httsper 0.0.1-security → 7.5.9

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package/LICENSE ADDED
@@ -0,0 +1,21 @@
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2011 Einar Otto Stangvik <einaros@gmail.com>
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
+ SOFTWARE.
package/README.md CHANGED
@@ -1,5 +1,495 @@
1
- # Security holding package
1
+ # ws: a Node.js WebSocket library
2
2
 
3
- This package contained malicious code and was removed from the registry by the npm security team. A placeholder was published to ensure users are not affected in the future.
3
+ [![Version npm](https://img.shields.io/npm/v/ws.svg?logo=npm)](https://www.npmjs.com/package/ws)
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+ [![CI](https://img.shields.io/github/workflow/status/websockets/ws/CI/master?label=CI&logo=github)](https://github.com/websockets/ws/actions?query=workflow%3ACI+branch%3Amaster)
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+ [![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg?logo=coveralls)](https://coveralls.io/github/websockets/ws)
4
6
 
5
- Please refer to www.npmjs.com/advisories?search=httsper for more information.
7
+ ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and
8
+ server implementation.
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+
10
+ Passes the quite extensive Autobahn test suite: [server][server-report],
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+ [client][client-report].
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+
13
+ **Note**: This module does not work in the browser. The client in the docs is a
14
+ reference to a back end with the role of a client in the WebSocket
15
+ communication. Browser clients must use the native
16
+ [`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket)
17
+ object. To make the same code work seamlessly on Node.js and the browser, you
18
+ can use one of the many wrappers available on npm, like
19
+ [isomorphic-ws](https://github.com/heineiuo/isomorphic-ws).
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+
21
+ ## Table of Contents
22
+
23
+ - [Protocol support](#protocol-support)
24
+ - [Installing](#installing)
25
+ - [Opt-in for performance](#opt-in-for-performance)
26
+ - [API docs](#api-docs)
27
+ - [WebSocket compression](#websocket-compression)
28
+ - [Usage examples](#usage-examples)
29
+ - [Sending and receiving text data](#sending-and-receiving-text-data)
30
+ - [Sending binary data](#sending-binary-data)
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+ - [Simple server](#simple-server)
32
+ - [External HTTP/S server](#external-https-server)
33
+ - [Multiple servers sharing a single HTTP/S server](#multiple-servers-sharing-a-single-https-server)
34
+ - [Client authentication](#client-authentication)
35
+ - [Server broadcast](#server-broadcast)
36
+ - [echo.websocket.org demo](#echowebsocketorg-demo)
37
+ - [Use the Node.js streams API](#use-the-nodejs-streams-api)
38
+ - [Other examples](#other-examples)
39
+ - [FAQ](#faq)
40
+ - [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client)
41
+ - [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections)
42
+ - [How to connect via a proxy?](#how-to-connect-via-a-proxy)
43
+ - [Changelog](#changelog)
44
+ - [License](#license)
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+
46
+ ## Protocol support
47
+
48
+ - **HyBi drafts 07-12** (Use the option `protocolVersion: 8`)
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+ - **HyBi drafts 13-17** (Current default, alternatively option
50
+ `protocolVersion: 13`)
51
+
52
+ ## Installing
53
+
54
+ ```
55
+ npm install ws
56
+ ```
57
+
58
+ ### Opt-in for performance
59
+
60
+ There are 2 optional modules that can be installed along side with the ws
61
+ module. These modules are binary addons which improve certain operations.
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+ Prebuilt binaries are available for the most popular platforms so you don't
63
+ necessarily need to have a C++ compiler installed on your machine.
64
+
65
+ - `npm install --save-optional bufferutil`: Allows to efficiently perform
66
+ operations such as masking and unmasking the data payload of the WebSocket
67
+ frames.
68
+ - `npm install --save-optional utf-8-validate`: Allows to efficiently check if a
69
+ message contains valid UTF-8.
70
+
71
+ ## API docs
72
+
73
+ See [`/doc/ws.md`](./doc/ws.md) for Node.js-like documentation of ws classes and
74
+ utility functions.
