hytopia 0.8.6-dev4 → 0.8.6-dev6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bun-server.mjs +164 -166
- package/docs/server.array3number.md +13 -0
- package/docs/server.array4number.md +13 -0
- package/docs/server.audiomanager.getallaudios.md +38 -1
- package/docs/server.audiomanager.getallentityattachedaudios.md +1 -1
- package/docs/server.audiomanager.md +1 -1
- package/docs/server.blocktype._constructor_.md +15 -1
- package/docs/server.blocktype.blocktyperegistry.md +13 -0
- package/docs/server.blocktype.md +22 -1
- package/docs/server.blocktyperegistry.getallblocktypes.md +38 -1
- package/docs/server.blocktyperegistry.md +1 -1
- package/docs/server.chunk._constructor_.md +15 -1
- package/docs/server.chunk.chunklattice.md +13 -0
- package/docs/server.chunk.md +22 -1
- package/docs/server.chunklattice.getallchunks.md +38 -1
- package/docs/server.chunklattice.md +22 -1
- package/docs/server.chunklattice.world.md +13 -0
- package/docs/server.chunklatticeevent.md +0 -14
- package/docs/server.chunklatticeeventpayloads.md +0 -19
- package/docs/server.entitymanager.getallentities.md +38 -1
- package/docs/server.entitymanager.md +1 -1
- package/docs/server.lightmanager.getalllights.md +38 -1
- package/docs/server.lightmanager.md +1 -1
- package/docs/server.md +25 -25
- package/docs/server.particleemitter.md +0 -14
- package/docs/server.particleemitterevent.md +0 -14
- package/docs/server.particleemittereventpayloads.md +0 -19
- package/docs/server.particleemittermanager.getallparticleemitters.md +38 -1
- package/docs/server.particleemittermanager.md +1 -1
- package/docs/server.rgbcolor.md +1 -1
- package/docs/server.sceneuimanager.getallsceneuis.md +38 -1
- package/docs/server.sceneuimanager.md +1 -1
- package/docs/server.tickallocator.getarray.md +72 -0
- package/docs/server.tickallocator.getarray3number.md +56 -0
- package/docs/server.tickallocator.getarray4number.md +56 -0
- package/docs/server.tickallocator.getobject.md +72 -0
- package/docs/server.tickallocator.getset.md +72 -0
- package/docs/server.tickallocator.map.md +72 -0
- package/docs/server.tickallocator.md +149 -0
- package/docs/server.tickallocator.reset.md +17 -0
- package/docs/server.world.md +21 -0
- package/docs/server.world.tickallocator.md +13 -0
- package/node-server.mjs +170 -172
- package/package.json +1 -1
- package/server.api.json +737 -670
- package/server.d.ts +145 -153
- package/docs/server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md +0 -16
- package/docs/server.particleemitter.burst.md +0 -54
- package/docs/server.particleemittereventpayloads._particle_emitter.burst_.md +0 -16
- package/docs/server.telemetry.getprocessstats.md +0 -56
- package/docs/server.telemetry.initializesentry.md +0 -74
- package/docs/server.telemetry.md +0 -126
- package/docs/server.telemetry.sentry.md +0 -23
- package/docs/server.telemetry.startspan.md +0 -91
- package/docs/server.telemetryspanoperation.md +0 -244
- package/docs/server.telemetryspanoptions.md +0 -18
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Array3Number](./server.array3number.md)
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## Array3Number type
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A 3-element number array.
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**Signature:**
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```typescript
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export type Array3Number = [number, number, number];
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```
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[Home](./index.md) > [server](./server.md) > [Array4Number](./server.array4number.md)
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## Array4Number type
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A 4-element number array.
