hytopia 0.11.9 → 0.12.0-prerelease-2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.eventpayloads.md +2 -2
- package/docs/server.md +0 -11
- package/package.json +1 -1
- package/server.api.json +0 -36
- package/server.d.ts +2 -12
- package/server.mjs +226 -222
- package/docs/server.port.md +0 -13
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@@ -9,7 +9,7 @@ The payloads for all events in the game server.
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**Signature:**
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```typescript
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export interface EventPayloads extends AudioEventPayloads, BaseEntityControllerEventPayloads, BlockTypeEventPayloads, BlockTypeRegistryEventPayloads, ChatEventPayloads, ChunkLatticeEventPayloads, ConnectionEventPayloads, EntityEventPayloads, GameServerEventPayloads, ParticleEmitterEventPayloads, PlayerCameraEventPayloads, PlayerEventPayloads, PlayerManagerEventPayloads, PlayerUIEventPayloads, SceneUIEventPayloads, SimulationEventPayloads,
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export interface EventPayloads extends AudioEventPayloads, BaseEntityControllerEventPayloads, BlockTypeEventPayloads, BlockTypeRegistryEventPayloads, ChatEventPayloads, ChunkLatticeEventPayloads, ConnectionEventPayloads, EntityEventPayloads, GameServerEventPayloads, ParticleEmitterEventPayloads, PlayerCameraEventPayloads, PlayerEventPayloads, PlayerManagerEventPayloads, PlayerUIEventPayloads, SceneUIEventPayloads, SimulationEventPayloads, LightEventPayloads, WebServerEventPayloads, WorldEventPayloads, WorldLoopEventPayloads, WorldManagerEventPayloads
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```
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**Extends:** [AudioEventPayloads](./server.audioeventpayloads.md)<!-- -->, [BaseEntityControllerEventPayloads](./server.baseentitycontrollereventpayloads.md)<!-- -->, [BlockTypeEventPayloads](./server.blocktypeeventpayloads.md)<!-- -->, [BlockTypeRegistryEventPayloads](./server.blocktyperegistryeventpayloads.md)<!-- -->, [ChatEventPayloads](./server.chateventpayloads.md)<!-- -->, [ChunkLatticeEventPayloads](./server.chunklatticeeventpayloads.md)<!-- -->, ConnectionEventPayloads, [EntityEventPayloads](./server.entityeventpayloads.md)<!-- -->, [GameServerEventPayloads](./server.gameservereventpayloads.md)<!-- -->, [ParticleEmitterEventPayloads](./server.particleemittereventpayloads.md)<!-- -->, [PlayerCameraEventPayloads](./server.playercameraeventpayloads.md)<!-- -->, [PlayerEventPayloads](./server.playereventpayloads.md)<!-- -->, [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md)<!-- -->, [PlayerUIEventPayloads](./server.playeruieventpayloads.md)<!-- -->, [SceneUIEventPayloads](./server.sceneuieventpayloads.md)<!-- -->, [SimulationEventPayloads](./server.simulationeventpayloads.md)<!-- -->,
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**Extends:** [AudioEventPayloads](./server.audioeventpayloads.md)<!-- -->, [BaseEntityControllerEventPayloads](./server.baseentitycontrollereventpayloads.md)<!-- -->, [BlockTypeEventPayloads](./server.blocktypeeventpayloads.md)<!-- -->, [BlockTypeRegistryEventPayloads](./server.blocktyperegistryeventpayloads.md)<!-- -->, [ChatEventPayloads](./server.chateventpayloads.md)<!-- -->, [ChunkLatticeEventPayloads](./server.chunklatticeeventpayloads.md)<!-- -->, ConnectionEventPayloads, [EntityEventPayloads](./server.entityeventpayloads.md)<!-- -->, [GameServerEventPayloads](./server.gameservereventpayloads.md)<!-- -->, [ParticleEmitterEventPayloads](./server.particleemittereventpayloads.md)<!-- -->, [PlayerCameraEventPayloads](./server.playercameraeventpayloads.md)<!-- -->, [PlayerEventPayloads](./server.playereventpayloads.md)<!-- -->, [PlayerManagerEventPayloads](./server.playermanagereventpayloads.md)<!-- -->, [PlayerUIEventPayloads](./server.playeruieventpayloads.md)<!-- -->, [SceneUIEventPayloads](./server.sceneuieventpayloads.md)<!-- -->, [SimulationEventPayloads](./server.simulationeventpayloads.md)<!-- -->, [LightEventPayloads](./server.lighteventpayloads.md)<!-- -->, WebServerEventPayloads, [WorldEventPayloads](./server.worldeventpayloads.md)<!-- -->, [WorldLoopEventPayloads](./server.worldloopeventpayloads.md)<!-- -->, [WorldManagerEventPayloads](./server.worldmanagereventpayloads.md)
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package/docs/server.md
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@@ -1521,17 +1521,6 @@ Description
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The default rigid body options for a model entity when EntityOptions.rigidBodyOptions is not provided.