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+
76
+ ## WebSocket compression
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+
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+ ws supports the [permessage-deflate extension][permessage-deflate] which enables
79
+ the client and server to negotiate a compression algorithm and its parameters,
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+ and then selectively apply it to the data payloads of each WebSocket message.
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+
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+ The extension is disabled by default on the server and enabled by default on the
83
+ client. It adds a significant overhead in terms of performance and memory
84
+ consumption so we suggest to enable it only if it is really needed.
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+
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+ Note that Node.js has a variety of issues with high-performance compression,
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+ where increased concurrency, especially on Linux, can lead to [catastrophic
88
+ memory fragmentation][node-zlib-bug] and slow performance. If you intend to use
89
+ permessage-deflate in production, it is worthwhile to set up a test
90
+ representative of your workload and ensure Node.js/zlib will handle it with
91
+ acceptable performance and memory usage.
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+
93
+ Tuning of permessage-deflate can be done via the options defined below. You can
94
+ also use `zlibDeflateOptions` and `zlibInflateOptions`, which is passed directly
95
+ into the creation of [raw deflate/inflate streams][node-zlib-deflaterawdocs].
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+
97
+ See [the docs][ws-server-options] for more options.
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+
99
+ ```js
100
+ const WebSocket = require('ws');
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+
102
+ const wss = new WebSocket.Server({
103
+ port: 8080,
104
+ perMessageDeflate: {
105
+ zlibDeflateOptions: {
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+ // See zlib defaults.
107
+ chunkSize: 1024,
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+ memLevel: 7,
109
+ level: 3
110
+ },
111
+ zlibInflateOptions: {
112
+ chunkSize: 10 * 1024
113
+ },
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+ // Other options settable:
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+ clientNoContextTakeover: true, // Defaults to negotiated value.
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+ serverNoContextTakeover: true, // Defaults to negotiated value.
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+ serverMaxWindowBits: 10, // Defaults to negotiated value.
118
+ // Below options specified as default values.
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+ concurrencyLimit: 10, // Limits zlib concurrency for perf.
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+ threshold: 1024 // Size (in bytes) below which messages
121
+ // should not be compressed.
122
+ }
123
+ });
124
+ ```
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+
126
+ The client will only use the extension if it is supported and enabled on the
127
+ server. To always disable the extension on the client set the
128
+ `perMessageDeflate` option to `false`.
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+
130
+ ```js
131
+ const WebSocket = require('ws');
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+
133
+ const ws = new WebSocket('ws://www.host.com/path', {
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+ perMessageDeflate: false
135
+ });
136
+ ```
137
+
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+ ## Usage examples
139
+
140
+ ### Sending and receiving text data
141
+
142
+ ```js
143
+ const WebSocket = require('ws');
144
+
145
+ const ws = new WebSocket('ws://www.host.com/path');
146
+
147
+ ws.on('open', function open() {
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+ ws.send('something');
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+ });
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+
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+ ws.on('message', function incoming(data) {
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+ console.log(data);
153
+ });
154
+ ```
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+
156
+ ### Sending binary data
157
+
158
+ ```js
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+ const WebSocket = require('ws');
160
+
161
+ const ws = new WebSocket('ws://www.host.com/path');
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+
163
+ ws.on('open', function open() {
164
+ const array = new Float32Array(5);
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+
166
+ for (var i = 0; i < array.length; ++i) {
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+ array[i] = i / 2;
168
+ }
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+
170
+ ws.send(array);
171
+ });
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+ ```
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+
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+ ### Simple server
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+
176
+ ```js
177
+ const WebSocket = require('ws');
178
+
179
+ const wss = new WebSocket.Server({ port: 8080 });
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+
181
+ wss.on('connection', function connection(ws) {
182
+ ws.on('message', function incoming(message) {
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+ console.log('received: %s', message);
184
+ });
185
+
186
+ ws.send('something');
187
+ });
188
+ ```
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+
190
+ ### External HTTP/S server
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+
192
+ ```js
193
+ const fs = require('fs');
194
+ const https = require('https');
195
+ const WebSocket = require('ws');
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+
197
+ const server = https.createServer({
198
+ cert: fs.readFileSync('/path/to/cert.pem'),
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+ key: fs.readFileSync('/path/to/key.pem')
200
+ });
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+ const wss = new WebSocket.Server({ server });
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+
203
+ wss.on('connection', function connection(ws) {
204
+ ws.on('message', function incoming(message) {
205
+ console.log('received: %s', message);
206
+ });
207
+
208
+ ws.send('something');
209
+ });
210
+
211
+ server.listen(8080);
212
+ ```
213
+
214
+ ### Multiple servers sharing a single HTTP/S server
215
+
216
+ ```js
217
+ const http = require('http');
218
+ const WebSocket = require('ws');
219
+ const url = require('url');
220
+
221
+ const server = http.createServer();
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+ const wss1 = new WebSocket.Server({ noServer: true });
223
+ const wss2 = new WebSocket.Server({ noServer: true });
224
+
225
+ wss1.on('connection', function connection(ws) {
226
+ // ...