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**Signature:**
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```typescript
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export type Array4Number = [number, number, number, number];
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```
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**Signature:**
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```typescript
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getAllAudios(): Audio[];
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getAllAudios(tickAllocated?: boolean): Audio[];
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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tickAllocated
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</td><td>
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boolean
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</td><td>
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_(Optional)_ Whether to use the tick allocator to allocate the returned array of Audio instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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</td></tr>
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</tbody></table>
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**Returns:**
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[Audio](./server.audio.md)<!-- -->\[\]
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**Signature:**
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```typescript
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constructor(options?: BlockTypeOptions);
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constructor(blockTypeRegistry: BlockTypeRegistry, options?: BlockTypeOptions);
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```
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## Parameters
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blockTypeRegistry
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</td><td>
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[BlockTypeRegistry](./server.blocktyperegistry.md)
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</td><td>
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</td></tr>
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<tr><td>
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options
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [BlockType](./server.blocktype.md) > [blockTypeRegistry](./server.blocktype.blocktyperegistry.md)
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## BlockType.blockTypeRegistry property
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The block type registry that the block type belongs to.
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**Signature:**
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```typescript
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get blockTypeRegistry(): BlockTypeRegistry;
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```
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package/docs/server.blocktype.md
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[(constructor)(options)](./server.blocktype._constructor_.md)
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[(constructor)(blockTypeRegistry, options)](./server.blocktype._constructor_.md)
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[blockTypeRegistry](./server.blocktype.blocktyperegistry.md)
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`readonly`
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</td><td>
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[BlockTypeRegistry](./server.blocktyperegistry.md)
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The block type registry that the block type belongs to.
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[colliderOptions](./server.blocktype.collideroptions.md)
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**Signature:**
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```typescript
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getAllBlockTypes(): BlockType[];
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getAllBlockTypes(tickAllocated?: boolean): BlockType[];
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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**Returns:**
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[BlockType](./server.blocktype.md)<!-- -->\[\]
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```typescript
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constructor(originCoordinate: Vector3Like);
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constructor(chunkLattice: ChunkLattice, originCoordinate: Vector3Like);
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```
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chunkLattice
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[ChunkLattice](./server.chunklattice.md)
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[Home](./index.md) > [server](./server.md) > [Chunk](./server.chunk.md) > [chunkLattice](./server.chunk.chunklattice.md)
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## Chunk.chunkLattice property
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The chunk lattice that the chunk belongs to.
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**Signature:**
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```typescript
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get chunkLattice(): ChunkLattice;
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```
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[(constructor)(chunkLattice, originCoordinate)](./server.chunk._constructor_.md)
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getAllChunks(tickAllocated?: boolean): Chunk[];
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## Parameters
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**Returns:**
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[Chunk](./server.chunk.md)<!-- -->\[\]
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`readonly`
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</td><td>
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[World](./server.world.md)
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</td><td>
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The world that the chunk lattice belongs to.
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[getAllChunks()](./server.chunklattice.getallchunks.md)
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[getAllChunks(tickAllocated)](./server.chunklattice.getallchunks.md)
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [ChunkLattice](./server.chunklattice.md) > [world](./server.chunklattice.world.md)
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## ChunkLattice.world property
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The world that the chunk lattice belongs to.
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**Signature:**
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```typescript
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get world(): World;
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```
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["CHUNK\_LATTICE.ADD\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md)
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</td><td>
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{ chunkLattice: [ChunkLattice](./server.chunklattice.md)<!-- -->; chunk: [Chunk](./server.chunk.md)<!-- -->; }
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Emitted when a chunk is added to the lattice.
