hypixel-api-reborn 11.2.0 → 11.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/eslint.config.mjs +71 -0
- package/package.json +14 -20
- package/src/API/getAchievements.js +1 -0
- package/src/API/getBoosters.js +1 -0
- package/src/API/getChallenges.js +1 -0
- package/src/API/getGameCounts.js +1 -0
- package/src/API/getGuild.js +4 -3
- package/src/API/getGuildAchievements.js +1 -0
- package/src/API/getLeaderboards.js +1 -1
- package/src/API/getPlayer.js +1 -0
- package/src/API/getQuests.js +1 -0
- package/src/API/getRecentGames.js +5 -9
- package/src/API/getServerInfo.js +40 -37
- package/src/API/getStatus.js +1 -0
- package/src/API/getWatchdogStats.js +1 -0
- package/src/API/housing/getActiveHouses.js +7 -0
- package/src/API/housing/getHouse.js +9 -0
- package/src/API/housing/getPlayerHouses.js +11 -0
- package/src/API/index.js +6 -1
- package/src/API/skyblock/getAuction.js +8 -6
- package/src/API/skyblock/getAuctions.js +15 -12
- package/src/API/skyblock/getAuctionsByPlayer.js +1 -1
- package/src/API/skyblock/getBazaar.js +1 -3
- package/src/API/skyblock/getBingo.js +1 -2
- package/src/API/skyblock/getBingoByPlayer.js +3 -3
- package/src/API/skyblock/getEndedAuctions.js +1 -0
- package/src/API/skyblock/getFireSales.js +1 -1
- package/src/API/skyblock/getGarden.js +7 -0
- package/src/API/skyblock/getGovernment.js +1 -2
- package/src/API/skyblock/getMember.js +5 -2
- package/src/API/skyblock/getMuseum.js +1 -0
- package/src/API/skyblock/getNews.js +1 -0
- package/src/API/skyblock/getProfiles.js +5 -2
- package/src/Client.js +88 -16
- package/src/Private/rateLimit.js +7 -11
- package/src/Private/requests.js +12 -13
- package/src/Private/updater.js +2 -3
- package/src/Private/uuidCache.js +1 -2
- package/src/Private/validate.js +19 -19
- package/src/index.js +5 -0
- package/src/structures/APIIncident.js +1 -2
- package/src/structures/APIStatus.js +0 -1
- package/src/structures/Boosters/Booster.js +9 -8
- package/src/structures/Game.js +1 -1
- package/src/structures/Guild/Guild.js +19 -36
- package/src/structures/Guild/GuildMember.js +2 -2
- package/src/structures/House.js +54 -0
- package/src/structures/MiniGames/Arcade.js +798 -312
- package/src/structures/MiniGames/ArenaBrawl.js +98 -32
- package/src/structures/MiniGames/BedWars.js +197 -194
- package/src/structures/MiniGames/BlitzSurvivalGames.js +381 -129
- package/src/structures/MiniGames/BuildBattle.js +19 -8
- package/src/structures/MiniGames/CopsAndCrims.js +253 -25
- package/src/structures/MiniGames/Duels.js +905 -664
- package/src/structures/MiniGames/MegaWalls.js +390 -51
- package/src/structures/MiniGames/MurderMystery.js +151 -30
- package/src/structures/MiniGames/Paintball.js +31 -11
- package/src/structures/MiniGames/Pit.js +4 -5
- package/src/structures/MiniGames/Quakecraft.js +113 -50
- package/src/structures/MiniGames/SkyWars.js +528 -372
- package/src/structures/MiniGames/SmashHeroes.js +201 -73
- package/src/structures/MiniGames/SpeedUHC.js +77 -24
- package/src/structures/MiniGames/TNTGames.js +242 -73
- package/src/structures/MiniGames/TurboKartRacers.js +55 -115
- package/src/structures/MiniGames/UHC.js +144 -132
- package/src/structures/MiniGames/VampireZ.js +70 -37
- package/src/structures/MiniGames/Warlords.js +126 -1
- package/src/structures/MiniGames/WoolWars.js +60 -9
- package/src/structures/Pet.js +1 -1
- package/src/structures/Player.js +43 -128
- package/src/structures/PlayerCosmetics.js +5 -4
- package/src/structures/SkyBlock/Auctions/AuctionInfo.js +2 -1
- package/src/structures/SkyBlock/Auctions/BaseAuction.js +1 -1
- package/src/structures/SkyBlock/News/SkyblockNews.js +15 -15
- package/src/structures/SkyBlock/PlayerBingo.js +7 -14
- package/src/structures/SkyBlock/SkyblockGarden.js +146 -0
- package/src/structures/SkyBlock/SkyblockInventoryItem.js +4 -28
- package/src/structures/SkyBlock/SkyblockMember.js +90 -228
- package/src/structures/SkyBlock/SkyblockPet.js +3 -4
- package/src/structures/SkyBlock/Static/Bingo.js +10 -11
- package/src/structures/SkyBlock/Static/BingoData.js +1 -1
- package/src/structures/Static/Achievement.js +16 -15
- package/src/structures/Static/AchievementTier.js +2 -2
- package/src/structures/Static/Quest.js +2 -2
- package/src/utils/Constants.js +522 -520
- package/src/utils/{guildExp.js → Guild.js} +42 -12
- package/src/utils/Player.js +112 -0
- package/src/utils/SkyblockUtils.js +482 -192
- package/src/utils/arrayTools.js +1 -1
- package/src/utils/divide.js +1 -1
- package/src/utils/index.js +2 -1
- package/src/utils/isGuildID.js +1 -1
- package/src/utils/oscillation.js +4 -2
- package/src/utils/removeSnakeCase.js +11 -7
- package/src/utils/rgbToHexColor.js +1 -1
- package/src/utils/romanize.js +3 -3
- package/src/utils/toUuid.js +4 -4
- package/src/utils/varInt.js +2 -2
- package/typings/index.d.ts +1186 -967
- package/src/utils/toIGN.js +0 -24
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const divide = require('../../utils/divide');
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/**