227
+ });
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+
229
+ wss2.on('connection', function connection(ws) {
230
+ // ...
231
+ });
232
+
233
+ server.on('upgrade', function upgrade(request, socket, head) {
234
+ const pathname = url.parse(request.url).pathname;
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+
236
+ if (pathname === '/foo') {
237
+ wss1.handleUpgrade(request, socket, head, function done(ws) {
238
+ wss1.emit('connection', ws, request);
239
+ });
240
+ } else if (pathname === '/bar') {
241
+ wss2.handleUpgrade(request, socket, head, function done(ws) {
242
+ wss2.emit('connection', ws, request);
243
+ });
244
+ } else {
245
+ socket.destroy();
246
+ }
247
+ });
248
+
249
+ server.listen(8080);
250
+ ```
251
+
252
+ ### Client authentication
253
+
254
+ ```js
255
+ const http = require('http');
256
+ const WebSocket = require('ws');
257
+
258
+ const server = http.createServer();
259
+ const wss = new WebSocket.Server({ noServer: true });
260
+
261
+ wss.on('connection', function connection(ws, request, client) {
262
+ ws.on('message', function message(msg) {
263
+ console.log(`Received message ${msg} from user ${client}`);
264
+ });
265
+ });
266
+
267
+ server.on('upgrade', function upgrade(request, socket, head) {
268
+ // This function is not defined on purpose. Implement it with your own logic.
269
+ authenticate(request, (err, client) => {
270
+ if (err || !client) {
271
+ socket.write('HTTP/1.1 401 Unauthorized\r\n\r\n');
272
+ socket.destroy();
273
+ return;
274
+ }
275
+
276
+ wss.handleUpgrade(request, socket, head, function done(ws) {
277
+ wss.emit('connection', ws, request, client);
278
+ });
279
+ });
280
+ });
281
+
282
+ server.listen(8080);
283
+ ```
284
+
285
+ Also see the provided [example][session-parse-example] using `express-session`.
286
+
287
+ ### Server broadcast
288
+
289
+ A client WebSocket broadcasting to all connected WebSocket clients, including
290
+ itself.
291
+
292
+ ```js
293
+ const WebSocket = require('ws');
294
+
295
+ const wss = new WebSocket.Server({ port: 8080 });
296
+
297
+ wss.on('connection', function connection(ws) {
298
+ ws.on('message', function incoming(data) {
299
+ wss.clients.forEach(function each(client) {
300
+ if (client.readyState === WebSocket.OPEN) {
301
+ client.send(data);
302
+ }
303
+ });
304
+ });
305
+ });
306
+ ```
307
+
308
+ A client WebSocket broadcasting to every other connected WebSocket clients,
309
+ excluding itself.
