hytopia 0.2.1 → 0.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/docs/server.quaternion.identity.md +19 -0
  2. package/docs/server.quaternion.length.md +13 -0
  3. package/docs/server.quaternion.logarithm.md +19 -0
  4. package/docs/server.quaternion.magnitude.md +1 -1
  5. package/docs/server.quaternion.md +114 -2
  6. package/docs/server.quaternion.power.md +55 -0
  7. package/docs/server.quaternion.randomize.md +19 -0
  8. package/docs/server.quaternion.setaxisangle.md +71 -0
  9. package/docs/server.quaternion.squaredlength.md +13 -0
  10. package/docs/server.quaternion.squaredmagnitude.md +1 -1
  11. package/docs/server.vector3.create.md +19 -0
  12. package/docs/server.vector3.length.md +13 -0
  13. package/docs/server.vector3.magnitude.md +1 -1
  14. package/docs/server.vector3.md +144 -2
  15. package/docs/server.vector3.randomize.md +55 -0
  16. package/docs/server.vector3.scaleandadd.md +71 -0
  17. package/docs/server.vector3.squaredlength.md +13 -0
  18. package/docs/server.vector3.squaredmagnitude.md +1 -1
  19. package/docs/server.vector3.transformmatrix3.md +55 -0
  20. package/docs/server.vector3.transformmatrix4.md +55 -0
  21. package/docs/server.vector3.transformquaternion.md +55 -0
  22. package/docs/server.vector3.zero.md +19 -0
  23. package/examples/zombies-fps/classes/GameManager.ts +5 -3
  24. package/package.json +1 -1
  25. package/server.api.json +678 -18
  26. package/server.d.ts +535 -4
  27. package/server.js +51 -51
  28. package/examples/ai-agents/bun.lockb +0 -0
  29. package/examples/big-world/bun.lockb +0 -0
  30. package/examples/block-entity/bun.lockb +0 -0
  31. package/examples/child-entity/bun.lockb +0 -0
  32. package/examples/child-entity/package-lock.json +0 -30
  33. package/examples/custom-ui/bun.lockb +0 -0
  34. package/examples/entity-controller/bun.lockb +0 -0
  35. package/examples/entity-spawn/bun.lockb +0 -0
  36. package/examples/hole-in-wall-game/bun.lockb +0 -0
  37. package/examples/lighting/bun.lockb +0 -0
  38. package/examples/pathfinding/bun.lockb +0 -0
  39. package/examples/payload-game/bun.lockb +0 -0
  40. package/examples/wall-dodge-game/bun.lockb +0 -0
  41. package/examples/zombies-fps/bun.lockb +0 -0
@@ -0,0 +1,71 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector3](./server.vector3.md) &gt; [scaleAndAdd](./server.vector3.scaleandadd.md)
4
+
5
+ ## Vector3.scaleAndAdd() method
6
+
7
+ Adds 2 vectors together after scaling the provided vector by a scalar value.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ scaleAndAdd(vector3: Vector3, scale: number): Vector3;
13
+ ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ vector3
36
+
37
+
38
+ </td><td>
39
+
40
+ [Vector3](./server.vector3.md)
41
+
42
+
43
+ </td><td>
44
+
45
+ The vector to add the scaled vector to.
46
+
47
+
48
+ </td></tr>
49
+ <tr><td>
50
+
51
+ scale
52
+
53
+
54
+ </td><td>
55
+
56
+ number
57
+
58
+
59
+ </td><td>
60
+
61
+ The scalar value to scale the current vector by.
62
+
63
+
64
+ </td></tr>
65
+ </tbody></table>
66
+ **Returns:**
67
+
68
+ [Vector3](./server.vector3.md)
69
+
70
+ The current vector.
71
+
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector3](./server.vector3.md) &gt; [squaredLength](./server.vector3.squaredlength.md)
4
+
5
+ ## Vector3.squaredLength property
6
+
7
+ The squared length of the vector.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ get squaredLength(): number;
13
+ ```
@@ -4,7 +4,7 @@
4
4
 
5
5
  ## Vector3.squaredMagnitude property
6
6
 
7
- The squared magnitude of the vector. Also known as the squared length.
