hytopia 0.2.10 → 0.3.0-dev.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (429) hide show
  1. package/docs/server.audio.md +7 -1
  2. package/docs/{server.audioeventtype.md → server.audioevent.md} +4 -4
  3. package/docs/server.audioeventpayloads._audio.pause_.md +15 -0
  4. package/docs/server.audioeventpayloads._audio.play_.md +15 -0
  5. package/docs/server.audioeventpayloads._audio.play_restart_.md +15 -0
  6. package/docs/server.audioeventpayloads._audio.set_attached_to_entity_.md +16 -0
  7. package/docs/server.audioeventpayloads._audio.set_detune_.md +16 -0
  8. package/docs/server.audioeventpayloads._audio.set_distortion_.md +16 -0
  9. package/docs/server.audioeventpayloads._audio.set_playback_rate_.md +16 -0
  10. package/docs/server.audioeventpayloads._audio.set_position_.md +16 -0
  11. package/docs/server.audioeventpayloads._audio.set_reference_distance_.md +16 -0
  12. package/docs/server.audioeventpayloads._audio.set_volume_.md +16 -0
  13. package/docs/server.audioeventpayloads.md +228 -0
  14. package/docs/server.baseentitycontroller.md +4 -138
  15. package/docs/server.baseentitycontrollerevent.md +117 -0
  16. package/docs/server.baseentitycontrollereventpayloads.attach.md +15 -0
  17. package/docs/server.baseentitycontrollereventpayloads.despawn.md +15 -0
  18. package/docs/server.baseentitycontrollereventpayloads.detach.md +15 -0
  19. package/docs/server.baseentitycontrollereventpayloads.md +152 -0
  20. package/docs/server.baseentitycontrollereventpayloads.spawn.md +15 -0
  21. package/docs/server.baseentitycontrollereventpayloads.tick.md +16 -0
  22. package/docs/server.baseentitycontrollereventpayloads.tickwithplayerinput.md +18 -0
  23. package/docs/server.blocktype.md +7 -39
  24. package/docs/server.blocktypeevent.md +61 -0
  25. package/docs/server.blocktypeeventpayloads._block_type.entity_collision_.md +19 -0
  26. package/docs/server.blocktypeeventpayloads._block_type.entity_contact_force_.md +17 -0
  27. package/docs/server.blocktypeeventpayloads.md +76 -0
  28. package/docs/server.blocktyperegistry.md +7 -1
  29. package/docs/{server.blocktyperegistryeventtype.md → server.blocktyperegistryevent.md} +4 -4
  30. package/docs/server.blocktyperegistryeventpayloads._block_type_registry.register_block_type_.md +17 -0
  31. package/docs/server.blocktyperegistryeventpayloads.md +57 -0
  32. package/docs/server.chatevent.md +61 -0
  33. package/docs/server.chateventpayloads._chat.broadcast_message_.md +17 -0
  34. package/docs/server.chateventpayloads._chat.player_message_.md +17 -0
  35. package/docs/server.chateventpayloads.md +76 -0
  36. package/docs/server.chatmanager.md +6 -45
  37. package/docs/server.chunk.md +7 -1
  38. package/docs/{server.chunkeventtype.md → server.chunkevent.md} +4 -4
  39. package/docs/server.chunkeventpayloads._chunk.despawn_.md +15 -0
  40. package/docs/server.chunkeventpayloads._chunk.set_block_.md +18 -0
  41. package/docs/server.chunkeventpayloads._chunk.spawn_.md +15 -0
  42. package/docs/server.chunkeventpayloads.md +95 -0
  43. package/docs/server.collider.md +2 -1
  44. package/docs/server.entity.md +4 -133
  45. package/docs/{server.entityeventtype.md → server.entityevent.md} +74 -4
  46. package/docs/server.entityeventpayloads._entity.block_collision_.md +19 -0
  47. package/docs/server.entityeventpayloads._entity.block_contact_force_.md +17 -0
  48. package/docs/server.entityeventpayloads._entity.despawn_.md +15 -0
  49. package/docs/server.entityeventpayloads._entity.entity_collision_.md +19 -0
  50. package/docs/server.entityeventpayloads._entity.entity_contact_force_.md +17 -0
  51. package/docs/server.entityeventpayloads._entity.set_model_animations_playback_rate_.md +16 -0
  52. package/docs/server.entityeventpayloads._entity.set_model_hidden_nodes_.md +16 -0
  53. package/docs/server.entityeventpayloads._entity.set_opacity_.md +16 -0
  54. package/docs/server.entityeventpayloads._entity.set_parent_.md +17 -0
  55. package/docs/server.entityeventpayloads._entity.set_tint_color_.md +16 -0
  56. package/docs/server.entityeventpayloads._entity.spawn_.md +15 -0
  57. package/docs/server.entityeventpayloads._entity.start_model_looped_animations_.md +16 -0
  58. package/docs/server.entityeventpayloads._entity.start_model_oneshot_animations_.md +16 -0
  59. package/docs/server.entityeventpayloads._entity.stop_model_animations_.md +16 -0
  60. package/docs/server.entityeventpayloads._entity.tick_.md +16 -0
  61. package/docs/server.entityeventpayloads._entity.update_position_.md +16 -0
  62. package/docs/server.entityeventpayloads._entity.update_rotation_.md +16 -0
  63. package/docs/server.entityeventpayloads.md +361 -0
  64. package/docs/server.eventpayloads.md +15 -0
  65. package/docs/server.eventrouter.emit.md +4 -4
  66. package/docs/server.eventrouter.emit_1.md +63 -0
  67. package/docs/server.eventrouter.emitwithglobal.md +69 -0
  68. package/docs/server.eventrouter.emitwithglobal_1.md +63 -0
  69. package/docs/server.eventrouter.emitwithworld.md +85 -0
  70. package/docs/server.eventrouter.emitwithworld_1.md +77 -0
  71. package/docs/{server.eventrouter.prependon.md → server.eventrouter.final_1.md} +4 -10
  72. package/docs/server.eventrouter.haslisteners.md +55 -0
  73. package/docs/server.eventrouter.listenercount.md +55 -0
  74. package/docs/server.eventrouter.listeners.md +55 -0
  75. package/docs/server.eventrouter.md +40 -95
  76. package/docs/server.eventrouter.off.md +3 -3
  77. package/docs/{server.eventrouter.prependonce.md → server.eventrouter.off_1.md} +4 -10
  78. package/docs/server.eventrouter.offall.md +4 -4
  79. package/docs/server.eventrouter.on.md +3 -3
  80. package/docs/server.eventrouter.on_1.md +63 -0
  81. package/docs/server.eventrouter.once.md +3 -3
  82. package/docs/server.eventrouter.once_1.md +63 -0
  83. package/docs/{server.gameservereventtype.md → server.gameserverevent.md} +4 -4
  84. package/docs/server.gameservereventpayloads._gameserver.start_.md +15 -0
  85. package/docs/server.gameservereventpayloads._gameserver.stop_.md +15 -0
  86. package/docs/server.gameservereventpayloads.md +76 -0
