hytopia 0.8.6-dev4 → 0.8.6-dev6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (56) hide show
  1. package/bun-server.mjs +164 -166
  2. package/docs/server.array3number.md +13 -0
  3. package/docs/server.array4number.md +13 -0
  4. package/docs/server.audiomanager.getallaudios.md +38 -1
  5. package/docs/server.audiomanager.getallentityattachedaudios.md +1 -1
  6. package/docs/server.audiomanager.md +1 -1
  7. package/docs/server.blocktype._constructor_.md +15 -1
  8. package/docs/server.blocktype.blocktyperegistry.md +13 -0
  9. package/docs/server.blocktype.md +22 -1
  10. package/docs/server.blocktyperegistry.getallblocktypes.md +38 -1
  11. package/docs/server.blocktyperegistry.md +1 -1
  12. package/docs/server.chunk._constructor_.md +15 -1
  13. package/docs/server.chunk.chunklattice.md +13 -0
  14. package/docs/server.chunk.md +22 -1
  15. package/docs/server.chunklattice.getallchunks.md +38 -1
  16. package/docs/server.chunklattice.md +22 -1
  17. package/docs/server.chunklattice.world.md +13 -0
  18. package/docs/server.chunklatticeevent.md +0 -14
  19. package/docs/server.chunklatticeeventpayloads.md +0 -19
  20. package/docs/server.entitymanager.getallentities.md +38 -1
  21. package/docs/server.entitymanager.md +1 -1
  22. package/docs/server.lightmanager.getalllights.md +38 -1
  23. package/docs/server.lightmanager.md +1 -1
  24. package/docs/server.md +25 -25
  25. package/docs/server.particleemitter.md +0 -14
  26. package/docs/server.particleemitterevent.md +0 -14
  27. package/docs/server.particleemittereventpayloads.md +0 -19
  28. package/docs/server.particleemittermanager.getallparticleemitters.md +38 -1
  29. package/docs/server.particleemittermanager.md +1 -1
  30. package/docs/server.rgbcolor.md +1 -1
  31. package/docs/server.sceneuimanager.getallsceneuis.md +38 -1
  32. package/docs/server.sceneuimanager.md +1 -1
  33. package/docs/server.tickallocator.getarray.md +72 -0
  34. package/docs/server.tickallocator.getarray3number.md +56 -0
  35. package/docs/server.tickallocator.getarray4number.md +56 -0
  36. package/docs/server.tickallocator.getobject.md +72 -0
  37. package/docs/server.tickallocator.getset.md +72 -0
  38. package/docs/server.tickallocator.map.md +72 -0
  39. package/docs/server.tickallocator.md +149 -0
  40. package/docs/server.tickallocator.reset.md +17 -0
  41. package/docs/server.world.md +21 -0
  42. package/docs/server.world.tickallocator.md +13 -0
  43. package/node-server.mjs +170 -172
  44. package/package.json +1 -1
  45. package/server.api.json +737 -670
  46. package/server.d.ts +145 -153
  47. package/docs/server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md +0 -16
  48. package/docs/server.particleemitter.burst.md +0 -54
  49. package/docs/server.particleemittereventpayloads._particle_emitter.burst_.md +0 -16
  50. package/docs/server.telemetry.getprocessstats.md +0 -56
  51. package/docs/server.telemetry.initializesentry.md +0 -74
  52. package/docs/server.telemetry.md +0 -126
  53. package/docs/server.telemetry.sentry.md +0 -23
  54. package/docs/server.telemetry.startspan.md +0 -91
  55. package/docs/server.telemetryspanoperation.md +0 -244
  56. package/docs/server.telemetryspanoptions.md +0 -18
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [Array3Number](./server.array3number.md)
4
+
5
+ ## Array3Number type
6
+
7
+ A 3-element number array.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ export type Array3Number = [number, number, number];
13
+ ```
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [Array4Number](./server.array4number.md)
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+
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+ ## Array4Number type
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+
7
+ A 4-element number array.
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+
9
+ **Signature:**
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+
11
+ ```typescript
12
+ export type Array4Number = [number, number, number, number];
13
+ ```
@@ -9,8 +9,45 @@ Retrieves all loaded audio instances for the world.
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9
  **Signature:**
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10
 
11
11
  ```typescript
12
- getAllAudios(): Audio[];
12
+ getAllAudios(tickAllocated?: boolean): Audio[];
13
13
  ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
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+
24
+ Type
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+
26
+
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+ </th><th>
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+
29
+ Description
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+
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+
32
+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ tickAllocated
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+
37
+
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+ </td><td>
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+
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+ boolean
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+
42
+
43
+ </td><td>
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+
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+ _(Optional)_ Whether to use the tick allocator to allocate the returned array of Audio instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
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+
14
51
  **Returns:**
15
52
 
