hytopia 0.3.10 → 0.3.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.ballcollideroptions.md +75 -0
- package/docs/server.ballcollideroptions.radius.md +13 -0
- package/docs/server.ballcollideroptions.shape.md +11 -0
- package/docs/server.basecollideroptions.bounciness.md +13 -0
- package/docs/server.basecollideroptions.bouncinesscombinerule.md +13 -0
- package/docs/server.basecollideroptions.collisiongroups.md +13 -0
- package/docs/server.basecollideroptions.enabled.md +13 -0
- package/docs/server.basecollideroptions.flags.md +13 -0
- package/docs/server.basecollideroptions.friction.md +13 -0
- package/docs/server.basecollideroptions.frictioncombinerule.md +13 -0
- package/docs/server.basecollideroptions.issensor.md +13 -0
- package/docs/server.basecollideroptions.mass.md +13 -0
- package/docs/server.basecollideroptions.md +342 -0
- package/docs/server.basecollideroptions.oncollision.md +13 -0
- package/docs/server.basecollideroptions.parentrigidbody.md +13 -0
- package/docs/server.basecollideroptions.relativeposition.md +13 -0
- package/docs/server.basecollideroptions.relativerotation.md +13 -0
- package/docs/server.basecollideroptions.shape.md +13 -0
- package/docs/{server.collideroptions.simulation.md → server.basecollideroptions.simulation.md} +2 -2
- package/docs/{server.collideroptions.tag.md → server.basecollideroptions.tag.md} +2 -2
- package/docs/{server.rigidbodyoptions.colliders.md → server.baserigidbodyoptions.colliders.md} +2 -2
- package/docs/server.baserigidbodyoptions.enabled.md +13 -0
- package/docs/server.baserigidbodyoptions.md +152 -0
- package/docs/server.baserigidbodyoptions.position.md +13 -0
- package/docs/server.baserigidbodyoptions.rotation.md +13 -0
- package/docs/{server.rigidbodyoptions.simulation.md → server.baserigidbodyoptions.simulation.md} +2 -2
- package/docs/server.baserigidbodyoptions.type.md +13 -0
- package/docs/server.blockcollideroptions.halfextents.md +13 -0
- package/docs/server.blockcollideroptions.md +75 -0
- package/docs/server.blockcollideroptions.shape.md +11 -0
- package/docs/server.blocktype.collideroptions.md +1 -1
- package/docs/server.blocktype.md +1 -1
- package/docs/server.blocktypeoptions.customcollideroptions.md +1 -1
- package/docs/server.blocktypeoptions.md +1 -1
- package/docs/server.capsulecollideroptions.halfheight.md +13 -0
- package/docs/server.capsulecollideroptions.md +94 -0
- package/docs/server.capsulecollideroptions.radius.md +13 -0
- package/docs/server.capsulecollideroptions.shape.md +11 -0
- package/docs/server.collideroptions.md +4 -445
- package/docs/server.collidershape.md +14 -0
- package/docs/server.conecollideroptions.halfheight.md +13 -0
- package/docs/server.conecollideroptions.md +94 -0
- package/docs/server.conecollideroptions.radius.md +13 -0
- package/docs/server.conecollideroptions.shape.md +11 -0
- package/docs/server.cylindercollideroptions.halfheight.md +13 -0
- package/docs/server.cylindercollideroptions.md +94 -0
- package/docs/server.cylindercollideroptions.radius.md +13 -0
- package/docs/server.cylindercollideroptions.shape.md +11 -0
- package/docs/server.dynamicrigidbodyoptions.additionalmass.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.additionalmassproperties.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.additionalsolveriterations.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.angulardamping.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.angularvelocity.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.ccdenabled.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.dominancegroup.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.enabledpositions.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.enabledrotations.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.gravityscale.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.lineardamping.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.linearvelocity.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.md +324 -0
- package/docs/server.dynamicrigidbodyoptions.sleeping.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.softccdprediction.md +13 -0
- package/docs/server.dynamicrigidbodyoptions.type.md +11 -0
- package/docs/server.errorhandler.error.md +69 -0
- package/docs/server.errorhandler.fatalerror.md +73 -0
- package/docs/server.errorhandler.md +81 -0
- package/docs/server.errorhandler.warning.md +69 -0
- package/docs/server.fixedrigidbodyoptions.md +56 -0
- package/docs/server.fixedrigidbodyoptions.type.md +11 -0
- package/docs/server.kinematicpositionrigidbodyoptions.md +56 -0
- package/docs/server.kinematicpositionrigidbodyoptions.type.md +11 -0
- package/docs/server.kinematicvelocityrigidbodyoptions.angularvelocity.md +13 -0
