hyperframes 0.6.0-alpha.1 → 0.6.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +1593 -556
- package/dist/docs/rendering.md +2 -2
- package/dist/hyperframe-runtime.js +53 -36
- package/dist/hyperframe.manifest.json +1 -1
- package/dist/hyperframe.runtime.iife.js +53 -36
- package/dist/skills/hyperframes/SKILL.md +2 -3
- package/dist/skills/hyperframes/patterns.md +73 -0
- package/dist/skills/hyperframes/references/transcript-guide.md +1 -45
- package/dist/skills/hyperframes-cli/SKILL.md +3 -31
- package/dist/studio/assets/hyperframes-player-CEnWY28J.js +417 -0
- package/dist/studio/assets/index-BfnyZllX.js +106 -0
- package/dist/studio/assets/index-pZvEUcY0.css +1 -0
- package/dist/studio/index.html +2 -2
- package/dist/templates/_shared/CLAUDE.md +2 -1
- package/package.json +1 -1
- package/dist/skills/hyperframes/references/tts.md +0 -75
- package/dist/studio/assets/hyperframes-player-Cd8vYWxP.js +0 -198
- package/dist/studio/assets/index-D04_ZoMm.js +0 -107
- package/dist/studio/assets/index-UWFaHilT.css +0 -1
package/dist/docs/rendering.md
CHANGED
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@@ -20,13 +20,13 @@ Requires: Docker installed and running.
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- `--crf` — Override encoder CRF (mutually exclusive with `--video-bitrate`)
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- `--video-bitrate` — Target video bitrate such as `10M` (mutually exclusive with `--crf`)
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- `--gpu` — Use GPU encoding (NVENC, VideoToolbox, VAAPI, QSV)
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- `--browser-gpu` / `--no-browser-gpu` —
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- `--browser-gpu` / `--no-browser-gpu` — Force host GPU or software (SwiftShader) for Chrome/WebGL capture. Default for local renders is `auto` — probe WebGL availability on first launch and fall back to software if no GPU is reachable. Docker mode always uses software.
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- `-o, --output` — Custom output path
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## Tips
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- Use `draft` quality for fast previews during development
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- Local renders
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- Local renders auto-detect GPU on first launch; use `--browser-gpu` to force hardware (errors if no GPU) or `--no-browser-gpu` to force SwiftShader
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- Use `--gpu` when a local render also benefits from hardware FFmpeg encoding
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- Use `npx hyperframes benchmark` to find optimal settings
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- 4 workers is usually the sweet spot for most compositions
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