hytopia 0.8.6-dev6 → 0.8.6-dev6nopool

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (56) hide show
  1. package/bun-server.mjs +166 -164
  2. package/docs/server.audiomanager.getallaudios.md +1 -38
  3. package/docs/server.audiomanager.getallentityattachedaudios.md +1 -1
  4. package/docs/server.audiomanager.md +1 -1
  5. package/docs/server.blocktype._constructor_.md +1 -15
  6. package/docs/server.blocktype.md +1 -22
  7. package/docs/server.blocktyperegistry.getallblocktypes.md +1 -38
  8. package/docs/server.blocktyperegistry.md +1 -1
  9. package/docs/server.chunk._constructor_.md +1 -15
  10. package/docs/server.chunk.md +1 -22
  11. package/docs/server.chunklattice.getallchunks.md +1 -38
  12. package/docs/server.chunklattice.md +1 -22
  13. package/docs/server.chunklatticeevent.md +14 -0
  14. package/docs/server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md +16 -0
  15. package/docs/server.chunklatticeeventpayloads.md +19 -0
  16. package/docs/server.entitymanager.getallentities.md +1 -38
  17. package/docs/server.entitymanager.md +1 -1
  18. package/docs/server.lightmanager.getalllights.md +1 -38
  19. package/docs/server.lightmanager.md +1 -1
  20. package/docs/server.md +25 -25
  21. package/docs/server.particleemitter.burst.md +54 -0
  22. package/docs/server.particleemitter.md +14 -0
  23. package/docs/server.particleemitterevent.md +14 -0
  24. package/docs/server.particleemittereventpayloads._particle_emitter.burst_.md +16 -0
  25. package/docs/server.particleemittereventpayloads.md +19 -0
  26. package/docs/server.particleemittermanager.getallparticleemitters.md +1 -38
  27. package/docs/server.particleemittermanager.md +1 -1
  28. package/docs/server.rgbcolor.md +1 -1
  29. package/docs/server.sceneuimanager.getallsceneuis.md +1 -38
  30. package/docs/server.sceneuimanager.md +1 -1
  31. package/docs/server.telemetry.getprocessstats.md +56 -0
  32. package/docs/server.telemetry.initializesentry.md +74 -0
  33. package/docs/server.telemetry.md +126 -0
  34. package/docs/server.telemetry.sentry.md +23 -0
  35. package/docs/server.telemetry.startspan.md +91 -0
  36. package/docs/server.telemetryspanoperation.md +244 -0
  37. package/docs/server.telemetryspanoptions.md +18 -0
  38. package/docs/server.world.md +0 -21
  39. package/node-server.mjs +172 -170
  40. package/package.json +1 -1
  41. package/server.api.json +670 -737
  42. package/server.d.ts +153 -145
  43. package/docs/server.array3number.md +0 -13
  44. package/docs/server.array4number.md +0 -13
  45. package/docs/server.blocktype.blocktyperegistry.md +0 -13
  46. package/docs/server.chunk.chunklattice.md +0 -13
  47. package/docs/server.chunklattice.world.md +0 -13
  48. package/docs/server.tickallocator.getarray.md +0 -72
  49. package/docs/server.tickallocator.getarray3number.md +0 -56
  50. package/docs/server.tickallocator.getarray4number.md +0 -56
  51. package/docs/server.tickallocator.getobject.md +0 -72
  52. package/docs/server.tickallocator.getset.md +0 -72
  53. package/docs/server.tickallocator.map.md +0 -72
  54. package/docs/server.tickallocator.md +0 -149
  55. package/docs/server.tickallocator.reset.md +0 -17
  56. package/docs/server.world.tickallocator.md +0 -13
@@ -9,45 +9,8 @@ Retrieves all loaded audio instances for the world.
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9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllAudios(tickAllocated?: boolean): Audio[];
12
+ getAllAudios(): Audio[];
13
13
  ```
14
-
15
- ## Parameters
16
-
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- <table><thead><tr><th>
18
-
19
- Parameter
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-
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-
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- </th><th>
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-
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- Type
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-
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-
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- </th><th>
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-
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- Description
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-
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-
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- </th></tr></thead>
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- <tbody><tr><td>
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-
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- tickAllocated
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-
37
-
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- </td><td>
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-
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- boolean
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-
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-
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- </td><td>
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-
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- _(Optional)_ Whether to use the tick allocator to allocate the returned array of Audio instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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-
47
-
48
- </td></tr>
49
- </tbody></table>
50
-
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14
  **Returns:**
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15
 
53
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  [Audio](./server.audio.md)<!-- -->\[\]
@@ -42,7 +42,7 @@ entity
42
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43
  </td><td>
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45
- The entity to get attached audio instances for.
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+ The entity to get attached audio instances for. the allocated array at the end of the current tick. false by default.
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  </td></tr>
@@ -93,7 +93,7 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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96
- [getAllAudios(tickAllocated)](./server.audiomanager.getallaudios.md)
96
+ [getAllAudios()](./server.audiomanager.getallaudios.md)
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97
 
98
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  </td><td>
@@ -9,7 +9,7 @@ Creates a new block type instance.
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9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- constructor(blockTypeRegistry: BlockTypeRegistry, options?: BlockTypeOptions);
12
+ constructor(options?: BlockTypeOptions);
13
13
  ```
14
14
 