  87. package/docs/server.light.md +7 -1
  88. package/docs/{server.lighteventtype.md → server.lightevent.md} +4 -18
  89. package/docs/server.lighteventpayloads._light.despawn_.md +15 -0
  90. package/docs/server.lighteventpayloads._light.set_angle_.md +16 -0
  91. package/docs/server.lighteventpayloads._light.set_attached_to_entity_.md +16 -0
  92. package/docs/server.lighteventpayloads._light.set_color_.md +16 -0
  93. package/docs/server.lighteventpayloads._light.set_distance_.md +16 -0
  94. package/docs/server.lighteventpayloads._light.set_intensity_.md +16 -0
  95. package/docs/server.lighteventpayloads._light.set_offset_.md +16 -0
  96. package/docs/server.lighteventpayloads._light.set_penumbra_.md +16 -0
  97. package/docs/server.lighteventpayloads._light.set_position_.md +16 -0
  98. package/docs/server.lighteventpayloads._light.set_tracked_entity_.md +16 -0
  99. package/docs/server.lighteventpayloads._light.set_tracked_position_.md +16 -0
  100. package/docs/server.lighteventpayloads._light.spawn_.md +15 -0
  101. package/docs/server.lighteventpayloads.md +266 -0
  102. package/docs/server.md +201 -84
  103. package/docs/server.player.md +7 -1
  104. package/docs/server.playercamera.md +7 -1
  105. package/docs/{server.playercameraeventtype.md → server.playercameraevent.md} +4 -4
  106. package/docs/server.playercameraeventpayloads._player_camera.look_at_entity_.md +16 -0
  107. package/docs/server.playercameraeventpayloads._player_camera.look_at_position_.md +16 -0
  108. package/docs/server.playercameraeventpayloads._player_camera.set_attached_to_entity_.md +16 -0
  109. package/docs/server.playercameraeventpayloads._player_camera.set_attached_to_position_.md +16 -0
  110. package/docs/server.playercameraeventpayloads._player_camera.set_film_offset_.md +16 -0
  111. package/docs/server.playercameraeventpayloads._player_camera.set_forward_offset_.md +16 -0
  112. package/docs/server.playercameraeventpayloads._player_camera.set_fov_.md +16 -0
  113. package/docs/server.playercameraeventpayloads._player_camera.set_mode_.md +16 -0
  114. package/docs/server.playercameraeventpayloads._player_camera.set_model_hidden_nodes_.md +16 -0
  115. package/docs/server.playercameraeventpayloads._player_camera.set_offset_.md +16 -0
  116. package/docs/server.playercameraeventpayloads._player_camera.set_tracked_entity_.md +16 -0
  117. package/docs/server.playercameraeventpayloads._player_camera.set_tracked_position_.md +16 -0
  118. package/docs/server.playercameraeventpayloads._player_camera.set_zoom_.md +16 -0
  119. package/docs/server.playercameraeventpayloads.md +285 -0
  120. package/docs/{server.playereventtype.md → server.playerevent.md} +4 -4
  121. package/docs/server.playereventpayloads._player.chat_message_send_.md +16 -0
  122. package/docs/server.playereventpayloads._player.joined_world_.md +16 -0
  123. package/docs/server.playereventpayloads._player.left_world_.md +16 -0
  124. package/docs/server.playereventpayloads._player.request_sync_.md +17 -0
  125. package/docs/server.playereventpayloads.md +114 -0
  126. package/docs/server.playermanager.md +4 -0
  127. package/docs/server.playermanagereventpayloads._player_manager.player_connected_.md +15 -0
  128. package/docs/server.playermanagereventpayloads._player_manager.player_disconnected_.md +15 -0
  129. package/docs/server.playermanagereventpayloads.md +76 -0
  130. package/docs/server.playerui.md +6 -1
  131. package/docs/{server.playeruieventtype.md → server.playeruievent.md} +4 -4
  132. package/docs/server.playeruieventpayloads._player_ui.load_.md +16 -0
  133. package/docs/server.playeruieventpayloads._player_ui.lock_pointer_.md +16 -0
  134. package/docs/server.playeruieventpayloads._player_ui.send_data_.md +16 -0
  135. package/docs/server.playeruieventpayloads.md +95 -0
  136. package/docs/server.rigidbody.md +2 -1
  137. package/docs/server.sceneui.md +7 -1
  138. package/docs/server.sceneuievent.md +131 -0
  139. package/docs/server.sceneuieventpayloads._scene_ui.load_.md +15 -0
  140. package/docs/server.sceneuieventpayloads._scene_ui.set_attached_to_entity_.md +16 -0
  141. package/docs/server.sceneuieventpayloads._scene_ui.set_offset_.md +16 -0
  142. package/docs/server.sceneuieventpayloads._scene_ui.set_position_.md +16 -0
  143. package/docs/server.sceneuieventpayloads._scene_ui.set_state_.md +16 -0
  144. package/docs/server.sceneuieventpayloads._scene_ui.set_view_distance_.md +16 -0
  145. package/docs/server.sceneuieventpayloads._scene_ui.unload_.md +15 -0
  146. package/docs/server.sceneuieventpayloads.md +171 -0
  147. package/docs/server.simulation.md +6 -1
  148. package/docs/server.simulationevent.md +89 -0
  149. package/docs/server.simulationeventpayloads._simulation.debug_raycast_.md +19 -0
  150. package/docs/server.simulationeventpayloads._simulation.debug_render_.md +17 -0
  151. package/docs/server.simulationeventpayloads._simulation.step_end_.md +16 -0
  152. package/docs/server.simulationeventpayloads._simulation.step_start_.md +16 -0
  153. package/docs/server.simulationeventpayloads.md +114 -0
  154. package/docs/server.world.md +7 -60
  155. package/docs/server.worldevent.md +131 -0
  156. package/docs/server.worldeventpayloads._world.set_ambient_light_color_.md +16 -0
  157. package/docs/server.worldeventpayloads._world.set_ambient_light_intensity_.md +16 -0
  158. package/docs/server.worldeventpayloads._world.set_directional_light_color_.md +16 -0
  159. package/docs/server.worldeventpayloads._world.set_directional_light_intensity_.md +16 -0
  160. package/docs/server.worldeventpayloads._world.set_directional_light_position_.md +16 -0
  161. package/docs/server.worldeventpayloads._world.start_.md +16 -0
  162. package/docs/server.worldeventpayloads._world.stop_.md +16 -0
  163. package/docs/server.worldeventpayloads.md +171 -0
  164. package/docs/server.worldloop.md +6 -1
  165. package/docs/{server.worldloopeventtype.md → server.worldloopevent.md} +4 -4
  166. package/docs/server.worldloopeventpayloads._world_loop.start_.md +15 -0
  167. package/docs/server.worldloopeventpayloads._world_loop.stop_.md +15 -0
