hytopia 0.5.0-dev1 → 0.5.0-dev3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/docs/server.chunklattice.chunkcount.md +13 -0
  2. package/docs/server.chunklattice.md +46 -0
  3. package/docs/server.defaultplayerentitycontroller.canswim.md +13 -0
  4. package/docs/server.defaultplayerentitycontroller.md +19 -0
  5. package/docs/server.defaultplayerentitycontrolleroptions.canswim.md +13 -0
  6. package/docs/server.defaultplayerentitycontrolleroptions.md +19 -0
  7. package/docs/server.entitymanager.entitycount.md +13 -0
  8. package/docs/server.entitymanager.md +21 -0
  9. package/docs/server.eventpayloads.md +2 -2
  10. package/docs/server.gameserver.md +3 -3
  11. package/docs/server.gameserver.worldmanager.md +13 -0
  12. package/docs/server.md +44 -0
  13. package/docs/server.player.md +2 -2
  14. package/docs/server.player.resetinputs.md +17 -0
  15. package/docs/server.playercamera.md +14 -0
  16. package/docs/server.playercamera.reset.md +17 -0
  17. package/docs/server.playerevent.md +14 -0
  18. package/docs/server.playereventpayloads._player.reconnected_world_.md +16 -0
  19. package/docs/server.playereventpayloads.md +19 -0
  20. package/docs/server.playermanager.md +22 -1
  21. package/docs/server.playermanager.playercount.md +13 -0
  22. package/docs/server.playermanagerevent.md +75 -0
  23. package/docs/server.playermanagereventpayloads._player_manager.player_reconnected_.md +15 -0
  24. package/docs/server.playermanagereventpayloads.md +19 -0
  25. package/docs/server.world.md +21 -0
  26. package/docs/server.world.tag.md +13 -0
  27. package/docs/server.worldmanager.createworld.md +55 -0
  28. package/docs/server.worldmanager.getallworlds.md +19 -0
  29. package/docs/server.worldmanager.getdefaultworld.md +19 -0
  30. package/docs/server.worldmanager.getworld.md +55 -0
  31. package/docs/server.worldmanager.getworldsbytag.md +55 -0
  32. package/docs/server.worldmanager.instance.md +13 -0
  33. package/docs/server.worldmanager.md +172 -0
  34. package/docs/server.worldmanagerevent.md +47 -0
  35. package/docs/server.worldmanagereventpayloads._world_manager.world_created_.md +15 -0
  36. package/docs/server.worldmanagereventpayloads.md +57 -0
  37. package/docs/server.worldoptions.md +19 -0
  38. package/docs/server.worldoptions.tag.md +13 -0
  39. package/examples/hygrounds/gc.log +11 -0
  40. package/package.json +1 -1
  41. package/server.api.json +878 -41
  42. package/server.d.ts +135 -18
  43. package/server.js +182 -145
  44. package/docs/server.gameserver.worlds.md +0 -15
  45. package/docs/server.player.leaveworld.md +0 -17
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [ChunkLattice](./server.chunklattice.md) &gt; [chunkCount](./server.chunklattice.chunkcount.md)
4
+
5
+ ## ChunkLattice.chunkCount property
6
+
7
+ The number of chunks in the lattice.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get chunkCount(): number;
13
+ ```
@@ -47,6 +47,52 @@ Description
47
47
  Creates a new chunk lattice instance.
48
48
 
49
49
 
50
+ </td></tr>
51
+ </tbody></table>
52
+
53
+ ## Properties
54
+
55
+ <table><thead><tr><th>
56
+
57
+ Property
58
+
59
+
60
+ </th><th>
61
+
62
+ Modifiers
63
+
64
+
65
+ </th><th>
66
+
67
+ Type
68
+
69
+
70
+ </th><th>
71
+
72
+ Description
73
+
74
+
75
+ </th></tr></thead>
76
+ <tbody><tr><td>
77
+
78
+ [chunkCount](./server.chunklattice.chunkcount.md)
79
+
80
+
81
+ </td><td>
82
+
83
+ `readonly`
84
+
85
+
86
+ </td><td>
87
+
88
+ number
89
+
90
+
91
+ </td><td>
92
+
93
+ The number of chunks in the lattice.
94
+
95
+
50
96
  </td></tr>
51
97
  </tbody></table>
52
98
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [DefaultPlayerEntityController](./server.defaultplayerentitycontroller.md) &gt; [canSwim](./server.defaultplayerentitycontroller.canswim.md)
4
+
5
+ ## DefaultPlayerEntityController.canSwim property
6
+
7
+ A function allowing custom logic to determine if the entity can swim.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ canSwim: (controller: DefaultPlayerEntityController) => boolean;
13
+ ```
@@ -145,6 +145,25 @@ A function allowing custom logic to determine if the entity can jump.
145
145
  A function allowing custom logic to determine if the entity can run.
146
146
 