- package/docs/server.kinematicvelocityrigidbodyoptions.linearvelocity.md +13 -0
- package/docs/server.kinematicvelocityrigidbodyoptions.md +94 -0
- package/docs/server.kinematicvelocityrigidbodyoptions.type.md +11 -0
- package/docs/server.md +169 -4
- package/docs/server.nonecollideroptions.md +56 -0
- package/docs/server.nonecollideroptions.shape.md +11 -0
- package/docs/server.rigidbodyoptions.md +4 -407
- package/docs/server.roundcylindercollideroptions.borderradius.md +13 -0
- package/docs/server.roundcylindercollideroptions.halfheight.md +13 -0
- package/docs/server.roundcylindercollideroptions.md +113 -0
- package/docs/server.roundcylindercollideroptions.radius.md +13 -0
- package/docs/server.roundcylindercollideroptions.shape.md +11 -0
- package/docs/server.trimeshcollideroptions.indices.md +13 -0
- package/docs/server.trimeshcollideroptions.md +94 -0
- package/docs/server.trimeshcollideroptions.shape.md +11 -0
- package/docs/server.trimeshcollideroptions.vertices.md +13 -0
- package/examples/hygrounds/classes/ChestEntity.ts +2 -1
- package/examples/hygrounds/classes/weapons/PistolEntity.ts +2 -2
- package/examples/hygrounds/classes/weapons/RevolverEntity.ts +1 -1
- package/examples/hygrounds/classes/weapons/RocketLauncherEntity.ts +1 -1
- package/examples/hygrounds/classes/weapons/ShotgunEntity.ts +2 -2
- package/examples/hygrounds/gameConfig.ts +1 -1
- package/examples/hygrounds/hygrounds-10.zip +0 -0
- package/examples/zombies-fps/classes/PurchaseBarrierEntity.ts +2 -2
- package/examples/zombies-fps/classes/WeaponCrateEntity.ts +2 -1
- package/package.json +1 -1
- package/server.api.json +5781 -4440
- package/server.d.ts +207 -94
- package/server.js +118 -113
- package/docs/server.collideroptions.borderradius.md +0 -13
- package/docs/server.collideroptions.bounciness.md +0 -13
- package/docs/server.collideroptions.bouncinesscombinerule.md +0 -13
- package/docs/server.collideroptions.collisiongroups.md +0 -13
- package/docs/server.collideroptions.enabled.md +0 -13
- package/docs/server.collideroptions.flags.md +0 -13
- package/docs/server.collideroptions.friction.md +0 -13
- package/docs/server.collideroptions.frictioncombinerule.md +0 -13
- package/docs/server.collideroptions.halfextents.md +0 -13
- package/docs/server.collideroptions.halfheight.md +0 -13
- package/docs/server.collideroptions.indices.md +0 -13
- package/docs/server.collideroptions.issensor.md +0 -13
- package/docs/server.collideroptions.mass.md +0 -13
- package/docs/server.collideroptions.oncollision.md +0 -13
- package/docs/server.collideroptions.parentrigidbody.md +0 -13
- package/docs/server.collideroptions.radius.md +0 -13
- package/docs/server.collideroptions.relativeposition.md +0 -13
- package/docs/server.collideroptions.relativerotation.md +0 -13
- package/docs/server.collideroptions.shape.md +0 -13
- package/docs/server.collideroptions.vertices.md +0 -13
- package/docs/server.rigidbodyoptions.additionalmass.md +0 -13
- package/docs/server.rigidbodyoptions.additionalmassproperties.md +0 -13
- package/docs/server.rigidbodyoptions.additionalsolveriterations.md +0 -13
- package/docs/server.rigidbodyoptions.angulardamping.md +0 -13
- package/docs/server.rigidbodyoptions.angularvelocity.md +0 -13
- package/docs/server.rigidbodyoptions.ccdenabled.md +0 -13
- package/docs/server.rigidbodyoptions.dominancegroup.md +0 -13
- package/docs/server.rigidbodyoptions.enabled.md +0 -13
- package/docs/server.rigidbodyoptions.enabledpositions.md +0 -13
- package/docs/server.rigidbodyoptions.enabledrotations.md +0 -13
- package/docs/server.rigidbodyoptions.gravityscale.md +0 -13
- package/docs/server.rigidbodyoptions.lineardamping.md +0 -13
- package/docs/server.rigidbodyoptions.linearvelocity.md +0 -13
- package/docs/server.rigidbodyoptions.position.md +0 -13
- package/docs/server.rigidbodyoptions.rotation.md +0 -13
- package/docs/server.rigidbodyoptions.sleeping.md +0 -13
- package/docs/server.rigidbodyoptions.softccdprediction.md +0 -13
- package/docs/server.rigidbodyoptions.type.md +0 -13
@@ -1,5 +1,6 @@
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import {
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Audio,
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BallColliderOptions,
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Collider,
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Entity,
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EntityOptions,
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@@ -30,7 +31,7 @@ export default class ChestEntity extends Entity {
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gravityScale: 0.3, // we want it to drop slow when spawned mid-game in the sky randomly.