  168. package/docs/server.worldloopeventpayloads._world_loop.tick_end_.md +16 -0
  169. package/docs/server.worldloopeventpayloads._world_loop.tick_error_.md +16 -0
  170. package/docs/server.worldloopeventpayloads._world_loop.tick_start_.md +16 -0
  171. package/docs/server.worldloopeventpayloads.md +133 -0
  172. package/examples/ai-agents/index.ts +9 -13
  173. package/examples/ai-agents/src/BaseAgent.ts +4 -2
  174. package/examples/ai-agents/src/behaviors/FishingBehavior.ts +2 -2
  175. package/examples/ai-agents/src/behaviors/FollowBehavior.ts +3 -3
  176. package/examples/ai-agents/src/behaviors/MiningBehavior.ts +2 -2
  177. package/examples/ai-agents/src/behaviors/PathfindingBehavior.ts +7 -7
  178. package/examples/big-world/index.ts +5 -4
  179. package/examples/block-entity/index.ts +12 -10
  180. package/examples/child-entity/index.ts +5 -4
  181. package/examples/custom-ui/index.ts +5 -4
  182. package/examples/entity-controller/index.ts +5 -4
  183. package/examples/entity-spawn/index.ts +8 -6
  184. package/examples/hole-in-wall-game/index.ts +9 -7
  185. package/examples/lighting/index.ts +5 -4
  186. package/examples/pathfinding/index.ts +5 -4
  187. package/examples/payload-game/index.ts +27 -23
  188. package/examples/wall-dodge-game/index.ts +8 -6
  189. package/examples/zombies-fps/classes/EnemyEntity.ts +10 -4
  190. package/examples/zombies-fps/classes/GamePlayerEntity.ts +7 -2
  191. package/examples/zombies-fps/classes/enemies/RipperEntity.ts +2 -1
  192. package/examples/zombies-fps/index.ts +5 -5
  193. package/package.json +1 -1
  194. package/server.api.json +9422 -7805
  195. package/server.d.ts +748 -472
  196. package/server.js +89 -89
  197. package/docs/server.audioeventpayload.md +0 -118
  198. package/docs/server.audioeventpayload.pause.audio.md +0 -11
  199. package/docs/server.audioeventpayload.pause.md +0 -53
  200. package/docs/server.audioeventpayload.play.audio.md +0 -11
  201. package/docs/server.audioeventpayload.play.md +0 -53
  202. package/docs/server.audioeventpayload.playrestart.audio.md +0 -11
  203. package/docs/server.audioeventpayload.playrestart.md +0 -53
  204. package/docs/server.audioeventpayload.setattachedtoentity.audio.md +0 -11
  205. package/docs/server.audioeventpayload.setattachedtoentity.entity.md +0 -11
  206. package/docs/server.audioeventpayload.setattachedtoentity.md +0 -70
  207. package/docs/server.audioeventpayload.setdetune.audio.md +0 -11
  208. package/docs/server.audioeventpayload.setdetune.detune.md +0 -11
  209. package/docs/server.audioeventpayload.setdetune.md +0 -70
  210. package/docs/server.audioeventpayload.setdistortion.audio.md +0 -11
  211. package/docs/server.audioeventpayload.setdistortion.distortion.md +0 -11
  212. package/docs/server.audioeventpayload.setdistortion.md +0 -70
  213. package/docs/server.audioeventpayload.setplaybackrate.audio.md +0 -11
  214. package/docs/server.audioeventpayload.setplaybackrate.md +0 -70
  215. package/docs/server.audioeventpayload.setplaybackrate.playbackrate.md +0 -11
  216. package/docs/server.audioeventpayload.setposition.audio.md +0 -11
  217. package/docs/server.audioeventpayload.setposition.md +0 -70
  218. package/docs/server.audioeventpayload.setposition.position.md +0 -11
  219. package/docs/server.audioeventpayload.setreferencedistance.audio.md +0 -11
  220. package/docs/server.audioeventpayload.setreferencedistance.md +0 -70
  221. package/docs/server.audioeventpayload.setreferencedistance.referencedistance.md +0 -11
  222. package/docs/server.audioeventpayload.setvolume.audio.md +0 -11
  223. package/docs/server.audioeventpayload.setvolume.md +0 -70
  224. package/docs/server.audioeventpayload.setvolume.volume.md +0 -11
  225. package/docs/server.baseentitycontroller.onattach.md +0 -13
  226. package/docs/server.baseentitycontroller.ondespawn.md +0 -13
  227. package/docs/server.baseentitycontroller.ondetach.md +0 -13
  228. package/docs/server.baseentitycontroller.onspawn.md +0 -13
  229. package/docs/server.baseentitycontroller.ontick.md +0 -13
  230. package/docs/server.baseentitycontroller.ontickwithplayerinput.md +0 -13
  231. package/docs/server.blocktype.onentitycollision.md +0 -18
  232. package/docs/server.blocktype.onentitycontactforce.md +0 -18
  233. package/docs/server.blocktyperegistryeventpayload.md +0 -37
  234. package/docs/server.blocktyperegistryeventpayload.registerblocktype.blocktype.md +0 -11
  235. package/docs/server.blocktyperegistryeventpayload.registerblocktype.blocktyperegistry.md +0 -11
  236. package/docs/server.blocktyperegistryeventpayload.registerblocktype.id.md +0 -11
  237. package/docs/server.blocktyperegistryeventpayload.registerblocktype.md +0 -87
  238. package/docs/server.chateventpayload.md +0 -46
  239. package/docs/server.chateventpayload.sendbroadcastmessage.color.md +0 -11
  240. package/docs/server.chateventpayload.sendbroadcastmessage.md +0 -91
  241. package/docs/server.chateventpayload.sendbroadcastmessage.message.md +0 -11
  242. package/docs/server.chateventpayload.sendbroadcastmessage.playerid.md +0 -11
  243. package/docs/server.chateventpayload.sendplayermessage.color.md +0 -11
  244. package/docs/server.chateventpayload.sendplayermessage.md +0 -89
  245. package/docs/server.chateventpayload.sendplayermessage.message.md +0 -11
  246. package/docs/server.chateventpayload.sendplayermessage.player.md +0 -11
  247. package/docs/server.chateventtype.md +0 -61
  248. package/docs/server.chatmanager.onbroadcastmessage.md +0 -13
  249. package/docs/server.chunkeventpayload.despawn.chunk.md +0 -11
  250. package/docs/server.chunkeventpayload.despawn.md +0 -53
  251. package/docs/server.chunkeventpayload.md +0 -55
  252. package/docs/server.chunkeventpayload.setblock.blocktypeid.md +0 -11
  253. package/docs/server.chunkeventpayload.setblock.chunk.md +0 -11
  254. package/docs/server.chunkeventpayload.setblock.globalcoordinate.md +0 -11
  255. package/docs/server.chunkeventpayload.setblock.localcoordinate.md +0 -11
  256. package/docs/server.chunkeventpayload.setblock.md +0 -104
