hytopia 0.10.13 → 0.10.14

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@@ -0,0 +1,72 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [ChatManager](./server.chatmanager.md) &gt; [handleCommand](./server.chatmanager.handlecommand.md)
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+
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+ ## ChatManager.handleCommand() method
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+
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+ Handle a command if it exists.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ handleCommand(player: Player, message: string): boolean;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ player
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+
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+
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+ </td><td>
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+
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+ [Player](./server.player.md)
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+
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+
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+ </td><td>
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+ The player that sent the command.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ message
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+
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+
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+ </td><td>
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+ string
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+
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+
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+ </td><td>
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+ The full message.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+
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+ **Returns:**
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+
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+ boolean
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+
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+ True if a command was handled, false otherwise.
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+
@@ -60,6 +60,20 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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+ [handleCommand(player, message)](./server.chatmanager.handlecommand.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+ Handle a command if it exists.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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  [registerCommand(command, callback)](./server.chatmanager.registercommand.md)
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "hytopia",
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- "version": "0.10.13",
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+ "version": "0.10.14",
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  "description": "The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.",
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  "type": "module",
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  "main": "./server.mjs",
package/server.api.json CHANGED
@@ -6301,6 +6301,71 @@
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  "name": "ChatManager",
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  "preserveMemberOrder": false,
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  "members": [
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+ {
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+ "kind": "Method",
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+ "canonicalReference": "server!ChatManager#handleCommand:member(1)",
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+ "docComment": "/**\n * Handle a command if it exists.\n *\n * @param player - The player that sent the command.\n *\n * @param message - The full message.\n *\n * @returns True if a command was handled, false otherwise.\n */\n",
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+ "excerptTokens": [
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+ {
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+ "kind": "Content",
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+ "text": "handleCommand(player: "
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+ },
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+ {
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+ "kind": "Reference",
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+ "text": "Player",
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+ "canonicalReference": "server!Player:class"
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+ },
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+ {
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+ "kind": "Content",
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+ "text": ", message: "
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+ },
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+ {
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+ "kind": "Content",
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+ "text": "string"
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+ },
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+ {
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+ "kind": "Content",
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+ "text": "): "
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+ },
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+ {
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+ "kind": "Content",
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+ "text": "boolean"
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+ },
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+ {
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+ "kind": "Content",
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+ "text": ";"
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+ }
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+ ],
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+ "isStatic": false,
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+ "returnTypeTokenRange": {
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+ "startIndex": 5,
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+ "endIndex": 6
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+ },
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+ "releaseTag": "Public",
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+ "isProtected": false,
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+ "overloadIndex": 1,
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+ "parameters": [
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+ {
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+ "parameterName": "player",
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+ "parameterTypeTokenRange": {
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+ "startIndex": 1,
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+ "endIndex": 2
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+ },
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+ "isOptional": false
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+ },
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+ {
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+ "parameterName": "message",
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+ "parameterTypeTokenRange": {
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+ "startIndex": 3,
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+ "endIndex": 4
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+ },
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+ "isOptional": false
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+ }
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+ ],
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+ "isOptional": false,
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+ "isAbstract": false,
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+ "name": "handleCommand"
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+ },
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  {
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  "kind": "Method",
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  "canonicalReference": "server!ChatManager#registerCommand:member(1)",
package/server.d.ts CHANGED
@@ -836,6 +836,13 @@ export declare class ChatManager extends EventRouter {
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  * ```
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  */
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  sendBroadcastMessage(message: string, color?: string): void;
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+ /**
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+ * Handle a command if it exists.
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+ * @param player - The player that sent the command.
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+ * @param message - The full message.
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+ * @returns True if a command was handled, false otherwise.
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+ */
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+ handleCommand(player: Player, message: string): boolean;
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  /**
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  * Send a system message to a specific player, only visible to them.
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  * @param player - The player to send the message to.