15
15
  ## Parameters
@@ -32,20 +32,6 @@ Description
32
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  </th></tr></thead>
33
33
  <tbody><tr><td>
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34
 
35
- blockTypeRegistry
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-
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-
38
- </td><td>
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-
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- [BlockTypeRegistry](./server.blocktyperegistry.md)
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-
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-
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- </td><td>
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-
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-
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- </td></tr>
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- <tr><td>
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-
49
35
  options
50
36
 
51
37
 
@@ -58,7 +58,7 @@ Description
58
58
  </th></tr></thead>
59
59
  <tbody><tr><td>
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60
 
61
- [(constructor)(blockTypeRegistry, options)](./server.blocktype._constructor_.md)
61
+ [(constructor)(options)](./server.blocktype._constructor_.md)
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62
 
63
63
 
64
64
  </td><td>
@@ -97,27 +97,6 @@ Description
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97
  </th></tr></thead>
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98
  <tbody><tr><td>
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99
 
100
- [blockTypeRegistry](./server.blocktype.blocktyperegistry.md)
101
-
102
-
103
- </td><td>
104
-
105
- `readonly`
106
-
107
-
108
- </td><td>
109
-
110
- [BlockTypeRegistry](./server.blocktyperegistry.md)
111
-
112
-
113
- </td><td>
114
-
115
- The block type registry that the block type belongs to.
116
-
117
-
118
- </td></tr>
119
- <tr><td>
120
-
121
100
  [colliderOptions](./server.blocktype.collideroptions.md)
122
101
 
123
102
 
@@ -9,45 +9,8 @@ Get all registered block types.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllBlockTypes(tickAllocated?: boolean): BlockType[];
12
+ getAllBlockTypes(): BlockType[];
13
13
  ```
14
-
15
- ## Parameters
16
-
17
- <table><thead><tr><th>
18
-
19
- Parameter
20
-
21
-
22
- </th><th>
23
-
24
- Type
25
-
26
-
27
- </th><th>
28
-
29
- Description
30
-
31
-
32
- </th></tr></thead>
33
- <tbody><tr><td>
34
-
35
- tickAllocated
36
-
37
-
38
- </td><td>
39
-
40
- boolean
41
-
42
-
43
- </td><td>
44
-
45
- _(Optional)_ Whether to use the tick allocator to allocate the returned array of BlockType instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
-
47
-
48
- </td></tr>
49
- </tbody></table>
50
-
51
14
  **Returns:**
52
15
 
53
16
  [BlockType](./server.blocktype.md)<!-- -->\[\]
@@ -102,7 +102,7 @@ Description
102
102
  </th></tr></thead>
103
103
  <tbody><tr><td>
104
104
 
105
- [getAllBlockTypes(tickAllocated)](./server.blocktyperegistry.getallblocktypes.md)
105
+ [getAllBlockTypes()](./server.blocktyperegistry.getallblocktypes.md)
106
106
 
107
107
 
108
108
  </td><td>
@@ -9,7 +9,7 @@ Creates a new chunk instance.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- constructor(chunkLattice: ChunkLattice, originCoordinate: Vector3Like);
12
+ constructor(originCoordinate: Vector3Like);
13
13
  ```
14
14
 
