hytopia 0.1.27 → 0.1.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin/scripts.js +1 -0
- package/docs/server.basecharactercontroller.md +5 -5
- package/docs/server.basecharactercontroller.ontick.md +13 -0
- package/docs/server.basecharactercontroller.tick.md +53 -0
- package/docs/server.blocktype.md +2 -2
- package/docs/server.blocktype.onentitycollision.md +1 -1
- package/docs/server.blocktype.onentitycontactforce.md +1 -1
- package/docs/server.defaultcharactercontroller.canjump.md +1 -1
- package/docs/server.defaultcharactercontroller.canrun.md +1 -1
- package/docs/server.defaultcharactercontroller.canwalk.md +1 -1
- package/docs/server.defaultcharactercontroller.md +3 -17
- package/docs/server.entity.createcustomcharactercontroller.md +2 -2
- package/docs/server.entity.md +9 -9
- package/docs/server.entity.onblockcollision.md +1 -1
- package/docs/server.entity.onblockcontactforce.md +1 -1
- package/docs/server.entity.ondespawn.md +1 -1
- package/docs/server.entity.onentitycollision.md +1 -1
- package/docs/server.entity.onentitycontactforce.md +1 -1
- package/docs/server.entity.onspawn.md +1 -1
- package/docs/server.entity.ontick.md +1 -1
- package/docs/server.entityoptions.createcustomcharactercontroller.md +13 -0
- package/docs/server.entityoptions.md +19 -0
- package/docs/server.facecallback.md +15 -0
- package/docs/server.facecompletecallback.md +15 -0
- package/docs/server.faceoptions.md +18 -0
- package/docs/server.hytopia.basecharactercontroller.md +5 -5
- package/docs/server.hytopia.basecharactercontroller.ontick.md +13 -0
- package/docs/server.hytopia.basecharactercontroller.tick.md +53 -0
- package/docs/server.hytopia.blocktype.md +2 -2
- package/docs/server.hytopia.blocktype.onentitycollision.md +1 -1
- package/docs/server.hytopia.blocktype.onentitycontactforce.md +1 -1
- package/docs/server.hytopia.defaultcharactercontroller.canjump.md +1 -1
- package/docs/server.hytopia.defaultcharactercontroller.canrun.md +1 -1
- package/docs/server.hytopia.defaultcharactercontroller.canwalk.md +1 -1
- package/docs/server.hytopia.defaultcharactercontroller.md +3 -17
- package/docs/server.hytopia.entity.createcustomcharactercontroller.md +2 -2
- package/docs/server.hytopia.entity.md +9 -9
- package/docs/server.hytopia.entity.onblockcollision.md +1 -1
- package/docs/server.hytopia.entity.onblockcontactforce.md +1 -1
- package/docs/server.hytopia.entity.ondespawn.md +1 -1
- package/docs/server.hytopia.entity.onentitycollision.md +1 -1
- package/docs/server.hytopia.entity.onentitycontactforce.md +1 -1
- package/docs/server.hytopia.entity.onspawn.md +1 -1
- package/docs/server.hytopia.entity.ontick.md +1 -1
- package/docs/server.hytopia.entityoptions.createcustomcharactercontroller.md +13 -0
- package/docs/server.hytopia.entityoptions.md +19 -0
- package/docs/server.hytopia.facecallback.md +15 -0
- package/docs/server.hytopia.facecompletecallback.md +15 -0
- package/docs/server.hytopia.faceoptions.md +18 -0
- package/docs/server.hytopia.md +77 -0
- package/docs/server.hytopia.movecallback.md +15 -0
- package/docs/server.hytopia.movecompletecallback.md +15 -0
- package/docs/server.hytopia.moveoptions.md +23 -0
- package/docs/server.hytopia.simplecharactercontroller.face.md +89 -0
- package/docs/server.hytopia.simplecharactercontroller.md +88 -0
- package/docs/server.hytopia.simplecharactercontroller.move.md +89 -0
- package/docs/server.md +77 -0
- package/docs/server.movecallback.md +15 -0
- package/docs/server.movecompletecallback.md +15 -0
- package/docs/server.moveoptions.md +23 -0
- package/docs/server.simplecharactercontroller.face.md +89 -0
- package/docs/server.simplecharactercontroller.md +88 -0
- package/docs/server.simplecharactercontroller.move.md +89 -0
- package/examples/entity-spawn/index.ts +1 -1
- package/examples/payload-game/index.ts +46 -104
- package/package.json +1 -1
- package/server.api.json +1048 -264
- package/server.d.ts +191 -51
- package/server.js +57 -57
- package/tsconfig.json +4 -1
- package/docs/server.basecharactercontroller.ontickpathfindingmovement.md +0 -13
- package/docs/server.basecharactercontroller.tickpathfindingmovement.md +0 -69
- package/docs/server.defaultcharactercontroller.tickpathfindingmovement.md +0 -69
- package/docs/server.hytopia.basecharactercontroller.ontickpathfindingmovement.md +0 -13
- package/docs/server.hytopia.basecharactercontroller.tickpathfindingmovement.md +0 -69
- package/docs/server.hytopia.defaultcharactercontroller.tickpathfindingmovement.md +0 -69
- package/examples/character-controller/tsconfig.json +0 -27
- package/examples/entity-spawn/tsconfig.json +0 -27
- package/examples/payload-game/tsconfig.json +0 -27
package/bin/scripts.js
CHANGED
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@@ -51,6 +51,7 @@ const path = require('path');
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// Done, lfg!
