hytopia 0.2.1 → 0.2.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (172) hide show
  1. package/docs/server.matrix2._constructor_.md +89 -0
  2. package/docs/server.matrix2.add.md +55 -0
  3. package/docs/server.matrix2.adjoint.md +19 -0
  4. package/docs/server.matrix2.clone.md +19 -0
  5. package/docs/server.matrix2.copy.md +55 -0
  6. package/docs/server.matrix2.create.md +19 -0
  7. package/docs/server.matrix2.determinant.md +13 -0
  8. package/docs/server.matrix2.equals.md +55 -0
  9. package/docs/server.matrix2.exactequals.md +55 -0
  10. package/docs/server.matrix2.frobeniusnormal.md +13 -0
  11. package/docs/server.matrix2.fromrotation.md +55 -0
  12. package/docs/server.matrix2.fromscaling.md +55 -0
  13. package/docs/server.matrix2.identity.md +19 -0
  14. package/docs/server.matrix2.invert.md +19 -0
  15. package/docs/server.matrix2.md +383 -0
  16. package/docs/server.matrix2.multiply.md +55 -0
  17. package/docs/server.matrix2.multiplyscalar.md +55 -0
  18. package/docs/server.matrix2.rotate.md +55 -0
  19. package/docs/server.matrix2.subtract.md +55 -0
  20. package/docs/server.matrix2.tostring.md +19 -0
  21. package/docs/server.matrix2.transpose.md +19 -0
  22. package/docs/server.matrix3._constructor_.md +159 -0
  23. package/docs/server.matrix3.add.md +55 -0
  24. package/docs/server.matrix3.adjoint.md +19 -0
  25. package/docs/server.matrix3.clone.md +19 -0
  26. package/docs/server.matrix3.copy.md +55 -0
  27. package/docs/server.matrix3.create.md +19 -0
  28. package/docs/server.matrix3.determinant.md +13 -0
  29. package/docs/server.matrix3.equals.md +55 -0
  30. package/docs/server.matrix3.exactequals.md +55 -0
  31. package/docs/server.matrix3.frobeniusnormal.md +13 -0
  32. package/docs/server.matrix3.frommatrix4.md +55 -0
  33. package/docs/server.matrix3.fromquaternion.md +55 -0
  34. package/docs/server.matrix3.fromrotation.md +55 -0
  35. package/docs/server.matrix3.fromscaling.md +55 -0
  36. package/docs/server.matrix3.fromtranslation.md +55 -0
  37. package/docs/server.matrix3.identity.md +19 -0
  38. package/docs/server.matrix3.invert.md +19 -0
  39. package/docs/server.matrix3.md +445 -0
  40. package/docs/server.matrix3.multiply.md +55 -0
  41. package/docs/server.matrix3.multiplyscalar.md +55 -0
  42. package/docs/server.matrix3.projection.md +71 -0
  43. package/docs/server.matrix3.rotate.md +55 -0
  44. package/docs/server.matrix3.subtract.md +55 -0
  45. package/docs/server.matrix3.tostring.md +19 -0
  46. package/docs/server.matrix3.transpose.md +19 -0
  47. package/docs/server.matrix4._constructor_.md +257 -0
  48. package/docs/server.matrix4.add.md +55 -0
  49. package/docs/server.matrix4.adjoint.md +19 -0
  50. package/docs/server.matrix4.clone.md +19 -0
  51. package/docs/server.matrix4.copy.md +55 -0
  52. package/docs/server.matrix4.create.md +19 -0
  53. package/docs/server.matrix4.determinant.md +13 -0
  54. package/docs/server.matrix4.equals.md +55 -0
  55. package/docs/server.matrix4.exactequals.md +55 -0
  56. package/docs/server.matrix4.frobeniusnormal.md +13 -0
  57. package/docs/server.matrix4.fromquaternion.md +55 -0
  58. package/docs/server.matrix4.fromrotation.md +71 -0
  59. package/docs/server.matrix4.fromrotationtranslation.md +71 -0
  60. package/docs/server.matrix4.fromrotationtranslationscale.md +87 -0
  61. package/docs/server.matrix4.fromrotationtranslationscaleorigin.md +103 -0
  62. package/docs/server.matrix4.fromscaling.md +55 -0
  63. package/docs/server.matrix4.fromtranslation.md +55 -0
  64. package/docs/server.matrix4.fromxrotation.md +55 -0
  65. package/docs/server.matrix4.fromyrotation.md +55 -0
  66. package/docs/server.matrix4.fromzrotation.md +55 -0
  67. package/docs/server.matrix4.frustrum.md +135 -0
  68. package/docs/server.matrix4.identity.md +19 -0
  69. package/docs/server.matrix4.invert.md +19 -0
  70. package/docs/server.matrix4.lookat.md +87 -0
  71. package/docs/server.matrix4.md +651 -0
  72. package/docs/server.matrix4.multiply.md +55 -0
  73. package/docs/server.matrix4.multiplyscalar.md +55 -0
  74. package/docs/server.matrix4.orthogonal.md +135 -0
  75. package/docs/server.matrix4.perspective.md +103 -0
  76. package/docs/server.matrix4.rotate.md +71 -0
  77. package/docs/server.matrix4.rotatex.md +55 -0
  78. package/docs/server.matrix4.rotatey.md +55 -0
  79. package/docs/server.matrix4.rotatez.md +55 -0
  80. package/docs/server.matrix4.scale.md +55 -0
  81. package/docs/server.matrix4.subtract.md +55 -0
  82. package/docs/server.matrix4.targetto.md +87 -0
  83. package/docs/server.matrix4.tostring.md +19 -0
  84. package/docs/server.matrix4.translate.md +55 -0
  85. package/docs/server.matrix4.transpose.md +19 -0
  86. package/docs/server.md +66 -0
  87. package/docs/server.quaternion.identity.md +19 -0
  88. package/docs/server.quaternion.length.md +13 -0
  89. package/docs/server.quaternion.logarithm.md +19 -0
  90. package/docs/server.quaternion.magnitude.md +1 -1
  91. package/docs/server.quaternion.md +114 -2
  92. package/docs/server.quaternion.power.md +55 -0
  93. package/docs/server.quaternion.randomize.md +19 -0
  94. package/docs/server.quaternion.setaxisangle.md +71 -0