15
15
  ## Parameters
@@ -32,20 +32,6 @@ Description
32
32
  </th></tr></thead>
33
33
  <tbody><tr><td>
34
34
 
35
- chunkLattice
36
-
37
-
38
- </td><td>
39
-
40
- [ChunkLattice](./server.chunklattice.md)
41
-
42
-
43
- </td><td>
44
-
45
-
46
- </td></tr>
47
- <tr><td>
48
-
49
35
  originCoordinate
50
36
 
51
37
 
@@ -37,7 +37,7 @@ Description
37
37
  </th></tr></thead>
38
38
  <tbody><tr><td>
39
39
 
40
- [(constructor)(chunkLattice, originCoordinate)](./server.chunk._constructor_.md)
40
+ [(constructor)(originCoordinate)](./server.chunk._constructor_.md)
41
41
 
42
42
 
43
43
  </td><td>
@@ -94,27 +94,6 @@ Readonly&lt;Uint8Array&gt;
94
94
  The blocks in the chunk as a flat Uint8Array\[4096\], each index as 0 or a block type id.
95
95
 
96
96
 
97
- </td></tr>
98
- <tr><td>
99
-
100
- [chunkLattice](./server.chunk.chunklattice.md)
101
-
102
-
103
- </td><td>
104
-
105
- `readonly`
106
-
107
-
108
- </td><td>
109
-
110
- [ChunkLattice](./server.chunklattice.md)
111
-
112
-
113
- </td><td>
114
-
115
- The chunk lattice that the chunk belongs to.
116
-
117
-
118
97
  </td></tr>
119
98
  <tr><td>
120
99
 
@@ -9,45 +9,8 @@ Get all chunks in the lattice.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllChunks(tickAllocated?: boolean): Chunk[];
12
+ getAllChunks(): Chunk[];
13
13
  ```
14
-
15
- ## Parameters
16
-
17
- <table><thead><tr><th>
18
-
19
- Parameter
20
-
21
-
22
- </th><th>
23
-
24
- Type
25
-
26
-
27
- </th><th>
28
-
29
- Description
30
-
31
-
32
- </th></tr></thead>
33
- <tbody><tr><td>
34
-
35
- tickAllocated
36
-
37
-
38
- </td><td>
39
-
40
- boolean
41
-
42
-
43
- </td><td>
44
-
45
- _(Optional)_ Whether to use the tick allocator to allocate the returned array of Chunk instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
-
47
-
48
- </td></tr>
49
- </tbody></table>
50
-
51
14
  **Returns:**
52
15
 
53
16
  [Chunk](./server.chunk.md)<!-- -->\[\]
@@ -94,27 +94,6 @@ number
94
94
  The number of chunks in the lattice.
95
95
 
96
96
 
97
- </td></tr>
98
- <tr><td>
99
-
100
- [world](./server.chunklattice.world.md)
101
-
102
-
103
- </td><td>
104
-
105
- `readonly`
106
-
107
-
108
- </td><td>
109
-
110
- [World](./server.world.md)
111
-
112
-
113
- </td><td>
114
-
115
- The world that the chunk lattice belongs to.
116
-
117
-
118
97
  </td></tr>
119
98
  </tbody></table>
120
99
 
@@ -152,7 +131,7 @@ Removes and clears all chunks and their blocks from the lattice.
152
131
  </td></tr>
153
132
  <tr><td>
154
133
 
155
- [getAllChunks(tickAllocated)](./server.chunklattice.getallchunks.md)
134
+ [getAllChunks()](./server.chunklattice.getallchunks.md)
156
135
 
157
136
 
158
137
  </td><td>
@@ -32,6 +32,20 @@ Description
32
32
  </th></tr></thead>
33
33
  <tbody><tr><td>
34
34
 
35
+ ADD\_CHUNK
36
+
37
+
38
+ </td><td>
39
+
40
+ `"CHUNK_LATTICE.ADD_CHUNK"`
41
+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td></tr>
47
+ <tr><td>
48
+
35
49
  REMOVE\_CHUNK
36
50
 
37
51
 
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [ChunkLatticeEventPayloads](./server.chunklatticeeventpayloads.md) &gt; ["CHUNK\_LATTICE.ADD\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md)
4
+
5
+ ## ChunkLatticeEventPayloads."CHUNK\_LATTICE.ADD\_CHUNK" property
6
+
7
+ Emitted when a chunk is added to the lattice.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [ChunkLatticeEvent.ADD_CHUNK]: {
13
+ chunkLattice: ChunkLattice;
14
+ chunk: Chunk;
15
+ };
16
+ ```
@@ -37,6 +37,25 @@ Description
37
37
  </th></tr></thead>
38
38
  <tbody><tr><td>
39
39
 
