hytopia 0.1.31 → 0.1.33

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Files changed (156) hide show
  1. package/boilerplate/assets/map.json +2 -2
  2. package/docs/server.entity.md +2 -2
  3. package/docs/server.entity.onblockcollision.md +1 -1
  4. package/docs/server.entity.onblockcontactforce.md +1 -1
  5. package/docs/server.hytopia.entity.md +2 -2
  6. package/docs/server.hytopia.entity.onblockcollision.md +1 -1
  7. package/docs/server.hytopia.entity.onblockcontactforce.md +1 -1
  8. package/docs/server.hytopia.md +43 -1
  9. package/docs/server.hytopia.player.camera.md +13 -0
  10. package/docs/server.hytopia.player.md +21 -0
  11. package/docs/server.hytopia.playercamera.attachedtoentity.md +13 -0
  12. package/docs/server.hytopia.playercamera.attachedtoposition.md +13 -0
  13. package/docs/server.hytopia.playercamera.filmoffset.md +13 -0
  14. package/docs/server.hytopia.playercamera.forwardoffset.md +13 -0
  15. package/docs/server.hytopia.playercamera.fov.md +13 -0
  16. package/docs/server.hytopia.playercamera.hiddenmodelnodes.md +13 -0
  17. package/docs/server.hytopia.playercamera.lookatentity.md +53 -0
  18. package/docs/server.hytopia.playercamera.lookatposition.md +53 -0
  19. package/docs/server.hytopia.playercamera.md +506 -0
  20. package/docs/server.hytopia.playercamera.mode.md +13 -0
  21. package/docs/server.hytopia.playercamera.offset.md +13 -0
  22. package/docs/server.hytopia.playercamera.player.md +13 -0
  23. package/docs/server.hytopia.playercamera.setattachedtoentity.md +53 -0
  24. package/docs/server.hytopia.playercamera.setattachedtoposition.md +53 -0
  25. package/docs/server.hytopia.playercamera.setfilmoffset.md +53 -0
  26. package/docs/server.hytopia.playercamera.setforwardoffset.md +53 -0
  27. package/docs/server.hytopia.playercamera.setfov.md +53 -0
  28. package/docs/server.hytopia.playercamera.sethiddenmodelnodes.md +53 -0
  29. package/docs/server.hytopia.playercamera.setmode.md +53 -0
  30. package/docs/server.hytopia.playercamera.setoffset.md +53 -0
  31. package/docs/server.hytopia.playercamera.settrackedentity.md +53 -0
  32. package/docs/server.hytopia.playercamera.settrackedposition.md +53 -0
  33. package/docs/server.hytopia.playercamera.setzoom.md +53 -0
  34. package/docs/server.hytopia.playercamera.trackedentity.md +13 -0
  35. package/docs/server.hytopia.playercamera.trackedposition.md +13 -0
  36. package/docs/server.hytopia.playercamera.zoom.md +13 -0
  37. package/docs/server.hytopia.playercameraeventpayload.lookatentity.entity.md +11 -0
  38. package/docs/server.hytopia.playercameraeventpayload.lookatentity.md +70 -0
  39. package/docs/server.hytopia.playercameraeventpayload.lookatentity.playercamera.md +11 -0
  40. package/docs/server.hytopia.playercameraeventpayload.lookatposition.md +70 -0
  41. package/docs/server.hytopia.playercameraeventpayload.lookatposition.playercamera.md +11 -0
  42. package/docs/server.hytopia.playercameraeventpayload.lookatposition.position.md +11 -0
  43. package/docs/server.hytopia.playercameraeventpayload.md +145 -0
  44. package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
  45. package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.md +70 -0
  46. package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
  47. package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.md +70 -0
  48. package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
  49. package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.position.md +11 -0
  50. package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
  51. package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.md +70 -0
  52. package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
  53. package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
  54. package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.md +70 -0
  55. package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
  56. package/docs/server.hytopia.playercameraeventpayload.setfov.fov.md +11 -0
  57. package/docs/server.hytopia.playercameraeventpayload.setfov.md +70 -0
  58. package/docs/server.hytopia.playercameraeventpayload.setfov.playercamera.md +11 -0
  59. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
  60. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
  61. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
  62. package/docs/server.hytopia.playercameraeventpayload.setmode.md +70 -0
  63. package/docs/server.hytopia.playercameraeventpayload.setmode.mode.md +11 -0
  64. package/docs/server.hytopia.playercameraeventpayload.setmode.playercamera.md +11 -0
  65. package/docs/server.hytopia.playercameraeventpayload.setoffset.md +70 -0
  66. package/docs/server.hytopia.playercameraeventpayload.setoffset.offset.md +11 -0
  67. package/docs/server.hytopia.playercameraeventpayload.setoffset.playercamera.md +11 -0
  68. package/docs/server.hytopia.playercameraeventpayload.settrackedentity.entity.md +11 -0
  69. package/docs/server.hytopia.playercameraeventpayload.settrackedentity.md +70 -0
  70. package/docs/server.hytopia.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
  71. package/docs/server.hytopia.playercameraeventpayload.settrackedposition.md +70 -0
  72. package/docs/server.hytopia.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
  73. package/docs/server.hytopia.playercameraeventpayload.settrackedposition.position.md +11 -0
  74. package/docs/server.hytopia.playercameraeventpayload.setzoom.md +70 -0
  75. package/docs/server.hytopia.playercameraeventpayload.setzoom.playercamera.md +11 -0
  76. package/docs/server.hytopia.playercameraeventpayload.setzoom.zoom.md +11 -0
  77. package/docs/server.hytopia.playercameraeventtype.md +215 -0
  78. package/docs/server.hytopia.playercameramode.md +59 -0
  79. package/docs/server.hytopia.supported_input_keys.md +1 -1
  80. package/docs/server.md +43 -1
  81. package/docs/server.player.camera.md +13 -0
  82. package/docs/server.player.md +21 -0
  83. package/docs/server.playercamera.attachedtoentity.md +13 -0
  84. package/docs/server.playercamera.attachedtoposition.md +13 -0
  85. package/docs/server.playercamera.filmoffset.md +13 -0
  86. package/docs/server.playercamera.forwardoffset.md +13 -0
  87. package/docs/server.playercamera.fov.md +13 -0