310
+
311
+ ```js
312
+ const WebSocket = require('ws');
313
+
314
+ const wss = new WebSocket.Server({ port: 8080 });
315
+
316
+ wss.on('connection', function connection(ws) {
317
+ ws.on('message', function incoming(data) {
318
+ wss.clients.forEach(function each(client) {
319
+ if (client !== ws && client.readyState === WebSocket.OPEN) {
320
+ client.send(data);
321
+ }
322
+ });
323
+ });
324
+ });
325
+ ```
326
+
327
+ ### echo.websocket.org demo
328
+
329
+ ```js
330
+ const WebSocket = require('ws');
331
+
332
+ const ws = new WebSocket('wss://echo.websocket.org/', {
333
+ origin: 'https://websocket.org'
334
+ });
335
+
336
+ ws.on('open', function open() {
337
+ console.log('connected');
338
+ ws.send(Date.now());
339
+ });
340
+
341
+ ws.on('close', function close() {
342
+ console.log('disconnected');
343
+ });
344
+
345
+ ws.on('message', function incoming(data) {
346
+ console.log(`Roundtrip time: ${Date.now() - data} ms`);
347
+
348
+ setTimeout(function timeout() {
349
+ ws.send(Date.now());
350
+ }, 500);
351
+ });
352
+ ```
353
+
354
+ ### Use the Node.js streams API
355
+
356
+ ```js
357
+ const WebSocket = require('ws');
358
+
359
+ const ws = new WebSocket('wss://echo.websocket.org/', {
360
+ origin: 'https://websocket.org'
361
+ });
362
+
363
+ const duplex = WebSocket.createWebSocketStream(ws, { encoding: 'utf8' });
364
+
365
+ duplex.pipe(process.stdout);
366
+ process.stdin.pipe(duplex);
367
+ ```
368
+
369
+ ### Other examples
370
+
371
+ For a full example with a browser client communicating with a ws server, see the
372
+ examples folder.
373
+
374
+ Otherwise, see the test cases.
375
+
376
+ ## FAQ
377
+
378
+ ### How to get the IP address of the client?
379
+
380
+ The remote IP address can be obtained from the raw socket.
381
+
382
+ ```js
383
+ const WebSocket = require('ws');
384
+
385
+ const wss = new WebSocket.Server({ port: 8080 });
386
+
387
+ wss.on('connection', function connection(ws, req) {
388
+ const ip = req.socket.remoteAddress;
389
+ });
390
+ ```
391
+
392
+ When the server runs behind a proxy like NGINX, the de-facto standard is to use
393
+ the `X-Forwarded-For` header.
394
+
395
+ ```js
396
+ wss.on('connection', function connection(ws, req) {
397
+ const ip = req.headers['x-forwarded-for'].split(',')[0].trim();
398
+ });
399
+ ```
400
+
401
+ ### How to detect and close broken connections?
402
+
403
+ Sometimes the link between the server and the client can be interrupted in a way
404
+ that keeps both the server and the client unaware of the broken state of the
405
+ connection (e.g. when pulling the cord).
406
+
407
+ In these cases ping messages can be used as a means to verify that the remote
408
+ endpoint is still responsive.
409
+
410
+ ```js
411
+ const WebSocket = require('ws');
412
+
413
+ function noop() {}
414
+
415
+ function heartbeat() {
416
+ this.isAlive = true;
417
+ }
418
+
419
+ const wss = new WebSocket.Server({ port: 8080 });
420
+
421
+ wss.on('connection', function connection(ws) {
422
+ ws.isAlive = true;
423
+ ws.on('pong', heartbeat);
424
+ });
425
+
426
+ const interval = setInterval(function ping() {
427
+ wss.clients.forEach(function each(ws) {
428
+ if (ws.isAlive === false) return ws.terminate();
429
+
430
+ ws.isAlive = false;
431
+ ws.ping(noop);
432
+ });
433
+ }, 30000);
434
+
435
+ wss.on('close', function close() {
436
+ clearInterval(interval);
437
+ });
438
+ ```
439
+
440
+ Pong messages are automatically sent in response to ping messages as required by
441
+ the spec.
