>=u&&!this._scriptConfigRestored)this._scriptConfigRestored=!0,this._particleScript._configSnapshot&&(this._particleScript.restoreConfig(this.config),this.updateAppearanceUniform(),this.updateBloomIntensity(),this.config.gravityEnabled&&this.setGravity(this.config.gravityStrength),this.config.dampingEnabled&&this.physics.setDamping(this.config.dampingStrength),this.config.attractorEnabled&&this.setAttractor(this.config.attractorStrength,this.config.attractorPosition));else if(!this._scriptConfigRestored){const m=u>0?Math.ceil(u/.016666666666666666):0,{configDirty:p,particlesDirty:d}=this._particleScript.execute(t,this._scriptTime,this._scriptFrame,m,this._scriptParticleData,this._scriptVelocityData,this.activeParticles);d&&this.activeParticles>0&&(this.device.queue.writeBuffer(this.instanceBuffer,0,this._scriptParticleData,0,this.activeParticles*8),this.device.queue.writeBuffer(this.velocityBuffer,0,this._scriptVelocityData,0,this.activeParticles*4)),p&&(this.updateAppearanceUniform(),this.updateBloomIntensity(),this.config.gravityEnabled&&this.setGravity(this.config.gravityStrength),this.config.dampingEnabled&&this.physics.setDamping(this.config.dampingStrength),this.config.attractorEnabled&&this.setAttractor(this.config.attractorStrength,this.config.attractorPosition))}}this.physics.physicsAccumulator+=t;const a=performance.now()/1e3,c=a-this.physics.lastUpdateTime>1/this.physics.minUpdatesPerSecond,l=this.activeParticles;if(!n&&!this.emitting&&!this.config.burstMode&&!this.config.followSystemId&&this.currentEmissionTime<this.effectiveEmissionDuration&&(this.emitting=!0),!n&&this.emitting)if(this.currentEmissionTime+=t,this.currentEmissionTime<this.effectiveEmissionDuration){const u=this.activeParticles;let m=!1;if(this.config.followSystemId){if(this._pendingFollowEmissions.length>0){const p=this._pendingFollowEmissions.length/6;for(let d=0;d<p;d++){const b=d*6;if(this.emitFollowerParticle(this._pendingFollowEmissions[b],this._pendingFollowEmissions[b+1],this._pendingFollowEmissions[b+2]))m=!0;else break}}}else{let p=0;if(this.config.emissionRate>=1){p=Math.floor(this.config.emissionRate*t);const d=this.config.emissionRate*t-p;Math.random()<d&&(p+=1)}else{const d=this.config.emissionRate*t;Math.random()<d&&(p=1)}p===0&&c&&this.config.emissionRate>0&&this.activeParticles<this.particleCount&&(p=1);for(let d=0;d<p&&this.emitParticle();d++)m=!0}if(m){const p=this.activeParticles-u,d=u*8,b=u*4;this.device.queue.writeBuffer(this.instanceBuffer,d*4,this.particleData,d,p*8),this.device.queue.writeBuffer(this.velocityBuffer,b*4,this.particleVelocities,b,p*4)}}else this.emitting=!1,this.currentEmissionTime=this.config.emissionDuration;for(;this.physics.physicsAccumulator>=this.physics.fixedDeltaTime;)this.physics.updatePhysics(this.physics.fixedDeltaTime,l,this.config,this.instanceBuffer,this.velocityBuffer,e),this.physics.physicsAccumulator-=this.physics.fixedDeltaTime,this.physics.physicsClock+=this.physics.fixedDeltaTime;c&&l>0&&(this.physics.updatePhysics(this.physics.fixedDeltaTime,l,this.config,this.instanceBuffer,this.velocityBuffer,e),this.physics.lastUpdateTime=a),this.frameCount++,(this.activeParticles>=this.particleCount||this.frameCount%300===0)&&this.readbackAndProcessParticles(),this._particleScript&&this.activeParticles>0&&!this._scriptReadbackPending&&(this._scriptReadbackPending=!0,this.physics.readbackForScript(this.activeParticles,this._scriptParticleData,this._scriptVelocityData,this.instanceBuffer,this.velocityBuffer).then(u=>{this._scriptReadbackPending=!1,u.shouldUpdate&&(this._scriptReadbackReady=!0)}).catch(()=>{this._scriptReadbackPending=!1}))}async readbackAndProcessParticles(){if(!(this.activeParticles<=0))try{if(!(await this.physics.readbackAndProcessParticles(this.activeParticles,this.particleData,this.particleVelocities,this.instanceBuffer,this.velocityBuffer)).shouldUpdate)return;let e=0,i=!1;for(let r=0;r<this.activeParticles;r++){const n=this.particleData[r*8+6],a=this.particleData[r*8+7];if(n>=a){if(this.emitting&&this.currentEmissionTime<this.effectiveEmissionDuration&&e<this.particleCount){this.respawnParticle(r,e),e++,i=!0;continue}continue}if(e!==r){const o=r*8,c=e*8;this.particleData.copyWithin(c,o,o+8);const l=r*4,u=e*4;this.particleVelocities.copyWithin(u,l,l+4),i=!0}e++}(e!==this.activeParticles||i)&&(this.activeParticles=e,this.device.queue.writeBuffer(this.instanceBuffer,0,this.particleData,0,this.activeParticles*8),this.device.queue.writeBuffer(this.velocityBuffer,0,this.particleVelocities,0,this.activeParticles*4))}catch(t){t&&t.name==="AbortError"||console.error("Error reading back particle data:",t)}}respawnParticle(t,e){!this.emitting||this.currentEmissionTime>=this.effectiveEmissionDuration||this.config.followSystemId||(this.emitter.emitParticle(this.particleData,e,this.particleVelocities),this._applySimTransformToParticle(e))}updateBuffers(){this.destroyed||!this.particleData||this.activeParticles>0&&this.device.queue.writeBuffer(this.instanceBuffer,0,this.particleData,0,this.activeParticles*8)}updateParticleColors(){if(!(this.destroyed||!this.particleData)){for(let t=0;t<this.activeParticles;t++){const e=t*8;if(this.config.randomColorEnabled&&this.config.randomColors.length>0){const i=this.config.randomColors,r=i[Math.floor(Math.random()*i.length)];this.particleData[e+3]=r[0],this.particleData[e+4]=r[1],this.particleData[e+5]=r[2]}else this.config.colorTransitionEnabled?(this.particleData[e+3]=this.config.startColor[0],this.particleData[e+4]=this.config.startColor[1],this.particleData[e+5]=this.config.startColor[2]):(this.particleData[e+3]=this.config.particleColor[0],this.particleData[e+4]=this.config.particleColor[1],this.particleData[e+5]=this.config.particleColor[2])}this.activeParticles>0&&this.device.queue.writeBuffer(this.instanceBuffer,0,this.particleData,0,this.activeParticles*8)}}updateParticleVelocities(){for(let t=0;t<this.activeParticles;t++){const e=t*8,i=t*4,r=this.particleData[e],n=this.particleData[e+1],a=this.particleData[e+2],o=this.particleVelocities[i],c=this.particleVelocities[i+1],l=this.particleVelocities[i+2],u=Math.sqrt(o*o+c*c+l*l);if(u>.001){const m=this.config.particleSpeed*2;this.particleVelocities[i]=o/u*m,this.particleVelocities[i+1]=c/u*m,this.particleVelocities[i+2]=l/u*m}else{const m=Math.sqrt(r*r+n*n+a*a);if(m>.001){const p=this.config.particleSpeed*2;this.particleVelocities[i]=r/m*p,this.particleVelocities[i+1]=n/m*p,this.particleVelocities[i+2]=a/m*p}else this.particleVelocities[i]=0,this.particleVelocities[i+1]=this.config.particleSpeed*2,this.particleVelocities[i+2]=0}}this.activeParticles>0&&this.device.queue.writeBuffer(this.velocityBuffer,0,this.particleVelocities,0,this.activeParticles*4)}async readbackForRendering(t,e){return this.physics.readbackForRendering(this.activeParticles,t,e,this.instanceBuffer,this.velocityBuffer)}destroy(){this.destroyed=!0,this.instanceBuffer.destroy(),this.velocityBuffer.destroy(),this.trailBuffer.destroy(),this.appearanceUniformBuffer.destroy(),this.bloomIntensityBuffer.destroy(),this.physics.destroy(),this.glbVertexBuffer&&(this.glbVertexBuffer.destroy(),this.glbVertexBuffer=null),this.glbIndexBuffer&&(this.glbIndexBuffer.destroy(),this.glbIndexBuffer=null),this.textureManager.destroyTexture(this.particleTexture),this._particleScript&&(this._particleScript.destroy(),this._particleScript=null),this.glbAnimator=null,this.glbMeshData=null,this.glbRawArrayBuffer=null,this.particleData=null,this.particleVelocities=null,this._scriptParticleData=null,this._scriptVelocityData=null}setGravity(t){this.physics.setGravity(t)}setAttractor(t,e){this.physics.setAttractor(t,e)}setConfinement(t){const e=t.center||this.config.confinementCenter||[0,0,0],i=t.space==="local"?[this.config.emissionPositionX||0,this.config.emissionPositionY||0,this.config.emissionPositionZ||0]:[0,0,0],r=[i[0]+(e[0]||0),i[1]+(e[1]||0),i[2]+(e[2]||0)];this.physics.setConfinement({...t,center:r})}setSoftBoundary(t){this.physics.setSoftBoundary(t)}}class Ii{constructor(t){this.device=t,this.particleSystems=[],this.activeSystemIndex=0,this.systemCounter=1,this.onSystemCreated=null,this.loop=void 0,this.clock=new Ai({loop:!!this.loop}),this.ready=!0}createParticleSystem(t={}){const e=this.systemCounter++,i=t.name||`System ${e+1}`,r={...t,name:i,id:e},n=new at(this.device,r);return this.particleSystems.push({system:n,config:r}),this.particleSystems.length===1&&(this.activeSystemIndex=0),this.onSystemCreated&&typeof this.onSystemCreated=="function"&&this.onSystemCreated(e,r),e}getActiveSystem(){return this.particleSystems.length===0?null:this.particleSystems[this.activeSystemIndex].system}getActiveConfig(){return this.particleSystems.length===0?null:this.particleSystems[this.activeSystemIndex].config}setActiveSystem(t){return t>=0&&t<this.particleSystems.length?(this.activeSystemIndex=t,!0):!1}getSystemById(t){return this.particleSystems.find(({config:e})=>e.id===t)||null}destroy(){for(const{system:t}of this.particleSystems)t.destroy();this.particleSystems=[],this.activeSystemIndex=0}removeSystem(t){if(t>=0&&t<this.particleSystems.length){const e=this.particleSystems[t].config;this.particleSystems[t].system.destroy(),this.particleSystems.splice(t,1);const i=e.id;for(const{config:r}of this.particleSystems)r.followSystemId===i&&(r.followSystemId=null);return this.particleSystems.length===0?this.activeSystemIndex=0:t<=this.activeSystemIndex&&(this.activeSystemIndex=Math.max(0,this.activeSystemIndex-1)),!0}return!1}respawnAllSystems(){var t;for(const{system:e}of this.particleSystems)e.spawnParticles();(t=this.clock)==null||t.reset()}getTotalDuration(){let t=0;for(const{config:e}of this.particleSystems){if(e.emissionDurationInfinite)return 1/0;const i=e.lifetime||5,r=(e.burstMode||e.oneOnlyMode?i:(e.emissionDuration||10)+i)+(e.startAt||0);r>t&&(t=r)}return t||1}updateAllSystems(t){const e=this.device.createCommandEncoder({label:"BatchedPhysicsEncoder"});let i=!1;const r=this.clock?this.clock.currentTime:0,n=this.clock?this.clock.duration:0;if(this.clock&&n>0&&isFinite(n)){const a=Math.min(1,this.clock.currentTime/n);for(const{system:o,config:c}of this.particleSystems){const l=c.keyframes;if(!(!l||c.keyframesEnabled===!1)){for(const u of er){const m=l[u];if(m&&m.length){const p=Qs(m,a);p!==void 0&&(c[u]=p)}}if(l.particleColor&&l.particleColor.length){const u=Ks(l.particleColor,a);u&&(c.particleColor=u,o.updateAppearanceUniform())}}}}for(const{system:a,config:o}of this.particleSystems){if(o.hidden||o.followSystemId)continue;const c=a.activeParticles>0;a.updateParticles(t,e,r),(c||a.activeParticles>0)&&(i=!0)}for(const{system:a,config:o}of this.particleSystems){if(o.hidden||!o.followSystemId)continue;const c=this.getSystemById(o.followSystemId);c&&(a._pendingFollowEmissions=c.system._newEmissions);const l=a.activeParticles>0;a.updateParticles(t,e,r),(l||a.activeParticles>0)&&(i=!0)}i&&this.device.queue.submit([e.finish()]);for(const{system:a}of this.particleSystems)a._newEmissions.length=0,a._pendingFollowEmissions=a._emptyEmissions}getSystemsList(){return this.particleSystems.map(({config:t},e)=>({name:t.name,id:t.id,index:e,isActive:e===this.activeSystemIndex,hidden:t.hidden||!1}))}duplicateActiveSystem(){if(this.particleSystems.length===0)return-1;const t=this.getActiveConfig(),e=JSON.parse(JSON.stringify(t));return e.name=`${t.name} (Copy)`,e.onAppearanceChange=null,e.onColorChange=null,e.onSizeChange=null,e.onSpeedChange=null,e.onPhysicsChange=null,e.onBloomIntensityChange=null,e.onRespawn=null,e.getActiveSystem=null,delete e.id,this.createParticleSystem(e)}async replaceSystems(t){var e;if(!t||!t.systems||!Array.isArray(t.systems))return console.error("Invalid scene data provided"),!1;this.ready=!1;try{this.particleSystems=[],this.systemCounter=1;for(const r of t.systems){const n=this.systemCounter++,a={...r,id:n},o=new at(this.device,a);this.particleSystems.push({system:o,config:a})}const i={};t.systems.forEach((r,n)=>{i[r.id]=this.particleSystems[n].config.id});for(const{config:r}of this.particleSystems)r.followSystemId&&i[r.followSystemId]!==void 0&&(r.followSystemId=i[r.followSystemId]);t.activeSystemIndex!==void 0&&t.activeSystemIndex>=0&&t.activeSystemIndex<this.particleSystems.length?this.activeSystemIndex=t.activeSystemIndex:this.activeSystemIndex=0,this.loop=t.loop;for(const{system:r,config:n}of this.particleSystems)if(n.glbModelEnabled)try{let a=null;if(n.glbModelData)a=mi(n.glbModelData);else if(n.glbFileName){const o=await fetch(`/${n.glbFileName}`);o.ok?a=await o.arrayBuffer():console.warn(`GLB file not found: ${n.glbFileName}`)}if(a){if(await r.setGLBModel(a),n.animationIndex!==void 0&&r.glbAnimator&&r.glbAnimator.setAnimation(n.animationIndex),n.animationSpeed!==void 0&&r.glbAnimator&&(r.glbAnimator.speed=n.animationSpeed),n.animationLoop!==void 0&&r.glbAnimator&&(r.glbAnimator.loop=n.animationLoop),n.useGlbTexture&&(n.textureEnabled=!0),n.useGlbTexture&&((e=r.glbMeshData)!