  88. package/docs/server.playercamera.hiddenmodelnodes.md +13 -0
  89. package/docs/server.playercamera.lookatentity.md +53 -0
  90. package/docs/server.playercamera.lookatposition.md +53 -0
  91. package/docs/server.playercamera.md +506 -0
  92. package/docs/server.playercamera.mode.md +13 -0
  93. package/docs/server.playercamera.offset.md +13 -0
  94. package/docs/server.playercamera.player.md +13 -0
  95. package/docs/server.playercamera.setattachedtoentity.md +53 -0
  96. package/docs/server.playercamera.setattachedtoposition.md +53 -0
  97. package/docs/server.playercamera.setfilmoffset.md +53 -0
  98. package/docs/server.playercamera.setforwardoffset.md +53 -0
  99. package/docs/server.playercamera.setfov.md +53 -0
  100. package/docs/server.playercamera.sethiddenmodelnodes.md +53 -0
  101. package/docs/server.playercamera.setmode.md +53 -0
  102. package/docs/server.playercamera.setoffset.md +53 -0
  103. package/docs/server.playercamera.settrackedentity.md +53 -0
  104. package/docs/server.playercamera.settrackedposition.md +53 -0
  105. package/docs/server.playercamera.setzoom.md +53 -0
  106. package/docs/server.playercamera.trackedentity.md +13 -0
  107. package/docs/server.playercamera.trackedposition.md +13 -0
  108. package/docs/server.playercamera.zoom.md +13 -0
  109. package/docs/server.playercameraeventpayload.lookatentity.entity.md +11 -0
  110. package/docs/server.playercameraeventpayload.lookatentity.md +70 -0
  111. package/docs/server.playercameraeventpayload.lookatentity.playercamera.md +11 -0
  112. package/docs/server.playercameraeventpayload.lookatposition.md +70 -0
  113. package/docs/server.playercameraeventpayload.lookatposition.playercamera.md +11 -0
  114. package/docs/server.playercameraeventpayload.lookatposition.position.md +11 -0
  115. package/docs/server.playercameraeventpayload.md +145 -0
  116. package/docs/server.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
  117. package/docs/server.playercameraeventpayload.setattachedtoentity.md +70 -0
  118. package/docs/server.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
  119. package/docs/server.playercameraeventpayload.setattachedtoposition.md +70 -0
  120. package/docs/server.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
  121. package/docs/server.playercameraeventpayload.setattachedtoposition.position.md +11 -0
  122. package/docs/server.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
  123. package/docs/server.playercameraeventpayload.setfilmoffset.md +70 -0
  124. package/docs/server.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
  125. package/docs/server.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
  126. package/docs/server.playercameraeventpayload.setforwardoffset.md +70 -0
  127. package/docs/server.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
  128. package/docs/server.playercameraeventpayload.setfov.fov.md +11 -0
  129. package/docs/server.playercameraeventpayload.setfov.md +70 -0
  130. package/docs/server.playercameraeventpayload.setfov.playercamera.md +11 -0
  131. package/docs/server.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
  132. package/docs/server.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
  133. package/docs/server.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
  134. package/docs/server.playercameraeventpayload.setmode.md +70 -0
  135. package/docs/server.playercameraeventpayload.setmode.mode.md +11 -0
  136. package/docs/server.playercameraeventpayload.setmode.playercamera.md +11 -0
  137. package/docs/server.playercameraeventpayload.setoffset.md +70 -0
  138. package/docs/server.playercameraeventpayload.setoffset.offset.md +11 -0
  139. package/docs/server.playercameraeventpayload.setoffset.playercamera.md +11 -0
  140. package/docs/server.playercameraeventpayload.settrackedentity.entity.md +11 -0
  141. package/docs/server.playercameraeventpayload.settrackedentity.md +70 -0
  142. package/docs/server.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
  143. package/docs/server.playercameraeventpayload.settrackedposition.md +70 -0
  144. package/docs/server.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
  145. package/docs/server.playercameraeventpayload.settrackedposition.position.md +11 -0
  146. package/docs/server.playercameraeventpayload.setzoom.md +70 -0
  147. package/docs/server.playercameraeventpayload.setzoom.playercamera.md +11 -0
  148. package/docs/server.playercameraeventpayload.setzoom.zoom.md +11 -0
  149. package/docs/server.playercameraeventtype.md +215 -0
  150. package/docs/server.playercameramode.md +59 -0
  151. package/docs/server.supported_input_keys.md +1 -1
  152. package/examples/payload-game/index.ts +1 -1
  153. package/package.json +1 -1
  154. package/server.api.json +9024 -4204
  155. package/server.d.ts +223 -5
  156. package/server.js +118 -61
@@ -0,0 +1,215 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [PlayerCameraEventType](./server.hytopia.playercameraeventtype.md)
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+
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+ ## HYTOPIA.PlayerCameraEventType enum
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+
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+ Event types a PlayerCamera can emit.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ export declare enum PlayerCameraEventType
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+ ```
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+
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+ ## Enumeration Members
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+
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+ <table><thead><tr><th>
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+
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+ Member
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+
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+
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+ </th><th>
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+
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+ Value
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ LOOK\_AT\_ENTITY