40
+ ["CHUNK\_LATTICE.ADD\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md)
41
+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td><td>
47
+
48
+ { chunkLattice: [ChunkLattice](./server.chunklattice.md)<!-- -->; chunk: [Chunk](./server.chunk.md)<!-- -->; }
49
+
50
+
51
+ </td><td>
52
+
53
+ Emitted when a chunk is added to the lattice.
54
+
55
+
56
+ </td></tr>
57
+ <tr><td>
58
+
40
59
  ["CHUNK\_LATTICE.REMOVE\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.remove_chunk_.md)
41
60
 
42
61
 
@@ -9,45 +9,8 @@ Gets all spawned entities in the world.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllEntities(tickAllocated?: boolean): Entity[];
12
+ getAllEntities(): Entity[];
13
13
  ```
14
-
15
- ## Parameters
16
-
17
- <table><thead><tr><th>
18
-
19
- Parameter
20
-
21
-
22
- </th><th>
23
-
24
- Type
25
-
26
-
27
- </th><th>
28
-
29
- Description
30
-
31
-
32
- </th></tr></thead>
33
- <tbody><tr><td>
34
-
35
- tickAllocated
36
-
37
-
38
- </td><td>
39
-
40
- boolean
41
-
42
-
43
- </td><td>
44
-
45
- _(Optional)_ Whether to use the tick allocator to allocate the returned array of Entity instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
-
47
-
48
- </td></tr>
49
- </tbody></table>
50
-
51
14
  **Returns:**
52
15
 
53
16
  [Entity](./server.entity.md)<!-- -->\[\]
@@ -114,7 +114,7 @@ Description
114
114
  </th></tr></thead>
115
115
  <tbody><tr><td>
116
116
 
117
- [getAllEntities(tickAllocated)](./server.entitymanager.getallentities.md)
117
+ [getAllEntities()](./server.entitymanager.getallentities.md)
118
118
 
119
119
 
120
120
  </td><td>
@@ -9,45 +9,8 @@ Retrieves all spawned Light instances for the world.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllLights(tickAllocated?: boolean): Light[];
12
+ getAllLights(): Light[];
13
13
  ```
14
-
15
- ## Parameters
16
-
17
- <table><thead><tr><th>
18
-
19
- Parameter
20
-
21
-
22
- </th><th>
23
-
24
- Type
25
-
26
-
27
- </th><th>
28
-
29
- Description
30
-
31
-
32
- </th></tr></thead>
33
- <tbody><tr><td>
34
-
35
- tickAllocated
36
-
37
-
38
- </td><td>
39
-
40
- boolean
41
-
42
-
43
- </td><td>
44
-
45
- _(Optional)_ Whether to use the tick allocator to allocate the returned array of Light instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
-
47
-
48
- </td></tr>
49
- </tbody></table>
50
-
51
14
  **Returns:**
52
15
 