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</td></tr>
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<tr><td>
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["CHUNK\_LATTICE.REMOVE\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.remove_chunk_.md)
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**Signature:**
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```typescript
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-
getAllEntities(): Entity[];
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getAllEntities(tickAllocated?: boolean): Entity[];
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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Description
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tickAllocated
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</td><td>
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boolean
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</td><td>
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_(Optional)_ Whether to use the tick allocator to allocate the returned array of Entity instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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</td></tr>
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</tbody></table>
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**Returns:**
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[Entity](./server.entity.md)<!-- -->\[\]
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**Signature:**
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```typescript
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getAllLights(): Light[];
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getAllLights(tickAllocated?: boolean): Light[];
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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tickAllocated
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</td><td>
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boolean
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</td><td>
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_(Optional)_ Whether to use the tick allocator to allocate the returned array of Light instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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+
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</td></tr>
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</tbody></table>
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**Returns:**
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[Light](./server.light.md)<!-- -->\[\]
|
package/docs/server.md
CHANGED
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448
448
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</td></tr>
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449
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<tr><td>
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-
[
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+
[TickAllocator](./server.tickallocator.md)
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452
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453
453
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</td><td>
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455
455
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-
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+
High-performance tick-scoped allocator for temporary objects, arrays, and buffers. All allocations are automatically bulk-released when reset() is called.
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458
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459
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</td></tr>
|
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@@ -794,17 +794,6 @@ Event types a SceneUI instance can emit. See [SceneUIEventPayloads](./server.sce
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794
794
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Event types a Simulation instance can emit. See [SimulationEventPayloads](./server.simulationeventpayloads.md) for the payloads.
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795
795
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796
796
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797
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-
</td></tr>
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-
<tr><td>
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799
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-
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-
[TelemetrySpanOperation](./server.telemetryspanoperation.md)
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801
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-
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802
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-
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803
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-
</td><td>
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804
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-
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805
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-
Performance telemetry span operation types.
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806
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-
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807
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-
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808
797
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</td></tr>
|
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809
798
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<tr><td>
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810
799
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|
|
@@ -1283,7 +1272,7 @@ A quaternion.
|
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</td><td>
|
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-
A RGB color.
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+
A RGB color.
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1278
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</td></tr>
|
|
@@ -1539,6 +1528,28 @@ Description
|
|
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1539
1528
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</th></tr></thead>
|
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1540
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<tbody><tr><td>
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1541
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1531
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+
[Array3Number](./server.array3number.md)
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+
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+
|
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+
</td><td>
|
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1535
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+
|
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A 3-element number array.
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+
|
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+
|
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1539
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+
</td></tr>
|
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1540
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+
<tr><td>
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1541
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[Array4Number](./server.array4number.md)
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+
|
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+
</td><td>
|
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1546
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|
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+
A 4-element number array.
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+
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+
</td></tr>
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+
<tr><td>
|
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1552
|
+
|
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1542
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[ColliderOptions](./server.collideroptions.md)
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1554
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1544
1555
|
|
|
@@ -1888,17 +1899,6 @@ Additional mass properties for a RigidBody.
|
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|
1888
1899
|
The options for a rigid body.
|
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1889
1900
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|
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1890
1901
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|
|
1891
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-
</td></tr>
|
|
1892
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-
<tr><td>
|
|
1893
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-
|
|
1894
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-
[TelemetrySpanOptions](./server.telemetryspanoptions.md)
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1895
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-
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1896
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-
|
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-
</td><td>
|
|
1898
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-
|
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1899
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-
Options for creating a telemetry span.
|
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1900
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-
|
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1901
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-
|
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1902
1902
|
</td></tr>
|
|
1903
1903
|
<tr><td>
|
|
1904
1904
|
|
|
@@ -806,20 +806,6 @@ Description
|
|
|
806
806
|
</th></tr></thead>
|
|
807
807
|
<tbody><tr><td>
|
|
808
808
|
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809
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[burst(count)](./server.particleemitter.burst.md)
|
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810
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-
|
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811
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-
|
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812
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-
</td><td>
|
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813
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-
|
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814
|
-
|
|
815
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-
</td><td>
|
|
816
|
-
|
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817
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-
Creates a burst of particles, regardless of pause state.
|
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818
|
-
|
|
819
|
-
|
|
820
|
-
</td></tr>
|
|
821
|
-
<tr><td>
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|
822
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-
|
|
823
809
|
[despawn()](./server.particleemitter.despawn.md)
|
|
824
810
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|
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825
811
|
|