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* Cops and crims class
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* Cops and crims Defusal class
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class
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class CopsAndCrimsDefusal {
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/**
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* @param {object} data Cops and crims data
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*/
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constructor(data) {
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/**
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*
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* Kills
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this.
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this.kills = data.kills || 0;
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/**
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*
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* Headshot kills
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* @type {number}
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this.
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this.headshotKills = data.headshot_kills || 0;
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/**
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* Assists
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* @type {number}
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*/
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this.assists = data.assists || 0;
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/**
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* Deaths
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* @type {number}
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this.wins = data.game_wins || 0;
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/**
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* Games played
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* @type {number}
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*/
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this.gamesPlayed = data.game_plays || 0;
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/**
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* Losses
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* @type {number}
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*/
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this.losses = this.gamesPlayed - this.wins;
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/**
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* Win Loss ratio
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* @type {number}
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this.WLRatio = divide(this.wins, this.losses);
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/**
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* Round wins
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* Headshot kills
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this.headshotKills = data.headshot_kills || 0;
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* Bombs defused
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this.killsAsCop = data.cop_kills || 0;
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}
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}
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/**
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* Cops and crims Deathmatch class
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class CopsAndCrimsDeathmatch {
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/**
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* @param {object} data Cops and crims data
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*/
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constructor(data) {
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*/
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this.kills = data.kills_deathmatch || 0;
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/**
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* Assists
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*/
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this.assists = data.assists_deathmatch || 0;
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/**
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* Deaths
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this.deaths = data.deaths_deathmatch || 0;
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/**
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* Kill Death ratio
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*/
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this.KDRatio = divide(this.kills, this.deaths);
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/**
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* Wins
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*/