16
53
  [Audio](./server.audio.md)<!-- -->\[\]
@@ -42,7 +42,7 @@ entity
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43
43
  </td><td>
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44
 
45
- The entity to get attached audio instances for. the allocated array at the end of the current tick. false by default.
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+ The entity to get attached audio instances for.
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46
 
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  </td></tr>
@@ -93,7 +93,7 @@ Description
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93
  </th></tr></thead>
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94
  <tbody><tr><td>
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95
 
96
- [getAllAudios()](./server.audiomanager.getallaudios.md)
96
+ [getAllAudios(tickAllocated)](./server.audiomanager.getallaudios.md)
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97
 
98
98
 
99
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  </td><td>
@@ -9,7 +9,7 @@ Creates a new block type instance.
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9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- constructor(options?: BlockTypeOptions);
12
+ constructor(blockTypeRegistry: BlockTypeRegistry, options?: BlockTypeOptions);
13
13
  ```
14
14
 
15
15
  ## Parameters
@@ -32,6 +32,20 @@ Description
32
32
  </th></tr></thead>
33
33
  <tbody><tr><td>
34
34
 
35
+ blockTypeRegistry
36
+
37
+
38
+ </td><td>
39
+
40
+ [BlockTypeRegistry](./server.blocktyperegistry.md)
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+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td></tr>
47
+ <tr><td>
48
+
35
49
  options
36
50
 
37
51
 
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [BlockType](./server.blocktype.md) &gt; [blockTypeRegistry](./server.blocktype.blocktyperegistry.md)
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+
5
+ ## BlockType.blockTypeRegistry property
6
+
7
+ The block type registry that the block type belongs to.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get blockTypeRegistry(): BlockTypeRegistry;
13
+ ```
@@ -58,7 +58,7 @@ Description
58
58
  </th></tr></thead>
59
59
  <tbody><tr><td>
60
60
 
61
- [(constructor)(options)](./server.blocktype._constructor_.md)
61
+ [(constructor)(blockTypeRegistry, options)](./server.blocktype._constructor_.md)
62
62
 
63
63
 
64
64
  </td><td>
@@ -97,6 +97,27 @@ Description
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97
  </th></tr></thead>
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98
  <tbody><tr><td>
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99
 
100
+ [blockTypeRegistry](./server.blocktype.blocktyperegistry.md)
101
+
102
+
103
+ </td><td>
104
+
105
+ `readonly`
106
+
107
+
108
+ </td><td>
109
+
110
+ [BlockTypeRegistry](./server.blocktyperegistry.md)
111
+
112
+
113
+ </td><td>
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+
115
+ The block type registry that the block type belongs to.
116
+
117
+
118
+ </td></tr>
119
+ <tr><td>
120
+
100
121
  [colliderOptions](./server.blocktype.collideroptions.md)
101
122
 
102
123
 
@@ -9,8 +9,45 @@ Get all registered block types.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllBlockTypes(): BlockType[];
12
+ getAllBlockTypes(tickAllocated?: boolean): BlockType[];
13
13
  ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ tickAllocated
36
+
37
+
38
+ </td><td>
39
+
40
+ boolean
41
+
42
+
43
+ </td><td>
44
+
45
+ _(Optional)_ Whether to use the tick allocator to allocate the returned array of BlockType instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
50
+
14
51
  **Returns:**
15
52
 
16
53
  [BlockType](./server.blocktype.md)<!-- -->\[\]
@@ -102,7 +102,7 @@ Description
102
102
  </th></tr></thead>
103
103
  <tbody><tr><td>
104
104
 
105
- [getAllBlockTypes()](./server.blocktyperegistry.getallblocktypes.md)
105
+ [getAllBlockTypes(tickAllocated)](./server.blocktyperegistry.getallblocktypes.md)
106
106
 
107
107
 
108
108
  </td><td>
@@ -9,7 +9,7 @@ Creates a new chunk instance.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- constructor(originCoordinate: Vector3Like);
12
+ constructor(chunkLattice: ChunkLattice, originCoordinate: Vector3Like);
13
13
  ```
14
14
 
15
15
  ## Parameters
@@ -32,6 +32,20 @@ Description
32
32
  </th></tr></thead>
33
33
  <tbody><tr><td>
34
34
 
35
+ chunkLattice
36
+
37
+
38
+ </td><td>
39
+
40
+ [ChunkLattice](./server.chunklattice.md)
41
+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td></tr>
47
+ <tr><td>
48
+
35
49
  originCoordinate
36
50
 
37
51
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Chunk](./server.chunk.md) &gt; [chunkLattice](./server.chunk.chunklattice.md)
4
+
5
+ ## Chunk.chunkLattice property
6
+
7
+ The chunk lattice that the chunk belongs to.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get chunkLattice(): ChunkLattice;
13
+ ```
@@ -37,7 +37,7 @@ Description
37
37
  </th></tr></thead>
38
38
  <tbody><tr><td>
39
39
 