=null&&e.hasBaseColorTexture))try{const o=await _t(a);if(o){const c=await createImageBitmap(o.imageBlob);await r.setTexture(c),console.log(`GLB embedded texture restored for ${n.name}`)}}catch(o){console.warn(`Failed to restore GLB texture for ${n.name}:`,o),n.useGlbTexture=!1}}else n.glbModelEnabled=!1}catch(a){console.warn(`Failed to load GLB for ${n.name}:`,a),n.glbModelEnabled=!1}for(const{system:r,config:n}of this.particleSystems)if(n.textureEnabled&&!n.glbModelEnabled&&n.textureImageData)try{const a=new Image;await new Promise((c,l)=>{a.onload=c,a.onerror=l,a.src=n.textureImageData});const o=await createImageBitmap(a);await r.setTexture(o)}catch(a){console.warn(`Failed to restore texture for ${n.name}:`,a),n.textureEnabled=!1}for(const{system:r,config:n}of this.particleSystems)r.updateAppearanceUniform(),(n.particleShapeRotationX||n.particleShapeRotationY||n.particleShapeRotationZ)&&console.log(`[replaceSystems] ${n.name}: glbRotation XYZ = ${n.particleShapeRotationX}, ${n.particleShapeRotationY}, ${n.particleShapeRotationZ} | glbModelEnabled=${n.glbModelEnabled} | glbMeshData=${!!r.glbMeshData}`);return this.respawnAllSystems(),!0}catch(i){return console.error("Error replacing systems:",i),!1}finally{this.ready=!0}}async addSystems(t,e=[0,0,0]){var r;if(!t||!t.systems||!Array.isArray(t.systems))return console.error("Invalid scene data provided"),!1;this.ready=!1;const i=[];try{for(const o of t.systems){const c=this.systemCounter++;i.push(c);const l={...o,id:c,emissionPositionX:(o.emissionPositionX||0)+e[0],emissionPositionY:(o.emissionPositionY||0)+e[1],emissionPositionZ:(o.emissionPositionZ||0)+e[2]};o.attractorEnabled&&o.attractorPosition&&(l.attractorPosition=[o.attractorPosition[0]+e[0],o.attractorPosition[1]+e[1],o.attractorPosition[2]+e[2]]);const u=new at(this.device,l);this.particleSystems.push({system:u,config:l}),this.onSystemCreated&&typeof this.onSystemCreated=="function"&&this.onSystemCreated(c,l)}const n=this.particleSystems.length-t.systems.length,a={};t.systems.forEach((o,c)=>{a[o.id]=this.particleSystems[n+c].config.id});for(let o=n;o<this.particleSystems.length;o++){const{config:c}=this.particleSystems[o];c.followSystemId&&a[c.followSystemId]!==void 0&&(c.followSystemId=a[c.followSystemId])}for(const{system:o,config:c}of this.particleSystems)if(c.glbModelEnabled&&!o.glbMeshData)try{let l=null;if(c.glbModelData)l=mi(c.glbModelData);else if(c.glbFileName){const u=await fetch(`/${c.glbFileName}`);u.ok?l=await u.arrayBuffer():console.warn(`GLB file not found: ${c.glbFileName}`)}if(l){if(await o.setGLBModel(l),c.animationIndex!==void 0&&o.glbAnimator&&o.glbAnimator.setAnimation(c.animationIndex),c.animationSpeed!==void 0&&o.glbAnimator&&(o.glbAnimator.speed=c.animationSpeed),c.animationLoop!==void 0&&o.glbAnimator&&(o.glbAnimator.loop=c.animationLoop),c.useGlbTexture&&(c.textureEnabled=!0),c.useGlbTexture&&((r=o.glbMeshData)!=null&&r.hasBaseColorTexture))try{const u=await _t(l);if(u){const m=await createImageBitmap(u.imageBlob);await o.setTexture(m),console.log(`GLB embedded texture restored for ${c.name}`)}}catch(u){console.warn(`Failed to restore GLB texture for ${c.name}:`,u),c.useGlbTexture=!1}}else c.glbModelEnabled=!1}catch(l){console.warn(`Failed to load GLB for ${c.name}:`,l),c.glbModelEnabled=!1}for(const{system:o,config:c}of this.particleSystems)if(c.textureEnabled&&!c.glbModelEnabled&&c.textureImageData&&!o._textureRestored)try{const l=new Image;await new Promise((m,p)=>{l.onload=m,l.onerror=p,l.src=c.textureImageData});const u=await createImageBitmap(l);await o.setTexture(u),o._textureRestored=!0}catch(l){console.warn(`Failed to restore texture for ${c.name}:`,l),c.textureEnabled=!1}return i}catch(n){return console.error("Error adding systems:",n),!1}finally{this.ready=!0}}}async function Gi(s){if(!s)throw new Error("canvas is required for initWebGPU()");if(!navigator.gpu)throw new Error("WebGPU not supported on this browser.");const t=s.getContext("webgpu"),i=await(await navigator.gpu.requestAdapter()).requestDevice(),r=navigator.gpu.getPreferredCanvasFormat();return t.configure({device:i,format:r,alphaMode:"premultiplied"}),{device:i,context:t,format:r,canvas:s}}const oe="rgba16float";function Bt(s,t,e,i){const r=s.createTexture({size:[e,i],format:oe,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING,mipLevelCount:1,sampleCount:1}),n=s.createTexture({size:[e,i],format:oe,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING,mipLevelCount:1,sampleCount:1}),a=s.createTexture({size:[e,i],format:oe,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING,mipLevelCount:1,sampleCount:1});return{sceneTexture:r,bloomTexA:n,bloomTexB:a}}function wt(s,t,e){return s.createTexture({size:[t,e],format:"depth24plus",usage:GPUTextureUsage.RENDER_ATTACHMENT})}function Ee(s,t,e){const i=s.createBuffer({size:t.byteLength,usage:e,mappedAtCreation:!0});return new t.constructor(i.getMappedRange()).set(t),i.unmap(),i}const Di=`
836
836
  struct Uniforms {
837
837
  transform: mat4x4<f32>,
838
838
  cameraPosition: vec3<f32>,
@@ -894,7 +894,7 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
894
894
 
895
895
  return finalColor;
896
896
  }
897
- `,Di=`
897
+ `,zi=`
898
898
  struct Uniforms {
899
899
  transform: mat4x4<f32>,
900
900
  cameraPosition: vec3<f32>,
@@ -1129,20 +1129,20 @@ return function(__deltaTime, __time, __currentFrame, __totalFrames, __particles,
1129
1129
 
1130
1130
  return finalColor;
1131
1131
  }
1132
- `;function zi(r){const 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Vi(r,t,e,i={}){const{depthCompare:s}=i,n=s||"less",{particleBindGroupLayout:o,bloomBindGroupLayout:a,compositeBindGroupLayout:c,object3dBindGroupLayout:l}=e,u=r.createPipelineLayout({bindGroupLayouts:[o]}),f=r.createPipelineLayout({bindGroupLayouts:[a]}),h=r.createPipelineLayout({bindGroupLayouts:[c]}),m=r.createShaderModule({code:Rt}),S=r.createShaderModule({code:Mt}),R=r.createShaderModule({code:Tt}),D=r.createShaderModule({code:Et}),C=r.createShaderModule({code:Gi}),B=r.createShaderModule({code:Di}),A=lt=>r.createRenderPipeline({layout:u,vertex:{module:m,entryPoint:"vs_main",buffers:[{arrayStride:12,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"}]},{arrayStride:32,stepMode:"instance",attributes:[{shaderLocation:1,offset:0,format:"float32x3"},{shaderLocation:2,offset:12,format:"float32x3"},{shaderLocation:3,offset:24,format:"float32x2"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:4,offset:0,format:"float32x3"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:5,offset:0,format:"float32x3"}]}]},fragment:{module:m,entryPoint:"fs_main",targets:[{format:le,blend:lt}]},primitive:{topology:"triangle-list",cullMode:"none"},depthStencil:{depthWriteEnabled:!1,depthCompare:n,format:"depth24plus"}}),P=A({color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}),_=A({color:{srcFactor:"src-alpha",dstFactor:"one",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}),T=r.createRenderPipeline({layout:u,vertex:{module:m,entryPoint:"vs_main",buffers:[{arrayStride:12,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"}]},{arrayStride:32,stepMode:"instance",attributes:[{shaderLocation:1,offset:0,format:"float32x3"},{shaderLocation:2,offset:12,format:"float32x3"},{shaderLocation:3,offset:24,format:"float32x2"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:4,offset:0,format:"float32x3"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:5,offset:0,format:"float32x3"}]}]},fragment:{module:m,entryPoint:"fs_main",targets:[{format:le,writeMask:0}]},primitive:{topology:"triangle-list",cullMode:"none"},depthStencil:{depthWriteEnabled:!0,depthCompare:"always",format:"depth24plus"}}),L=r.createRenderPipeline({layout:f,vertex:{module:S,entryPoint:"vs_main"},fragment:{module:S,entryPoint:"fs_main",targets:[{format:le}]},primitive:{topology:"triangle-list"}}),N=r.createRenderPipeline({layout:h,vertex:{module:R,entryPoint:"vs_main"},fragment:{module:R,entryPoint:"fs_main",targets:[{format:le,blend:{color:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list"}}),k=r.createRenderPipeline({layout:h,vertex:{module:D,entryPoint:"vs_main"},fragment:{module:D,entryPoint:"fs_main",targets:[{format:le,blend:{color:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list"}}),X=r.createShaderModule({code:Ai}),z=r.createRenderPipeline({layout:h,vertex:{module:X,entryPoint:"vs_main"},fragment:{module:X,entryPoint:"fs_main",targets:[{format:t,blend:{color:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list"}}),me=r.createPipelineLayout({bindGroupLayouts:[l]}),De=r.createRenderPipeline({layout:me,vertex:{module:C,entryPoint:"vs_main",buffers:[{arrayStride:24,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"},{shaderLocation:1,offset:12,format:"float32x3"}]}]},fragment:{module:C,entryPoint:"fs_main",targets:[{format:le,blend:{color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list",cullMode:"back"},depthStencil:{depthWriteEnabled:!0,depthCompare:n,format:"depth24plus"}}),ze=r.createRenderPipeline({layout:u,vertex:{module:B,entryPoint:"vs_main",buffers:[{arrayStride:32,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"},{shaderLocation:1,offset:12,format:"float32x3"},{shaderLocation:2,offset:24,format:"float32x2"}]},{arrayStride:32,stepMode:"instance",attributes:[{shaderLocation:3,offset:0,format:"float32x3"},{shaderLocation:4,offset:12,format:"float32x3"},{shaderLocation:5,offset:24,format:"float32x2"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:6,offset:0,format:"float32x3"}]}]},fragment:{module:B,entryPoint:"fs_main",targets:[{format:le,blend:{color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list",cullMode:"back"},depthStencil:{depthWriteEnabled:!0,depthCompare:n,format:"depth24plus"}});return{particlePipeline:P,particleAdditivePipeline:_,particleDepthWritePipeline:T,blurPipeline:L,compositePipeline:N,directRenderPipeline:k,finalCompositePipeline:z,object3dPipeline:De,glbMeshPipeline:ze}}function ot(r,t,e,i){const{uniformBuffer:s,appearanceUniformBuffer:n,horizontalBlurUniformBuffer:o,verticalBlurUniformBuffer:a,bloomIntensityBuffer:c}=e,{sceneTexture:l,bloomTexA:u,bloomTexB:f}=i,h=r.createBindGroup({layout:r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:{buffer:s}},{binding:1,resource:{buffer:n}}]}),m=r.createBindGroup({layout:r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:l.createView()},{binding:2,resource:{buffer:o}}]}),S=r.createBindGroup({layout:r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:u.createView()},{binding:2,resource:{buffer:a}}]}),R=r.createBindGroup({layout:r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:3,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:l.createView()},{binding:2,resource:f.createView()},{binding:3,resource:{buffer:c}}]}),D=r.createBindGroup({layout:r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:3,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:l.createView()},{binding:2,resource:f.createView()},{binding:3,resource:{buffer:c}}]});return{particleBindGroup:h,horizontalBlurBindGroup:m,verticalBlurBindGroup:S,compositeBindGroup:R,directRenderBindGroup:D}}function Fi(r){return r.createSampler({magFilter:"linear",minFilter:"linear",mipmapFilter:"linear",addressModeU:"clamp-to-edge",addressModeV:"clamp-to-edge",maxAnisotropy:16})}function Oi(){const r=new Float32Array([-.5,-.5,.5,0,0,1,.5,-.5,.5,0,0,1,.5,.5,.5,0,0,1,-.5,.5,.5,0,0,1,.5,-.5,-.5,0,0,-1,-.5,-.5,-.5,0,0,-1,-.5,.5,-.5,0,0,-1,.5,.5,-.5,0,0,-1,-.5,.5,.5,0,1,0,.5,.5,.5,0,1,0,.5,.5,-.5,0,1,0,-.5,.5,-.5,0,1,0,-.5,-.5,-.5,0,-1,0,.5,-.5,-.5,0,-1,0,.5,-.5,.5,0,-1,0,-.5,-.5,.5,0,-1,0,.5,-.5,.5,1,0,0,.5,-.5,-.5,1,0,0,.5,.5,-.5,1,0,0,.5,.5,.5,1,0,0,-.5,-.5,-.5,-1,0,0,-.5,-.5,.5,-1,0,0,-.5,.5,.5,-1,0,0,-.5,.5,-.5,-1,0,0]),t=new Uint16Array([0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]);return{vertices:r,indices:t}}function Li(r=16,t=16){const e=[],i=[];for(let s=0;s<=r;s++){const n=s*Math.PI/r,o=Math.sin(n),a=Math.cos(n);for(let c=0;c<=t;c++){const l=c*2*Math.PI/t,u=Math.sin(l),h=Math.cos(l)*o,m=a,S=u*o;e.push(h*.5,m*.5,S*.5),e.push(h,m,S)}}for(let s=0;s<r;s++)for(let n=0;n<t;n++){const o=s*(t+1)+n,a=o+t+1;i.push(o),i.push(a),i.push(o+1),i.push(a),i.push(a+1),i.push(o+1)}return{vertices:new Float32Array(e),indices:new Uint16Array(i)}}class ks{constructor(t,e,i,s,n){this.id=t,this.type=e,this.position=i,this.scale=s,this.color=n,this.rotation=[0,0,0]}getModelMatrix(){const{position:t,scale:e,rotation:i}=this,s=this.createTranslationMatrix(t),n=this.createRotationMatrixX(i[0]),o=this.createRotationMatrixY(i[1]),a=this.createRotationMatrixZ(i[2]),c=this.createScaleMatrix(e);let l=s;return l=this.multiplyMatrices(l,a),l=this.multiplyMatrices(l,o),l=this.multiplyMatrices(l,n),l=this.multiplyMatrices(l,c),l}getNormalMatrix(){return this.getModelMatrix()}createTranslationMatrix([t,e,i]){return new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,t,e,i,1])}createScaleMatrix([t,e,i]){return new Float32Array([t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1])}createRotationMatrixX(t){const e=Math.cos(t),i=Math.sin(t);return new Float32Array([1,0,0,0,0,e,i,0,0,-i,e,0,0,0,0,1])}createRotationMatrixY(t){const e=Math.cos(t),i=Math.sin(t);return new Float32Array([e,0,-i,0,0,1,0,0,i,0,e,0,0,0,0,1])}createRotationMatrixZ(t){const e=Math.cos(t),i=Math.sin(t);return new Float32Array([e,i,0,0,-i,e,0,0,0,0,1,0,0,0,0,1])}multiplyMatrices(t,e){const i=new Float32Array(16);for(let s=0;s<4;s++)for(let n=0;n<4;n++){let o=0;for(let a=0;a<4;a++)o+=t[s*4+a]*e[a*4+n];i[s*4+n]=o}return i}}class js{constructor(t){this.device=t,this.objects=[],this.nextId=0,this.initializeGeometry(),this.onObjectAdded=null,this.onObjectRemoved=null,this.onObjectUpdated=null}initializeGeometry(){const t=Oi(),e=Li(16,16);this.cubeVertexBuffer=Ce(this.device,t.vertices,GPUBufferUsage.VERTEX),this.cubeIndexBuffer=Ce(this.device,t.indices,GPUBufferUsage.INDEX),this.cubeIndexCount=t.indices.length,this.sphereVertexBuffer=Ce(this.device,e.vertices,GPUBufferUsage.VERTEX),this.sphereIndexBuffer=Ce(this.device,e.indices,GPUBufferUsage.INDEX),this.sphereIndexCount=e.indices.length}addObject(t,e=[0,0,0],i=[1,1,1],s=[1,1,1,1]){const n=new ks(this.nextId++,t,e,i,s);return n.uniformBuffer=this.device.createBuffer({size:192,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),this.objects.push(n),this.onObjectAdded&&this.onObjectAdded(n),n}removeObject(t){const e=this.objects.findIndex(i=>i.id===t);e!