hytopia 0.5.6-dev16 → 0.5.6-dev17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin/scripts.js +0 -0
- package/bun.lock +597 -0
- package/docs/server.blocktype.collideroptions.md +1 -1
- package/docs/server.blocktype.md +1 -1
- package/docs/server.blocktypeoptions.customcollideroptions.md +1 -1
- package/docs/server.blocktypeoptions.md +1 -1
- package/docs/server.collider.md +14 -0
- package/docs/server.collider.setvoxel.md +69 -0
- package/docs/server.collideroptions.md +2 -2
- package/docs/server.collidershape.md +14 -0
- package/docs/server.md +11 -0
- package/docs/server.voxelscollideroptions.coordinates.md +13 -0
- package/docs/server.voxelscollideroptions.md +94 -0
- package/docs/server.voxelscollideroptions.shape.md +11 -0
- package/docs/server.voxelscollideroptions.size.md +13 -0
- package/examples/hygrounds/gc.log +30 -0
- package/examples/hygrounds/memory-log.txt +4407 -0
- package/package.json +1 -1
- package/server.api.json +220 -5
- package/server.d.ts +25 -6
- package/server.js +175 -175
package/docs/server.blocktype.md
CHANGED
package/docs/server.collider.md
CHANGED
@@ -664,5 +664,19 @@ Sets whether the collider is a sensor.
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Sets the tag of the collider.
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</td></tr>
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<tr><td>
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[setVoxel(coordinate, filled)](./server.collider.setvoxel.md)
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</td><td>
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</td><td>
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Sets the voxel at the given coordinate as filled or not filled.
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</td></tr>
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</tbody></table>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [setVoxel](./server.collider.setvoxel.md)
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## Collider.setVoxel() method
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Sets the voxel at the given coordinate as filled or not filled.
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**Signature:**
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```typescript
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setVoxel(coordinate: Vector3Like, filled: boolean): void;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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coordinate
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</td><td>
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[Vector3Like](./server.vector3like.md)
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</td><td>
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The coordinate of the voxel to set.
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</td></tr>
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<tr><td>
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filled
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</td><td>
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boolean
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</td><td>
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True if the voxel at the coordinate should be filled, false if it should be removed.
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</td></tr>
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</tbody></table>
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**Returns:**
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void
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@@ -9,7 +9,7 @@ The options for a collider.
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**Signature:**
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```typescript
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export type ColliderOptions = BallColliderOptions | BlockColliderOptions | CapsuleColliderOptions | ConeColliderOptions | CylinderColliderOptions | RoundCylinderColliderOptions | TrimeshColliderOptions | WedgeColliderOptions | NoneColliderOptions;
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export type ColliderOptions = BallColliderOptions | BlockColliderOptions | CapsuleColliderOptions | ConeColliderOptions | CylinderColliderOptions | RoundCylinderColliderOptions | TrimeshColliderOptions | VoxelsColliderOptions | WedgeColliderOptions | NoneColliderOptions;
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```
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**References:** [BallColliderOptions](./server.ballcollideroptions.md)<!-- -->, [BlockColliderOptions](./server.blockcollideroptions.md)<!-- -->, [CapsuleColliderOptions](./server.capsulecollideroptions.md)<!-- -->, [ConeColliderOptions](./server.conecollideroptions.md)<!-- -->, [CylinderColliderOptions](./server.cylindercollideroptions.md)<!-- -->, [RoundCylinderColliderOptions](./server.roundcylindercollideroptions.md)<!-- -->, [TrimeshColliderOptions](./server.trimeshcollideroptions.md)<!-- -->, [WedgeColliderOptions](./server.wedgecollideroptions.md)<!-- -->, [NoneColliderOptions](./server.nonecollideroptions.md)
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**References:** [BallColliderOptions](./server.ballcollideroptions.md)<!-- -->, [BlockColliderOptions](./server.blockcollideroptions.md)<!-- -->, [CapsuleColliderOptions](./server.capsulecollideroptions.md)<!-- -->, [ConeColliderOptions](./server.conecollideroptions.md)<!-- -->, [CylinderColliderOptions](./server.cylindercollideroptions.md)<!-- -->, [RoundCylinderColliderOptions](./server.roundcylindercollideroptions.md)<!-- -->, [TrimeshColliderOptions](./server.trimeshcollideroptions.md)<!-- -->, [VoxelsColliderOptions](./server.voxelscollideroptions.md)<!-- -->, [WedgeColliderOptions](./server.wedgecollideroptions.md)<!-- -->, [NoneColliderOptions](./server.nonecollideroptions.md)
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package/docs/server.md
CHANGED
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A 3-dimensional vector.