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</td></tr>
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<tr><td>
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[PORT](./server.port.md)
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</td><td>
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The port the server will run on. You can override this in your .env by setting PORT. When deployed in production to HYTOPIA servers, any .env value will be ignored and 8080 will be used.
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</td></tr>
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package/package.json
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package/server.api.json
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"kind": "Content",
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"text": ", "
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},
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{
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"kind": "Reference",
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"text": "SocketEventPayloads",
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"canonicalReference": "server!~SocketEventPayloads:interface"
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},
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"kind": "Reference",
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"text": "LightEventPayloads",
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"startIndex": 41,
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]
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],
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"extendsTokenRanges": []
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},
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{
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"kind": "Variable",
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"canonicalReference": "server!PORT:var",
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"docComment": "/**\n * The port the server will run on. You can override this in your .env by setting PORT. When deployed in production to HYTOPIA servers, any .env value will be ignored and 8080 will be used.\n *\n * @public\n */\n",
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"excerptTokens": [
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"kind": "Content",
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"text": "PORT: "
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"kind": "Content",
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"text": "string | 8080"
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}
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],
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"fileUrlPath": "src/networking/WebServer.ts",
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"isReadonly": true,
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"releaseTag": "Public",
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"name": "PORT",
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"variableTypeTokenRange": {
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}
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},
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"kind": "Class",
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"canonicalReference": "server!Quaternion:class",
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package/server.d.ts
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@@ -2,7 +2,6 @@ import type { AnyPacket } from '@hytopia.com/server-protocol';
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import type { ErrorEvent as ErrorEvent_2 } from 'ws';
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import EventEmitter from 'eventemitter3';
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import http from 'http';
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import type { IncomingMessage } from 'http';
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import type { InputSchema } from '@hytopia.com/server-protocol';
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import type { LobbyMembershipDto } from '@hytopia.com/creative-lib/dist/impl/getSession';
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import protocol from '@hytopia.com/server-protocol';
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import * as Sentry from '@sentry/node';
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import type { Socket } from 'net';
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import { WebSocket as WebSocket_2 } from 'ws';
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import type { WebTransportSessionImpl } from '@fails-components/webtransport/dist/lib/types';
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/**
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* Manages the assets library and synchronization of assets
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*/
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export declare interface EventPayloads extends AudioEventPayloads, BaseEntityControllerEventPayloads, BlockTypeEventPayloads, BlockTypeRegistryEventPayloads, ChatEventPayloads, ChunkLatticeEventPayloads, ConnectionEventPayloads, EntityEventPayloads, GameServerEventPayloads, ParticleEmitterEventPayloads, PlayerCameraEventPayloads, PlayerEventPayloads, PlayerManagerEventPayloads, PlayerUIEventPayloads, SceneUIEventPayloads, SimulationEventPayloads,
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export declare interface EventPayloads extends AudioEventPayloads, BaseEntityControllerEventPayloads, BlockTypeEventPayloads, BlockTypeRegistryEventPayloads, ChatEventPayloads, ChunkLatticeEventPayloads, ConnectionEventPayloads, EntityEventPayloads, GameServerEventPayloads, ParticleEmitterEventPayloads, PlayerCameraEventPayloads, PlayerEventPayloads, PlayerManagerEventPayloads, PlayerUIEventPayloads, SceneUIEventPayloads, SimulationEventPayloads, LightEventPayloads, WebServerEventPayloads, WorldEventPayloads, WorldLoopEventPayloads, WorldManagerEventPayloads {
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}
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/**
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* The port the server will run on. You can override
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* this in your .env by setting PORT. When deployed in
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* production to HYTOPIA servers, any .env value will
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/**
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