hrbattle 1.0.7 → 1.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/dist/battle/battleCore.d.ts +5 -5
  2. package/dist/battle/battleCore.js +650 -409
  3. package/dist/battle/config/jsonConfigLoader.d.ts +1 -1
  4. package/dist/battle/config/jsonConfigLoader.js +143 -38
  5. package/dist/battle/config/sampleData.d.ts +1 -1
  6. package/dist/battle/config/sampleData.js +2 -2
  7. package/dist/battle/effectSystem.d.ts +2 -2
  8. package/dist/battle/effectSystem.js +228 -133
  9. package/dist/battle/eventBus.d.ts +1 -1
  10. package/dist/battle/eventBus.js +47 -16
  11. package/dist/battle/formula.d.ts +2 -2
  12. package/dist/battle/formula.js +28 -28
  13. package/dist/battle/logger.d.ts +1 -1
  14. package/dist/battle/logger.js +73 -33
  15. package/dist/battle/random.js +9 -8
  16. package/dist/battle/script/designedScripts.d.ts +1 -1
  17. package/dist/battle/script/designedScripts.js +432 -428
  18. package/dist/battle/script/monsterScripts.d.ts +1 -1
  19. package/dist/battle/script/monsterScripts.js +186 -95
  20. package/dist/battle/script/monsterScripts18xx.d.ts +1 -1
  21. package/dist/battle/script/monsterScripts18xx.js +225 -139
  22. package/dist/battle/script/monsterScripts19xx.d.ts +1 -1
  23. package/dist/battle/script/monsterScripts19xx.js +167 -106
  24. package/dist/battle/script/monsterScripts19xxPart2.d.ts +1 -1
  25. package/dist/battle/script/monsterScripts19xxPart2.js +329 -179
  26. package/dist/battle/script/sampleScripts.d.ts +1 -1
  27. package/dist/battle/script/sampleScripts.js +111 -62
  28. package/dist/battle/skillEngine.d.ts +2 -2
  29. package/dist/battle/skillEngine.js +269 -182
  30. package/dist/battle/targeting.d.ts +2 -2
  31. package/dist/battle/targeting.js +40 -15
  32. package/dist/battle/turnbar.d.ts +1 -1
  33. package/dist/battle/turnbar.js +48 -22
  34. package/dist/cocos-adapter/BattleFacade.d.ts +2 -2
  35. package/dist/cocos-adapter/BattleFacade.js +28 -16
  36. package/dist/cocos-adapter/ReusableBattleFacade.d.ts +3 -3
  37. package/dist/cocos-adapter/ReusableBattleFacade.js +84 -36
  38. package/dist/cocos-adapter/clientBattleResult.d.ts +2 -2
  39. package/dist/cocos-adapter/clientBattleResult.js +501 -241
  40. package/dist/index.d.ts +13 -13
  41. package/dist/index.js +10 -10
  42. package/package.json +1 -1
  43. package/src/battle/battleCore.ts +10 -10
  44. package/src/battle/config/jsonConfigLoader.ts +1 -1
  45. package/src/battle/config/sampleData.ts +1 -1
  46. package/src/battle/effectSystem.ts +2 -2
  47. package/src/battle/eventBus.ts +1 -1
  48. package/src/battle/formula.ts +2 -2
  49. package/src/battle/logger.ts +1 -1
  50. package/src/battle/script/designedScripts.ts +5 -5
  51. package/src/battle/script/monsterScripts.ts +5 -5
  52. package/src/battle/script/monsterScripts18xx.ts +4 -4
  53. package/src/battle/script/monsterScripts19xx.ts +5 -5
  54. package/src/battle/script/monsterScripts19xxPart2.ts +17 -17
  55. package/src/battle/script/sampleScripts.ts +1 -1
  56. package/src/battle/skillEngine.ts +4 -4
  57. package/src/battle/targeting.ts +2 -2
  58. package/src/battle/turnbar.ts +1 -1
  59. package/src/cocos-adapter/BattleFacade.ts +2 -2
  60. package/src/cocos-adapter/ReusableBattleFacade.ts +5 -5
  61. package/src/cocos-adapter/clientBattleResult.ts +49 -13
  62. package/src/index.ts +13 -13
@@ -1,8 +1,8 @@
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- import { BattleEventBus } from "./eventBus";
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- import { EffectSystem } from "./effectSystem";
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- import { BattleLogger } from "./logger";
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- import { ConfigSkillEngine, ScriptSkillEngine } from "./skillEngine";
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- import type { BattleConfig, BattleInitUnit, ISkillScript, SkillDefinition, TriggerContext, UnitId, UnitModel } from "./types";
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+ import { BattleEventBus } from "./eventBus.js";
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+ import { EffectSystem } from "./effectSystem.js";
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+ import { BattleLogger } from "./logger.js";
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+ import { ConfigSkillEngine, ScriptSkillEngine } from "./skillEngine.js";
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+ import type { BattleConfig, BattleInitUnit, ISkillScript, SkillDefinition, TriggerContext, UnitId, UnitModel } from "./types.js";
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  export interface BattleResult {
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  winner: 1 | 2 | 0;
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  totalTurns: number;