honeytree 1.1.1 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/badge.js +8 -1
- package/src/commands/watch.js +7 -3
- package/src/core/animation.js +21 -13
- package/src/core/state.js +3 -1
- package/src/markdown.js +2 -1
- package/src/renderers/terminal.js +204 -76
package/package.json
CHANGED
package/src/badge.js
CHANGED
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@@ -4,7 +4,7 @@ import path from "node:path";
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4
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import { readState } from "./core/state.js";
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import { buildTerminalScene } from "./renderers/terminal.js";
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7
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-
const CELL =
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7
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const CELL = 6;
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const BG = "#0d1117";
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const TEXT_PAD = 18;
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10
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@@ -63,4 +63,11 @@ export async function badge() {
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writeBadgeSVG(state, outPath);
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console.log(`Badge written to ${outPath}`);
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console.log("");
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console.log("Add this to your README to show your Honeytree forest.");
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console.log("The badge links to https://github.com/Varun2009178/honeytree");
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console.log("");
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console.log(
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`[](https://github.com/Varun2009178/honeytree)`,
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);
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}
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package/src/commands/watch.js
CHANGED
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@@ -27,6 +27,7 @@ function ForestWatchApp() {
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const [tick, setTick] = useState(0);
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const [state, setState] = useState(() => ensureState());
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const [width, setWidth] = useState(stdout.columns || 80);
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const [height, setHeight] = useState(stdout.rows || 24);
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useInput((input, key) => {
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if (input === "q" || key.escape || key.ctrl && input === "c") {
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@@ -35,7 +36,10 @@ function ForestWatchApp() {
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});
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useEffect(() => {
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-
const onResize = () =>
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const onResize = () => {
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setWidth(stdout.columns || 80);
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setHeight(stdout.rows || 24);
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};
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stdout.on("resize", onResize);
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return () => stdout.off("resize", onResize);
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}, [stdout]);
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@@ -94,8 +98,8 @@ function ForestWatchApp() {
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}, []);
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const frame = useMemo(
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() => renderTerminalFrame(state, width, tick, { now: new Date() }),
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[state, tick, width],
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() => renderTerminalFrame(state, width, tick, { now: new Date(), termHeight: height }),
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[state, tick, width, height],
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);
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const commandHint = useMemo(() => buildCommandHint(width), [width]);
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package/src/core/animation.js
CHANGED
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@@ -22,34 +22,40 @@ function hash(seed) {
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return ((value >>> 16) ^ value) >>> 0;
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}
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-
export function getClouds(width, tick = 0, skyPhase = "day") {
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export function getClouds(width, tick = 0, skyPhase = "day", skyRows = 4) {
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const count = skyPhase === "night" ? 2 : 3;
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return Array.from({ length: count }, (_, index) => {
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const length = 7 + (index % 3) * 3;
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const offset = ((tick * (0.35 + index * 0.08)) + index * 17) % (width + length * 2);
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const maxY = Math.max(2, skyRows - 1);
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return {
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x: Math.round(offset) - length,
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-
y: index % 2 === 0 ?
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y: index % 2 === 0 ? Math.round(maxY * 0.3) : Math.round(maxY * 0.6),
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length,
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};
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});
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}
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-
export function getStars(width, tick = 0) {
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export function getStars(width, tick = 0, skyRows = 4) {
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const stars = [];
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for (let column = 0; column < width; column += 1) {
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const seeded = hash(column * 97);
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if (seeded % 7 !== 0) continue;
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stars.push({
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x: column,
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y: seeded %
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y: seeded % skyRows,
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twinkle: ((tick + seeded) % 20) / 20,
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});
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}
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return stars;
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}
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-
export function getAnimatedAnimals(state, width, tick = 0) {
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export function getAnimatedAnimals(state, width, tick = 0, layout = null) {
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const artRows = layout ? layout.artRows : 13;
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const skyRows = layout ? layout.skyRows : 4;
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const groundY = artRows - 2; // just above ground
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const flyY = skyRows + 2; // flying creatures in upper forest
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return state.animals.map((animal, index) => {
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const speed = SPEEDS[animal.type] ?? 0.08;
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const direction = animal.direction === "left" ? -1 : 1;
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@@ -60,10 +66,10 @@ export function getAnimatedAnimals(state, width, tick = 0) {
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x,
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y:
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animal.type === "butterfly"
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?
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? flyY + Math.round(Math.sin((tick + index * 5) / 4))
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: animal.type === "owl"
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?
