hytopia 0.14.15 → 0.14.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin/scripts.js +6 -0
- package/client-docs/client.hytopiaui.connectarrow.md +95 -0
- package/client-docs/client.hytopiaui.disconnectarrow.md +58 -0
- package/client-docs/client.hytopiaui.getentityidbyname.md +56 -0
- package/client-docs/client.hytopiaui.getplayerentityid.md +19 -0
- package/client-docs/client.hytopiaui.md +56 -0
- package/package.json +1 -1
- package/server.mjs +2 -2
package/bin/scripts.js
CHANGED
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@@ -158,6 +158,12 @@ function init() {
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function installProjectDependencies() {
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// init project
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execSync('npm init -y --silent --loglevel silent', { stdio: ['ignore', 'ignore', 'inherit'] });
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// Add various common scripts to the package.json
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execSync('npm pkg set scripts.build="hytopia build"', { stdio: 'ignore' });
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execSync('npm pkg set scripts.package="hytopia package"', { stdio: 'ignore' });
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execSync('npm pkg set scripts.upgrade-assets-library="hytopia upgrade-assets-library"', { stdio: 'ignore' });
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execSync('npm pkg set scripts.upgrade-project="hytopia upgrade-project"', { stdio: 'ignore' });
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// create tsconfig.json, used by build
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fs.writeFileSync('tsconfig.json', JSON.stringify({
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [client](./client.md) > [HytopiaUI](./client.hytopiaui.md) > [connectArrow](./client.hytopiaui.connectarrow.md)
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## HytopiaUI.connectArrow() method
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Creates an arrow between two points or entities.
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**Signature:**
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```typescript
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connectArrow(source: number | THREE.Vector3Like, target: number | THREE.Vector3Like, options?: {
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color?: {
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r: number;
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g: number;
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b: number;
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};
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textureUri?: string;
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}): number;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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source
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</td><td>
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number \| THREE.Vector3Like
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</td><td>
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Source entity ID (number) or position (Vector3Like)
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</td></tr>
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<tr><td>
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target
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</td><td>
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number \| THREE.Vector3Like
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</td><td>
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Target entity ID (number) or position (Vector3Like)
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</td></tr>
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<tr><td>
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options
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</td><td>
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{ color?: { r: number; g: number; b: number; }; textureUri?: string; }
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</td><td>
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_(Optional)_ Optional arrow properties (color, textureUrl)
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</td></tr>
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</tbody></table>
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**Returns:**
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number
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The arrow ID
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [client](./client.md) > [HytopiaUI](./client.hytopiaui.md) > [disconnectArrow](./client.hytopiaui.disconnectarrow.md)
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## HytopiaUI.disconnectArrow() method
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Removes an arrow by its ID.
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**Signature:**
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```typescript
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disconnectArrow(arrowId: number): void;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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arrowId
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</td><td>
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number
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The arrow ID to remove
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</td></tr>
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</tbody></table>
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**Returns:**
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void
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## Exceptions
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Error if the arrow ID does not exist
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [client](./client.md) > [HytopiaUI](./client.hytopiaui.md) > [getEntityIdByName](./client.hytopiaui.getentityidbyname.md)
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## HytopiaUI.getEntityIdByName() method
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Finds an entity by its name property and returns its ID. If multiple entities have the same name, returns the first one found.
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**Signature:**
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```typescript
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getEntityIdByName(name: string): number | undefined;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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name
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</td><td>
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string
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The exact name to search for (case-sensitive)
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</td></tr>
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</tbody></table>
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**Returns:**
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number \| undefined
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The entity ID if found, undefined otherwise
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [client](./client.md) > [HytopiaUI](./client.hytopiaui.md) > [getPlayerEntityId](./client.hytopiaui.getplayerentityid.md)
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## HytopiaUI.getPlayerEntityId() method
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Gets the entity ID of the current player's entity. Returns undefined if the player entity is not yet initialized.
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**Signature:**
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```typescript
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getPlayerEntityId(): number | undefined;
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```
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**Returns:**
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number \| undefined
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The player's entity ID, or undefined if not available
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</th></tr></thead>
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<tbody><tr><td>
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[connectArrow(source, target, options)](./client.hytopiaui.connectarrow.md)
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</td><td>
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</td><td>
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</td></tr>
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<tr><td>
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[disconnectArrow(arrowId)](./client.hytopiaui.disconnectarrow.md)
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</td><td>
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</td><td>
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Removes an arrow by its ID.
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</td></tr>
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<tr><td>
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[filterProfanity(text)](./client.hytopiaui.filterprofanity.md)
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Filters inappropriate language from text by replacing profanity with asterisks. Use this to sanitize user-generated content displayed in your UI (e.g., chat messages, usernames).
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</td></tr>
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[getEntityIdByName(name)](./client.hytopiaui.getentityidbyname.md)
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</td><td>
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</td></tr>
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<tr><td>
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[getPlayerEntityId()](./client.hytopiaui.getplayerentityid.md)
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</td><td>
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Gets the entity ID of the current player's entity. Returns undefined if the player entity is not yet initialized.
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package/package.json
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