hytopia 0.14.36 → 0.14.37
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/{server.player.interactenabled.md → server.player.isinteractenabled.md} +3 -3
- package/docs/server.player.md +1 -1
- package/docs/server.playerentity.istickwithplayerinputenabled.md +13 -0
- package/docs/server.playerentity.md +55 -0
- package/docs/server.playerentity.settickwithplayerinputenabled.md +53 -0
- package/package.json +1 -1
- package/server.api.json +81 -3
- package/server.d.ts +10 -1
- package/server.mjs +2 -2
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Player](./server.player.md) > [
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[Home](./index.md) > [server](./server.md) > [Player](./server.player.md) > [isInteractEnabled](./server.player.isinteractenabled.md)
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## Player.
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## Player.isInteractEnabled property
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Whether the players click/taps will cause interacts with blocks or entities. Defaults to true.
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**Signature:**
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```typescript
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get
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get isInteractEnabled(): boolean;
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```
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package/docs/server.player.md
CHANGED
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [PlayerEntity](./server.playerentity.md) > [isTickWithPlayerInputEnabled](./server.playerentity.istickwithplayerinputenabled.md)
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## PlayerEntity.isTickWithPlayerInputEnabled property
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Whether tickWithPlayerInput() is called during the entity's tick.
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**Signature:**
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```typescript
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get isTickWithPlayerInputEnabled(): boolean;
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```
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@@ -93,6 +93,27 @@ Description
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</th></tr></thead>
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<tbody><tr><td>
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[isTickWithPlayerInputEnabled](./server.playerentity.istickwithplayerinputenabled.md)
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</td><td>
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`readonly`
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</td><td>
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boolean
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</td><td>
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Whether tickWithPlayerInput() is called during the entity's tick.
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</td></tr>
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<tr><td>
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[nametagSceneUI](./server.playerentity.nametagsceneui.md)
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The player the player entity is assigned to and controlled by.
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</td></tr>
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</tbody></table>
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## Methods
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<table><thead><tr><th>
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Method
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</th><th>
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Modifiers
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[setTickWithPlayerInputEnabled(enabled)](./server.playerentity.settickwithplayerinputenabled.md)
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</td><td>
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</td><td>
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Sets whether tickWithPlayerInput() is called during the entity's tick. Disabling this effectively disables player control of the entity.
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</td></tr>
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</tbody></table>
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@@ -0,0 +1,53 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [PlayerEntity](./server.playerentity.md) > [setTickWithPlayerInputEnabled](./server.playerentity.settickwithplayerinputenabled.md)
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## PlayerEntity.setTickWithPlayerInputEnabled() method
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Sets whether tickWithPlayerInput() is called during the entity's tick. Disabling this effectively disables player control of the entity.
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**Signature:**
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```typescript
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setTickWithPlayerInputEnabled(enabled: boolean): void;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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enabled
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</td><td>
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boolean
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</td><td>
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Whether tickWithPlayerInput() should be called.
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</td></tr>
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</tbody></table>
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**Returns:**
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void
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package/package.json
CHANGED
package/server.api.json
CHANGED
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},
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{
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"kind": "Property",
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"canonicalReference": "server!Player#
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"canonicalReference": "server!Player#isInteractEnabled:member",
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"docComment": "/**\n * Whether the players click/taps will cause interacts with blocks or entities. Defaults to true.\n */\n",
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"excerptTokens": [
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{
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"kind": "Content",
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"text": "get
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"text": "get isInteractEnabled(): "
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},
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{
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"kind": "Content",
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"isReadonly": true,
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"isOptional": false,
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"releaseTag": "Public",
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"name": "
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"name": "isInteractEnabled",
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"propertyTypeTokenRange": {
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"startIndex": 1,
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"endIndex": 2
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}
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]
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},
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{
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"kind": "Property",
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"canonicalReference": "server!PlayerEntity#isTickWithPlayerInputEnabled:member",
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"docComment": "/**\n * Whether tickWithPlayerInput() is called during the entity's tick.\n */\n",
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"excerptTokens": [
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{
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"kind": "Content",
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"text": "get isTickWithPlayerInputEnabled(): "
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},
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{
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"kind": "Content",
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"text": "boolean"
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},
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{
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"kind": "Content",
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"text": ";"
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}
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],
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"isReadonly": true,
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"isOptional": false,
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"releaseTag": "Public",
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"name": "isTickWithPlayerInputEnabled",
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"propertyTypeTokenRange": {
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"startIndex": 1,
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"endIndex": 2
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},
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"isStatic": false,
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"isProtected": false,
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"isAbstract": false
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},
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{
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"kind": "Property",
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"isStatic": false,
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"isProtected": false,
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},
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"kind": "Method",
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"canonicalReference": "server!PlayerEntity#setTickWithPlayerInputEnabled:member(1)",
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"docComment": "/**\n * Sets whether tickWithPlayerInput() is called during the entity's tick. Disabling this effectively disables player control of the entity.\n *\n * @param enabled - Whether tickWithPlayerInput() should be called.\n */\n",
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"excerptTokens": [
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"kind": "Content",
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"text": "setTickWithPlayerInputEnabled(enabled: "
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}
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],
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"isStatic": false,
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"returnTypeTokenRange": {
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"endIndex": 4
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},
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"isProtected": false,
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"overloadIndex": 1,
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"parameters": [
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"parameterName": "enabled",
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"endIndex": 2
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},
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"isOptional": false
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}
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],
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"isOptional": false,
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"name": "setTickWithPlayerInputEnabled"
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],
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"extendsTokenRange": {
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package/server.d.ts
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/** The current {@link PlayerInput} of the player. */
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get input(): PlayerInput;
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/** Whether the players click/taps will cause interacts with blocks or entities. Defaults to true. */
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get isInteractEnabled(): boolean;
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/** The maximum distance a player can interact with entities or blocks. The raycast distance in blocks for interactions. Defaults to 20. */
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get maxInteractDistance(): number;
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/** The current {@link World} the player is in. */
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/** The SceneUI instance for the player entity's nametag. */
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/**
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constructor(options: PlayerEntityOptions);
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get isTickWithPlayerInputEnabled(): boolean;
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/**
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* this effectively disables player control of the entity.
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* @param enabled - Whether tickWithPlayerInput() should be called.
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*/
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setTickWithPlayerInputEnabled(enabled: boolean): void;
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}
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