  257. package/docs/server.chunkeventpayload.spawn.chunk.md +0 -11
  258. package/docs/server.chunkeventpayload.spawn.md +0 -53
  259. package/docs/server.entity.onblockcollision.md +0 -18
  260. package/docs/server.entity.onblockcontactforce.md +0 -18
  261. package/docs/server.entity.ondespawn.md +0 -13
  262. package/docs/server.entity.onentitycollision.md +0 -18
  263. package/docs/server.entity.onentitycontactforce.md +0 -18
  264. package/docs/server.entity.onspawn.md +0 -13
  265. package/docs/server.entity.ontick.md +0 -13
  266. package/docs/server.entityeventpayload.despawn.entity.md +0 -11
  267. package/docs/server.entityeventpayload.despawn.md +0 -53
  268. package/docs/server.entityeventpayload.md +0 -136
  269. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.entity.md +0 -11
  270. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.md +0 -70
  271. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.playbackrate.md +0 -11
  272. package/docs/server.entityeventpayload.setmodelhiddennodes.entity.md +0 -11
  273. package/docs/server.entityeventpayload.setmodelhiddennodes.md +0 -70
  274. package/docs/server.entityeventpayload.setmodelhiddennodes.modelhiddennodes.md +0 -11
  275. package/docs/server.entityeventpayload.setopacity.entity.md +0 -11
  276. package/docs/server.entityeventpayload.setopacity.md +0 -70
  277. package/docs/server.entityeventpayload.setopacity.opacity.md +0 -11
  278. package/docs/server.entityeventpayload.setparent.entity.md +0 -11
  279. package/docs/server.entityeventpayload.setparent.md +0 -87
  280. package/docs/server.entityeventpayload.setparent.parent.md +0 -11
  281. package/docs/server.entityeventpayload.setparent.parentnodename.md +0 -11
  282. package/docs/server.entityeventpayload.settintcolor.entity.md +0 -11
  283. package/docs/server.entityeventpayload.settintcolor.md +0 -70
  284. package/docs/server.entityeventpayload.settintcolor.tintcolor.md +0 -11
  285. package/docs/server.entityeventpayload.spawn.entity.md +0 -11
  286. package/docs/server.entityeventpayload.spawn.md +0 -53
  287. package/docs/server.entityeventpayload.startmodelloopedanimations.animations.md +0 -11
  288. package/docs/server.entityeventpayload.startmodelloopedanimations.entity.md +0 -11
  289. package/docs/server.entityeventpayload.startmodelloopedanimations.md +0 -70
  290. package/docs/server.entityeventpayload.startmodeloneshotanimations.animations.md +0 -11
  291. package/docs/server.entityeventpayload.startmodeloneshotanimations.entity.md +0 -11
  292. package/docs/server.entityeventpayload.startmodeloneshotanimations.md +0 -70
  293. package/docs/server.entityeventpayload.stopmodelanimations.animations.md +0 -11
  294. package/docs/server.entityeventpayload.stopmodelanimations.entity.md +0 -11
  295. package/docs/server.entityeventpayload.stopmodelanimations.md +0 -70
  296. package/docs/server.entityeventpayload.updateposition.entity.md +0 -11
  297. package/docs/server.entityeventpayload.updateposition.md +0 -70
  298. package/docs/server.entityeventpayload.updateposition.position.md +0 -11
  299. package/docs/server.entityeventpayload.updaterotation.entity.md +0 -11
  300. package/docs/server.entityeventpayload.updaterotation.md +0 -70
  301. package/docs/server.entityeventpayload.updaterotation.rotation.md +0 -11
  302. package/docs/server.eventrouter._constructor_.md +0 -49
  303. package/docs/server.eventrouter.logallevents.md +0 -13
  304. package/docs/server.eventrouter.logeventspayloads.md +0 -13
  305. package/docs/server.eventrouter.logignoreeventprefixes.md +0 -13
  306. package/docs/server.eventrouter.logignoreevents.md +0 -13
  307. package/docs/server.eventrouter.logunlistenedevents.md +0 -13
  308. package/docs/server.eventrouter.serverinstance.md +0 -13
  309. package/docs/server.gameservereventpayload.md +0 -46
  310. package/docs/server.gameservereventpayload.start.md +0 -53
  311. package/docs/server.gameservereventpayload.start.startedatms.md +0 -11
  312. package/docs/server.gameservereventpayload.stop.md +0 -53
  313. package/docs/server.gameservereventpayload.stop.stoppedatms.md +0 -11
  314. package/docs/server.lighteventpayload.despawn.light.md +0 -11
  315. package/docs/server.lighteventpayload.despawn.md +0 -53
  316. package/docs/server.lighteventpayload.md +0 -136
  317. package/docs/server.lighteventpayload.setangle.angle.md +0 -11
  318. package/docs/server.lighteventpayload.setangle.light.md +0 -11
  319. package/docs/server.lighteventpayload.setangle.md +0 -70
  320. package/docs/server.lighteventpayload.setattachedtoentity.entity.md +0 -11
  321. package/docs/server.lighteventpayload.setattachedtoentity.light.md +0 -11
  322. package/docs/server.lighteventpayload.setattachedtoentity.md +0 -70
  323. package/docs/server.lighteventpayload.setcolor.color.md +0 -11
  324. package/docs/server.lighteventpayload.setcolor.light.md +0 -11
  325. package/docs/server.lighteventpayload.setcolor.md +0 -70
  326. package/docs/server.lighteventpayload.setdistance.distance.md +0 -11
  327. package/docs/server.lighteventpayload.setdistance.light.md +0 -11
  328. package/docs/server.lighteventpayload.setdistance.md +0 -70
  329. package/docs/server.lighteventpayload.setintensity.intensity.md +0 -11
  330. package/docs/server.lighteventpayload.setintensity.light.md +0 -11
  331. package/docs/server.lighteventpayload.setintensity.md +0 -70
  332. package/docs/server.lighteventpayload.setoffset.light.md +0 -11
  333. package/docs/server.lighteventpayload.setoffset.md +0 -70
  334. package/docs/server.lighteventpayload.setoffset.offset.md +0 -11
  335. package/docs/server.lighteventpayload.setpenumbra.light.md +0 -11
  336. package/docs/server.lighteventpayload.setpenumbra.md +0 -70
  337. package/docs/server.lighteventpayload.setpenumbra.penumbra.md +0 -11
  338. package/docs/server.lighteventpayload.setposition.light.md +0 -11
  339. package/docs/server.lighteventpayload.setposition.md +0 -70
  340. package/docs/server.lighteventpayload.setposition.position.md +0 -11
  341. package/docs/server.lighteventpayload.settrackedentity.entity.md +0 -11