==-1&&(this.objects[e].uniformBuffer.destroy(),this.objects.splice(e,1),this.onObjectRemoved&&this.onObjectRemoved(t))}updateObjectPosition(t,e){const i=this.objects.find(s=>s.id===t);i&&(i.position=e,this.onObjectUpdated&&this.onObjectUpdated(i))}updateObjectScale(t,e){const i=this.objects.find(s=>s.id===t);i&&(i.scale=e,this.onObjectUpdated&&this.onObjectUpdated(i))}updateObjectColor(t,e){const i=this.objects.find(s=>s.id===t);i&&(i.color=e,this.onObjectUpdated&&this.onObjectUpdated(i))}getAllObjects(){return this.objects}getObject(t){return this.objects.find(e=>e.id===t)}updateObjectUniforms(t){const e=t.getModelMatrix(),i=t.getNormalMatrix(),s=new Float32Array(t.color);this.device.queue.writeBuffer(t.uniformBuffer,0,e),this.device.queue.writeBuffer(t.uniformBuffer,64,i),this.device.queue.writeBuffer(t.uniformBuffer,128,s)}renderObjects(t,e,i,s){for(const n of this.objects){this.updateObjectUniforms(n);const o=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:{buffer:s}},{binding:1,resource:{buffer:n.uniformBuffer}}]});let a,c,l;if(n.type==="cube")a=this.cubeVertexBuffer,c=this.cubeIndexBuffer,l=this.cubeIndexCount;else if(n.type==="sphere")a=this.sphereVertexBuffer,c=this.sphereIndexBuffer,l=this.sphereIndexCount;else 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qi(r){return{name:r.name,id:r.id,particleCount:r.particleCount,lifetime:r.lifetime,emissionRate:r.emissionRate,emissionDuration:r.emissionDuration,emissionDurationInfinite:r.emissionDurationInfinite||!1,particleSize:r.particleSize,particleSpeed:r.particleSpeed,emissionShape:r.emissionShape,outerLength:r.outerLength??r.cubeLength,innerLength:r.innerLength,outerRadius:r.outerRadius,innerRadius:r.innerRadius,squareSize:r.squareSize,squareInnerSize:r.squareInnerSize,circleInnerRadius:r.circleInnerRadius,circleOuterRadius:r.circleOuterRadius,fadeEnabled:r.fadeEnabled,colorTransitionEnabled:r.colorTransitionEnabled,particleColor:r.particleColor,startColor:r.startColor,endColor:r.endColor,randomColorEnabled:r.randomColorEnabled||!1,randomColors:r.randomColors||[],particleShape:r.particleShape||"square",particleShapeRotationX:r.particleShapeRotationX||0,particleShapeRotationY:r.particleShapeRotationY||0,particleShapeRotationZ:r.particleShapeRotationZ||0,pulseEnabled:r.pulseEnabled||!1,pulseAmplitude:r.pulseAmplitude??.5,pulseFrequency:r.pulseFrequency??1,pulsePhaseRandom:r.pulsePhaseRandom??0,pulseOpacity:r.pulseOpacity||!1,bloomEnabled:r.bloomEnabled,bloomIntensity:r.bloomIntensity,bloomColor:r.bloomColor,depthWriteEnabled:r.depthWriteEnabled||!1,burstMode:r.burstMode,gravityEnabled:r.gravityEnabled,gravityStrength:r.gravityStrength,dampingEnabled:r.dampingEnabled,dampingStrength:r.dampingStrength,attractorEnabled:r.attractorEnabled,attractorStrength:r.attractorStrength,attractorPosition:r.attractorPosition,emissionRotationX:r.emissionRotationX,emissionRotationY:r.emissionRotationY,emissionRotationZ:r.emissionRotationZ,orientToDirection:r.orientToDirection??!1,emissionPositionX:r.emissionPositionX,emissionPositionY:r.emissionPositionY,emissionPositionZ:r.emissionPositionZ,rotation:r.rotation,rotationMode:r.rotationMode,minRotation:r.minRotation,maxRotation:r.maxRotation,overrideXVelocity:r.overrideXVelocity,overrideYVelocity:r.overrideYVelocity,overrideZVelocity:r.overrideZVelocity,xVelocity:r.xVelocity,yVelocity:r.yVelocity,zVelocity:r.zVelocity,circleVelocityDirection:r.circleVelocityDirection,cylinderVelocityDirection:r.cylinderVelocityDirection,cylinderInnerRadius:r.cylinderInnerRadius,cylinderOuterRadius:r.cylinderOuterRadius,cylinderHeight:r.cylinderHeight,planeWidth:r.planeWidth,planeDepth:r.planeDepth,rectangleWidth:r.rectangleWidth,rectangleHeight:r.rectangleHeight,coneOuterRadius:r.coneOuterRadius,coneInnerRadius:r.coneInnerRadius,coneHeight:r.coneHeight,torusMajorRadius:r.torusMajorRadius,torusMinorRadius:r.torusMinorRadius,lineLength:r.lineLength,hemisphereOuterRadius:r.hemisphereOuterRadius,hemisphereInnerRadius:r.hemisphereInnerRadius,discRadius:r.discRadius,annulusInnerRadius:r.annulusInnerRadius,annulusOuterRadius:r.annulusOuterRadius,capsuleRadius:r.capsuleRadius,capsuleHeight:r.capsuleHeight,arcStartAngle:r.arcStartAngle,arcEndAngle:r.arcEndAngle,arcInnerRadius:r.arcInnerRadius,arcOuterRadius:r.arcOuterRadius,spiralTurns:r.spiralTurns,spiralRadiusStart:r.spiralRadiusStart,spiralRadiusEnd:r.spiralRadiusEnd,spiralHeight:r.spiralHeight,frustumRadiusNear:r.frustumRadiusNear,frustumRadiusFar:r.frustumRadiusFar,frustumHeight:r.frustumHeight,cubeSurfaceSize:r.cubeSurfaceSize,sphereSurfaceRadius:r.sphereSurfaceRadius,boxFrameSize:r.boxFrameSize,polygonSides:r.polygonSides,polygonRadius:r.polygonRadius,aspectRatio:r.aspectRatio,randomSize:r.randomSize,minSize:r.minSize,maxSize:r.maxSize,fadeSizeEnabled:r.fadeSizeEnabled,increaseSizeEnabled:r.increaseSizeEnabled,sizeLifetimeSpeed:r.sizeLifetimeSpeed,opacity:r.opacity,randomSpeed:r.randomSpeed,minSpeed:r.minSpeed,maxSpeed:r.maxSpeed,oneOnlyMode:r.oneOnlyMode,confinementEnabled:r.confinementEnabled||!1,confinementShape:r.confinementShape||"box",confinementMode:r.confinementMode||"bounce",confinementSpace:r.confinementSpace||"world",confinementBoxHalfSize:r.confinementBoxHalfSize||[2,2,2],confinementSphereRadius:r.confinementSphereRadius??3,confinementRestitution:r.confinementRestitution??.8,confinementFriction:r.confinementFriction??.1,confinementCenter:r.confinementCenter,softBoundaryEnabled:r.softBoundaryEnabled||!1,softBoundaryStrength:r.softBoundaryStrength??5,softBoundaryFalloff:r.softBoundaryFalloff??.5,followSystemId:r.followSystemId||null,followSystemTranslation:r.followSystemTranslation??!0,hidden:r.hidden||!1,emissionTrailEnabled:r.emissionTrailEnabled||!1,emissionTrailDuration:r.emissionTrailDuration??1,emissionTrailWidth:r.emissionTrailWidth??.5,emissionTrailMinDistance:r.emissionTrailMinDistance??.05,emissionTrailMaxPoints:r.emissionTrailMaxPoints??100,emissionTrailSegments:r.emissionTrailSegments??8,emissionTrailMode:r.emissionTrailMode??"ribbon",emissionTrailShape:r.emissionTrailShape??"straight",emissionTrailShapeAmplitude:r.emissionTrailShapeAmplitude??.1,emissionTrailShapeFrequency:r.emissionTrailShapeFrequency??4,emissionTrailShapeSpeed:r.emissionTrailShapeSpeed??0,shapeDisplay:r.shapeDisplay??!0,blendMode:r.blendMode??"normal",noiseDistortEnabled:r.noiseDistortEnabled||!1,noiseTilingX:r.noiseTilingX??3,noiseTilingY:r.noiseTilingY??3,noiseSpeed:r.noiseSpeed??-1.5,noiseAmplitude:r.noiseAmplitude??.08,velocityStretchEnabled:r.velocityStretchEnabled||!1,velocityStretchFactor:r.velocityStretchFactor??1,textureEnabled:r.textureEnabled||!1,textureType:r.textureType,textureFileName:r.textureFileName,imageDescription:r.imageDescription,glbModelEnabled:r.glbModelEnabled||!1,glbFileName:r.glbFileName,glbHasTexture:r.glbHasTexture||!1,useGlbTexture:r.useGlbTexture||!1,glbAnimated:r.glbAnimated||!1,animationIndex:r.animationIndex,animationSpeed:r.animationSpeed,animationLoop:r.animationLoop,glbDescription:r.glbDescription,script:r.script||void 0,displayUnit:r.displayUnit||"m"}}async function Js(r,t,e="hzfx"){if(!r||!r.particleSystems||r.particleSystems.length===0){alert("No particle systems to save.");return}try{const i={version:"1.0",timestamp:new Date().toISOString(),systems:r.particleSystems.map(({config:u,system:f})=>({...qi(u),textureImageData:u.textureEnabled&&!u.glbModelEnabled&&u.textureImageData?u.textureImageData:void 0,glbModelData:u.glbModelEnabled&&f.glbRawArrayBuffer?Ws(f.glbRawArrayBuffer):void 0})),activeSystemIndex:r.activeSystemIndex,loop:r.loop||!1},s=e==="json"?"json":"hzfx";let n;if(s==="hzfx"){const u=await Hi(i,{textureFormat:"webp"});n=new Blob([u],{type:"application/octet-stream"})}else n=new Blob([JSON.stringify(i,null,2)],{type:"application/json"});let o;if(t)o=t;else{const u=new Date;o=`particle-scene_${`${u.getFullYear()}-${(u.getMonth()+1).toString().padStart(2,"0")}-${u.getDate().toString().padStart(2,"0")}_${u.getHours().toString().padStart(2,"0")}${u.getMinutes().toString().padStart(2,"0")}`}`}const a=`${o}.${s}`,c=URL.createObjectURL(n),l=document.createElement("a");l.href=c,l.download=a,document.body.appendChild(l),l.click(),document.body.removeChild(l),URL.revokeObjectURL(c)}catch(i){console.error("Error saving scene:",i),alert("Error saving scene. See console for details.")}}function Ks(r){return new Promise((t,e)=>{try{const i=r.target.files[0];if(!i){e(new Error("No file selected"));return}const s=new FileReader;s.onload=n=>{try{const o=n.target.result;let a;if(At(o)?a=Ut(o):a=JSON.parse(new TextDecoder().decode(o)),!Array.isArray(a.systems)||a.systems.length===0)throw new Error("No valid particle systems found in the file");t({systems:a.systems.slice(),activeSystemIndex:a.activeSystemIndex||0})}catch(o){console.error("Error loading scene:",o),alert("Error loading scene: "+o.message),e(o)}r.target.value=""},s.onerror=()=>{alert("Failed to read the file"),e(new Error("Failed to read the file")),r.target.value=""},s.readAsArrayBuffer(i)}catch(i){console.error("Error in loadScene:",i),e(i)}})}async function Qs(r){if(!r||typeof r!="string")throw new Error("[fetchPreset] url must be a non-empty string");const t=await fetch(r);if(!t.ok)throw new Error(`[fetchPreset] HTTP ${t.status}: ${t.statusText}`);const e=await t.arrayBuffer();let i;if(At(e)?i=Ut(e):i=JSON.parse(new TextDecoder().decode(e)),!Array.isArray(i.systems)||i.systems.length===0)throw new Error('[fetchPreset] Invalid preset: "systems" must be a non-empty array');return{version:i.version,systems:i.systems,activeSystemIndex:i.activeSystemIndex??0}}const er=r=>`
1132
