hytopia 0.1.70 → 0.1.72
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.chatmanager.md +46 -2
- package/docs/server.chatmanager.onbroadcastmessage.md +13 -0
- package/docs/server.chatmanager.sendbroadcastmessage.md +1 -1
- package/docs/server.chatmanager.sendplayermessage.md +1 -1
- package/docs/server.rigidbody.md +14 -0
- package/docs/server.rigidbody.setcollisiongroupsforsensorcolliders.md +53 -0
- package/examples/hole-in-wall-game/README.md +5 -0
- package/examples/hole-in-wall-game/assets/audio/music.mp3 +0 -0
- package/examples/hole-in-wall-game/assets/map.json +8109 -0
- package/examples/hole-in-wall-game/assets/textures/water.png +0 -0
- package/examples/hole-in-wall-game/assets/ui/index.html +270 -0
- package/examples/hole-in-wall-game/hole-in-the-wall-4.zip +0 -0
- package/examples/hole-in-wall-game/index.ts +506 -0
- package/examples/hole-in-wall-game/package.json +16 -0
- package/examples/wall-dodge-game/README.md +6 -0
- package/package.json +1 -1
- package/server.api.json +90 -2
- package/server.d.ts +17 -2
- package/server.js +37 -37
package/server.d.ts
CHANGED
@@ -614,6 +614,15 @@ export declare enum ChatEventType {
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* @public
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*/
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export declare class ChatManager {
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+
/**
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* A function that is called when a broadcast (public) message is sent
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* by a player or the server.
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*
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* @param player - The player that sent the message, or undefined if the message is a system message from the server.
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* @param message - The message to send.
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* @param color - The color of the message as a hex color code, excluding #.
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*/
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onBroadcastMessage?: (player: Player | undefined, message: string, color?: string) => void;
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@@ -629,7 +638,7 @@ export declare class ChatManager {
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*/
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unregisterCommand(command: string): void;
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/**
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-
* Send a broadcast message to all players in the world.
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+
* Send a system broadcast message to all players in the world.
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* @param message - The message to send.
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* @param color - The color of the message as a hex color code, excluding #.
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*
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@@ -640,7 +649,7 @@ export declare class ChatManager {
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*/
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sendBroadcastMessage(message: string, color?: string): void;
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/**
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-
* Send a message to a specific player, only visible to them.
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* Send a system message to a specific player, only visible to them.
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* @param player - The player to send the message to.
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* @param message - The message to send.
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* @param color - The color of the message as a hex color code, excluding #.
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@@ -653,6 +662,7 @@ export declare class ChatManager {
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sendPlayerMessage(player: Player, message: string, color?: string): void;
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+
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}
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/**
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@@ -3126,6 +3136,11 @@ export declare class RigidBody {
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* @param collisionGroups - The collision groups for solid colliders of the rigid body.
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*/
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setCollisionGroupsForSolidColliders(collisionGroups: CollisionGroups): void;
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/**
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* Sets the collision groups for sensor colliders of the rigid body.
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* @param collisionGroups - The collision groups for sensor colliders of the rigid body.
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*/
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setCollisionGroupsForSensorColliders(collisionGroups: CollisionGroups): void;
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/**
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* Sets the type of the rigid body.
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* @param type - The type of the rigid body.
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