hyperframes 0.7.25 → 0.7.27

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@@ -155,6 +155,12 @@ interface PlayerState {
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  setMotionPathArmed: (armed: boolean) => void;
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  motionPathCreateAvailable: boolean;
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  setMotionPathCreateAvailable: (available: boolean) => void;
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+ /** Global toggle for the "Add keyframe" diamond in the timeline toolbar (#1808).
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+ * When false, a manual drag/resize/rotate edit on an element that already has
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+ * a live tween shifts every keyframe by the edit's delta (preserving the
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+ * animation's shape) instead of inserting/updating a keyframe at the playhead. */
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+ autoKeyframeEnabled: boolean;
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+ setAutoKeyframeEnabled: (enabled: boolean) => void;
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  /** Multi-select: additional selected elements beyond selectedElementId. */
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  selectedElementIds: Set<string>;
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  toggleSelectedElementId: (id: string) => void;
@@ -5,7 +5,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover" />
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  <link rel="icon" type="image/svg+xml" href="/favicon.svg" />
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  <title>HyperFrames Studio</title>
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- <script type="module" crossorigin src="/assets/index-HBY-OdAh.js"></script>
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+ <script type="module" crossorigin src="/assets/index-DueKwqDv.js"></script>
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  <link rel="stylesheet" crossorigin href="/assets/index-DmkOvZns.css">
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  </head>
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  <body>