  342. package/docs/server.lighteventpayload.settrackedentity.light.md +0 -11
  343. package/docs/server.lighteventpayload.settrackedentity.md +0 -70
  344. package/docs/server.lighteventpayload.settrackedposition.light.md +0 -11
  345. package/docs/server.lighteventpayload.settrackedposition.md +0 -70
  346. package/docs/server.lighteventpayload.settrackedposition.position.md +0 -11
  347. package/docs/server.lighteventpayload.spawn.light.md +0 -11
  348. package/docs/server.lighteventpayload.spawn.md +0 -53
  349. package/docs/server.playercameraeventpayload.lookatentity.entity.md +0 -11
  350. package/docs/server.playercameraeventpayload.lookatentity.md +0 -70
  351. package/docs/server.playercameraeventpayload.lookatentity.playercamera.md +0 -11
  352. package/docs/server.playercameraeventpayload.lookatposition.md +0 -70
  353. package/docs/server.playercameraeventpayload.lookatposition.playercamera.md +0 -11
  354. package/docs/server.playercameraeventpayload.lookatposition.position.md +0 -11
  355. package/docs/server.playercameraeventpayload.md +0 -145
  356. package/docs/server.playercameraeventpayload.setattachedtoentity.entity.md +0 -11
  357. package/docs/server.playercameraeventpayload.setattachedtoentity.md +0 -70
  358. package/docs/server.playercameraeventpayload.setattachedtoentity.playercamera.md +0 -11
  359. package/docs/server.playercameraeventpayload.setattachedtoposition.md +0 -70
  360. package/docs/server.playercameraeventpayload.setattachedtoposition.playercamera.md +0 -11
  361. package/docs/server.playercameraeventpayload.setattachedtoposition.position.md +0 -11
  362. package/docs/server.playercameraeventpayload.setfilmoffset.filmoffset.md +0 -11
  363. package/docs/server.playercameraeventpayload.setfilmoffset.md +0 -70
  364. package/docs/server.playercameraeventpayload.setfilmoffset.playercamera.md +0 -11
  365. package/docs/server.playercameraeventpayload.setforwardoffset.forwardoffset.md +0 -11
  366. package/docs/server.playercameraeventpayload.setforwardoffset.md +0 -70
  367. package/docs/server.playercameraeventpayload.setforwardoffset.playercamera.md +0 -11
  368. package/docs/server.playercameraeventpayload.setfov.fov.md +0 -11
  369. package/docs/server.playercameraeventpayload.setfov.md +0 -70
  370. package/docs/server.playercameraeventpayload.setfov.playercamera.md +0 -11
  371. package/docs/server.playercameraeventpayload.setmode.md +0 -70
  372. package/docs/server.playercameraeventpayload.setmode.mode.md +0 -11
  373. package/docs/server.playercameraeventpayload.setmode.playercamera.md +0 -11
  374. package/docs/server.playercameraeventpayload.setmodelhiddennodes.md +0 -70
  375. package/docs/server.playercameraeventpayload.setmodelhiddennodes.modelhiddennodes.md +0 -11
  376. package/docs/server.playercameraeventpayload.setmodelhiddennodes.playercamera.md +0 -11
  377. package/docs/server.playercameraeventpayload.setoffset.md +0 -70
  378. package/docs/server.playercameraeventpayload.setoffset.offset.md +0 -11
  379. package/docs/server.playercameraeventpayload.setoffset.playercamera.md +0 -11
  380. package/docs/server.playercameraeventpayload.settrackedentity.entity.md +0 -11
  381. package/docs/server.playercameraeventpayload.settrackedentity.md +0 -70
  382. package/docs/server.playercameraeventpayload.settrackedentity.playercamera.md +0 -11
  383. package/docs/server.playercameraeventpayload.settrackedposition.md +0 -70
  384. package/docs/server.playercameraeventpayload.settrackedposition.playercamera.md +0 -11
  385. package/docs/server.playercameraeventpayload.settrackedposition.position.md +0 -11
  386. package/docs/server.playercameraeventpayload.setzoom.md +0 -70
  387. package/docs/server.playercameraeventpayload.setzoom.playercamera.md +0 -11
  388. package/docs/server.playercameraeventpayload.setzoom.zoom.md +0 -11
  389. package/docs/server.playereventpayload.chatmessagesend.md +0 -70
  390. package/docs/server.playereventpayload.chatmessagesend.message.md +0 -11
  391. package/docs/server.playereventpayload.chatmessagesend.player.md +0 -11
  392. package/docs/server.playereventpayload.joinedworld.md +0 -70
  393. package/docs/server.playereventpayload.joinedworld.player.md +0 -11
  394. package/docs/server.playereventpayload.joinedworld.world.md +0 -11
  395. package/docs/server.playereventpayload.leftworld.md +0 -70
  396. package/docs/server.playereventpayload.leftworld.player.md +0 -11
  397. package/docs/server.playereventpayload.leftworld.world.md +0 -11
  398. package/docs/server.playereventpayload.md +0 -64
  399. package/docs/server.playereventpayload.requestsync.md +0 -87
  400. package/docs/server.playereventpayload.requestsync.player.md +0 -11
  401. package/docs/server.playereventpayload.requestsync.receivedat.md +0 -11
  402. package/docs/server.playereventpayload.requestsync.receivedatms.md +0 -11
  403. package/docs/server.playeruieventpayload.load.htmluri.md +0 -11
  404. package/docs/server.playeruieventpayload.load.md +0 -70
  405. package/docs/server.playeruieventpayload.load.playerui.md +0 -11
  406. package/docs/server.playeruieventpayload.lockpointer.lock.md +0 -11
  407. package/docs/server.playeruieventpayload.lockpointer.md +0 -70
  408. package/docs/server.playeruieventpayload.lockpointer.playerui.md +0 -11
  409. package/docs/server.playeruieventpayload.md +0 -55
  410. package/docs/server.playeruieventpayload.senddata.data.md +0 -11
  411. package/docs/server.playeruieventpayload.senddata.md +0 -70
  412. package/docs/server.playeruieventpayload.senddata.playerui.md +0 -11
  413. package/docs/server.world.eventrouter.md +0 -13
  414. package/docs/server.world.onplayerjoin.md +0 -13
  415. package/docs/server.world.onplayerleave.md +0 -13
  416. package/docs/server.worldloopeventpayload.md +0 -73
  417. package/docs/server.worldloopeventpayload.start.md +0 -53
  418. package/docs/server.worldloopeventpayload.start.worldloop.md +0 -11
  419. package/docs/server.worldloopeventpayload.stop.md +0 -53
  420. package/docs/server.worldloopeventpayload.stop.worldloop.md +0 -11
  421. package/docs/server.worldloopeventpayload.tickend.md +0 -70
