hytopia 0.6.27 → 0.6.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bun-server.mjs +116 -116
- package/docs/server.collider.md +12 -0
- package/docs/server.collider.scale.md +49 -0
- package/docs/server.entity.md +14 -0
- package/docs/server.entity.setmodelscale.md +53 -0
- package/docs/server.entityevent.md +14 -0
- package/docs/server.entityeventpayloads._entity.set_model_scale_.md +16 -0
- package/docs/server.entityeventpayloads.md +19 -0
- package/docs/server.world.fogcolor.md +13 -0
- package/docs/server.world.fogfar.md +13 -0
- package/docs/server.world.fognear.md +13 -0
- package/docs/server.world.md +105 -0
- package/docs/server.world.setfogcolor.md +53 -0
- package/docs/server.world.setfogfar.md +53 -0
- package/docs/server.world.setfognear.md +53 -0
- package/docs/server.worldevent.md +42 -0
- package/docs/server.worldeventpayloads._world.set_fog_color_.md +16 -0
- package/docs/server.worldeventpayloads._world.set_fog_far_.md +16 -0
- package/docs/server.worldeventpayloads._world.set_fog_near_.md +16 -0
- package/docs/server.worldeventpayloads.md +57 -0
- package/docs/server.worldoptions.fogcolor.md +13 -0
- package/docs/server.worldoptions.fogfar.md +13 -0
- package/docs/server.worldoptions.fognear.md +13 -0
- package/docs/server.worldoptions.md +57 -0
- package/node-server.mjs +39 -39
- package/package.json +1 -1
- package/server.api.json +790 -95
- package/server.d.ts +63 -0
package/server.d.ts
CHANGED
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@@ -1083,6 +1083,8 @@ export declare class Collider extends EventRouter {
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private _relativeRotation;
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/**
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@@ -1211,6 +1213,7 @@ export declare class Collider extends EventRouter {
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* @param parentRigidBody - The parent rigid body of the collider.
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*/
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addToSimulation(simulation: Simulation, parentRigidBody?: RigidBody): void;
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scale(scalar: number): void;
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/**
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* Enables or disables collision events for the collider.
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* This is automatically enabled if an on collision callback is set.
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@@ -1854,6 +1857,12 @@ export declare class Entity extends RigidBody implements protocol.Serializable {
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* @param modelHiddenNodes - The nodes to hide on the entity's model.
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*/
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setModelHiddenNodes(modelHiddenNodes: string[]): void;
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/**
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* Sets the scale of the entity's model and proportionally
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* scales its colliders.
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* @param modelScale - The scale of the entity's model.
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*/
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setModelScale(modelScale: number): void;
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/**
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* Sets the nodes to show on the entity's model, overriding hidden nodes.
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* Matched nodes will be shown for all players. Uses case insensitive
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@@ -1965,6 +1974,7 @@ export declare enum EntityEvent {
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ENTITY_CONTACT_FORCE = "ENTITY.ENTITY_CONTACT_FORCE",
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SET_MODEL_ANIMATIONS_PLAYBACK_RATE = "ENTITY.SET_MODEL_ANIMATIONS_PLAYBACK_RATE",
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SET_MODEL_HIDDEN_NODES = "ENTITY.SET_MODEL_HIDDEN_NODES",
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SET_MODEL_SCALE = "ENTITY.SET_MODEL_SCALE",
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SET_MODEL_SHOWN_NODES = "ENTITY.SET_MODEL_SHOWN_NODES",
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SET_MODEL_TEXTURE_URI = "ENTITY.SET_MODEL_TEXTURE_URI",
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SET_OPACITY = "ENTITY.SET_OPACITY",
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@@ -2023,6 +2033,11 @@ export declare interface EntityEventPayloads {
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entity: Entity;
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modelHiddenNodes: Set<string>;
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};
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/** Emitted when the scale of the entity's model is set. */
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[EntityEvent.SET_MODEL_SCALE]: {
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entity: Entity;
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modelScale: number;
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};
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/** Emitted when nodes of the entity's model are set to be shown. */
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[EntityEvent.SET_MODEL_SHOWN_NODES]: {
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entity: Entity;
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@@ -6078,6 +6093,9 @@ export declare class World extends EventRouter implements protocol.Serializable
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@@ -6097,6 +6115,12 @@ export declare class World extends EventRouter implements protocol.Serializable
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get directionalLightIntensity(): number;
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/** The position the directional light originates from. */
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get directionalLightPosition(): Vector3Like;
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/** The color of the fog, if not explicitly set, defaults to ambient light color. */
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get fogColor(): RgbColor | undefined;
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/** The maximum distance from the camera at which fog stops being applied. */
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get fogFar(): number;
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/** The minimum distance from the camera to start applying fog. */
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get fogNear(): number;
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/** The name of the world. */
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get name(): string;
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/** The intensity of the world's skybox brightness. */
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@@ -6154,6 +6178,21 @@ export declare class World extends EventRouter implements protocol.Serializable
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* @param position - The position in the world.
