hytopia 0.2.5 → 0.2.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/examples/payload-game/index.ts +1 -0
- package/package.json +1 -4
- package/server.js +76 -76
@@ -304,6 +304,7 @@ function spawnPayloadEntity(world: World) {
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// We use a onCollision handler specific to this sensor, and
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// not the whole entity, so we can track the number of players in the payload sensor.
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onCollision: (other: BlockType | Entity, started: boolean) => {
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+
console.log(other.name, started);
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if (other instanceof PlayerEntity) {
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started ? payloadPlayerEntityCount++ : payloadPlayerEntityCount--;
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console.log('player count change', payloadPlayerEntityCount, started, other.name);
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package/package.json
CHANGED
@@ -1,6 +1,6 @@
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{
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"name": "hytopia",
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-
"version": "0.2.
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+
"version": "0.2.6",
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"description": "The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.",
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"main": "server.js",
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"bin": {
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@@ -40,9 +40,6 @@
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"roblox",
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"recroom"
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],
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-
"dependencies": {
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-
"@gltf-transform/cli": "^4.1.1"
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-
},
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"author": "HYTOPIA, Inc.",
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"license": "SEE LICENSE IN LICENSE.md",
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"types": "./server.d.ts",
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