  422. package/docs/server.worldloopeventpayload.tickend.tickdurationms.md +0 -11
  423. package/docs/server.worldloopeventpayload.tickend.worldloop.md +0 -11
  424. package/docs/server.worldloopeventpayload.tickerror.error.md +0 -11
  425. package/docs/server.worldloopeventpayload.tickerror.md +0 -70
  426. package/docs/server.worldloopeventpayload.tickerror.worldloop.md +0 -11
  427. package/docs/server.worldloopeventpayload.tickstart.md +0 -70
  428. package/docs/server.worldloopeventpayload.tickstart.tickdeltams.md +0 -11
  429. package/docs/server.worldloopeventpayload.tickstart.worldloop.md +0 -11
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md) &gt; ["WORLD.SET\_AMBIENT\_LIGHT\_COLOR"](./server.worldeventpayloads._world.set_ambient_light_color_.md)
4
+
5
+ ## WorldEventPayloads."WORLD.SET\_AMBIENT\_LIGHT\_COLOR" property
6
+
7
+ Emitted when the color of the world's ambient light is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldEvent.SET_AMBIENT_LIGHT_COLOR]: {
13
+ world: World;
14
+ color: RgbColor;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md) &gt; ["WORLD.SET\_AMBIENT\_LIGHT\_INTENSITY"](./server.worldeventpayloads._world.set_ambient_light_intensity_.md)
4
+
5
+ ## WorldEventPayloads."WORLD.SET\_AMBIENT\_LIGHT\_INTENSITY" property
6
+
7
+ Emitted when the intensity of the world's ambient light is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldEvent.SET_AMBIENT_LIGHT_INTENSITY]: {
13
+ world: World;
14
+ intensity: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md) &gt; ["WORLD.SET\_DIRECTIONAL\_LIGHT\_COLOR"](./server.worldeventpayloads._world.set_directional_light_color_.md)
4
+
5
+ ## WorldEventPayloads."WORLD.SET\_DIRECTIONAL\_LIGHT\_COLOR" property
6
+
7
+ Emitted when the color of the world's directional light is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldEvent.SET_DIRECTIONAL_LIGHT_COLOR]: {
13
+ world: World;
14
+ color: RgbColor;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md) &gt; ["WORLD.SET\_DIRECTIONAL\_LIGHT\_INTENSITY"](./server.worldeventpayloads._world.set_directional_light_intensity_.md)
4
+
5
+ ## WorldEventPayloads."WORLD.SET\_DIRECTIONAL\_LIGHT\_INTENSITY" property
6
+
7
+ Emitted when the intensity of the world's directional light is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldEvent.SET_DIRECTIONAL_LIGHT_INTENSITY]: {
13
+ world: World;
14
+ intensity: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md) &gt; ["WORLD.SET\_DIRECTIONAL\_LIGHT\_POSITION"](./server.worldeventpayloads._world.set_directional_light_position_.md)
4
+
5
+ ## WorldEventPayloads."WORLD.SET\_DIRECTIONAL\_LIGHT\_POSITION" property
6
+
7
+ Emitted when the position of the world's directional light is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldEvent.SET_DIRECTIONAL_LIGHT_POSITION]: {
13
+ world: World;
14
+ position: Vector3Like;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md) &gt; ["WORLD.START"](./server.worldeventpayloads._world.start_.md)
4
+
5
+ ## WorldEventPayloads."WORLD.START" property
6
+
7
+ Emitted when the world starts.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldEvent.START]: {
13
+ world: World;
14
+ startedAtMs: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md) &gt; ["WORLD.STOP"](./server.worldeventpayloads._world.stop_.md)
4
+
5
+ ## WorldEventPayloads."WORLD.STOP" property
6
+
7
+ Emitted when the world stops.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldEvent.STOP]: {
13
+ world: World;
14
+ stoppedAtMs: number;
15
+ };
16
+ ```
@@ -0,0 +1,171 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldEventPayloads](./server.worldeventpayloads.md)
4
+
5
+ ## WorldEventPayloads interface
6
+
7
+ Event payloads for World emitted events.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ export interface WorldEventPayloads
13
+ ```
14
+
15
+ ## Properties
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Property
20
+
21
+
22
+ </th><th>
23
+
24
+ Modifiers
25
+
26
+
27
+ </th><th>
28
+
29
+ Type
30
+
31
+
32
+ </th><th>
33
+
34
+ Description
35
+
36
+
37
+ </th></tr></thead>
38
+ <tbody><tr><td>
39
+
40
+ ["WORLD.SET\_AMBIENT\_LIGHT\_COLOR"](./server.worldeventpayloads._world.set_ambient_light_color_.md)
41
+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td><td>
47
+
48
+ { world: [World](./server.world.md)<!-- -->; color: [RgbColor](./server.rgbcolor.md)<!-- -->; }
49
+
50
+
51
+ </td><td>
52
+
53
+ Emitted when the color of the world's ambient light is set.
54
+
55
+
56
+ </td></tr>
57
+ <tr><td>
58
+
59
+ ["WORLD.SET\_AMBIENT\_LIGHT\_INTENSITY"](./server.worldeventpayloads._world.set_ambient_light_intensity_.md)
60
+
61
+
62
+ </td><td>
63
+
64
+
65
+ </td><td>
66
+
67
+ { world: [World](./server.world.md)<!-- -->; intensity: number; }
68
+
69
+
70
+ </td><td>
71
+
72
+ Emitted when the intensity of the world's ambient light is set.
73
+
74
+
75
+ </td></tr>
76
+ <tr><td>
77
+
78
+ ["WORLD.SET\_DIRECTIONAL\_LIGHT\_COLOR"](./server.worldeventpayloads._world.set_directional_light_color_.md)
79
+
80
+
81
+ </td><td>
82
+
83
+
84
+ </td><td>
85
+
86
+ { world: [World](./server.world.md)<!-- -->; color: [RgbColor](./server.rgbcolor.md)<!-- -->; }
87
+
88
+
89
+ </td><td>
90
+
91
+ Emitted when the color of the world's directional light is set.
92
+
93
+
94
+ </td></tr>
95
+ <tr><td>
96
+
97
+ ["WORLD.SET\_DIRECTIONAL\_LIGHT\_INTENSITY"](./server.worldeventpayloads._world.set_directional_light_intensity_.md)
98
+
99
+
100
+ </td><td>
101
+
102
+
103
+ </td><td>
104
+
105
+ { world: [World](./server.world.md)<!-- -->; intensity: number; }
106
+
107
+
108
+ </td><td>
109
+
110
+ Emitted when the intensity of the world's directional light is set.
111
+
112
+
113
+ </td></tr>
114
+ <tr><td>
115
+
116
+ ["WORLD.SET\_DIRECTIONAL\_LIGHT\_POSITION"](./server.worldeventpayloads._world.set_directional_light_position_.md)
117
+
118
+
119
+ </td><td>
120
+
121
+
122
+ </td><td>
123
+
124
+ { world: [World](./server.world.md)<!-- -->; position: [Vector3Like](./server.vector3like.md)<!-- -->; }
125
+
126
+
127
+ </td><td>
128
+
129
+ Emitted when the position of the world's directional light is set.