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</td></tr>
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<tr><td>
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[VoxelsColliderOptions](./server.voxelscollideroptions.md)
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</td><td>
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The options for a voxels collider.
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</td></tr>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [VoxelsColliderOptions](./server.voxelscollideroptions.md) > [coordinates](./server.voxelscollideroptions.coordinates.md)
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## VoxelsColliderOptions.coordinates property
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The coordinate of each voxel in the collider.
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**Signature:**
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```typescript
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coordinates?: Vector3Like[];
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```
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [VoxelsColliderOptions](./server.voxelscollideroptions.md)
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## VoxelsColliderOptions interface
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The options for a voxels collider.
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**Signature:**
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```typescript
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export interface VoxelsColliderOptions extends BaseColliderOptions
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```
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**Extends:** [BaseColliderOptions](./server.basecollideroptions.md)
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## Properties
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<table><thead><tr><th>
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Property
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</th><th>
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Modifiers
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[coordinates?](./server.voxelscollideroptions.coordinates.md)
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</td><td>
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</td><td>
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[Vector3Like](./server.vector3like.md)<!-- -->\[\]
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</td><td>
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_(Optional)_ The coordinate of each voxel in the collider.
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</td></tr>
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<tr><td>
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[shape](./server.voxelscollideroptions.shape.md)
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</td><td>
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</td><td>
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[ColliderShape.VOXELS](./server.collidershape.md)
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</td><td>
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</td></tr>
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<tr><td>
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[size?](./server.voxelscollideroptions.size.md)
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</td><td>
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</td><td>
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[Vector3Like](./server.vector3like.md)
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</td><td>
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_(Optional)_ The size of each voxel in the collider.
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</td></tr>
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</tbody></table>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [VoxelsColliderOptions](./server.voxelscollideroptions.md) > [shape](./server.voxelscollideroptions.shape.md)
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## VoxelsColliderOptions.shape property
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**Signature:**
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```typescript
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shape: ColliderShape.VOXELS;
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```
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [VoxelsColliderOptions](./server.voxelscollideroptions.md) > [size](./server.voxelscollideroptions.size.md)
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## VoxelsColliderOptions.size property
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The size of each voxel in the collider.
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**Signature:**
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```typescript
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size?: Vector3Like;
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```
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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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🚨 HYTOPIA PLATFORM GATEWAY IS NOT INITIALIZED 🚨
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🔧 Local development is still possible, but these features will be disabled:
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• 👤 Player Accounts
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• 🎭 Player Cosmetics
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• 🐛 Crash Analytics & Debug Logs
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💡 These features will be enabled but modified:
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• 💾 Player & Global Persisted Data - Data will be persisted
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locally in the ./dev/persistence directory of your project.
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Player ids for data persistence will begin at 1 for the first
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player to join your local server, and increments for each
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additional player. This means that if you restart your
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server, the first player id will be 1 again. This is to ensure
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that data persistence across server restarts can be easily
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tested and debugged in local development.
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To enable the HYTOPIA Platform Gateway locally:
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1. Set these environment variables:
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HYTOPIA_API_KEY, HYTOPIA_GAME_ID, HYTOPIA_LOBBY_ID
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2. You can find these values at: https://create.hytopia.com
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Note: In production, these environment variables will be auto-populated
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& the HYTOPIA Platform Gateway will automatically be initialized 🚀
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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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using deprecated parameters for the initialization function; pass a single object instead
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Missing optional extension, "KHR_materials_clearcoat".
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Missing optional extension, "KHR_materials_clearcoat".
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