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.LOOK_AT_ENTITY"`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ LOOK\_AT\_POSITION
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.LOOK_AT_POSITION"`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ SET\_ATTACHED\_TO\_ENTITY
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_ATTACHED_TO_ENTITY"`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ SET\_ATTACHED\_TO\_POSITION
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_ATTACHED_TO_POSITION"`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ SET\_FILM\_OFFSET
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_FILM_OFFSET"`
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+
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+
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+ </td><td>
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+
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+ </td></tr>
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+ <tr><td>
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+ SET\_FORWARD\_OFFSET
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_FORWARD_OFFSET"`
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+
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+
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+ </td><td>
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ SET\_FOV
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_FOV"`
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+
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+
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+ </td><td>
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ SET\_HIDDEN\_MODEL\_NODES
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_HIDDEN_MODEL_NODES"`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+ SET\_MODE
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_MODE"`
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+
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+
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+ </td><td>
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ SET\_OFFSET
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+
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+
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_OFFSET"`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+ SET\_TRACKED\_ENTITY
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+
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+
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+ </td><td>
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+ `"PLAYER_CAMERA.SET_TRACKED_ENTITY"`
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+
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+
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+ </td><td>
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+
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+ </td></tr>
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+ <tr><td>
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+ SET\_TRACKED\_POSITION
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+
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+
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+ </td><td>
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+ `"PLAYER_CAMERA.SET_TRACKED_POSITION"`
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+
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+ </td><td>
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+ </td></tr>
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+ <tr><td>
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+ SET\_ZOOM
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+ </td><td>
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+
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+ `"PLAYER_CAMERA.SET_ZOOM"`
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ </tbody></table>
@@ -0,0 +1,59 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [PlayerCameraMode](./server.hytopia.playercameramode.md)
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+
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+ ## HYTOPIA.PlayerCameraMode enum
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+
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+ **Signature:**
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+
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+ ```typescript
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+ export declare enum PlayerCameraMode
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+ ```
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+
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+ ## Enumeration Members
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+
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+ <table><thead><tr><th>
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+
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+ Member
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+
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+
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+ </th><th>
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+
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+ Value
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ FIRST\_PERSON
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+
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+
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+ </td><td>
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+
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+ `0`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ THIRD\_PERSON
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+
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+
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+ </td><td>
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+
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+ `1`
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ </tbody></table>
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  ## HYTOPIA.SUPPORTED\_INPUT\_KEYS variable
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- The input keys included in the PlayerInputState.