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console.log('🚀 Hytopia project initialized successfully!');
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console.log('💡 Start your development server with `bun --watch index.ts`!');
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console.log('🎮 After you start your development server, play by opening your browser and visiting: https://play.hytopia.com/?join=localhost:8080')
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return;
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}
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</td></tr>
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[
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[onTick?](./server.basecharactercontroller.ontick.md)
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</td><td>
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_(Optional)_ A callback function for when the controller ticks
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_(Optional)_ A callback function for when the controller ticks.
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</td></tr>
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[
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[tick(deltaTimeMs)](./server.basecharactercontroller.tick.md)
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</td><td>
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Override this method to
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Override this method to handle entity movements based on your character controller.
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</td></tr>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [BaseCharacterController](./server.basecharactercontroller.md) > [onTick](./server.basecharactercontroller.ontick.md)
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## BaseCharacterController.onTick property
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A callback function for when the controller ticks.
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**Signature:**
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```typescript
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onTick?: (deltaTimeMs: number) => void;
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```
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [BaseCharacterController](./server.basecharactercontroller.md) > [tick](./server.basecharactercontroller.tick.md)
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## BaseCharacterController.tick() method
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Override this method to handle entity movements based on your character controller.
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**Signature:**
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```typescript
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tick(deltaTimeMs: number): void;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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Description
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</th></tr></thead>
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deltaTimeMs
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number
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The delta time in milliseconds since the last tick.
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</tbody></table>
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**Returns:**
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void
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package/docs/server.blocktype.md
CHANGED
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(blockType: [BlockType](./server.blocktype.md)<!-- -->, entity: [Entity](./server.entity.md)<!-- -->, started: boolean) => void
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</td><td>
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(blockType: [BlockType](./server.blocktype.md)<!-- -->, entity: [Entity](./server.entity.md)<!-- -->, contactForceData: ContactForceData) => void
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**Signature:**
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```
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```typescript
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[Home](./index.md) > [server](./server.md) > [EntityOptions](./server.entityoptions.md) > [createCustomCharacterController](./server.entityoptions.createcustomcharactercontroller.md)
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A function that creates a custom character controller for the entity when it spawns.
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createCustomCharacterController?: (entity: Entity) => BaseCharacterController;
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(entity: [Entity](./server.entity.md)<!-- -->) => [BaseCharacterController](./server.basecharactercontroller.md)
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_(Optional)_ A function that creates a custom character controller for the entity when it spawns.
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[Home](./index.md) > [server](./server.md) > [FaceCallback](./server.facecallback.md)
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## FaceCallback type
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A callback function called when the entity associated with the SimpleCharacterController updates its rotation as it is attempting to face a target coordinate.
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## FaceCompleteCallback type
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A callback function called when the entity associated with the SimpleCharacterController finishes rotating and is now facing a target coordinate.
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[Home](./index.md) > [server](./server.md) > [FaceOptions](./server.faceoptions.md)
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## FaceOptions type
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Options for the [SimpleCharacterController.face()](./server.simplecharactercontroller.face.md) method.
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**References:** [FaceCallback](./server.facecallback.md)<!-- -->, [FaceCompleteCallback](./server.facecompletecallback.md)
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_(Optional)_ A callback function for when the controller ticks
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_(Optional)_ A callback function for when the controller ticks.
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Override this method to handle entity movements based on your character controller.
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[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [BaseCharacterController](./server.hytopia.basecharactercontroller.md) > [onTick](./server.hytopia.basecharactercontroller.ontick.md)
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## HYTOPIA.BaseCharacterController.onTick property
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A callback function for when the controller ticks.
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**Signature:**
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```typescript
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onTick?: (deltaTimeMs: number) => void;
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```
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[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [BaseCharacterController](./server.hytopia.basecharactercontroller.md) > [tick](./server.hytopia.basecharactercontroller.tick.md)
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## HYTOPIA.BaseCharacterController.tick() method
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Override this method to handle entity movements based on your character controller.
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**Signature:**
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```typescript
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tick(deltaTimeMs: number): void;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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deltaTimeMs
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number
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</td><td>
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The delta time in milliseconds since the last tick.
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</td></tr>
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</tbody></table>
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**Returns:**
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void
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**Signature:**
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```typescript
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onEntityCollision?: (
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onEntityCollision?: (blockType: BlockType, entity: Entity, started: boolean) => void;
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```
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@@ -9,5 +9,5 @@ A callback function that is invoked when an entity contacts a block of this type
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```typescript
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onEntityContactForce?: (blockType: BlockType, entity: Entity, contactForceData: ContactForceData) => void;
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```
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