130
+
131
+
132
+ </td></tr>
133
+ <tr><td>
134
+
135
+ ["WORLD.START"](./server.worldeventpayloads._world.start_.md)
136
+
137
+
138
+ </td><td>
139
+
140
+
141
+ </td><td>
142
+
143
+ { world: [World](./server.world.md)<!-- -->; startedAtMs: number; }
144
+
145
+
146
+ </td><td>
147
+
148
+ Emitted when the world starts.
149
+
150
+
151
+ </td></tr>
152
+ <tr><td>
153
+
154
+ ["WORLD.STOP"](./server.worldeventpayloads._world.stop_.md)
155
+
156
+
157
+ </td><td>
158
+
159
+
160
+ </td><td>
161
+
162
+ { world: [World](./server.world.md)<!-- -->; stoppedAtMs: number; }
163
+
164
+
165
+ </td><td>
166
+
167
+ Emitted when the world stops.
168
+
169
+
170
+ </td></tr>
171
+ </tbody></table>
@@ -9,8 +9,9 @@ Manages the tick loop for a world.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- export default class WorldLoop
12
+ export default class WorldLoop extends EventRouter
13
13
  ```
14
+ **Extends:** [EventRouter](./server.eventrouter.md)
14
15
 
15
16
  ## Remarks
16
17
 
@@ -28,6 +29,10 @@ The internal order of tick operations is as follows:
28
29
 
29
30
  5. Synchronize network packets with player clients
30
31
 
32
+ <h2>Events</h2>
33
+
34
+ This class is an EventRouter, and instances of it emit events with payloads listed under [WorldLoopEventPayloads](./server.worldloopeventpayloads.md)
35
+
31
36
  The constructor for this class is marked as internal. Third-party code should not call the constructor directly or create subclasses that extend the `WorldLoop` class.
32
37
 
33
38
  ## Properties
@@ -1,15 +1,15 @@
1
1
  <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
2
 
3
- [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEventType](./server.worldloopeventtype.md)
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEvent](./server.worldloopevent.md)
4
4
 
5
- ## WorldLoopEventType enum
5
+ ## WorldLoopEvent enum
6
6
 
7
- Event types a WorldLoop instance can emit.
7
+ Event types a WorldLoop instance can emit. See [WorldLoopEventPayloads](./server.worldloopeventpayloads.md) for the payloads.
8
8
 
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- export declare enum WorldLoopEventType
12
+ export declare enum WorldLoopEvent
13
13
  ```
14
14
 
15
15
  ## Enumeration Members
@@ -0,0 +1,15 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEventPayloads](./server.worldloopeventpayloads.md) &gt; ["WORLD\_LOOP.START"](./server.worldloopeventpayloads._world_loop.start_.md)
4
+
5
+ ## WorldLoopEventPayloads."WORLD\_LOOP.START" property
6
+
7
+ Emitted when the world loop starts.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldLoopEvent.START]: {
13
+ worldLoop: WorldLoop;
14
+ };
15
+ ```
@@ -0,0 +1,15 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEventPayloads](./server.worldloopeventpayloads.md) &gt; ["WORLD\_LOOP.STOP"](./server.worldloopeventpayloads._world_loop.stop_.md)
4
+
5
+ ## WorldLoopEventPayloads."WORLD\_LOOP.STOP" property
6
+
7
+ Emitted when the world loop stops.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldLoopEvent.STOP]: {
13
+ worldLoop: WorldLoop;
14
+ };
15
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEventPayloads](./server.worldloopeventpayloads.md) &gt; ["WORLD\_LOOP.TICK\_END"](./server.worldloopeventpayloads._world_loop.tick_end_.md)
4
+
5
+ ## WorldLoopEventPayloads."WORLD\_LOOP.TICK\_END" property
6
+
7
+ Emitted when the world loop tick ends.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldLoopEvent.TICK_END]: {
13
+ worldLoop: WorldLoop;
14
+ tickDurationMs: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEventPayloads](./server.worldloopeventpayloads.md) &gt; ["WORLD\_LOOP.TICK\_ERROR"](./server.worldloopeventpayloads._world_loop.tick_error_.md)
4
+
5
+ ## WorldLoopEventPayloads."WORLD\_LOOP.TICK\_ERROR" property
6
+
7
+ Emitted when an error occurs during a world loop tick.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldLoopEvent.TICK_ERROR]: {
13
+ worldLoop: WorldLoop;
14
+ error: Error;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEventPayloads](./server.worldloopeventpayloads.md) &gt; ["WORLD\_LOOP.TICK\_START"](./server.worldloopeventpayloads._world_loop.tick_start_.md)
4
+
5
+ ## WorldLoopEventPayloads."WORLD\_LOOP.TICK\_START" property
6
+
7
+ Emitted when the world loop tick starts.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [WorldLoopEvent.TICK_START]: {
13
+ worldLoop: WorldLoop;
14
+ tickDeltaMs: number;
15
+ };
16
+ ```
@@ -0,0 +1,133 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [WorldLoopEventPayloads](./server.worldloopeventpayloads.md)
4
+
5
+ ## WorldLoopEventPayloads interface
6
+
7
+ Event payloads for WorldLoop emitted events.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ export interface WorldLoopEventPayloads
13
+ ```
14
+
15
+ ## Properties
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Property
20
+
21
+
22
+ </th><th>
23
+
24
+ Modifiers
25
+
26
+
27
+ </th><th>
28
+
29
+ Type
30
+
31
+
32
+ </th><th>
33
+
34
+ Description
35
+
36
+
37
+ </th></tr></thead>
38
+ <tbody><tr><td>
39
+
40
+ ["WORLD\_LOOP.START"](./server.worldloopeventpayloads._world_loop.start_.md)
41
+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td><td>
47
+
48
+ { worldLoop: [WorldLoop](./server.worldloop.md)<!-- -->; }
49
+
50
+
51
+ </td><td>
52
+
53
+ Emitted when the world loop starts.
54
+
55
+
56
+ </td></tr>
57
+ <tr><td>
58
+
59
+ ["WORLD\_LOOP.STOP"](./server.worldloopeventpayloads._world_loop.stop_.md)
60
+
61
+
62
+ </td><td>
63
+
64
+
65
+ </td><td>
66
+
67
+ { worldLoop: [WorldLoop](./server.worldloop.md)<!-- -->; }
68
+
69
+
70
+ </td><td>
71
+
72
+ Emitted when the world loop stops.