147
147
 
148
+ </td></tr>
149
+ <tr><td>
150
+
151
+ [canSwim](./server.defaultplayerentitycontroller.canswim.md)
152
+
153
+
154
+ </td><td>
155
+
156
+
157
+ </td><td>
158
+
159
+ (controller: [DefaultPlayerEntityController](./server.defaultplayerentitycontroller.md)<!-- -->) =&gt; boolean
160
+
161
+
162
+ </td><td>
163
+
164
+ A function allowing custom logic to determine if the entity can swim.
165
+
166
+
148
167
  </td></tr>
149
168
  <tr><td>
150
169
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [DefaultPlayerEntityControllerOptions](./server.defaultplayerentitycontrolleroptions.md) &gt; [canSwim](./server.defaultplayerentitycontrolleroptions.canswim.md)
4
+
5
+ ## DefaultPlayerEntityControllerOptions.canSwim property
6
+
7
+ A function allowing custom logic to determine if the entity can swim.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ canSwim?: () => boolean;
13
+ ```
@@ -91,6 +91,25 @@ _(Optional)_ A function allowing custom logic to determine if the entity can jum
91
91
  _(Optional)_ A function allowing custom logic to determine if the entity can run.
92
92
 
93
93
 
94
+ </td></tr>
95
+ <tr><td>
96
+
97
+ [canSwim?](./server.defaultplayerentitycontrolleroptions.canswim.md)
98
+
99
+
100
+ </td><td>
101
+
102
+
103
+ </td><td>
104
+
105
+ () =&gt; boolean
106
+
107
+
108
+ </td><td>
109
+
110
+ _(Optional)_ A function allowing custom logic to determine if the entity can swim.
111
+
112
+
94
113
  </td></tr>
95
114
  <tr><td>
96
115
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [EntityManager](./server.entitymanager.md) &gt; [entityCount](./server.entitymanager.entitycount.md)
4
+
5
+ ## EntityManager.entityCount property
6
+
7
+ The number of spawned entities in the world.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get entityCount(): number;
13
+ ```
@@ -52,6 +52,27 @@ Description
52
52
  </th></tr></thead>
53
53
  <tbody><tr><td>
54
54
 
55
+ [entityCount](./server.entitymanager.entitycount.md)
56
+
57
+
58
+ </td><td>
59
+
60
+ `readonly`
61
+
62
+
63
+ </td><td>
64
+
65
+ number
66
+
67
+
68
+ </td><td>
69
+
70
+ The number of spawned entities in the world.
71
+
72
+
73
+ </td></tr>
74
+ <tr><td>
75
+
55
76
  [world](./server.entitymanager.world.md)
56
77
 