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+ The input keys that can be included in the PlayerInputState.
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  **Signature:**
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package/docs/server.md CHANGED
@@ -192,6 +192,17 @@ Manages the game and associated worlds and systems.
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  A player in the game.
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+ </td></tr>
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+ <tr><td>
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+
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+ [PlayerCamera](./server.playercamera.md)
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+
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+ </td><td>
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+ The camera for a Player.
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  Event types a GameServer instance can emit.
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+ </td></tr>
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+ <tr><td>
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+
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+ [PlayerCameraEventType](./server.playercameraeventtype.md)
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+
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+
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+ </td><td>
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+
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+ Event types a PlayerCamera can emit.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [PlayerCameraMode](./server.playercameramode.md)
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+
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+
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+ </td><td>
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+
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  </td></tr>
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@@ -727,6 +758,17 @@ Payloads for events emitted by a GameServer instance.
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  </td><td>
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+ </td></tr>
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+ <tr><td>
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+
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+ [PlayerCameraEventPayload](./server.playercameraeventpayload.md)
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+ </td><td>
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+ Payloads for events a PlayerCamera can emit.
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+ The input keys that can be included in the PlayerInputState.
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  </td></tr>
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [Player](./server.player.md) &gt; [camera](./server.player.camera.md)
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+
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+ ## Player.camera property
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+
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+ The camera for the player.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ readonly camera: PlayerCamera;
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+ ```
@@ -43,6 +43,27 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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+ [camera](./server.player.camera.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ [PlayerCamera](./server.playercamera.md)
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+
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+
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+ </td><td>
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+
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+ The camera for the player.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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  [id](./server.player.id.md)
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [attachedToEntity](./server.playercamera.attachedtoentity.md)
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+
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+ ## PlayerCamera.attachedToEntity property
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+
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+ The entity the camera is attached to.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get attachedToEntity(): Entity | undefined;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [attachedToPosition](./server.playercamera.attachedtoposition.md)
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+
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+ ## PlayerCamera.attachedToPosition property
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+
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+ The position the camera is attached to.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get attachedToPosition(): Vector3 | undefined;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [filmOffset](./server.playercamera.filmoffset.md)
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+
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+ ## PlayerCamera.filmOffset property
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+
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+ The film offset of the camera. A positive value shifts the camera right, a negative value shifts it left.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get filmOffset(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [forwardOffset](./server.playercamera.forwardoffset.md)
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+
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+ ## PlayerCamera.forwardOffset property
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+
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+ Only used in first-person mode. The forward offset of the camera. A positive number shifts the camera forward, a negative number shifts it backward.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get forwardOffset(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [fov](./server.playercamera.fov.md)
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+
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+ ## PlayerCamera.fov property
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+
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+ The field of view of the camera.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get fov(): number;
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+ ```
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [hiddenModelNodes](./server.playercamera.hiddenmodelnodes.md)
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+
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+ ## PlayerCamera.hiddenModelNodes property
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+
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+ The nodes of the model the camera is attached to that will not be rendered for the player. Uses case insensitive substring matching.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get hiddenModelNodes(): Set<string>;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [lookAtEntity](./server.playercamera.lookatentity.md)
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+
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+ ## PlayerCamera.lookAtEntity() method
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+
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+ Makes the camera look at an entity. If the camera was previously tracking an entity or position, it will stop tracking.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ lookAtEntity(entity: Entity): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ entity
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+
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+
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+ </td><td>
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+
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+ [Entity](./server.entity.md)
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+
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+
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+ </td><td>
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+
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+ The entity to look at.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
@@ -0,0 +1,53 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [lookAtPosition](./server.playercamera.lookatposition.md)
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+
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+ ## PlayerCamera.lookAtPosition() method
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+
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+ Makes the camera look at a position. If the camera was previously tracking an entity or position, it will stop tracking.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ lookAtPosition(position: Vector3): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ position
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+
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+
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+ </td><td>
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+
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+ [Vector3](./server.vector3.md)
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+
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+
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+ </td><td>
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+
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+ The position to look at.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+