73
+
74
+
75
+ </td></tr>
76
+ <tr><td>
77
+
78
+ ["WORLD\_LOOP.TICK\_END"](./server.worldloopeventpayloads._world_loop.tick_end_.md)
79
+
80
+
81
+ </td><td>
82
+
83
+
84
+ </td><td>
85
+
86
+ { worldLoop: [WorldLoop](./server.worldloop.md)<!-- -->; tickDurationMs: number; }
87
+
88
+
89
+ </td><td>
90
+
91
+ Emitted when the world loop tick ends.
92
+
93
+
94
+ </td></tr>
95
+ <tr><td>
96
+
97
+ ["WORLD\_LOOP.TICK\_ERROR"](./server.worldloopeventpayloads._world_loop.tick_error_.md)
98
+
99
+
100
+ </td><td>
101
+
102
+
103
+ </td><td>
104
+
105
+ { worldLoop: [WorldLoop](./server.worldloop.md)<!-- -->; error: Error; }
106
+
107
+
108
+ </td><td>
109
+
110
+ Emitted when an error occurs during a world loop tick.
111
+
112
+
113
+ </td></tr>
114
+ <tr><td>
115
+
116
+ ["WORLD\_LOOP.TICK\_START"](./server.worldloopeventpayloads._world_loop.tick_start_.md)
117
+
118
+
119
+ </td><td>
120
+
121
+
122
+ </td><td>
123
+
124
+ { worldLoop: [WorldLoop](./server.worldloop.md)<!-- -->; tickDeltaMs: number; }
125
+
126
+
127
+ </td><td>
128
+
129
+ Emitted when the world loop tick starts.
130
+
131
+
132
+ </td></tr>
133
+ </tbody></table>
@@ -26,10 +26,10 @@
26
26
  import {
27
27
  startServer,
28
28
  Audio,
29
- GameServer,
30
- PlayerEntity,
31
- World,
29
+ ChatEvent,
32
30
  Player,
31
+ PlayerEntity,
32
+ PlayerEvent,
33
33
  Vector3,
34
34
  } from "hytopia";
35
35
 
@@ -93,7 +93,7 @@ startServer((world) => {
93
93
  * their inputs to control their in-game entity and
94
94
  * internally uses our player entity controller.
95
95
  */
96
- world.onPlayerJoin = (player) => {
96
+ world.on(PlayerEvent.JOINED_WORLD, ({ player }) => {
97
97
  const playerEntity = new PlayerEntity({
98
98
  player,
99
99
  name: "Player",
@@ -126,7 +126,7 @@ startServer((world) => {
126
126
  lastThought: agent.getLastMonologue() || "Idle",
127
127
  })),
128
128
  });
129
- };
129
+ });
130
130
 
131
131
  /**
132
132
  * Handle player leaving the game. The onPlayerLeave
@@ -139,11 +139,11 @@ startServer((world) => {
139
139
  * the player who left by using our world's EntityManager
140
140
  * instance.
141
141
  */
142
- world.onPlayerLeave = (player) => {
142
+ world.on(PlayerEvent.LEFT_WORLD, ({ player }) => {
143
143
  world.entityManager
144
144
  .getPlayerEntitiesByPlayer(player)
145
145
  .forEach((entity) => entity.despawn());
146
- };
146
+ });
147
147
 
148
148
  /**
149
149
  * Play some peaceful ambient music to
@@ -289,11 +289,7 @@ startServer((world) => {
289
289
  * Instead of a chat command, we can override the chat message broadcast
290
290
  * to automatically respond to the player.
291
291
  */
292
- world.chatManager.onBroadcastMessage = (
293
- player: Player | undefined,
294
- message: string,
295
- color?: string
296
- ) => {
292
+ world.chatManager.on(ChatEvent.BROADCAST_MESSAGE, ({ player, message }) => {
297
293
  const agents = world.entityManager
298
294
  .getAllEntities()
299
295
  .filter((entity) => entity instanceof BaseAgent) as BaseAgent[];
@@ -346,5 +342,5 @@ startServer((world) => {
346
342
  });
347
343
  }
348
344
  });
349
- };
345
+ });
350
346
  });
@@ -3,6 +3,7 @@
3
3
  */
4
4
  import {
5
5
  Entity,
6
+ EntityEvent,
6
7
  Player,
7
8
  Vector3,
8
9
  World,
@@ -79,7 +80,7 @@ export class BaseAgent extends Entity {
79
80
  super({
80
81
  name: options.name || "BaseAgent",
81
82
  modelUri: "models/players/player.gltf",
82
- modelLoopedAnimations: ["idle"],
83
+ modelLoopedAnimations: ["idle_upper", "idle_lower"],
83
84
  modelScale: 0.5,
84
85
  controller: new SimpleEntityController(),
85
86
  rigidBodyOptions: {
@@ -88,7 +89,8 @@ export class BaseAgent extends Entity {
88
89
  },
89
90
  });
90
91
 
91
- this.onTick = this.onTickBehavior;
92
+ this.on(EntityEvent.TICK, this.onTickBehavior);
93
+
92
94
  this.systemPrompt = options.systemPrompt;
93
95
  this.openai = new OpenAI({
94
96
  apiKey: process.env.OPENAI_API_KEY,
@@ -89,8 +89,8 @@ export class FishingBehavior implements AgentBehavior {
89
89
  this.isFishing = true;
90
90
 
91
91
  // Start fishing animation if available
92
- agent.stopModelAnimations(["walk", "run"]);
93
- agent.startModelLoopedAnimations(["idle"]); // Could be replaced with a fishing animation
92
+ agent.stopModelAnimations(["walk_upper", "walk_lower", "run_upper", "run_lower"]);
93
+ agent.startModelLoopedAnimations(["idle_upper", "idle_lower"]); // Could be replaced with a fishing animation
94
94
 
95
95
  // Simulate fishing time
96
96
  setTimeout(() => {
@@ -80,7 +80,7 @@ export class FollowBehavior implements AgentBehavior {
80
80
 
81
81
  if (Math.abs(distance - this.followDistance) > 0.5) {
82
82
  const isRunning = distance > this.runThreshold;
83
- agent.startModelLoopedAnimations([isRunning ? "run" : "walk"]);
83
+ agent.startModelLoopedAnimations([isRunning ? "run_upper" : "walk_upper", isRunning ? "run_lower" : "walk_lower"]);
84
84
 
85
85
  const angle = Math.atan2(dz, dx);
86
86
  const targetPos = new Vector3(
@@ -115,8 +115,8 @@ export class FollowBehavior implements AgentBehavior {
115
115
  );
116
116
  agent.controller.face(targetEntity.position, this.speed * 2);
117
117
  } else {
118
- agent.stopModelAnimations(["walk", "run"]);
119
- agent.startModelLoopedAnimations(["idle"]);
118
+ agent.stopModelAnimations(["walk_upper", "walk_lower", "run_upper", "run_lower"]);
119
+ agent.startModelLoopedAnimations(["idle_upper", "idle_lower"]);
120
120
  this.isJumping = false; // Reset jump state when we're close enough
121
121
  }
122
122
  }