horizon-mcp 1.5.2 → 1.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
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{
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"name": "horizon-mcp",
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"version": "1.5.
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"version": "1.5.4",
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"description": "MCP server for horizOn Backend-as-a-Service: documentation, live API tools, and workflow prompts for Godot, Unity, and Unreal Engine integration.",
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"mcpName": "io.github.ProjectMakersDE/horizon-mcp",
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"type": "module",
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"main": "dist/index.js",
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"bin": {
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## Core Features
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horizOn provides
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horizOn provides 11 core features:
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| # | Feature | Description |
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|---|---------|-------------|
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| 1 | **Authentication** | Anonymous, email/password,
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| 1 | **Authentication** | Anonymous, email/password, Google OAuth, and Apple sign-in/sign-up |
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| 2 | **Cloud Save** | Persist player data across devices (JSON or binary) |
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| 3 | **Leaderboards** | Global rankings with score submission and queries |
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| 4 | **Remote Config** | Server-side key-value configuration (feature flags, balancing) |
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| 5 | **
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| 6 | **
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| 7 | **
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| 8 | **User
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| 5 | **Localization** | Server-side localized strings in 15 languages |
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| 6 | **News** | In-game news and announcements with language filtering |
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| 7 | **Gift Codes** | Promotional code validation and redemption |
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| 8 | **User Feedback** | Bug reports, feature requests, and general feedback |
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| 9 | **User Logs** | Server-side event and error tracking per user |
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| 10 | **Crash Reporting** | Crash reports grouped by fingerprint, sessions, breadcrumbs, and regression detection |
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| 11 | **Email Sending** | Transactional emails to registered users from templates, immediate or scheduled |
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## Tier System
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## Step 1: Install the SDK
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### Option A:
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### Option A: GitHub Release ZIP (Recommended)
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3.
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4. Enable the plugin: **Project > Project Settings > Plugins > horizOn SDK**
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1. Download `horizOn-SDK-vX.Y.Z.zip` from the [latest release](https://github.com/ProjectMakersDE/horizOn-SDK-Godot/releases/latest)
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2. Unzip it and move the `horizon_sdk` folder into your project's `addons/` directory, so the plugin lives at `res://addons/horizon_sdk/`
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3. Enable the plugin: **Project > Project Settings > Plugins > horizOn SDK**
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### Option B: Manual
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### Option B: Manual Copy from the Repository
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1.
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1. Clone or download the [horizOn-SDK-Godot repository](https://github.com/ProjectMakersDE/horizOn-SDK-Godot)
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2. Copy the `addons/horizon_sdk` folder to your project's `addons/` directory
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3. Enable the plugin: **Project > Project Settings > Plugins > horizOn SDK**
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The SDK is not listed in the Godot Asset Library at the moment. Install it with one of the options above.
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## Step 2: Import Configuration
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1. Go to the [horizOn Dashboard](https://horizon.pm) and navigate to SDK Settings
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## Blueprints
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Get the subsystem with the **Get
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Get the subsystem with the **Get Horizon Subsystem** node or use the async nodes directly. Examples of node names:
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- **Connect to horizOn Server**
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- **Sign Up Anonymous**, **Sign In Email**, **Restore Anonymous Session**, **Sign In With Apple (Native)**
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