40
- [(constructor)(originCoordinate)](./server.chunk._constructor_.md)
40
+ [(constructor)(chunkLattice, originCoordinate)](./server.chunk._constructor_.md)
41
41
 
42
42
 
43
43
  </td><td>
@@ -94,6 +94,27 @@ Readonly&lt;Uint8Array&gt;
94
94
  The blocks in the chunk as a flat Uint8Array\[4096\], each index as 0 or a block type id.
95
95
 
96
96
 
97
+ </td></tr>
98
+ <tr><td>
99
+
100
+ [chunkLattice](./server.chunk.chunklattice.md)
101
+
102
+
103
+ </td><td>
104
+
105
+ `readonly`
106
+
107
+
108
+ </td><td>
109
+
110
+ [ChunkLattice](./server.chunklattice.md)
111
+
112
+
113
+ </td><td>
114
+
115
+ The chunk lattice that the chunk belongs to.
116
+
117
+
97
118
  </td></tr>
98
119
  <tr><td>
99
120
 
@@ -9,8 +9,45 @@ Get all chunks in the lattice.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllChunks(): Chunk[];
12
+ getAllChunks(tickAllocated?: boolean): Chunk[];
13
13
  ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ tickAllocated
36
+
37
+
38
+ </td><td>
39
+
40
+ boolean
41
+
42
+
43
+ </td><td>
44
+
45
+ _(Optional)_ Whether to use the tick allocator to allocate the returned array of Chunk instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
50
+
14
51
  **Returns:**
15
52
 
16
53
  [Chunk](./server.chunk.md)<!-- -->\[\]
@@ -94,6 +94,27 @@ number
94
94
  The number of chunks in the lattice.
95
95
 
96
96
 
97
+ </td></tr>
98
+ <tr><td>
99
+
100
+ [world](./server.chunklattice.world.md)
101
+
102
+
103
+ </td><td>
104
+
105
+ `readonly`
106
+
107
+
108
+ </td><td>
109
+
110
+ [World](./server.world.md)
111
+
112
+
113
+ </td><td>
114
+
115
+ The world that the chunk lattice belongs to.
116
+
117
+
97
118
  </td></tr>
98
119
  </tbody></table>
99
120
 
@@ -131,7 +152,7 @@ Removes and clears all chunks and their blocks from the lattice.
131
152
  </td></tr>
132
153
  <tr><td>
133
154
 
134
- [getAllChunks()](./server.chunklattice.getallchunks.md)
155
+ [getAllChunks(tickAllocated)](./server.chunklattice.getallchunks.md)
135
156
 