53
16
  [Light](./server.light.md)<!-- -->\[\]
@@ -98,7 +98,7 @@ Retrieves all spawned Light instances attached to a specific entity.
98
98
  </td></tr>
99
99
  <tr><td>
100
100
 
101
- [getAllLights(tickAllocated)](./server.lightmanager.getalllights.md)
101
+ [getAllLights()](./server.lightmanager.getalllights.md)
102
102
 
103
103
 
104
104
  </td><td>
package/docs/server.md CHANGED
@@ -448,12 +448,12 @@ Represents the physics simulation for a world.
448
448
  </td></tr>
449
449
  <tr><td>
450
450
 
451
- [TickAllocator](./server.tickallocator.md)
451
+ [Telemetry](./server.telemetry.md)
452
452
 
453
453
 
454
454
  </td><td>
455
455
 
456
- High-performance tick-scoped allocator for temporary objects, arrays, and buffers. All allocations are automatically bulk-released when reset() is called.
456
+ Manages performance telemetry and error tracking through your Sentry.io account.
457
457
 
458
458
 
459
459
  </td></tr>
@@ -794,6 +794,17 @@ Event types a SceneUI instance can emit. See [SceneUIEventPayloads](./server.sce
794
794
  Event types a Simulation instance can emit. See [SimulationEventPayloads](./server.simulationeventpayloads.md) for the payloads.
795
795
 
796
796
 
797
+ </td></tr>
798
+ <tr><td>
799
+
800
+ [TelemetrySpanOperation](./server.telemetryspanoperation.md)
801
+
802
+
803
+ </td><td>
804
+
805
+ Performance telemetry span operation types.
806
+
807
+
797
808
  </td></tr>
798
809
  <tr><td>
799
810
 
@@ -1272,7 +1283,7 @@ A quaternion.
1272
1283
 
1273
1284
  </td><td>
1274
1285
 
1275
- A RGB color.
1286
+ A RGB color. r, g and b expect a value between 0 and 255.
1276
1287
 
1277
1288
 
1278
1289
  </td></tr>
@@ -1528,28 +1539,6 @@ Description
1528
1539
  </th></tr></thead>
1529
1540
  <tbody><tr><td>
1530
1541
 
1531
- [Array3Number](./server.array3number.md)
1532
-
1533
-
1534
- </td><td>
1535
-
1536
- A 3-element number array.
1537
-
1538
-
1539
- </td></tr>
1540
- <tr><td>
1541
-
1542
- [Array4Number](./server.array4number.md)
1543
-
1544
-
1545
- </td><td>
1546
-
1547
- A 4-element number array.
1548
-
1549
-
1550
- </td></tr>
1551
- <tr><td>
1552
-
1553
1542
  [ColliderOptions](./server.collideroptions.md)
1554
1543
 
1555
1544
 
@@ -1899,6 +1888,17 @@ Additional mass properties for a RigidBody.
1899
1888
  The options for a rigid body.
1900
1889
 
1901
1890
 
1891
+ </td></tr>
1892
+ <tr><td>
1893
+
1894
+ [TelemetrySpanOptions](./server.telemetryspanoptions.md)
1895
+
1896
+
1897
+ </td><td>
1898
+
1899
+ Options for creating a telemetry span.
1900
+
1901
+
1902
1902
  </td></tr>
1903
1903
  <tr><td>
1904
1904
 
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [ParticleEmitter](./server.particleemitter.md) &gt; [burst](./server.particleemitter.burst.md)
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+ ## ParticleEmitter.burst() method
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+ Creates a burst of particles, regardless of pause state.
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+
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+ **Signature:**
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+ ```typescript
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+ burst(count: number): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ count
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+ The number of particles to burst.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+ void
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+
@@ -806,6 +806,20 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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+ [burst(count)](./server.particleemitter.burst.md)
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+ </td><td>
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+ </td><td>
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+ Creates a burst of particles, regardless of pause state.
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+
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+ </td></tr>
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+ <tr><td>
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  [despawn()](./server.particleemitter.despawn.md)
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