hytopia 0.14.0 → 0.14.2

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Files changed (27) hide show
  1. package/README.md +1 -1
  2. package/client-docs/client.hytopiaui.camerafar.md +13 -0
  3. package/client-docs/client.hytopiaui.cameranear.md +13 -0
  4. package/client-docs/client.hytopiaui.filterprofanity.md +56 -0
  5. package/client-docs/client.hytopiaui.getsceneuitemplaterenderer.md +56 -0
  6. package/client-docs/client.hytopiaui.gltfloader.md +13 -0
  7. package/client-docs/client.hytopiaui.hasprofanity.md +56 -0
  8. package/client-docs/client.hytopiaui.hassceneuitemplaterenderer.md +56 -0
  9. package/client-docs/client.hytopiaui.ismobile.md +13 -0
  10. package/client-docs/client.hytopiaui.lockpointer.md +70 -0
  11. package/client-docs/client.hytopiaui.md +374 -0
  12. package/client-docs/client.hytopiaui.offalldata.md +17 -0
  13. package/client-docs/client.hytopiaui.offdata.md +54 -0
  14. package/client-docs/client.hytopiaui.ondata.md +54 -0
  15. package/client-docs/client.hytopiaui.pressinput.md +70 -0
  16. package/client-docs/client.hytopiaui.registersceneuitemplate.md +70 -0
  17. package/client-docs/client.hytopiaui.senddata.md +54 -0
  18. package/client-docs/client.hytopiaui.setentitycolorcorrection.md +74 -0
  19. package/client-docs/client.hytopiaui.setmousesensitivitymultiplier.md +54 -0
  20. package/client-docs/client.hytopiaui.three.md +13 -0
  21. package/client-docs/client.hytopiaui.unregisterloadedsceneuitemplates.md +17 -0
  22. package/client-docs/client.hytopiaui.unregistersceneuitemplate.md +54 -0
  23. package/client-docs/client.md +58 -0
  24. package/client-docs/client.templaterenderer.md +13 -0
  25. package/client-docs/index.md +30 -0
  26. package/package.json +1 -1
  27. package/server.mjs +1 -1
package/README.md CHANGED
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  # HYTOPIA SDK
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  ## Quick Links
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- [Quickstart (Start Here)](#quickstart-start-here) • [Developer Docs](https://dev.hytopia.com/) • [API Reference](./docs/server.md) • [Examples](https://github.com/hytopiagg/sdk-examples) • [Join Our Developer Discord](https://discord.gg/hytopia-developers) • [Report Bugs or Request Features](https://github.com/hytopiagg/sdk/issues)
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+ [Quickstart (Start Here)](#quickstart-start-here) • [Developer Docs](https://dev.hytopia.com/) • [SDK API Reference](./docs/server.md) • [Client HytopiaUI API Reference](./client-docs/client.hytopiaui.md) • [Examples](https://github.com/hytopiagg/sdk-examples) • [Join Our Developer Discord](https://discord.gg/hytopia-developers) • [Report Bugs or Request Features](https://github.com/hytopiagg/sdk/issues)
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  ## What is HYTOPIA?
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [cameraFar](./client.hytopiaui.camerafar.md)
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+ ## HytopiaUI.cameraFar property
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+ Maximum render distance of the camera in world units. Objects beyond this distance are not rendered.
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+ **Signature:**
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+ ```typescript
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+ get cameraFar(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [cameraNear](./client.hytopiaui.cameranear.md)
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+ ## HytopiaUI.cameraNear property
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+ Minimum render distance of the camera in world units. Objects closer than this distance are not rendered.
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+ **Signature:**
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+ ```typescript
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+ get cameraNear(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [filterProfanity](./client.hytopiaui.filterprofanity.md)
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+ ## HytopiaUI.filterProfanity() method
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+ Filters inappropriate language from text by replacing profanity with asterisks. Use this to sanitize user-generated content displayed in your UI (e.g., chat messages, usernames).