136
157
 
137
158
  </td><td>
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [ChunkLattice](./server.chunklattice.md) &gt; [world](./server.chunklattice.world.md)
4
+
5
+ ## ChunkLattice.world property
6
+
7
+ The world that the chunk lattice belongs to.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get world(): World;
13
+ ```
@@ -32,20 +32,6 @@ Description
32
32
  </th></tr></thead>
33
33
  <tbody><tr><td>
34
34
 
35
- ADD\_CHUNK
36
-
37
-
38
- </td><td>
39
-
40
- `"CHUNK_LATTICE.ADD_CHUNK"`
41
-
42
-
43
- </td><td>
44
-
45
-
46
- </td></tr>
47
- <tr><td>
48
-
49
35
  REMOVE\_CHUNK
50
36
 
51
37
 
@@ -37,25 +37,6 @@ Description
37
37
  </th></tr></thead>
38
38
  <tbody><tr><td>
39
39
 
40
- ["CHUNK\_LATTICE.ADD\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md)
41
-
42
-
43
- </td><td>
44
-
45
-
46
- </td><td>
47
-
48
- { chunkLattice: [ChunkLattice](./server.chunklattice.md)<!-- -->; chunk: [Chunk](./server.chunk.md)<!-- -->; }
49
-
50
-
51
- </td><td>
52
-
53
- Emitted when a chunk is added to the lattice.
54
-
55
-
56
- </td></tr>
57
- <tr><td>
58
-
59
40
  ["CHUNK\_LATTICE.REMOVE\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.remove_chunk_.md)
60
41
 
61
42
 
@@ -9,8 +9,45 @@ Gets all spawned entities in the world.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllEntities(): Entity[];
12
+ getAllEntities(tickAllocated?: boolean): Entity[];
13
13
  ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ tickAllocated
36
+
37
+
38
+ </td><td>
39
+
40
+ boolean
41
+
42
+
43
+ </td><td>
44
+
45
+ _(Optional)_ Whether to use the tick allocator to allocate the returned array of Entity instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
50
+
14
51
  **Returns:**
15
52
 
16
53
  [Entity](./server.entity.md)<!-- -->\[\]
@@ -114,7 +114,7 @@ Description
114
114
  </th></tr></thead>
115
115
  <tbody><tr><td>
116
116
 
117
- [getAllEntities()](./server.entitymanager.getallentities.md)
117
+ [getAllEntities(tickAllocated)](./server.entitymanager.getallentities.md)
118
118
 
119
119
 
120
120
  </td><td>
@@ -9,8 +9,45 @@ Retrieves all spawned Light instances for the world.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- getAllLights(): Light[];
12
+ getAllLights(tickAllocated?: boolean): Light[];
13
13
  ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ tickAllocated
36
+
37
+
38
+ </td><td>
39
+
40
+ boolean
41
+
42
+
43
+ </td><td>
44
+
45
+ _(Optional)_ Whether to use the tick allocator to allocate the returned array of Light instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
50
+
14
51
  **Returns:**
15
52
 
16
53
  [Light](./server.light.md)<!-- -->\[\]
@@ -98,7 +98,7 @@ Retrieves all spawned Light instances attached to a specific entity.
98
98
  </td></tr>
99
99
  <tr><td>
100
100
 
101
- [getAllLights()](./server.lightmanager.getalllights.md)
101
+ [getAllLights(tickAllocated)](./server.lightmanager.getalllights.md)
102
102
 
103
103
 
104
104
  </td><td>
package/docs/server.md CHANGED
@@ -448,12 +448,12 @@ Represents the physics simulation for a world.
448
448
  </td></tr>
449
449
  <tr><td>
450
450
 
451
- [Telemetry](./server.telemetry.md)
451
+ [TickAllocator](./server.tickallocator.md)
452
452
 
453
453
 
454
454
  </td><td>
455
455
 
456
- Manages performance telemetry and error tracking through your Sentry.io account.
456
+ High-performance tick-scoped allocator for temporary objects, arrays, and buffers. All allocations are automatically bulk-released when reset() is called.
457
457
 
458
458
 
459
459
  </td></tr>
@@ -794,17 +794,6 @@ Event types a SceneUI instance can emit. See [SceneUIEventPayloads](./server.sce
794
794
  Event types a Simulation instance can emit. See [SimulationEventPayloads](./server.simulationeventpayloads.md) for the payloads.
795
795
 
796
796
 
797
- </td></tr>
798
- <tr><td>
799
-
800
- [TelemetrySpanOperation](./server.telemetryspanoperation.md)
801
-
802
-
803
- </td><td>
804
-
805
- Performance telemetry span operation types.
806
-
807
-
808
797
  </td></tr>
809
798
  <tr><td>
810
799
 
@@ -1283,7 +1272,7 @@ A quaternion.
1283
1272
 
1284
1273
  </td><td>
1285
1274
 
1286
- A RGB color. r, g and b expect a value between 0 and 255.
1275
+ A RGB color.
1287
1276
 
1288
1277
 
1289
1278
  </td></tr>
@@ -1539,6 +1528,28 @@ Description
1539
1528
  </th></tr></thead>
1540
1529
  <tbody><tr><td>
1541
1530
 
1531
+ [Array3Number](./server.array3number.md)
1532
+
1533
+
1534
+ </td><td>
1535
+
1536
+ A 3-element number array.
1537
+
1538
+
1539
+ </td></tr>
1540
+ <tr><td>
1541
+
1542
+ [Array4Number](./server.array4number.md)
1543
+
1544
+
1545
+ </td><td>
1546
+
1547
+ A 4-element number array.
1548
+
1549
+
1550
+ </td></tr>
1551
+ <tr><td>
1552
+
1542
1553
  [ColliderOptions](./server.collideroptions.md)
1543
1554
 
1544
1555
 
@@ -1888,17 +1899,6 @@ Additional mass properties for a RigidBody.
1888
1899
  The options for a rigid body.
1889
1900
 
1890
1901
 
1891
- </td></tr>
1892
- <tr><td>
1893
-
1894
- [TelemetrySpanOptions](./server.telemetryspanoptions.md)
1895
-
1896
-
1897
- </td><td>
1898
-
1899
- Options for creating a telemetry span.
1900
-
1901
-
1902
1902
  </td></tr>
1903
1903
  <tr><td>
1904
1904
 
@@ -806,20 +806,6 @@ Description
806
806
  </th></tr></thead>
807
807
  <tbody><tr><td>
808
808
 
809
- [burst(count)](./server.particleemitter.burst.md)
810
-
811
-
812
- </td><td>
813
-
814
-
815
- </td><td>
816
-
817
- Creates a burst of particles, regardless of pause state.
818
-
819
-
820
- </td></tr>
821
- <tr><td>
822
-
823
809
  [despawn()](./server.particleemitter.despawn.md)
824
810
 
825
811