+ `;function Fi(s){const t=s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:3,visibility:GPUShaderStage.FRAGMENT,sampler:{}}]}),e=s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),i=s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:3,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),r=s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]});return{particleBindGroupLayout:t,bloomBindGroupLayout:e,compositeBindGroupLayout:i,object3dBindGroupLayout:r}}function Vi(s,t,e,i={}){const{depthCompare:r}=i,n=r||"less",{particleBindGroupLayout:a,bloomBindGroupLayout:o,compositeBindGroupLayout:c,object3dBindGroupLayout:l}=e,u=s.createPipelineLayout({bindGroupLayouts:[a]}),m=s.createPipelineLayout({bindGroupLayouts:[o]}),p=s.createPipelineLayout({bindGroupLayouts:[c]}),d=s.createShaderModule({code:vi}),b=s.createShaderModule({code:Pi}),R=s.createShaderModule({code:_i}),T=s.createShaderModule({code:Bi}),C=s.createShaderModule({code:Di}),_=s.createShaderModule({code:zi}),L=$=>s.createRenderPipeline({layout:u,vertex:{module:d,entryPoint:"vs_main",buffers:[{arrayStride:12,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"}]},{arrayStride:32,stepMode:"instance",attributes:[{shaderLocation:1,offset:0,format:"float32x3"},{shaderLocation:2,offset:12,format:"float32x3"},{shaderLocation:3,offset:24,format:"float32x2"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:4,offset:0,format:"float32x3"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:5,offset:0,format:"float32x3"}]}]},fragment:{module:d,entryPoint:"fs_main",targets:[{format:oe,blend:$}]},primitive:{topology:"triangle-list",cullMode:"none"},depthStencil:{depthWriteEnabled:!1,depthCompare:n,format:"depth24plus"}}),v=L({color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}),w=L({color:{srcFactor:"src-alpha",dstFactor:"one",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}),M=s.createRenderPipeline({layout:u,vertex:{module:d,entryPoint:"vs_main",buffers:[{arrayStride:12,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"}]},{arrayStride:32,stepMode:"instance",attributes:[{shaderLocation:1,offset:0,format:"float32x3"},{shaderLocation:2,offset:12,format:"float32x3"},{shaderLocation:3,offset:24,format:"float32x2"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:4,offset:0,format:"float32x3"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:5,offset:0,format:"float32x3"}]}]},fragment:{module:d,entryPoint:"fs_main",targets:[{format:oe,writeMask:0}]},primitive:{topology:"triangle-list",cullMode:"none"},depthStencil:{depthWriteEnabled:!0,depthCompare:"always",format:"depth24plus"}}),F=s.createRenderPipeline({layout:m,vertex:{module:b,entryPoint:"vs_main"},fragment:{module:b,entryPoint:"fs_main",targets:[{format:oe}]},primitive:{topology:"triangle-list"}}),k=s.createRenderPipeline({layout:p,vertex:{module:R,entryPoint:"vs_main"},fragment:{module:R,entryPoint:"fs_main",targets:[{format:oe,blend:{color:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list"}}),j=s.createRenderPipeline({layout:p,vertex:{module:T,entryPoint:"vs_main"},fragment:{module:T,entryPoint:"fs_main",targets:[{format:oe,blend:{color:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list"}}),X=s.createShaderModule({code:Gs}),D=s.createRenderPipeline({layout:p,vertex:{module:X,entryPoint:"vs_main"},fragment:{module:X,entryPoint:"fs_main",targets:[{format:t,blend:{color:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list"}}),he=s.createPipelineLayout({bindGroupLayouts:[l]}),ze=s.createRenderPipeline({layout:he,vertex:{module:C,entryPoint:"vs_main",buffers:[{arrayStride:24,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"},{shaderLocation:1,offset:12,format:"float32x3"}]}]},fragment:{module:C,entryPoint:"fs_main",targets:[{format:oe,blend:{color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list",cullMode:"back"},depthStencil:{depthWriteEnabled:!0,depthCompare:n,format:"depth24plus"}}),lt=s.createRenderPipeline({layout:u,vertex:{module:_,entryPoint:"vs_main",buffers:[{arrayStride:32,stepMode:"vertex",attributes:[{shaderLocation:0,offset:0,format:"float32x3"},{shaderLocation:1,offset:12,format:"float32x3"},{shaderLocation:2,offset:24,format:"float32x2"}]},{arrayStride:32,stepMode:"instance",attributes:[{shaderLocation:3,offset:0,format:"float32x3"},{shaderLocation:4,offset:12,format:"float32x3"},{shaderLocation:5,offset:24,format:"float32x2"}]},{arrayStride:16,stepMode:"instance",attributes:[{shaderLocation:6,offset:0,format:"float32x3"}]}]},fragment:{module:_,entryPoint:"fs_main",targets:[{format:oe,blend:{color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha",operation:"add"},alpha:{srcFactor:"one",dstFactor:"one-minus-src-alpha",operation:"add"}}}]},primitive:{topology:"triangle-list",cullMode:"back"},depthStencil:{depthWriteEnabled:!0,depthCompare:n,format:"depth24plus"}});return{particlePipeline:v,particleAdditivePipeline:w,particleDepthWritePipeline:M,blurPipeline:F,compositePipeline:k,directRenderPipeline:j,finalCompositePipeline:D,object3dPipeline:ze,glbMeshPipeline:lt}}function ot(s,t,e,i){const{uniformBuffer:r,appearanceUniformBuffer:n,horizontalBlurUniformBuffer:a,verticalBlurUniformBuffer:o,bloomIntensityBuffer:c}=e,{sceneTexture:l,bloomTexA:u,bloomTexB:m}=i,p=s.createBindGroup({layout:s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:{buffer:r}},{binding:1,resource:{buffer:n}}]}),d=s.createBindGroup({layout:s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:l.createView()},{binding:2,resource:{buffer:a}}]}),b=s.createBindGroup({layout:s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:u.createView()},{binding:2,resource:{buffer:o}}]}),R=s.createBindGroup({layout:s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:3,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:l.createView()},{binding:2,resource:m.createView()},{binding:3,resource:{buffer:c}}]}),T=s.createBindGroup({layout:s.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:3,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),entries:[{binding:0,resource:t},{binding:1,resource:l.createView()},{binding:2,resource:m.createView()},{binding:3,resource:{buffer:c}}]});return{particleBindGroup:p,horizontalBlurBindGroup:d,verticalBlurBindGroup:b,compositeBindGroup:R,directRenderBindGroup:T}}function Oi(s){return s.createSampler({magFilter:"linear",minFilter:"linear",mipmapFilter:"linear",addressModeU:"clamp-to-edge",addressModeV:"clamp-to-edge",maxAnisotropy:16})}function Li(){const s=new Float32Array([-.5,-.5,.5,0,0,1,.5,-.5,.5,0,0,1,.5,.5,.5,0,0,1,-.5,.5,.5,0,0,1,.5,-.5,-.5,0,0,-1,-.5,-.5,-.5,0,0,-1,-.5,.5,-.5,0,0,-1,.5,.5,-.5,0,0,-1,-.5,.5,.5,0,1,0,.5,.5,.5,0,1,0,.5,.5,-.5,0,1,0,-.5,.5,-.5,0,1,0,-.5,-.5,-.5,0,-1,0,.5,-.5,-.5,0,-1,0,.5,-.5,.5,0,-1,0,-.5,-.5,.5,0,-1,0,.5,-.5,.5,1,0,0,.5,-.5,-.5,1,0,0,.5,.5,-.5,1,0,0,.5,.5,.5,1,0,0,-.5,-.5,-.5,-1,0,0,-.5,-.5,.5,-1,0,0,-.5,.5,.5,-1,0,0,-.5,.5,-.5,-1,0,0]),t=new Uint16Array([0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]);return{vertices:s,indices:t}}function Ni(s=16,t=16){const e=[],i=[];for(let r=0;r<=s;r++){const n=r*Math.PI/s,a=Math.sin(n),o=Math.cos(n);for(let c=0;c<=t;c++){const l=c*2*Math.PI/t,u=Math.sin(l),p=Math.cos(l)*a,d=o,b=u*a;e.push(p*.5,d*.5,b*.5),e.push(p,d,b)}}for(let r=0;r<s;r++)for(let n=0;n<t;n++){const a=r*(t+1)+n,o=a+t+1;i.push(a),i.push(o),i.push(a+1),i.push(o),i.push(o+1),i.push(a+1)}return{vertices:new Float32Array(e),indices:new Uint16Array(i)}}class ir{constructor(t,e,i,r,n){this.id=t,this.type=e,this.position=i,this.scale=r,this.color=n,this.rotation=[0,0,0]}getModelMatrix(){const{position:t,scale:e,rotation:i}=this,r=this.createTranslationMatrix(t),n=this.createRotationMatrixX(i[0]),a=this.createRotationMatrixY(i[1]),o=this.createRotationMatrixZ(i[2]),c=this.createScaleMatrix(e);let l=r;return l=this.multiplyMatrices(l,o),l=this.multiplyMatrices(l,a),l=this.multiplyMatrices(l,n),l=this.multiplyMatrices(l,c),l}getNormalMatrix(){return this.getModelMatrix()}createTranslationMatrix([t,e,i]){return new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,t,e,i,1])}createScaleMatrix([t,e,i]){return new Float32Array([t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1])}createRotationMatrixX(t){const e=Math.cos(t),i=Math.sin(t);return new Float32Array([1,0,0,0,0,e,i,0,0,-i,e,0,0,0,0,1])}createRotationMatrixY(t){const e=Math.cos(t),i=Math.sin(t);return new Float32Array([e,0,-i,0,0,1,0,0,i,0,e,0,0,0,0,1])}createRotationMatrixZ(t){const e=Math.cos(t),i=Math.sin(t);return new Float32Array([e,i,0,0,-i,e,0,0,0,0,1,0,0,0,0,1])}multiplyMatrices(t,e){const i=new Float32Array(16);for(let r=0;r<4;r++)for(let n=0;n<4;n++){let a=0;for(let o=0;o<4;o++)a+=t[r*4+o]*e[o*4+n];i[r*4+n]=a}return i}}class sr{constructor(t){this.device=t,this.objects=[],this.nextId=0,this.initializeGeometry(),this.onObjectAdded=null,this.onObjectRemoved=null,this.onObjectUpdated=null}initializeGeometry(){const t=Li(),e=Ni(16,16);this.cubeVertexBuffer=Ee(this.device,t.vertices,GPUBufferUsage.VERTEX),this.cubeIndexBuffer=Ee(this.device,t.indices,GPUBufferUsage.INDEX),this.cubeIndexCount=t.indices.length,this.sphereVertexBuffer=Ee(this.device,e.vertices,GPUBufferUsage.VERTEX),this.sphereIndexBuffer=Ee(this.device,e.indices,GPUBufferUsage.INDEX),this.sphereIndexCount=e.indices.length}addObject(t,e=[0,0,0],i=[1,1,1],r=[1,1,1,1]){const n=new ir(this.nextId++,t,e,i,r);return n.uniformBuffer=this.device.createBuffer({size:192,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),this.objects.push(n),this.onObjectAdded&&this.onObjectAdded(n),n}removeObject(t){const e=this.objects.findIndex(i=>i.id===t);e!==-1&&(this.objects[e].uniformBuffer.destroy(),this.objects.splice(e,1),this.onObjectRemoved&&this.onObjectRemoved(t))}updateObjectPosition(t,e){const i=this.objects.find(r=>r.id===t);i&&(i.position=e,this.onObjectUpdated&&this.onObjectUpdated(i))}updateObjectScale(t,e){const i=this.objects.find(r=>r.id===t);i&&(i.scale=e,this.onObjectUpdated&&this.onObjectUpdated(i))}updateObjectColor(t,e){const i=this.objects.find(r=>r.id===t);i&&(i.color=e,this.onObjectUpdated&&this.onObjectUpdated(i))}getAllObjects(){return this.objects}getObject(t){return this.objects.find(e=>e.id===t)}updateObjectUniforms(t){const e=t.getModelMatrix(),i=t.getNormalMatrix(),r=new Float32Array(t.color);this.device.queue.writeBuffer(t.uniformBuffer,0,e),this.device.queue.writeBuffer(t.uniformBuffer,64,i),this.device.queue.writeBuffer(t.uniformBuffer,128,r)}renderObjects(t,e,i,r){for(const n of this.objects){this.updateObjectUniforms(n);const a=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:{buffer:r}},{binding:1,resource:{buffer:n.uniformBuffer}}]});let o,c,l;if(n.type==="cube")o=this.cubeVertexBuffer,c=this.cubeIndexBuffer,l=this.cubeIndexCount;else if(n.type==="sphere")o=this.sphereVertexBuffer,c=this.sphereIndexBuffer,l=this.sphereIndexCount;else 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d=o[p];return!d||n<0?null:{...d,bytes:a.subarray(n+d.offset,n+d.offset+d.length)}},l=p=>p&&typeof p=="object"&&typeof p[qe]=="number",u=(r.systems||[]).map(p=>{const d={...p};if(l(d.textureImageData)){const b=c(d.textureImageData[qe]);d.textureImageData=b?`data:${b.mime};base64,${bi(b.bytes)}`:void 0}if(l(d.glbModelData)){const b=c(d.glbModelData[qe]);d.glbModelData=b?bi(b.bytes):void 0}return d}),m={...r,systems:u};return delete m.assets,m}function cr(s){const t=new Uint8Array(s);let e="";for(let i=0;i<t.byteLength;i++)e+=String.fromCharCode(t[i]);return btoa(e)}function Zi(s){return{name:s.name,id:s.id,particleCount:s.particleCount,lifetime:s.lifetime,emissionRate:s.emissionRate,emissionDuration:s.emissionDuration,emissionDurationInfinite:s.emissionDurationInfinite||!1,startAt:s.startAt||0,keyframes:s.keyframes||null,keyframesEnabled:s.keyframesEnabled!==!1,particleSize:s.particleSize,particleSpeed:s.particleSpeed,emissionShape:s.emissionShape,outerLength:s.outerLength??s.cubeLength,innerLength:s.innerLength,outerRadius:s.outerRadius,innerRadius:s.innerRadius,squareSize:s.squareSize,squareInnerSize:s.squareInnerSize,circleInnerRadius:s.circleInnerRadius,circleOuterRadius:s.circleOuterRadius,fadeEnabled:s.fadeEnabled,colorTransitionEnabled:s.colorTransitionEnabled,particleColor:s.particleColor,startColor:s.startColor,endColor:s.endColor,randomColorEnabled:s.randomColorEnabled||!1,randomColors:s.randomColors||[],particleShape:s.particleShape||"square",particleShapeRotationX:s.particleShapeRotationX||0,particleShapeRotationY:s.particleShapeRotationY||0,particleShapeRotationZ:s.particleShapeRotationZ||0,pulseEnabled:s.pulseEnabled||!1,pulseAmplitude:s.pulseAmplitude??.5,pulseFrequency:s.pulseFrequency??1,pulsePhaseRandom:s.pulsePhaseRandom??0,pulseOpacity:s.pulseOpacity||!1,bloomEnabled:s.bloomEnabled,bloomIntensity:s.bloomIntensity,bloomColor:s.bloomColor,depthWriteEnabled:s.depthWriteEnabled||!1,burstMode:s.burstMode,gravityEnabled:s.gravityEnabled,gravityStrength:s.gravityStrength,dampingEnabled:s.dampingEnabled,dampingStrength:s.dampingStrength,attractorEnabled:s.attractorEnabled,attractorStrength:s.attractorStrength,attractorPosition:s.attractorPosition,emissionRotationX:s.emissionRotationX,emissionRotationY:s.emissionRotationY,emissionRotationZ:s.emissionRotationZ,orientToDirection:s.orientToDirection??!1,emissionPositionX:s.emissionPositionX,emissionPositionY:s.emissionPositionY,emissionPositionZ:s.emissionPositionZ,rotation:s.rotation,rotationMode:s.rotationMode,minRotation:s.minRotation,maxRotation:s.maxRotation,overrideXVelocity:s.overrideXVelocity,overrideYVelocity:s.overrideYVelocity,overrideZVelocity:s.overrideZVelocity,xVelocity:s.xVelocity,yVelocity:s.yVelocity,zVelocity:s.zVelocity,circleVelocityDirection:s.circleVelocityDirection,cylinderVelocityDirection:s.cylinderVelocityDirection,cylinderInnerRadius:s.cylinderInnerRadius,cylinderOuterRadius:s.cylinderOuterRadius,cylinderHeight:s.cylinderHeight,planeWidth:s.planeWidth,planeDepth:s.planeDepth,rectangleWidth:s.rectangleWidth,rectangleHeight:s.rectangleHeight,coneOuterRadius:s.coneOuterRadius,coneInnerRadius:s.coneInnerRadius,coneHeight:s.coneHeight,torusMajorRadius:s.torusMajorRadius,torusMinorRadius:s.torusMinorRadius,lineLength:s.lineLength,hemisphereOuterRadius:s.hemisphereOuterRadius,hemisphereInnerRadius:s.hemisphereInnerRadius,discRadius:s.discRadius,annulusInnerRadius:s.annulusInnerRadius,annulusOuterRadius:s.annulusOuterRadius,capsuleRadius:s.capsuleRadius,capsuleHeight:s.capsuleHeight,arcStartAngle:s.arcStartAngle,arcEndAngle:s.arcEndAngle,arcInnerRadius:s.arcInnerRadius,arcOuterRadius:s.arcOuterRadius,spiralTurns:s.spiralTurns,spiralRadiusStart:s.spiralRadiusStart,spiralRadiusEnd:s.spiralRadiusEnd,spiralHeight:s.spiralHeight,frustumRadiusNear:s.frustumRadiusNear,frustumRadiusFar:s.frustumRadiusFar,frustumHeight:s.frustumHeight,cubeSurfaceSize:s.cubeSurfaceSize,sphereSurfaceRadius:s.sphereSurfaceRadius,boxFrameSize:s.boxFrameSize,polygonSides:s.polygonSides,polygonRadius:s.polygonRadius,aspectRatio:s.aspectRatio,randomSize:s.randomSize,minSize:s.minSize,maxSize:s.maxSize,fadeSizeEnabled:s.fadeSizeEnabled,increaseSizeEnabled:s.increaseSizeEnabled,sizeLifetimeSpeed:s.sizeLifetimeSpeed,opacity:s.opacity,randomSpeed:s.randomSpeed,minSpeed:s.minSpeed,maxSpeed:s.maxSpeed,oneOnlyMode:s.oneOnlyMode,confinementEnabled:s.confinementEnabled||!1,confinementShape:s.confinementShape||"box",confinementMode:s.confinementMode||"bounce",confinementSpace:s.confinementSpace||"world",confinementBoxHalfSize:s.confinementBoxHalfSize||[2,2,2],confinementSphereRadius:s.confinementSphereRadius??3,confinementRestitution:s.confinementRestitution??.8,confinementFriction:s.confinementFriction??.1,confinementCenter:s.confinementCenter,softBoundaryEnabled:s.softBoundaryEnabled||!1,softBoundaryStrength:s.softBoundaryStrength??5,softBoundaryFalloff:s.softBoundaryFalloff??.5,followSystemId:s.followSystemId||null,followSystemTranslation:s.followSystemTranslation??!0,hidden:s.hidden||!1,emissionTrailEnabled:s.emissionTrailEnabled||!1,emissionTrailDuration:s.emissionTrailDuration??1,emissionTrailWidth:s.emissionTrailWidth??.5,emissionTrailMinDistance:s.emissionTrailMinDistance??.05,emissionTrailMaxPoints:s.emissionTrailMaxPoints??100,emissionTrailSegments:s.emissionTrailSegments??8,emissionTrailMode:s.emissionTrailMode??"ribbon",emissionTrailShape:s.emissionTrailShape??"straight",emissionTrailShapeAmplitude:s.emissionTrailShapeAmplitude??.1,emissionTrailShapeFrequency:s.emissionTrailShapeFrequency??4,emissionTrailShapeSpeed:s.emissionTrailShapeSpeed??0,shapeDisplay:s.shapeDisplay??!0,blendMode:s.blendMode??"normal",noiseDistortEnabled:s.noiseDistortEnabled||!1,noiseTilingX:s.noiseTilingX??3,noiseTilingY:s.noiseTilingY??3,noiseSpeed:s.noiseSpeed??-1.5,noiseAmplitude:s.noiseAmplitude??.08,velocityStretchEnabled:s.velocityStretchEnabled||!1,velocityStretchFactor:s.velocityStretchFactor??1,textureEnabled:s.textureEnabled||!1,textureType:s.textureType,textureFileName:s.textureFileName,imageDescription:s.imageDescription,glbModelEnabled:s.glbModelEnabled||!1,glbFileName:s.glbFileName,glbHasTexture:s.glbHasTexture||!1,useGlbTexture:s.useGlbTexture||!1,glbAnimated:s.glbAnimated||!1,animationIndex:s.animationIndex,animationSpeed:s.animationSpeed,animationLoop:s.animationLoop,glbDescription:s.glbDescription,script:s.script||void 0,displayUnit:s.displayUnit||"m"}}async function ur(s,t,e="hzfx"){if(!s||!s.particleSystems||s.particleSystems.length===0){alert("No particle systems to save.");return}try{const i={version:"1.0",timestamp:new Date().toISOString(),systems:s.particleSystems.map(({config:u,system:m})=>({...Zi(u),textureImageData:u.textureEnabled&&!u.glbModelEnabled&&u.textureImageData?u.textureImageData:void 0,glbModelData:u.glbModelEnabled&&m.glbRawArrayBuffer?cr(m.glbRawArrayBuffer):void 0})),activeSystemIndex:s.activeSystemIndex,loop:s.loop||!1},r=e==="json"?"json":"hzfx";let n;if(r==="hzfx"){const u=await qi(i,{textureFormat:"webp"});n=new Blob([u],{type:"application/octet-stream"})}else n=new Blob([JSON.stringify(i,null,2)],{type:"application/json"});let a;if(t)a=t;else{const u=new Date;a=`particle-scene_${`${u.getFullYear()}-${(u.getMonth()+1).toString().padStart(2,"0")}-${u.getDate().toString().padStart(2,"0")}_${u.getHours().toString().padStart(2,"0")}${u.getMinutes().toString().padStart(2,"0")}`}`}const o=`${a}.${r}`,c=URL.createObjectURL(n),l=document.createElement("a");l.href=c,l.download=o,document.body.appendChild(l),l.click(),document.body.removeChild(l),URL.revokeObjectURL(c)}catch(i){console.error("Error saving scene:",i),alert("Error saving scene. 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1133
1133
  @vertex fn vs(@builtin(vertex_index) i: u32) -> @builtin(position) vec4f {
1134
1134
  var p = array<vec2f, 3>(vec2f(-1.0, -3.0), vec2f(-1.0, 1.0), vec2f(3.0, 1.0));
1135
1135
  return vec4f(p[i], 0.0, 1.0);
1136
1136
  }
1137
- @group(0) @binding(0) var src: ${r?"texture_depth_multisampled_2d":"texture_depth_2d"};
1137
+ @group(0) @binding(0) var src: ${s?"texture_depth_multisampled_2d":"texture_depth_2d"};
1138
1138
  @fragment fn fs(@builtin(position) pos: vec4f) -> @builtin(frag_depth) f32 {
1139
1139
  return textureLoad(src, vec2i(pos.xy), 0);
1140
1140
  }
1141
- `;async function tr(r,t={}){const{getSceneDepth:e=null,autoRespawn:i=!0,respectEffectLoop:s=!0}=t;let n,o,a;const c=!!(r&&r.device&&r.context);c?({device:n,context:o,canvas:a}=r,a||(a=o.canvas)):(a=r,{device:n,context:o}=await Ci(a));const l=navigator.gpu.getPreferredCanvasFormat(),u=t.manager||new Ei(n),f={layouts:{},pipelines:{}};function h(d){const p=d?"ms":"ss";if(!f.pipelines[p]){const b=n.createShaderModule({code:er(d)}),y=n.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"depth",multisampled:d}}]});f.layouts[p]=y,f.pipelines[p]=n.createRenderPipeline({layout:n.createPipelineLayout({bindGroupLayouts:[y]}),vertex:{module:b,entryPoint:"vs"},fragment:{module:b,entryPoint:"fs",targets:[]},primitive:{topology:"triangle-list"},depthStencil:{format:"depth24plus",depthWriteEnabled:!0,depthCompare:"always"}})}return{pipeline:f.pipelines[p],layout:f.layouts[p]}}const m={bloomSourceTextures:{},bloomCompositeTextures:{},combinedTexture:null,getBloomSourceTexture(d,p,b){return this.bloomSourceTextures[d]||(this.bloomSourceTextures[d]=n.createTexture({size:[p,b],format:"rgba16float",usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING})),this.bloomSourceTextures[d]},getBloomCompositeTexture(d,p,b){return this.bloomCompositeTextures[d]||(this.bloomCompositeTextures[d]=n.createTexture({size:[p,b],format:"rgba16float",usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING})),this.bloomCompositeTextures[d]},getCombinedTexture(d,p){return this.combinedTexture||(this.combinedTexture=n.createTexture({size:[d,p],format:"rgba16float",usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING})),this.combinedTexture},resizeTextures(){Object.values(this.bloomSourceTextures).forEach(d=>d==null?void 0:d.destroy()),Object.values(this.bloomCompositeTextures).forEach(d=>d==null?void 0:d.destroy()),this.combinedTexture&&this.combinedTexture.destroy(),this.bloomSourceTextures={},this.bloomCompositeTextures={},this.combinedTexture=null}},S={systemBindGroups:{},systemBloomHorizontalBindGroups:{},secondHorizontalBindGroups:{},finalBindGroup:null,textureStates:{},textureRefs:{},clear(){this.systemBindGroups={},this.systemBloomHorizontalBindGroups={},this.secondHorizontalBindGroups={},this.finalBindGroup=null,this.textureStates={},this.textureRefs={}}},R=n.createBuffer({size:96,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),D=n.createBuffer({size:208,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),C=n.createBuffer({size:32,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),B=n.createBuffer({size:32,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),A=n.createBuffer({size:64,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),P=Ce(n,new Uint16Array([0,1,2,0,2,3]),GPUBufferUsage.INDEX),_={},T=()=>Ce(n,new Float32Array([-.5,-.5,0,.5,-.5,0,.5,.5,0,-.5,.5,0]),GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST);u.onSystemCreated=d=>{_[d]||(_[d]=T())};const L=4e4,N=new Float32Array(L*8),k=new Float32Array(L*4),X=new Float32Array(L*4),z=n.createBuffer({size:L*8*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST}),me=n.createBuffer({size:L*4*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST}),De=n.createBuffer({size:L*4*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST}),ze=new Map,lt=8,Q=[];function It(d){for(const p of Q)if(p.ids.has(d))return p;return null}function Zi(d,p){if(!d.pos)return;d.hist.push({t:p,x:d.pos[0],y:d.pos[1],z:d.pos[2]});const b=p-lt;for(;d.hist.length>2&&d.hist[0].t<b;)d.hist.shift()}function Gt(d,p){const b=d.hist;if(b.length===0)return d.pos;if(p>=b[b.length-1].t){const y=b[b.length-1];return[y.x,y.y,y.z]}if(p<=b[0].t)return[b[0].x,b[0].y,b[0].z];for(let y=b.length-1;y>0;y--)if(b[y-1].t<=p){const x=b[y-1],Y=b[y],Z=(p-x.t)/Math.max(1e-6,Y.t-x.t);return[x.x+(Y.x-x.x)*Z,x.y+(Y.y-x.y)*Z,x.z+(Y.z-x.z)*Z]}return[b[0].x,b[0].y,b[0].z]}const $i=.41421356;function Wi(){ze.clear();let d=0,p=0;U.position[0],U.position[1],U.position[2];for(const{system:b,config:y}of u.particleSystems){if(!y.emissionTrailEnabled||y.hidden||y.glbModelEnabled)continue;b.readbackAndProcessParticles();const x=b.particleData,Y=b.particleVelocities,Z=b.activeParticles;if(!x||!Y||Z<=0)continue;const $=y.emissionTrailMode==="particles",W=d,g=y.emissionTrailDuration??1,w=y.opacity??1,G=y.particleSize??.5,H=y.bloomIntensity||1,M=Math.max(1,Math.min(64,y.emissionTrailSegments??8)),J=y.emissionTrailShape||"straight",ee=y.followSystemTranslation??!0,fe=b._simPosition,O=ee&&fe?fe[0]:0,Qe=ee&&fe?fe[1]:0,qt=ee&&fe?fe[2]:0,Ue=b._simVelocity,Zt=Ue?Ue[0]:0,ys=Ue?Ue[1]:0,$t=Ue?Ue[2]:0,Fe=It(y.id),Wt=!!(ee&&Fe&&Fe.hist&&Fe.hist.length>1);for(let et=0;et<Z;et++){const ge=et*8,tt=x[ge],ht=x[ge+1],it=x[ge+2],gs=tt+O,bs=ht+Qe,Ss=it+qt;let Oe=x[ge+3],Le=x[ge+4],Ne=x[ge+5];const Xe=x[ge+6],Ie=x[ge+7];if(Xe>=Ie||Ie<=0)continue;const be=Xe/Ie;if(y.colorTransitionEnabled){const v=y.startColor??[1,0,0],I=y.endColor??[0,0,1];Oe=v[0]+(I[0]-v[0])*be,Le=v[1]+(I[1]-v[1])*be,Ne=v[2]+(I[2]-v[2])*be}Oe=Math.min(1,Oe*H),Le=Math.min(1,Le*H),Ne=Math.min(1,Ne*H);let ke=G;if(y.randomSize){const v=Math.sin(Ie*54321.67)*43758.5453%1,I=v<0?v+1:v;ke=(y.minSize??.1)+((y.maxSize??.5)-(y.minSize??.1))*I}if(y.fadeSizeEnabled){const v=Math.max(.01,Math.min(10,y.sizeLifetimeSpeed??1));ke*=1-Math.pow(be,1/v)}if(y.increaseSizeEnabled){const v=Math.max(.01,Math.min(10,y.sizeLifetimeSpeed??1));ke*=1+Math.pow(be,1/v)}if(ke<=0||be>.9)continue;const Jt=Math.min((.9-be)*(1/.2),1),Kt=.75*ke*$i*Jt;let je=w;if(y.fadeEnabled&&(je*=Math.max(0,1-be)),je*=Jt,je<.01)continue;const mt=et*4,Qt=Y[mt],ei=Y[mt+1],ti=Y[mt+2],st=Qt+Zt,rt=ei+ys,nt=ti+$t,ii=Math.sqrt(st*st+rt*rt+nt*nt);if(ii<.001)continue;const yt=1/ii,_e=st*yt,we=rt*yt,Se=nt*yt,si=U.right[0],ri=U.right[1],ni=U.right[2];let gt=si*_e+ri*we+ni*Se,ne=si-gt*_e,ae=ri-gt*we,oe=ni-gt*Se,Ye=Math.sqrt(ne*ne+ae*ae+oe*oe);if(Ye<.2){const v=U.up[0],I=U.up[1],q=U.up[2],V=v*_e+I*we+q*Se;ne=v-V*_e,ae=I-V*we,oe=q-V*Se,Ye=Math.sqrt(ne*ne+ae*ae+oe*oe)||1}ne/=Ye,ae/=Ye,oe/=Ye;const He=Math.min(g,Xe);if(He<.001)continue;const ai=y.gravityEnabled&&y.gravityStrength||0,Be=new Array(M+1),Re=new Array(M+1),Me=new Array(M+1);if(y.orientToDirection&&y.burstMode&&Wt){const v=b._emitSimRotY||0,I=new Array(M+1),q=new Array(M+1),V=new Array(M+1);for(let E=0;E<=M;E++){const F=Gt(Fe,ye-E/M*He);I[E]=F[0],q[E]=F[1],V[E]=F[2]}for(let E=0;E<=M;E++){const F=E>0?E-1:0,j=E<M?E+1:M;let Te=I[F]-I[j],Ee=V[F]-V[j];const xe=(Math.hypot(Te,Ee)>1e-5?Math.atan2(Te,Ee):Math.atan2(Zt,$t))-v,se=Math.cos(xe),re=Math.sin(xe),he=E/M*He,bt=-.5*ai*he*he;Be[E]=se*tt+re*it+I[E],Re[E]=ht+bt+q[E],Me[E]=-re*tt+se*it+V[E]}}else for(let v=0;v<=M;v++){const I=v/M*He,q=-.5*ai*I*I;if(Wt){const V=Gt(Fe,ye-I);Be[v]=tt-Qt*I+V[0],Re[v]=ht-ei*I+q+V[1],Me[v]=it-ti*I+V[2]}else Be[v]=gs-st*I,Re[v]=bs-rt*I+q,Me[v]=Ss-nt*I}if(J!=="straight"){const v=y.emissionTrailShapeAmplitude??.1,I=y.emissionTrailShapeFrequency??4,q=y.emissionTrailShapeSpeed??0;let V=-Se,E=0,F=_e,j=Math.sqrt(V*V+F*F);j<1e-6&&(V=0,E=Se,F=-we,j=Math.sqrt(V*V+E*E+F*F)||1),V/=j,E/=j,F/=j;const Te=we*F-Se*E,Ee=Se*V-_e*F,pe=_e*E-we*V;for(let K=1;K<=M;K++){const xe=K/M*He,se=2*Math.PI*I*(ye-xe)+q*ye;let re=0,he=0;J==="zigzag"?re=v*Math.sign(Math.sin(se)):J==="sine"?re=v*Math.sin(se):J==="spiral"&&(re=v*Math.sin(se),he=v*Math.cos(se)),Be[K]+=V*re+Te*he,Re[K]+=E*re+Ee*he,Me[K]+=F*re+pe*he}}if($)for(let v=1;v<=M&&d<L;v++){const I=v/M,q=Be[v]-O,V=Re[v]-Qe,E=Me[v]-qt,F=d*8,j=d*4;N[F]=q,N[F+1]=V,N[F+2]=E,N[F+3]=Oe,N[F+4]=Le,N[F+5]=Ne,N[F+6]=Xe+(Ie-Xe)*I,N[F+7]=Ie,k[j]=0,k[j+1]=0,k[j+2]=0,k[j+3]=0,X[j]=q,X[j+1]=V,X[j+2]=E,X[j+3]=0,d++}else for(let v=0;v<M&&!(p+42>ue.length);v++){const I=v/M,q=(v+1)/M,V=Be[v],E=Re[v],F=Me[v],j=Be[v+1],Te=Re[v+1],Ee=Me[v+1],pe=Kt*(1-I),K=Kt*(1-q),xe=je*(1-I)*(1-I),se=je*(1-q)*(1-q),re=V+ne*pe,he=E+ae*pe,bt=F+oe*pe,oi=V-ne*pe,li=E-ae*pe,ci=F-oe*pe,ui=j+ne*K,di=Te+ae*K,fi=Ee+oe*K,xs=j-ne*K,vs=Te-ae*K,Ps=Ee-oe*K,Ge=(_s,ws,Bs,Rs)=>{ue[p++]=_s,ue[p++]=ws,ue[p++]=Bs,ue[p++]=Oe,ue[p++]=Le,ue[p++]=Ne,ue[p++]=Rs};Ge(re,he,bt,xe),Ge(oi,li,ci,xe),Ge(ui,di,fi,se),Ge(oi,li,ci,xe),Ge(xs,vs,Ps,se),Ge(ui,di,fi,se)}}$&&d>W&&ze.set(y.id,{first:W,count:d-W})}d>0&&(n.queue.writeBuffer(z,0,N,0,d*8),n.queue.writeBuffer(me,0,k,0,d*4),n.queue.writeBuffer(De,0,X,0,d*4)),Ve=p/7,Ve>0&&n.queue.writeBuffer(Nt,0,ue,0,p)}const Dt=()=>{n.queue.writeBuffer(C,0,new Float32Array([1,0,a.width,a.height,0,0,0,0])),n.queue.writeBuffer(B,0,new Float32Array([0,1,a.width,a.height,0,0,0,0]))};Dt();const zt=new Float32Array(16).fill(0);zt[0]=1,n.queue.writeBuffer(A,0,zt);const te=Fi(n),ce=zi(n),{particlePipeline:Ji,particleAdditivePipeline:Ki,particleDepthWritePipeline:Qi,blurPipeline:$e,compositePipeline:es,directRenderPipeline:Vt,finalCompositePipeline:ts,glbMeshPipeline:is}=Vi(n,l,ce),Ft=n.createShaderModule({code:`
