hytopia 0.1.13 → 0.1.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -29,7 +29,7 @@ With these resources, you can quickly build and share immersive, voxel-style mul
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  ## Quickstart
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- 1. Install a compatible JavaScript runtime. We recommend [Bun (recommended)](https://bun.sh/), but [Node.js](https://nodejs.org/) and [Deno](https://deno.com/) are also supported. All examples will be given using Bun.
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+ 1. Install a compatible JavaScript runtime. We recommend you use [Bun](https://bun.sh/), but [Node.js](https://nodejs.org/) and [Deno](https://deno.com/) can work with additional configuration. All examples will be given using Bun.
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  2. If you're starting a new project, initialize it.
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  ```bash
@@ -733,6 +733,17 @@ Description
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  The default rigid body options when EntityOptions.rigidBodyOptions is not provided.
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+ </td></tr>
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+ <tr><td>
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+ [PORT](./server.hytopia.port.md)
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+
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+
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+ </td><td>
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+ The port the server will listen on. You can override this in your .env by setting PORT.
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+
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+
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  </td></tr>
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  <tr><td>
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@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [PORT](./server.hytopia.port.md)
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+ ## HYTOPIA.PORT variable
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+ The port the server will listen on. You can override this in your .env by setting PORT.
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+ **Signature:**
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+ ```typescript
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+ PORT: string | number
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+ ```
package/docs/server.md CHANGED
@@ -742,6 +742,17 @@ Description
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  The default rigid body options when EntityOptions.rigidBodyOptions is not provided.
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+ </td></tr>
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+ <tr><td>
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+ [PORT](./server.port.md)
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+ </td><td>
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+ The port the server will listen on. You can override this in your .env by setting PORT.
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+
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  </td></tr>
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  <tr><td>
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@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PORT](./server.port.md)
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+
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+ ## PORT variable
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+ The port the server will listen on. You can override this in your .env by setting PORT.
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+ **Signature:**
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+ ```typescript
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+ PORT: string | number
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+ ```
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "hytopia",
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- "version": "0.1.13",
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+ "version": "0.1.14",
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  "description": "The HYTOPIA SDK makes it easy for developers to create multiplayer games on the HYTOPIA platform using JavaScript or TypeScript.",
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  "main": "server.js",
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  "bin": {
package/server.api.json CHANGED
@@ -23998,6 +23998,29 @@
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  "endIndex": 2
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  }
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  },
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+ {
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+ "kind": "Variable",
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+ "canonicalReference": "server!HYTOPIA.PORT:var",
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+ "docComment": "/**\n * The port the server will listen on. You can override this in your .env by setting PORT.\n */\n",
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+ "excerptTokens": [
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+ {
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+ "kind": "Content",
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+ "text": "PORT: "
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+ },
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+ {
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+ "kind": "Content",
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+ "text": "string | number"
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+ }
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+ ],
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+ "fileUrlPath": "src/networking/WebServer.ts",
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+ "isReadonly": true,
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+ "releaseTag": "Public",
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+ "name": "PORT",
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+ "variableTypeTokenRange": {
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+ "startIndex": 1,
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+ "endIndex": 2
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+ }
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+ },
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  {
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  "kind": "TypeAlias",
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  "canonicalReference": "server!HYTOPIA.RawCollisionGroups:type",
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  "endIndex": 2
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  }
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  },
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+ {
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+ "kind": "Variable",
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+ "canonicalReference": "server!PORT:var",
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+ "docComment": "/**\n * The port the server will listen on. You can override this in your .env by setting PORT.\n */\n",
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+ "excerptTokens": [
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+ {
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+ "kind": "Content",
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+ "text": "PORT: "
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+ },
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+ {
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+ "kind": "Content",
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+ "text": "string | number"
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+ }
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+ ],
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+ "fileUrlPath": "src/networking/WebServer.ts",
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+ "isReadonly": true,
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+ "releaseTag": "Public",
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+ "name": "PORT",
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+ "variableTypeTokenRange": {
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+ "startIndex": 1,
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+ "endIndex": 2
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+ }
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+ },
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  {
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  "kind": "TypeAlias",
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  "canonicalReference": "server!RawCollisionGroups:type",
package/server.d.ts CHANGED
@@ -1618,6 +1618,7 @@ declare namespace HYTOPIA {
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  RigidBodyOptions,
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  Simulation,
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  WebServer,
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+ PORT,
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  World,
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  WorldMap,
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  WorldOptions,
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  yaw: number;
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  };
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+ /** The port the server will listen on. You can override this in your .env by setting PORT. */
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+ export declare const PORT: string | number;
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  /** A raw set of collision groups represented as a 32-bit number. @public */
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  export declare type RawCollisionGroups = RAPIER.InteractionGroups;
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