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colliders: [
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{
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...Collider.optionsFromModelUri('models/environment/chest.gltf'),
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...Collider.optionsFromModelUri('models/environment/chest.gltf') as BallColliderOptions,
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radius: 0.45, // collider isn't calculating perfect because of the coin positions in the model.
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bounciness: 0.25,
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}
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@@ -6,7 +6,7 @@ import type GamePlayerEntity from '../GamePlayerEntity';
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const DEFAULT_PISTOL_OPTIONS: GunEntityOptions = {
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ammo: 15,
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damage: 18,
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fireRate:
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fireRate: 4,
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heldHand: 'right',
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iconImageUri: 'icons/pistol.png',
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idleAnimation: 'idle_gun_right',
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@@ -33,7 +33,7 @@ export default class PistolEntity extends GunEntity {
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super.shoot();
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// Cancel input since pistol requires click-to-shoot
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(this.parent as GamePlayerEntity).player.input.ml = false;
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// (this.parent as GamePlayerEntity).player.input.ml = false;
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}
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public override getMuzzleFlashPositionRotation(): { position: Vector3Like, rotation: QuaternionLike } {
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@@ -33,7 +33,7 @@ export default class RevolverEntity extends GunEntity {
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super.shoot();
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// Cancel input since pistol requires click-to-shoot
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(this.parent as GamePlayerEntity).player.input.ml = false;
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// (this.parent as GamePlayerEntity).player.input.ml = false;
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}
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public override getMuzzleFlashPositionRotation(): { position: Vector3Like, rotation: QuaternionLike } {
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@@ -36,7 +36,7 @@ export default class RocketLauncherEntity extends GunEntity {
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super.shoot();
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// Cancel input since rocket launcher requires click-to-shoot
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(this.parent as GamePlayerEntity).player.input.ml = false;
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// (this.parent as GamePlayerEntity).player.input.ml = false;
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}
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public override getMuzzleFlashPositionRotation(): { position: Vector3Like, rotation: QuaternionLike } {
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@@ -6,7 +6,7 @@ import type GamePlayerEntity from '../GamePlayerEntity';
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const DEFAULT_SHOTGUN_OPTIONS: GunEntityOptions = {
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ammo: 4,
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damage: 13,
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fireRate:
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fireRate: 1.3,
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heldHand: 'both',
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iconImageUri: 'icons/shotgun.png',
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idleAnimation: 'idle_gun_both',
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super.shoot();
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// Cancel input since shotgun requires click-to-shoot
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(this.parent as GamePlayerEntity).player.input.ml = false;
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// (this.parent as GamePlayerEntity).player.input.ml = false;
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}
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public override getMuzzleFlashPositionRotation(): { position: Vector3Like, rotation: QuaternionLike } {
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Binary file
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@@ -1,5 +1,5 @@
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import {
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-
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BlockColliderOptions,
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ColliderShape,
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CollisionGroup,
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Entity,
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@@ -14,7 +14,7 @@ import GameManager from './GameManager';
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import GamePlayerEntity from './GamePlayerEntity';
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import InteractableEntity from './InteractableEntity';
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const WALL_COLLIDER_OPTIONS:
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const WALL_COLLIDER_OPTIONS: BlockColliderOptions = {
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shape: ColliderShape.BLOCK,
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collisionGroups: {
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belongsTo: [ CollisionGroup.BLOCK ],
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@@ -6,6 +6,7 @@ import {
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Vector3Like,
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World,
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SceneUI,
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ColliderShape,
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} from 'hytopia';
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import GamePlayerEntity from './GamePlayerEntity';
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@@ -70,7 +71,7 @@ export default class WeaponCrateEntity extends InteractableEntity {
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public constructor(options: WeaponCrateEntityOptions) {
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const colliderOptions = Collider.optionsFromModelUri('models/environment/weaponbox.gltf');
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if (colliderOptions.halfExtents) { // make it taller for better interact area
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if (colliderOptions.shape === ColliderShape.BLOCK && colliderOptions.halfExtents) { // make it taller for better interact area
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colliderOptions.halfExtents.y = 3;
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}
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