1141
+ `;async function hr(s,t={}){const{getSceneDepth:e=null,autoRespawn:i=!0}=t;let r,n,a;const o=!!(s&&s.device&&s.context);o?({device:r,context:n,canvas:a}=s,a||(a=n.canvas)):(a=s,{device:r,context:n}=await Gi(a));const c=navigator.gpu.getPreferredCanvasFormat(),l=t.manager||new Ii(r),u={layouts:{},pipelines:{}};function m(f){const h=f?"ms":"ss";if(!u.pipelines[h]){const S=r.createShaderModule({code:pr(f)}),g=r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"depth",multisampled:f}}]});u.layouts[h]=g,u.pipelines[h]=r.createRenderPipeline({layout:r.createPipelineLayout({bindGroupLayouts:[g]}),vertex:{module:S,entryPoint:"vs"},fragment:{module:S,entryPoint:"fs",targets:[]},primitive:{topology:"triangle-list"},depthStencil:{format:"depth24plus",depthWriteEnabled:!0,depthCompare:"always"}})}return{pipeline:u.pipelines[h],layout:u.layouts[h]}}const p={bloomSourceTextures:{},bloomCompositeTextures:{},combinedTexture:null,getBloomSourceTexture(f,h,S){return this.bloomSourceTextures[f]||(this.bloomSourceTextures[f]=r.createTexture({size:[h,S],format:"rgba16float",usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING})),this.bloomSourceTextures[f]},getBloomCompositeTexture(f,h,S){return this.bloomCompositeTextures[f]||(this.bloomCompositeTextures[f]=r.createTexture({size:[h,S],format:"rgba16float",usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING})),this.bloomCompositeTextures[f]},getCombinedTexture(f,h){return this.combinedTexture||(this.combinedTexture=r.createTexture({size:[f,h],format:"rgba16float",usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING})),this.combinedTexture},resizeTextures(){Object.values(this.bloomSourceTextures).forEach(f=>f==null?void 0:f.destroy()),Object.values(this.bloomCompositeTextures).forEach(f=>f==null?void 0:f.destroy()),this.combinedTexture&&this.combinedTexture.destroy(),this.bloomSourceTextures={},this.bloomCompositeTextures={},this.combinedTexture=null}},d={systemBindGroups:{},systemBloomHorizontalBindGroups:{},secondHorizontalBindGroups:{},systemBloomCompositeBindGroups:{},combinedBloomCompositeBindGroups:{},combinedInitialBindGroup:null,finalBindGroup:null,textureStates:{},textureRefs:{},clear(){this.systemBindGroups={},this.systemBloomHorizontalBindGroups={},this.secondHorizontalBindGroups={},this.systemBloomCompositeBindGroups={},this.combinedBloomCompositeBindGroups={},this.combinedInitialBindGroup=null,this.finalBindGroup=null,this.textureStates={},this.textureRefs={}}},b=r.createBuffer({size:96,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),R=r.createBuffer({size:208,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),T=r.createBuffer({size:32,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),C=r.createBuffer({size:32,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),_=r.createBuffer({size:64,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),L=Ee(r,new Uint16Array([0,1,2,0,2,3]),GPUBufferUsage.INDEX),v={},w=()=>Ee(r,new Float32Array([-.5,-.5,0,.5,-.5,0,.5,.5,0,-.5,.5,0]),GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST);l.onSystemCreated=f=>{v[f]||(v[f]=w())};const M=4e4,F=new Float32Array(M*8),k=new Float32Array(M*4),j=new Float32Array(M*4),X=r.createBuffer({size:M*8*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST}),D=r.createBuffer({size:M*4*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST}),he=r.createBuffer({size:M*4*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST}),ze=new Map,lt=8,$=[];function Et(f){for(const h of $)if(h.ids.has(f))return h;return null}function $i(f,h){if(!f.pos)return;f.hist.push({t:h,x:f.pos[0],y:f.pos[1],z:f.pos[2]});const S=h-lt;for(;f.hist.length>2&&f.hist[0].t<S;)f.hist.shift()}function Ct(f,h){const S=f.hist;if(S.length===0)return f.pos;if(h>=S[S.length-1].t){const g=S[S.length-1];return[g.x,g.y,g.z]}if(h<=S[0].t)return[S[0].x,S[0].y,S[0].z];for(let g=S.length-1;g>0;g--)if(S[g-1].t<=h){const x=S[g-1],J=S[g],H=(h-x.t)/Math.max(1e-6,J.t-x.t);return[x.x+(J.x-x.x)*H,x.y+(J.y-x.y)*H,x.z+(J.z-x.z)*H]}return[S[0].x,S[0].y,S[0].z]}const Wi=.41421356;function Ji(){ze.clear();let f=0,h=0;A.position[0],A.position[1],A.position[2];for(const{system:S,config:g}of l.particleSystems){if(!g.emissionTrailEnabled||g.hidden||g.glbModelEnabled)continue;S.readbackAndProcessParticles();const x=S.particleData,J=S.particleVelocities,H=S.activeParticles;if(!x||!J||H<=0)continue;const de=g.emissionTrailMode==="particles",q=f,Ue=g.emissionTrailDuration??1,y=g.opacity??1,B=g.particleSize??.5,U=g.bloomIntensity||1,I=Math.max(1,Math.min(64,g.emissionTrailSegments??8)),z=g.emissionTrailShape||"straight",W=g.followSystemTranslation??!0,Q=S._simPosition,N=W&&Q?Q[0]:0,Ke=W&&Q?Q[1]:0,jt=W&&Q?Q[2]:0,Ie=S._simVelocity,Yt=Ie?Ie[0]:0,_s=Ie?Ie[1]:0,Ht=Ie?Ie[2]:0,Ve=Et(g.id),qt=!!(W&&Ve&&Ve.hist&&Ve.hist.length>1);for(let et=0;et<H;et++){const ye=et*8,tt=x[ye],ht=x[ye+1],it=x[ye+2],Bs=tt+N,ws=ht+Ke,Ms=it+jt;let Oe=x[ye+3],Le=x[ye+4],Ne=x[ye+5];const ke=x[ye+6],Ge=x[ye+7];if(ke>=Ge||Ge<=0)continue;const ge=ke/Ge;if(g.colorTransitionEnabled){const P=g.startColor??[1,0,0],G=g.endColor??[0,0,1];Oe=P[0]+(G[0]-P[0])*ge,Le=P[1]+(G[1]-P[1])*ge,Ne=P[2]+(G[2]-P[2])*ge}Oe=Math.min(1,Oe*U),Le=Math.min(1,Le*U),Ne=Math.min(1,Ne*U);let Xe=B;if(g.randomSize){const P=Math.sin(Ge*54321.67)*43758.5453%1,G=P<0?P+1:P;Xe=(g.minSize??.1)+((g.maxSize??.5)-(g.minSize??.1))*G}if(g.fadeSizeEnabled){const P=Math.max(.01,Math.min(10,g.sizeLifetimeSpeed??1));Xe*=1-Math.pow(ge,1/P)}if(g.increaseSizeEnabled){const P=Math.max(.01,Math.min(10,g.sizeLifetimeSpeed??1));Xe*=1+Math.pow(ge,1/P)}if(Xe<=0||ge>.9)continue;const Zt=Math.min((.9-ge)*(1/.2),1),$t=.75*Xe*Wi*Zt;let je=y;if(g.fadeEnabled&&(je*=Math.max(0,1-ge)),je*=Zt,je<.01)continue;const mt=et*4,Wt=J[mt],Jt=J[mt+1],Qt=J[mt+2],st=Wt+Yt,rt=Jt+_s,nt=Qt+Ht,Kt=Math.sqrt(st*st+rt*rt+nt*nt);if(Kt<.001)continue;const yt=1/Kt,Pe=st*yt,_e=rt*yt,be=nt*yt,ei=A.right[0],ti=A.right[1],ii=A.right[2];let gt=ei*Pe+ti*_e+ii*be,re=ei-gt*Pe,ne=ti-gt*_e,ae=ii-gt*be,Ye=Math.sqrt(re*re+ne*ne+ae*ae);if(Ye<.2){const P=A.up[0],G=A.up[1],Z=A.up[2],V=P*Pe+G*_e+Z*be;re=P-V*Pe,ne=G-V*_e,ae=Z-V*be,Ye=Math.sqrt(re*re+ne*ne+ae*ae)||1}re/=Ye,ne/=Ye,ae/=Ye;const He=Math.min(Ue,ke);if(He<.001)continue;const si=g.gravityEnabled&&g.gravityStrength||0,Be=os,we=ls,Me=cs;if(g.orientToDirection&&g.burstMode&&qt){const P=S._emitSimRotY||0,G=us,Z=ds,V=fs;for(let E=0;E<=I;E++){const O=Ct(Ve,me-E/I*He);G[E]=O[0],Z[E]=O[1],V[E]=O[2]}for(let E=0;E<=I;E++){const O=E>0?E-1:0,Y=E<I?E+1:I;let Re=G[O]-G[Y],Te=V[O]-V[Y];const Se=(Math.hypot(Re,Te)>1e-5?Math.atan2(Re,Te):Math.atan2(Yt,Ht))-P,ie=Math.cos(Se),se=Math.sin(Se),pe=E/I*He,bt=-.5*si*pe*pe;Be[E]=ie*tt+se*it+G[E],we[E]=ht+bt+Z[E],Me[E]=-se*tt+ie*it+V[E]}}else for(let P=0;P<=I;P++){const G=P/I*He,Z=-.5*si*G*G;if(qt){const V=Ct(Ve,me-G);Be[P]=tt-Wt*G+V[0],we[P]=ht-Jt*G+Z+V[1],Me[P]=it-Qt*G+V[2]}else Be[P]=Bs-st*G,we[P]=ws-rt*G+Z,Me[P]=Ms-nt*G}if(z!=="straight"){const P=g.emissionTrailShapeAmplitude??.1,G=g.emissionTrailShapeFrequency??4,Z=g.emissionTrailShapeSpeed??0;let V=-be,E=0,O=Pe,Y=Math.sqrt(V*V+O*O);Y<1e-6&&(V=0,E=be,O=-_e,Y=Math.sqrt(V*V+E*E+O*O)||1),V/=Y,E/=Y,O/=Y;const Re=_e*O-be*E,Te=be*V-Pe*O,fe=Pe*E-_e*V;for(let K=1;K<=I;K++){const Se=K/I*He,ie=2*Math.PI*G*(me-Se)+Z*me;let se=0,pe=0;z==="zigzag"?se=P*Math.sign(Math.sin(ie)):z==="sine"?se=P*Math.sin(ie):z==="spiral"&&(se=P*Math.sin(ie),pe=P*Math.cos(ie)),Be[K]+=V*se+Re*pe,we[K]+=E*se+Te*pe,Me[K]+=O*se+fe*pe}}if(de)for(let P=1;P<=I&&f<M;P++){const G=P/I,Z=Be[P]-N,V=we[P]-Ke,E=Me[P]-jt,O=f*8,Y=f*4;F[O]=Z,F[O+1]=V,F[O+2]=E,F[O+3]=Oe,F[O+4]=Le,F[O+5]=Ne,F[O+6]=ke+(Ge-ke)*G,F[O+7]=Ge,k[Y]=0,k[Y+1]=0,k[Y+2]=0,k[Y+3]=0,j[Y]=Z,j[Y+1]=V,j[Y+2]=E,j[Y+3]=0,f++}else for(let P=0;P<I&&!(h+42>ce.length);P++){const G=P/I,Z=(P+1)/I,V=Be[P],E=we[P],O=Me[P],Y=Be[P+1],Re=we[P+1],Te=Me[P+1],fe=$t*(1-G),K=$t*(1-Z),Se=je*(1-G)*(1-G),ie=je*(1-Z)*(1-Z),se=V+re*fe,pe=E+ne*fe,bt=O+ae*fe,ri=V-re*fe,ni=E-ne*fe,ai=O-ae*fe,oi=Y+re*K,li=Re+ne*K,ci=Te+ae*K,Rs=Y-re*K,Ts=Re-ne*K,Es=Te-ae*K,De=(Cs,As,Us,Is)=>{ce[h++]=Cs,ce[h++]=As,ce[h++]=Us,ce[h++]=Oe,ce[h++]=Le,ce[h++]=Ne,ce[h++]=Is};De(se,pe,bt,Se),De(ri,ni,ai,Se),De(oi,li,ci,ie),De(ri,ni,ai,Se),De(Rs,Ts,Es,ie),De(oi,li,ci,ie)}}de&&f>q&&ze.set(g.id,{first:q,count:f-q})}f>0&&(r.queue.writeBuffer(X,0,F,0,f*8),r.queue.writeBuffer(D,0,k,0,f*4),r.queue.writeBuffer(he,0,j,0,f*4)),Fe=h/7,Fe>0&&r.queue.writeBuffer(Ft,0,ce,0,h)}const At=()=>{r.queue.writeBuffer(T,0,new Float32Array([1,0,a.width,a.height,0,0,0,0])),r.queue.writeBuffer(C,0,new Float32Array([0,1,a.width,a.height,0,0,0,0]))};At();const Ut=new Float32Array(16).fill(0);Ut[0]=1,r.queue.writeBuffer(_,0,Ut);const ee=Oi(r),le=Fi(r),{particlePipeline:Qi,particleAdditivePipeline:Ki,particleDepthWritePipeline:es,blurPipeline:$e,compositePipeline:ts,directRenderPipeline:It,finalCompositePipeline:is,glbMeshPipeline:ss}=Vi(r,c,le),Gt=r.createShaderModule({code:`
1142
1142
  struct U { mvp: mat4x4<f32> };
1143
1143
  @group(0) @binding(0) var<uniform> u: U;
1144
1144
  struct VIn { @location(0) pos: vec3<f32>, @location(1) col: vec4<f32> };
1145
1145
  struct VOut { @builtin(position) pos: vec4<f32>, @location(0) col: vec4<f32> };
1146
1146
  @vertex fn vs(v: VIn) -> VOut { var o: VOut; o.pos = u.mvp * vec4<f32>(v.pos, 1.0); o.col = v.col; return o; }
1147
1147
  @fragment fn fs(i: VOut) -> @location(0) vec4<f32> { return i.col; }
1148
- `}),Ot=n.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}}]}),ss=n.createRenderPipeline({layout:n.createPipelineLayout({bindGroupLayouts:[Ot]}),vertex:{module:Ft,entryPoint:"vs",buffers:[{arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x3"},{shaderLocation:1,offset:12,format:"float32x4"}]}]},fragment:{module:Ft,entryPoint:"fs",targets:[{format:"rgba16float",blend:{color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha"},alpha:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha"}}}]},primitive:{topology:"triangle-list"},depthStencil:{format:"depth24plus",depthWriteEnabled:!1,depthCompare:"less-equal"}}),Lt=512*64*6,ue=new Float32Array(Lt*7),Nt=n.createBuffer({size:Lt*7*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,label:"ribbonBuffer"}),rs=n.createBindGroup({layout:Ot,entries:[{binding:0,resource:{buffer:R}}]});let Ve=0,{sceneTexture:ie,bloomTexA:ve,bloomTexB:de}=_t(n,l,a.width,a.height),Pe=wt(n,a.width,a.height);const ct={uniformBuffer:R,appearanceUniformBuffer:D,horizontalBlurUniformBuffer:C,verticalBlurUniformBuffer:B,bloomIntensityBuffer:A};let We=ot(n,te,ct,{sceneTexture:ie,bloomTexA:ve,bloomTexB:de});const U={mvp:new Float32Array(16),position:new Float32Array([0,0,10]),right:new Float32Array([1,0,0]),up:new Float32Array([0,1,0]),hasCamera:!1};let ye=0,ns=0;const Ae={key:null,ms:!1,bindGroup:null};let Xt=!1,ut=!0,Je=!1,Ke=null,dt=a.width,ft=a.height;function kt(){const d=[ie,ve,de,Pe],p=_t(n,l,a.width,a.height);ie=p.sceneTexture,ve=p.bloomTexA,de=p.bloomTexB,Pe=wt(n,a.width,a.height),Dt(),S.clear(),m.resizeTextures(),We=ot(n,te,ct,{sceneTexture:ie,bloomTexA:ve,bloomTexB:de});let b=!1;const y=()=>{if(!b){b=!0,requestAnimationFrame(y);return}d.forEach(x=>x.destroy())};requestAnimationFrame(y)}function as(d,p,b){U.mvp.set(Ni(d,p)),p&&p.length>=10&&(U.right[0]=p[0],U.right[1]=p[4],U.right[2]=p[8],U.up[0]=p[1],U.up[1]=p[5],U.up[2]=p[9]),b&&(U.position[0]=b.x??b[0],U.position[1]=b.y??b[1],U.position[2]=b.z??b[2]),U.hasCamera=!0}function os(d,p){U.mvp.set(d),p&&(U.position[0]=p.x??p[0],U.position[1]=p.y??p[1],U.position[2]=p.z??p[2]),U.hasCamera=!0}async function pt(d){if(Je){Ke=d;return}Je=!0;try{for(const p in _)delete _[p];S.clear(),m.resizeTextures(),We=ot(n,te,ct,{sceneTexture:ie,bloomTexA:ve,bloomTexB:de}),await u.replaceSystems({systems:[],activeSystemIndex:0});for(const p of d)await u.addSystems(p.preset,p.position||[0,0,0]);for(const{config:p}of u.particleSystems)_[p.id]||(_[p.id]=T());ut=!0,u.respawnAllSystems()}finally{if(Je=!1,Ke){const p=Ke;Ke=null,pt(p)}}}async function ls(d,p=[0,0,0]){return pt([{preset:d,position:p}])}function cs(d){if(Xt||Je||!u.ready||(d>.1&&(d=.1),d<=0)||u.particleSystems.length===0)return;if((a.width!==dt||a.height!==ft)&&(dt=a.width,ft=a.height,kt()),ye+=d,Q.length){for(const g of Q){if(g.getPosition){const w=g.getPosition();g.pos=w?Array.isArray(w)?[w[0],w[1],w[2]]:[w.x,w.y,w.z]:null}g.vel=g.pos&&g.prevPos&&g.wasActive&&d>0?