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*/
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setDirectionalLightPosition(position: Vector3Like): void;
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/**
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* Sets the color of the world's fog.
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* @param color - The color of the fog, or undefined to reset to ambient light color.
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*/
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setFogColor(color: RgbColor | undefined): void;
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/**
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* Sets the maximum distance from the camera at which fog stops being applied.
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* @param far - The far distance.
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*/
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setFogFar(far: number): void;
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/**
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* Sets the minimum distance from the camera to start applying fog.
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* @param near - The near distance.
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*/
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setFogNear(near: number): void;
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/**
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* Sets the intensity of the world's skybox brightness.
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* @param intensity - The intensity.
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@@ -6177,6 +6216,9 @@ export declare enum WorldEvent {
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SET_DIRECTIONAL_LIGHT_COLOR = "WORLD.SET_DIRECTIONAL_LIGHT_COLOR",
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SET_DIRECTIONAL_LIGHT_INTENSITY = "WORLD.SET_DIRECTIONAL_LIGHT_INTENSITY",
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SET_DIRECTIONAL_LIGHT_POSITION = "WORLD.SET_DIRECTIONAL_LIGHT_POSITION",
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SET_FOG_COLOR = "WORLD.SET_FOG_COLOR",
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SET_FOG_FAR = "WORLD.SET_FOG_FAR",
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SET_FOG_NEAR = "WORLD.SET_FOG_NEAR",
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SET_SKYBOX_INTENSITY = "WORLD.SET_SKYBOX_INTENSITY",
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START = "WORLD.START",
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STOP = "WORLD.STOP"
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@@ -6209,6 +6251,21 @@ export declare interface WorldEventPayloads {
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world: World;
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position: Vector3Like;
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};
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/** Emitted when the color of the world's fog is set. */
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[WorldEvent.SET_FOG_COLOR]: {
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world: World;
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color: RgbColor;
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};
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/** Emitted when the density of the world's fog is set. */
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[WorldEvent.SET_FOG_FAR]: {
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world: World;
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far: number;
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};
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/** Emitted when the density of the world's fog is set. */
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[WorldEvent.SET_FOG_NEAR]: {
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world: World;
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near: number;
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};
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/** Emitted when the intensity of the world's skybox brightness is set. */
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[WorldEvent.SET_SKYBOX_INTENSITY]: {
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world: World;
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@@ -6425,6 +6482,12 @@ export declare interface WorldOptions {
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directionalLightIntensity?: number;
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/** The position the directional light originates from for the world. */
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directionalLightPosition?: Vector3Like;
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/** The color of the fog for the world. Defaults to ambient light color. */
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fogColor?: RgbColor;
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/** The maximum distance from the camera at which fog stops being applied. */
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fogFar?: number;
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/** The minimum distance from the camera to start applying fog. */
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fogNear?: number;
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/** The map of the world. */
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map?: WorldMap;
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/** The name of the world. */
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