hytopia 0.1.32 → 0.1.33

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@@ -827,7 +827,7 @@ The port the server will run on. You can override this in your .env by setting P
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  </td><td>
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- The input keys included in the PlayerInputState.
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+ The input keys that can be included in the PlayerInputState.
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  </td></tr>
@@ -4,7 +4,7 @@
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  ## HYTOPIA.SUPPORTED\_INPUT\_KEYS variable
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- The input keys included in the PlayerInputState.
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+ The input keys that can be included in the PlayerInputState.
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  **Signature:**
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package/docs/server.md CHANGED
@@ -836,7 +836,7 @@ The port the server will run on. You can override this in your .env by setting P
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  </td><td>
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- The input keys included in the PlayerInputState.
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+ The input keys that can be included in the PlayerInputState.
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  </td></tr>
@@ -4,7 +4,7 @@
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  ## SUPPORTED\_INPUT\_KEYS variable
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- The input keys included in the PlayerInputState.
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+ The input keys that can be included in the PlayerInputState.
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  **Signature:**
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "hytopia",
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- "version": "0.1.32",
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+ "version": "0.1.33",
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  "description": "The HYTOPIA SDK makes it easy for developers to create multiplayer games on the HYTOPIA platform using JavaScript or TypeScript.",
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  "main": "server.js",
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  "bin": {
package/server.api.json CHANGED
@@ -31335,7 +31335,7 @@
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  {
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  "kind": "Variable",
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  "canonicalReference": "server!HYTOPIA.SUPPORTED_INPUT_KEYS:var",
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- "docComment": "/**\n * The input keys included in the PlayerInputState.\n *\n * @public\n */\n",
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+ "docComment": "/**\n * The input keys that can be included in the PlayerInputState.\n *\n * @public\n */\n",
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  "excerptTokens": [
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  {
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  "kind": "Content",
@@ -41302,7 +41302,7 @@
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  {
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  "kind": "Variable",
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  "canonicalReference": "server!SUPPORTED_INPUT_KEYS:var",
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- "docComment": "/**\n * The input keys included in the PlayerInputState.\n *\n * @public\n */\n",
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+ "docComment": "/**\n * The input keys that can be included in the PlayerInputState.\n *\n * @public\n */\n",
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  "excerptTokens": [
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  {
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  "kind": "Content",
package/server.d.ts CHANGED
@@ -2725,7 +2725,7 @@ export declare interface SpdMatrix3 extends SdpMatrix3 {
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  */
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  export declare function startServer(init: (world: World) => void): void;
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- /** The input keys included in the PlayerInputState. @public */
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+ /** The input keys that can be included in the PlayerInputState. @public */
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  export declare const SUPPORTED_INPUT_KEYS: readonly ["w", "a", "s", "d", "sp", "sh", "tb", "ml", "mr", "q", "e", "r", "f", "z", "x", "c", "v", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0"];
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  /** A 3-dimensional vector. @public */