[(g.pos[0]-g.prevPos[0])/d,(g.pos[1]-g.prevPos[1])/d,(g.pos[2]-g.prevPos[2])/d]:[0,0,0],g.justResumed=!!g.pos&&!g.wasActive,g.justResumed&&(g.hist.length=0)}for(const{system:g,config:w}of u.particleSystems){const G=It(w.id);if(!(!G||G.historyOnly)&&(w.hidden=!G.pos,G.pos)){let H=null;if(G.orientToDirection&&G.vel){const M=G.vel[0],J=G.vel[2];Math.hypot(M,J)>1e-4&&(H=[0,0,Math.atan2(M,J)])}g.setSimulationTransform({position:G.pos,velocity:G.vel,rotation:H}),g.updateAppearanceUniform(),(G.justResumed||g.activeParticles===0)&&g.spawnParticles()}}for(const g of Q)g.pos?Zi(g,ye):g.hist.length=0,g.prevPos=g.pos?g.pos.slice():null,g.wasActive=!!g.pos;if(globalThis.__HZFX_DEBUG&&(ns++&63)===0){const g=u.particleSystems.reduce((M,J)=>M+(J.system.activeParticles|0),0),w=Q.find(M=>M.pos),G=w?Math.hypot(U.position[0]-w.pos[0],U.position[1]-w.pos[1],U.position[2]-w.pos[2]).toFixed(1):"-",H=Q.map(M=>`{ids:[${[...M.ids]}],pos:${M.pos?"1":"0"},hist:${M.hist.length}}`).join(",");console.info(`[HZFX] movingGroups(${Q.length})=[${H}] activeParticles=${g} systems=${u.particleSystems.length} ribbonVerts=${Ve} camDist=${G} t=${ye.toFixed(1)}`)}}if(u.updateAllSystems(d),s?u.loop??i:i){const g=u.particleSystems.length>0&&u.particleSystems.every(({system:w})=>w.activeParticles===0&&!w.emitting);g&&ut&&u.respawnAllSystems(),ut=!g}for(const{system:g,config:w}of u.particleSystems)w.glbModelEnabled&&g.glbAnimator&&(g.glbAnimator.update(d),g.updateAnimatedGLBBuffer());n.queue.writeBuffer(R,0,U.mvp),n.queue.writeBuffer(R,64,new Float32Array([U.position[0],U.position[1],U.position[2],a.height/Math.max(1,a.width),ye])),Wi();const b=u.particleSystems.some(({config:g})=>g.bloomEnabled),y=n.createCommandEncoder();let x=!1;if(e)try{const g=e();if(g){let w=null,G=null,H=!1;if(g instanceof GPUTexture?g.width===a.width&&g.height===a.height&&(w=g,G=()=>g.createView({aspect:"depth-only"}),H=g.sampleCount>1):g.view&&(w=g.view,G=()=>g.view,H=!!g.multisampled),w){const{pipeline:M,layout:J}=h(H);(Ae.key!==w||Ae.ms!==H)&&(Ae.key=w,Ae.ms=H,Ae.bindGroup=n.createBindGroup({layout:J,entries:[{binding:0,resource:G()}]}));const ee=y.beginRenderPass({colorAttachments:[],depthStencilAttachment:{view:Pe.createView(),depthClearValue:1,depthLoadOp:"clear",depthStoreOp:"store"}});ee.setPipeline(M),ee.setBindGroup(0,Ae.bindGroup),ee.draw(3),ee.end(),x=!0}}}catch{}const Y=y.beginRenderPass({colorAttachments:[{view:ie.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}],depthStencilAttachment:x?{view:Pe.createView(),depthLoadOp:"load",depthStoreOp:"store"}:{view:Pe.createView(),depthClearValue:1,depthLoadOp:"clear",depthStoreOp:"store"}});for(const{system:g,config:w}of u.particleSystems)w.bloomEnabled||w.hidden||g.activeParticles===0||jt(Y,g,w,!0);if(Ve>0&&(Y.setPipeline(ss),Y.setBindGroup(0,rs),Y.setVertexBuffer(0,Nt),Y.draw(Ve)),Y.end(),b)for(const{system:g,config:w}of u.particleSystems){if(!w.bloomEnabled||w.hidden||g.activeParticles===0)continue;const G=g.config.id,H=m.getBloomSourceTexture(G,a.width,a.height),M=y.beginRenderPass({colorAttachments:[{view:H.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}],depthStencilAttachment:{view:Pe.createView(),depthClearValue:1,depthLoadOp:"load",depthStoreOp:"store"}});jt(M,g,w,!1),M.end();const J=new Float32Array(16).fill(0);J[0]=w.bloomIntensity,n.queue.writeBuffer(A,0,J);const ee={colorAttachments:[{view:ve.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]},fe={colorAttachments:[{view:de.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]};S.systemBloomHorizontalBindGroups[G]||(S.systemBloomHorizontalBindGroups[G]=n.createBindGroup({layout:ce.bloomBindGroupLayout,entries:[{binding:0,resource:te},{binding:1,resource:H.createView()},{binding:2,resource:{buffer:C}}]}));let O=y.beginRenderPass(ee);O.setPipeline($e),O.setBindGroup(0,S.systemBloomHorizontalBindGroups[G]),O.draw(3),O.end(),O=y.beginRenderPass(fe),O.setPipeline($e),O.setBindGroup(0,We.verticalBlurBindGroup),O.draw(3),O.end(),S.secondHorizontalBindGroups[G]||(S.secondHorizontalBindGroups[G]=n.createBindGroup({layout:ce.bloomBindGroupLayout,entries:[{binding:0,resource:te},{binding:1,resource:de.createView()},{binding:2,resource:{buffer:C}}]})),O=y.beginRenderPass(ee),O.setPipeline($e),O.setBindGroup(0,S.secondHorizontalBindGroups[G]),O.draw(3),O.end(),O=y.beginRenderPass(fe),O.setPipeline($e),O.setBindGroup(0,We.verticalBlurBindGroup),O.draw(3),O.end();const Qe=m.getBloomCompositeTexture(G,a.width,a.height);O=y.beginRenderPass({colorAttachments:[{view:Qe.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]}),O.setPipeline(es),O.setBindGroup(0,n.createBindGroup({layout:ce.compositeBindGroupLayout,entries:[{binding:0,resource:te},{binding:1,resource:H.createView()},{binding:2,resource:de.createView()},{binding:3,resource:{buffer:g.bloomIntensityBuffer}}]})),O.draw(3),O.end()}const Z=m.getCombinedTexture(a.width,a.height),$=y.beginRenderPass({colorAttachments:[{view:Z.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});$.setPipeline(Vt),$.setBindGroup(0,n.createBindGroup({layout:ce.compositeBindGroupLayout,entries:[{binding:0,resource:te},{binding:1,resource:ie.createView()},{binding:2,resource:ie.createView()},{binding:3,resource:{buffer:A}}]})),$.draw(3);for(const{config:g,system:w}of u.particleSystems){if(!g.bloomEnabled||g.hidden||w.activeParticles===0)continue;const G=w.config.id;$.setPipeline(Vt),$.setBindGroup(0,n.createBindGroup({layout:ce.compositeBindGroupLayout,entries:[{binding:0,resource:te},{binding:1,resource:m.getBloomCompositeTexture(G,a.width,a.height).createView()},{binding:2,resource:ie.createView()},{binding:3,resource:{buffer:A}}]})),$.draw(3)}$.end();const W=y.beginRenderPass({colorAttachments:[{view:o.getCurrentTexture().createView(),loadOp:c?"load":"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});W.setPipeline(ts),S.finalBindGroup||(S.finalBindGroup=n.createBindGroup({layout:ce.compositeBindGroupLayout,entries:[{binding:0,resource:te},{binding:1,resource:Z.createView()},{binding:2,resource:ie.createView()},{binding:3,resource:{buffer:A}}]})),W.setBindGroup(0,S.finalBindGroup),W.draw(3),W.end(),n.queue.submit([y.finish()])}function jt(d,p,b,y){const x=p.config.id,Y=b.glbModelEnabled&&p.glbMeshData;let Z;if(y){const W=!S.systemBindGroups[x]||S.textureStates[x]!==b.textureEnabled||S.textureRefs[x]!==p.particleTexture;S.textureStates[x]=b.textureEnabled,S.textureRefs[x]=p.particleTexture,W&&(S.systemBindGroups[x]=n.createBindGroup({layout:ce.particleBindGroupLayout,entries:[{binding:0,resource:{buffer:R}},{binding:1,resource:{buffer:p.appearanceUniformBuffer}},{binding:2,resource:p.particleTexture.createView()},{binding:3,resource:te}]})),Z=S.systemBindGroups[x]}else Z=n.createBindGroup({layout:ce.particleBindGroupLayout,entries:[{binding:0,resource:{buffer:R}},{binding:1,resource:{buffer:p.appearanceUniformBuffer}},{binding:2,resource:p.particleTexture.createView()},{binding:3,resource:te}]});const $=b.shapeDisplay!==!1;if(Y)$&&(d.setPipeline(is),d.setBindGroup(0,Z),d.setVertexBuffer(0,p.glbVertexBuffer),d.setVertexBuffer(1,p.instanceBuffer),d.setVertexBuffer(2,p.velocityBuffer),d.setIndexBuffer(p.glbIndexBuffer,p.glbIndexFormat),d.drawIndexed(p.glbIndexCount,p.activeParticles));else{d.setPipeline(b.blendMode==="additive"?Ki:Ji),d.setIndexBuffer(P,"uint16"),_[x]||(_[x]=T()),d.setVertexBuffer(0,_[x]),d.setBindGroup(0,Z),$&&(d.setVertexBuffer(1,p.instanceBuffer),d.setVertexBuffer(2,p.velocityBuffer),d.setVertexBuffer(3,p.trailBuffer),d.drawIndexed(6,p.activeParticles));const W=ze.get(x);W&&(d.setVertexBuffer(1,z),d.setVertexBuffer(2,me),d.setVertexBuffer(3,De),d.drawIndexed(6,W.count,0,0,W.first)),$&&b.depthWriteEnabled&&(d.setPipeline(Qi),d.drawIndexed(6,p.activeParticles))}}function us(){dt=a.width,ft=a.height,kt()}function ds(){S.clear()}function fs(){Xt=!0,u.destroy(),[ie,ve,de,Pe].forEach(d=>d==null?void 0:d.destroy()),m.resizeTextures(),[R,D,C,B,A,P,z,me,De].forEach(d=>d==null?void 0:d.destroy()),Object.values(_).forEach(d=>d==null?void 0:d.destroy())}async function Yt(d,p){const b=await u.addSystems(d,p);for(const{config:y}of u.particleSystems)_[y.id]||(_[y.id]=T());return u.respawnAllSystems(),new Set(Array.isArray(b)?b:[])}function Ht(d){for(const p of d){const b=u.particleSystems.findIndex(y=>y.config.id===p);b>=0&&u.removeSystem(b)}}async function ps(d,p=[0,0,0]){const b=await Yt(d,p);return{remove(){Ht(b)}}}async function hs(d,p={}){const b=await Yt(d,[0,0,0]);globalThis.__HZFX_DEBUG&&console.info(`[HZFX] addMovingEmitter: presetSystems=${(d&&d.systems||[]).length} newIds=[${[...b]}]`);const y={ids:b,pos:null,hist:[],getPosition:p.getPosition||null,orientToDirection:!!p.orientToDirection};return Q.push(y),{setPosition(x){x&&(y.pos=Array.isArray(x)?[x[0],x[1],x[2]]:[x.x,x.y,x.z])},setOrientToDirection(x){y.orientToDirection=!!x},remove(){Ht(b);const x=Q.indexOf(y);x>=0&&Q.splice(x,1)}}}function ms(d,p){const y={ids:d instanceof Set?d:new Set(d),pos:null,hist:[],getPosition:p,historyOnly:!0};return Q.push(y),{remove(){const x=Q.indexOf(y);x>=0&&Q.splice(x,1)},setIds(x){y.ids=x instanceof Set?x:new Set(x)}}}return{manager:u,device:n,context:o,setCamera:as,setCameraMVP:os,setEmitters:pt,loadPreset:ls,addEmitter:ps,addMovingEmitter:hs,render:cs,resize:us,clearCaches:ds,trackHistoryGroup:ms,destroy:fs}}function ir(r){return()=>{var t,e,i,s,n,o;try{const a=r.backend;if(!a)return null;if(r.needsFrameBufferTarget&&r._frameBufferTarget){const u=(i=(e=(t=r._textures)==null?void 0:t.get)==null?void 0:e.call(t,r._frameBufferTarget))==null?void 0:i.depthTexture,f=u?(s=a.get(u))==null?void 0:s.texture:null;if(f&&f.width===r.domElement.width&&f.height===r.domElement.height)return f}const c=r.getCanvasTarget?a.get(r.getCanvasTarget()):null,l=((o=(n=c==null?void 0:c.descriptor)==null?void 0:n.depthStencilAttachment)==null?void 0:o.view)??null;return l?{view:l,multisampled:(r.currentSamples??0)>1}:null}catch{return null}}}exports.GLBAnimator=Ti;exports.Objects3DManager=js;exports.ParticleEmitter=_i;exports.ParticlePhysics=wi;exports.ParticleScript=Pt;exports.ParticleSystem=at;exports.ParticleSystemManager=Ei;exports.ParticleTextureManager=Bi;exports.blurShader=Mt;exports.compositeShader=Tt;exports.createBindGroupLayouts=zi;exports.createBindGroups=ot;exports.createBuffer=Ce;exports.createCubeGeometry=Oi;exports.createDepthTexture=wt;exports.createLookAtMatrix=qs;exports.createProjectionMatrix=Zs;exports.createRenderPipelines=Vi;exports.createRenderTextures=_t;exports.createSampler=Fi;exports.createSphereGeometry=Li;exports.directRenderShader=Et;exports.extractGLBTexture=Mi;exports.fetchPreset=Qs;exports.glbMeshParticleShader=Di;exports.hexToRgb=Ys;exports.initHzFxOverlay=tr;exports.initWebGPU=Ci;exports.isHZFX=At;exports.loadScene=Ks;exports.makeThreeSceneDepth=ir;exports.multiplyMatrices=Ni;exports.object3dShader=Gi;exports.packHZFX=Hi;exports.parseGLB=Bt;exports.particlePhysicsShader=Ui;exports.particleShader=Rt;exports.rgbToHex=Hs;exports.saveScene=Js;exports.serializeSystemConfig=qi;exports.unpackHZFX=Ut;
1148