  95. package/docs/server.quaternion.squaredlength.md +13 -0
  96. package/docs/server.quaternion.squaredmagnitude.md +1 -1
  97. package/docs/server.vector2._constructor_.md +61 -0
  98. package/docs/server.vector2.add.md +55 -0
  99. package/docs/server.vector2.angle.md +55 -0
  100. package/docs/server.vector2.ceil.md +19 -0
  101. package/docs/server.vector2.clone.md +19 -0
  102. package/docs/server.vector2.copy.md +55 -0
  103. package/docs/server.vector2.create.md +19 -0
  104. package/docs/server.vector2.cross.md +55 -0
  105. package/docs/server.vector2.distance.md +55 -0
  106. package/docs/server.vector2.divide.md +55 -0
  107. package/docs/server.vector2.dot.md +55 -0
  108. package/docs/server.vector2.equals.md +55 -0
  109. package/docs/server.vector2.exactequals.md +55 -0
  110. package/docs/server.vector2.floor.md +19 -0
  111. package/docs/server.vector2.invert.md +19 -0
  112. package/docs/server.vector2.length.md +13 -0
  113. package/docs/server.vector2.lerp.md +71 -0
  114. package/docs/server.vector2.magnitude.md +13 -0
  115. package/docs/server.vector2.max.md +55 -0
  116. package/docs/server.vector2.md +657 -0
  117. package/docs/server.vector2.min.md +55 -0
  118. package/docs/server.vector2.multiply.md +55 -0
  119. package/docs/server.vector2.negate.md +19 -0
  120. package/docs/server.vector2.normalize.md +19 -0
  121. package/docs/server.vector2.randomize.md +55 -0
  122. package/docs/server.vector2.rotate.md +71 -0
  123. package/docs/server.vector2.round.md +19 -0
  124. package/docs/server.vector2.scale.md +55 -0
  125. package/docs/server.vector2.scaleandadd.md +71 -0
  126. package/docs/server.vector2.squaredlength.md +13 -0
  127. package/docs/server.vector2.squaredmagnitude.md +13 -0
  128. package/docs/server.vector2.subtract.md +55 -0
  129. package/docs/server.vector2.tostring.md +19 -0
  130. package/docs/server.vector2.transformmatrix2.md +55 -0
  131. package/docs/server.vector2.transformmatrix3.md +55 -0
  132. package/docs/server.vector2.transformmatrix4.md +55 -0
  133. package/docs/server.vector2.x.md +15 -0
  134. package/docs/server.vector2.y.md +15 -0
  135. package/docs/server.vector2.zero.md +19 -0
  136. package/docs/server.vector2boolean.md +72 -0
  137. package/docs/server.vector2boolean.x.md +11 -0
  138. package/docs/server.vector2boolean.y.md +11 -0
  139. package/docs/server.vector2like.md +72 -0
  140. package/docs/server.vector2like.x.md +11 -0
  141. package/docs/server.vector2like.y.md +11 -0
  142. package/docs/server.vector3.create.md +19 -0
  143. package/docs/server.vector3.length.md +13 -0
  144. package/docs/server.vector3.magnitude.md +1 -1
  145. package/docs/server.vector3.md +144 -2
  146. package/docs/server.vector3.randomize.md +55 -0
  147. package/docs/server.vector3.scaleandadd.md +71 -0
  148. package/docs/server.vector3.squaredlength.md +13 -0
  149. package/docs/server.vector3.squaredmagnitude.md +1 -1
  150. package/docs/server.vector3.transformmatrix3.md +55 -0
  151. package/docs/server.vector3.transformmatrix4.md +55 -0
  152. package/docs/server.vector3.transformquaternion.md +55 -0
  153. package/docs/server.vector3.zero.md +19 -0
  154. package/examples/zombies-fps/classes/GameManager.ts +5 -3
  155. package/package.json +1 -1
  156. package/server.api.json +14293 -7345
  157. package/server.d.ts +917 -4
  158. package/server.js +89 -89
  159. package/examples/ai-agents/bun.lockb +0 -0
  160. package/examples/big-world/bun.lockb +0 -0
  161. package/examples/block-entity/bun.lockb +0 -0
  162. package/examples/child-entity/bun.lockb +0 -0
  163. package/examples/child-entity/package-lock.json +0 -30
  164. package/examples/custom-ui/bun.lockb +0 -0
  165. package/examples/entity-controller/bun.lockb +0 -0
  166. package/examples/entity-spawn/bun.lockb +0 -0
  167. package/examples/hole-in-wall-game/bun.lockb +0 -0
  168. package/examples/lighting/bun.lockb +0 -0
  169. package/examples/pathfinding/bun.lockb +0 -0
  170. package/examples/payload-game/bun.lockb +0 -0
  171. package/examples/wall-dodge-game/bun.lockb +0 -0
  172. package/examples/zombies-fps/bun.lockb +0 -0
@@ -0,0 +1,657 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector2](./server.vector2.md)
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+
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+ ## Vector2 class
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+
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+ Represents a 2D vector.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ export default class Vector2 extends Float32Array implements Vector2Like
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+ ```
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+ **Extends:** Float32Array
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+
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+ **Implements:** [Vector2Like](./server.vector2like.md)
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+
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+ ## Remarks
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+