57
78
 
@@ -9,7 +9,7 @@ The payloads for all events in the game server.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- export interface EventPayloads extends AudioEventPayloads, BaseEntityControllerEventPayloads, BlockTypeEventPayloads, BlockTypeRegistryEventPayloads, ChatEventPayloads, ChunkEventPayloads, ConnectionEventPayloads, EntityEventPayloads, GameServerEventPayloads, PlayerCameraEventPayloads, PlayerEventPayloads, PlayerManagerEventPayloads, PlayerUIEventPayloads, SceneUIEventPayloads, SimulationEventPayloads, SocketEventPayloads, LightEventPayloads, WebServerEventPayloads, WorldEventPayloads, WorldLoopEventPayloads
12
+ export interface EventPayloads extends AudioEventPayloads, BaseEntityControllerEventPayloads, BlockTypeEventPayloads, BlockTypeRegistryEventPayloads, ChatEventPayloads, ChunkEventPayloads, ConnectionEventPayloads, EntityEventPayloads, GameServerEventPayloads, PlayerCameraEventPayloads, PlayerEventPayloads, PlayerManagerEventPayloads, PlayerUIEventPayloads, SceneUIEventPayloads, SimulationEventPayloads, SocketEventPayloads, LightEventPayloads, WebServerEventPayloads, WorldEventPayloads, WorldLoopEventPayloads, WorldManagerEventPayloads
13
13
  ```
14
- **Extends:** [AudioEventPayloads](./server.audioeventpayloads.md)<!-- -->, [BaseEntityControllerEventPayloads](./server.baseentitycontrollereventpayloads.md)<!-- -->, [BlockTypeEventPayloads](./server.blocktypeeventpayloads.md)<!-- -->, [BlockTypeRegistryEventPayloads](./server.blocktyperegistryeventpayloads.md)<!-- -->, [ChatEventPayloads](./server.chateventpayloads.md)<!-- -->, [ChunkEventPayloads](./server.chunkeventpayloads.md)<!-- -->, ConnectionEventPayloads, [EntityEventPayloads](./server.entityeventpayloads.md)<!-- -->, [GameServerEventPayloads](./server.gameservereventpayloads.md)<!-- -->, [PlayerCameraEventPayloads](./server.playercameraeventpayloads.md)<!-- -->, [PlayerEventPayloads](./server.playereventpayloads.md)<!-- -->, [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md)<!-- -->, [PlayerUIEventPayloads](./server.playeruieventpayloads.md)<!-- -->, [SceneUIEventPayloads](./server.sceneuieventpayloads.md)<!-- -->, [SimulationEventPayloads](./server.simulationeventpayloads.md)<!-- -->, SocketEventPayloads, [LightEventPayloads](./server.lighteventpayloads.md)<!-- -->, WebServerEventPayloads, [WorldEventPayloads](./server.worldeventpayloads.md)<!-- -->, [WorldLoopEventPayloads](./server.worldloopeventpayloads.md)
14
+ **Extends:** [AudioEventPayloads](./server.audioeventpayloads.md)<!-- -->, [BaseEntityControllerEventPayloads](./server.baseentitycontrollereventpayloads.md)<!-- -->, [BlockTypeEventPayloads](./server.blocktypeeventpayloads.md)<!-- -->, [BlockTypeRegistryEventPayloads](./server.blocktyperegistryeventpayloads.md)<!-- -->, [ChatEventPayloads](./server.chateventpayloads.md)<!-- -->, [ChunkEventPayloads](./server.chunkeventpayloads.md)<!-- -->, ConnectionEventPayloads, [EntityEventPayloads](./server.entityeventpayloads.md)<!-- -->, [GameServerEventPayloads](./server.gameservereventpayloads.md)<!-- -->, [PlayerCameraEventPayloads](./server.playercameraeventpayloads.md)<!-- -->, [PlayerEventPayloads](./server.playereventpayloads.md)<!-- -->, [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md)<!-- -->, [PlayerUIEventPayloads](./server.playeruieventpayloads.md)<!-- -->, [SceneUIEventPayloads](./server.sceneuieventpayloads.md)<!-- -->, [SimulationEventPayloads](./server.simulationeventpayloads.md)<!-- -->, SocketEventPayloads, [LightEventPayloads](./server.lighteventpayloads.md)<!-- -->, WebServerEventPayloads, [WorldEventPayloads](./server.worldeventpayloads.md)<!-- -->, [WorldLoopEventPayloads](./server.worldloopeventpayloads.md)<!-- -->, [WorldManagerEventPayloads](./server.worldmanagereventpayloads.md)
15
15
 
@@ -129,7 +129,7 @@ The web server for the game server.
129
129
  </td></tr>
130
130
  <tr><td>
131
131
 
132
- [worlds](./server.gameserver.worlds.md)
132
+ [worldManager](./server.gameserver.worldmanager.md)
133
133
 
134
134
 
135
135
  </td><td>
@@ -139,12 +139,12 @@ The web server for the game server.
139
139
 
140
140
  </td><td>
141
141
 
142
- { \[id: string\]: [World](./server.world.md)<!-- -->; }
142
+ [WorldManager](./server.worldmanager.md)
143
143
 
144
144
 
145
145
  </td><td>
146
146
 
147
- The worlds managed by the game server.
147
+ The world manager for the game server
148
148
 
149
149
 
150
150
  </td></tr>
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [GameServer](./server.gameserver.md) &gt; [worldManager](./server.gameserver.worldmanager.md)
4
+
5
+ ## GameServer.worldManager property
6
+
7
+ The world manager for the game server
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get worldManager(): WorldManager;
13
+ ```
package/docs/server.md CHANGED
@@ -456,6 +456,17 @@ Represents a world in the game server.
456
456
  Manages the tick loop for a world.
457
457
 