+ `}),Dt=r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}}]}),rs=r.createRenderPipeline({layout:r.createPipelineLayout({bindGroupLayouts:[Dt]}),vertex:{module:Gt,entryPoint:"vs",buffers:[{arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x3"},{shaderLocation:1,offset:12,format:"float32x4"}]}]},fragment:{module:Gt,entryPoint:"fs",targets:[{format:"rgba16float",blend:{color:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha"},alpha:{srcFactor:"src-alpha",dstFactor:"one-minus-src-alpha"}}}]},primitive:{topology:"triangle-list"},depthStencil:{format:"depth24plus",depthWriteEnabled:!1,depthCompare:"less-equal"}}),zt=512*64*6,ce=new Float32Array(zt*7),Ft=r.createBuffer({size:zt*7*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,label:"ribbonBuffer"}),ns=r.createBindGroup({layout:Dt,entries:[{binding:0,resource:{buffer:b}}]});let Fe=0,{sceneTexture:te,bloomTexA:xe,bloomTexB:ue}=Bt(r,c,a.width,a.height),ve=wt(r,a.width,a.height);const ct={uniformBuffer:b,appearanceUniformBuffer:R,horizontalBlurUniformBuffer:T,verticalBlurUniformBuffer:C,bloomIntensityBuffer:_};let We=ot(r,ee,ct,{sceneTexture:te,bloomTexA:xe,bloomTexB:ue});const A={mvp:new Float32Array(16),position:new Float32Array([0,0,10]),right:new Float32Array([1,0,0]),up:new Float32Array([0,1,0]),hasCamera:!1};let me=0,as=0;const Ce=new Float32Array(5),Vt=new Float32Array(16),os=new Array(65),ls=new Array(65),cs=new Array(65),us=new Array(65),ds=new Array(65),fs=new Array(65),Ae={key:null,ms:!1,bindGroup:null};let Ot=!1,ut=!0,Je=!1,Qe=null,dt=a.width,ft=a.height;function Lt(){const f=[te,xe,ue,ve],h=Bt(r,c,a.width,a.height);te=h.sceneTexture,xe=h.bloomTexA,ue=h.bloomTexB,ve=wt(r,a.width,a.height),At(),d.clear(),p.resizeTextures(),We=ot(r,ee,ct,{sceneTexture:te,bloomTexA:xe,bloomTexB:ue});let S=!1;const g=()=>{if(!S){S=!0,requestAnimationFrame(g);return}f.forEach(x=>x.destroy())};requestAnimationFrame(g)}function ps(f,h,S){A.mvp.set(ki(f,h)),h&&h.length>=10&&(A.right[0]=h[0],A.right[1]=h[4],A.right[2]=h[8],A.up[0]=h[1],A.up[1]=h[5],A.up[2]=h[9]),S&&(A.position[0]=S.x??S[0],A.position[1]=S.y??S[1],A.position[2]=S.z??S[2]),A.hasCamera=!0}function hs(f,h){A.mvp.set(f),h&&(A.position[0]=h.x??h[0],A.position[1]=h.y??h[1],A.position[2]=h.z??h[2]),A.hasCamera=!0}async function pt(f){if(Je){Qe=f;return}Je=!0;try{for(const h in v)delete v[h];d.clear(),p.resizeTextures(),We=ot(r,ee,ct,{sceneTexture:te,bloomTexA:xe,bloomTexB:ue}),await l.replaceSystems({systems:[],activeSystemIndex:0});for(const h of f)await l.addSystems(h.preset,h.position||[0,0,0]);for(const{config:h}of l.particleSystems)v[h.id]||(v[h.id]=w());ut=!0,l.respawnAllSystems()}finally{if(Je=!1,Qe){const h=Qe;Qe=null,pt(h)}}}async function ms(f,h=[0,0,0]){return pt([{preset:f,position:h}])}function ys(f){if(Ot||Je||!l.ready||f<=0||l.particleSystems.length===0)return;const h=l.clock;if(h&&(h.loop=l.loop??i,h.duration=l.getTotalDuration(),f=h.tick(f)),f>.1&&(f=.1),f<=0)return;if((a.width!==dt||a.height!==ft)&&(dt=a.width,ft=a.height,Lt()),me+=f,$.length){for(const y of $){if(y.getPosition){const B=y.getPosition();B?(y.pos||(y.pos=y._posBuf),Array.isArray(B)?(y.pos[0]=B[0],y.pos[1]=B[1],y.pos[2]=B[2]):(y.pos[0]=B.x,y.pos[1]=B.y,y.pos[2]=B.z)):y.pos=null}y.vel=y._velBuf,y.pos&&y.prevPos&&y.wasActive&&f>0?(y.vel[0]=(y.pos[0]-y.prevPos[0])/f,y.vel[1]=(y.pos[1]-y.prevPos[1])/f,y.vel[2]=(y.pos[2]-y.prevPos[2])/f):(y.vel[0]=0,y.vel[1]=0,y.vel[2]=0),y.justResumed=!!y.pos&&!y.wasActive,y.justResumed&&(y.hist.length=0)}for(const{system:y,config:B}of l.particleSystems){const U=Et(B.id);if(!(!U||U.historyOnly)&&(B.hidden=!U.pos,U.pos)){let I=null;if(U.orientToDirection&&U.vel){const z=U.vel[0],W=U.vel[2];Math.hypot(z,W)>1e-4&&(I=[0,0,Math.atan2(z,W)])}y.setSimulationTransform({position:U.pos,velocity:U.vel,rotation:I}),y.updateAppearanceUniform(),(U.justResumed||y.activeParticles===0)&&y.spawnParticles()}}for(const y of $)y.pos?$i(y,me):y.hist.length=0,y.prevPos=y.pos?y.pos.slice():null,y.wasActive=!!y.pos;if(globalThis.__HZFX_DEBUG&&(as++&63)===0){const y=l.particleSystems.reduce((z,W)=>z+(W.system.activeParticles|0),0),B=$.find(z=>z.pos),U=B?Math.hypot(A.position[0]-B.pos[0],A.position[1]-B.pos[1],A.position[2]-B.pos[2]).toFixed(1):"-",I=$.map(z=>`{ids:[${[...z.ids]}],pos:${z.pos?"1":"0"},hist:${z.hist.length}}`).join(",");console.info(`[HZFX] movingGroups(${$.length})=[${I}] activeParticles=${y} systems=${l.particleSystems.length} ribbonVerts=${Fe} camDist=${U} t=${me.toFixed(1)}`)}}if(l.updateAllSystems(f),h?h.loop:l.loop??i){const y=l.particleSystems.length>0&&l.particleSystems.every(({system:B})=>B.activeParticles===0&&!B.emitting);(h&&h.justLooped||y&&ut)&&l.respawnAllSystems(),ut=!y}for(const{system:y,config:B}of l.particleSystems)B.glbModelEnabled&&y.glbAnimator&&(y.glbAnimator.update(f),y.updateAnimatedGLBBuffer());r.queue.writeBuffer(b,0,A.mvp),Ce[0]=A.position[0],Ce[1]=A.position[1],Ce[2]=A.position[2],Ce[3]=a.height/Math.max(1,a.width),Ce[4]=me,r.queue.writeBuffer(b,64,Ce),Ji();const g=l.particleSystems.some(({config:y})=>y.bloomEnabled),x=r.createCommandEncoder();let J=!1;if(e)try{const y=e();if(y){let B=null,U=null,I=!1;if(y instanceof GPUTexture?y.width===a.width&&y.height===a.height&&(B=y,U=()=>y.createView({aspect:"depth-only"}),I=y.sampleCount>1):y.view&&(B=y.view,U=()=>y.view,I=!!y.multisampled),B){const{pipeline:z,layout:W}=m(I);(Ae.key!==B||Ae.ms!==I)&&(Ae.key=B,Ae.ms=I,Ae.bindGroup=r.createBindGroup({layout:W,entries:[{binding:0,resource:U()}]}));const Q=x.beginRenderPass({colorAttachments:[],depthStencilAttachment:{view:ve.createView(),depthClearValue:1,depthLoadOp:"clear",depthStoreOp:"store"}});Q.setPipeline(z),Q.setBindGroup(0,Ae.bindGroup),Q.draw(3),Q.end(),J=!0}}}catch{}const H=x.beginRenderPass({colorAttachments:[{view:te.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}],depthStencilAttachment:J?{view:ve.createView(),depthLoadOp:"load",depthStoreOp:"store"}:{view:ve.createView(),depthClearValue:1,depthLoadOp:"clear",depthStoreOp:"store"}});for(const{system:y,config:B}of l.particleSystems)B.bloomEnabled||B.hidden||y.activeParticles===0||Nt(H,y,B,!0);if(Fe>0&&(H.setPipeline(rs),H.setBindGroup(0,ns),H.setVertexBuffer(0,Ft),H.draw(Fe)),H.end(),g){const y={colorAttachments:[{view:xe.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]},B={colorAttachments:[{view:ue.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]};for(const{system:U,config:I}of l.particleSystems){if(!I.bloomEnabled||I.hidden||U.activeParticles===0)continue;const z=U.config.id,W=p.getBloomSourceTexture(z,a.width,a.height),Q=x.beginRenderPass({colorAttachments:[{view:W.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}],depthStencilAttachment:{view:ve.createView(),depthClearValue:1,depthLoadOp:"load",depthStoreOp:"store"}});Nt(Q,U,I,!1),Q.end(),Vt[0]=I.bloomIntensity,r.queue.writeBuffer(_,0,Vt),d.systemBloomHorizontalBindGroups[z]||(d.systemBloomHorizontalBindGroups[z]=r.createBindGroup({layout:le.bloomBindGroupLayout,entries:[{binding:0,resource:ee},{binding:1,resource:W.createView()},{binding:2,resource:{buffer:T}}]}));let N=x.beginRenderPass(y);N.setPipeline($e),N.setBindGroup(0,d.systemBloomHorizontalBindGroups[z]),N.draw(3),N.end(),N=x.beginRenderPass(B),N.setPipeline($e),N.setBindGroup(0,We.verticalBlurBindGroup),N.draw(3),N.end(),d.secondHorizontalBindGroups[z]||(d.secondHorizontalBindGroups[z]=r.createBindGroup({layout:le.bloomBindGroupLayout,entries:[{binding:0,resource:ee},{binding:1,resource:ue.createView()},{binding:2,resource:{buffer:T}}]})),N=x.beginRenderPass(y),N.setPipeline($e),N.setBindGroup(0,d.secondHorizontalBindGroups[z]),N.draw(3),N.end(),N=x.beginRenderPass(B),N.setPipeline($e),N.setBindGroup(0,We.verticalBlurBindGroup),N.draw(3),N.end();const Ke=p.getBloomCompositeTexture(z,a.width,a.height);N=x.beginRenderPass({colorAttachments:[{view:Ke.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]}),N.setPipeline(ts),d.systemBloomCompositeBindGroups[z]||(d.systemBloomCompositeBindGroups[z]=r.createBindGroup({layout:le.compositeBindGroupLayout,entries:[{binding:0,resource:ee},{binding:1,resource:W.createView()},{binding:2,resource:ue.createView()},{binding:3,resource:{buffer:U.bloomIntensityBuffer}}]})),N.setBindGroup(0,d.systemBloomCompositeBindGroups[z]),N.draw(3),N.end()}}const de=p.getCombinedTexture(a.width,a.height),q=x.beginRenderPass({colorAttachments:[{view:de.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});q.setPipeline(It),d.combinedInitialBindGroup||(d.combinedInitialBindGroup=r.createBindGroup({layout:le.compositeBindGroupLayout,entries:[{binding:0,resource:ee},{binding:1,resource:te.createView()},{binding:2,resource:te.createView()},{binding:3,resource:{buffer:_}}]})),q.setBindGroup(0,d.combinedInitialBindGroup),q.draw(3);for(const{config:y,system:B}of l.particleSystems){if(!y.bloomEnabled||y.hidden||B.activeParticles===0)continue;const U=B.config.id;q.setPipeline(It),d.combinedBloomCompositeBindGroups[U]||(d.combinedBloomCompositeBindGroups[U]=r.createBindGroup({layout:le.compositeBindGroupLayout,entries:[{binding:0,resource:ee},{binding:1,resource:p.getBloomCompositeTexture(U,a.width,a.height).createView()},{binding:2,resource:te.createView()},{binding:3,resource:{buffer:_}}]})),q.setBindGroup(0,d.combinedBloomCompositeBindGroups[U]),q.draw(3)}q.end();const Ue=x.beginRenderPass({colorAttachments:[{view:n.getCurrentTexture().createView(),loadOp:o?"load":"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});Ue.setPipeline(is),d.finalBindGroup||(d.finalBindGroup=r.createBindGroup({layout:le.compositeBindGroupLayout,entries:[{binding:0,resource:ee},{binding:1,resource:de.createView()},{binding:2,resource:te.createView()},{binding:3,resource:{buffer:_}}]})),Ue.setBindGroup(0,d.finalBindGroup),Ue.draw(3),Ue.end(),r.queue.submit([x.finish()])}function Nt(f,h,S,g){const x=h.config.id,J=S.glbModelEnabled&&h.glbMeshData;let H;if(g){const q=!d.systemBindGroups[x]||d.textureStates[x]!==S.textureEnabled||d.textureRefs[x]!==h.particleTexture;d.textureStates[x]=S.textureEnabled,d.textureRefs[x]=h.particleTexture,q&&(d.systemBindGroups[x]=r.createBindGroup({layout:le.particleBindGroupLayout,entries:[{binding:0,resource:{buffer:b}},{binding:1,resource:{buffer:h.appearanceUniformBuffer}},{binding:2,resource:h.particleTexture.createView()},{binding:3,resource:ee}]})),H=d.systemBindGroups[x]}else H=r.createBindGroup({layout:le.particleBindGroupLayout,entries:[{binding:0,resource:{buffer:b}},{binding:1,resource:{buffer:h.appearanceUniformBuffer}},{binding:2,resource:h.particleTexture.createView()},{binding:3,resource:ee}]});const de=S.shapeDisplay!==!1;if(J)de&&(f.setPipeline(ss),f.setBindGroup(0,H),f.setVertexBuffer(0,h.glbVertexBuffer),f.setVertexBuffer(1,h.instanceBuffer),f.setVertexBuffer(2,h.velocityBuffer),f.setIndexBuffer(h.glbIndexBuffer,h.glbIndexFormat),f.drawIndexed(h.glbIndexCount,h.activeParticles));else{f.setPipeline(S.blendMode==="additive"?Ki:Qi),f.setIndexBuffer(L,"uint16"),v[x]||(v[x]=w()),f.setVertexBuffer(0,v[x]),f.setBindGroup(0,H),de&&(f.setVertexBuffer(1,h.instanceBuffer),f.setVertexBuffer(2,h.velocityBuffer),f.setVertexBuffer(3,h.trailBuffer),f.drawIndexed(6,h.activeParticles));const q=ze.get(x);q&&(f.setVertexBuffer(1,X),f.setVertexBuffer(2,D),f.setVertexBuffer(3,he),f.drawIndexed(6,q.count,0,0,q.first)),de&&S.depthWriteEnabled&&(f.setPipeline(es),f.drawIndexed(6,h.activeParticles))}}function gs(){dt=a.width,ft=a.height,Lt()}function bs(){d.clear()}function Ss(){Ot=!0,l.destroy(),[te,xe,ue,ve].forEach(f=>f==null?void 0:f.destroy()),p.resizeTextures(),[b,R,T,C,_,L,X,D,he].forEach(f=>f==null?void 0:f.destroy()),Object.values(v).forEach(f=>f==null?void 0:f.destroy())}async function kt(f,h){const S=await l.addSystems(f,h);for(const{config:g}of l.particleSystems)v[g.id]||(v[g.id]=w());return l.respawnAllSystems(),new Set(Array.isArray(S)?S:[])}function Xt(f){for(const h of f){const S=l.particleSystems.findIndex(g=>g.config.id===h);S>=0&&l.removeSystem(S)}}async function xs(f,h=[0,0,0]){const S=await kt(f,h);return{remove(){Xt(S)}}}async function vs(f,h={}){const S=await kt(f,[0,0,0]);globalThis.__HZFX_DEBUG&&console.info(`[HZFX] addMovingEmitter: presetSystems=${(f&&f.systems||[]).length} newIds=[${[...S]}]`);const g={ids:S,pos:null,hist:[],getPosition:h.getPosition||null,orientToDirection:!!h.orientToDirection,_posBuf:[0,0,0],_velBuf:[0,0,0]};return $.push(g),{setPosition(x){x&&(g.pos=Array.isArray(x)?[x[0],x[1],x[2]]:[x.x,x.y,x.z])},setOrientToDirection(x){g.orientToDirection=!!x},remove(){Xt(S);const x=$.indexOf(g);x>=0&&$.splice(x,1)}}}function Ps(f,h){const g={ids:f instanceof Set?f:new Set(f),pos:null,hist:[],getPosition:h,historyOnly:!0,_posBuf:[0,0,0],_velBuf:[0,0,0]};return $.push(g),{remove(){const x=$.indexOf(g);x>=0&&$.splice(x,1)},setIds(x){g.ids=x instanceof Set?x:new Set(x)}}}return{manager:l,device:r,context:n,setCamera:ps,setCameraMVP:hs,setEmitters:pt,loadPreset:ms,addEmitter:xs,addMovingEmitter:vs,render:ys,resize:gs,clearCaches:bs,trackHistoryGroup:Ps,destroy:Ss}}function mr(s){return()=>{var t,e,i,r,n,a;try{const o=s.backend;if(!o)return null;if(s.needsFrameBufferTarget&&s._frameBufferTarget){const u=(i=(e=(t=s._textures)==null?void 0:t.get)==null?void 0:e.call(t,s._frameBufferTarget))==null?void 0:i.depthTexture,m=u?(r=o.get(u))==null?void 0:r.texture:null;if(m&&m.width===s.domElement.width&&m.height===s.domElement.height)return m}const c=s.getCanvasTarget?o.get(s.getCanvasTarget()):null,l=((a=(n=c==null?void 0:c.descriptor)==null?void 0:n.depthStencilAttachment)==null?void 0:a.view)??null;return l?{view:l,multisampled:(s.currentSamples??0)>1}:null}catch{return null}}}exports.GLBAnimator=Ci;exports.HZClock=Ai;exports.Objects3DManager=sr;exports.ParticleEmitter=xi;exports.ParticlePhysics=Mi;exports.ParticleScript=Pt;exports.ParticleSystem=at;exports.ParticleSystemManager=Ii;exports.ParticleTextureManager=Ri;exports.blurShader=Pi;exports.compositeShader=_i;exports.createBindGroupLayouts=Fi;exports.createBindGroups=ot;exports.createBuffer=Ee;exports.createCubeGeometry=Li;exports.createDepthTexture=wt;exports.createLookAtMatrix=ar;exports.createProjectionMatrix=or;exports.createRenderPipelines=Vi;exports.createRenderTextures=Bt;exports.createSampler=Oi;exports.createSphereGeometry=Ni;exports.directRenderShader=Bi;exports.extractGLBTexture=_t;exports.fetchPreset=fr;exports.glbMeshParticleShader=zi;exports.hexToRgb=rr;exports.initHzFxOverlay=hr;exports.initWebGPU=Gi;exports.isHZFX=Rt;exports.loadScene=dr;exports.makeThreeSceneDepth=mr;exports.multiplyMatrices=ki;exports.object3dShader=Di;exports.packHZFX=qi;exports.parseGLB=Ei;exports.particlePhysicsShader=wi;exports.particleShader=vi;exports.rgbToHex=nr;exports.saveScene=ur;exports.serializeSystemConfig=Zi;exports.unpackHZFX=Tt;