hytopia 0.1.49 → 0.1.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/bin/scripts.js +1 -1
  2. package/docs/server.basecharactercontroller.md +4 -4
  3. package/docs/server.basecharactercontroller.ontickwithplayerinput.md +13 -0
  4. package/docs/{server.basecharactercontroller.tickplayermovement.md → server.basecharactercontroller.tickwithplayerinput.md} +8 -8
  5. package/docs/server.defaultcharactercontroller.md +1 -1
  6. package/docs/{server.defaultcharactercontroller.tickplayermovement.md → server.defaultcharactercontroller.tickwithplayerinput.md} +8 -8
  7. package/docs/server.md +5 -5
  8. package/docs/server.player.cameraorientation.md +13 -0
  9. package/docs/server.player.input.md +13 -0
  10. package/docs/server.player.md +9 -9
  11. package/docs/server.playercameraorientation.md +16 -0
  12. package/docs/server.playerinput.md +13 -0
  13. package/docs/server.simulation.enabledebugraycasting.md +53 -0
  14. package/docs/server.simulation.enabledebugrendering.md +1 -1
  15. package/docs/server.simulation.isdebugraycastingenabled.md +13 -0
  16. package/docs/server.simulation.md +36 -1
  17. package/docs/server.supported_input_keys.md +1 -1
  18. package/examples/big-world/README.md +4 -0
  19. package/examples/big-world/package.json +14 -0
  20. package/examples/block-entity/README.md +3 -0
  21. package/examples/block-entity/assets/map.json +2623 -0
  22. package/examples/block-entity/package.json +15 -0
  23. package/examples/character-controller/MyCharacterController.ts +8 -8
  24. package/examples/character-controller/README.md +4 -0
  25. package/examples/character-controller/assets/map.json +2623 -0
  26. package/examples/character-controller/package.json +15 -0
  27. package/examples/custom-ui/README.md +4 -0
  28. package/examples/custom-ui/assets/map.json +2623 -0
  29. package/examples/custom-ui/package.json +15 -0
  30. package/examples/entity-spawn/README.md +3 -0
  31. package/examples/entity-spawn/assets/map.json +2623 -0
  32. package/examples/entity-spawn/package.json +15 -0
  33. package/examples/payload-game/README.md +8 -0
  34. package/examples/payload-game/assets/ui/index.html +42 -0
  35. package/examples/payload-game/index.ts +24 -18
  36. package/examples/payload-game/package.json +15 -0
  37. package/package.json +1 -1
  38. package/server.api.json +191 -113
  39. package/server.d.ts +34 -23
  40. package/server.js +80 -80
  41. package/docs/server.basecharactercontroller.ontickplayermovement.md +0 -13
  42. package/docs/server.player.inputstate.md +0 -13
  43. package/docs/server.player.orientationstate.md +0 -13
  44. package/docs/server.playerinputstate.md +0 -13
  45. package/docs/server.playerorientationstate.md +0 -16
@@ -1,13 +0,0 @@
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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-
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md) &gt; [onTickPlayerMovement](./server.basecharactercontroller.ontickplayermovement.md)
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-
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- ## BaseCharacterController.onTickPlayerMovement property
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-
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- A callback function for when the controller ticks player movement.
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-
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- **Signature:**
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-
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- ```typescript
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- onTickPlayerMovement?: (inputState: PlayerInputState, orientationState: PlayerOrientationState, deltaTimeMs: number) => void;
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- ```
@@ -1,13 +0,0 @@
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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-
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- [Home](./index.md) &gt; [server](./server.md) &gt; [Player](./server.player.md) &gt; [inputState](./server.player.inputstate.md)
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-
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- ## Player.inputState property
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-
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- The current [PlayerInputState](./server.playerinputstate.md) of the player.
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-
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- **Signature:**
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-
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- ```typescript
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- get inputState(): Readonly<PlayerInputState>;
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- ```
@@ -1,13 +0,0 @@
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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-
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- [Home](./index.md) &gt; [server](./server.md) &gt; [Player](./server.player.md) &gt; [orientationState](./server.player.orientationstate.md)
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-
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- ## Player.orientationState property
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- The current [PlayerOrientationState](./server.playerorientationstate.md) of the player.
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-
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- **Signature:**
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-
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- ```typescript
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- get orientationState(): Readonly<PlayerOrientationState>;
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- ```
@@ -1,13 +0,0 @@
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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-
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- [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerInputState](./server.playerinputstate.md)
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-
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- ## PlayerInputState type
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- The input state of a Player; keys from SUPPORTED\_INPUT\_KEYS.
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-
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- **Signature:**
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-
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- ```typescript
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- export type PlayerInputState = Partial<Record<keyof InputSchema, boolean>>;
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- ```
@@ -1,16 +0,0 @@
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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-
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- [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerOrientationState](./server.playerorientationstate.md)
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-
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- ## PlayerOrientationState type
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- The camera orientation state of a Player.
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-
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- **Signature:**
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-
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- ```typescript
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- export type PlayerOrientationState = {
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- pitch: number;
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- yaw: number;
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- };
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- ```