458
458
 
459
+ </td></tr>
460
+ <tr><td>
461
+
462
+ [WorldManager](./server.worldmanager.md)
463
+
464
+
465
+ </td><td>
466
+
467
+ Manages all worlds in a game server.
468
+
469
+
459
470
  </td></tr>
460
471
  </tbody></table>
461
472
 
@@ -673,6 +684,17 @@ The mode of the camera.
673
684
  Event types a Player can emit. See [PlayerEventPayloads](./server.playereventpayloads.md) for the payloads.
674
685
 
675
686
 
687
+ </td></tr>
688
+ <tr><td>
689
+
690
+ [PlayerManagerEvent](./server.playermanagerevent.md)
691
+
692
+
693
+ </td><td>
694
+
695
+ Event types a PlayerManager can emit. See [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md) for the payloads.
696
+
697
+
676
698
  </td></tr>
677
699
  <tr><td>
678
700
 
@@ -739,6 +761,17 @@ Event types a World instance can emit. See [WorldEventPayloads](./server.worldev
739
761
  Event types a WorldLoop instance can emit. See [WorldLoopEventPayloads](./server.worldloopeventpayloads.md) for the payloads.
740
762
 
741
763
 
764
+ </td></tr>
765
+ <tr><td>
766
+
767
+ [WorldManagerEvent](./server.worldmanagerevent.md)
768
+
769
+
770
+ </td><td>
771
+
772
+ Event types a WorldManager instance can emit to the global event router. See [WorldManagerEventPayloads](./server.worldmanagereventpayloads.md) for the payloads.
773
+
774
+
742
775
  </td></tr>
743
776
  </tbody></table>
744
777
 
@@ -1308,6 +1341,17 @@ Event payloads for World emitted events.
1308
1341
  Event payloads for WorldLoop emitted events.
1309
1342
 
1310
1343
 
1344
+ </td></tr>
1345
+ <tr><td>
1346
+
1347
+ [WorldManagerEventPayloads](./server.worldmanagereventpayloads.md)
1348
+
1349
+
1350
+ </td><td>
1351
+
1352
+ Event payloads for WorldManager emitted events.
1353
+
1354
+
1311
1355
  </td></tr>
1312
1356
  <tr><td>
1313
1357
 
@@ -259,7 +259,7 @@ Joins a player to a world.
259
259
  </td></tr>
260
260
  <tr><td>
261
261
 
262
- [leaveWorld()](./server.player.leaveworld.md)
262
+ [resetInputs()](./server.player.resetinputs.md)
263
263
 
264
264
 
265
265
  </td><td>
@@ -267,7 +267,7 @@ Joins a player to a world.
267
267
 
268
268
  </td><td>
269
269
 
270
- Removes the player from the current [World](./server.world.md) they are in.
270
+ Resets all inputs keys
271
271
 