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:
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? flyY - 1 + Math.round(Math.sin((tick + index * 9) / 8))
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: groundY,
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bob:
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animal.type === "rabbit"
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? Math.abs(Math.sin((tick + index * 6) / 3))
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@@ -105,12 +111,14 @@ export function getWeatherParticles(width, height, tick = 0, weather = "clear",
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}));
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}
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-
export function getDynamicScene(state, width, tick, environment) {
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export function getDynamicScene(state, width, tick, environment, layout = null) {
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const skyRows = layout ? layout.skyRows : 4;
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const artRows = layout ? layout.artRows : 13;
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return {
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clouds: getClouds(width, tick, environment.sky.name),
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stars: environment.sky.name === "night" ? getStars(width, tick) : [],
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animals: getAnimatedAnimals(state, width, tick),
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particles: getWeatherParticles(width,
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clouds: getClouds(width, tick, environment.sky.name, skyRows),
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stars: environment.sky.name === "night" ? getStars(width, tick, skyRows) : [],
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animals: getAnimatedAnimals(state, width, tick, layout),
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particles: getWeatherParticles(width, artRows, tick, environment.weather.name, environment.season.name),
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};
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}
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package/src/core/state.js
CHANGED
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@@ -13,7 +13,9 @@ function todayString(now = new Date()) {
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}
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function resolveStateDir() {
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-
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if (process.env.HONEYTREE_DIR) return process.env.HONEYTREE_DIR;
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// Per-project: state lives in the current project directory
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return path.join(process.cwd(), STATE_DIR_NAME);
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}
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function resolveLegacyDir() {
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package/src/markdown.js
CHANGED
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@@ -5,7 +5,7 @@ import { getEnvironmentSnapshot } from "./core/environment.js";
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import { readState } from "./core/state.js";
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import { renderTerminalFrame } from "./renderers/terminal.js";
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-
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function buildMarkdown(state) {
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const environment = getEnvironmentSnapshot(new Date(), state.current_streak);
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const art = renderTerminalFrame(state, 80, 0, { color: false });
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@@ -43,4 +43,5 @@ export async function generateForestMd() {
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fs.writeFileSync(outPath, md);
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console.log(`Written to ${outPath}`);
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console.log("Tip: run `honeytree badge` to generate the badge SVG too.");
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}
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@@ -10,16 +10,78 @@ import {
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materializeSprite,
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} from "../core/sprites.js";
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const
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const FOREST_ROWS = 8;
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const GROUND_ROWS = 1;
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const ART_ROWS = SKY_ROWS + FOREST_ROWS + GROUND_ROWS;
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const STATS_ROWS = 1;
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export const SCENE_HEIGHT = 14;
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export
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export function computeLayout(termHeight) {
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if (!termHeight || termHeight < 16) {
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return { skyRows: 4, forestRows: 8, groundRows: 1, artRows: 13 };
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}
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const available = termHeight - 2;
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const skyRows = Math.max(4, Math.floor(available * 0.4));
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const forestRows = Math.max(6, Math.floor(available * 0.45));
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const groundRows = Math.max(2, Math.floor(available * 0.1));
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const artRows = skyRows + forestRows + groundRows;
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return { skyRows, forestRows, groundRows, artRows };
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}
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function mulberry32(seed) {
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let s = seed | 0;
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return function random() {
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s = (s + 0x6d2b79f5) | 0;
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let t = Math.imul(s ^ (s >>> 15), 1 | s);