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+ All vector methods result in mutation of the vector instance. This class extends `Float32Array` to provide an efficient way to create and manipulate a 2-dimensional vector. Various convenience methods are provided for common vector operations.
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+
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+ ## Constructors
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+
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+ <table><thead><tr><th>
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+
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+ Constructor
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [(constructor)(x, y)](./server.vector2._constructor_.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Constructs a new instance of the `Vector2` class
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+
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+ ## Properties
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+
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+ <table><thead><tr><th>
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+
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+ Property
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [length](./server.vector2.length.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The length of the vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [magnitude](./server.vector2.magnitude.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The magnitude of the vector. Alias for `length`<!-- -->.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [squaredLength](./server.vector2.squaredlength.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The squared length of the vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [squaredMagnitude](./server.vector2.squaredmagnitude.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The squared magnitude of the vector. Alias for `squaredLength`<!-- -->.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [x](./server.vector2.x.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The x-component of the vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [y](./server.vector2.y.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The y-component of the vector.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+
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+ ## Methods
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+
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+ <table><thead><tr><th>
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+
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+ Method
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [add(vector2)](./server.vector2.add.md)
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+
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+
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+ </td><td>
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+
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+ </td><td>
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+
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+ Adds a vector to the current vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [angle(vector2)](./server.vector2.angle.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Returns the angle between two vectors.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [ceil()](./server.vector2.ceil.md)
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+
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+
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+ </td><td>
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+ </td><td>
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+ Rounds each component of the vector up to the nearest integer.
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [clone()](./server.vector2.clone.md)
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+
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+
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+ </td><td>
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+ </td><td>
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+
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+ Returns a new vector with the same components as the current vector.
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [copy(vector2)](./server.vector2.copy.md)
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+ </td><td>
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+ </td><td>
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+ Copies the components of a vector to the current vector.
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+ </td></tr>
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+ <tr><td>
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+ [create()](./server.vector2.create.md)
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+
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+ </td><td>
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+ `static`
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+
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+ </td><td>
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+ Creates a new `Vector2` instance.