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this.wins = data.game_wins_deathmatch || 0;
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/**
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* Games played
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* @type {number}
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this.gamesPlayed = data.game_plays_deathmatch || 0;
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/**
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* Losses
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this.losses = this.gamesPlayed - this.wins;
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* Win Loss ratio
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this.WLRatio = divide(this.wins, this.losses);
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* Kills as Crim
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this.killsAsCrim = data.criminal_kills_deathmatch || 0;
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* Kills as Cop
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this.killsAsCop = data.cop_kills_deathmatch || 0;
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}
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}
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* Cops and crims Gun Game class
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class CopsAndCrimsGunGame {
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/**
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* @param {object} data Cops and crims data
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constructor(data) {
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* Kills
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this.kills = data.kills_gungame || 0;
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* Assists
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this.assists = data.assists_gungame || 0;
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* Deaths
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this.deaths = data.deaths_gungame || 0;
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this.KDRatio = divide(this.kills, this.deaths);
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* Wins
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this.wins = data.game_wins_gungame || 0;
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this.gamesPlayed = data.game_plays_gungame || 0;
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this.losses = this.gamesPlayed - this.wins;
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this.killsAsCrim = data.criminal_kills_gungame || 0;
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this.killsAsCop = data.cop_kills_gungame || 0;
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this.kills = this.defusal.kills + this.deathmath.kills + this.gunGame.kills;
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this.assists = this.defusal.assists + this.deathmath.assists + this.gunGame.assists;
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this.deaths = this.defusal.deaths + this.deathmath.deaths + this.gunGame.deaths;
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this.KDRatio = divide(this.kills, this.deaths);
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this.wins = this.defusal.wins + this.deathmath.wins + this.gunGame.wins;
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+
/**
|
|
271
|
+
* Games played
|
|
272
|
+
* @type {number}
|
|
273
|
+
*/
|
|
274
|
+
this.gamesPlayed = this.defusal.gamesPlayed + this.deathmath.gamesPlayed + this.gunGame.gamesPlayed;
|
|
275
|
+
/**
|
|
276
|
+
* Losses
|
|
277
|
+
* @type {number}
|
|
278
|
+
*/
|
|
279
|
+
this.losses = this.gamesPlayed - this.wins;
|
|
280
|
+
/**
|
|
281
|
+
* Win Loss ratio
|
|
282
|
+
* @type {number}
|
|
283
|
+
*/
|
|
284
|
+
this.WLRatio = divide(this.wins, this.losses);
|
|
285
|
+
/**
|
|
286
|
+
* Kills as Crim
|
|
287
|
+
* @type {number}
|
|
288
|
+
*/
|
|
289
|
+
this.killsAsCrim = this.defusal.killsAsCrim + this.deathmath.killsAsCrim + this.gunGame.killsAsCrim;
|
|
290
|
+
/**
|
|
291
|
+
* Kills as Cop
|
|
292
|
+
* @type {number}
|
|
293
|
+
*/
|
|
294
|
+
this.killsAsCop = this.defusal.killsAsCop + this.deathmath.killsAsCop + this.gunGame.killsAsCop;
|
|
295
|
+
/**
|
|
296
|
+
* Prefix Color
|
|
297
|
+
* @type {string}
|
|
298
|
+
*/
|
|
299
|
+
this.prefixColor = data.lobbyPrefixColor || '';
|
|
300
|
+
/**
|
|
301
|
+
* Show Prefix
|
|
302
|
+
* @type {boolean}
|
|
303
|
+
*/
|
|
304
|
+
this.showPrefix = data.show_lobby_prefix || false;
|
|
305
|
+
/**
|
|
306
|
+
* Selected Prefix
|
|
307
|
+
* @type {string}
|
|
308
|
+
*/
|
|
309
|
+
this.selectedPrefix = data.selected_lobby_prefix || '';
|
|
310
|
+
/**
|
|
311
|
+
* Kills In Prefix
|
|
312
|
+
* @type {boolean}
|
|
313
|
+
*/
|
|
314
|
+
this.killsInPrefix = data.show_kills_in_prefix || false;
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
|
|
90
318
|
module.exports = CopsAndCrims;
|