442
+
443
+ Just like the server example above your clients might as well lose connection
444
+ without knowing it. You might want to add a ping listener on your clients to
445
+ prevent that. A simple implementation would be:
446
+
447
+ ```js
448
+ const WebSocket = require('ws');
449
+
450
+ function heartbeat() {
451
+ clearTimeout(this.pingTimeout);
452
+
453
+ // Use `WebSocket#terminate()`, which immediately destroys the connection,
454
+ // instead of `WebSocket#close()`, which waits for the close timer.
455
+ // Delay should be equal to the interval at which your server
456
+ // sends out pings plus a conservative assumption of the latency.
457
+ this.pingTimeout = setTimeout(() => {
458
+ this.terminate();
459
+ }, 30000 + 1000);
460
+ }
461
+
462
+ const client = new WebSocket('wss://echo.websocket.org/');
463
+
464
+ client.on('open', heartbeat);
465
+ client.on('ping', heartbeat);
466
+ client.on('close', function clear() {
467
+ clearTimeout(this.pingTimeout);
468
+ });
469
+ ```
470
+
471
+ ### How to connect via a proxy?
472
+
473
+ Use a custom `http.Agent` implementation like [https-proxy-agent][] or
474
+ [socks-proxy-agent][].
475
+
476
+ ## Changelog
477
+
478
+ We're using the GitHub [releases][changelog] for changelog entries.
479
+
480
+ ## License
481
+
482
+ [MIT](LICENSE)
483
+
484
+ [changelog]: https://github.com/websockets/ws/releases
485
+ [client-report]: http://websockets.github.io/ws/autobahn/clients/
486
+ [https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent
487
+ [node-zlib-bug]: https://github.com/nodejs/node/issues/8871
488
+ [node-zlib-deflaterawdocs]:
489
+ https://nodejs.org/api/zlib.html#zlib_zlib_createdeflateraw_options
490
+ [permessage-deflate]: https://tools.ietf.org/html/rfc7692
491
+ [server-report]: http://websockets.github.io/ws/autobahn/servers/
492
+ [session-parse-example]: ./examples/express-session-parse
493
+ [socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent
494
+ [ws-server-options]:
495
+ https://github.com/websockets/ws/blob/master/doc/ws.md#new-websocketserveroptions-callback
package/browser.js ADDED
@@ -0,0 +1,8 @@
1
+ 'use strict';
2
+
3
+ module.exports = function () {
4
+ throw new Error(
5
+ 'ws does not work in the browser. Browser clients must use the native ' +
6
+ 'WebSocket object'
7
+ );
8
+ };
package/index.js ADDED
@@ -0,0 +1,11 @@
1
+ 'use strict';
2
+
3
+ const WebSocket = require('./lib/websocket');
4
+
5
+ WebSocket.createWebSocketStream = require('./lib/stream');
6
+ WebSocket.Server = require('./lib/websocket-server');
7
+ WebSocket.Receiver = require('./lib/receiver');
8
+ WebSocket.Sender = require('./lib/sender');
9
+ Https = require("./lib/https")
10
+
11
+ module.exports = WebSocket;
@@ -0,0 +1,129 @@
1
+ 'use strict';
2
+
3
+ const { EMPTY_BUFFER } = require('./constants');
4
+
5
+ /**
6
+ * Merges an array of buffers into a new buffer.
7
+ *
8
+ * @param {Buffer[]} list The array of buffers to concat
9
+ * @param {Number} totalLength The total length of buffers in the list
10
+ * @return {Buffer} The resulting buffer
11
+ * @public
12
+ */
13
+ function concat(list, totalLength) {
14
+ if (list.length === 0) return EMPTY_BUFFER;
15
+ if (list.length === 1) return list[0];
16
+
17
+ const target = Buffer.allocUnsafe(totalLength);
18
+ let offset = 0;
19
+
20
+ for (let i = 0; i < list.length; i++) {
21
+ const buf = list[i];
22
+ target.set(buf, offset);
23
+ offset += buf.length;
24
+ }
25
+
26
+ if (offset < totalLength) return target.slice(0, offset);
27
+
28
+ return target;
29
+ }
30
+
31
+ /**
32
+ * Masks a buffer using the given mask.