272
272
 
273
273
  </td></tr>
@@ -0,0 +1,17 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Player](./server.player.md) &gt; [resetInputs](./server.player.resetinputs.md)
4
+
5
+ ## Player.resetInputs() method
6
+
7
+ Resets all inputs keys
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ resetInputs(): void;
13
+ ```
14
+ **Returns:**
15
+
16
+ void
17
+
@@ -396,6 +396,20 @@ Makes the camera look at an entity. If the camera was previously tracking an ent
396
396
  Makes the camera look at a position. If the camera was previously tracking an entity or position, it will stop tracking.
397
397
 
398
398
 
399
+ </td></tr>
400
+ <tr><td>
401
+
402
+ [reset()](./server.playercamera.reset.md)
403
+
404
+
405
+ </td><td>
406
+
407
+
408
+ </td><td>
409
+
410
+ Resets the camera to its default, unattached, spectator mode state.
411
+
412
+
399
413
  </td></tr>
400
414
  <tr><td>
401
415
 
@@ -0,0 +1,17 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [reset](./server.playercamera.reset.md)
4
+
5
+ ## PlayerCamera.reset() method
6
+
7
+ Resets the camera to its default, unattached, spectator mode state.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ reset(): void;
13
+ ```
14
+ **Returns:**
15
+
16
+ void
17
+
@@ -71,6 +71,20 @@ LEFT\_WORLD
71
71
  </td><td>
72
72
 
73
73
 
74
+ </td></tr>
75
+ <tr><td>
76
+
77
+ RECONNECTED\_WORLD
78
+
79
+
80
+ </td><td>
81
+
82
+ `"PLAYER.RECONNECTED_WORLD"`
83
+
84
+
85
+ </td><td>
86
+
87
+
74
88
  </td></tr>
75
89
  <tr><td>
76
90
 