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t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t;
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return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
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};
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}
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function shuffleSeeded(items, rng) {
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const result = [...items];
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for (let i = result.length - 1; i > 0; i -= 1) {
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const j = Math.floor(rng() * (i + 1));
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[result[i], result[j]] = [result[j], result[i]];
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}
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return result;
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}
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-
function
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-
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export function selectViewportTrees(trees, width, seed = 0) {
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const maxVisible = 12;
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if (trees.length === 0) return [];
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const rng = mulberry32(seed);
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const selected = shuffleSeeded(trees, rng).slice(0, Math.min(maxVisible, trees.length));
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const rowNames = ["back", "mid", "front"];
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const perRow = Math.ceil(selected.length / rowNames.length);
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const assigned = selected.map((tree, index) => ({
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...tree,
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row: rowNames[Math.min(rowNames.length - 1, Math.floor(index / perRow))],
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}));
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+
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for (const rowName of rowNames) {
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const rowTrees = assigned.filter((tree) => tree.row === rowName);
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const count = rowTrees.length;
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if (count === 0) continue;
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const margin = rowName === "front" ? 10 : rowName === "mid" ? 8 : 6;
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const clampedMargin = Math.min(margin, Math.max(4, Math.floor(width / 4)));
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const minX = Math.min(clampedMargin, Math.max(0, width - 1));
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const maxX = Math.max(minX, width - clampedMargin);
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const usable = Math.max(1, maxX - minX);
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const segmentWidth = usable / count;
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for (let index = 0; index < count; index += 1) {
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const center = minX + segmentWidth * (index + 0.5);
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const jitter = (rng() - 0.5) * segmentWidth * 0.4;
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rowTrees[index].screenX = Math.round(Math.max(minX, Math.min(maxX, center + jitter)));
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}
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}
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return assigned;
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}
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function createBuffer(width, artRows) {
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return Array.from({ length: artRows }, () =>
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Array.from({ length: width }, () => ({ char: " ", color: null, bg: null })),
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);
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}
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@@ -36,12 +98,14 @@ function paintBg(buffer, x, y, bg) {
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buffer[y][x].bg = bg;
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}
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-
function compositeSprite(buffer, sprite, centerX, baseY, palette) {
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function compositeSprite(buffer, sprite, centerX, baseY, palette, options = {}) {
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const cells = materializeSprite(sprite, palette);
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const offsetX = Math.round(centerX) - Math.floor(cells.width / 2);
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const minY = options.minY ?? 0;
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for (let rowIndex = 0; rowIndex < cells.rows.length; rowIndex += 1) {
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const row = cells.rows[rowIndex];
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const y = baseY - rowIndex;
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if (y < minY) continue;
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for (let columnIndex = 0; columnIndex < row.length; columnIndex += 1) {
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const [char, color] = row[columnIndex];
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if (!color) continue;
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@@ -59,11 +123,12 @@ function colorize(text, color, bg, enabled) {
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return fn(text);
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}
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-
function drawSkyBackground(buffer, width, environment) {
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function drawSkyBackground(buffer, width, environment, layout) {
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const { skyRows, forestRows, artRows } = layout;
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const sky = environment.sky;
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// Sky rows: vertical gradient from top → mid → bottom
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-