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+
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+ </td></tr>
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+ <tr><td>
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+ [cross(vector2)](./server.vector2.cross.md)
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+ </td><td>
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+ </td><td>
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+ Calculates the cross product of the current vector and another vector.
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+ </td></tr>
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+ <tr><td>
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+ [distance(vector2)](./server.vector2.distance.md)
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+ </td><td>
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+ </td><td>
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+ Calculates the distance between the current vector and another vector.
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+ </td></tr>
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+ <tr><td>
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+ [divide(vector2)](./server.vector2.divide.md)
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+ </td><td>
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+ </td><td>
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+ Divides the current vector by another vector.
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+ </td></tr>
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+ <tr><td>
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+ [dot(vector2)](./server.vector2.dot.md)
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+ </td><td>
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+ </td><td>
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+ Calculates the dot product of the current vector and another vector.
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+ </td></tr>
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+ <tr><td>
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+ [equals(vector2)](./server.vector2.equals.md)
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+ </td><td>
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+ </td><td>
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+ Checks if the current vector is approximately equal to another vector.
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+ </td></tr>
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+ <tr><td>
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+ [exactEquals(vector2)](./server.vector2.exactequals.md)
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+ </td><td>
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+ </td><td>
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+ Checks if the current vector is exactly equal to another vector.
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+ </td></tr>
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+ <tr><td>
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+ [floor()](./server.vector2.floor.md)
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+ </td><td>
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+ </td><td>
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+ Rounds each component of the vector down to the nearest integer.
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+ </td></tr>
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+ <tr><td>
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+ [invert()](./server.vector2.invert.md)
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+ </td><td>
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+ </td><td>
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+ Inverts the components of the current vector.
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+ </td></tr>
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+ <tr><td>
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+ [lerp(vector2, t)](./server.vector2.lerp.md)
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+ </td><td>
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+ </td><td>
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+ Linearly interpolates between the current vector and another vector.
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+ </td></tr>
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+ <tr><td>
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+ [max(vector2)](./server.vector2.max.md)
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+ </td><td>
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+ </td><td>
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+ Sets each component of the vector to the maximum of the current vector and another vector.
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+ </td></tr>
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+ <tr><td>
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+ [min(vector2)](./server.vector2.min.md)
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+ </td><td>
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+ </td><td>
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+ Sets each component of the vector to the minimum of the current vector and another vector.
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+ </td></tr>
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+ <tr><td>
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+ [multiply(vector2)](./server.vector2.multiply.md)
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+ </td><td>
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+ </td><td>
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+ Multiplies each component of the current vector by the corresponding component of another vector.
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [negate()](./server.vector2.negate.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Negates each component of the vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [normalize()](./server.vector2.normalize.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Normalizes the current vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [randomize(scale)](./server.vector2.randomize.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Randomizes the components of the current vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [rotate(vector2, angle)](./server.vector2.rotate.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Rotates the current vector around an origin.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [round()](./server.vector2.round.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Rounds each component of the vector to the nearest integer.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [scale(scale)](./server.vector2.scale.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Scales the current vector by a scalar value.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [scaleAndAdd(vector2, scale)](./server.vector2.scaleandadd.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Scales the current vector by a scalar value and adds the result to another vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [subtract(vector2)](./server.vector2.subtract.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Subtracts a vector from the current vector.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [toString()](./server.vector2.tostring.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Returns a string representation of the vector in x,y format.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [transformMatrix2(matrix2)](./server.vector2.transformmatrix2.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Transforms the current vector by a matrix2.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [transformMatrix3(matrix3)](./server.vector2.transformmatrix3.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Transforms the current vector by a matrix3.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [transformMatrix4(matrix4)](./server.vector2.transformmatrix4.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Transforms the current vector by a matrix4.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [zero()](./server.vector2.zero.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Sets each component of the vector to zero.
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+
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+
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+ </td></tr>
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+ </tbody></table>
@@ -0,0 +1,55 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector2](./server.vector2.md) &gt; [min](./server.vector2.min.md)
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+
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+ ## Vector2.min() method
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+
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+ Sets each component of the vector to the minimum of the current vector and another vector.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ min(vector2: Vector2): Vector2;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ vector2
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+
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+
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+ </td><td>
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+
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+ [Vector2](./server.vector2.md)
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+
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+
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+ </td><td>
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+
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+ The vector to compare to the current vector.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ [Vector2](./server.vector2.md)
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+
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+ The current vector.
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+