hytopia 0.1.12 → 0.1.14

Sign up to get free protection for your applications and to get access to all the features.
package/README.md CHANGED
@@ -29,7 +29,7 @@ With these resources, you can quickly build and share immersive, voxel-style mul
29
29
 
30
30
  ## Quickstart
31
31
 
32
- 1. Install a compatible JavaScript runtime. We recommend [Bun (recommended)](https://bun.sh/), but [Node.js](https://nodejs.org/) and [Deno](https://deno.com/) are also supported. All examples will be given using Bun.
32
+ 1. Install a compatible JavaScript runtime. We recommend you use [Bun](https://bun.sh/), but [Node.js](https://nodejs.org/) and [Deno](https://deno.com/) can work with additional configuration. All examples will be given using Bun.
33
33
 
34
34
  2. If you're starting a new project, initialize it.
35
35
  ```bash
@@ -733,6 +733,17 @@ Description
733
733
  The default rigid body options when EntityOptions.rigidBodyOptions is not provided.
734
734
 
735
735
 
736
+ </td></tr>
737
+ <tr><td>
738
+
739
+ [PORT](./server.hytopia.port.md)
740
+
741
+
742
+ </td><td>
743
+
744
+ The port the server will listen on. You can override this in your .env by setting PORT.
745
+
746
+
736
747
  </td></tr>
737
748
  <tr><td>
738
749
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [PORT](./server.hytopia.port.md)
4
+
5
+ ## HYTOPIA.PORT variable
6
+
7
+ The port the server will listen on. You can override this in your .env by setting PORT.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ PORT: string | number
13
+ ```
package/docs/server.md CHANGED
@@ -742,6 +742,17 @@ Description
742
742
  The default rigid body options when EntityOptions.rigidBodyOptions is not provided.
743
743
 
744
744
 
745
+ </td></tr>
746
+ <tr><td>
747
+
748
+ [PORT](./server.port.md)
749
+
750
+
751
+ </td><td>
752
+
753
+ The port the server will listen on. You can override this in your .env by setting PORT.
754
+
755
+
745
756
  </td></tr>
746
757
  <tr><td>
747
758
 
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PORT](./server.port.md)
4
+
5
+ ## PORT variable
6
+
7
+ The port the server will listen on. You can override this in your .env by setting PORT.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ PORT: string | number
13
+ ```
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "hytopia",
3
- "version": "0.1.12",
3
+ "version": "0.1.14",
4
4
  "description": "The HYTOPIA SDK makes it easy for developers to create multiplayer games on the HYTOPIA platform using JavaScript or TypeScript.",
5
5
  "main": "server.js",
6
6
  "bin": {
package/server.api.json CHANGED
@@ -23998,6 +23998,29 @@
23998
23998
  "endIndex": 2
23999
23999
  }
24000
24000
  },
24001
+ {
24002
+ "kind": "Variable",
24003
+ "canonicalReference": "server!HYTOPIA.PORT:var",
24004
+ "docComment": "/**\n * The port the server will listen on. You can override this in your .env by setting PORT.\n */\n",
24005
+ "excerptTokens": [
24006
+ {
24007
+ "kind": "Content",
24008
+ "text": "PORT: "
24009
+ },
24010
+ {
24011
+ "kind": "Content",
24012
+ "text": "string | number"
24013
+ }
24014
+ ],
24015
+ "fileUrlPath": "src/networking/WebServer.ts",
24016
+ "isReadonly": true,
24017
+ "releaseTag": "Public",
24018
+ "name": "PORT",
24019
+ "variableTypeTokenRange": {
24020
+ "startIndex": 1,
24021
+ "endIndex": 2
24022
+ }
24023
+ },
24001
24024
  {
24002
24025
  "kind": "TypeAlias",
24003
24026
  "canonicalReference": "server!HYTOPIA.RawCollisionGroups:type",
@@ -30799,6 +30822,29 @@
30799
30822
  "endIndex": 2
30800
30823
  }
30801
30824
  },
30825
+ {
30826
+ "kind": "Variable",
30827
+ "canonicalReference": "server!PORT:var",
30828
+ "docComment": "/**\n * The port the server will listen on. You can override this in your .env by setting PORT.\n */\n",
30829
+ "excerptTokens": [
30830
+ {
30831
+ "kind": "Content",
30832
+ "text": "PORT: "
30833
+ },
30834
+ {
30835
+ "kind": "Content",
30836
+ "text": "string | number"
30837
+ }
30838
+ ],
30839
+ "fileUrlPath": "src/networking/WebServer.ts",
30840
+ "isReadonly": true,
30841
+ "releaseTag": "Public",
30842
+ "name": "PORT",
30843
+ "variableTypeTokenRange": {
30844
+ "startIndex": 1,
30845
+ "endIndex": 2
30846
+ }
30847
+ },
30802
30848
  {
30803
30849
  "kind": "TypeAlias",
30804
30850
  "canonicalReference": "server!RawCollisionGroups:type",
package/server.d.ts CHANGED
@@ -1618,6 +1618,7 @@ declare namespace HYTOPIA {
1618
1618
  RigidBodyOptions,
1619
1619
  Simulation,
1620
1620
  WebServer,
1621
+ PORT,
1621
1622
  World,
1622
1623
  WorldMap,
1623
1624
  WorldOptions,
@@ -1800,6 +1801,9 @@ export declare type PlayerOrientationState = {
1800
1801
  yaw: number;
1801
1802
  };
1802
1803
 
1804
+ /** The port the server will listen on. You can override this in your .env by setting PORT. */
1805
+ export declare const PORT: string | number;
1806
+
1803
1807
  /** A raw set of collision groups represented as a 32-bit number. @public */
1804
1808
  export declare type RawCollisionGroups = RAPIER.InteractionGroups;
1805
1809