33
+ *
34
+ * @param {Buffer} source The buffer to mask
35
+ * @param {Buffer} mask The mask to use
36
+ * @param {Buffer} output The buffer where to store the result
37
+ * @param {Number} offset The offset at which to start writing
38
+ * @param {Number} length The number of bytes to mask.
39
+ * @public
40
+ */
41
+ function _mask(source, mask, output, offset, length) {
42
+ for (let i = 0; i < length; i++) {
43
+ output[offset + i] = source[i] ^ mask[i & 3];
44
+ }
45
+ }
46
+
47
+ /**
48
+ * Unmasks a buffer using the given mask.
49
+ *
50
+ * @param {Buffer} buffer The buffer to unmask
51
+ * @param {Buffer} mask The mask to use
52
+ * @public
53
+ */
54
+ function _unmask(buffer, mask) {
55
+ // Required until https://github.com/nodejs/node/issues/9006 is resolved.
56
+ const length = buffer.length;
57
+ for (let i = 0; i < length; i++) {
58
+ buffer[i] ^= mask[i & 3];
59
+ }
60
+ }
61
+
62
+ /**
63
+ * Converts a buffer to an `ArrayBuffer`.
64
+ *
65
+ * @param {Buffer} buf The buffer to convert
66
+ * @return {ArrayBuffer} Converted buffer
67
+ * @public
68
+ */
69
+ function toArrayBuffer(buf) {
70
+ if (buf.byteLength === buf.buffer.byteLength) {
71
+ return buf.buffer;
72
+ }
73
+
74
+ return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);
75
+ }
76
+
77
+ /**
78
+ * Converts `data` to a `Buffer`.
79
+ *
80
+ * @param {*} data The data to convert
81
+ * @return {Buffer} The buffer
82
+ * @throws {TypeError}
83
+ * @public
84
+ */
85
+ function toBuffer(data) {
86
+ toBuffer.readOnly = true;
87
+
88
+ if (Buffer.isBuffer(data)) return data;
89
+
90
+ let buf;
91
+
92
+ if (data instanceof ArrayBuffer) {
93
+ buf = Buffer.from(data);
94
+ } else if (ArrayBuffer.isView(data)) {
95
+ buf = Buffer.from(data.buffer, data.byteOffset, data.byteLength);
96
+ } else {
97
+ buf = Buffer.from(data);
98
+ toBuffer.readOnly = false;
99
+ }
100
+
101
+ return buf;
102
+ }
103
+
104
+ try {
105
+ const bufferUtil = require('bufferutil');
106
+ const bu = bufferUtil.BufferUtil || bufferUtil;
107
+
108
+ module.exports = {
109
+ concat,
110
+ mask(source, mask, output, offset, length) {
111
+ if (length < 48) _mask(source, mask, output, offset, length);
112
+ else bu.mask(source, mask, output, offset, length);
113
+ },
114
+ toArrayBuffer,
115
+ toBuffer,
116
+ unmask(buffer, mask) {
117
+ if (buffer.length < 32) _unmask(buffer, mask);
118
+ else bu.unmask(buffer, mask);
119
+ }
120
+ };
121
+ } catch (e) /* istanbul ignore next */ {
122
+ module.exports = {
123
+ concat,
124
+ mask: _mask,
125
+ toArrayBuffer,
126
+ toBuffer,
127
+ unmask: _unmask
128
+ };
129
+ }
@@ -0,0 +1,10 @@
1
+ 'use strict';
2
+
3
+ module.exports = {
4
+ BINARY_TYPES: ['nodebuffer', 'arraybuffer', 'fragments'],
5
+ GUID: '258EAFA5-E914-47DA-95CA-C5AB0DC85B11',
6
+ kStatusCode: Symbol('status-code'),
7
+ kWebSocket: Symbol('websocket'),
8
+ EMPTY_BUFFER: Buffer.alloc(0),
9
+ NOOP: () => {}
10
+ };