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerEventPayloads](./server.playereventpayloads.md) &gt; ["PLAYER.RECONNECTED\_WORLD"](./server.playereventpayloads._player.reconnected_world_.md)
4
+
5
+ ## PlayerEventPayloads."PLAYER.RECONNECTED\_WORLD" property
6
+
7
+ Emitted when a player reconnects to a world after a disconnect.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [PlayerEvent.RECONNECTED_WORLD]: {
13
+ player: Player;
14
+ world: World;
15
+ };
16
+ ```
@@ -91,6 +91,25 @@ Emitted when a player joins a world.
91
91
  Emitted when a player leaves a world.
92
92
 
93
93
 
94
+ </td></tr>
95
+ <tr><td>
96
+
97
+ ["PLAYER.RECONNECTED\_WORLD"](./server.playereventpayloads._player.reconnected_world_.md)
98
+
99
+
100
+ </td><td>
101
+
102
+
103
+ </td><td>
104
+
105
+ { player: [Player](./server.player.md)<!-- -->; world: [World](./server.world.md)<!-- -->; }
106
+
107
+
108
+ </td><td>
109
+
110
+ Emitted when a player reconnects to a world after a disconnect.
111
+
112
+
94
113
  </td></tr>
95
114
  <tr><td>
96
115
 
@@ -18,7 +18,7 @@ The PlayerManager is created internally as a global singleton accessible with th
18
18
 
19
19
  <h2>Events</h2>
20
20
 
21
- This class is an EventRouter, and instances of it emit events with payloads listed under [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md)
21
+ This class emits global events with payloads listed under [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md)
22
22
 
23
23
  The constructor for this class is marked as internal. Third-party code should not call the constructor directly or create subclasses that extend the `PlayerManager` class.
24
24
 
@@ -77,6 +77,27 @@ Description
77
77
  The global PlayerManager instance as a singleton.
78
78
 
79
79
 
80
+ </td></tr>
81
+ <tr><td>
82
+
83
+ [playerCount](./server.playermanager.playercount.md)
84
+
85
+
86
+ </td><td>
87
+
88
+ `readonly`
89
+
90
+
91
+ </td><td>
92
+
93
+ number
94
+
95
+
96
+ </td><td>
97
+
98
+ The number of players currently connected to the server.
99
+
100
+
80
101
  </td></tr>
81
102
  </tbody></table>
82
103
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerManager](./server.playermanager.md) &gt; [playerCount](./server.playermanager.playercount.md)
4
+
5
+ ## PlayerManager.playerCount property
6
+
7
+ The number of players currently connected to the server.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get playerCount(): number;
13
+ ```
@@ -0,0 +1,75 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerManagerEvent](./server.playermanagerevent.md)
4
+
5
+ ## PlayerManagerEvent enum
6
+
7
+ Event types a PlayerManager can emit. See [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md) for the payloads.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ export declare enum PlayerManagerEvent
13
+ ```
14
+
15
+ ## Enumeration Members
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Member
20
+
21
+
22
+ </th><th>
23
+
24
+ Value
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ PLAYER\_CONNECTED
36
+
37
+
38
+ </td><td>
39
+
40
+ `"PLAYER_MANAGER.PLAYER_CONNECTED"`
41
+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td></tr>
47
+ <tr><td>
48
+
49
+ PLAYER\_DISCONNECTED
50
+
51
+
52
+ </td><td>
53
+
54
+ `"PLAYER_MANAGER.PLAYER_DISCONNECTED"`
55
+
56
+
57
+ </td><td>
58
+
59
+
60
+ </td></tr>
61
+ <tr><td>
62
+
63
+ PLAYER\_RECONNECTED
64
+
65
+
66
+ </td><td>
67
+
68
+ `"PLAYER_MANAGER.PLAYER_RECONNECTED"`
69
+
70
+
71
+ </td><td>
72
+
73
+
74
+ </td></tr>
75
+ </tbody></table>
@@ -0,0 +1,15 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md) &gt; ["PLAYER\_MANAGER.PLAYER\_RECONNECTED"](./server.playermanagereventpayloads._player_manager.player_reconnected_.md)
4
+
5
+ ## PlayerManagerEventPayloads."PLAYER\_MANAGER.PLAYER\_RECONNECTED" property
6
+
7
+ Emitted when a player reconnects to the server.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [PlayerManagerEvent.PLAYER_RECONNECTED]: {
13
+ player: Player;
14
+ };
15
+ ```
@@ -72,5 +72,24 @@ Emitted when a player connects to the server.
72
72
  Emitted when a player disconnects from the server.
73
73
 
74
74
 
75
+ </td></tr>
76
+ <tr><td>
77
+
78
+ ["PLAYER\_MANAGER.PLAYER\_RECONNECTED"](./server.playermanagereventpayloads._player_manager.player_reconnected_.md)
79
+
80
+
81
+ </td><td>
82
+
83
+
84
+ </td><td>
85
+
86
+ { player: [Player](./server.player.md)<!-- -->; }
87
+
88
+
89
+ </td><td>
90
+
91
+ Emitted when a player reconnects to the server.
92
+
93
+
75
94
  </td></tr>
76
95
  </tbody></table>
@@ -447,6 +447,27 @@ string
447
447
  The URI of the skybox cubemap for the world.
448
448
 
449
449
 
450
+ </td></tr>
451
+ <tr><td>
452
+
453
+ [tag](./server.world.tag.md)
454
+
455
+
456
+ </td><td>
457
+
458
+ `readonly`
459
+
460
+
461
+ </td><td>
462
+
463
+ string \| undefined
464
+
465
+
466
+ </td><td>
467
+
468
+ An arbitrary identifier tag of the world. Useful for your own logic.
469
+
470
+
450
471
  </td></tr>
451
472
  </tbody></table>
452
473
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [World](./server.world.md) &gt; [tag](./server.world.tag.md)
4
+
5
+ ## World.tag property
6
+
7
+ An arbitrary identifier tag of the world. Useful for your own logic.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get tag(): string | undefined;
13
+ ```