for (let y = 0; y <
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-
const t = y / Math.max(1,
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for (let y = 0; y < skyRows; y++) {
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const t = y / Math.max(1, skyRows - 1);
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let color;
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if (t < 0.5) {
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color = lerpColor(sky.top, sky.mid, t * 2);
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@@ -75,28 +140,32 @@ function drawSkyBackground(buffer, width, environment) {
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75
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}
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}
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// Forest rows: blend from sky.bottom toward ground
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78
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-
for (let y =
|
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79
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-
const t = (y -
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+
for (let y = skyRows; y < skyRows + forestRows; y++) {
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const t = (y - skyRows) / Math.max(1, forestRows - 1);
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const color = lerpColor(sky.bottom, environment.palette.groundDark, t * 0.7);
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for (let x = 0; x < width; x++) {
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paintBg(buffer, x, y, color);
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}
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}
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-
// Ground
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-
for (let
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-
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// Ground rows: solid ground color
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for (let y = skyRows + forestRows; y < artRows; y++) {
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for (let x = 0; x < width; x++) {
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paintBg(buffer, x, y, environment.palette.groundDark);
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}
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function drawSeasonParticles(buffer, width, environment, tick) {
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function drawSeasonParticles(buffer, width, environment, tick, layout) {
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paint(buffer, Math.round(particle.x), Math.round(particle.y), "•", "#ffcad4");
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function desaturatePalette(palette, skyBottom, amount) {
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result[key] = lerpColor(value, skyBottom, amount);
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} else {
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result[key] = value;
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function drawForest(buffer, width, state, environment, tick) {
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const silhouettePalette = {};
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silhouettePalette[key] = "#1a1a2e";
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}
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}
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function drawForest(buffer, width, viewportTrees, state, environment, tick, layout) {
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const treeBaseY = skyRows + forestRows - 1;
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const
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const
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const
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const spaced = spaceTrees(rowTrees, width, minGap[targetRow]);
|
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|
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const rowY = targetRow === "back" ? treeBaseY - 2 : targetRow === "mid" ? treeBaseY - 1 : treeBaseY;
|
|
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|
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const rowOffset = { back: 4, mid: 2, front: 0 };
|
|
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|
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const rowDesaturation = { back: 0.3, mid: 0.1, front: 0 };
|
|
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|
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for (const targetRow of ["back", "mid", "front"]) {
|
|
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|
+
const rowTrees = viewportTrees.filter((tree) => tree.row === targetRow);
|
|
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|
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const rowY = treeBaseY - rowOffset[targetRow];
|
|
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|
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|
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for (const tree of
|
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|
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for (const tree of rowTrees) {
|
|
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263
|
let palette = environment.palette;
|
|
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|
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if (
|
|
203
|
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palette =
|
|
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|
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if (rowDesaturation[targetRow] > 0) {
|
|
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|
+
palette = desaturatePalette(palette, environment.sky.bottom, rowDesaturation[targetRow]);
|
|
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266
|
}
|
|
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|
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if (
|
|
206
|
-
palette =
|
|
267
|
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if (tree.species === "crystal_tree") {
|
|
268
|
+
palette = { ...palette, ...crystalPalette };
|
|
207
269
|
}
|
|
208
|
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compositeSprite(buffer, getTreeSprite(tree.species),
|
|
270
|
+
compositeSprite(buffer, getTreeSprite(tree.species), tree.screenX, rowY, palette, { minY: skyRows });
|
|
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271