7
+ The squared magnitude of the vector. Alias for `squaredLength`<!-- -->.
8
8
 
9
9
  **Signature:**
10
10
 
@@ -0,0 +1,55 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector3](./server.vector3.md) &gt; [transformMatrix3](./server.vector3.transformmatrix3.md)
4
+
5
+ ## Vector3.transformMatrix3() method
6
+
7
+ Transforms the vector by a matrix3.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ transformMatrix3(matrix3: Matrix3): Vector3;
13
+ ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ matrix3
36
+
37
+
38
+ </td><td>
39
+
40
+ Matrix3
41
+
42
+
43
+ </td><td>
44
+
45
+ The matrix3 to transform the vector by.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
50
+ **Returns:**
51
+
52
+ [Vector3](./server.vector3.md)
53
+
54
+ The current vector.
55
+
@@ -0,0 +1,55 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector3](./server.vector3.md) &gt; [transformMatrix4](./server.vector3.transformmatrix4.md)
4
+
5
+ ## Vector3.transformMatrix4() method
6
+
7
+ Transforms the vector by a matrix4.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ transformMatrix4(matrix4: Matrix4): Vector3;
13
+ ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ matrix4
36
+
37
+
38
+ </td><td>
39
+
40
+ Matrix4
41
+
42
+
43
+ </td><td>
44
+
45
+ The matrix4 to transform the vector by.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
50
+ **Returns:**
51
+
52
+ [Vector3](./server.vector3.md)
53
+
54
+ The current vector.
55
+
@@ -0,0 +1,55 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector3](./server.vector3.md) &gt; [transformQuaternion](./server.vector3.transformquaternion.md)
4
+
5
+ ## Vector3.transformQuaternion() method
6
+
7
+ Transforms the vector by a quaternion.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ transformQuaternion(quaternion: Quaternion): Vector3;
13
+ ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
20
+
21
+
22
+ </th><th>
23
+
24
+ Type
25
+
26
+
27
+ </th><th>
28
+
29
+ Description
30
+
31
+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
34
+
35
+ quaternion
36
+
37
+
38
+ </td><td>
39
+
40
+ [Quaternion](./server.quaternion.md)
41
+
42
+
43
+ </td><td>
44
+
45
+ The quaternion to transform the vector by.
46
+
47
+
48
+ </td></tr>
49
+ </tbody></table>
50
+ **Returns:**
51
+
52
+ [Vector3](./server.vector3.md)
53
+
54
+ The current vector.
55
+
@@ -0,0 +1,19 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [Vector3](./server.vector3.md) &gt; [zero](./server.vector3.zero.md)
4
+
5
+ ## Vector3.zero() method
6
+
7
+ Sets each component of the vector to zero.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ zero(): Vector3;
13
+ ```
14
+ **Returns:**
15
+
16
+ [Vector3](./server.vector3.md)
17
+
18
+ The current vector.
19
+
@@ -162,9 +162,11 @@ export default class GameManager {
162
162
  playerEntity.despawn();
163
163
  });
164
164
 
165
- GameServer.instance.playerManager.getConnectedPlayers().forEach(player => {
166
- this.spawnPlayerEntity(player);
167
- });
165
+ setTimeout(() => { // brief timeout for at least a tick to allow packet resolution.
166
+ GameServer.instance.playerManager.getConnectedPlayers().forEach(player => {
167
+ this.spawnPlayerEntity(player);
168
+ });
169
+ }, 250);
168
170
 
169
171
  this.spawnPurchaseBarriers();
170
172
  this.startCountdown();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "hytopia",
3
- "version": "0.2.1",
3
+ "version": "0.2.2",
4
4
  "description": "The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.",
5
5
  "main": "server.js",
6
6
  "bin": {