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+ **Signature:**
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+ ```typescript
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+ filterProfanity(text: string): string;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+ </th><th>
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+
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+ Type
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+
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+ </th><th>
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+
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+ Description
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ text
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+
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+
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+ </td><td>
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+
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+ string
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+
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+ </td><td>
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+ Text to filter
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ string
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+
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+ Filtered text with profanity replaced by asterisks
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [getSceneUITemplateRenderer](./client.hytopiaui.getsceneuitemplaterenderer.md)
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+ ## HytopiaUI.getSceneUITemplateRenderer() method
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+ Retrieves a registered Scene UI template renderer function.
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+ **Signature:**
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+ ```typescript
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+ getSceneUITemplateRenderer(templateId: string): TemplateRenderer | undefined;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ templateId
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+
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+ </td><td>
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+
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+ string
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+ </td><td>
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+ Template identifier to look up
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+ [TemplateRenderer](./client.templaterenderer.md) \| undefined
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+ Template renderer function if found, `undefined` otherwise
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [gltfLoader](./client.hytopiaui.gltfloader.md)
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+ ## HytopiaUI.gltfLoader property
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+ Access to a THREE.js GLTFLoader instance for loading 3D models, useful if you want to render models in your UI.
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+ **Signature:**
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+ ```typescript
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+ get gltfLoader(): typeof GLTFLoader;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [hasProfanity](./client.hytopiaui.hasprofanity.md)
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+ ## HytopiaUI.hasProfanity() method
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+ Checks if text contains inappropriate language. Useful for validating input before sending to the server.
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+ **Signature:**
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+ ```typescript
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+ hasProfanity(text: string): boolean;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ text
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+
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+
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+ </td><td>
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+
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+ string
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+ </td><td>
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+
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+ Text to check
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+ boolean
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+ `true` if profanity is detected, `false` otherwise
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [hasSceneUITemplateRenderer](./client.hytopiaui.hassceneuitemplaterenderer.md)
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+ ## HytopiaUI.hasSceneUITemplateRenderer() method
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+ Checks whether a Scene UI template is currently registered.
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+ **Signature:**
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+ ```typescript
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+ hasSceneUITemplateRenderer(templateId: string): boolean;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+ </th><th>
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+
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+ Description
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ templateId
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+
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+
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+ </td><td>
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+
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+ string
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+
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+ </td><td>
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+
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+ Template identifier to check
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+ boolean
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+ `true` if the template is registered, `false` otherwise
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [isMobile](./client.hytopiaui.ismobile.md)
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+ ## HytopiaUI.isMobile property
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+ Detects if the player is on a mobile device. Use this to adjust UI layout or controls, etc.
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+ **Signature:**
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+ ```typescript
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+ get isMobile(): boolean;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [client](./client.md) &gt; [HytopiaUI](./client.hytopiaui.md) &gt; [lockPointer](./client.hytopiaui.lockpointer.md)
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+ ## HytopiaUI.lockPointer() method
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+ Controls pointer lock for your UI. When locked, the cursor is hidden and mouse movement controls the camera. Call with `true` when hiding your UI so players can control the camera, `false` when showing UI that needs cursor interaction.
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+ **Signature:**
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+ ```typescript
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+ lockPointer(lock: boolean, maintainInput?: boolean): void;
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+ ```
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+ ## Parameters
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+ </th><th>
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+
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+ Type
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+
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+ </th><th>
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+
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+ Description
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ lock
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+
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+
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+ </td><td>
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+ boolean
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+
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+
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+ </td><td>
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+ `true` to lock pointer and hide cursor, `false` to unlock and show cursor
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+ </td></tr>
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+ <tr><td>
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+ maintainInput
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+
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+ </td><td>
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+ boolean
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+ </td><td>
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+ _(Optional)_ When `true`<!-- -->, keyboard movement/inputs for gameplay still work while pointer is unlocked (default: `false`<!-- -->)
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+ void
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+