|
}
|
|
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272
|
}
|
|
211
273
|
|
|
274
|
+
const groundY = artRows - groundRows;
|
|
212
275
|
for (const element of state.ground_elements) {
|
|
213
|
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compositeSprite(buffer, getGroundElementSprite(element.type), scaleX(element.x_position, width),
|
|
276
|
+
compositeSprite(buffer, getGroundElementSprite(element.type), scaleX(element.x_position, width), groundY, environment.palette);
|
|
214
277
|
}
|
|
215
278
|
|
|
216
|
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const scene = getDynamicScene(state, width, tick, environment);
|
|
217
|
-
const maxAnimals = Math.max(2, Math.min(
|
|
279
|
+
const scene = getDynamicScene(state, width, tick, environment, layout);
|
|
280
|
+
const maxAnimals = Math.max(2, Math.min(3, Math.floor(width / 40)));
|
|
218
281
|
const visibleAnimals = scene.animals.slice(0, maxAnimals);
|
|
219
282
|
for (const animal of visibleAnimals) {
|
|
220
283
|
if (animal.type === "owl" && environment.sky.name !== "night") {
|
|
@@ -224,20 +287,80 @@ function drawForest(buffer, width, state, environment, tick) {
|
|
|
224
287
|
buffer,
|
|
225
288
|
getAnimalSprite(animal.type),
|
|
226
289
|
animal.x,
|
|
227
|
-
Math.min(
|
|
290
|
+
Math.min(artRows - groundRows - 1, Math.round(animal.y)),
|
|
228
291
|
environment.palette,
|
|
229
292
|
);
|
|
230
293
|
}
|
|
231
294
|
}
|
|
232
295
|
|
|
233
|
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function drawGround(buffer, width, environment) {
|
|
234
|
-
|
|
235
|
-
|
|
296
|
+
function drawGround(buffer, width, environment, layout) {
|
|
297
|
+
const { skyRows, forestRows, groundRows } = layout;
|
|
298
|
+
const groundStart = skyRows + forestRows;
|
|
299
|
+
|
|
300
|
+
for (let row = 0; row < groundRows; row += 1) {
|
|
301
|
+
const y = groundStart + row;
|
|
302
|
+
if (row === 0) {
|
|
303
|
+
for (let x = 0; x < width; x += 1) {
|
|
304
|
+
const char = x % 5 === 0 ? "▓" : "▄";
|
|
305
|
+
const color = x % 3 === 0 ? environment.palette.grassLight : environment.palette.grass;
|
|
306
|
+
paint(buffer, x, y, char, color);
|
|
307
|
+
}
|
|
308
|
+
} else if (row === 1) {
|
|
309
|
+
for (let x = 0; x < width; x += 1) {
|
|
310
|
+
const color = x % 7 === 0 ? environment.palette.groundLight : environment.palette.ground;
|
|
311
|
+
paint(buffer, x, y, "▄", color);
|
|
312
|
+
}
|
|
313
|
+
} else {
|
|
314
|
+
for (let x = 0; x < width; x += 1) {
|
|
315
|
+
paint(buffer, x, y, "▄", environment.palette.groundDark);
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
}
|
|
319
|
+
}
|
|
320
|
+
|
|
321
|
+
function drawFog(buffer, width, layout, environment) {
|
|
322
|
+
const { skyRows, forestRows } = layout;
|
|
323
|
+
const fogColor = "#5a7a5a";
|
|
324
|
+
const fogColumns = [
|
|
325
|
+
{ offset: 0, char: "▒", opacity: 0.6 },
|
|
326
|
+
{ offset: 1, char: "▒", opacity: 0.45 },
|
|
327
|
+
{ offset: 2, char: "░", opacity: 0.3 },
|
|
328
|
+
{ offset: 3, char: "░", opacity: 0.15 },
|
|
329
|
+
];
|
|
330
|
+
|
|
331
|
+
for (let y = skyRows; y < skyRows + forestRows; y += 1) {
|
|
332
|
+
for (const fog of fogColumns) {
|
|
333
|
+
const x = fog.offset;
|
|
334
|
+
if (x >= width) continue;
|
|
335
|
+
const cell = buffer[y][x];
|
|
336
|
+
if (cell.bg) {
|
|
337
|
+
paintBg(buffer, x, y, lerpColor(cell.bg, fogColor, fog.opacity));
|
|
338
|
+
}
|
|
339
|
+
if (cell.color) {
|
|
340
|
+
paint(buffer, x, y, cell.char, lerpColor(cell.color, fogColor, fog.opacity));
|
|
341
|
+
} else {
|
|
342
|
+
paint(buffer, x, y, fog.char, lerpColor(environment.sky.bottom, fogColor, fog.opacity));
|
|
343
|
+
}
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
for (const fog of fogColumns) {
|
|
347
|
+
const x = width - 1 - fog.offset;
|
|
348
|
+
if (x < 0) continue;
|
|
349
|
+
const cell = buffer[y][x];
|
|
350
|
+
if (cell.bg) {
|
|
351
|
+
paintBg(buffer, x, y, lerpColor(cell.bg, fogColor, fog.opacity));
|
|
352
|
+
}
|
|
353
|
+
if (cell.color) {
|
|
354
|
+
paint(buffer, x, y, cell.char, lerpColor(cell.color, fogColor, fog.opacity));
|
|
355
|
+
} else {
|
|
356
|
+
paint(buffer, x, y, fog.char, lerpColor(environment.sky.bottom, fogColor, fog.opacity));
|
|
357
|
+
}
|
|
358
|
+
}
|
|
236
359
|
}
|
|
237
360
|
}
|
|
238
361
|
|
|
239
362
|
function buildStatsLine(state, environment, width, color) {
|
|
240
|
-
const trees = `${state.trees.length} tree${state.trees.length === 1 ? "" : "s"}`;
|
|
363
|
+
const trees = `${state.trees.length} tree${state.trees.length === 1 ? "" : "s"} in your forest`;
|
|
241
364
|
const animals = `${state.animals.length} animal${state.animals.length === 1 ? "" : "s"}`;
|
|
242
365
|
const streak = `${state.current_streak} day streak`;
|
|
243
366
|
const weather = `${environment.season.icon} ${environment.season.label} ${environment.weather.label}`;
|
|
@@ -259,18 +382,24 @@ export function buildTerminalScene(state, termWidth = 80, tick = 0, options = {}
|
|
|
259
382
|
const width = Math.max(20, termWidth);
|
|
260
383
|
const date = options.now instanceof Date ? options.now : new Date();
|
|
261
384
|
const environment = getEnvironmentSnapshot(date, state.current_streak ?? 0);
|
|
262
|
-
const
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
|
|
266
|
-
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
|
|
385
|
+
const layout = computeLayout(options.termHeight || null);
|
|
386
|
+
const buffer = createBuffer(width, layout.artRows);
|
|
387
|
+
const startOfYear = new Date(date.getFullYear(), 0, 0);
|
|
388
|
+
const dayOfYear = Math.floor((date - startOfYear) / 86400000);
|
|
389
|
+
const viewportTrees = selectViewportTrees(state.trees, width, dayOfYear);
|
|
390
|
+
|
|
391
|
+
drawSkyBackground(buffer, width, environment, layout);
|
|
392
|
+
drawSky(buffer, width, environment, tick, layout);
|
|
393
|
+
drawWeather(buffer, width, environment, tick, layout);
|
|
394
|
+
drawSeasonParticles(buffer, width, environment, tick, layout);
|
|
395
|
+
drawForest(buffer, width, viewportTrees, state, environment, tick, layout);
|
|
396
|
+
drawGround(buffer, width, environment, layout);
|
|
397
|
+
drawFog(buffer, width, layout, environment);
|
|
270
398
|
|
|
271
399
|
return {
|
|
272
400
|
width,
|
|
273
401
|
environment,
|
|
402
|
+
layout,
|
|
274
403
|
buffer,
|
|
275
404
|
statsLine: buildStatsLine(state, environment, width, options.color !== false),
|
|
276
405
|
};
|
|
@@ -294,4 +423,3 @@ export function renderTerminalFrame(state, termWidth = 80, tick = 0, options = {
|
|
|
294
423
|
lines.push(scene.statsLine);
|
|
295
424
|
return lines.join("\n");
|
|
296
425
|
}
|
|
297
|
-
|